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  • Solarwinds SDK/customisation

    - by Shane
    Hi, Sorry if this is the wrong place to post, but it is a hybrid serverfault/stackoverflow question. I've been directed to take a look at Solarwinds, which is an excellent network monitoring solution, for an internal project. Basically we want to write our own panel to display information custom to our network infrastructure. Has anyone done anything like this, or know if there is a plugin SDK giving developer access? [edit:] Also, if anyone knows of any other Solarwinds-type open source network solutions, please let me know. Cheers, Shane

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  • Problem downloading Android SDK?

    - by primehunter326
    So I'm trying to download the Android SDK for Windows from their website but it isn't working. The download seems to proceed without a hitch but something is wrong because the downloaded .zip is only 2-3 MB (size varies), MD5 doesn't match and the file won't open or extract. Obviously the download is corrupt but I have no idea why. A quick google didn't turn up anyone else with this problem to indicate that it might be on the server side. My connection is rock solid and I've never had issues with it so I'm not sure what it could be on my end. I tried downloading the linux version as well and tried using the alternate link, both to no avail. Having recently discovered this amazing community I thought I'd ask here. Any ideas?

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  • Admob banner not getting remove from superview

    - by Gamer
    I am developing one 2d game using cocos2d framework, in this game i am using admob for advertising, in some classes not in all classes but admob banner is visible in every class and after some time game getting crash also. I am not getting how admob banner is comes in every class in fact i have not declare in Rootviewcontroller class. can any one suggest me how to integrate Admob in cocos2d game, i want Admob banner in particular classes not in every class, I am using latest google admob sdk, my code is below: Thanks in advance ` -(void)AdMob{ NSLog(@"ADMOB"); CGSize winSize = [[CCDirector sharedDirector]winSize]; // Create a view of the standard size at the bottom of the screen. if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad){ bannerView_ = [[GADBannerView alloc] initWithFrame:CGRectMake(size.width/2-364, size.height - GAD_SIZE_728x90.height, GAD_SIZE_728x90.width, GAD_SIZE_728x90.height)]; } else { // It's an iPhone bannerView_ = [[GADBannerView alloc] initWithFrame:CGRectMake(size.width/2-160, size.height - GAD_SIZE_320x50.height, GAD_SIZE_320x50.width, GAD_SIZE_320x50.height)]; } if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad) { bannerView_.adUnitID =@"a15062384653c9e"; } else { bannerView_.adUnitID =@"a15062392a0aa0a"; } bannerView_.rootViewController = self; [[[CCDirector sharedDirector]openGLView]addSubview:bannerView_]; [bannerView_ loadRequest:[GADRequest request]]; GADRequest *request = [[GADRequest alloc] init]; request.testing = [NSArray arrayWithObjects: GAD_SIMULATOR_ID, nil]; // Simulator [bannerView_ loadRequest:request]; } //best practice for removing the barnnerView_ -(void)removeSubviews{ NSArray* subviews = [[CCDirector sharedDirector]openGLView].subviews; for (id SUB in subviews){ [(UIView*)SUB removeFromSuperview]; [SUB release]; } NSLog(@"remove from view"); } //this makes the refreshTimer count -(void)targetMethod:(NSTimer *)theTimer{ //INCREASE OF THE TIMER AND SECONDS elapsedTime++; seconds++; //INCREASE OF THE MINUTOS EACH 60 SECONDS if (seconds>=60) { seconds=0; minutes++; [self removeSubviews]; [self AdMob]; } NSLog(@"TIME: %02d:%02d", minutes, seconds); } `

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  • Android Share - Facebook SDK - ShareActionProvider

    - by Vlasto Benny Lava
    I am trying to implement sharing a simple string inside my application. Obviously everything other than Facebook works. As far as I know, now I have to use their Facebook SDK to post statuses on a wall. However, if I do implement it using their SDK, is there a way to have it incorporated into the chooser (default or ShareActionProvider) and somehow override it and insert the Facebook SDK's implementation? Or do I have to create a dedicated button? //EDIT package com.example.shareactionproviderdemo; import android.app.Activity; import android.content.Intent; import android.os.Bundle; public class MainActivity extends Activity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); Intent sharingIntent = new Intent(Intent.ACTION_SEND); sharingIntent.setType("text/plain"); sharingIntent.putExtra(android.content.Intent.EXTRA_TEXT, "Test message"); startActivity(Intent.createChooser(sharingIntent, "Share using")); } }

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  • ez components and AWS PHP SDK makes ez components freak out

