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  • How to programmatically generate an audio podcast file with chapters and text track?

    - by adib
    Hi Anybody know how to programmatically generate audio podcast files with bookmarks that can be used in iTunes / iPod / iPhone / iPod touch? Specifically text bookmarks (bookmarks with titles) that the listener can skip to a specific point in time in the audio file. Also how to add the text transcription of the podcast's content. Even better if you have an example Cocoa code or library to write the audio file. Thanks.

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  • App Engine Datastore access

    - by Pablo Alvim
    Is it possible to query App Engine's Datastore from outside the cloud, i.e. a client application? I could possibly write an app to be housed within AppStore and query the Datastore returning XML-formatted data; I want to know, however, if there are any Datastore endpoints which would allow me to do it directly. Also, in case it is possible, am I able to do so via SSL?

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  • can use more than 1 column in MySQL Group BY?

    - by Am1rr3zA
    Hi, I want write these SQL Query: CREATE VIEW `uniaverage` AS select `averagegrade`.`mjr`,`averagegrade`.`lev` , avg(`averagegrade`.`average`) AS `uniAVG` from `averagegrade` group by `averagegrade`.`lev`, `averagegrade`.`mjr`; But MySQL Query Browser give this error: Operand Should Contain 1 column(s) I somewhere read can use group by on more than 1 column!!! How can I solve this error? or how can I change the Query to get the same result?

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  • WCF RIA Services and RFC calls

    - by Kottan
    I want (have) to write a Silverlight and (or) ASP.NET based webapplication with SAP in the backend (the usage of Silverlight and ASP.NET is a precondition) Is it possible to use the WCF RIA Services (and Silverlight) where the data-source are RFCs from SAP ? Makes this sense ? If yes, how the pattern/architecture could be shortly described ? Or should I take other architectures into considerations (usage of plan WCF services, WCF data services,...) ?

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  • I'm new to OOP/PHP. What's the practicality of visibility and extensibility in classes?

    - by marcdev
    I'm obviously brand new to these concepts. I just don't understand why you would limit access to properties or methods. It seems that you would just write the code according to intended results. Why would you create a private method instead of simply not calling that method? Is it for iterative object creation (if I'm stating that correctly), a multiple developer situation (don't mess up other people's work), or just so you don't mess up your own work accidentally?

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  • Android : Typeface is changed when i apply password Type on EditText

    - by wawanopoulos
    I use FloatLabel library (https://github.com/weddingparty/AndroidFloatLabel) to add a little animation when user begin to write something in an EditText Android. My problem is that the typeface seems to be changed when i apply the password type to my EditText. I would like to keep the same typeface as normal. (see picture 1) But when i add the following line to apply password type, the typeface of hint seems to be changed ! pass.getEditText().setInputType(InputType.TYPE_CLASS_TEXT | InputType.TYPE_TEXT_VARIATION_PASSWORD);

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  • Mock dll methods for unit tests

    - by sanjeev40084
    I am trying to write a unit test for a method, which has a call to method from dll. Is there anyway i can mock the dll methods so that i can unit test? public string GetName(dllobject, int id) { var eligibileEmp = dllobject.GetEligibleEmp(id); <---------trying to mock this method if(eligibleEmp.Equals(empValue) { .......... } }

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  • .htaccess mod force extra characters

    - by user1090809
    I need to be able to write/post links on the web that look like 'mysite.com/?d=foo', and take the user to filepath '/foo.php'. Here is my htaccess: RewriteEngine on RewriteBase / RewriteCond %{REQUEST_FILENAME} !-d RewriteCond %{REQUEST_FILENAME}\.php -f RewriteRule ^([^/]+)/$ $1.php [L] RewriteRule ^([^/]+(/[^/]+)*)/$ /$1.php [L] RewriteCond %{REQUEST_FILENAME} !-f RewriteCond %{REQUEST_FILENAME} !-d RewriteCond %{REQUEST_URI} !(\.[a-zA-Z0-9]{1,5}|/)$ RewriteRule ^([^.]+[^/.])$ /$1/ [R=301,L,NC] Baically I need to "force" '/?d=' before the filename, kinda like I've already modded my htaccess to force a trailing slash. How do I need to reconstruct my htaccess to make that possible?

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  • Getting the Assembly Qualified Name of a class in Visual Studio

    - by Alex Marshall
    Hello, I'm writing a customized reflective library for some specialized custom domain logic, and that library is going to use XML configuration files that will dynamically resolve System.Type objects at runtime. However, when writing the XML configuration files, it's a bit of a pain to write the types because they need to be fully qualified assembly names for Type.GetType() to resolve them. Is there a way to find out the AssemblyQualifiedName of an object in Visual Studio without resorting to writing a program to print them out to a file or standard out or anything like that ?

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  • Recognizing individual voices

    - by raheel
    I plan to write a conversation analysis software, which will recognize the individual speakers, their pitch and intensity. Pitch and intensity are somewhat straightforward (pitch via autocorrelation). How would I go about recognizing individual speakers? For starters I can assume that only one person speaks at a time.

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  • How to stream semi-live audio over internet

    - by Thomas Tempelmann
    I want to write something like Skype, i.e. I have a constant audio stream on one computer and then recompress it in a format that's suitable for a latent internet connection, receive it on the other end and play it. Let's also assume that the internet connection is fairly modern and fast, i.e. DSL or alike, no slow connections over phone and such. The involved computers will also be rather modern (Dual Core Intel CPUs at 2GHz or more). I know how to handle the audio on the machines. What I don't know is how to transmit the audio in an efficient way. The challenges are: I'd like get good audio quality across the line. The stream should be received without drops. The stream may, however, be received with a little delay (a second delay is acceptable). I imagine that the transport software could first determine the average (and max) latency, then start the stream and tell the receiver to wait for that max latency before starting to play the audio. With that, if the latency doesn't get any higher, the entire stream will be playable on the other side without stutter or drops. If, due to unexpected IP latencies or blockages, the stream does get cut off, I want to be able to notice this so that I can take actions (e.g. abort the stream) and eventually start a new transmission. What are my options if I want do use ready-made software for the compression and tranmission? I have no intention to write my own audio compression engine, really. OTOH, I plan to sell the solution in a vertical market, meaning I can afford a few dollars of license fees per copy, but not $100s. I guess the simplest solution would be to just open a TCP stream, send a few packets back and forth to determine their running time (or even use UDP for that), then use the results as the guide for my max latency value, then simply fire the audio data in its raw form (uncompressed 16 bit stereo), along with a timing code over the TCP connection. The receiver reads the data and plays it with the pre-determined delay. That might just work with the type of fast connection I expect. I just wonder if there are better solutions to reach this goal, with better performance (lower latency) and less data (compressed). BTW, I first try to implement this on OS X, but might want to do it on Windows, too, if it proves successful.

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  • Do I Own the Source Code? [closed]

    - by Tim Long
    If I pay someone to write some software for me and our contract doesn't specify, do I own the rights to the source code, or does the company who wrote the software? Who does the intellectual property belong to in this situation? I'm specifically interested in the answer as it applies in the United Kingdom.

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  • Implementing events to communicate between two processes - C

    - by Jamie Keeling
    Hello all! I have an application consisting of two windows, one communicates to the other and sends it a struct constaining two integers (In this case two rolls of a dice). I will be using events for the following circumstances: Process a sends data to process b, process b displays data Process a closes, in turn closing process b Process b closes a, in turn closing process a I have noticed that if the second process is constantly waiting for the first process to send data then the program will be just sat waiting, which is where the idea of implementing threads on each process occurred and I have started to implement this already. The problem i'm having is that I don't exactly have a lot of experience with threads and events so I'm not sure of the best way to actually implement what I want to do. Following is a small snippet of what I have so far in the producer application; Create thread: case IDM_FILE_ROLLDICE: { hDiceRoll = CreateThread( NULL, // lpThreadAttributes (default) 0, // dwStackSize (default) ThreadFunc(hMainWindow), // lpStartAddress NULL, // lpParameter 0, // dwCreationFlags &hDiceID // lpThreadId (returned by function) ); } break; The data being sent to the other process: DWORD WINAPI ThreadFunc(LPVOID passedHandle) { HANDLE hMainHandle = *((HANDLE*)passedHandle); WCHAR buffer[256]; LPCTSTR pBuf; LPVOID lpMsgBuf; LPVOID lpDisplayBuf; struct diceData storage; HANDLE hMapFile; DWORD dw; //Roll dice and store results in variable storage = RollDice(); hMapFile = CreateFileMapping( (HANDLE)0xFFFFFFFF, // use paging file NULL, // default security PAGE_READWRITE, // read/write access 0, // maximum object size (high-order DWORD) BUF_SIZE, // maximum object size (low-order DWORD) szName); // name of mapping object if (hMapFile == NULL) { dw = GetLastError(); MessageBox(hMainHandle,L"Could not create file mapping object",L"Error",MB_OK); return 1; } pBuf = (LPTSTR) MapViewOfFile(hMapFile, // handle to map object FILE_MAP_ALL_ACCESS, // read/write permission 0, 0, BUF_SIZE); if (pBuf == NULL) { MessageBox(hMainHandle,L"Could not map view of file",L"Error",MB_OK); CloseHandle(hMapFile); return 1; } CopyMemory((PVOID)pBuf, &storage, (_tcslen(szMsg) * sizeof(TCHAR))); //_getch(); MessageBox(hMainHandle,L"Completed!",L"Success",MB_OK); UnmapViewOfFile(pBuf); return 0; } I'm trying to find out how I would integrate an event with the threaded code to signify to the other process that something has happened, I've seen an MSDN article on using events but it's just confused me if anything, I'm coming up on empty whilst searching on the internet too. Thanks for any help Edit: I can only use the Create/Set/Open methods for events, sorry for not mentioning it earlier.

