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  • Is it a good idea for me to learn Python before C or some other Compiler language?

    - by Dream Lane
    Right now I am going through MIT's introduction to Computer Science course via OpenCourseWare. As a part of this course I am learning the Python Language. I've read a lot of things about the benefits of learning C. Before I dig any deeper into Python I wonder if I will be hindered or helped by learning Python first. Do you think that I will develop any bad habits or anything like that from Python?

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  • Installing g77 in Ubuntu 12.04 LTS (32bit)

    - by pksahani
    I am using Ubuntu 12.04 LTS (32bit-i386) in my desktop PC. I need g77 compiler for some specific applications. The app can only be installed after having g77 compiler. This specific app is designed based on g77 fortran compiler and can't be used with gfortran which is the standard available compiler in 12.04 LTS. And guide me the procedure to install g77 in 12.04. I have been trying apt-get update & apt-get install g77 after changing the sources.list file. After processing I am able to install g77 but when i try to compile a fortran program, it shows error /usr/bin/ld: cannot find crt1.o: No such file or directory /usr/bin/ld: cannot find crti.o: No such file or directory /usr/bin/ld: cannot find -lgcc_s collect2: ld returned 1 exit status Please help me. I m struggling a lot to fix this.

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  • What does the C++ compiler error "looks like a function definition, but there is no parameter list;"

    - by SkyBoxer
    #include <iostream> #include <fstream> using namespace std; int main { int num1, num2; ifstream infile; ostream outfile; infile.open("input.dat"); outfile.open("output.dat"); infile >> num 1 >> num 2; outfile << "Sum = " << num1 + num2 << endl; infile.close() outfile.close() return 0; } This is what I did and when I compile it, I got this error that said error C2470: 'main' : looks like a function definition, but there is no parameter list; skipping apparent body Please don't hate me :( I am new at this computer science....

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  • scala 2.8.0.RC2 compiler problem on pattern matching statement?

    - by gruenewa
    Why does the following module not compile on Scala 2.8.RC[1,2]? object Test { import util.matching.Regex._ val pVoid = """\s*void\s*""".r val pVoidPtr = """\s*(const\s+)?void\s*\*\s*""".r val pCharPtr = """\s*(const\s+)GLchar\s*\*\s*""".r val pIntPtr = """\s*(const\s+)?GLint\s*\*\s*""".r val pUintPtr = """\s*(const\s+)?GLuint\s*\*\s*""".r val pFloatPtr = """\s*(const\s+)?GLfloat\s*\*\s*""".r val pDoublePtr = """\s*(const\s+)?GLdouble\s*\*\s*""".r val pShortPtr = """\s*(const\s+)?GLshort\s*\*\s*""".r val pUshortPtr = """\s*(const\s+)?GLushort\s*\*\s*""".r val pInt64Ptr = """\s*(const\s+)?GLint64\s*\*\s*""".r val pUint64Ptr = """\s*(const\s+)?GLuint64\s*\*\s*""".r def mapType(t: String): String = t.trim match { case pVoid() => "Unit" case pVoidPtr() => "ByteBuffer" case pCharPtr() => "CharBuffer" case pIntPtr() | pUintPtr() => "IntBuffer" case pFloatPtr() => "FloatBuffer" case pShortPtr() | pUshortPtr() => "ShortBuffer" case pDoublePtr() => "DoubleBuffer" case pInt64Ptr() | pUint64Ptr() => "LongBuffer" case x => x } }

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  • Why isn't the @Deprecated annotation triggering a compiler warning about a method?

    - by Scooter
    I am trying to use the @Deprecated annotation. The @Deprecated documentation says that: "Compilers warn when a deprecated program element is used or overridden in non-deprecated code". I would think this should trigger it, but it did not. javac version 1.7.0_09 and compiled using and not using -Xlint and -deprecation. public class test_annotations { public static void main(String[] args) { test_annotations theApp = new test_annotations(); theApp.this_is_deprecated(); } @Deprecated public void this_is_deprecated() { System.out.println("doing it the old way"); } }

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  • Does a c/c++ compiler optimize constant divisions by power-of-two value into shifts?

    - by porgarmingduod
    Question says it all. Does anyone know if the following... size_t div(size_t value) { const size_t x = 64; return value / x; } ...is optimized into? size_t div(size_t value) { return value >> 6; } Do compilers do this? (My interest lies in GCC). Are there situations where it does and others where it doesn't? I would really like to know, because every time I write a division that could be optimized like this I spend some mental energy wondering about whether precious nothings of a second is wasted doing a division where a shift would suffice.

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  • Why does the compiler complain "while expected" when I try to add more code?

    - by user1893578
    Write a program with a word containing @ character as an input. If the word doesn't contain @, it should prompt the user for a word with @. Once a word with @ is read, it should output the word then terminate. This is what I have done so far: public class find { public static void main(String[] args) { System.out.println(" Please enter a word with @ "); Scanner scan = new Scanner(System.in); String bad = "@"; String word = scan.next(); do if (!word.contains(bad)) System.out.println(" Please try again "); else System.out.println(" " + word); while (!word.contains(bad)); } } I can get it to terminate after a word containing "@" is given as input, but if I try to add a Scanner to the line after "please try again", it says while expected.

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  • overriding enumeration base type using pragma or code change

    - by vprajan
    Problem: I am using a big C/C++ code base which works on gcc & visual studio compilers where enum base type is by default 32-bit(integer type). This code also has lots of inline + embedded assembly which treats enum as integer type and enum data is used as 32-bit flags in many cases. When compiled this code with realview ARM RVCT 2.2 compiler, we started getting many issues since realview compiler decides enum base type automatically based on the value an enum is set to. http://www.keil.com/support/man/docs/armccref/armccref_Babjddhe.htm For example, Consider the below enum, enum Scale { TimesOne, //0 TimesTwo, //1 TimesFour, //2 TimesEight, //3 }; This enum is used as a 32-bit flag. but compiler optimizes it to unsigned char type for this enum. Using --enum_is_int compiler option is not a good solution for our case, since it converts all the enum's to 32-bit which will break interaction with any external code compiled without --enum_is_int. This is warning i found in RVCT compilers & Library guide, The --enum_is_int option is not recommended for general use and is not required for ISO-compatible source. Code compiled with this option is not compliant with the ABI for the ARM Architecture (base standard) [BSABI], and incorrect use might result in a failure at runtime. This option is not supported by the C++ libraries. Question How to convert all enum's base type (by hand-coded changes) to use 32-bit without affecting value ordering? enum Scale { TimesOne=0x00000000, TimesTwo, // 0x00000001 TimesFour, // 0x00000002 TimesEight, //0x00000003 }; I tried the above change. But compiler optimizes this also for our bad luck. :( There is some syntax in .NET like enum Scale: int Is this a ISO C++ standard and ARM compiler lacks it? There is no #pragma to control this enum in ARM RVCT 2.2 compiler. Is there any hidden pragma available ?

