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  • How can I pivot these key+values rows into a table of complete entries?

    - by CodexArcanum
    Maybe I demand too much from SQL but I feel like this should be possible. I start with a list of key-value pairs, like this: '0:First, 1:Second, 2:Third, 3:Fourth' etc. I can split this up pretty easily with a two-step parse that gets me a table like: EntryNumber PairNumber Item 0 0 0 1 0 First 2 1 1 3 1 Second etc. Now, in the simple case of splitting the pairs into a pair of columns, it's fairly easy. I'm interested in the more advanced case where I might have multiple values per entry, like: '0:First:Fishing, 1:Second:Camping, 2:Third:Hiking' and such. In that generic case, I'd like to find a way to take my 3-column result table and somehow pivot it to have one row per entry and one column per value-part. So I want to turn this: EntryNumber PairNumber Item 0 0 0 1 0 First 2 0 Fishing 3 1 1 4 1 Second 5 1 Camping Into this: Entry [1] [2] [3] 0 0 First Fishing 1 1 Second Camping Is that just too much for SQL to handle, or is there a way? Pivots (even tricky dynamic pivots) seem like an answer, but I can't figure how to get that to work.

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  • Can anyone provide a good "idiot's guide" to creating an installer in VS2008 (C#) Pro?

    - by paxdiablo
    I have Visual C# 2008 Professional and have developed the first half of a C# application (console mode) with the second half in progress now (GUI). I'm looking for an easy path to creating an installer for it. What are the steps that need to be taken to produce a professional installer? There's a similar question here regarding the Express edition but I have Pro, and I would like as much as possible to stick with just the standard VS stuff (if you think you can convince me that a third party installer creator is much better than a VS-only solution, give it a shot, by all means). Keep in mind that I have no interest in upgrading to VS2010 yet, even if it's a hundred times easier to create an installer. That can come later, when the revenue starts rolling in :-) Also be aware that the GUI component of this application is a totally separate executable from the console part. The console part is a simple "open file 1, do some work on it, write file 2" type and the GUI is a fairly standard "open file, do some stuff" beast so there's no tricky or wildly undocumented behaviour happening. Basically, I'm looking for (at least) the following: professional looking installer. ability to specify where the application files go. changes to the registry to allow double-clicks on my file extension to open the GUI app with the file as an argument. needs to install everything required (my stuff, .Net if required, and so on).

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  • Is there a way to launch an aggressive and complete garbage collection in Java?

    - by Gnoupi
    For memory optimization reasons, I'm launching myself the garbage collector during profiling, to check if objects are correctly cleaned after disposing of them. The call to garbage collector is not enough, though, and it seems that there is no guarantee of what it will clean. Is there a way to call it, to be sure it will recover as much as it can, in profiling conditions (this would have no point in production, of course)? Or is "calling it several times" the only way to be "almost sure"? Or did I simply misunderstand something about the Garbage Collector?

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  • Design guide-lines for writing a Typed SQL Statement API ?

    - by this. __curious_geek
    Last night I came up to sometihng intersting while designing my new project that brought me to ask this qustion here. My project is supposed to follow Table Gateway pattern using tradional ADO.Net datasets for data access. I don't want to write plain queries in my data-access classes. So I came up with an idea of writing a parser kindaa api that exposes objects and methods to generate queries on the move based on my domain objects. Later I want this api to hook up to my Business objects and provide Typed SQL generator api right on the business object instances. Any idea or references how can I do this ? This seems very wide to start with that I'm compelled take your opinions here. Does there anything already exists that can do this ?

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  • UE : l'adoption des solutions libres devrait entraîner une réduction des coûts de plus d'un milliard d'euros pour le secteur public européen

    Le secteur public pourrait économiser plus d'un milliard d'euros en adoptant les solutions libres selon l'Union européenne, qui publie un guide pour aider les institutions L'Europe estime que l'ouverture des entreprises européennes aux solutions libres peut entraîner d'énormes réductions des coûts.La commission européenne met en garde les institutions publiques sur les dangers de trop compter sur un fournisseur unique des solutions d'informations, en particulier ceux proposant des produits « fermés ».L'organisation a publié un guide dont le but est d'aider les pouvoirs publics à adopter davantage les standards ouverts. Selon le guide, ce virage pourrait réduire les coûts de 1,1 milliard d'euros ...

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  • Ajax request. Which callback is executed first complete or success?

