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  • Logitech USB headphones detected and selected in Debian Squeeze but sound still coming from speakers

    - by mattalexx
    I have a pair of Logitech wireless USB headphones that work with Ubuntu Natty but aren't working in Debian Squeeze. When they are selected as the default audio output, the sound comes out of the speakers instead of the headphones. I have rebooted and tried using a different USB port. My computer is a Thinkpad T510. How can I fix this problem? Here is lsusb: Bus 002 Device 005: ID 046d:0a29 Logitech, Inc. Bus 002 Device 002: ID 8087:0020 Intel Corp. Integrated Rate Matching Hub Bus 002 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 001 Device 005: ID 046d:c52f Logitech, Inc. Wireless Mouse M305 Bus 001 Device 002: ID 8087:0020 Intel Corp. Integrated Rate Matching Hub Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Here is cat /proc/asound/cards 0 [Intel ]: HDA-Intel - HDA Intel HDA Intel at 0xf2420000 irq 17 1 [Headset ]: USB-Audio - Logitech Wireless Headset Logitech Logitech Wireless Headset at usb-0000:00:1d.0-1.1, full speed 2 [NVidia ]: HDA-Intel - HDA NVidia HDA NVidia at 0xcdefc000 irq 17 Here is the gnome-volume-control GUI: Here's lsmod | grep usb: snd_usb_audio 50670 0 snd_usb_lib 11192 1 snd_usb_audio usbhid 28008 0 hid 50909 1 usbhid snd_rawmidi 12513 2 snd_usb_lib,snd_seq_midi snd_hwdep 4054 2 snd_usb_audio,snd_hda_codec snd_pcm 47226 3 snd_usb_audio,snd_hda_intel,snd_hda_codec usbcore 98969 5 snd_usb_audio,snd_usb_lib,usbhid,ehci_hcd snd 34423 11 snd_usb_audio,snd_rawmidi,snd_hda_intel,snd_hda_codec,snd_hwdep,snd_pcm,snd_seq,snd_timer,snd_seq_device nls_base 4541 1 usbcore Here's cat /etc/modprobe.d/alsa-base.conf: # autoloader aliases install sound-slot-0 /sbin/modprobe snd-card-0 install sound-slot-1 /sbin/modprobe snd-card-1 install sound-slot-2 /sbin/modprobe snd-card-2 install sound-slot-3 /sbin/modprobe snd-card-3 install sound-slot-4 /sbin/modprobe snd-card-4 install sound-slot-5 /sbin/modprobe snd-card-5 install sound-slot-6 /sbin/modprobe snd-card-6 install sound-slot-7 /sbin/modprobe snd-card-7 # Cause optional modules to be loaded above generic modules install snd /sbin/modprobe --ignore-install snd && { /sbin/modprobe --quiet snd-ioctl32 ; /sbin/modprobe --quiet snd-seq ; } install snd-rawmidi /sbin/modprobe --ignore-install snd-rawmidi && { /sbin/modprobe --quiet snd-seq-midi ; : ; } install snd-emu10k1 /sbin/modprobe --ignore-install snd-emu10k1 && { /sbin/modprobe --quiet snd-emu10k1-synth ; : ; } # Prevent abnormal drivers from grabbing index 0 options bt87x index=-2 options cx88_alsa index=-2 options snd-atiixp-modem index=-2 options snd-intel8x0m index=-2 options snd-via82xx-modem index=-2 # Keep snd-pcsp from beeing loaded as first soundcard options snd-pcsp index=-2 # Keep snd-usb-audio from beeing loaded as first soundcard options snd-usb-audio index=-2 EDIT In VLC, I reset VLC prefs (Output: Default) and sound still comes out of speakers as expected. Then I change it to "Output: ALSA Audio output" and a Device menu appears. I select the headphones. When I then save the prefs, the audio switch to the headphones! But here's what's weird: I go back to prefs, change it to "Output: Default" and the headphones keep working. Maybe the ALSA option is actually what is being chosen as the "Default" option, but the Device menu (whose selection is still being used) is still set to the headphones. Anyway, now I need to figure out how to make it work as the default for the whole system.

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  • Beats Audio Headphones is the best passion of those designs

    - by WoolrichParka
    Beats By Dre Pro is accordingly smarter to buy the headsets on the internet back you will get a huge gathering of headsets place you can gently be able to achieve an overall choice.I want to give monster surpasses headsets all the awards because they create viewing activities about the Globe Cup so interesting.It has aegis adjoin your anthology and beanbag aggressive awnings recognizing the clover autogenously and abiding external.They are use firm with Beats Headphones tv set can also be incredibly common.wufengfengmaple36

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  • Analog and digital audio output at the same time

    - by wim
    My speakers use a digital input, but my headphones use an analog input. I have them both plugged in, and when I want to use the headphones I just turn off the speakers and switch on the headphones. I know that simultaneous output on digital and analog is supported by the hardware, because it worked fine in Windows XP. But on Ubuntu, I seem to only get one at a time, depending on which setting is selected in the combo box located at System -> Preferences -> Sound -> Hardware. How can I get simultaneous analog and digital output without having to switch the profile every time? I'm on Ubuntu 11.04 and it's an HDA Intel chip.