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  • csc.exe not found error

    - by pokrate
    I have installed a fresh copy of windows xp 2002 with SP2, and then VS.net 2008 enterprise edition. I am trying to build a simplest possible web application, and its not compiling giving error csc.exe not found. I googled a lot, and spot the problem in the following section in web.config : <system.codedom> <compilers> <compiler language="c#;cs;csharp" extension=".cs" warningLevel="4" type="Microsoft.CSharp.CSharpCodeProvider, System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"> <providerOption name="CompilerVersion" value="v3.5"/> <providerOption name="WarnAsError" value="false"/> </compiler> <compiler language="vb;vbs;visualbasic;vbscript" extension=".vb" warningLevel="4" type="Microsoft.VisualBasic.VBCodeProvider, System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"> <providerOption name="CompilerVersion" value="v3.5"/> <providerOption name="OptionInfer" value="true"/> <providerOption name="WarnAsError" value="false"/> </compiler> </compilers> </system.codedom> But if i remove the csharp compiler section , and then compile, it compiles fine with vb compiler section. And if I change the value from v3.5 to v2.0 in the of csharp section, then also it compiles fine. But then all my Linq Queries are not recognized by the compiler. But System.Linq and all classes present in it are accessible in the code. Please help in this weird behavior.

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  • Flash builder 4 - change output filename using external build-config.xml (not Ant)

    - by Casey
    I'm trying to change the output filename with a config file loaded via the compiler option -load-config. It looks like this in my compiler arguments: -load-config+=build-config.xml. I've tried the following: <flex-config> <o>absolute/path/to/filename</o> </flex-config> and <flex-config> <output>absolute/path/to/filename</output> </flex-config> and <flex-config> <compiler> <o>absolute/path/to/filename</o> </compiler> </flex-config> and <flex-config> <compiler> <output>absolute/path/to/filename</output> </compiler> </flex-config> but none have worked. I'm on a PC using Flash Builder 4. Has anyone else done this? Also, ideally, I want to use a relative path instead of absolute. I can't get this to work either, even if I do so in the "additional compiler arguments" field of the Project configuration. Thanks in advance!

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  • Regular expressions in c++ STL

    - by Radek Šimko
    Is there any native library in STL which is tested and works without any extra compiler options? I tried to use <regex>, but the compiler outputs this: In file included from /usr/include/c++/4.3/regex:40, from main.cpp:5: /usr/include/c++/4.3/c++0x_warning.h:36:2: error: #error This file requires compiler and library support for the upcoming ISO C++ standard, C++0x. This support is currently experimental, and must be enabled with the -std=c++0x or -std=gnu++0x compiler options.

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  • VS 2008 Service Pack 1 problem

    - by Compiler
    Hi, My OPS is XP and service pack 3 installed.I cant install vs2008 service pack1,In log file i see 'Visual C++ 2008 SP1 Design-Time Components for x86 - KB947888' cant be installed. Error code is 1603.Last part of Installation file is here. Returning IDOK. INSTALLMESSAGE_ERROR [Error 1335. The cabinet file 'patch.cab' required for this installation is corrupt and cannot be used. This could indicate a network error, an error reading from the CD-ROM, or a problem with this package.] [1/12/2009, 10:14:50] (IronSpigot::MsiExternalUiHandler::UiHandler) Returning IDOK. INSTALLMESSAGE_ACTIONSTART [Action 10:14:50: Rollback. Rolling back action:] [1/12/2009, 10:17:29] (IronSpigot::MspInstallerT<class ATL::CStringT<unsigned short,class ATL::StrTraitATL<unsigned short,class ATL::ChTraitsCRT<unsigned short ::PerformMsiOperation) Patch (C:\DOCUME~1\Cem\LOCALS~1\Temp\Microsoft Visual Studio 2008 SP1\VS90sp1-KB945140-X86-ENU.msp; C:\DOCUME~1\Cem\LOCALS~1\Temp\Microsoft Visual Studio 2008 SP1\VC90sp1-KB947888-x86-enu.msp) install failed on product (Microsoft Visual Studio 2008 Professional Edition - ENU). Msi Log: Microsoft Visual Studio 2008 SP1_20090112_100005671-Microsoft Visual Studio 2008 Professional Edition - ENU-MSP0.txt [1/12/2009, 10:17:29] (IronSpigot::MspInstallerT<class ATL::CStringT<unsigned short,class ATL::StrTraitATL<unsigned short,class ATL::ChTraitsCRT<unsigned short ::PerformMsiOperation) MsiApplyMultiplePatches returned 0x643

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  • Checking if any of a list of values falls within a table of ranges

    - by Conspicuous Compiler
    I'm looking to check whether any of a list of integers fall in a list of ranges. The ranges are defined in a table defined something like: # Extra Type Field Default Null Key 0 int(11) rangeid 0 NO PRI 1 int(11) max 0 NO MUL 2 int(11) min 0 NO MUL Using MySQL 5.1 and Perl 5.10. I can check whether a single value, say 7, is in any of the ranges with a statement like SELECT 1 FROM range WHERE 7 BETWEEN min AND max If 7 is in any of those ranges, I get a single row back. If it isn't, no rows are returned. Now I have a list of, say, 50 of these values, not stored in a table at present. I assemble them using map: my $value_list = '(' . ( join ', ', map { int $_ } @values ) . ')' ; I want to see if any of the items in the list fall inside of any of the ranges, but am not particularly concerned with which number nor which range. I'd like to use a syntax such as: SELECT 1 FROM range WHERE (1, 2, 3, 4, 5, 6, 7, 42, 309, 10000) BETWEEN min AND max MySQL kindly chastises me for such syntax: Operand should contain 1 column(s) I pinged #mysql who were quite helpful. However, having already written this up by the time they responded and thinking it'd be helpful to fix the answer in a more permanent medium, I figured I'd post the question anyhow. Maybe SO will provide a different solution?

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  • Effective optimization strategies on modern C++ compilers

    - by user168715
    I'm working on scientific code that is very performance-critical. An initial version of the code has been written and tested, and now, with profiler in hand, it's time to start shaving cycles from the hot spots. It's well-known that some optimizations, e.g. loop unrolling, are handled these days much more effectively by the compiler than by a programmer meddling by hand. Which techniques are still worthwhile? Obviously, I'll run everything I try through a profiler, but if there's conventional wisdom as to what tends to work and what doesn't, it would save me significant time. I know that optimization is very compiler- and architecture- dependent. I'm using Intel's C++ compiler targeting the Core 2 Duo, but I'm also interested in what works well for gcc, or for "any modern compiler." Here are some concrete ideas I'm considering: Is there any benefit to replacing STL containers/algorithms with hand-rolled ones? In particular, my program includes a very large priority queue (currently a std::priority_queue) whose manipulation is taking a lot of total time. Is this something worth looking into, or is the STL implementation already likely the fastest possible? Along similar lines, for std::vectors whose needed sizes are unknown but have a reasonably small upper bound, is it profitable to replace them with statically-allocated arrays? I've found that dynamic memory allocation is often a severe bottleneck, and that eliminating it can lead to significant speedups. As a consequence I'm interesting in the performance tradeoffs of returning large temporary data structures by value vs. returning by pointer vs. passing the result in by reference. Is there a way to reliably determine whether or not the compiler will use RVO for a given method (assuming the caller doesn't need to modify the result, of course)? How cache-aware do compilers tend to be? For example, is it worth looking into reordering nested loops? Given the scientific nature of the program, floating-point numbers are used everywhere. A significant bottleneck in my code used to be conversions from floating point to integers: the compiler would emit code to save the current rounding mode, change it, perform the conversion, then restore the old rounding mode --- even though nothing in the program ever changed the rounding mode! Disabling this behavior significantly sped up my code. Are there any similar floating-point-related gotchas I should be aware of? One consequence of C++ being compiled and linked separately is that the compiler is unable to do what would seem to be very simple optimizations, such as move method calls like strlen() out of the termination conditions of loop. Are there any optimization like this one that I should look out for because they can't be done by the compiler and must be done by hand? On the flip side, are there any techniques I should avoid because they are likely to interfere with the compiler's ability to automatically optimize code? Lastly, to nip certain kinds of answers in the bud: I understand that optimization has a cost in terms of complexity, reliability, and maintainability. For this particular application, increased performance is worth these costs. I understand that the best optimizations are often to improve the high-level algorithms, and this has already been done.

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  • Very basic running of drools 5, basic setup and quickstart

    - by Berlin Brown
    Is there a more comprehensive quick start for drools 5. I was attempting to run the simple Hello World .drl rule but I wanted to do it through an ant script, possibly with just javac/java: I get the following error: Note: I don't am running completely without Eclipse or any other IDE: Is there a more comprehensive quick start for drools 5. I was attempting to run the simple Hello World .drl rule but I wanted to do it through an ant script, possibly with just javac/java: I get the following error: Note: I don't am running completely without Eclipse or any other IDE: test: [java] Exception in thread "main" org.drools.RuntimeDroolsException: Unable to load d ialect 'org.drools.rule.builder.dialect.java.JavaDialectConfiguration:java:org.drools.rule .builder.dialect.java.JavaDialectConfiguration' [java] at org.drools.compiler.PackageBuilderConfiguration.addDialect(PackageBuild erConfiguration.java:274) [java] at org.drools.compiler.PackageBuilderConfiguration.buildDialectConfigurati onMap(PackageBuilderConfiguration.java:259) [java] at org.drools.compiler.PackageBuilderConfiguration.init(PackageBuilderConf iguration.java:176) [java] at org.drools.compiler.PackageBuilderConfiguration.<init>(PackageBuilderCo nfiguration.java:153) [java] at org.drools.compiler.PackageBuilder.<init>(PackageBuilder.java:242) [java] at org.drools.compiler.PackageBuilder.<init>(PackageBuilder.java:142) [java] at org.drools.builder.impl.KnowledgeBuilderProviderImpl.newKnowledgeBuilde r(KnowledgeBuilderProviderImpl.java:29) [java] at org.drools.builder.KnowledgeBuilderFactory.newKnowledgeBuilder(Knowledg eBuilderFactory.java:29) [java] at org.berlin.rpg.rules.Rules.rules(Rules.java:33) [java] at org.berlin.rpg.rules.Rules.main(Rules.java:73) [java] Caused by: java.lang.RuntimeException: The Eclipse JDT Core jar is not in the classpath [java] at org.drools.rule.builder.dialect.java.JavaDialectConfiguration.setCompil er(JavaDialectConfiguration.java:94) [java] at org.drools.rule.builder.dialect.java.JavaDialectConfiguration.init(Java DialectConfiguration.java:55) [java] at org.drools.compiler.PackageBuilderConfiguration.addDialect(PackageBuild erConfiguration.java:270) [java] ... 9 more [java] Java Result: 1 ... ... I do include the following libraries with my javac and java target: <path id="classpath"> <pathelement location="${lib.dir}" /> <pathelement location="${lib.dir}/drools-api-5.0.1.jar" /> <pathelement location="${lib.dir}/drools-compiler-5.0.1.jar" /> <pathelement location="${lib.dir}/drools-core-5.0.1.jar" /> <pathelement location="${lib.dir}/janino-2.5.15.jar" /> </path> Here is the Java code that is throwing the error. I commented out the java.compiler code, that didn't work either. public void rules() { /* final Properties properties = new Properties(); properties.setProperty( "drools.dialect.java.compiler", "JANINO" ); PackageBuilderConfiguration cfg = new PackageBuilderConfiguration( properties ); JavaDialectConfiguration javaConf = (JavaDialectConfiguration) cfg.getDialectConfiguration( "java" ); */ final KnowledgeBuilder kbuilder = KnowledgeBuilderFactory.newKnowledgeBuilder(); // this will parse and compile in one step kbuilder.add(ResourceFactory.newClassPathResource("HelloWorld.drl", Rules.class), ResourceType.DRL); // Check the builder for errors if (kbuilder.hasErrors()) { System.out.println(kbuilder.getErrors().toString()); throw new RuntimeException("Unable to compile \"HelloWorld.drl\"."); } // Get the compiled packages (which are serializable) final Collection<KnowledgePackage> pkgs = kbuilder.getKnowledgePackages(); // Add the packages to a knowledgebase (deploy the knowledge packages). final KnowledgeBase kbase = KnowledgeBaseFactory.newKnowledgeBase(); kbase.addKnowledgePackages(pkgs); final StatefulKnowledgeSession ksession = kbase.newStatefulKnowledgeSession(); ksession.setGlobal("list", new ArrayList<Object>()); ksession.addEventListener(new DebugAgendaEventListener()); ksession.addEventListener(new DebugWorkingMemoryEventListener()); // Setup the audit logging KnowledgeRuntimeLogger logger = KnowledgeRuntimeLoggerFactory.newFileLogger(ksession, "log/helloworld"); final Message message = new Message(); message.setMessage("Hello World"); message.setStatus(Message.HELLO); ksession.insert(message); ksession.fireAllRules(); logger.close(); ksession.dispose(); } ... Here I don't think Ant is relevant because I have fork set to true: <target name="test" depends="compile"> <java classname="org.berlin.rpg.rules.Rules" fork="true"> <classpath refid="classpath.rt" /> <classpath> <pathelement location="${basedir}" /> <pathelement location="${build.classes.dir}" /> </classpath> </java> </target> The error is thrown at line 1. Basically, I haven't done anything except call final KnowledgeBuilder kbuilder = KnowledgeBuilderFactory.newKnowledgeBuilder(); I am running with Windows XP, Java6, and within Ant.1.7. The most recent (as of yesterday) version 5 of Drools-Rules.

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  • Creating Python C module from Fortran sources on Ubuntu 10.04 LTS

    - by Botondus
    In a project I work on we use a Python C module compiled from Fortran with f2py. I've had no issues building it on Windows 7 32bit (using mingw32) and on the servers it's built on 32bit Linux. But I've recently installed Ubuntu 10.04 LTS 64bit on my laptop that I use for development, and when I build it I get a lot of warnings (even though I've apparently installed all gcc/fortran libraries/compilers), but it does finish the build. However when I try to use the built module in the application, most of it seems to run well but then it crashes with an error: * glibc detected /home/botondus/Envs/gasit/bin/python: free(): invalid next size (fast): 0x0000000006a44760 ** Warnings on running *f2py -c -m module_name ./fortran/source.f90* customize UnixCCompiler customize UnixCCompiler using build_ext customize GnuFCompiler Could not locate executable g77 Found executable /usr/bin/f77 gnu: no Fortran 90 compiler found gnu: no Fortran 90 compiler found customize IntelFCompiler Could not locate executable ifort Could not locate executable ifc customize LaheyFCompiler Could not locate executable lf95 customize PGroupFCompiler Could not locate executable pgf90 Could not locate executable pgf77 customize AbsoftFCompiler Could not locate executable f90 absoft: no Fortran 90 compiler found absoft: no Fortran 90 compiler found absoft: no Fortran 90 compiler found absoft: no Fortran 90 compiler found absoft: no Fortran 90 compiler found absoft: no Fortran 90 compiler found customize NAGFCompiler Found executable /usr/bin/f95 customize VastFCompiler customize GnuFCompiler gnu: no Fortran 90 compiler found gnu: no Fortran 90 compiler found customize CompaqFCompiler Could not locate executable fort customize IntelItaniumFCompiler Could not locate executable efort Could not locate executable efc customize IntelEM64TFCompiler customize Gnu95FCompiler Found executable /usr/bin/gfortran customize Gnu95FCompiler customize Gnu95FCompiler using build_ext I have tried building a 32bit version by installing the gfortran multilib packages and running f2py with -m32 option (but with no success): f2py -c -m module_name ./fortran/source.f90 --f77flags="-m32" --f90flags="-m32" Any suggestions on what I could try to either build 32bit version or correctly build the 64bit version? Edit: It looks like it crashes right at the end of a subroutine. The 'write' executes fine... which is strange. write(6,*)'Eh=',Eh end subroutine calcolo_involucro The full backtrace is very long and I'm not sure if it's any help, but here it is: *** glibc detected *** /home/botondus/Envs/gasit/bin/python: free(): invalid next size (fast): 0x0000000007884690 *** ======= Backtrace: ========= /lib/libc.so.6(+0x775b6)[0x7fe24f8f05b6] /lib/libc.so.6(cfree+0x73)[0x7fe24f8f6e53] /usr/local/lib/python2.6/dist-packages/numpy/core/multiarray.so(+0x4183c)[0x7fe24a18183c] /home/botondus/Envs/gasit/bin/python[0x46a50d] /usr/local/lib/python2.6/dist-packages/numpy/core/multiarray.so(+0x4fbd8)[0x7fe24a18fbd8] /usr/local/lib/python2.6/dist-packages/numpy/core/multiarray.so(+0x5aded)[0x7fe24a19aded] /home/botondus/Envs/gasit/bin/python(PyEval_EvalFrameEx+0x516e)[0x4a7c5e] /home/botondus/Envs/gasit/bin/python(PyEval_EvalFrameEx+0x5a60)[0x4a8550] /home/botondus/Envs/gasit/bin/python(PyEval_EvalCodeEx+0x911)[0x4a9671] /home/botondus/Envs/gasit/bin/python[0x537620] /home/botondus/Envs/gasit/bin/python(PyObject_Call+0x47)[0x41f0c7] /home/botondus/Envs/gasit/bin/python[0x427dff] /home/botondus/Envs/gasit/bin/python(PyObject_Call+0x47)[0x41f0c7] /home/botondus/Envs/gasit/bin/python[0x477bff] /home/botondus/Envs/gasit/bin/python[0x46f47f] /home/botondus/Envs/gasit/bin/python(PyObject_Call+0x47)[0x41f0c7] /home/botondus/Envs/gasit/bin/python(PyEval_EvalFrameEx+0x4888)[0x4a7378] /home/botondus/Envs/gasit/bin/python(PyEval_EvalCodeEx+0x911)[0x4a9671] /home/botondus/Envs/gasit/bin/python(PyEval_EvalFrameEx+0x4d19)[0x4a7809] /home/botondus/Envs/gasit/bin/python(PyEval_EvalCodeEx+0x911)[0x4a9671] /home/botondus/Envs/gasit/bin/python(PyEval_EvalFrameEx+0x4d19)[0x4a7809] /home/botondus/Envs/gasit/bin/python(PyEval_EvalCodeEx+0x911)[0x4a9671] /home/botondus/Envs/gasit/bin/python[0x537620] /home/botondus/Envs/gasit/bin/python(PyObject_Call+0x47)[0x41f0c7] /home/botondus/Envs/gasit/bin/python(PyEval_CallObjectWithKeywords+0x43)[0x4a1b03] /usr/local/lib/python2.6/dist-packages/numpy/core/multiarray.so(+0x2ee94)[0x7fe24a16ee94] /home/botondus/Envs/gasit/bin/python(_PyObject_Str+0x61)[0x454a81] /home/botondus/Envs/gasit/bin/python(PyObject_Str+0xa)[0x454b3a] /home/botondus/Envs/gasit/bin/python[0x461ad3] /home/botondus/Envs/gasit/bin/python[0x46f3b3] /home/botondus/Envs/gasit/bin/python(PyObject_Call+0x47)[0x41f0c7] /home/botondus/Envs/gasit/bin/python(PyEval_EvalFrameEx+0x4888)[0x4a7378] /home/botondus/Envs/gasit/bin/python(PyEval_EvalCodeEx+0x911)[0x4a9671] /home/botondus/Envs/gasit/bin/python(PyEval_EvalFrameEx+0x4d19)[0x4a7809] /home/botondus/Envs/gasit/bin/python(PyEval_EvalFrameEx+0x5a60)[0x4a8550] ======= Memory map: ======== 00400000-0061c000 r-xp 00000000 08:05 399145 /home/botondus/Envs/gasit/bin/python 0081b000-0081c000 r--p 0021b000 08:05 399145 /home/botondus/Envs/gasit/bin/python 0081c000-0087e000 rw-p 0021c000 08:05 399145 /home/botondus/Envs/gasit/bin/python 0087e000-0088d000 rw-p 00000000 00:00 0 01877000-07a83000 rw-p 00000000 00:00 0 [heap] 7fe240000000-7fe240021000 rw-p 00000000 00:00 0 7fe240021000-7fe244000000 ---p 00000000 00:00 0 7fe247631000-7fe2476b1000 r-xp 00000000 08:03 140646 /usr/lib/libfreetype.so.6.3.22 7fe2476b1000-7fe2478b1000 ---p 00080000 08:03 140646 /usr/lib/libfreetype.so.6.3.22 7fe2478b1000-7fe2478b6000 r--p 00080000 08:03 140646 /usr/lib/libfreetype.so.6.3.22 7fe2478b6000-7fe2478b7000 rw-p 00085000 08:03 140646 /usr/lib/libfreetype.so.6.3.22 7fe2478b7000-7fe2478bb000 r-xp 00000000 08:03 263882 /usr/lib/python2.6/dist-packages/PIL/_imagingft.so 7fe2478bb000-7fe247aba000 ---p 00004000 08:03 263882 /usr/lib/python2.6/dist-packages/PIL/_imagingft.so 7fe247aba000-7fe247abb000 r--p 00003000 08:03 263882 /usr/lib/python2.6/dist-packages/PIL/_imagingft.so 7fe247abb000-7fe247abc000 rw-p 00004000 08:03 263882 /usr/lib/python2.6/dist-packages/PIL/_imagingft.so 7fe247abc000-7fe247abf000 r-xp 00000000 08:03 266773 /usr/lib/python2.6/lib-dynload/_bytesio.so 7fe247abf000-7fe247cbf000 ---p 00003000 08:03 266773 /usr/lib/python2.6/lib-dynload/_bytesio.so 7fe247cbf000-7fe247cc0000 r--p 00003000 08:03 266773 /usr/lib/python2.6/lib-dynload/_bytesio.so 7fe247cc0000-7fe247cc1000 rw-p 00004000 08:03 266773 /usr/lib/python2.6/lib-dynload/_bytesio.so 7fe247cc1000-7fe247cc5000 r-xp 00000000 08:03 266786 /usr/lib/python2.6/lib-dynload/_fileio.so 7fe247cc5000-7fe247ec4000 ---p 00004000 08:03 266786 /usr/lib/python2.6/lib-dynload/_fileio.so 7fe247ec4000-7fe247ec5000 r--p 00003000 08:03 266786 /usr/lib/python2.6/lib-dynload/_fileio.so 7fe247ec5000-7fe247ec6000 rw-p 00004000 08:03 266786 /usr/lib/python2.6/lib-dynload/_fileio.so 7fe247ec6000-7fe24800c000 r-xp 00000000 08:03 141358 /usr/lib/libxml2.so.2.7.6 7fe24800c000-7fe24820b000 ---p 00146000 08:03 141358 /usr/lib/libxml2.so.2.7.6 7fe24820b000-7fe248213000 r--p 00145000 08:03 141358 /usr/lib/libxml2.so.2.7.6 7fe248213000-7fe248215000 rw-p 0014d000 08:03 141358 /usr/lib/libxml2.so.2.7.6 7fe248215000-7fe248216000 rw-p 00000000 00:00 0 7fe248216000-7fe248229000 r-xp 00000000 08:03 140632 /usr/lib/libexslt.so.0.8.15 7fe248229000-7fe248428000 ---p 00013000 08:03 140632 /usr/lib/libexslt.so.0.8.15 7fe248428000-7fe248429000 r--p 00012000 08:03 140632 /usr/lib/libexslt.so.0.8.15 7fe248429000-7fe24842a000 rw-p 00013000 08:03 140632 /usr/lib/libexslt.so.0.8.15 7fe24842a000-7fe248464000 r-xp 00000000 08:03 141360 /usr/lib/libxslt.so.1.1.26 7fe248464000-7fe248663000 ---p 0003a000 08:03 141360 /usr/lib/libxslt.so.1.1.26 7fe248663000-7fe248664000 r--p 00039000 08:03 141360 /usr/lib/libxslt.so.1.1.26 7fe248664000-7fe248665000 rw-p 0003a000 08:03 141360 /usr/lib/libxslt.so.1.1.26 7fe248665000-7fe24876e000 r-xp 00000000 08:03 534240 /usr/local/lib/python2.6/dist-packages/lxml/etree.so 7fe24876e000-7fe24896d000 ---p 00109000 08:03 534240 /usr/local/lib/python2.6/dist-packages/lxml/etree.so 7fe24896d000-7fe24896e000 r--p 00108000 08:03 534240 /usr/local/lib/python2.6/dist-packages/lxml/etree.so 7fe24896e000-7fe248999000 rw-p 00109000 08:03 534240 /usr/local/lib/python2.6/dist-packages/lxml/etree.so 7fe248999000-7fe2489a7000 rw-p 00000000 00:00 0 7fe2489a7000-7fe2489bd000 r-xp 00000000 08:03 132934 /lib/libgcc_s.so.1