    - by Gutzofter
    I could spike this to find out, but I'm going to use SO. In my unit tests (qunit) I use the asynchShould (alias for asynchTest) test. Part of the assertion is to wait for the completion/success of the request. Like this: asyncShould('talk to customer list server', 1, function() { stop(2000); var forCustomerList = newCustomerListRequest(); forCustomerList.page = 'helpers/helper.php'; forCustomerList.data += '&action=customerListServer&DB=11001'; var originalSuccess = forCustomerList.success; forCustomerList.success = function(msg) { if (msg.flash !== undefined && msg.data !== undefined && msg.status !== undefined) { ok(true, 'json structure correct') } else { ok(false, 'json structure not correct'); } originalSuccess(msg); start(); }; testController.getServerData(forCustomerList); })

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  • How to complete a git clone for a big project on an unstable connection?

    - by LaPingvino
    I am trying to git clone the LibreOffice codebase, but at the moment I have an internet connection by mobile phone of about 300kbps and it's just anything but stable. I can get the connection back any moment, but then the git clone process already stopped working, and no way to get it running again. Is there some way to have a more failure-resistant git clone download? One option I considered myself is to download someone else's .git directory, but that is overly dependent of others and doesn't seem like the best possible solution to me.

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  • Would it be possible to make an android app like this?

    - by ThisBetterWork
    I'm fairly new to android development and I'm not sure if the functionality I have in mind for my next project is actually feasible. I wanted to make a simple study guide app...when a user is browsing the web on their phone and they come across information they want to save to their study guide they would be able to highlight the sentence,long-click the highlighted text, and see an option to add it to their study guide(a pop-up list would appear). there would be more functionality than just this, for instance with-in the app you could create different study guide topics (biology,math, English..ect). But in general is it possible to have an app that is accessible by long-clicking when your browsing the web (as opposed to opening the App manually in order to use it.) -- If not, could I make it so you can open a browser within the app to do what I've described? This is going to be a school project so I don't care if it's totally original, I just want to make something simple and practical for practice. -- Thanks in advanced to anyone who helps!! :D

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  • Have main thread wait for a boost thread complete a task (but not finish).

    - by JAKE6459
    I have found plenty on making one thread wait for another to finish executing before continuing, but that is not what I wanted to do. I am not very familiar with using any multi-threading apis but right now I'm trying to learn boost. My situation is that I am using my main thread (the starting one from int main()) to create an instance of a class that is in charge of interacting with the main GUI. A class function is then called that creates a boost thread which in turn creates the GUI and runs the message pump. The thing I want to do is when my main thread calls the classes member function to create the GUI, I don't want that function to return until I tell it to from the newly created thread. This way my main thread can't continue and call more functions from the GUI class that interact with the GUI thread until that thread has completed GUI creation and entered the message loop. I think I may be able to figure it out if it was multiple boost thread objects interacting with each other, but when it is the main thread (non-boost object) interacting with a boost thread object, I get lost. Eventually I want a loop in my main thread to call a class function (among other tasks) to check if the user as entered any new input into the GUI (buy any changes detected by the message loop being updated into a struct and changing a bool to tell the main thread in the class function a change has occurred). Any suggestions for any of this would be greatly appreciated. This is the member function called by the main thread. int ANNGUI::CreateGUI() { GUIMain = new Main(); GUIThread = new boost::thread(boost::bind(&Main::MainThreadFunc, GUIMain)); return 0; }; This is the boost thread starting function. void Main::MainThreadFunc() { ANNVariables = new GUIVariables; WndProc = new WindowProcedure; ANNWindowsClass = new WindowsClass(ANNVariables, WndProc); ANNWindow = new MainWindow(ANNVariables); GUIMessagePump = new MessagePump; ANNWindow-ShowWindows(); while(true) { GUIMessagePump-ProcessMessage(); } }; BTW, everything compiles fine and when I run it, it works I just put a sleep() in the main thread so I can play with the GUI a little.

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  • Does specifying image size in CSS allow the browser to do layout before download is complete?

    - by eaolson
    I've always tried to specify the height and width attributes for img tags in HTML. Not for style reasons, but because the browser then expects the size of the image and can do page layout even before the image has finished downloading. From the HTML spec: The height and width attributes give user agents an idea of the size of an image or object so that they may reserve space for it and continue rendering the document while waiting for the image data. I don't know why this has never occurred to me, but does specifying height and width in CSS, rather than inside the img tag, do the same thing?

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  • Is there an off the shelf CMS that can be used as a back end for smartphone travel guide apps?

    - by eamonncarey
    I'm wondering if there's an off the shelf CMS available that is similar to something like Mobile Roadie - ie: it will allow you to create multiple versions of one application? I'm looking to develop some mobile travel guides for iPhone/Android/Blackberry etc, and rather than get a CMS built, I'd like to see if there's something out there is similar to Wordpress in that it will allow us to input text, images, Google Maps details, phone numbers, email addresses and potentially some audio/video content. If anyone knows of anything, I'd love to hear about it. Also, if you have any ideas regarding pricing, that would be extremely helpful! Thanks in advance for your assistance.

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  • New grad; To overcome complete lack of experience, should I ditch a creative pet project in lieu of one that would demonstrate more applicable skills?

