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  • C++ struct, public data members and inheritance

    - by Marius
    Is it ok to have public data members in a C++ class/struct in certain particular situations? How would that go along with inheritance? I've read opinions on the matter, some stated already here http://stackoverflow.com/questions/952907/practices-on-when-to-implement-accessors-on-private-member-variables-rather-than http://stackoverflow.com/questions/670958/accessors-vs-public-members or in books/articles (Stroustrup, Meyers) but I'm still a little bit in the shade. I have some configuration blocks that I read from a file (integers, bools, floats) and I need to place them into a structure for later use. I don't want to expose these externally just use them inside another class (I actually do want to pass these config parameters to another class but don't want to expose them through a public API). The fact is that I have many such config parameters (15 or so) and writing getters and setters seems an unnecessary overhead. Also I have more than one configuration block and these are sharing some of the parameters. Making a struct with all the data members public and then subclassing does not feel right. What's the best way to tackle that situation? Does making a big struct to cover all parameters provide an acceptable compromise (I would have to leave some of these set to their default values for blocks that do not use them)?

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  • What's the state of PHP unit testing frameworks in 2010?

    - by Pekka
    As far as I can see, PHPUnit is the only serious product in the field at the moment. It is widely used, is integrated into Continuous Integration suites like phpUnderControl, and well regarded. The thing is, I don't really like working with PHPUnit. I find it hard to set up (PEAR is the only officially supported installation method, and I hate PEAR), sometimes complicated to work with and, correct me if I'm wrong, lacking executability from a web page context (i.e. no CLI, which would really be nice when developing a web app.) The only competition to I can see is Simpletest, which looks very nice but hasn't seen a new release for almost two years, which tends to rule it out for me - Unit Testing is quite a static field, true, but as I will be deploying those tests alongside web applications, I would like to see active development on the project, at least for security updates and such. There is a SO question that pretty much confirms what I'm saying: Simple test vs PHPunit Seeing that that is almost two years old as well, though, I think it's time to ask again: Does anybody know any other serious feature-complete unit testing frameworks? Am I wrong in my criticism of PHPUnit? Is there still development going on for SimpleTest?

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  • C++: Copy contructor: Use Getters or access member vars directly?

    - by cbrulak
    Have a simple container class: public Container { public: Container() {} Container(const Container& cont) //option 1 { SetMyString(cont.GetMyString()); } //OR Container(const Container& cont) //option 2 { m_str1 = cont.m_str1; } public string GetMyString() { return m_str1;} public void SetMyString(string str) { m_str1 = str;} private: string m_str1; } So, would you recommend this method or accessing the member variables directly? In the example, all code is inline, but in our real code there is no inline code. Update (29 Sept 09): Some of these answers are well written however they seem to get missing the point of this question: this is simple contrived example to discuss using getters/setters vs variables initializer lists or private validator functions are not really part of this question. I'm wondering if either design will make the code easier to maintain and expand. Some ppl are focusing on the string in this example however it is just an example, imagine it is a different object instead. I'm not concerned about performance. we're not programming on the PDP-11

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  • Why is this unordered list formatting differently in IE7?

    - by Joel
    I'm better about getting things to look good in IE8, FF, and Safari, but IE7 still throws curve balls at me... Please check out this page and scroll down below the nav bar: http://rattletree.com/instruments.php It should become obvious when viewing in FF vs IE7. For some reason the formatting of the list is pushing the list items down on the page... any tips? <ul class="instrument"> <li class="imagebox"><img src="/images/stuff.jpg" width="247" height="228" alt="Matepe" /></li> <li class="textbox"><h3>Matepe</h3><p>This text should be to the right of the image but drops below the image in IE7</p></li> </ul> css: ul.instrument { text-align:left; display:inline-block; } ul.instrument li { list-style-type: none; display:inline-block; } li.imagebox { display:inline; margin:20px 0; padding:0px; vertical-align:top; } li.imagebox img{ border: solid black 1px; } li.textbox { display:inline; } li.textbox p{ margin:10px; width:340px; display:inline-block; }