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  • JDK bug migration: components and subcomponents

    - by darcy
    One subtask of the JDK migration from the legacy bug tracking system to JIRA was reclassifying bugs from a three-level taxonomy in the legacy system, (product, category, subcategory), to a fundamentally two-level scheme in our customized JIRA instance, (component, subcomponent). In the JDK JIRA system, there is technically a third project-level classification, but by design a large majority of JDK-related bugs were migrated into a single "JDK" project. In the end, over 450 legacy subcategories were simplified into about 120 subcomponents in JIRA. The 120 subcomponents are distributed among 17 components. A rule of thumb used was that a subcategory had to have at least 50 bugs in it for it to be retained. Below is a listing the component / subcomponent classification of the JDK JIRA project along with some notes and guidance on which OpenJDK email addresses cover different areas. Eventually, a separate incidents project to host new issues filed at bugs.sun.com will use a slightly simplified version of this scheme. The preponderance of bugs and subcomponents for the JDK are in library-related areas, with components named foo-libs and subcomponents primarily named after packages. While there was an overall condensation of subcomponents in the migration, in some cases long-standing informal divisions in core libraries based on naming conventions in the description were promoted to formal subcomponents. For example, hundreds of bugs in the java.util subcomponent whose descriptions started with "(coll)" were moved into java.util:collections. Likewise, java.lang bugs starting with "(reflect)" and "(proxy)" were moved into java.lang:reflect. client-libs (Predominantly discussed on 2d-dev and awt-dev and swing-dev.) 2d demo java.awt java.awt:i18n java.beans (See beans-dev.) javax.accessibility javax.imageio javax.sound (See sound-dev.) javax.swing core-libs (See core-libs-dev.) java.io java.io:serialization java.lang java.lang.invoke java.lang:class_loading java.lang:reflect java.math java.net java.nio (Discussed on nio-dev.) java.nio.charsets java.rmi java.sql java.sql:bridge java.text java.util java.util.concurrent java.util.jar java.util.logging java.util.regex java.util:collections java.util:i18n javax.annotation.processing javax.lang.model javax.naming (JNDI) javax.script javax.script:javascript javax.sql org.openjdk.jigsaw (See jigsaw-dev.) security-libs (See security-dev.) java.security javax.crypto (JCE: includes SunJCE/MSCAPI/UCRYPTO/ECC) javax.crypto:pkcs11 (JCE: PKCS11 only) javax.net.ssl (JSSE, includes javax.security.cert) javax.security javax.smartcardio javax.xml.crypto org.ietf.jgss org.ietf.jgss:krb5 other-libs corba corba:idl corba:orb corba:rmi-iiop javadb other (When no other subcomponent is more appropriate; use judiciously.) Most of the subcomponents in the xml component are related to jaxp. xml jax-ws jaxb javax.xml.parsers (JAXP) javax.xml.stream (JAXP) javax.xml.transform (JAXP) javax.xml.validation (JAXP) javax.xml.xpath (JAXP) jaxp (JAXP) org.w3c.dom (JAXP) org.xml.sax (JAXP) For OpenJDK, most JVM-related bugs are connected to the HotSpot Java virtual machine. hotspot (See hotspot-dev.) build compiler (See hotspot-compiler-dev.) gc (garbage collection, see hotspot-gc-dev.) jfr (Java Flight Recorder) jni (Java Native Interface) jvmti (JVM Tool Interface) mvm (Multi-Tasking Virtual Machine) runtime (See hotspot-runtime-dev.) svc (Servicability) test core-svc (See serviceability-dev.) debugger java.lang.instrument java.lang.management javax.management tools The full JDK bug database contains entries related to legacy virtual machines that predate HotSpot as well as retired APIs. vm-legacy jit (Sun Exact VM) jit_symantec (Symantec VM, before Exact VM) jvmdi (JVM Debug Interface ) jvmpi (JVM Profiler Interface ) runtime (Exact VM Runtime) Notable command line tools in the $JDK/bin directory have corresponding subcomponents. tools appletviewer apt (See compiler-dev.) hprof jar javac (See compiler-dev.) javadoc(tool) (See compiler-dev.) javah (See compiler-dev.) javap (See compiler-dev.) jconsole launcher updaters (Timezone updaters, etc.) visualvm Some aspects of JDK infrastructure directly affect JDK Hg repositories, but other do not. infrastructure build (See build-dev and build-infra-dev.) licensing (Covers updates to the third party readme, licenses, and similar files.) release_eng (Release engineering) staging (Staging of web pages related to JDK releases.) The specification subcomponent encompasses the formal language and virtual machine specifications. specification language (The Java Language Specification) vm (The Java Virtual Machine Specification) The code for the deploy and install areas is not currently included in OpenJDK. deploy deployment_toolkit plugin webstart install auto_update install servicetags In the JDK, there are a number of cross-cutting concerns whose organization is essentially orthogonal to other areas. Since these areas generally have dedicated teams working on them, it is easier to find bugs of interest if these bugs are grouped first by their cross-cutting component rather than by the affected technology. docs doclet guides hotspot release_notes tools tutorial embedded build hotspot libraries globalization locale-data translation performance hotspot libraries The list of subcomponents will no doubt grow over time, but my inclination is to resist that growth since the addition of each subcomponent makes the system as a whole more complicated and harder to use. When the system gets closer to being externalized, I plan to post more blog entries describing recommended use of various custom fields in the JDK project.

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  • Are multiply-thrown Exceptions checked or runtime?

    - by froadie
    I have an Exception chain in which method1 throws an Exception to method2 which throws the Exception on to main. For some reason, the compiler forces me to deal with the error in method2 and marks it as an error if I don't, indicating that it's a checked Exception. But when the same Exception is thrown further down the line to main, the compiler allows me to ignore it and doesn't display any errors. The original Exception in method1 is a ParseException, which is checked. But the method has a generic throws Exception clause in the header, and the same object is thrown to method2, which has an identical throws Exception clause. When and how does this Exception lose the status of being checked / caught by the compiler? Edited to clarify: public void method1() throws Exception{ // code that may generate ParseException } public void method2() throws Exception{ method1(); //compiler error } public static void main(String[] args){ method2(); //ignored by compiler }

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  • New features of C# 4.0

    This article covers New features of C# 4.0. Article has been divided into below sections. Introduction. Dynamic Lookup. Named and Optional Arguments. Features for COM interop. Variance. Relationship with Visual Basic. Resources. Other interested readings… 22 New Features of Visual Studio 2008 for .NET Professionals 50 New Features of SQL Server 2008 IIS 7.0 New features Introduction It is now close to a year since Microsoft Visual C# 3.0 shipped as part of Visual Studio 2008. In the VS Managed Languages team we are hard at work on creating the next version of the language (with the unsurprising working title of C# 4.0), and this document is a first public description of the planned language features as we currently see them. Please be advised that all this is in early stages of production and is subject to change. Part of the reason for sharing our plans in public so early is precisely to get the kind of feedback that will cause us to improve the final product before it rolls out. Simultaneously with the publication of this whitepaper, a first public CTP (community technology preview) of Visual Studio 2010 is going out as a Virtual PC image for everyone to try. Please use it to play and experiment with the features, and let us know of any thoughts you have. We ask for your understanding and patience working with very early bits, where especially new or newly implemented features do not have the quality or stability of a final product. The aim of the CTP is not to give you a productive work environment but to give you the best possible impression of what we are working on for the next release. The CTP contains a number of walkthroughs, some of which highlight the new language features of C# 4.0. Those are excellent for getting a hands-on guided tour through the details of some common scenarios for the features. You may consider this whitepaper a companion document to these walkthroughs, complementing them with a focus on the overall language features and how they work, as opposed to the specifics of the concrete scenarios. C# 4.0 The major theme for C# 4.0 is dynamic programming. Increasingly, objects are “dynamic” in the sense that their structure and behavior is not captured by a static type, or at least not one that the compiler knows about when compiling your program. Some examples include a. objects from dynamic programming languages, such as Python or Ruby b. COM objects accessed through IDispatch c. ordinary .NET types accessed through reflection d. objects with changing structure, such as HTML DOM objects While C# remains a statically typed language, we aim to vastly improve the interaction with such objects. A secondary theme is co-evolution with Visual Basic. Going forward we will aim to maintain the individual character of each language, but at the same time important new features should be introduced in both languages at the same time. They should be differentiated more by style and feel than by feature set. The new features in C# 4.0 fall into four groups: Dynamic lookup Dynamic lookup allows you to write method, operator and indexer calls, property and field accesses, and even object invocations which bypass the C# static type checking and instead gets resolved at runtime. Named and optional parameters Parameters in C# can now be specified as optional by providing a default value for them in a member declaration. When the member is invoked, optional arguments can be omitted. Furthermore, any argument can be passed by parameter name instead of position. COM specific interop features Dynamic lookup as well as named and optional parameters both help making programming against COM less painful than today. On top of that, however, we are adding a number of other small features that further improve the interop experience. Variance It used to be that an IEnumerable<string> wasn’t an IEnumerable<object>. Now it is – C# embraces type safe “co-and contravariance” and common BCL types are updated to take advantage of that. Dynamic Lookup Dynamic lookup allows you a unified approach to invoking things dynamically. With dynamic lookup, when you have an object in your hand you do not need to worry about whether it comes from COM, IronPython, the HTML DOM or reflection; you just apply operations to it and leave it to the runtime to figure out what exactly those operations mean for that particular object. This affords you enormous flexibility, and can greatly simplify your code, but it does come with a significant drawback: Static typing is not maintained for these operations. A dynamic object is assumed at compile time to support any operation, and only at runtime will you get an error if it wasn’t so. Oftentimes this will be no loss, because the object wouldn’t have a static type anyway, in other cases it is a tradeoff between brevity and safety. In order to facilitate this tradeoff, it is a design goal of C# to allow you to opt in or opt out of dynamic behavior on every single call. The dynamic type C# 4.0 introduces a new static type called dynamic. When you have an object of type dynamic you can “do things to it” that are resolved only at runtime: dynamic d = GetDynamicObject(…); d.M(7); The C# compiler allows you to call a method with any name and any arguments on d because it is of type dynamic. At runtime the actual object that d refers to will be examined to determine what it means to “call M with an int” on it. The type dynamic can be thought of as a special version of the type object, which signals that the object can be used dynamically. It is easy to opt in or out of dynamic behavior: any object can be implicitly converted to dynamic, “suspending belief” until runtime. Conversely, there is an “assignment conversion” from dynamic to any other type, which allows implicit conversion in assignment-like constructs: dynamic d = 7; // implicit conversion int i = d; // assignment conversion Dynamic operations Not only method calls, but also field and property accesses, indexer and operator calls and even delegate invocations can be dispatched dynamically: dynamic d = GetDynamicObject(…); d.M(7); // calling methods d.f = d.P; // getting and settings fields and properties d[“one”] = d[“two”]; // getting and setting thorugh indexers int i = d + 3; // calling operators string s = d(5,7); // invoking as a delegate The role of the C# compiler here is simply to package up the necessary information about “what is being done to d”, so that the runtime can pick it up and determine what the exact meaning of it is given an actual object d. Think of it as deferring part of the compiler’s job to runtime. The result of any dynamic operation is itself of type dynamic. Runtime lookup At runtime a dynamic operation is dispatched according to the nature of its target object d: COM objects If d is a COM object, the operation is dispatched dynamically through COM IDispatch. This allows calling to COM types that don’t have a Primary Interop Assembly (PIA), and relying on COM features that don’t have a counterpart in C#, such as indexed properties and default properties. Dynamic objects If d implements the interface IDynamicObject d itself is asked to perform the operation. Thus by implementing IDynamicObject a type can completely redefine the meaning of dynamic operations. This is used intensively by dynamic languages such as IronPython and IronRuby to implement their own dynamic object models. It will also be used by APIs, e.g. by the HTML DOM to allow direct access to the object’s properties using property syntax. Plain objects Otherwise d is a standard .NET object, and the operation will be dispatched using reflection on its type and a C# “runtime binder” which implements C#’s lookup and overload resolution semantics at runtime. This is essentially a part of the C# compiler running as a runtime component to “finish the work” on dynamic operations that was deferred by the static compiler. Example Assume the following code: dynamic d1 = new Foo(); dynamic d2 = new Bar(); string s; d1.M(s, d2, 3, null); Because the receiver of the call to M is dynamic, the C# compiler does not try to resolve the meaning of the call. Instead it stashes away information for the runtime about the call. This information (often referred to as the “payload”) is essentially equivalent to: “Perform an instance method call of M with the following arguments: 1. a string 2. a dynamic 3. a literal int 3 4. a literal object null” At runtime, assume that the actual type Foo of d1 is not a COM type and does not implement IDynamicObject. In this case the C# runtime binder picks up to finish the overload resolution job based on runtime type information, proceeding as follows: 1. Reflection is used to obtain the actual runtime types of the two objects, d1 and d2, that did not have a static type (or rather had the static type dynamic). The result is Foo for d1 and Bar for d2. 2. Method lookup and overload resolution is performed on the type Foo with the call M(string,Bar,3,null) using ordinary C# semantics. 3. If the method is found it is invoked; otherwise a runtime exception is thrown. Overload resolution with dynamic arguments Even if the receiver of a method call is of a static type, overload resolution can still happen at runtime. This can happen if one or more of the arguments have the type dynamic: Foo foo = new Foo(); dynamic d = new Bar(); var result = foo.M(d); The C# runtime binder will choose between the statically known overloads of M on Foo, based on the runtime type of d, namely Bar. The result is again of type dynamic. The Dynamic Language Runtime An important component in the underlying implementation of dynamic lookup is the Dynamic Language Runtime (DLR), which is a new API in .NET 4.0. The DLR provides most of the infrastructure behind not only C# dynamic lookup but also the implementation of several dynamic programming languages on .NET, such as IronPython and IronRuby. Through this common infrastructure a high degree of interoperability is ensured, but just as importantly the DLR provides excellent caching mechanisms which serve to greatly enhance the efficiency of runtime dispatch. To the user of dynamic lookup in C#, the DLR is invisible except for the improved efficiency. However, if you want to implement your own dynamically dispatched objects, the IDynamicObject interface allows you to interoperate with the DLR and plug in your own behavior. This is a rather advanced task, which requires you to understand a good deal more about the inner workings of the DLR. For API writers, however, it can definitely be worth the trouble in order to vastly improve the usability of e.g. a library representing an inherently dynamic domain. Open issues There are a few limitations and things that might work differently than you would expect. · The DLR allows objects to be created from objects that represent classes. However, the current implementation of C# doesn’t have syntax to support this. · Dynamic lookup will not be able to find extension methods. Whether extension methods apply or not depends on the static context of the call (i.e. which using clauses occur), and this context information is not currently kept as part of the payload. · Anonymous functions (i.e. lambda expressions) cannot appear as arguments to a dynamic method call. The compiler cannot bind (i.e. “understand”) an anonymous function without knowing what type it is converted to. One consequence of these limitations is that you cannot easily use LINQ queries over dynamic objects: dynamic collection = …; var result = collection.Select(e => e + 5); If the Select method is an extension method, dynamic lookup will not find it. Even if it is an instance method, the above does not compile, because a lambda expression cannot be passed as an argument to a dynamic operation. There are no plans to address these limitations in C# 4.0. Named and Optional Arguments Named and optional parameters are really two distinct features, but are often useful together. Optional parameters allow you to omit arguments to member invocations, whereas named arguments is a way to provide an argument using the name of the corresponding parameter instead of relying on its position in the parameter list. Some APIs, most notably COM interfaces such as the Office automation APIs, are written specifically with named and optional parameters in mind. Up until now it has been very painful to call into these APIs from C#, with sometimes as many as thirty arguments having to be explicitly passed, most of which have reasonable default values and could be omitted. Even in APIs for .NET however you sometimes find yourself compelled to write many overloads of a method with different combinations of parameters, in order to provide maximum usability to the callers. Optional parameters are a useful alternative for these situations. Optional parameters A parameter is declared optional simply by providing a default value for it: public void M(int x, int y = 5, int z = 7); Here y and z are optional parameters and can be omitted in calls: M(1, 2, 3); // ordinary call of M M(1, 2); // omitting z – equivalent to M(1, 2, 7) M(1); // omitting both y and z – equivalent to M(1, 5, 7) Named and optional arguments C# 4.0 does not permit you to omit arguments between commas as in M(1,,3). This could lead to highly unreadable comma-counting code. Instead any argument can be passed by name. Thus if you want to omit only y from a call of M you can write: M(1, z: 3); // passing z by name or M(x: 1, z: 3); // passing both x and z by name or even M(z: 3, x: 1); // reversing the order of arguments All forms are equivalent, except that arguments are always evaluated in the order they appear, so in the last example the 3 is evaluated before the 1. Optional and named arguments can be used not only with methods but also with indexers and constructors. Overload resolution Named and optional arguments affect overload resolution, but the changes are relatively simple: A signature is applicable if all its parameters are either optional or have exactly one corresponding argument (by name or position) in the call which is convertible to the parameter type. Betterness rules on conversions are only applied for arguments that are explicitly given – omitted optional arguments are ignored for betterness purposes. If two signatures are equally good, one that does not omit optional parameters is preferred. M(string s, int i = 1); M(object o); M(int i, string s = “Hello”); M(int i); M(5); Given these overloads, we can see the working of the rules above. M(string,int) is not applicable because 5 doesn’t convert to string. M(int,string) is applicable because its second parameter is optional, and so, obviously are M(object) and M(int). M(int,string) and M(int) are both better than M(object) because the conversion from 5 to int is better than the conversion from 5 to object. Finally M(int) is better than M(int,string) because no optional arguments are omitted. Thus the method that gets called is M(int). Features for COM interop Dynamic lookup as well as named and optional parameters greatly improve the experience of interoperating with COM APIs such as the Office Automation APIs. In order to remove even more of the speed bumps, a couple of small COM-specific features are also added to C# 4.0. Dynamic import Many COM methods accept and return variant types, which are represented in the PIAs as object. In the vast majority of cases, a programmer calling these methods already knows the static type of a returned object from context, but explicitly has to perform a cast on the returned value to make use of that knowledge. These casts are so common that they constitute a major nuisance. In order to facilitate a smoother experience, you can now choose to import these COM APIs in such a way that variants are instead represented using the type dynamic. In other words, from your point of view, COM signatures now have occurrences of dynamic instead of object in them. This means that you can easily access members directly off a returned object, or you can assign it to a strongly typed local variable without having to cast. To illustrate, you can now say excel.Cells[1, 1].Value = "Hello"; instead of ((Excel.Range)excel.Cells[1, 1]).Value2 = "Hello"; and Excel.Range range = excel.Cells[1, 1]; instead of Excel.Range range = (Excel.Range)excel.Cells[1, 1]; Compiling without PIAs Primary Interop Assemblies are large .NET assemblies generated from COM interfaces to facilitate strongly typed interoperability. They provide great support at design time, where your experience of the interop is as good as if the types where really defined in .NET. However, at runtime these large assemblies can easily bloat your program, and also cause versioning issues because they are distributed independently of your application. The no-PIA feature allows you to continue to use PIAs at design time without having them around at runtime. Instead, the C# compiler will bake the small part of the PIA that a program actually uses directly into its assembly. At runtime the PIA does not have to be loaded. Omitting ref Because of a different programming model, many COM APIs contain a lot of reference parameters. Contrary to refs in C#, these are typically not meant to mutate a passed-in argument for the subsequent benefit of the caller, but are simply another way of passing value parameters. It therefore seems unreasonable that a C# programmer should have to create temporary variables for all such ref parameters and pass these by reference. Instead, specifically for COM methods, the C# compiler will allow you to pass arguments by value to such a method, and will automatically generate temporary variables to hold the passed-in values, subsequently discarding these when the call returns. In this way the caller sees value semantics, and will not experience any side effects, but the called method still gets a reference. Open issues A few COM interface features still are not surfaced in C#. Most notably these include indexed properties and default properties. As mentioned above these will be respected if you access COM dynamically, but statically typed C# code will still not recognize them. There are currently no plans to address these remaining speed bumps in C# 4.0. Variance An aspect of generics that often comes across as surprising is that the following is illegal: IList<string> strings = new List<string>(); IList<object> objects = strings; The second assignment is disallowed because strings does not have the same element type as objects. There is a perfectly good reason for this. If it were allowed you could write: objects[0] = 5; string s = strings[0]; Allowing an int to be inserted into a list of strings and subsequently extracted as a string. This would be a breach of type safety. However, there are certain interfaces where the above cannot occur, notably where there is no way to insert an object into the collection. Such an interface is IEnumerable<T>. If instead you say: IEnumerable<object> objects = strings; There is no way we can put the wrong kind of thing into strings through objects, because objects doesn’t have a method that takes an element in. Variance is about allowing assignments such as this in cases where it is safe. The result is that a lot of situations that were previously surprising now just work. Covariance In .NET 4.0 the IEnumerable<T> interface will be declared in the following way: public interface IEnumerable<out T> : IEnumerable { IEnumerator<T> GetEnumerator(); } public interface IEnumerator<out T> : IEnumerator { bool MoveNext(); T Current { get; } } The “out” in these declarations signifies that the T can only occur in output position in the interface – the compiler will complain otherwise. In return for this restriction, the interface becomes “covariant” in T, which means that an IEnumerable<A> is considered an IEnumerable<B> if A has a reference conversion to B. As a result, any sequence of strings is also e.g. a sequence of objects. This is useful e.g. in many LINQ methods. Using the declarations above: var result = strings.Union(objects); // succeeds with an IEnumerable<object> This would previously have been disallowed, and you would have had to to some cumbersome wrapping to get the two sequences to have the same element type. Contravariance Type parameters can also have an “in” modifier, restricting them to occur only in input positions. An example is IComparer<T>: public interface IComparer<in T> { public int Compare(T left, T right); } The somewhat baffling result is that an IComparer<object> can in fact be considered an IComparer<string>! It makes sense when you think about it: If a comparer can compare any two objects, it can certainly also compare two strings. This property is referred to as contravariance. A generic type can have both in and out modifiers on its type parameters, as is the case with the Func<…> delegate types: public delegate TResult Func<in TArg, out TResult>(TArg arg); Obviously the argument only ever comes in, and the result only ever comes out. Therefore a Func<object,string> can in fact be used as a Func<string,object>. Limitations Variant type parameters can only be declared on interfaces and delegate types, due to a restriction in the CLR. Variance only applies when there is a reference conversion between the type arguments. For instance, an IEnumerable<int> is not an IEnumerable<object> because the conversion from int to object is a boxing conversion, not a reference conversion. Also please note that the CTP does not contain the new versions of the .NET types mentioned above. In order to experiment with variance you have to declare your own variant interfaces and delegate types. COM Example Here is a larger Office automation example that shows many of the new C# features in action. using System; using System.Diagnostics; using System.Linq; using Excel = Microsoft.Office.Interop.Excel; using Word = Microsoft.Office.Interop.Word; class Program { static void Main(string[] args) { var excel = new Excel.Application(); excel.Visible = true; excel.Workbooks.Add(); // optional arguments omitted excel.Cells[1, 1].Value = "Process Name"; // no casts; Value dynamically excel.Cells[1, 2].Value = "Memory Usage"; // accessed var processes = Process.GetProcesses() .OrderByDescending(p =&gt; p.WorkingSet) .Take(10); int i = 2; foreach (var p in processes) { excel.Cells[i, 1].Value = p.ProcessName; // no casts excel.Cells[i, 2].Value = p.WorkingSet; // no casts i++; } Excel.Range range = excel.Cells[1, 1]; // no casts Excel.Chart chart = excel.ActiveWorkbook.Charts. Add(After: excel.ActiveSheet); // named and optional arguments chart.ChartWizard( Source: range.CurrentRegion, Title: "Memory Usage in " + Environment.MachineName); //named+optional chart.ChartStyle = 45; chart.CopyPicture(Excel.XlPictureAppearance.xlScreen, Excel.XlCopyPictureFormat.xlBitmap, Excel.XlPictureAppearance.xlScreen); var word = new Word.Application(); word.Visible = true; word.Documents.Add(); // optional arguments word.Selection.Paste(); } } The code is much more terse and readable than the C# 3.0 counterpart. Note especially how the Value property is accessed dynamically. This is actually an indexed property, i.e. a property that takes an argument; something which C# does not understand. However the argument is optional. Since the access is dynamic, it goes through the runtime COM binder which knows to substitute the default value and call the indexed property. Thus, dynamic COM allows you to avoid accesses to the puzzling Value2 property of Excel ranges. Relationship with Visual Basic A number of the features introduced to C# 4.0 already exist or will be introduced in some form or other in Visual Basic: · Late binding in VB is similar in many ways to dynamic lookup in C#, and can be expected to make more use of the DLR in the future, leading to further parity with C#. · Named and optional arguments have been part of Visual Basic for a long time, and the C# version of the feature is explicitly engineered with maximal VB interoperability in mind. · NoPIA and variance are both being introduced to VB and C# at the same time. VB in turn is adding a number of features that have hitherto been a mainstay of C#. As a result future versions of C# and VB will have much better feature parity, for the benefit of everyone. Resources All available resources concerning C# 4.0 can be accessed through the C# Dev Center. Specifically, this white paper and other resources can be found at the Code Gallery site. Enjoy! span.fullpost {display:none;}

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