    - by Hart Simha
    I am currently working on a project on github that I think would be a good demonstration of my initiative, creativity and enthusiasm. It is an educational game I am developing in pygame that enables the user to learn to improve their development productivity by using vim, specifically with python, though learning to code faster with vim should be transferable to any language. I think this is something that might have a mass appeal and benefit to a lot of people in a measurable way. -However- I am graduating from college in a month (my degree is computer science with a minor in English), with no experience that is relevant to helping me get any kind of job in the field, and a gpa that doesn't tout my merits. I could pursue a career in game development, but it's not necessarily what I'm most interested in, and see myself applying to startups around the country. To the places I am looking at applying, showing that I have experience with pygame is going to be largely irrelevant, except in demonstration of my ability to code, period. A lot of skills that ARE more marketable, such a data modeling, GIS, mobile application, development, javascript, .net framework, and various web development technologies, are not going to be showcased by this project (on the upside, employers do like to see familiarity with git and python). I'm wondering if I should sink all my free time in the next couple of months into this project, since I'm motivated and interested in it, and if the value of being able to demonstrate ambition and 'good ideas' (for lack of a better term, and in my own opinion) will compensate for the absence of demonstrating more sought-after skills. I am probably at a point where I should either commit fully to this project now, or put it on the backburner in favor of something else, and I am leaning towards continuing with what I am already working on, because I think it's a great idea, and something achievable to me with enough dedication over the next couple months. But the most important thing to me is being able to get a job out of college, which I am exceedingly concerned about as the professional landscape which I am navigating for the first time is a lot more intimidating than I could have anticipated, with almost every job (even short-term contract positions) requiring years of experience which I lack. So in brief, the common denominator to answering the question "How can I overcome experience requirements for a job" seems to be "Show off your own project." I want to know WHICH project I should work on to best increase my chances of getting a job out of college, keeping in mind that I have no experience. I believe this question is applicable to any new grad that lacks demonstrable experience.

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  • More information wanted on error: CREATE ASSEMBLY for assembly failed because assembly failed verif

    - by turnip.cyberveggie
    I have a small application that uses SQL Server 2005 Express with CLR stored procedures. It has been successfully installed and runs on many computers running XP and Vista. To create the assembly the following SQL is executed (names changed to protect the innocent): CREATE ASSEMBLY myAssemblyName FROM 'c:\pathtoAssembly\myAssembly.dll' On one computer (a test machine that reflects other computers targeted for installation) that is running Vista and has some very aggressive security policy restrictions I receive the following error: << Start Error Message Msg 6218, Level 16, State 2, Server domain\servername, Line 2 CREATE ASSEMBLY for assembly 'myAssembly' failed because assembly 'myAssembly' failed verification. Check if the referenced assemblies are up-to-date and trusted (for external_access or unsafe) to execute in the database. CLR Verifier error messages if any will follow this message [ : myProcSupport.Axis::Proc1][mdToken=0x6000004] [HRESULT 0x8007000E] - Not enough storage is available to complete this operation. [ : myProcSupport.Axis::Proc2][mdToken=0x6000005] [HRESULT 0x8007000E] - Not enough storage is available to complete this operation. [ : myProcSupport.Axis::Proc3][mdToken=0x6000006] [HRESULT 0x8007000E] - Not enough storage is available to complete this operation. [ : myProcSupport.Axis::.ctor][mdToken=0x600000a] [HRESULT 0x8007000E] - Not enough storage is available to complete this operation. [ : myProcSupport.Axis::Proc4][mdToken=0x6000001] [HRESULT 0x8007000E] - Not enough storage is available to complete this operation. [ : myProcSupport.Axis::Proc5][mdToken=0x6000002] [HRESULT 0x8007000E] - Not enough storage is available to complete this operation. [ : myProcSupport.Axis::Proc6][mdToken=0x6000007] [HRESULT 0x8007000E] - Not enough storage is available to complete this operation. [ : myProcSupport.Axis::Proc7][mdToken=0x6000008] [HRESULT 0x8007000E] - Not enough storage is available to complete this operation. [ : myProcSupport.Axis::Proc8][mdToken=0x6000009] [HRESULT 0x8007000E] - Not enough storage is available to complete this operation. [ : myProcSupport.Axis::Proc8][mdToken=0x600000b] [HRESULT 0x8007000E] - Not enough storage is available to complete this operation. [ : myProcSupport.Axis::Proc9][mdToken=0x600000c] [HRESULT 0x8007000E] - Not enough storage is available to complete this operation.... << End Error Message The C# DLL is defined as “Safe” as it only uses data contained in the database. The DLL is not normally signed, but I provided a signed version to test and received the same results. The installation is being done by someone else, and I don’t have access to the box, but they are executing scripts that I provided and work on other computers. I have tried to find information about this error beyond what the results of the script provide, but I haven’t found anything helpful. The person executing the script to create the assembly is logged in with an Admin account, is running CMD as admin, is connecting to the DB via Windows Authentication, has been added to the dbo_owner role, and added to the server role SysAdmin with the hopes that it is a permissions issue. This hasn't changed anything. Do I need to configure SQL Server 2005 Express differently for this environment? Is this error logged anywhere other than just the output from SQLCMD? What could cause this error? Could Vista security policies cause this? I don’t have access to the computer (the customer is doing the testing) so I can’t examine the box myself. TIA

