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  • C#: Inheritance, Overriding, and Hiding

    - by Rosarch
    I'm having difficulty with an architectural decision for my C# XNA game. The basic entity in the world, such as a tree, zombie, or the player, is represented as a GameObject. Each GameObject is composed of at least a GameObjectController, GameObjectModel, and GameObjectView. These three are enough for simple entities, like inanimate trees or rocks. However, as I try to keep the functionality as factored out as possible, the inheritance begins to feel unwieldy. Syntactically, I'm not even sure how best to accomplish my goals. Here is the GameObjectController: public class GameObjectController { protected GameObjectModel model; protected GameObjectView view; public GameObjectController(GameObjectManager gameObjectManager) { this.gameObjectManager = gameObjectManager; model = new GameObjectModel(this); view = new GameObjectView(this); } public GameObjectManager GameObjectManager { get { return gameObjectManager; } } public virtual GameObjectView View { get { return view; } } public virtual GameObjectModel Model { get { return model; } } public virtual void Update(long tick) { } } I want to specify that each subclass of GameObjectController will have accessible at least a GameObjectView and GameObjectModel. If subclasses are fine using those classes, but perhaps are overriding for a more sophisticated Update() method, I don't want them to have to duplicate the code to produce those dependencies. So, the GameObjectController constructor sets those objects up. However, some objects do want to override the model and view. This is where the trouble comes in. Some objects need to fight, so they are CombatantGameObjects: public class CombatantGameObject : GameObjectController { protected new readonly CombatantGameModel model; public new virtual CombatantGameModel Model { get { return model; } } protected readonly CombatEngine combatEngine; public CombatantGameObject(GameObjectManager gameObjectManager, CombatEngine combatEngine) : base(gameObjectManager) { model = new CombatantGameModel(this); this.combatEngine = combatEngine; } public override void Update(long tick) { if (model.Health <= 0) { gameObjectManager.RemoveFromWorld(this); } base.Update(tick); } } Still pretty simple. Is my use of new to hide instance variables correct? Note that I'm assigning CombatantObjectController.model here, even though GameObjectController.Model was already set. And, combatants don't need any special view functionality, so they leave GameObjectController.View alone. Then I get down to the PlayerController, at which a bug is found. public class PlayerController : CombatantGameObject { private readonly IInputReader inputReader; private new readonly PlayerModel model; public new PlayerModel Model { get { return model; } } private float lastInventoryIndexAt; private float lastThrowAt; public PlayerController(GameObjectManager gameObjectManager, IInputReader inputReader, CombatEngine combatEngine) : base(gameObjectManager, combatEngine) { this.inputReader = inputReader; model = new PlayerModel(this); Model.Health = Constants.PLAYER_HEALTH; } public override void Update(long tick) { if (Model.Health <= 0) { gameObjectManager.RemoveFromWorld(this); for (int i = 0; i < 10; i++) { Debug.WriteLine("YOU DEAD SON!!!"); } return; } UpdateFromInput(tick); // .... } } The first time that this line is executed, I get a null reference exception: model.Body.ApplyImpulse(movementImpulse, model.Position); model.Position looks at model.Body, which is null. This is a function that initializes GameObjects before they are deployed into the world: public void Initialize(GameObjectController controller, IDictionary<string, string> data, WorldState worldState) { controller.View.read(data); controller.View.createSpriteAnimations(data, _assets); controller.Model.read(data); SetUpPhysics(controller, worldState, controller.Model.BoundingCircleRadius, Single.Parse(data["x"]), Single.Parse(data["y"]), bool.Parse(data["isBullet"])); } Every object is passed as a GameObjectController. Does that mean that if the object is really a PlayerController, controller.Model will refer to the base's GameObjectModel and not the PlayerController's overriden PlayerObjectModel? In response to rh: This means that now for a PlayerModel p, p.Model is not equivalent to ((CombatantGameObject)p).Model, and also not equivalent to ((GameObjectController)p).Model. That is exactly what I do not want. I want: PlayerController p; p.Model == ((CombatantGameObject)p).Model p.Model == ((GameObjectController)p).Model How can I do this? override?

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  • Replace textfields with dropdown select fields

    - by 47
    I have three model classes that look as below: class Model(models.Model): model = models.CharField(max_length=20, blank=False) manufacturer = models.ForeignKey(Manufacturer) date_added = models.DateField(default=datetime.today) def __unicode__(self): name = ''+str(self.manufacturer)+" "+str(self.model) return name class Series(models.Model): series = models.CharField(max_length=20, blank=True, null=True) model = models.ForeignKey(Model) date_added = models.DateField(default=datetime.today) def __unicode__(self): name = str(self.model)+" "+str(self.series) return name class Manufacturer(models.Model): MANUFACTURER_POPULARITY_CHOICES = ( ('1', 'Primary'), ('2', 'Secondary'), ('3', 'Tertiary'), ) manufacturer = models.CharField(max_length=15, blank=False) date_added = models.DateField(default=datetime.today) manufacturer_popularity = models.CharField(max_length=1, choices=MANUFACTURER_POPULARITY_CHOICES) def __unicode__(self): return self.manufacturer I want to have the fields for model series and manufacturer represented as dropdowns instead of text fields. I have customized the model forms as below: class SeriesForm(ModelForm): series = forms.ModelChoiceField(queryset=Series.objects.all()) class Meta: model = Series exclude = ('model', 'date_added',) class ModelForm(ModelForm): model = forms.ModelChoiceField(queryset=Model.objects.all()) class Meta: model = Model exclude = ('manufacturer', 'date_added',) class ManufacturerForm(ModelForm): manufacturer = forms.ModelChoiceField(queryset=Manufacturer.objects.all()) class Meta: model = Manufacturer exclude = ('date_added',) However, the dropdowns are populated with the unicode in the respective class...how can I further customize this to get the end result I want? Also, how can I populate the forms with the correct data for editing? Currently only SeriesForm is populated. The starting point of all this is from another class whose declaration is as below: class CommonVehicle(models.Model): year = models.ForeignKey(Year) series = models.ForeignKey(Series) .... def __unicode__(self): name = ''+str(self.year)+" "+str(self.series) return name