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  • avoiding the tedium of optional parameters

    - by Kyle
    If I have a constructor with say 2 required parameters and 4 optional parameters, how can I avoid writing 16 constructors or even the 10 or so constructors I'd have to write if I used default parameters (which I don't like because it's poor self-documentation)? Are there any idioms or methods using templates I can use to make it less tedious? (And easier to maintain?)

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  • How do I get TextMate style quotes in Emacs?

    - by pdcawley
    In textmate, when there's a current selection, I hit the " key and the selection gets surrounded by quotes. The same thing happens with other balanced characters like (, {, [ and '. Am I missing something obvious in Emacs configuration that would enable similar behaviour when using transient mark mode, or do I need to break out elisp and write something?

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  • Best of both worlds: browser and desktop game?

    - by Ricket
    When considering a platform for a game, I've decided on multi-platform (Win/Lin/Mac) but can't make up my mind as far as browser vs. desktop. As I'm not all too far in development, and now having second thoughts, I'd like your opinion! Browser-based games using Java applets: market penetration is reasonably high (for version 6, it's somewhere around 60% I believe?) using JOGL, 3D performance/quality is decent; certainly good enough to render the crappy 3D graphics that I make there's the (small?) possibility of porting something to Android great for an audience of gamers who switch computers often; can sit down at any computer, load a webpage and play it also great for casual gamers or less knowledgeable gamers who are quite happy with playing games in a browser but don't want to install more things to their computer written in a high-level language which I am more familiar with than C++ - but at the same time, I would like to improve my skills with C++ as it is probably where I am headed in the game industry once I get out of school... easier update process: reload the page. Desktop games using good ol' C++ and OpenGL 100% market penetration, assuming complete cross-platform; however, that number reduces when you consider how many people will go through downloading and installing an executable compared to just browsing to a webpage and hitting "yes" to a security warning. more trouble to maintain the cross-platform; but again, for learning purposes I would embrace the challenge and the knowledge I would gain better performance all around true full screen, whereas browser games often struggle with smooth full screen graphics (especially on Linux, in my experience) can take advantage of distribution platforms such as Steam more likely to be considered a "real" game, whereas browser and Java games are often dismissed as not being real games and therefore not played by "hardcore gamers" installer can be large; don't have to worry so much about download times Is there a way to have the best of both worlds? I love Java applets, but I also really like the reasons to write a desktop game. I don't want to constantly port everything between a Java applet project and a C++ project; that would be twice the work! Unity chose to write their own web player plugin. I don't like this, because I am one of the people that will not install their web player for anything, and I don't see myself being able to convince my audience to install a browser plugin. What are my options? Are there other examples out there besides Unity, of games that have browser and desktop versions? Did I leave out anything in the pro/con lists above?

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  • Is it possible to add IPTC data to a JPG using python when no such data already exists?

    - by ventolin
    With the IPTCInfo module under Python (http://snippets.dzone.com/posts/show/768 for more info) it's possible to read, modify and write IPTC info to pictures. However, if a JPG doesn't already have IPTC information, the module simply raises an exception. It doesn't seem to be able to create and add this metadata information itself. What alternatives are there? I've googled for the past hour but to no avail whatsoever.

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  • what standards i should follow?

    - by moon
    i know it is not a programming related question but pretty much relate to IT field. i have to write a user manual for my product, and i am searching for a standard from last three days but i didn't find any useful information, can anyone guide me what standards exists there for this purpose (User Manual Writing ) , if there are some good suggestions that will also help me! thanx

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  • Excel Hyperlink mass update

    - by IMHO
    I have a spreadsheet with thousands of rows. Each row contains a hyperlink with a path. The path is not valid, however easily fixable by replacing first part of it with correct value. Example: current hyperlink: F:\Help\index.html Needed: P:\SystemHelp\index.html The problem is that standard Find/Replace does not "see" content of hyperlinks. Is the only way to write a macro or is there another way to do it?

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  • Save file info in program c#

    - by rubentjeuh
    Hello, Is it possible to save some fields in the program, or do I have to write them to a file? Example: 1) I open a file (with OpenFileDialog) and put it in a FileInfo 2) close the program 3) restart the program 4) go to open - recent - select the previous File Thanks

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