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  • Scrum in 5 Minutes

    - by Stephen.Walther
    The goal of this blog entry is to explain the basic concepts of Scrum in less than five minutes. You learn how Scrum can help a team of developers to successfully complete a complex software project. Product Backlog and the Product Owner Imagine that you are part of a team which needs to create a new website – for example, an e-commerce website. You have an overwhelming amount of work to do. You need to build (or possibly buy) a shopping cart, install an SSL certificate, create a product catalog, create a Facebook page, and at least a hundred other things that you have not thought of yet. According to Scrum, the first thing you should do is create a list. Place the highest priority items at the top of the list and the lower priority items lower in the list. For example, creating the shopping cart and buying the domain name might be high priority items and creating a Facebook page might be a lower priority item. In Scrum, this list is called the Product Backlog. How do you prioritize the items in the Product Backlog? Different stakeholders in the project might have different priorities. Gary, your division VP, thinks that it is crucial that the e-commerce site has a mobile app. Sally, your direct manager, thinks taking advantage of new HTML5 features is much more important. Multiple people are pulling you in different directions. According to Scrum, it is important that you always designate one person, and only one person, as the Product Owner. The Product Owner is the person who decides what items should be added to the Product Backlog and the priority of the items in the Product Backlog. The Product Owner could be the customer who is paying the bills, the project manager who is responsible for delivering the project, or a customer representative. The critical point is that the Product Owner must always be a single person and that single person has absolute authority over the Product Backlog. Sprints and the Sprint Backlog So now the developer team has a prioritized list of items and they can start work. The team starts implementing the first item in the Backlog — the shopping cart — and the team is making good progress. Unfortunately, however, half-way through the work of implementing the shopping cart, the Product Owner changes his mind. The Product Owner decides that it is much more important to create the product catalog before the shopping cart. With some frustration, the team switches their developmental efforts to focus on implementing the product catalog. However, part way through completing this work, once again the Product Owner changes his mind about the highest priority item. Getting work done when priorities are constantly shifting is frustrating for the developer team and it results in lower productivity. At the same time, however, the Product Owner needs to have absolute authority over the priority of the items which need to get done. Scrum solves this conflict with the concept of Sprints. In Scrum, a developer team works in Sprints. At the beginning of a Sprint the developers and the Product Owner agree on the items from the backlog which they will complete during the Sprint. This subset of items from the Product Backlog becomes the Sprint Backlog. During the Sprint, the Product Owner is not allowed to change the items in the Sprint Backlog. In other words, the Product Owner cannot shift priorities on the developer team during the Sprint. Different teams use Sprints of different lengths such as one month Sprints, two-week Sprints, and one week Sprints. For high-stress, time critical projects, teams typically choose shorter sprints such as one week sprints. For more mature projects, longer one month sprints might be more appropriate. A team can pick whatever Sprint length makes sense for them just as long as the team is consistent. You should pick a Sprint length and stick with it. Daily Scrum During a Sprint, the developer team needs to have meetings to coordinate their work on completing the items in the Sprint Backlog. For example, the team needs to discuss who is working on what and whether any blocking issues have been discovered. Developers hate meetings (well, sane developers hate meetings). Meetings take developers away from their work of actually implementing stuff as opposed to talking about implementing stuff. However, a developer team which never has meetings and never coordinates their work also has problems. For example, Fred might get stuck on a programming problem for days and never reach out for help even though Tom (who sits in the cubicle next to him) has already solved the very same problem. Or, both Ted and Fred might have started working on the same item from the Sprint Backlog at the same time. In Scrum, these conflicting needs – limiting meetings but enabling team coordination – are resolved with the idea of the Daily Scrum. The Daily Scrum is a meeting for coordinating the work of the developer team which happens once a day. To keep the meeting short, each developer answers only the following three questions: 1. What have you done since yesterday? 2. What do you plan to do today? 