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  • Event sourcing: Write event before or after updating the model

    - by Magnus
    I'm reasoning about event sourcing and often I arrive at a chicken and egg problem. Would be grateful for some hints on how to reason around this. If I execute all I/O-bound processing async (ie writing to the event log) then how do I handle, or sometimes even detect, failures? I'm using Akka Actors so processing is sequential for each event/message. I do not have any database at this time, instead I would persist all the events in an event log and then keep an aggregated state of all the events in a model stored in memory. Queries are all against this model, you can consider it to be a cache. Example Creating a new user: Validate that the user does not exist in model Persist event to journal Update model (in memory) If step 3 breaks I still have persisted my event so I can replay it at a later date. If step 2 breaks I can handle that as well gracefully. This is fine, but since step 2 is I/O-bound I figured that I should do I/O in a separate actor to free up the first actor for queries: Updating a user while allowing queries (A0 = Front end/GUI actor, A1 = Processor Actor, A2 = IO-actor, E = event bus). (A0-E-A1) Event is published to update user 'U1'. Validate that the user 'U1' exists in model (A1-A2) Persist event to journal (separate actor) (A0-E-A1-A0) Query for user 'U1' profile (A2-A1) Event is now persisted continue to update model (A0-E-A1-A0) Query for user 'U1' profile (now returns fresh data) This is appealing since queries can be processed while I/O-is churning along at it's own pace. But now I can cause myself all kinds of problems where I could have two incompatible commands (delete and then update) be persisted to the event log and crash on me when replayed up at a later date, since I do the validation before persisting the event and then update the model. My aim is to have a simple reasoning around my model (since Actor processes messages sequentially single threaded) but not be waiting for I/O-bound updates when Querying. I get the feeling I'm modeling a database which in itself is might be a problem. If things are unclear please write a comment.

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  • Serializing WPF DataTemplates and {Binding Expressions} (from PowerShell?)

    - by Jaykul
    Ok, here's the deal: I have code that works in C#, but when I call it from PowerShell, it fails. I can't quite figure it out, but it's something specific to PowerShell. Here's the relevant code calling the library (assuming you've added a reference ahead of time) from C#: public class Test { [STAThread] public static void Main() { Console.WriteLine( PoshWpf.XamlHelper.RoundTripXaml( "<TextBlock Text=\"{Binding FullName}\" xmlns=\"http://schemas.microsoft.com/winfx/2006/xaml/presentation\"/>" ) ); } } Compiled into an executable, that works fine ... but if you call that method from PowerShell, it returns with no {Binding FullName} for the Text! add-type -path .\PoshWpf.dll [PoshWpf.Test]::Main() I've pasted below the entire code for the library, all wrapped up in a PowerShell Add-Type call so you can just compile it by pasting it into PowerShell (you can leave off the first and last lines if you want to paste it into a new console app in Visual Studio. To output (from PowerShell 2) as an executable, just change the -OutputType parameter to ConsoleApplication and the -OutputAssembly to PoshWpf.exe (or something). Thus, you can see that running the SAME CODE from the executable gives you the correct output. But running the two lines as above or manually calling [PoshWpf.XamlHelper]::RoundTripXaml or [PoshWpf.XamlHelper]::ConvertToXaml from PowerShell just doesn't seem to work at all ... HELP?! Add-Type -TypeDefinition @" using System; using System.ComponentModel; using System.Globalization; using System.Linq; using System.Windows; using System.Windows.Data; using System.Windows.Markup; namespace PoshWpf { public class Test { [STAThread] public static void Main() { Console.WriteLine( PoshWpf.XamlHelper.RoundTripXaml( "<TextBlock Text=\"{Binding FullName}\" xmlns=\"http://schemas.microsoft.com/winfx/2006/xaml/presentation\"/>" ) ); } } public class BindingTypeDescriptionProvider : TypeDescriptionProvider { private static readonly TypeDescriptionProvider _DEFAULT_TYPE_PROVIDER = TypeDescriptor.GetProvider(typeof(Binding)); public BindingTypeDescriptionProvider() : base(_DEFAULT_TYPE_PROVIDER) { } public override ICustomTypeDescriptor GetTypeDescriptor(Type objectType, object instance) { ICustomTypeDescriptor defaultDescriptor = base.GetTypeDescriptor(objectType, instance); return instance == null ? defaultDescriptor : new BindingCustomTypeDescriptor(defaultDescriptor); } } public class BindingCustomTypeDescriptor : CustomTypeDescriptor { public BindingCustomTypeDescriptor(ICustomTypeDescriptor parent) : base(parent) { } public override PropertyDescriptorCollection GetProperties(Attribute[] attributes) { PropertyDescriptor pd; var pdc = new PropertyDescriptorCollection(base.GetProperties(attributes).Cast<PropertyDescriptor>().ToArray()); if ((pd = pdc.Find("Source", false)) != null) { pdc.Add(TypeDescriptor.CreateProperty(typeof(Binding), pd, new Attribute[] { new DefaultValueAttribute("null") })); pdc.Remove(pd); } return pdc; } } public class BindingConverter : ExpressionConverter { public override bool CanConvertTo(ITypeDescriptorContext context, Type destinationType) { return (destinationType == typeof(MarkupExtension)) ? true : false; } public override object ConvertTo(ITypeDescriptorContext context, CultureInfo culture, object value, Type destinationType) { if (destinationType == typeof(MarkupExtension)) { var bindingExpression = value as BindingExpression; if (bindingExpression == null) throw new Exception(); return bindingExpression.ParentBinding; } return base.ConvertTo(context, culture, value, destinationType); } } public static class XamlHelper { static XamlHelper() { // this is absolutely vital: TypeDescriptor.AddProvider(new BindingTypeDescriptionProvider(), typeof(Binding)); TypeDescriptor.AddAttributes(typeof(BindingExpression), new Attribute[] { new TypeConverterAttribute(typeof(BindingConverter)) }); } public static string RoundTripXaml(string xaml) { return XamlWriter.Save(XamlReader.Parse(xaml)); } public static string ConvertToXaml(object wpf) { return XamlWriter.Save(wpf); } } } "@ -language CSharpVersion3 -reference PresentationCore, PresentationFramework, WindowsBase -OutputType Library -OutputAssembly PoshWpf.dll Again, you can get an executable by just altering the last line like so: "@ -language CSharpVersion3 -reference PresentationCore, PresentationFramework, WindowsBase -OutputType ConsoleApplication -OutputAssembly PoshWpf.exe

