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  • Using Windows XP Mode Virtual Machine on a Domain

    - by DavidStein
    I've followed the instructions and installed and configured the Windows Virtual PC XP Mode. I've added it as a machine on the network and can log into it and use network resources. In the process I removed the saved credentials, which are just a default local login to the VM. I need to know how to set this so that the VM auto logs in with the domain account credentials used to log into the physical computer. Google hasn't helped me find the answer.

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  • Android, how important is deltaTime?

    - by iQue
    Im making a game that is getting pretty big and sometimes my thread has to skip a frame, so far I'm not using deltaTime for setting the speed of my different objects in the game because it's still not a big enough game for it to matter imo. But its getting bigger then I planned, so my question is, how important is delta Time? If I should use delta time there is a problem, since speedX and speedY are integers(they have to be for eclipse to let you make a rectangle of them), I cant add delta time very functionally as far as I understand, but might be wrong? Ive tried adding deltaTime to the code below, and sometimes my enemies just not move after spawn, they just stand there and run in the same place Will add an some code for how I set / use speed: public void update(int dx, int dy) { double theta = 180.0 / Math.PI * Math.atan2(-(y - controls.pointerPosition.y), controls.pointerPosition.x - x); x +=dx * Math.cos(Math.toRadians(theta)); y +=dy * Math.sin(Math.toRadians(theta)); currentFrame = ++currentFrame % BMP_COLUMNS; } public void draw(Canvas canvas) { int srcX = currentFrame * width; int srcY = 1 * height; Rect src = new Rect(srcX, srcY, srcX + width, srcY + height); Rect dst = new Rect(x, y, x + width, y + height); canvas.drawBitmap(bitmap, src, dst, null); } So if someone with some experience with this has any thoughts, please share. Thank you! Changed code: public void update(int dx, int dy, float delta) { double theta = 180.0 / Math.PI * Math.atan2(-(y - controls.pointerPosition.y), controls.pointerPosition.x - x); double speedX = delta * dx * Math.cos(Math.toRadians(theta)); double speedY = delta * dy * Math.sin(Math.toRadians(theta)); x += speedX; y += speedY; currentFrame = ++currentFrame % BMP_COLUMNS; } public void draw(Canvas canvas) { int srcX = currentFrame * width; int srcY = 1 * height; Rect src = new Rect(srcX, srcY, srcX + width, srcY + height); Rect dst = new Rect(x, y, x + width, y + height); canvas.drawBitmap(bitmap, src, dst, null); } with this code my enemies move like before, except they wont move to the right (wont increment x), all other directions work.

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  • Using Windows XP Mode Virtual Machine on a Domain

    - by DavidStein
    I've followed the instructions and installed and configured the Windows Virtual PC XP Mode. I've added it as a machine on the network and can log into it and use network resources. In the process I removed the saved credentials, which are just a default local login to the VM. I need to know how to set this so that the VM auto logs in with the domain account credentials used to log into the physical computer. Google hasn't helped me find the answer.

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  • Consistent newlines in FTP mode for text files?

    - by Kristopher Ives
    I use Linux for hosting and editing code, but there are others at work that are using Windows. Sometimes they make the files have \r\n in them, and it's causing problems with version control. Should they be using the ASCII mode in their FTP manager? Should that force the line endings to be \n when uploading from Windows to Linux?

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  • Start multiple instances of Firefox; Xephyr rootless mode

    - by Vi
    How can I have multiple independent instances of Mozilla Firefox 3.5 on the same X server, but started from different user accounts (consequently, different profiles)? Limited success was only with Xephyr :1, DISPLAY=:1 /usr/local/bin/firefox, but Xephyr has no Cygwin/X's "rootless" mode so it's not comfortable. The idea is to have one Firefox instance for various "Serious Business" things and the other for regular browsing with dozens of add-ons securely isolated.

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  • Start multiple Firefoxes; Xephyr rootless mode

    - by Vi
    How to have multiple independent instances of Mozilla Firefox 3.5 on the same X server, but started from different user accounts (consequently, different profiles)? Limited success was only with Xephyr :1, DISPLAY=:1 /usr/local/bin/firefox, but Xephyr has no Cygwin/X's "rootless" mode so it not comfortable. The idea is to have one Firefox instance for various "Serious Business" things and the other for regular browsing with dozens of add-ons securely isolated. /* Requested tags: xephyr rootless */

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  • Automatically enable Xcode "Developer Mode" on computer lab workstations

    - by smokris
    After reimaging a computer lab workstation, the first time a user tries to build and run an Xcode 4 application, Xcode pops up the "Enable 'Developer Mode' on this Mac?" prompt, requesting an administrator password. How can I automate this process (via a script), so that I don't have to go around to every workstation, create a new Xcode project, build and run it, and enter the admin password each time the workstations are reimaged?