3. Any impediments in your way? During the Daily Scrum, developers are not allowed to talk about issues with their cat, do demos of their latest work, or tell heroic stories of programming problems overcome. The meeting must be kept short — typically about 15 minutes. Issues which come up during the Daily Scrum should be discussed in separate meetings which do not involve the whole developer team. Stories and Tasks Items in the Product or Sprint Backlog – such as building a shopping cart or creating a Facebook page – are often referred to as User Stories or Stories. The Stories are created by the Product Owner and should represent some business need. Unlike the Product Owner, the developer team needs to think about how a Story should be implemented. At the beginning of a Sprint, the developer team takes the Stories from the Sprint Backlog and breaks the stories into tasks. For example, the developer team might take the Create a Shopping Cart story and break it into the following tasks: · Enable users to add and remote items from shopping cart · Persist the shopping cart to database between visits · Redirect user to checkout page when Checkout button is clicked During the Daily Scrum, members of the developer team volunteer to complete the tasks required to implement the next Story in the Sprint Backlog. When a developer talks about what he did yesterday or plans to do tomorrow then the developer should be referring to a task. Stories are owned by the Product Owner and a story is all about business value. In contrast, the tasks are owned by the developer team and a task is all about implementation details. A story might take several days or weeks to complete. A task is something which a developer can complete in less than a day. Some teams get lazy about breaking stories into tasks. Neglecting to break stories into tasks can lead to “Never Ending Stories” If you don’t break a story into tasks, then you can’t know how much of a story has actually been completed because you don’t have a clear idea about the implementation steps required to complete the story. Scrumboard During the Daily Scrum, the developer team uses a Scrumboard to coordinate their work. A Scrumboard contains a list of the stories for the current Sprint, the tasks associated with each Story, and the state of each task. The developer team uses the Scrumboard so everyone on the team can see, at a glance, what everyone is working on. As a developer works on a task, the task moves from state to state and the state of the task is updated on the Scrumboard. Common task states are ToDo, In Progress, and Done. Some teams include additional task states such as Needs Review or Needs Testing. Some teams use a physical Scrumboard. In that case, you use index cards to represent the stories and the tasks and you tack the index cards onto a physical board. Using a physical Scrumboard has several disadvantages. A physical Scrumboard does not work well with a distributed team – for example, it is hard to share the same physical Scrumboard between Boston and Seattle. Also, generating reports from a physical Scrumboard is more difficult than generating reports from an online Scrumboard. Estimating Stories and Tasks Stakeholders in a project, the people investing in a project, need to have an idea of how a project is progressing and when the project will be completed. For example, if you are investing in creating an e-commerce site, you need to know when the site can be launched. It is not enough to just say that “the project will be done when it is done” because the stakeholders almost certainly have a limited budget to devote to the project. The people investing in the project cannot determine the business value of the project unless they can have an estimate of how long it will take to complete the project. Developers hate to give estimates. The reason that developers hate to give estimates is that the estimates are almost always completely made up. For example, you really don’t know how long it takes to build a shopping cart until you finish building a shopping cart, and at that point, the estimate is no longer useful. The problem is that writing code is much more like Finding a Cure for Cancer than Building a Brick Wall. Building a brick wall is very straightforward. After you learn how to add one brick to a wall, you understand everything that is involved in adding a brick to a wall. There is no additional research required and no surprises. If, on the other hand, I assembled a team of scientists and asked them to find a cure for cancer, and estimate exactly how long it will take, they would have no idea. The problem is that there are too many unknowns. I don’t know how to cure cancer, I need to do a lot of research here, so I cannot even begin to estimate how long it will take. So developers hate to provide estimates, but the Product Owner and other product stakeholders, have a legitimate need for estimates. Scrum resolves this conflict by using the idea of Story Points. Different teams use different units to represent Story Points. For example, some teams use shirt sizes such as Small, Medium, Large, and X-Large. Some teams prefer to use Coffee Cup sizes such as Tall, Short, and Grande. Finally, some teams like to use numbers from the Fibonacci series. These alternative units are converted into a Story Point value. Regardless of the type of unit which you use to represent Story Points, the goal is the same. Instead of attempting to estimate a Story in hours (which is doomed to failure), you use a much less fine-grained measure of work. A developer team is much more likely to be able to estimate that a Story is Small or X-Large than the exact number of hours required to complete the story. So you can think of Story Points as a compromise between the needs of the Product Owner and the developer team. When a Sprint starts, the developer team devotes more time to thinking about the Stories in a Sprint and the developer team breaks the Stories into Tasks. In Scrum, you estimate the work required to complete a Story by using Story Points and you estimate the work required to complete a task by using hours. The difference between Stories and Tasks is that you don’t create a task until you are just about ready to start working on a task. A task is something that you should be able to create within a day, so you have a much better chance of providing an accurate estimate of the work required to complete a task than a story. Burndown Charts In Scrum, you use Burndown charts to represent the remaining work on a project. You use Release Burndown charts to represent the overall remaining work for a project and you