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  • backbone model validation error

    - by koko
    I got a validation based on backbone fundamentals by addyosmani, but when i try it on my view i can't get the error that the model generated.TIA model.js validate: function(attrs) { var errors = this.errors = {}; if (!attrs.box) errors.box= 'box value is required'; //console.log(errors.box); if (!_.isEmpty(errors)) return errors; } view.js validate: function(model) { console.log("error text--" + model.errors[this.input] || ''); },

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  • create a new model instance version instead of update

    - by pablo
    Hi, I have a model with a version field - autocreate timestamp. When a model instance is being saved I want to create a new instance with a new timestamp instead of updating the old model instance. Is it possible? I thought of overriding the model save() method but I don't know how to create a new instance without creating a infinite save() loop. Thanks

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  • MVC Custom Model Binder Binding Multiple Values

    - by BMD86
    Hello everyone, I have a scenario in which I have multiple sources to bind to my model. For one, I have a view tied to a strongly-typed model, but this scenario also entails posting data to this view from a 3rd party site. Essentially, what I believe I am after in the custom model binding is to investigate the form values in the Request object within HTTPContext to see if I have a field such as "postedFirstName". If so, I want to bind that value instead of the textbox "FirstName" in my view. I've done a good bit of searching but have not find anything that exactly addresses such a scenario. This link was close, I thought, but not quite: http://stackoverflow.com/questions/970335/asp-net-mvc-mixing-custom-and-default-model-binding Any input is greatly appreciated!

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  • Django Show M2M field in both model forms

    - by John
    Hi I am using the forms.ModelForm to create my form. I want to be able to show the manytomany field in both model forms, how do I do this? If the manytomany relationship is defined in the model it is fine and just appears but if it is not in the model (but is still linked via the other model) it does not appear. Hope this makes sense. How can I make it show up? Thanks

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  • Forcing EditorFor to prefix input items on view with Class Name?

    - by Kohan
    I have an EditorFor: <%: Html.EditorFor(model => model.Client, "ClientTemplate", new { editing = false })%> This will bind coming down to the view fine (as expected) but will not bind bind back when the model gets posted. This is due to the form id's not being prefixed with "Client." Usually in this situation i just pass in model and then bind the inputs to model.Client.PropertyName in the Template but this is not an option in this case as the template is used on two different viewmodels (that have client on). Any suggestions on getting this to bind properly? Many thanks, Kohan.

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  • Question about domain models & their visibility...

    - by Another SO User
    I was involved in an interesting debate about the visibility of domain models & was wondering if people here have any good guidance. Per my understanding of MDA, we need not expose the domain model throughout the application layers & tiers The reason being that any change to the domain model has an impact in the overall application The wise thing to do would be to expose light-weight object (DTO's) which are a small sub-set of the domain model to abstract the actual model On the flip side, any change to the domain model would mean changing various DTO's throughout the application for the change to be visible, while if we do expose the domain model, then the change is in a single location Hope to see some comments & thoughts about this. Appreciate all the help!

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  • scale random 3d model to fit in a viewport

    - by John Qualis
    How can I scale a random 3d model to fit in an opengl viewport? I am able to center the model in the middle of the view port. How do I scale it to fit it in the viewport. The model could be an airplane, a cone, an 3d object or any other random model. Appreciate any help.

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  • WPF Converter and NotifyOnTargetUpdated exclusive in a binding ?