    - by David
    Hi, I try to work with ez Components and AWS PHP SDK at the same time. I have a file called resize.php which is just handling resizing images using the ez Components ImageTransition tools. I queue the image for resize in Amazon AWS SQS. If I load the AWS PHP SDK and ez Components in the same file, PHP always complains about not finding the ez Components classes. Code looks something like this: amazonSQS.php: require 'modules/resize.php'; require 'modules/aws/sdk.class.php'; $sqs = new AmazonSQS(); $response = $sqs->send_message($queue_url, $message); resize.php: function resize_image($filename) { $settings = new ezcImageConverterSettings( array( //new ezcImageHandlerSettings( 'GD', 'ezcImageGdHandler' ), new ezcImageHandlerSettings( 'ImageMagick', 'ezcImageImagemagickHandler' ), ) ); Error message: Fatal error: Class 'ezcImageConverterSettings' not found in /home/www.com/public_html/modules/resize.php on line 10 If I call resize.php from another PHP file which has AWS not included, it works fine. I load ezComponents like this: require 'ezc/Base/ezc_bootstrap.php'; It is installed as a PEAR package. Any idea someone?

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  • Android strict dependency checks in SDK 17

    - by Christine
    This is not a question because I already found the answer. The new Android SDK 17 has a stricter dependency check on jar files. At the same time, they added a jar that I think wasn't there before. My project encountered a conflict between the new annotations.jar in the SDK and one that I already used. Replacing one by the other would work, if they have the same origin. My annotations.jar is from jetbrains, via a Guice dependency, so replacing it doesn't work. This is the error I got: [2012-03-22 10:54:27 - MyApp] Jar mismatch! Fix your dependencies [2012-03-22 10:54:46 - MyApp] Found 2 versions of annotations.jar in the dependency list, [2012-03-22 10:54:46 - MyApp] but not all the versions are identical (check is based on SHA-1 only at this time). [2012-03-22 10:54:46 - MyApp] All versions of the libraries must be the same at this time. [2012-03-22 10:54:46 - MyApp] Versions found are: [2012-03-22 10:54:46 - MyApp] Path: /opt/android-sdk-linux_x86/tools/support/annotations.jar [2012-03-22 10:54:46 - MyApp] Length: 1463 [2012-03-22 10:54:46 - MyApp] SHA-1: 6f59fa3a223df6f332bee8b8bffb526f7445018b [2012-03-22 10:54:46 - MyApp] Path: /home/christine/workspace/MyApp/libs/annotations.jar [2012-03-22 10:54:46 - MyApp] Length: 7593 [2012-03-22 10:54:46 - MyApp] SHA-1: e28fe9e70610beb9ef49226a9e56fed7a86e742a [2012-03-22 10:54:46 - MyApp] Jar mismatch! Fix your dependencies

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  • Facebook-ios-sdk with embedded UIWebView

    - by Benchtop Creative
    I'm working with the new facebook-ios-sdk and have successfully integrated the api into my native app. I am able to authenticate a user and properly setup permissions using a popup dialog with the ios-sdk classes. For a portion of my app I need to use the facebook connection within a UIWebView, using javascript and html to process data within the webview. Given that the user is already logged in and authenticated via the above routine, I would have assumed that the UIWebView would share those credentials, or that there would at least be some way to pass or assign the credentials to the webview. Unfortunately, I found this earlier post which seems to suggest that this scheme doesn't quite work (iOS - being logged-in in a webView after logging in with the SDK). Has anyone else encountered this and/or found a work around? This seems like it would be a fairly straightforward use case given that I'm not trying to launch mobile safari or something like that - it's all within the same native app. It just seems like there must be some sort of easy trick or setting that I'm missing. Maybe somehow setting cookies in the new UIWebView? or something like this?

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  • itunes connect rejection: "The binary you uploaded was invalid. A pre-release beta version of the SD

    - by Adam
    I'm having trouble submitting apps on Apple's app store. I was using a beta version of xcode- 3.2.3/iphone sdk 4.0- and I assumed that if I set the base sdk and deployment target to an acceptable version it would work, but it didn't. I deleted the beta version of xcode/sdk using "sudo /Developer/Library/uninstall-devtools --mode=all" and did a fresh install of the old release version- xcode 3.2.2/iphone sdk 3.2- but I still have the same problem. Has anyone run into this before? Is there something left over from the beta version that could still be hanging around causing problems?

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  • Sometimes Xcode appears to ignore target build settings?