use Sprint Burndown charts to represent the overall remaining work for a particular Sprint. You create a Release Burndown chart by calculating the remaining number of uncompleted Story Points for the entire Product Backlog every day. The vertical axis represents Story Points and the horizontal axis represents time. A Sprint Burndown chart is similar to a Release Burndown chart, but it focuses on the remaining work for a particular Sprint. There are two different types of Sprint Burndown charts. You can either represent the remaining work in a Sprint with Story Points or with task hours (the following image, taken from Wikipedia, uses hours). When each Product Backlog Story is completed, the Release Burndown chart slopes down. When each Story or task is completed, the Sprint Burndown chart slopes down. Burndown charts typically do not always slope down over time. As new work is added to the Product Backlog, the Release Burndown chart slopes up. If new tasks are discovered during a Sprint, the Sprint Burndown chart will also slope up. The purpose of a Burndown chart is to give you a way to track team progress over time. If, halfway through a Sprint, the Sprint Burndown chart is still climbing a hill then you know that you are in trouble. Team Velocity Stakeholders in a project always want more work done faster. For example, the Product Owner for the e-commerce site wants the website to launch before tomorrow. Developers tend to be overly optimistic. Rarely do developers acknowledge the physical limitations of reality. So Project stakeholders and the developer team often collude to delude themselves about how much work can be done and how quickly. Too many software projects begin in a state of optimism and end in frustration as deadlines zoom by. In Scrum, this problem is overcome by calculating a number called the Team Velocity. The Team Velocity is a measure of the average number of Story Points which a team has completed in previous Sprints. Knowing the Team Velocity is important during the Sprint Planning meeting when the Product Owner and the developer team work together to determine the number of stories which can be completed in the next Sprint. If you know the Team Velocity then you can avoid committing to do more work than the team has been able to accomplish in the past, and your team is much more likely to complete all of the work required for the next Sprint. Scrum Master There are three roles in Scrum: the Product Owner, the developer team, and the Scrum Master. I’v e already discussed the Product Owner. The Product Owner is the one and only person who maintains the Product Backlog and prioritizes the stories. I’ve also described the role of the developer team. The members of the developer team do the work of implementing the stories by breaking the stories into tasks. The final role, which I have not discussed, is the role of the Scrum Master. The Scrum Master is responsible for ensuring that the team is following the Scrum process. For example, the Scrum Master is responsible for making sure that there is a Daily Scrum meeting and that everyone answers the standard three questions. The Scrum Master is also responsible for removing (non-technical) impediments which the team might encounter. For example, if the team cannot start work until everyone installs the latest version of Microsoft Visual Studio then the Scrum Master has the responsibility of working with management to get the latest version of Visual Studio as quickly as possible. The Scrum Master can be a member of the developer team. Furthermore, different people can take on the role of the Scrum Master over time. The Scrum Master, however, cannot be the same person as the Product Owner. Using SonicAgile SonicAgile (SonicAgile.com) is an online tool which you can use to manage your projects using Scrum. You can use the SonicAgile Product Backlog to create a prioritized list of stories. You can estimate the size of the Stories using different Story Point units such as Shirt Sizes and Coffee Cup sizes. You can use SonicAgile during the Sprint Planning meeting to select the Stories that you want to complete during a particular Sprint. You can configure Sprints to be any length of time. SonicAgile calculates Team Velocity automatically and displays a warning when you add too many stories to a Sprint. In other words, it warns you when it thinks you are overcommitting in a Sprint. SonicAgile also includes a Scrumboard which displays the list of Stories selected for a Sprint and the tasks associated with each story. You can drag tasks from one task state to another. Finally, SonicAgile enables you to generate Release Burndown and Sprint Burndown charts. You can use these charts to view the progress of your team. To learn more about SonicAgile, visit SonicAgile.com. Summary In this post, I described many of the basic concepts of Scrum. You learned how a Product Owner uses a Product Backlog to create a prioritized list of tasks. I explained why work is completed in Sprints so the developer team can be more productive. I also explained how a developer team uses the daily scrum to coordinate their work. You learned how the developer team uses a Scrumboard to see, at a glance, who is working on what and the state of each task. I also discussed Burndown charts. You learned how you can use both Release and Sprint Burndown charts to track team progress in completing a project. Finally, I described the crucial role of the Scrum Master – the person who is responsible for ensuring that the rules of Scrum are being followed. My goal was not to describe all of the concepts of Scrum. This post was intended to be an introductory overview. For a comprehensive explanation of Scrum, I recommend reading Ken Schwaber’s book Agile Project Management with Scrum: http://www.amazon.com/Agile-Project-Management-Microsoft-Professional/dp/073561993X/ref=la_B001H6ODMC_1_1?ie=UTF8&qid=1345224000&sr=1-1