    - by Mathieu Garstecki
    Hi, I have a problem with a databinding in WPF. When I try to use a value converter and set the NotifyOnTargetUpdated=True property to True, I get an XamlParseException with the following message: 'System.Windows.Data.BindingExpression' value cannot be assigned to property 'Contenu' of object 'View.UserControls.ShadowedText'. Value cannot be null. Parameter name: textToFormat Error at object 'System.Windows.Data.Binding' in markup file 'View.UserControls;component/saletotal.xaml' Line 363 Position 95. The binding is pretty standard: <my:ShadowedText Contenu="{Binding Path=Total, Converter={StaticResource CurrencyToStringConverter}, NotifyOnTargetUpdated=True}" TargetUpdated="MontantTotal_TargetUpdated"> </my:ShadowedText> (Styling properties removed for conciseness) The converter exists in the resources and works correctly when NotifyOnTargetUpdated=True is removed. Similarly, the TargetUpdated event is called and implemented correctly, and works when the converter is removed. Note: This binding is defined in a ControlTemplate, though I don't think that is relevant to the problem. Can anybody explain me what is happening ? Am I defining the binding wrong ? Are those features mutually exclusive (and in this case, can you explain why it is so) ? Thanks in advance. More info: Here is the content of the TargetUpdated handler: private void MontantTotal_TargetUpdated(object sender, DataTransferEventArgs e) { ShadowedText textBlock = (ShadowedText)e.TargetObject; double textSize = textBlock.Taille; double delta = 5; double defaultTaille = 56; double maxWidth = textBlock.MaxWidth; while (true) { FormattedText newFormat = new FormattedText(textBlock.Contenu, CultureInfo.CurrentCulture, FlowDirection.LeftToRight, new Typeface("Calibri"), textSize, (SolidColorBrush) Resources["RougeVif"]); if (newFormat.Width < textBlock.MaxWidth && textSize <= defaultTaille) { if ((Math.Round(newFormat.Width) + delta) >= maxWidth || textSize == defaultTaille) { break; } textSize++; } else { if ((Math.Round(newFormat.Width) - delta) <= maxWidth && textSize <= defaultTaille) { break; } textSize--; } } textBlock.Taille = textSize; } The role of the handler is to resize the control based on the length of the content. It is quite ugly but I want to have the functional part working before refactoring.

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  • WPF / Silverlight Binding when setting DataTemplate programically

    - by Daniel
    I have my little designer tool (my program). On the left side I have TreeView and on the right site I have Accordion. When I select a node I want to dynamically build Accordion Items based on Properties from DataContext of selected node. Selecting nodes works fine, and when I use this sample code for testing it works also. XAML code: <layoutToolkit:Accordion x:Name="accPanel" SelectionMode="ZeroOrMore" SelectionSequence="Simultaneous"> <layoutToolkit:AccordionItem Header="Controller Info"> <StackPanel Orientation="Horizontal" DataContext="{Binding}"> <TextBlock Text="Content:" /> <TextBlock Text="{Binding Path=Name}" /> </StackPanel> </layoutToolkit:AccordionItem> </layoutToolkit:Accordion> C# code: private void treeSceneNode_SelectedItemChanged(object sender, RoutedPropertyChangedEventArgs<object> e) { if (e.NewValue != e.OldValue) { if (e.NewValue is SceneNode) { accPanel.DataContext = e.NewValue; //e.NewValue is a class that contains Name property } } } But the problem occurs when I'm trying to achive this using DateTemplate and dynamically build AccordingItem, the Binding is not working: <layoutToolkit:Accordion x:Name="accPanel" SelectionMode="ZeroOrMore" SelectionSequence="Simultaneous" /> and DataTemplate in my ResourceDictionary <DataTemplate x:Key="dtSceneNodeContent"> <StackPanel Orientation="Horizontal" DataContext="{Binding}"> <TextBlock Text="Content:" /> <TextBlock Text="{Binding Path=Name}" /> </StackPanel> </DataTemplate> and C# code: private void treeSceneNode_SelectedItemChanged(object sender, RoutedPropertyChangedEventArgs<object> e) { if (e.NewValue != e.OldValue) { ResourceDictionary rd = new ResourceDictionary(); rd.Source = new Uri("/SilverGL.GUI;component/SilverGLDesignerResourceDictionary.xaml", UriKind.RelativeOrAbsolute); if (e.NewValue is SceneNode) { accPanel.DataContext = e.NewValue; AccordionItem accController = new AccordionItem(); accController.Header = "Controller Info"; accController.ContentTemplate = rd["dtSceneNodeContent"] as DataTemplate; accPanel.Items.Add(accController); } else { // Other type of node } } } I really need help with this issue. Thanks for any support.

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  • WPF Binding when setting DataTemplate Programically