    - by Derek Clarkson
    Hi all, I've created a iPhone static library project with two targets like this Project -- Library (Device) target -- Library (simulator) target The device target has the SDK set to the device so it produces an armv6/7 library and the simulator target is set to the simulator SDK so it produces an i386 library. The issue I'm having is that the SDK settings on the targets keep getting overridden by the XCode active target setting. i.e. if I build the device target, but the XCode window is showing the active SDK as being the simlulator, XCode will build a simulator library instead of a device library, ignoring the settings of the target. Although it will put it into the *-iphoneos/ directory in the build directories! I originally had the same issue with another static library project, and after a lot of playing around got everything to work correctly. i.e. The targets ignore the XCode active SDK because they have their own specifications of what to build. The problem is that I don't know what made it work in that project and I have not been able to reproduce the issue in it either. Does anyone have any ideas as to what is going on? ciao Derek

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  • Missing AVFoundation.framework

    - by Alex
    Hi, AVFoundation.framework is not where the documentation says it should be. I have iPhone SDK 2.2 installed (never had previous sdk versions installed) and I can't find that folder under /System/Library/Frameworks I did find it under /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS2.2.sdk/System/Library/Frameworks/ folder but if I add it from that location, then the compiler can't find the header files. I tried copying the entire AVFoundation.framework folder to /System/Library/Framework, but it still can't find the header files. How can I use AVFoundation classes? Thanks, Alex

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  • Android Source Not Compilable?

    - by GuyNoir
    So I've been looking at code from various parts of the Android git, but when I try to load and compile many of them (camera, media player, etc) they reference classes and parts of the SDK that just aren't available even with my SDK version updated to 2.2. (for example the bitmap config option inNativeAlloc) Is there a reason that these are not in the SDK given out to developers?

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  • Using the Windows 7 and DirectX SDKs with VS2005

    - by Eduardo León
    I have Visual Studio 2005 and want to teach myself DirectX in my free time. I downloaded the latest Windows 7 and DirectX SDKs. According to Microsoft's website, the latest DirectX SDK is not compatible with Visual Studio 2005 (I assume they mean it's not compatible with the SDK it came with). Can I configure VS2005 to use the SDKs I downloaded instead of the SDK it came with? If so, is there anything I should be particularly careful with?

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  • Getting started with Android code samples - permissions error

    - by StevenX
    New to android. Running Eclipse on Ubuntu 9.10 with Android SDK plugin installed and working. Trying to get some code samples from http://developer.android.com/resources/samples/get.html , and following its procedure to load said samples in Eclipse yields: Parent of resource: /home/user/android-sdk/platforms/android-4/samples/Notepad/.project is marked as read-only. chmod is not recursive, so I entered ~/android-sdk/platforms and "chmod 777 *" ie. all folders in /platforms. Still doesnt work. Appears to be be a bug in Eclipse that wants to create the project in the SDK folder rather than under ~/workspace.

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  • Kinect Presentation at Chippewa Valley Code Camp

    - by mbcrump
    On November 12th 2011, I gave a presentation at Chippewa Valley Code Camp titled, “Kinecting the Dots with the Kinect SDK”. As promised, here is the Slides / Code / Resources to my talk. (click image to download slides) The Kinect for Windows SDK beta is a starter kit for applications developers that includes APIs, sample code, and drivers. This SDK enables the academic research and enthusiast communities to create rich experiences by using Microsoft Xbox 360 Kinect sensor technology on computers running Windows 7. Resources : Download Kinect for Windows SDK beta 2 – You can either download a 32 or 64 bit SDK depending on your OS. FAQ for Kinect for Windows SDK Beta 2 Kinect for Windows SDK Quickstarts for Windows SDK Beta 2 Information on upgrading Kinect Applications to MS SDK Beta 2. – Brand new post by me on how to upgrade Kinect applications to Beta 2. Getting the Most out of the Kinect SDK by me for the Microsoft MVP Award Program Blog. My “Busy Developers Guide to the Kinect SDK” (still references Beta 1 – but most information is still valid) Helpful toolkits / templates mentioned in the talk. Coding4Fun Kinect Toolkit – Lots of extension methods and controls for WPF and WinForms. KinectContrib – Visual Studio 2010 Templates (not updated for Beta 2 as of 11/14/2011). Fun Projects for learning purposes (all updated to Beta 2): Kinect Mouse Cursor – Use your hands to control things like a mouse created by Brian Peek. Kinect Paint – Basically MS Paint but use your hands! Kinecting the Dots: Adding Buttons to your Kinect Application (not on Beta 2 – but check out the guide by me on how to do this) Thanks for attending! I had a really great time at the event and would like to personally thank everyone for coming out to support the local community.  Thanks for reading. Subscribe to my feed

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  • How to repair Mac OSX without reinstalling?

    - by RahulVyas
    I have an intel PC. I have installed iDeneb Mac OS X in my pc. It's running fine. After that I thought to install Snow Leopard for running the iPad SDK. So I bought a retail Snow Leopard and boot it with Rebel EFI boot loader. When I was installing Snow Leopard, at the end of installation, setup gives an error. So I restarted my PC and boot with Rebel and I saw that mac was there so I boot that into safe mode and Mac OSX runs. After that I install iPad SDK. But when I try to create an application, XCode is not responsive. It hangs when I choose new project, give it a name and save it on disk. After just as I gave name and choose save it hangs. Is there any way i can repair my Mac OSX without reinstalling? I have also unable to boot into normal mode and also without Rebel CD. So I want to boot without Rebel CD and also want to run iPad SDK so please help me to solve this problem.

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  • How to repair Mac OS X without reinstalling?

    - by RahulVyas
    I have an Intel PC. I have installed iDeneb Mac OS X in my PC. It's running fine. After that I thought about installing Snow Leopard for running the iPad SDK. So I bought a retail Snow Leopard and booted it with Rebel EFI boot loader. When I was installing Snow Leopard, at the end of installation, setup gives an error. So I restarted my PC and boot with Rebel and I saw that the Mac was there so I booted that into safe mode and Mac OS X runs. After that I installed iPad SDK. But when I try to create an application, Xcode is not responsive. It hangs when I choose new project, give it a name and save it on disk. After just as I gave name and choose save it hangs. Is there any way I can repair my Mac OS X without reinstalling? I have also been unable to boot into normal mode and also without Rebel CD. So I want to boot without Rebel CD and also want to run iPad SDK.

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  • C# Open Source/Free Social Networking SDK

    - by Nix
    I am currently gathering some technology requirements for a site that will be a social network based. I don't want to re-invent the wheel so i am looking for some type of SDK or collection of tools that can provide me with a way of creating/managing a social network. I understand that no framework will probably fit my exact needs so I am also looking for a flexible/extendable framework. An example extension point would be allowing the user to provide sub networks, maybe a global network that could be sub classified as work and friends. Beyond that it would also be nice to somehow be able to import contacts from other networking sites (Facebook, Linked In, etc). My current technology suite will more than likely consist of the following: IIS 7.0 WCF Data Services SQL Server 2006 ASP.NET front end. So my two questions are 1) C# Open Source Social Network SDK 2) C# Open Source Social Netowrk APIs (facebook, linked in, etc) If there is any more information you may need please let me know.

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  • Save Powerpoint 2007 as Powerpoint 2003 using Open Office SDK 2.0

    - by user299592
    Is there anyway to use the Open Office SDK 2.0 to save a powerpoint presention that you created using OOXML to a Office 2003 powerpoint presentation? I know if you open a 2007 file and click Save As you have the option to save it as a Powerpoint 97 to 2003 document and I didn't know if I could do this grammatically using this SDK. The reason I am asking this question is because I need to give the user the option to save data on a website in either office 2007 or 2003 format. I much rather just use the same code to produce the document instead of having to have two code paths for powerpoint 2003 and powerpoint 2007.

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  • Open Source/Free Social Networking SDK

    - by Nix
    I am currently gathering some technology requirements for a site that will be a social network based. I don't want to re-invent the wheel so i am looking for some type of SDK or collection of tools that can provide me with a way of creating/managing a social network. I understand that no framework will probably fit my exact needs so I am also looking for a flexible/extensible framework. An example extension point would be allowing the user to provide sub networks, maybe a global network that could be sub classified as work and friends. Beyond that it would also be nice to somehow be able to import contacts from other networking sites (Facebook, Linked In, etc). My current technology suite will more than likely consist of the following: IIS 7.0 WCF Data Services SQL Server 2005/2008 ASP.NET front end. So my two questions are 1) C# Open Source Social Network SDK 2) C# Open Source Social Netowrk APIs (facebook, linked in, etc) If there is any more information you may need please let me know.