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  • Documentation Changes in Solaris 11.1

    - by alanc
    One of the first places you can see Solaris 11.1 changes are in the docs, which have now been posted in the Solaris 11.1 Library on docs.oracle.com. I spent a good deal of time reviewing documentation for this release, and thought some would be interesting to blog about, but didn't review all the changes (not by a long shot), and am not going to cover all the changes here, so there's plenty left for you to discover on your own. Just comparing the Solaris 11.1 Library list of docs against the Solaris 11 list will show a lot of reorganization and refactoring of the doc set, especially in the system administration guides. Hopefully the new break down will make it easier to get straight to the sections you need when a task is at hand. Packaging System Unfortunately, the excellent in-depth guide for how to build packages for the new Image Packaging System (IPS) in Solaris 11 wasn't done in time to make the initial Solaris 11 doc set. An interim version was published shortly after release, in PDF form on the OTN IPS page. For Solaris 11.1 it was included in the doc set, as Packaging and Delivering Software With the Image Packaging System in Oracle Solaris 11.1, so should be easier to find, and easier to share links to specific pages the HTML version. Beyond just how to build a package, it includes details on how Solaris is packaged, and how package updates work, which may be useful to all system administrators who deal with Solaris 11 upgrades & installations. The Adding and Updating Oracle Solaris 11.1 Software Packages was also extended, including new sections on Relaxing Version Constraints Specified by Incorporations and Locking Packages to a Specified Version that may be of interest to those who want to keep the Solaris 11 versions of certain packages when they upgrade, such as the couple of packages that had functionality removed by an (unusual for an update release) End of Feature process in the 11.1 release. Also added in this release is a document containing the lists of all the packages in each of the major package groups in Solaris 11.1 (solaris-desktop, solaris-large-server, and solaris-small-server). While you can simply get the contents of those groups from the package repository, either via the web interface or the pkg command line, the documentation puts them in handy tables for easier side-by-side comparison, or viewing the lists before you've installed the system to pick which one you want to initially install. X Window System We've not had good X11 coverage in the online Solaris docs in a while, mostly relying on the man pages, and upstream X.Org docs. In this release, we've integrated some X coverage into the Solaris 11.1 Desktop Adminstrator's Guide, including sections on installing fonts for fontconfig or legacy X11 clients, X server configuration, and setting up remote access via X11 or VNC. Of course we continue to work on improving the docs, including a lot of contributions to the upstream docs all OS'es share (more about that another time). Security One of the things Oracle likes to do for its products is to publish security guides for administrators & developers to know how to build systems that meet their security needs. For Solaris, we started this with Solaris 11, providing a guide for sysadmins to find where the security relevant configuration options were documented. The Solaris 11.1 Security Guidelines extend this to cover new security features, such as Address Space Layout Randomization (ASLR) and Read-Only Zones, as well as adding additional guidelines for existing features, such as how to limit the size of tmpfs filesystems, to avoid users driving the system into swap thrashing situations. For developers, the corresponding document is the Developer's Guide to Oracle Solaris 11 Security, which has been the source for years for documentation of security-relevant Solaris API's such as PAM, GSS-API, and the Solaris Cryptographic Framework. For Solaris 11.1, a new appendix was added to start providing Secure Coding Guidelines for Developers, leveraging the CERT Secure Coding Standards and OWASP guidelines to provide the base recommendations for common programming languages and their standard API's. Solaris specific secure programming guidance was added via links to other documentation in the product doc set. In parallel, we updated the Solaris C Libary Functions security considerations list with details of Solaris 11 enhancements such as FD_CLOEXEC flags, additional *at() functions, and new stdio functions such as asprintf() and getline(). A number of code examples throughout the Solaris 11.1 doc set were updated to follow these recommendations, changing unbounded strcpy() calls to strlcpy(), sprintf() to snprintf(), etc. so that developers following our examples start out with safer code. The Writing Device Drivers guide even had the appendix updated to list which of these utility functions, like snprintf() and strlcpy(), are now available via the Kernel DDI. Little Things Of course all the big new features got documented, and some major efforts were put into refactoring and renovation, but there were also a lot of smaller things that got fixed as well in the nearly a year between the Solaris 11 and 11.1 doc releases - again too many to list here, but a random sampling of the ones I know about & found interesting or useful: The Privileges section of the DTrace Guide now gives users a pointer to find out how to set up DTrace privileges for non-global zones and what limitations are in place there. A new section on Recommended iSCSI Configuration Practices was added to the iSCSI configuration section when it moved into the SAN Configuration and Multipathing administration guide. The Managing System Power Services section contains an expanded explanation of the various tunables for power management in Solaris 11.1. The sample dcmd sources in /usr/demo/mdb were updated to include ::help output, so that developers like myself who follow the examples don't forget to include it (until a helpful code reviewer pointed it out while reviewing the mdb module changes for Xorg 1.12). The README file in that directory was updated to show the correct paths for installing both kernel & userspace modules, including the 64-bit variants.

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  • Oracle Unveils Industry’s Broadest Cloud Strategy

    - by kellsey.ruppel
    Oracle Unveils Industry’s Broadest Cloud Strategy Adds Social Cloud and Showcases early customers Redwood Shores, Calif. – June 6, 2012 “Almost seven years of relentless engineering and innovation plus key strategic acquisitions. An investment of billions. We are now announcing the most comprehensive Cloud on the planet Earth,” said Oracle CEO, Larry Ellison. “Most cloud vendors only have niche assets. They don’t have platforms to extend. Oracle is the only vendor that offers a complete suite of modern, socially-enabled applications, all based on a standards-based platform.” News Facts In a major strategy update today, Larry Ellison announced the industry’s broadest and most advanced Cloud strategy and introduced Oracle Cloud Social Services, a broad Enterprise Social Platform offering. Oracle Cloud delivers a broad set of industry-standards based, integrated services that provide customers with subscription-based access to Oracle Platform Services, Application Services, and Social Services, all completely managed, hosted and supported by Oracle. Offering a wide range of business applications and platform services, the Oracle Cloud is the only cloud to enable customers to avoid the data and business process fragmentation that occurs when using multiple, siloed public clouds. Oracle Cloud is powered by leading enterprise-grade infrastructure, including Oracle Exadata and Oracle Exalogic, providing customers and partners with a high-performance, reliable, and secure infrastructure for running critical business applications. Oracle Cloud enables easy self-service for both business users and developers. Business users can order, configure, extend, and monitor their applications. Developers and administrators can easily develop, deploy, monitor and manage their applications. As part of the event, Oracle also showcased several early Oracle Cloud customers and partners including system integrators and independent software vendors. Oracle Cloud Platform Services Built on a common, complete, standards-based and enterprise-grade set of infrastructure components, Oracle Cloud Platform Services enable customers to speed time to market and lower costs by quickly building, deploying and managing bespoke applications. Oracle Cloud Platform Services will include: Database Services to manage data and build database applications with the Oracle Database. Java Services to develop, deploy and manage Java applications with Oracle WebLogic. Developer Services to allow application developers to collaboratively build applications. Web Services to build Web applications rapidly using PHP, Ruby, and Python. Mobile Services to allow developers to build cross-platform native and HTML5 mobile applications for leading smartphones and tablets. Documents Services to allow project teams to collaborate and share documents through online workspaces and portals. Sites Services to allow business users to develop and maintain visually engaging .com sites Analytics Services to allow business users to quickly build and share analytic dashboards and reports through the Cloud. Oracle Cloud Application Services Oracle Cloud Application Services provides customers access to the industry’s broadest range of enterprise applications available in the cloud today, with built-in business intelligence, social and mobile capabilities. Easy to setup, configure, extend, use and administer, Oracle Cloud Application Services will include: ERP Services: A complete set of Financial Accounting, Project Management, Procurement, Sourcing, and Governance, Risk & Compliance solutions. HCM Services: A complete Human Capital Management solution including Global HR, Workforce Lifecycle Management, Compensation, Benefits, Payroll and other solutions. Talent Management Services: A complete Talent Management solution including Recruiting, Sourcing, Performance Management, and Learning. Sales and Marketing Services: A complete Sales and Marketing solution including Sales Planning, Territory Management, Leads & Opportunity Management, and Forecasting. Customer Experience Services: A complete Customer Service solution including Web Self-Service, Contact Centers, Knowledge Management, Chat, and e-mail Management. Oracle Cloud Social Services Oracle Cloud Social Services provides the most broad and complete enterprise social platform available in the cloud today.  With Oracle Cloud Social Services, enterprises can engage with their customers on a range of social media properties in a comprehensive and meaningful fashion including social marketing, commerce, service and listening. The platform also provides enterprises with a rich social networking solution for their employees to collaborate effectively inside the enterprise. Oracle’s integrated social platform will include: Oracle Social Network to enable secure enterprise collaboration and purposeful social networking for business. Oracle Social Data Services to aggregate data from social networks and enterprise data sources to enrich business applications. Oracle Social Marketing and Engagement Services to enable marketers to centrally create, publish, moderate, manage, measure and report on their social marketing campaigns. Oracle Social Intelligence Services to enable marketers to analyze social media interactions and to enable customer service and sales teams to engage with customers and prospects effectively. Supporting Resources Oracle Cloud – learn more cloud.oracle.com – sign up now Webcast – watch the replay About Oracle Oracle engineers hardware and software to work together in the cloud and in your data center. For more information about Oracle (NASDAQ:ORCL), visit www.oracle.com. TrademarksOracle and Java are registered trademarks of Oracle and/or its affiliates. Other names may be trademarks of their respective owners.

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