    - by Daniel
    Hello, I have my little designer tool (my program). On the left side I have TreeView and on the right site I have Accordion. When I select a node I want to dynamically build Accordion Items based on Properties from DataContext of selected node. Selecting nodes works fine, and when I use this sample code for testing it works also. XAML code: <layoutToolkit:Accordion x:Name="accPanel" SelectionMode="ZeroOrMore" SelectionSequence="Simultaneous"> <layoutToolkit:AccordionItem Header="Controller Info"> <StackPanel Orientation="Horizontal" DataContext="{Binding}"> <TextBlock Text="Content:" /> <TextBlock Text="{Binding Path=Name}" /> </StackPanel> </layoutToolkit:AccordionItem> </layoutToolkit:Accordion> C# code: private void treeSceneNode_SelectedItemChanged(object sender, RoutedPropertyChangedEventArgs<object> e) { if (e.NewValue != e.OldValue) { if (e.NewValue is SceneNode) { accPanel.DataContext = e.NewValue; //e.NewValue is a class that contains Name property } } } But the problem occurs when I'm trying to achive this using DateTemplate and dynamically build AccordingItem, the Binding is not working: <layoutToolkit:Accordion x:Name="accPanel" SelectionMode="ZeroOrMore" SelectionSequence="Simultaneous"> </layoutToolkit:Accordion> and DateTemplate in my ResourceDictionary <DataTemplate x:Key="dtSceneNodeContent"> <StackPanel Orientation="Horizontal" DataContext="{Binding}"> <TextBlock Text="Content:" /> <TextBlock Text="{Binding Path=Name}" /> </StackPanel> </DataTemplate> and C# code: private void treeSceneNode_SelectedItemChanged(object sender, RoutedPropertyChangedEventArgs<object> e) { if (e.NewValue != e.OldValue) { ResourceDictionary rd = new ResourceDictionary(); rd.Source = new Uri("/SilverGL.GUI;component/SilverGLDesignerResourceDictionary.xaml", UriKind.RelativeOrAbsolute); if (e.NewValue is SceneNode) { accPanel.DataContext = e.NewValue; AccordionItem accController = new AccordionItem(); accController.Header = "Controller Info"; accController.ContentTemplate = rd["dtSceneNodeContent"] as DataTemplate; accPanel.Items.Add(accController); } else { // Other type of node } } } I really need help with this issue. Thanks for any support. Daniel

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  • Item index of Binding element

    - by vibeeshanRC
    I am creating a XAML / C# WinRT App and i have a collection of collection and i am binding it to a Grid-view(collections as groups ) Now i have to color the background of the GridViewItem according to their index in the collection (Dark color for the first one and light color for the last one ) How can i implement using a converter. (if there are 6 collections with 10 items all the first item will the dark and the 10 the item will be lighter). Simply: How can i send the item-index property to the converter as a parameter. My XAML <GridView x:Name="Grid1" ItemsSource="{Binding}" ItemTemplateSelector="{StaticResource templateSelector}" SelectionMode="None" > <GridView.ItemsPanel> <ItemsPanelTemplate> <VirtualizingStackPanel Orientation="Horizontal" VirtualizingStackPanel.VirtualizationMode="Recycling"/> </ItemsPanelTemplate> </GridView.ItemsPanel> <GridView.GroupStyle> <GroupStyle HidesIfEmpty="True"> <GroupStyle.HeaderTemplate> <DataTemplate> <Grid Margin="0,0,0,0"> <TextBlock Text='{Binding Name}' Margin="5" /> </Grid> </DataTemplate> </GroupStyle.HeaderTemplate> <GroupStyle.ContainerStyle> <Style TargetType="GroupItem" > <Setter Property="BorderThickness" Value="0"/> <Setter Property="Margin" Value="0,0"/> </Style> </GroupStyle.ContainerStyle> <GroupStyle.Panel> <ItemsPanelTemplate> <VariableSizedWrapGrid/> </ItemsPanelTemplate> </GroupStyle.Panel> </GroupStyle> </GridView.GroupStyle> </GridView> .......... <converters:MyConverter x:Key="templateSelector" Temp1="{StaticResource Temp1}" Temp2="{StaticResource Temp2}" > </converters:MyConverter> <DataTemplate x:Key="Temp1"> <Grid > <Grid> <Grid.Resources> <converters:PanelBackgroundColorConverter x:Name="panelBackgroundColorConverter" Key="{Binding}"/> <Grid.Resources/> <Grid.Background> <Binding Path="MPath" Converter="{StaticResource panelBackgroundColorConverter}" ConverterParameter="sym"/> </Grid.Background> <Grid/> <DataTemplate/>

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  • Visual Studio 2013, ASP.NET MVC 5 Scaffolded Controls, and Bootstrap