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  • TP-LINK modem can't connect to internet In automatic (PPPoE) mode

    - by Arash
    My TP-LINK-8901 modem does not connect to internet with "always on" (automatic) connection. I have to put it in bridge mode and make a connection in Windows to connect to internet. Also, there is no configuration problem. What I did: Reset modem Update firmware Is there any way to solve the problem myself, e.g. through hardware or software? I can't have it repaired because the warranty already expired.

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  • How to retrieve the size of a database in restoring mode

    - by Marc Wittke
    With pure SQL - how to do it? I doubt it is possible, since even the SQL Management Studio fails to show the size of such a database in the UI. Already tried: exec sp_helpdb 'DbInRecMode' ...won't show anything; exec sys.sp_helpfile 'DbInRecMode' ... something like file not found (Msg 15325) Main pitfall seems to be the issue, that select * from DbInRecMode.dbo.sysfiles won't work when the database is in restoring mode. Any ideas?

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  • tomcat 6 start mode setting for production [windows]

    - by Ryan Fernandes
    Tomcat 6 (as a windows service) seems to have a 'Start Mode' with options of 'java, jvm or exe' which can be set via the Tomcat Monitor (system tray icon). if I set this to 'java', I can see a forked 'java.exe' process for tomcat, if I chose either of the other two, I dont see a separate process. Anyway, would like to know if anyone has any information about what these settings mean and which one would be most appropriate in production.

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  • Enum types, FlagAttribute & Zero value

    - by nmgomes
    We all know about Enums types and use them every single day. What is not that often used is to decorate the Enum type with the FlagsAttribute. When an Enum type has the FlagsAttribute we can assign multiple values to it and thus combine multiple information into a single enum. The enum values should be a power of two so that a bit set is achieved. Here is a typical Enum type: public enum OperationMode { /// <summary> /// No operation mode /// </summary> None = 0, /// <summary> /// Standard operation mode /// </summary> Standard = 1, /// <summary> /// Accept bubble requests mode /// </summary> Parent = 2 } In such scenario no values combination are possible. In the following scenario a default operation mode exists and combination is used: [Flags] public enum OperationMode { /// <summary> /// Asynchronous operation mode /// </summary> Async = 0, /// <summary> /// Synchronous operation mode /// </summary> Sync = 1, /// <summary> /// Accept bubble requests mode /// </summary> Parent = 2 } Now, it’s possible to do statements like: [DefaultValue(OperationMode.Async)] [TypeConverter(typeof(EnumConverter))] public OperationMode Mode { get; set; } /// <summary> /// Gets a value indicating whether this instance supports request from childrens. /// </summary> public bool IsParent { get { return (this.Mode & OperationMode.Parent) == OperationMode.Parent; } } or switch (this.Mode) { case OperationMode.Sync | OperationMode.Parent: Console.WriteLine("Sync,Parent"); break;[…]  But there is something that you should never forget: Zero is the absorber element for the bitwise AND operation. So, checking for OperationMode.Async (the Zero value) mode just like the OperationMode.Parent mode makes no sense since it will always be true: (this.Mode & 0x0) == 0x0 Instead, inverse logic should be used: OperationMode.Async = !OperationMode.Sync public bool IsAsync { get { return (this.Mode & ContentManagerOperationMode.Sync) != ContentManagerOperationMode.Sync; } } or public bool IsAsync { get { return (int)this.Mode == 0; } } Final Note: Benefits Allow multiple values combination The above samples snippets were taken from an ASP.NET control and enabled the following markup usage: <my:Control runat="server" Mode="Sync,Parent"> Drawback Zero value is the absorber element for the bitwise AND operation Be very carefully when evaluating the Zero value, either evaluate the enum value as an integer or use inverse logic.

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  • Not able to disable incognito mode in chrome with windows 8

    - by Shob
    I have windows 8 and chrome version 28 but the steps which was said with the links below is not working. It still shows me incognito mode as enabled. http://dev.chromium.org/administrators/policy-list-3#IncognitoModeAvailability or http://dev.chromium.org/administrators/policy-list-3#IncognitoEnabled I did all the steps as mentioned and restarted the system too. Can you please help me with this? Thanks

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  • ClearOS transparent firewall and web proxy mode possible?