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  • MSBuild command-line error - Silverlight 4 SDK is not installed

    - by Ned
    My MSBuild command line is as follows: msbuild e:\code\myProject.csproj /p:Configuration=Debug /p:OutputPath=bin/Debug /p:Platform=x86 /p:PlatformTarget=x86 The project builds fine on my development machine in VS2010 but not with the command above. I am running Win 7 64 - Bit. I'm getting an error that says I don't have the Silverlight 4 SDK installed but I do. I"ve read some posts that you have to set the Platform=x86 but to no avail. Here is the error message in full: Microsoft (R) Build Engine Version 4.0.30319.1 [Microsoft .NET Framework, Version 4.0.30319.1] Copyright (C) Microsoft Corporation 2007. All rights reserved. Build started 6/8/2010 4:03:38 PM. Project "E:\code\dashboards\MyProject2010\MyProject2010.Web\MyProject2010 .web.csproj" on node 1 (default targets). GenerateTargetFrameworkMonikerAttribute: Skipping target "GenerateTargetFrameworkMonikerAttribute" because all output fi les are up-to-date with respect to the input files. CoreCompile: Skipping target "CoreCompile" because all output files are up-to-date with resp ect to the input files. CopyFilesToOutputDirectory: Copying file from "obj\Debug\MyProject.Web.dll" to "bin\Debug\MyProject.Web .dll". MyProject2010.web - E:\code\dashboards\MyProject2010\MyProject2010.Web \bin\Debug\MyProject.Web.dll Copying file from "obj\Debug\MyProject.Web.pdb" to "bin\Debug\MyProject.Web .pdb". Project "E:\code\dashboards\MyProject2010\MyProject2010.Web\MyProject2010 .web.csproj" (1) is building "E:\code\dashboards\MyProject2010\MyProject20 10.Client\MyProject2010.Client.csproj" (2) on node 1 (GetXapOutputFile target( s)). C:\Program Files (x86)\MSBuild\Microsoft\Silverlight\v4.0\Microsoft.Silverlight .Common.targets(104,9): error : The Silverlight 4 SDK is not installed. [E:\cod e\dashboards\MyProject2010\MyProject2010.Client\MyProject2010.Client.cspr oj] Done Building Project "E:\code\dashboards\MyProject2010\MyProject2010.Clie nt\MyProject2010.Client.csproj" (GetXapOutputFile target(s)) -- FAILED. Done Building Project "E:\code\dashboards\MyProject2010\MyProject2010.Web\ MyProject2010.web.csproj" (default targets) -- FAILED. Build FAILED. "E:\code\dashboards\MyProject2010\MyProject2010.Web\MyProject2010.web.csp roj" (default target) (1) - "E:\code\dashboards\MyProject2010\MyProject2010.Client\MyProject2010.Clie nt.csproj" (GetXapOutputFile target) (2) - (GetFrameworkPaths target) - C:\Program Files (x86)\MSBuild\Microsoft\Silverlight\v4.0\Microsoft.Silverlig ht.Common.targets(104,9): error : The Silverlight 4 SDK is not installed. [E:\c ode\dashboards\MyProject2010\MyProject2010.Client\MyProject2010.Client.cs proj] 0 Warning(s) 1 Error(s) Time Elapsed 00:00:00.39 I appreciate anyone's help. Thanks.

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  • Showing popup in the new FB JS SDK

    - by FearUs
    HI, I used to have an Href in my website, when users clicked on it, multi friend selector showed so they can incite their friends to my website. That was done using the following code: FB.ensureInit(function() { var dialog = new FB.UI.FBMLPopupDialog('XXXXXXX', ''); var fbml = 'Multi-Friend-Selector FBML' dialog.setFBMLContent(fbml); dialog.setContentWidth(620); dialog.setContentHeight(570); dialog.show(); }); Now, I'm using the new JS SDK (http://connect.facebook.net/en_US/all.js), but the old methods are not present... How can I do it with the new SDK ??

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  • Trouble Installing the new Android SDK

    - by Dan Monego
    I've installed the newest Android SDK using eclipse's software updates feature to hit the resource at https://dl-ssl.google.com/android/eclipse/. After installing it, it seems like the SDK is integrated into Eclipse, but when I try to create a new project with a single blank activity in it, I get the following error: [2009-06-06 11:41:24 - TestProject] no classfiles specified [2009-06-06 11:41:24 - TestProject] Conversion to Dalvik format failed with error 1 This is using eclipse version 3.4.2 running on top of Mac OS 10.5.7 on a 32 bit processor. Is this a misconfiguration on my part? Have I missed a part of the installation?

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  • Error after updating to the latest version Azure SDK

    - by Mikael Johansson
    After I updated to the newest version the Azure SDK I have started to get this error several times each day when I press build in Visual Studio. The only way for me to fix it at the moment is to restart my visual studio. The error I get is: Windows Azure Tools: Invalid access to memory location Is there someone else that have got this error? And also what did you do to fix it? Thanks in advance! Update 2012-08-28: The same error still exist in VS2012 and Azure 1.7 SDK. However the frequency have gone down with VS2012.

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