    - by plitwin
    A few days ago, I created an ASP.NET MVC 5 project in the brand new Visual Studio 2013. I added some model classes and then proceeded to scaffold a controller class and views using the Entity Framework. Scaffolding Some Views Visual Studio 2013, by default, uses the Bootstrap 3 responsive CSS framework. Great; after all, we all want our web sites to be responsive and work well on mobile devices. Here’s an example of a scaffolded Create view as shown in Google Chrome browser   Looks pretty good. Okay, so let’s increase the width of the Title, Description, Address, and Date/Time textboxes. And decrease the width of the  State and MaxActors textbox controls. Can’t be that hard… Digging Into the Code Let’s take a look at the scaffolded Create.cshtml file. Here’s a snippet of code behind the Create view. Pretty simple stuff. @using (Html.BeginForm()) { @Html.AntiForgeryToken() <div class="form-horizontal"> <h4>RandomAct</h4> <hr /> @Html.ValidationSummary(true) <div class="form-group"> @Html.LabelFor(model => model.Title, new { @class = "control-label col-md-2" }) <div class="col-md-10"> @Html.EditorFor(model => model.Title) @Html.ValidationMessageFor(model => model.Title) </div> </div> <div class="form-group"> @Html.LabelFor(model => model.Description, new { @class = "control-label col-md-2" }) <div class="col-md-10"> @Html.EditorFor(model => model.Description) @Html.ValidationMessageFor(model => model.Description) </div> </div> .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } A little more digging and I discover that there are three CSS files of importance in how the page is rendered: boostrap.css (and its minimized cohort) and site.css as shown below.   The Root of the Problem And here’s the root of the problem which you’ll find the following CSS in Site.css: /* Set width on the form input elements since they're 100% wide by default */ input, select, textarea { max-width: 280px; } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Yes, Microsoft is for some reason setting the maximum width of all input, select, and textarea controls to 280 pixels. Not sure the motivation behind this, but until you change this or overrride this by assigning the form controls to some other CSS class, your controls will never be able to be wider than 280px. The Fix Okay, so here’s the deal: I hope to become very competent in all things Bootstrap in the near future, but I don’t think you should have to become a Bootstrap guru in order to modify some scaffolded control widths. And you don’t. Here is the solution I came up with: Find the aforementioned CSS code in SIte.css and change it to something more tenable. Such as: /* Set width on the form input elements since they're 100% wide by default */ input, select, textarea { max-width: 600px; } Because the @Html.EditorFor html helper doesn’t support the passing of HTML attributes, you will need to repalce any @Html.EditorFor() helpers with @Html.TextboxFor(), @Html.TextAreaFor, @Html.CheckBoxFor, etc. helpers, and then add a custom width attribute to each control you wish to modify. Thus, the earlier stretch of code might end up looking like this: @using (Html.BeginForm()) { @Html.AntiForgeryToken() <div class="form-horizontal"> <h4>Random Act</h4> <hr /> @Html.ValidationSummary(true) <div class="form-group"> @Html.LabelFor(model => model.Title, new { @class = "control-label col-md-2" }) <div class="col-md-10"> @Html.TextBoxFor(model => model.Title, new { style = "width: 400px" }) @Html.ValidationMessageFor(model => model.Title) </div> </div> <div class="form-group"> @Html.LabelFor(model => model.Description, new { @class = "control-label col-md-2" }) <div class="col-md-10"> @Html.TextAreaFor(model => model.Description, new { style = "width: 400px" }) @Html.ValidationMessageFor(model => model.Description) </div> </div> .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Resulting Form Here’s what the page looks like after the fix: Technorati Tags: ASP.NET MVC,ASP.NET MVC 5,Bootstrap

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  • ASP.NET MVC 3 Hosting :: MVC 2 Strongly Typed HTML Helper and Enhanced Validation Sample

    - by mbridge
    In lue of the off the official release of ASP.NET MVC 2 RTM, I decided I would put together a quick sample of the enhanced HTML.Helpers and validation controls. I am going to use my sample event site where I will have a form so a user can search for information about a certain events. So when the Search page loads the Search action is fired return my strongly typed model. to the view.    1: [HttpGet]    2: public ViewResult Search(): public ViewResult Search()    3: {    4:     IList<EventsModel> result = _eventsService.GetEventList();    5:     var viewModel = new EventSearchModel    6:                         {    7:                             EventList = new SelectList(result, "EventCode","EventName","Select Event")    8:                         };    9:     return View(viewModel);  10: } Nothing special here, although I did want to show how to load up a strongly typed drop down list because that hung me up for a little bit. So to that, I am going to pass back a SelectList to the view and my HTML helper should no how to load this. So lets take a look at the mark up for the view.    1: <%@ Page Title="" Language="C#" MasterPageFile="~/Views/Shared/Site.Master"    2: Inherits="System.Web.Mvc.ViewPage<EventsSample.Models.EventSearchModel>" %>    3:     4: <asp:Content ID="Content1" ContentPlaceHolderID="TitleContent" runat="server">    5:     Search    6: </asp:Content>    7:     8: <asp:Content ID="Content2" ContentPlaceHolderID="MainContent" runat="server">    9:   10:     <h2>Search for Events</h2>  11:   12:     <% using (Html.BeginForm("Search","Events")) {%>  13:         <%= Html.ValidationSummary(true) %>  14:          15:         <fieldset>  16:             <legend>Fields</legend>  17:              18:             <div class="editor-label">  19:                 <%= Html.LabelFor(model => model.EventNumber) %>  20:             </div>  21:             <div class="editor-field">  22:                 <%= Html.TextBoxFor(model => model.EventNumber) %>  23:                 <%= Html.ValidationMessageFor(model => model.EventNumber) %>  24:             </div>  25:              26:             <div class="editor-label">  27:                 <%= Html.LabelFor(model => model.GuestLastName) %>  28:             </div>  29:             <div class="editor-field">  30:                 <%= Html.TextBoxFor(model => model.GuestLastName) %>  31:                 <%= Html.ValidationMessageFor(model => model.GuestLastName) %>  32:             </div>  33:              34:             <div class="editor-label">  35:                 <%= Html.LabelFor(model => model.EventName) %>  36:             </div>  37:             <div class="editor-field">  38:                 <%= Html.DropDownListFor(model => model.EventName, Model.EventList,"Select Event") %>  39:                 <%= Html.ValidationMessageFor(model => model.EventName) %>  40:             </div>  41:              42:             <p>  43:                 <input type="submit" value="Save" />  44:             </p>  45:         </fieldset>  46:   47:     <% } %>  48:   49:     <div>  50:         <%= Html.ActionLink("Back to List", "Index") %>  51:     </div>  52:   53: </asp:Content> A nice feature is the scaffolding that MVC has to generate code. I simply right clicked inside my Search() action, inside the EventsController and selected “Add View” and then I selected my strongly typed object that I wanted to pass to the view and also selected that I wanted the content type be “Edit”. With that the aspx page was completely generated, although I did have to go back in and change the textbox for the Event Names to a drop down list of the names to select from. The new feature with MVC 2 are the strongly typed HTML helpers. So now, my textboxes, drop down list, and validation helpers are all strongly typed to my model.  This features gives you the benefits of intellisense and also makes it easier to debug. “The Gu” has a great post about the feature in case you want more details. The DropDownListFor function to generate the drop down list was a little tricky for me. You first need to use a Lanbda expression to pass in the property you want the selected value assigned to in your model, and then you need to pass in the list directly from the model. Validations To validate the form, you can use the strongly type validation HTML helpers which will inspect your model and return errors if the validation fails. The definitions of these rules are set directly on the Model itself so lets take a look.    1: using System.ComponentModel.DataAnnotations;    2: using System.Web.Mvc;    3:     4: namespace EventsSample.Models    5: {    6:     public class EventSearchModel    7:     {    8:         [Required(ErrorMessage = "Please enter the event number.")]    9:         [RegularExpression(@"\w{6}",  10:             ErrorMessage = "The Event Number must be 6 letters and/or numbers.")]  11:         public string EventNumber { get; set; }  12:   13:         [Required(ErrorMessage = "Please enter the guest's last name.")]  14:         [RegularExpression(@"^[A-Za-zÀ-ÖØ-öø-ÿ1-9 '\-\.]{1,22}$",  15:             ErrorMessage = "The gueest's last name must 1 to 20 characters.")]  16:         public string GuestLastName { get; set; }  17:   18:         public string EventName { get; set; }  19:         public SelectList EventList { get; set; }  20:     }  21: } Pretty cool! Okay, the only thing left to do is perform the validation in the POST action.    1: [HttpPost]    2: public ViewResult Search(EventSearchModel eventSearchModel)    3: {    4:     if (ModelState.IsValid) return View("SearchResults");    5:     else    6:     {    7:          IList<EventsModel> result = _eventsService.GetEventList();    8:         eventSearchModel.EventList = new SelectList(result, "EVentCode","EventName");   9:   10:         return View(eventSearchModel);  11:     }  12: }  13:     } If the form entries are valid, here I am simply displaying the SearchResult, but in a real world sample I would also go out get the results first. You get the idea though. In my case, when the form is not valid, I also had to reload my SelectList with the event names before I loaded the page again. Remember this is MVC, no _VieState here :) So that’s it. Now my form is validating the data and when it fails it looks like this.

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  • Dropdownlist post in ASP.NET MVC3 and Entity Framework Model

    - by Josh Blade
    I have 3 tables: RateProfile RateProfileID ProfileName Rate RateID RateProfileID PanelID Other stuff to update Panel PanelID PanelName I have models for each of these. I have an edit page using the RateProfile model. I display the information for RateProfile and also all of the Rates associated with it. This works fine and I can update it fine. However, I also added a dropdown so that I can filter Rates by PanelID. I need it to post back on change so that it can display the filtered rates. I'm using @Html.DropDownList("PanelID", (SelectList)ViewData["PanelDropDown"], new { onchange = "$('#RateForm').submit()" }) for my dropdownlist. Whenever it posts back to my HttpPost Edit method though, it seems to be missing all information about the Rates navigation property. It's weird because I thought it would do exactly what the input/submit button that I have in the form does (which actually passes the entire model back to my HttpPost Edit action and does what I want it to do). The panelID is properly being passed to my HttpPost Edit method and on to the next view, but when I try to query the Model.Rates navigation property is null (only when the post comes from the dropdown. Everything works fine when the post comes from my submit input). Get Edit: public ActionResult Edit(int id, int panelID = 1) { RateProfile rateprofile = db.RateProfiles.Single(r => r.RateProfileID == id); var panels = db.Panels; ViewData["PanelDropDown"] = new SelectList(panels, "PanelID", "PanelName", panelID); ViewBag.PanelID = panelID; return View(rateprofile); } HttpPost Edit: [HttpPost] public ActionResult Edit(RateProfile rateprofile, int panelID) { var panels = db.Panels; ViewData["PanelDropDown"] = new SelectList(panels, "PanelID", "PanelName", panelID); ViewBag.PanelID = panelID; if (ModelState.IsValid) { db.Entry(rateprofile).State = EntityState.Modified; foreach (Rate dimerate in rateprofile.Rates) { db.Entry(dimerate).State = EntityState.Modified; } db.SaveChanges(); return View(rateprofile); } return View(rateprofile); } View: @model PDR.Models.RateProfile @using (Html.BeginForm(null,null,FormMethod.Post, new {id="RateForm"})) { <div> @Html.Label("Panel") @Html.DropDownList("PanelID", (SelectList)ViewData["PanelDropDown"], new { onchange = "$('#RateForm').submit()" }) </div> @{var rates= Model.Rates.Where(a => a.PanelID == ViewBag.PanelID).OrderBy(a => a.minCount).ToList();} @for (int i = 0; i < rates.Count; i++) { <tr> <td> @Html.HiddenFor(modelItem => rates[i].RateProfileID) @Html.HiddenFor(modelItem => rates[i].RateID) @Html.HiddenFor(modelItem => rates[i].PanelID) @Html.EditorFor(modelItem => rates[i].minCount) @Html.ValidationMessageFor(model => rates[i].minCount) </td> <td> @Html.EditorFor(modelItem => rates[i].maxCount) @Html.ValidationMessageFor(model => rates[i].maxCount) </td> <td> @Html.EditorFor(modelItem => rates[i].Amount) @Html.ValidationMessageFor(model => rates[i].Amount) </td> </tr> } <input type="submit" value="Save" /> } To summarize my problem, the below query in my view only works when the post comes from the submit button and not when it comes from my dropdownlist. @{var rates= Model.Rates.Where(a => a.PanelID == ViewBag.PanelID).OrderBy(a => a.minCount).ToList();}

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  • Can I legally publish my Fortran 90 wrappers to nVidias CUFFT library (from CUDA SDK)?

    - by Jakub Narebski
    From a legal standpoint (licensing issues), can I legally in agreement with license publish Fortran 90 wrappers (bindings) to CUFFT library from nVidia CUDA Toolkit, under some open source license (either CC0 i.e. public domain, or some kind of permissive license like BSD). nVidia provides only C bindings with their CUDA SDK. Header files contain the following text: /* * Copyright 1993-2011 NVIDIA Corporation. All rights reserved. * * NOTICE TO LICENSEE: * * This source code and/or documentation ("Licensed Deliverables") are * subject to NVIDIA intellectual property rights under U.S. and * international Copyright laws. * * These Licensed Deliverables contained herein is PROPRIETARY and * CONFIDENTIAL to NVIDIA and is being provided under the terms and * conditions of a form of NVIDIA software license agreement by and * between NVIDIA and Licensee ("License Agreement") or electronically * accepted by Licensee. Notwithstanding any terms or conditions to * the contrary in the License Agreement, reproduction or disclosure * of the Licensed Deliverables to any third party without the express * written consent of NVIDIA is prohibited. The License.txt file includes the following fragment Source Code: Developer shall have the right to modify and create derivative works with the Source Code. Developer shall own any derivative works ("Derivatives") it creates to the Source Code, provided that Developer uses the Materials in accordance with the terms and conditions of this Agreement. Developer may distribute the Derivatives, provided that all NVIDIA copyright notices and trademarks are propagated and used properly and the Derivatives include the following statement: "This software contains source code provided by NVIDIA Corporation."

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  • Update/Insert With ADF Web Service Data Control

    - by shay.shmeltzer
    The Web service data control (WSDC) in ADF is a powerful feature that allows you to easily build a UI on top of WS interfaces exposed by other systems. However when you drag a WSDC to a page you usually get a set of output components where the data is shown. So how would you actually do an update operation on those values? The answer is that you need a call to another method in your WSDC that does the update - but what if you want to pass to it the actual values that you get from the get method you invoked before? Here is a demo showing how to do that: The two tricks that are shown here are: Changing the properties of items in the DC to be updateable - this gives you inputText fields instead of outputText fields. And passing the currentRow.dataProvider to the update method (and choosing the right iterator for this).

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  • How to make unity unresponsive in Unity session in precise?

    - by Anwar Shah
    Recently I wanted to test the a keyboard shortcut, which is supposed to kill X server (hence very useful when you have a crash). That shortcut is not dependent on any particular window manager (like lxde, unity, kwin etc). So, it must work, even when you have unresponsive window manager (as opposed to Alt+Ctrl+Backspace which kills the session, and bring you a login screen). That's why I interested to make my WM (unity) unresponsive. Is past, it was very easy. Opening a terminal, typing unity --replace and then force close the terminal, was the simplest procedure. But unfortunately, This is not true in Ubuntu 12.04, (they make it very robust) Because whenever I kill the terminal, Unity automagically restart itself. I also tried compiz --replace but wasn't successful. My question is: How can I make Unity unresponsive while I am in Unity session, so that window manager does not recognize any keyboard shortcut.

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  • How can I get Kubuntu to use my Multimedia keys

    - by tbruf13
    I have tried to get Kubuntu to use my multimedia keys, and I cannot figure out how to do this. This feature is default in Ubuntu and in Linux Mint. They just work. I have followed the KUbuntu wiki post on Multimedia keys. I tried to enable Multimedia maps with xmodmap. It did not work. I tried to use the KDE GUI and could not seem to make the function I wanted work. The functions I am trying to get to work are fn+F12 = skip song fn+F11 = previous song fn+F10 = stop fn+ F9 = play/pause. I know this is possible because it worked in Ubuntu and in Mint, but it does not work in Kubuntu. I have submitted a bug report on this issue. Disclaimer: I am using Kubuntu 12.04 I have looked at this post, but Is there a way to enable Ubuntu Keyboard shortcuts in Kubuntu? do not know what to call the keys in that program.

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  • Resources for popular domain models

    - by Songo
    I have come across many situations where I had to build a system for a library or a clinic or other popular domains. The thing is a domain model for a library was probably done 1000 times already with different level of details of course. Here is an example. Is there a popular website or community where one can find ready made domain models for popular systems? The whole purpose I'm trying to achieve is to quickly get a grasp of the domain I'm modeling and customize it to my needs. Re-inventing the wheel seems really absurd when the same system might have been modeled properly previously. Note I know Google might sound like the perfect source, but there is a repository out there that people can post there models, so that others can share them.

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  • Keyboard-shortcut key-press-detection sensitivity settings

    - by Juve
    last week I switched from Ubuntu 10.10 to 12.04 and after setting up my keyboard shortcuts, e.g., CTRL+ALT+E for my favorite editor and CTRL+ALT+X for the terminal, I noticed that the behavior when pressing the appropriate keys changed somehow. I know this is very subjective and I am not 100% percent sure if I am suddenly just too lazy when using my keyboard, but here is what I noticed: To run your shortcuts, you usually press the modifiers first and in addition press the alphanum key. