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  • Right method to build a online whiteboard - JAVA

    - by Nikhar Sharma
    I am building a whiteboard, which would have a server(teacher) and clients(students). Teacher would draw something on his side, which will be shown exactly same to the students. I want to know which component i should use to do the drawing? i am currently drawing on JPanel . I want the screen of Server gets copied on the clients, so for that what could be the right method to do this? option1: i save the JPanel as image, and send thru socket, and loads it on the screen of client, also it always saves the background image only, not what the user has drawn onto it. OR option2: both server and client JPanel dimensions are same, so i just send the new coordinates drawn everytime thru socket, with some protocol to understand whether it is rubber or pencil.. Any help would be appreciated.

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  • NoSQL or Ehcache caching ?

    - by paddydub
    I'm building a Route Planner Webapp using Spring/Hibernate/Tomcat and a mysql database, I have a database containing read only data, such as Bus Stop Coordinates, Bus times which is never updated. I'm trying to make the app run faster, each time the application is run it will preform approx 1000 reads to the database to calculate a route. I have setup a Ehcache which greatly improves the read from database times. I'm now setting terracotta + Ehcache distributed caching to share the cache with multiple Tomcat JVMs. This seems a bit complicated. I've tried memcached but it was not performing as fast as ehcache. I'm wondering if a MongoDb or Redis would be better suited. I have no experience with nosql but I would appreciate if anyone has any ideas. What i need is quick access to the read only database.

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  • How to create a HTML world map with GeoDjango ?

    - by pierre-guillaume-degans
    The GeoDjango tutorial explains how to insert world borders into a spatial database. I would like to create a world Map in HTML with these data, with both map and area tags. Something like that. I just don't know how to retrieve the coordinates for each country (required for the area's coords attribute). from world.models import WorldBorders for country in WorldBorders.objects.all(): print u'<area shape="poly" title="%s" alt="%s" coords="%s" />' % (v.name, v.name, "???") Thanks !

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  • Question about the lifecycle of a simple Android application

    - by jul
    Hi, I've got a simple application with 3 activities: -the first contains a search box which calls a web service and show the results (restaurants) below in a listview -when a restaurant is clicked another activity is started showing the description of the restaurant and a button "show map" -when the button "show map" is clicked, guess what, the map is shown in a third activity. All the data is loaded in the first activity by a web service (restaurant descriptions and coordinates), and data required by each activity is passed in a bundle using "intent.putExtra". Now everything seems to run smoothly when clicking on the back button (eg. clicking on the back button from the map resumes the "restaurant description" activity with all data set properly), while I haven't done anything about the lifecycle yet. Why? Are all variables saved automatically? Should I use onSaveInstanceState() and onRestoreInstanceState() anyway? Thanks Jul

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  • Nested query to find details in table B for maximum value in table A

    - by jpatokal
    I've got a huge bunch of flights travelling between airports. Each airport has an ID and (x,y) coordinates. For a given list of flights, I want to find the northernmost (highest x) airport visited. Here's the query I'm currently using: SELECT name,iata,icao,apid,x,y FROM airports WHERE y=(SELECT MAX(y) FROM airports AS a , flights AS f WHERE (f.src_apid=a.apid OR f.dst_apid=a.apid) ) This works beautifully and reasonably fast as long as y is unique, but fails once it isn't. What I'd want to do instead is find the MAX(y) in the subquery, but return the unique apid for the airport with the highest y. Any suggestions?

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  • "painting" one array onto another using python / numpy

    - by Nate
    I'm writing a library to process gaze tracking in Python, and I'm rather new to the whole numpy / scipy world. Essentially, I'm looking to take an array of (x,y) values in time and "paint" some shape onto a canvas at those coordinates. For example, the shape might be a blurred circle. The operation I have in mind is more or less identical to using the paintbrush tool in Photoshop. I've got an interative algorithm that trims my "paintbrush" to be within the bounds of my image and adds each point to an accumulator image, but it's slow(!), and it seems like there's probably a fundamentally easier way to do this. Any pointers as to where to start looking?

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  • What is the best way in Silerlight to make areas of a large graphic clickable?

    - by Edward Tanguay
    In a Silverlight application I have large images which have flow charts on them. I need to handle the clicks on specific hotspots of the image where the flow chart boxes are. Since the flow charts will always be different, the information of where the hotspots has to be dynamic, e.g. in a list of coordinates. I've found article like this one but don't need the detail of e.g. the outline of countries but just simple rectangle and circle areas. I've also found articles where they talk about overlaying an HTML image map over the silverlight application, but it has to be easier than this. What is the best way to handle clicks on specific areas of an image in silverlight?

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  • C++ Beginner - Best way to read 3 consecutive values from the command line?

    - by Francisco P.
    Hello everyone, I am writing a text-based Scrabble implementation for a college project. The specification states that the user's position input must be read from single line, like this: Coordinates of the word's first letter and orientation (<A – P> <1 – 15> <H ou V>): G 5 H G 5 H is the user's input for that particular example. The order, as shown, must be char int char. What is the best way to read the user's input? cin >> row >> column >> orientation will cause crashes if the user screws up. A getline and a subsequent string parser are a valid solution, but represent a bit of work. Is there another, better, way to do this, that I am missing? Thanks for your time!

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  • Show all objects on canvas in window

    - by Number8
    Hello -- We have a canvas with a large number of objects. The user can pan and zoom the view of the canvas. I am trying to figure out how to implement "show entire canvas" -- that is, zoom and center the canvas in the window to show all objects. We know the max and min X and Y coordinates. I am looking at our current zoom and pan implementations to try to figure out if there is a way to use them. Any suggestions on how to do this would be appreciated... Thanks.

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  • Given two lines on a plane, how to find integer points closest to their interseciton?

    - by Lukasz Lew
    I can't solve it: You are given 8 integers: A, B, C representing a line on a plane with equation A*x + B*y = C a, b, c representing another line x, y representing a point on a plane The two lines are not parallel therefore divide plane into 4 pieces. Point (x, y) lies inside of one these pieces. Problem: Write a fast algorithm that will find a point with integer coordinates in the same piece as (x,y) that is closest to the cross point of the two given lines. Note: This is not a homework, this is old Euler-type task that I have absolutely no idea how to approach.

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  • python geometry help

    - by Enriquev
    Hello, I have the following problem, I am trying to find the following distances (F1 and F2): This is what I have as of now: def FindArrow(self, X1, Y1, X2, Y2, X3, Y3): self.X1 = float(X1) self.Y1 = float(Y1) self.X2 = float(X2) self.Y2 = float(Y2) self.X3 = float(X3) self.Y3 = float(Y3) #center coords of the circle self.Xc = None self.Yc = None #radius self.R = None #F1 and F2 self.FAB = None self.FBC = None #check if the coordinates are collinear invalide = self.X1 * (self.Y2 - self.Y3) + self.X2 * (self.Y3 - self.Y1) + self.X3 * (self.Y1 - self.Y2) if (invalide == 0): return #get the coords of the circle's center s = (0.5 * ((self.X2 - self.X3)*(self.X1 - self.X3) - (self.Y2 - self.Y3) * (self.Y3 - self.Y1))) / invalide self.Xc = 0.5 * (self.X1 + self.X2) + s * (self.Y2 - self.Y1) self.Yc = 0.5 * (self.Y1 + self.Y2) + s * (self.X1 - self.X2) #get the radius self.R = math.sqrt(math.pow(self.Xc - self.X1, 2) + math.pow(self.Yc - self.Y1, 2)) Until here everything seems to work, now what would be the next steps to get F1 and F2 ?

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  • Optimum ordering for packed vertex arrays on iPhone

    - by Pestilence
    Is there an optimum packing format for vertex arrays on the iPhone hardware? My textured (triangle) arrays are ordered: Vertex (x, y, z) Vertex Normal (x, y, z) Texture Coordinates (u, v) This is the way I've always done it. Should the UVs come before the normals? I'm not sure if it matters. I'd assume that the texturing & lighting units would have a preference, but I can't find anything about it. I certainly can't detect a difference.

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  • How to correctly handle click events on Widget

    - by www.liveinternet.ruusersilya_bog
    There is a task to make smt like todo list on widget (with dinamic number of elements), how to organize this list for click support on this elements. I only found how add click event on one widget layout element (with setOnClickPendingIntent), and how send text to widget element TextView. But it's unclear how handle click events for sub-elemets, or how get click coordinates(or item) where was click event. I saw widget "Agenda widget" - and it work fine with clicking on different calendar rows. I will be very much appreciated for help.

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  • Radial Grid Search Algorithm

    - by grey
    I'm sure there's a clean way to do this, but I'm probably not using the right keywords for find it. So let's say I have a grid. Starting from a position on the grid, return all of the grid coordinates that fall within a given distance. So I call something like: getCoordinates( currentPosition, distance ) And for each coordinate, starting from the initial position, add all cardinal directions, and then add the spaces around those and so forth until the distance is reached. I imagine that on a grid this would look like a diamond.

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  • Android: various questions about GPS

    - by wei
    I'm writing my first location based android app, but got confused about some of the GPS service api. Here are some questions I have: 1) To get my current location, I called requestLocationUpdates() with a listener in the onCreate() method of one activity. But what happens when another activity starts and the current activity goes invisible? Is the GPS location update going to stop? If so, how do I keep it on after the activity is switched? 2) how accurate is the Location.getSpeed()? How is it computed? Can it tell the difference between on bicycle and on foot? 3) not really a question about android. How to calculate the coordinates of a location, say, 100m away from my current location? 4) To stop the GPS, I only need to remove all the listeners that have been registered to locationmanager? Thanks a lot!

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  • What to do with missing fields in sunspot-rails?

    - by chrismealy
    I'm using sunspot/rails version 2. It's working great, but I can't figure out how to handle missing fields. If I don't have latitude and longitude this code will map it to 0,0 (near Africa): searchable do text :resume, :stored => true text :city, :boost => 5 latlon(:geo) { Sunspot::Util::Coordinates.new(latitude, longitude) } end I tried using two search blocks, each with a different conditional, but sunspot just uses the first searchable block. What I want to happen is for things missing locations to still be searchable, just not by location.

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  • Texture repeats even with GL_CLAMP_TO_EDGE set

    - by Lliane
    Hi, i'm trying to put a translucing texture on a face which uses points 1 to 4 (don't mind the numbers) on the following screenshot Sadly as you can see the texture repeats herself in both dimensions, I tried to switch the TEXTURE_WRAP_S from REPEAT to CLAMP_to_EDGE but it doesn't change anything. Texture loading code is here : gl.glBindTexture(gl.GL_TEXTURE_2D, mTexture.get(4)); gl.glActiveTexture(4); gl.glTexParameterf(gl.GL_TEXTURE_2D, gl.GL_TEXTURE_MIN_FILTER, gl.GL_LINEAR); gl.glTexParameterf(gl.GL_TEXTURE_2D, gl.GL_TEXTURE_MAG_FILTER, gl.GL_LINEAR); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_S, GL10.GL_CLAMP_TO_EDGE); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_T, GL10.GL_CLAMP_TO_EDGE); gl.glTexImage2D(gl.GL_TEXTURE_2D, 0, gl.GL_RGBA, shadowbmp.width, shadowbmp.height, 0, gl.GL_RGBA, gl.GL_UNSIGNED_SHORT_4_4_4_4, shadowbmp.buffer); Texture coordinates are the following : float shadow_bot_text[] = { 0.0f, 0.0f, 0.0f, 1.0f, 1.0f, 0.0f, 1.0f, 1.0f }; Thanks

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  • Android: setting up a google map class. bit of advice required.

    - by Capsud
    Hey there, Ok so this is what i've got. Button anandabutton = (Button) findViewById(R.id.anandaAddressButton); anandabutton.setOnClickListener(new View.OnClickListener() { public void onClick(View view) { Intent myIntent = new Intent(view.getContext(),MapClass.class); startActivityForResult(myIntent,0); } }); This method opens up my MapClass class which at the moment I just have set to show the location of one place. But I have a load of buttons and rather than making a lot of different mapClass classes for each button, I am wondering can I just use the one class and depending on what button 'id' is pressed, it will check an 'if statement' and then put in the correct coordinates into the method to display the map. It would be a lot neater than coding up like 20-30 classes. I'm not sure if i've explained that right so if not let me know. Thanks for any help.

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  • How to read comma separated values from text file in JAVA?

    - by user1425223
    I have got this text file with latitude and longitude values of different points on a map. I want to store these coordinates into a mySQL database using hibernate. I want to know how can I split my string into latitudes and longitudes? What is the general way to do these type of things that is with other delimiters like space, tab etc.? File: 28.515046280572285,77.38258838653564 28.51430151808072,77.38336086273193 28.513566177802456,77.38413333892822 28.512830832397192,77.38490581512451 28.51208605426073,77.3856782913208 28.511341270865113,77.38645076751709 28.510530488025346,77.38720178604126 28.509615992924807,77.38790988922119 28.50875805732363,77.38862872123718 28.507994394490268,77.38943338394165 28.50728729434496,77.39038825035095 28.506674470385246,77.39145040512085 28.506174780521828,77.39260911941528 28.505665660113582,77.39376783370972 28.505156537248446,77.39492654800415 28.50466626846366,77.39608526229858 28.504175997400655,77.39724397659302 28.503685724059455,77.39840269088745 28.503195448440064,77.39956140518188 28.50276174118543,77.4007523059845 28.502309175192945,77.40194320678711 28.50185660725938,77.40313410758972 28.50140403738471,77.40432500839233 28.500951465568985,77.40551590919495 28.500498891812207,77.40670680999756 28.5000463161144,77.40789771080017 28.49959373847559,77.40908861160278 Code I am using to read from file: try { BufferedReader in = new BufferedReader(new FileReader("G:\\RoutePPAdvant2.txt")); String str; str = in.readLine(); while ((str = in.readLine()) != null) { System.out.println(str); } in.close(); } catch (IOException e) { System.out.println("File Read Error"); }

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  • Type parameterization in Scala

    - by horatius83
    So I'm learning Scala at the moment, and I'm trying to create an abstract vector class with a vector-space of 3 (x,y,z coordinates). I'm trying to add two of these vectors together with the following code: package math class Vector3[T](ax:T,ay:T,az:T) { def x = ax def y = ay def z = az override def toString = "<"+x+", "+y+", "+z+">" def add(that: Vector3[T]) = new Vector3(x+that.x, y+that.y, z+that.z) } The problem is I keep getting this error: error: type mismatch; found : T required: String def add(that: Vector3[T]) = new Vector3(x+that.x, y+that.y, z+that.z) I've tried commenting out the "toString" method above, but that doesn't seem to have any effect. Can anyone tell me what I'm doing wrong?

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  • Codebase for making a Flash-based interactive map with SVG vector data?

    - by Mike
    I'm looking for a way to take SVG path info (basically a string of coordinates) and dynamically draw it with Actionscript. Icing on the cake would be if those shapes could detect mouse events to trigger JS and dynamically change their appearance (fill, stroke, etc...). I'm currently trying something similar to this (http://raphaeljs.com/australia.html) using SVG but it's just too slow in IE. I've also tried Google's SVG Web (http://code.google.com/p/svgweb/) which basically does exactly what I'm looking for (it converts SVG to Flash in IE) but again, it's sloooooow - which is why I'm considering doing the whole shebang in Flash. Anyone know of some links to point me in the right direction?

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  • Plotting Points in Java with Interaction

    - by mellort
    I have a large number of data points which are two dimensional coordinates with non-integer values (floats). I am looking for a Java library that can help me plot these points, allowing for custom point size, color, and labels. Further, I would like the user to be able to interact with the points with panning and zooming, and I want to be able to capture KeyEvents from the user. Processing looks great for what I want, but I don't want to do everything from scratch. Is there a better solution? Thanks in advance.

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  • Querying a perimeter around a Geocode-Location (Lat/Lon)

    - by Tim
    Hi, how can I search for geo-objects in a certain perimeter ? E.g. I have several objects with Lat/Lon coordinates stored in my DB. Now I want to retrieve all the objects which lie in a specific perimeter (10 miles or 20 miles) around a given point. I guess what I would have to do is to form some query like: SELECT * FROM objects o where o.lat < (myPositionLat+x) AND o.lon < (myPositionLon+y) Is this right? How do I determine/set the values for x and y?

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  • What do you do when you feel you need a variadic list comprehension?

    - by cspyr0
    I would like to make a method where I could give it a list of lengths and it would return all combinations of cartesian coordinates up to those lengths. Easier to explain with an example: cart [2,5] Prelude> [ [0,0],[0,1],[0,2],[0,3],[0,4],[1,0],[1,1],[1,2],[1,3],[1,4] ] cart [2,2,2] Prelude> [ [0,0,0],[0,0,1],[0,1,0],[0,1,1],[1,0,0],[1,0,1],[1,1,0],[1,1,1] ] A simple list comprehension won't work because I don't know how long the lists are going to be. While I love Haskell's simplicity for many problems, this is one that I could write procedurally (in C or something) in 5 minutes whereas Haskell gives me an aneurysm! A solution to this specific problem would help me out a lot; I'd also love to hear about your thought processes when tackling stuff like this.

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  • What are good resources for computer graphics basics?

    - by Hanno Fietz
    During Flex programming, I recently ran into several questions (about box models, ways to join lines and misaligning pixels [on doctype]) regarding computer graphics and layout, where I felt that I lacked some basic background on things like concepts like the box model approaches mapping real numbers to a pixel raster (like font anti-aliasing) conventions found across drawing engines, like do you count y coordinates from top or bottom, and why I feel that reading some basic Wikipedia articles, books or tutorials on these subjects might help in phrasing my questions more specifically and debugging my code more systematically. I have repeatedly found myself writing tiny test apps in Flex, just to find out how the APIs do very basic stuff. My assumption would be that if I knew the right vocabulary and some general concepts, I could solve these questions much faster.

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