    - by Scott Szretter
    In other firewall software packages I have seen the ability and am hoping it is possible with ClearOS to put it in to transparent or bridged mode where the device sits physically between the client workstations and the internet router, but is the client workstation has the internet router address as it's gateway, not the clearos machine. The client workstation would also not have to enter an http proxy address as that would be transparent. Is this possible and how do you configure ClearOS this way? Thanks!

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  • Ubuntu not booting, recovery mode not loading

    - by TNC
    I have a dual-boot Ubuntu 11.10 and Windows 7 machine setup and last night I had to force shutdown Ubuntu during updates because it wasn't responding. Since then, Ubuntu will not boot up, only flashing a blank lit screen for a split second every couple of seconds. Booting in recovery mode does not help either, as it doesn't load at all. If anyone can help me diagnose what's wrong and figure out what to do, that would be greatly appreciated!

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  • I need help with specific types of movement.

    - by IronGiraffe
    I'm adding movable crates to my game and I need some help with my movement code. The way I've set up my movement code the crate's X and Y are moved according to a vector2 unless it hits a wall. Here's the movement code: if (frameCount % (delay / 2) == 0) { for (int i = 0; i < Math.Abs(cSpeed.X); i++) { if (!Level.PlayerHit(new Rectangle(crateBounds.X + (Math.Sign(cSpeed.X) * 32), crateBounds.Y, crateBounds.Width, crateBounds.Height))) { if (!Level.CollideTiles(crateBounds.X + (Math.Sign(cSpeed.X) * 32), crateBounds.Y, crateBounds.Width, crateBounds.Height)) { if (cSpeed.X != 0) { crateBounds.X += Math.Sign(cSpeed.X); } else { Equalize(2); } } else { cSpeed.X = 0f; } } else { if (!Level.CollideTiles(crateBounds.X - (Math.Sign(cSpeed.X) * 32), crateBounds.Y, crateBounds.Width, crateBounds.Height)) { if (cSpeed.X != 0) { crateBounds.X -= Math.Sign(cSpeed.X); } else { Equalize(2); } } else { cSpeed.X = 0f; } } } for (int i = 0; i < Math.Abs(cSpeed.Y); i++) { if (!Level.PlayerHit(new Rectangle(crateBounds.X, crateBounds.Y + Math.Sign(cSpeed.Y), crateBounds.Width, crateBounds.Height))) { if (!Level.CollideTiles(crateBounds.X, crateBounds.Y + Math.Sign(cSpeed.Y), crateBounds.Width, crateBounds.Height)) { crateBounds.Y += Math.Sign(cSpeed.Y); } else { cSpeed.Y = 0f; } } else { if (!Level.CollideTiles(crateBounds.X, crateBounds.Y - Math.Sign(cSpeed.Y), crateBounds.Width, crateBounds.Height)) { crateBounds.Y -= Math.Sign(cSpeed.Y); } else { cSpeed.Y = 0f; } } } } The frameCount and delay variables just slow down the movement somewhat. Anyway, I've added a tool to my game that acts as a gravity well (drawing objects into it's center; the closer they get to the center the faster they go) and what I'm trying to do is make it so that the crate will bounce off the player (and vice versa) when they collide. Thus far, my code only keeps the crate and player from getting stuck inside each other (the player can still get stuck under the crate, but I'll fix that later.) So what I'd like to know is how I can best make the crate bounce off the player. The other movement problem I'm having is related to another tool which allows the player to pick up crates and move around with them. The problem is that the crate's movement while being carried isn't tied to the movement script (it moves the crate itself, instead of adding to speed), which makes the crate go through walls and such. I know what I have to do: make the crate's speed match the player's speed while the player is holding it, but I need the crate to snap to a certain position (just in front of the player) when the player grabs it and it needs to switch to another position (just in front of the player on the other side) when they player faces the other direction while holding it. What would be the best way to make it switch places while keeping all the movement tied to the speed vector?

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  • tomcat 6 start mode setting for production

    - by Ryan Fernandes
    Tomcat 6 (as a windows service) seems to have a 'Start Mode' with options of 'java, jvm or exe' which can be set via the Tomcat Monitor (system tray icon). if I set this to 'java', I can see a forked 'java.exe' process for tomcat, if I chose either of the other two, I dont see a separate process. Anyway, would like to know if anyone has any information about what these settings mean and which one would be most appropriate in production.

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  • After returning from standby mode, win7 asks for login twice

    - by Force Flow
    When a Windows 7 32-bit PC attached to a domain comes back from standby mode and has no user logged in, if I log in once, it jumps back to the login screen. If I log in for a second time, then it actually logs in. This happens on multiple PCs, and is not a hardware issue. The PCs are also free of viruses/malware, and are otherwise problem-free. Why does it do this, and is there a way to prevent this annoyance?

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  • How to prevent overlapping of gunshot sounds when using fast-firing weapons

    - by G3tinmybelly
    So I am now trying to find sounds for my guns but when I grab a gun sound effect and play it in my game a lot of the sounds are either terrible sounding or have this horrible echoing effect because as a gun shoots sometimes the previous sound is playing still. public void shoot(float x, float y, float direction){ if(empty){ PlayHUD.message = "No more bullets!"; return; } if(reloading){ return; } if(System.currentTimeMillis() - lastShot < fireRate){ //AssetsLoader.lmgSound.stop(); return; } float dx = (float) (-13 * Math.cos(direction) + 75 * Math.sin(direction)); float dy = (float) (-14 * -Math.sin(direction) + 75 * Math.cos(direction)); float dx1 = (float) (-13 * Math.cos(direction) + 75 * Math.sin(direction)); float dy1 = (float) (-14 * -Math.sin(direction) + 75 * Math.cos(direction)); PlayState.effects.add(new MuzzleFlashEffect(x + dx1, y + dy1, (float) Math.toDegrees(-direction))); PlayState.projectiles.add(new Bullet(this, x + dx, y + dy, (float) (direction + (Math.toRadians(MathUtils.random(-accuracy, accuracy)))))); if(OptionState.soundOn){ AssetsLoader.lmgSound.play(OptionState.volume); } bulletsInClip--; lastShot = System.currentTimeMillis(); } Here is the code for where the sound plays. Every time this method is called the sound is called but it happens so often in this case that there is this terrible echoing. Any idea on how to fix this?

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  • How to gun shots sounds right in game development?

    - by G3tinmybelly
    So I am now trying to find sounds for my guns but when I grab a gun sound effect and play it in my game a lot of the sounds are either terrible sounding or have this horrible echoing effect because as a gun shoots sometimes the previous sound is playing still. public void shoot(float x, float y, float direction){ if(empty){ PlayHUD.message = "No more bullets!"; return; } if(reloading){ return; } if(System.currentTimeMillis() - lastShot < fireRate){ //AssetsLoader.lmgSound.stop(); return; } float dx = (float) (-13 * Math.cos(direction) + 75 * Math.sin(direction)); float dy = (float) (-14 * -Math.sin(direction) + 75 * Math.cos(direction)); float dx1 = (float) (-13 * Math.cos(direction) + 75 * Math.sin(direction)); float dy1 = (float) (-14 * -Math.sin(direction) + 75 * Math.cos(direction)); PlayState.effects.add(new MuzzleFlashEffect(x + dx1, y + dy1, (float) Math.toDegrees(-direction))); PlayState.projectiles.add(new Bullet(this, x + dx, y + dy, (float) (direction + (Math.toRadians(MathUtils.random(-accuracy, accuracy)))))); if(OptionState.soundOn){ AssetsLoader.lmgSound.play(OptionState.volume); } bulletsInClip--; lastShot = System.currentTimeMillis(); } Here is the code for where the sound plays. Every time this method is called the sound is called but it happens so often in this case that there is this terrible echoing. Any idea on how to fix this?

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  • Could a singleton type replace static methods and classes?

    - by MKO
    In C# Static methods has long served a purpose allowing us to call them without instantiating classes. Only in later year have we became more aware of the problems of using static methods and classes. They can’t use interfaces They can’t use inheritance They are hard to test because you can’t make mocks and stubs Is there a better way ? Obviously we need to be able to access library methods without instantiated classes all the time otherwise our code would become pretty cluttered One possibly solution is to use a new keyword for an old concept: the singleton. Singleton’s are global instances of a class, since they are instances we can use them as we would normal classes. In order to make their use nice and practical we'd need some syntactic sugar however Say that the Math class would be of type singleton instead of an actual class. The actual class containing all the default methods for the Math singleton is DefaultMath, which implements the interface IMath. The singleton would be declared as singleton Math : IMath { public Math { this = new DefaultMath(); } } If we wanted to substitute our own class for all math operations we could make a new class MyMath that inherits DefaultMath, or we could just inherit from the interface IMath and create a whole new Class. To make our class the active Math class, you'd do a simple assignment Math = new MyMath(); and voilá! the next time we call Math.Floor it will call your method. Note that for a normal singleton we'd have to write something like Math.Instance.Floor but the compiler eliminates the need for the Instance property Another idea would be to be able to define a singletons as Lazy so they get instantiated only when they're first called, like lazy singleton Math : IMath What do you think, would it have been a better solution that static methods and classes? Is there any problems with this approach?

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