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  • Phonon - Audio Hardware Setup

    - by Michael
    Does anyone know what configuration file is modified when I change settings within this area of the system settings? I keep choosing my Logitech USB Headset as the soundard, and, when I hit apply, it accepts that change and all is good. However, as soon as I close the system settings window, it loses the setting, so I have to leave it open all the time. How can I make this setting permanent? Thanks for any assistance. I'm actually running Kubuntu 11.10.

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  • Batch normalize audio volume on .ogg-files

    - by Embridioum
    Are there any simple tools to normalize an .ogg-library of 10'000+ songs so that the volume is the same throughout all songs? Terminal or GUI doesn't matter, it only need to be simple. One caveat though, I don't want soft interludes/intermissions and ballads blown out of proportion. Preferably the process should find the overall gain of the album (I have all my CD's ripped into separate folders) and normalize the level thereafter.

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  • Ubuntu 11.0 HDMI Video Card No 5.1 Audio

    - by ryandlf
    I am using Ubuntu and XMBC on my HTPC and have chosen the Radeon HD5570 Video card which has an HDMI output. In the sound preferences there is no surround sound option for the video card just stereo and although I can get sound through it in XBMC, my receiver does not state Dolby Digital on movies that are in fact Dolby so its definitely not giving me the true sound it should. Does this card not support surround sound through HDMI and I somehow missed it? If that is the case does anyone have suggestion that has been tested and works? Id like to know its going to work before investing in yet another video card.

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  • ASP.NET Podcast Show #142 - MonoTouch - iPhone Development with .NET/C# - Video & Audio

    Subscribe to Everything. Subscribe to WMV. Subscribe to M4V. Subscribe to MP3. Download WMV. Download M4V. Download MOV. Download MP3. Show Notes: Apple, Developers, and Licensing.Why Develop on the iPhone.What is Mono and MonoTouch.Getting started with a Hello World style application.UITableView with a custom table cell.Acceleration. Note: There is a shake event, this is done to show acceleration.MonoTouch ebook.Professional iPhone Development wit MonoTouch and .NET/C#....Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • WMV will play audio but not show images (dark screen)

    - by GUI Junkie
    This happens on one computer. On the other computer I can see the video. I've installed GStreamer, FFMpeg and Ubuntu Restricted Extras. On the computer where it doesn't work, I've tried both Movie Player and VLC. There must be some difference between the two computers, but how can I obtain all the system information in such a way that a diff could be reasonably done? Or just any other suggestion on how to solve this would be appreciated. :-)

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  • HP dv7 Beats Audio Subwoofer on while headphones plugged in

    - by msilis
    I have looked for answers to this but have not found anything. People have similar problems but mostly with getting the subwoofer to work at all. I got the subwoofer to work by editing the /etc/modprobe.d/alsa-base.conf file and adding options snd-hda-intel model=ref. When I plug in my headphones, the main speakers turn off but the subwoofer still has sound coming through it. The output is selected automatically in sound preferences and is set to headphones when they are plugged in. I also have tried muting the main speakers, which in turn mutes the subwoofer, before plugging in the headphones as they seem to have two different volume controls, but as soon as the headphones are plugged in, the subwoofer has sound coming out of it. I am running Ubuntu 11.10 64 bit on HP dv7- 4285dx. I am able to just not have the subwoofer on but since I have gotten it to work I would like to keep it around and not have to change a config file every time I want to plug in my headphones. Any ideas or suggestions would be greatly appreciated. Thanks

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  • Audio not working for Gnome Screencast Ctrl + Alt + Shift + R

    - by Costa
    I can do screencasts by pressing ctrl+alt+shift+r, but I get no sound when I view the videos, I've check my built in mic and headset, they both work on skype and such, I just can't record sound with the gnome built in screencasting. Also, when I open the videos in movieplayer they are in mute by default and there's nothing the the preferences I can find to change that. Any help would be awesome!

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  • Mass audio encoder

    - by bessman
    I have a few thousand FLAC files which I would like to transcode to OGG Vorbis, but I can't find any suitable tools for the job. To name a few I have tried so far and why they are unsuitable: oggenc is single-threaded and would require me to automate it myself, mencoder requires the input to also contain video, and abcde assumes the input is a CD. The ideal tool should be multi-threaded, and support inputing multiple files located in different directories simultaneously. CLI or GUI makes no matter. Does such a tool exist?

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  • ALSA Mutes Incorrect Audio Device on Headphone Event

    - by Gardiner
    I know what the problem is, I just don't know how to prevent it. When I plug in my headphones, ALSA automatically mutes (and sets the volume to 0) the 'Speaker' entry in alsamixer. If I go in and manually unmute (and turn the volume up) I have sound from my headphones. Question is, how do I change this behavior? I want it to adjust the volume to half, but not mute or set the volume to 0. I'm using Ubuntu Gnome 13.04 Output of amixer scontents Simple mixer control 'IEC958',0 Capabilities: pswitch pswitch-joined penum Playback channels: Mono Mono: Playback [on] This answer solved my issue: How can I get sound on headphones without switching back to 'Speakers' manually?

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  • USB audio device not detected [solved]

    - by user199052
    I've been having problems with USB sound for some time (it used to work about 6 months ago). I find that any USB sound device that I connect is not recognised, and is not listed by aplay -l I've tried disabling pulseaudio. I've tried purging and re-installing alsa-base, pulseaudio, and pavucontrol. To no avail. I'm using 12.04 LTS. I found the solution: 12.04 does not have the needed kernel module snd-usb-hiface this is introduced in the 3.11.1 kernel and installing that on 12.04 gives USB sound for my equipment. How to install the 3.11.1 kernel is given here:- installing 3.11.1 kernel

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  • How to send audio stream via UDP in java?

    - by Nob Venoda
    Hi to all :) I have a problem, i have set MediaLocator to microphone input, and then created Player. I need to grab that sound from the microphone, encode it to some lower quality stream, and send it as a datagram packet via UDP. Here's the code, i found most of it online and adapted it to my app: public class AudioSender extends Thread { private MediaLocator ml = new MediaLocator("javasound://44100"); private DatagramSocket socket; private boolean transmitting; private Player player; TargetDataLine mic; byte[] buffer; private AudioFormat format; private DatagramSocket datagramSocket(){ try { return new DatagramSocket(); } catch (SocketException ex) { return null; } } private void startMic() { try { format = new AudioFormat(AudioFormat.Encoding.PCM_SIGNED, 8000.0F, 16, 2, 4, 8000.0F, true); DataLine.Info info = new DataLine.Info(TargetDataLine.class, format); mic = (TargetDataLine) AudioSystem.getLine(info); mic.open(format); mic.start(); buffer = new byte[1024]; } catch (LineUnavailableException ex) { Logger.getLogger(AudioSender.class.getName()).log(Level.SEVERE, null, ex); } } private Player createPlayer() { try { return Manager.createRealizedPlayer(ml); } catch (IOException ex) { return null; } catch (NoPlayerException ex) { return null; } catch (CannotRealizeException ex) { return null; } } private void send() { try { mic.read(buffer, 0, 1024); DatagramPacket packet = new DatagramPacket( buffer, buffer.length, InetAddress.getByName(Util.getRemoteIP()), 91); socket.send(packet); } catch (IOException ex) { Logger.getLogger(AudioSender.class.getName()).log(Level.SEVERE, null, ex); } } @Override public void run() { player = createPlayer(); player.start(); socket = datagramSocket(); transmitting = true; startMic(); while (transmitting) { send(); } } public static void main(String[] args) { AudioSender as = new AudioSender(); as.start(); } } And only thing that happens when I run the receiver class, is me hearing this Player from the sender class. And I cant seem to see the connection between TargetDataLine and Player. Basically, I need to get the sound form player, and somehow convert it to bytes[], therefore I can sent it as datagram. Any ideas? Everything is acceptable, as long as it works :)

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  • Streaming Audio from A URL in Android using MediaPlayer?

    - by Sena Gbeckor-Kove
    Hi, I've been trying to stream mp3's over http using Android's built in MediaPlayer class. The documentation would suggest to me that this should be as easy as : MediaPlayer mp = new MediaPlayer(); mp.setDataSource(URL_OF_FILE); mp.prepare(); mp.start(); However I am getting the following repeatedly. I have tried different URLs as well. Please don't tell me that streaming doesn't work on mp3's. E/PlayerDriver( 31): Command PLAYER_SET_DATA_SOURCE completed with an error or info PVMFErrNotSupported W/PlayerDriver( 31): PVMFInfoErrorHandlingComplete E/MediaPlayer( 198): error (1, -4) E/MediaPlayer( 198): start called in state 0 E/MediaPlayer( 198): error (-38, 0) E/MediaPlayer( 198): Error (1,-4) E/MediaPlayer( 198): Error (-38,0) Any help much appreciated, thanks S

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  • Is the Finch audio library for iPhone capable of doing this?

    - by mystify
    I need to: - start / stop sounds with lengths between 0.1 and 10 seconds - change the playback volume I want to / would like to / would be nice to have to: - change the playback speed - change the playback pitch / frequency - pause an sound and resume playing it later - play a sound backwards Is Finch my best friend here?

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  • how to get audio frequency data from a wave file?

    - by potlee
    I want to build a speech recognition engine in ruby. I know i'll never get there, doing it just for fun. I need to get data for the frequencies of the sound stored in a wav file to compare with data i already have of different sounds that i want to recognize. I will write the code in ruby but i dont think there are any libraries for this written in ruby, they would be too slow if there were any anyway. The good thing about ruby is I'll be able to use libraries for .net via IronRuby or Java via Jruby. How can i get the frequency data?

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