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  • Consuming a HTTPS Web Service in .Net 3.5 Web Project

    - by Chris M
    I'm trying to consume a webservice that ONLY runs on HTTPS but using the "add service" method in VS or using the WSDL to generate a code file leaves me with a web service that states its http... <wsdl:service name="OGServ"> <wsdl:documentation xmlns:wsdl="http://schemas.xmlsoap.org/wsdl/">XML Web Services element of OGServ Gateway</wsdl:documentation> <wsdl:port name="OGServSoap" binding="tns:OGServSoap"> <soap:address location="http://ogserv.domain.co.uk/ogwsrv/og.asmx" /> </wsdl:port> <wsdl:port name="OGServSoap12" binding="tns:OGServSoap12"> <soap12:address location="http://ogserv.domain.co.uk/ogwsrv/og.asmx" /> </wsdl:port> </wsdl:service> Would this be the reason that even when I change the app.config (generated by the add-service) endpoint address to https it says it was expecting HTTP? The error: EC.Tests.OGGatewayLayerTest (TestFixtureSetUp): System.ArgumentException : The provided URI scheme 'https' is invalid; expected 'http'. Parameter name: via

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  • Short file names versus long file names in Windows

    - by normski
    I have some code which gets the short name from a file path, using GetShortNameW(), and then later retrieves the long name view GetLongNameA(). The original file is of the form "C:/ProgramData/My Folder/File.ext" However, following conversion to short, then back to long, the filename becomes "C:/Program Files/My Folder/Filename.ext". The short name is of the form "C:/PROGRA~2/MY_FOL~1/FIL~1.EXT" The short name is being incorrectly resolved. The code compiles using VS 2005 on Windows 7 (I cannot upgrade the project to VS2008) Does anybody have any idea why this might be happening? DWORD pathLengthNeeded = ::GetShortPathNameW(aRef->GetFilePath().c_str(), NULL, 0); if(pathLengthNeeded != 0) { WCHAR* shortPath = new WCHAR[pathLengthNeeded]; DWORD newPathNameLength = ::GetShortPathNameW(aRef->GetFilePath().c_str(), shortPath, pathLengthNeeded); if(newPathNameLength != 0) { UI_STRING unicodePath(shortPath); std::string asciiPath = StringFromUserString(unicodePath); pathLengthNeeded = ::GetLongPathNameA(asciiPath.c_str(),NULL, 0); if(pathLengthNeeded != 0) {// convert it back to a long path if possible. For goodness sake can't we use Unicode throughout?F char* longPath = new char[pathLengthNeeded]; DWORD newPathNameLength = ::GetLongPathNameA(asciiPath.c_str(), longPath, pathLengthNeeded); if(newPathNameLength != 0) { std::string longPathString(longPath, newPathNameLength); asciiPath = longPathString; } delete [] longPath; } SetFullPathName(asciiPath); } delete [] shortPath; }

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  • Compile C++ in Visual Studio

    - by Kasun
    Hi All.. I use this method to compile C++ file in VS. But even i provide the correct file it returns false. Can any one help me... This is class called CL class CL { private const string clexe = @"cl.exe"; private const string exe = "Test.exe", file = "test.cpp"; private string args; public CL(String[] args) { this.args = String.Join(" ", args); this.args += (args.Length > 0 ? " " : "") + "/Fe" + exe + " " + file; } public Boolean Compile(String content, ref string errors) { if (File.Exists(exe)) File.Delete(exe); if (File.Exists(file)) File.Delete(file); File.WriteAllText(file, content); Process proc = new Process(); proc.StartInfo.UseShellExecute = false; proc.StartInfo.RedirectStandardOutput = true; proc.StartInfo.RedirectStandardError = true; proc.StartInfo.FileName = clexe; proc.StartInfo.Arguments = this.args; proc.StartInfo.CreateNoWindow = true; proc.Start(); //errors += proc.StandardError.ReadToEnd(); errors += proc.StandardOutput.ReadToEnd(); proc.WaitForExit(); bool success = File.Exists(exe); return success; } } This is my button click event private void button1_Click(object sender, EventArgs e) { string content = "#include <stdio.h>\nmain(){\nprintf(\"Hello world\");\n}\n"; string errors = ""; CL k = new CL(new string[] { }); if (k.Compile(content, ref errors)) Console.WriteLine("Success!"); else MessageBox.Show("Errors are : ", errors); }

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  • File/Property rename problem in Visual Studio and Explorer

    - by user211377
    I am running Windows 7. In Visual Studio, if I try to rename a file by right-click/rename, it behaves as normal for a couple of seconds, then switches out of edit mode. A similar problem occurs when I try to change a property, for example the name of a control. When I click in the property value, I can start editing, but then it assumes the edit is complete, and if I continue typing it overwrites the text. It does this every couple of seconds, so, for example, if I want to name a control mnuFile, I might get mn, then uFi, then le. S, the control ends upgetting called whatever I typed in the last 2-3 characters. I have the same problem with file rename in Explorer. Looks to me as though some timeout is kicking in and terminating the edit. Well, I was going to try a 'Repair install', but that's not an option in Windows 7! So, I went through the re-install, up to the point where I thought is was going to trash my install, and then cancelled it! By some miracle, that has fixed the problem!#Thanks for the advice about ShellExView, I'll try that next time it happens. Thanks for the answers guys! In my view it is more a Visual Studio issue, since it affects both file renames and properties in VS. In Explorer it only affects file rename, which is (just slightly) less annoying!

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  • Does running IIS7 in classic mode affect MVC output caching?

    - by Bob
    I have a need to run an application in classic mode for backwards compatibility with a specific application, and am trying to understand what kind of impact that will have on the performance of an MVC application that is running on the site. If we put a few static file maps (for .js, .css, .png, etc) above the ASP.NET wildcard map to reduce the amount of processing by the ASP.NET handler, will we be approaching the integrated mode in terms of performance? The thing i'm primarily concerned with is any effect this might have on output caching. I understand that integrated mode might (?) allow for the output cache to handle non ASP.NET content, but that isn't really a concern. We're more interested in ensuring that the MVC application has full use of the output cache. Empirically i've found that the two configurations operate on par when things go well, but if the page references resources that are not available, the integrated mode tends to fail much more quickly than the classic mode (e.g. 500 ms vs 10 seconds), reducing 'hang time' on the page load. Thanks for any feedback.

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  • Preserving timestamps on Clojure .clj files when building shaded jar via Maven Shade Plugin

    - by Dereference
    When using the maven-shade-plugin to package our jar artifact that contained a few Clojure libs and some Java. We were using AOT compilation for our Clojure code. When we loaded the jar, it was having very slow load times. AOT compilation is supposed to help this quite a bit, but that wasn't what we were seeing. We noticed in java jar -verbose output that there was a lot of JVM__DEFINE_CLASS calls happening when Clojure classes were being loaded. This didn't make sense, since more of our Clojure code was AOT compiled to .class files. Turns out the maven-shade-plugin creates all new files, with new timestamps in the final artifact Clojure uses the timestamp information on a .clj file vs. a .class file, to determine if the file needs to be recompiled. The maven-shade-plugin was causing the .clj file and it's associated .class file to have the same timestamp, so Clojure always chose to dynamically recompile the source. The only workaround that we have been able to figure out, at this point, is to write a script that would re-open the shaded jar and bump the .clj file timestamps back to some time in the past, so that they wouldn't be equal to the timestamps of their associated .class files. Does anyone know of a better approach?

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  • Why does VS2005 skip execution of lines when debugging managed C++ without optimizations?

    - by Sakin
    I ran into a rather odd behavior that I don't even know how to start describing. I wrote a piece of managed C++ code that makes calls to native methods. A (very) simplified version of the code would look like this (I know it looks like a full native function, just assume there is managed stuff being done all over the place): int somefunction(ptrHolder x) { // the accessptr method returns a native pointer if (x.accessptr() != nullptr) // I tried this with nullptr, NULL, 0) { try { x->doSomeNativeVeryImportantStuff(); // or whatever, doesn't matter } catch (SomeCustomExceptionClass &) { return 0; } } SomeOtherNativeClass::doStaticMagic(); return 1; } I compiled this code without optimizations using the /clr flag (VS.NET 2005, SP2) and when running it in the debugger I get to the if statement, since the pointer is actually null, I don't enter the if, but surprisingly, the cursor jumps directly to the return 1 statement, ignoring the doStaticMagic() method completely!!! When looking at the assembly code, I see that it really jumps directly to that line. If I force the debugger to enter the if block, I also jump to the return 1 statement after I press F10. Any ideas why this is happening? Thanks, Ariel

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  • Boost program will not working on Linux

    - by Martin Lauridsen
    Hi SOF, I have this program which uses Boost::Asio for sockets. I pretty much altered some code from the Boost examples. The program compiles and runs just like it should on Windows in VS. However, when I compile the program on Linux and run it, I get a Segmentation fault. I posted the code here The command I use to compile it is this: c++ -I/appl/htopopt/Linux_x86_64/NTL-5.4.2/include -I/appl/htopopt/Linux_x86_64/boost_1_43_0/include mpqs.cpp mpqs_polynomial.cpp mpqs_host.cpp -o mpqs_host -L/appl/htopopt/Linux_x86_64/NTL-5.4.2/lib -lntl -L/appl/htopopt/Linux_x86_64/gmp-4.2.1/lib -lgmp -lm -L/appl/htopopt/Linux_x86_64/boost_1_43_0/lib -lboost_system -lboost_thread -static -lpthread By commenting out code, I have found out that I get the Segmentation fault due to the following line: boost::asio::io_service io_service; Can anyone provide any assistance, as to what may be the problem (and the solution)? Thanks! Edit: I tried changing the program to a minimal example, using no other libraries or headers, just boost/asio.hpp: #define DEBUG 0 #include <boost/asio.hpp> int main(int argc, char* argv[]) { boost::asio::io_service io_service; return 0; } I also removed other library inclusions and linking on compilation, however this minimal example still gives me a segmentation fault.

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  • File IO with Streams - Best Memory Buffer Size

    - by AJ
    I am writing a small IO library to assist with a larger (hobby) project. A part of this library performs various functions on a file, which is read / written via the FileStream object. On each StreamReader.Read(...) pass, I fire off an event which will be used in the main app to display progress information. The processing that goes on in the loop is vaired, but is not too time consuming (it could just be a simple file copy, for example, or may involve encryption...). My main question is: What is the best memory buffer size to use? Thinking about physical disk layouts, I could pick 2k, which would cover a CD sector size and is a nice multiple of a 512 byte hard disk sector. Higher up the abstraction tree, you could go for a larger buffer which could read an entire FAT cluster at a time. I realise with today's PC's, I could go for a more memory hungry option (a couple of MiB, for example), but then I increase the time between UI updates and the user perceives a less responsive app. As an aside, I'm eventually hoping to provide a similar interface to files hosted on FTP / HTTP servers (over a local network / fastish DSL). What would be the best memory buffer size for those (again, a "best-case" tradeoff between perceived responsiveness vs. performance).

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  • Why would using a Temp table be faster than a nested query?

    - by Mongus Pong
    We are trying to optimise some of our queries. One query is doing the following: SELECT t.TaskID, t.Name as Task, '' as Tracker, t.ClientID, (<complex subquery>) Date, INTO [#Gadget] FROM task t SELECT TOP 500 TaskID, Task, Tracker, ClientID, dbo.GetClientDisplayName(ClientID) as Client FROM [#Gadget] order by CASE WHEN Date IS NULL THEN 1 ELSE 0 END , Date ASC DROP TABLE [#Gadget] (I have removed the complex subquery, cos I dont think its relevant other than to explain why this query has been done as a two stage process.) Now I would have thought it would be far more efficient to merge this down into a single query using subqueries as : SELECT TOP 500 TaskID, Task, Tracker, ClientID, dbo.GetClientDisplayName(ClientID) FROM ( SELECT t.TaskID, t.Name as Task, '' as Tracker, t.ClientID, (<complex subquery>) Date, FROM task t ) as sub order by CASE WHEN Date IS NULL THEN 1 ELSE 0 END , Date ASC This would give the optimiser better information to work out what was going on and avoid any temporary tables. It should be faster. But it turns out it is a lot slower. 8 seconds vs under 5 seconds. I cant work out why this would be the case as all my knowledge of databases imply that subqueries would always be faster than using temporary tables. Can anyone explain what could be going on!?!?

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  • .NET Application with SQL Server CE Database

    - by blu
    I just started using SQL Server CE 3.5 in my WinForms Application (C# in VS 2008 SP1). I've noticed a couple of interesting things I'd like some input on: 1. Copying of sdf file to bin My sdf file is located inside of an Infrastructure project that houses my repository implementations. When the application is first debugged the sdf was copied to debug\bin. This is where all future reads/writes operate. At some point when this is deployed the file will go into a data folder using Click Once, but during development where should I be putting this sdf? Is having it in the bin typical, or are there any other recommendations? 2. Updating sdf It appears that writing to the sdf file does not immediately update the database. I am using Linq-to-SQL and am calling SubmitChanges, but on read the values are not returned. However if I close the application and re-open it the added value is there. Is there an additional flush step I need to take? What is causing this, file locking, buffering, something else? Update 3. Unit Tests I have an MS test project, and the sdf file is not being copied to the correct output directory. I have the settings: Build Action: Content Copy to Output Directory: Copy Always The message is: System.Data.SqlServerCe.SqlCeException: The database file cannot be found. Check the path to the database. I appreciate any guidance on these questions, thanks. If there is a tutorial other than what is on MSDN that you know about that would be great too. Working with CE is proving to be a difficult task and I welcome any help I can find.

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  • Entity framework with Linq to Entities performance

    - by mare
    If I have a static method like this public static string GetTicClassificationTitle(string classI, string classII, string classIII) { using (TicDatabaseEntities ticdb = new TicDatabaseEntities()) { var result = from classes in ticdb.Classifications where classes.ClassI == classI where classes.ClassII == classII where classes.ClassIII == classIII select classes.Description; return result.FirstOrDefault(); } } and use this method in various places in foreach loops or just plain calling it numerous times, does it create and open new connection every time? If so, how can I tackle this? Should I cache the results somewhere, like in this case, I would cache the entire Classifications table in Memory Cache? And then do queries vs this cached object? Or should I make TicDatabaseEntities variable static and initialize it at class level? Should my class be static if it contains only static methods? Because right now it is not.. Also I've noticed that if I return result.First() instead of FirstOrDefault() and the query does not find a match, it will issue an exception (with FirstOrDefault() there is no exception, it returns null). Thank you for clarification.

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  • SQL Compact performance on device

    - by Ben M
    My SQL Compact database is very simple, with just three tables and a single index on one of the tables (the table with 200k rows; the other two have less than a hundred each). The first time the .sdf file is used by my Compact Framework application on the target Windows Mobile device, the system hangs for well over a minute while "something" is done to the database: when deployed, the DB is 17 megabytes, and after this first usage, it balloons to 24 megs. All subsequent usage is pretty fast, so I'm assuming there's some sort of initialization / index building going on during this first usage. I'd rather not subject the user to this delay, so I'm wondering what this initialization process is and whether it can be performed before deployment. For now, I've copied the "initialized" database back to my desktop for use in the setup project, but I'd really like to have a better answer / solution. I've tried "full compact / repair" in the VS Database Properties dialog, but this made no difference. Any ideas? For the record, I should add that the database is only read from by the device application -- no modifications are made by that code.

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  • "Ghost" values in PHP/Smarty.

    - by Kyle Sevenoaks
    I've been working on a site for a while changing the layout and skin of a webshop checkout process. I've noticed that if you go all the way through the process until the last page, then click the link to go back to the view products page, the delivery method price displays underneath the navigation buttons, until you refresh and it goes away again. I've downloaded both sourced from the browser (Chrome, but this bug applies to all browsers) and used a file difference tool to display the differences, the result being only: < error.html vs > normal.html 34c34 < <link href="gzip.php?file=167842c1496093fbcd391b41cf7b03da.css&time=1272272181" rel="Stylesheet" type="text/css"/> --- > <link href="gzip.php?file=167842c1496093fbcd391b41cf7b03da.css&time=1272272348" rel="Stylesheet" type="text/css"/> Which is just the way it zips up the CSS stylesheets. (afaik) Has anyone ever encountered such a problem, or anything similar? Normal: Error: I can't even hazard a guess as to what is causing this, at all. I've searched over Google for anything and come up with nothing. What could be causing this? The site in question is Euroworker.no. HTML @ Pastebin. Smarty snippet: {if !$CANONICAL} {canonical}{self}{/canonical} {/if} <link rel="canonical" href="{$CANONICAL}" /> <!-- Css includes --> {includeCss file="frontend/Frontend.css"} {includeCss file="backend/stat.css"} {if {isRTL}} {includeCss file="frontend/FrontendRTL.css"} {/if} {compiledCss glue=true nameMethod=hash} <!--[if lt IE 8]> <link href="stylesheet/frontend/FrontendIE.css" rel="Stylesheet" type="text/css"/> {if $ieCss} <link href="{$ieCss}" rel="Stylesheet" type="text/css"/> {/if} <![endif]--> Thanks.

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  • How to limit TCP writes to particular size and then block untlil the data is read

    - by ustulation
    {Qt 4.7.0 , VS 2010} I have a Server written in Qt and a 3rd party client executable. Qt based server uses QTcpServer and QTcpSocket facilities (non-blocking). Going through the articles on TCP I understand the following: the original implementation of TCP mentioned the negotiable window size to be a 16-bit value, thus maximum being 65535 bytes. But implementations often used the RFC window-scale-extension that allows the sliding window size to be scalable by bit-shifting to yield a maximum of 1 gigabyte. This is implementation defined. This could have resulted in majorly different window sizes on receiver and sender end as the server uses Qt facilities without hardcoding any window size limit. Client 1st asks for all information it can based on the previous messages from the server before handling the new (accumulating) incoming messages. So at some point Server receives a lot of messages each asking for data of several MB's. This the server processes and puts it into the sender buffer. Client however is unable to handle the messages at the same pace and it seems that client’s receiver buffer is far smaller (65535 bytes maybe) than sender’s transmit window size. The messages thus get accumulated at sender’s end until the sender’s buffer is full too after which the TCP writes on sender would block. This however does not happen as sender buffer is much larger. Hence this manifests as increase in memory consumption on the sender’s end. To prevent this from happening, I used Qt’s socket’s waitForBytesWritten() with timeout set to -1 for infinite waiting period. This as I see from the behaviour blocks the thread writing TCP data until the data has actually been sensed by the receiver’s window (which will happen when earlier messages have been processed by the client at application level). This has caused memory consumption at Server end to be almost negligible. is there a better alternative to this (in Qt) if i want to restrict the memory consumption at server end to say x MB's? Also please point out if any of my understandings is incorrect.

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  • Deterministic floating point and .NET

    - by code2code
    How can I guarantee that floating point calculations in a .NET application (say in C#) always produce the same bit-exact result? Especially when using different versions of .NET and running on different platforms (x86 vs x86_64). Inaccuracies of floating point operations do not matter. In Java I'd use strictfp. In C/C++ and other low level languages this problem is essentially solved by accessing the FPU / SSE control registers but that's probably not possible in .NET. Even with control of the FPU control register the JIT of .NET will generate different code on different platforms. Something like HotSpot would be even worse in this case... Why do I need it? I'm thinking about writing a real-time strategy (RTS) game which heavily depends on fast floating point math together with a lock stepped simulation. Essentially I will only transmit user input across the network. This also applies to other games which implement replays by storing the user input. Not an option are: decimals (too slow) fixed point values (too slow and cumbersome when using sqrt, sin, cos, tan, atan...) update state across the network like an FPS: Sending position information for hundreds or a few thousand units is not an option Any ideas?

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  • How to access web.config connection string in C#?

    - by salvationishere
    I have a 32-bit XP running VS 2008 and I am trying to decrypt my connection string from my web.config file in my C# ASPX file. Even though there are no errors returned, my current connection string doesn't display contents of my selected AdventureWorks stored procedure. I entered it: C:\Program Files\Microsoft Visual Studio 9.0\VC>Aspnet_regiis.exe -pe "connectionStrings" -app "/AddFileToSQL2" Then it said "Succeeded". And my web.config section looks like: <connectionStrings> <add name="Master" connectionString="server=MSSQLSERVER;database=Master; Integrated Security=SSPI" providerName="System.Data.SqlClient" /> <add name="AdventureWorksConnectionString" connectionString="Data Source=SIDEKICK;Initial Catalog=AdventureWorks;Integrated Security=True" providerName="System.Data.SqlClient" /> <add name="AdventureWorksConnectionString2" connectionString="Data Source=SIDEKICK;Initial Catalog=AdventureWorks;Persist Security Info=true; " providerName="System.Data.SqlClient" /> </connectionStrings> And my C# code behind looks like: string connString = ConfigurationManager.ConnectionStrings["AdventureWorksConnectionString2"].ConnectionString; Is there something wrong with the connection string in the web.config or C# code behind file?

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  • TFS2010 API - Which server event fires when checkin notes are changed?

    - by user3708981
    I've written a TFS plugin that impliments the ISubscribe interface, and creates an external ticket base off of the contents of a check-in note. What I would like to do, if when I go back through older TFS check-ins in VS and edit a check-in note, the plugin would process that event and create an external ticket retroactively. What event / SubscribedType do I need to subscribe to in order for ProcessEvents to fire? My stubbed out code - using Microsoft.TeamFoundation.Client; using Microsoft.TeamFoundation.Common; using Microsoft.TeamFoundation.VersionControl.Client; // From C:\Program Files\Microsoft Team Foundation Server 2010\Tools\ using Microsoft.TeamFoundation.Framework.Server; using Microsoft.TeamFoundation.VersionControl.Server; using Changeset = Microsoft.TeamFoundation.VersionControl.Server.Changeset; public class EmbeddedWorkItemEventHandler : ISubscriber { const string EVENT_NAME = "TicketEvent"; const string APP_LOG = "Application"; public Type[] SubscribedTypes() { return new Type[1] { typeof(CheckinNotification) }; // What else do I need here? } public string Name { get { return EVENT_NAME; } } public SubscriberPriority Priority { get { return SubscriberPriority.Normal; } } public EventNotificationStatus ProcessEvent(TeamFoundationRequestContext requestContext, NotificationType notificationType, object notificationEventArgs, out int statusCode, out string statusMessage, out ExceptionPropertyCollection properties) { // Create the event source, if it doesn't exist if (!System.Diagnostics.EventLog.SourceExists(EVENT_NAME)) { System.Diagnostics.EventLog.CreateEventSource(EVENT_NAME, APP_LOG); } statusCode = 0; properties = null; statusMessage = String.Empty; string ErrorLine = ""; try { // Here we'll validate the Ticket name if (notificationType == NotificationType.DecisionPoint && notificationEventArgs is CheckinNotification) { //Check-in blocking logic here. } else if (notificationType == NotificationType.Notification && notificationEventArgs is CheckinNotification) { // Tickets on check-in here. } } Catch { // Error checking } return EventNotificationStatus.ActionPermitted; }

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  • Noise with multi-threaded raytracer

    - by herber88
    This is my first multi-threaded implementation, so it's probably a beginners mistake. The threads handle the rendering of every second row of pixels (so all rendering is handled within each thread). The problem persists if the threads render the upper and lower parts of the screen respectively. Both threads read from the same variables, can this cause any problems? From what I've understood only writing can cause concurrency problems... Can calling the same functions cause any concurrency problems? And again, from what I've understood this shouldn't be a problem... The only time both threads write to the same variable is when saving the calculated pixel color. This is stored in an array, but they never write to the same indices in that array. Can this cause a problem? Multi-threaded rendered image (Spam prevention stops me from posting images directly..) Ps. I use the exactly same implementation in both cases, the ONLY difference is a single vs. two threads created for the rendering.

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  • Why doesn't line-height work on FF/3.5.8(Mac)?

    - by Znarkus
    I can't get line-height on a text input to work on Firefox 3.5.8/(Mac). Works flawlessly on: IE6 IE7 IE8 FF3.6/PC FF3.6/Mac Safari Test code: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1" /> <title>asd</title> <link rel="stylesheet" type="text/css" href="http://yui.yahooapis.com/2.8.0r4/build/reset/reset-min.css" /> </head> <body> <input type="text" value="Hello" style="line-height:50px;height:50px;font-size:16px;" /> <input type="text" value="Hello" style="padding:17px 0;font-size:16px;" /> </body> </html> Is there an alternate solution or any idea how to fix this? Edit: Updated the test code, to compare line-height vs. padding technique. Padding works on all above browsers except IE8. Whaat? I can't test on FF/3.5.8 anymore, could someone please report the result from this browser on any plattform? I'm now thinking this is a Firefox 3.5.8 issue, plattform independent.

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  • lapply slower than for-loop when used for a BiomaRt query. Is that expected?

    - by ptocquin
    I would like to query a database using BiomaRt package. I have loci and want to retrieve some related information, let say description. I first try to use lapply but was surprise by the time needed for the task to be performed. I thus tried a more basic for-loop and get a faster result. Is that expected or is something wrong with my code or with my understanding of apply ? I read other posts dealing with *apply vs for-loop performance (Here, for example) and I was aware that improved performance should not be expected but I don't understand why performance here is actually lower. Here is a reproducible example. 1) Loading the library and selecting the database : library("biomaRt") athaliana <- useMart("plants_mart_14") athaliana <- useDataset("athaliana_eg_gene",mart=athaliana) 2) Querying the database : loci <- c("at1g01300", "at1g01800", "at1g01900", "at1g02335", "at1g02790", "at1g03220", "at1g03230", "at1g04040", "at1g04110", "at1g05240" ) I create a function for the use in lapply : foo <- function(loci) { getBM("description","tair_locus",loci,athaliana) } When I use this function on the first element : > system.time(foo(cwp_loci[1])) utilisateur système écoulé 0.020 0.004 1.599 When I use lapply to retrieve the data for all values : > system.time(lapply(loci, foo)) utilisateur système écoulé 0.220 0.000 16.376 I then created a new function, adding a for-loop : foo2 <- function(loci) { for (i in loci) { getBM("description","tair_locus",loci[i],athaliana) } } Here is the result : > system.time(foo2(loci)) utilisateur système écoulé 0.204 0.004 10.919 Of course, this will be applied to a big list of loci, so the best performing option is needed. I thank you for assistance. EDIT Following recommendation of @MartinMorgan Simply passing the vector loci to getBM greatly improves the query efficiency. Simpler is better. > system.time(lapply(loci, foo)) utilisateur système écoulé 0.236 0.024 110.512 > system.time(foo2(loci)) utilisateur système écoulé 0.208 0.040 116.099 > system.time(foo(loci)) utilisateur système écoulé 0.028 0.000 6.193

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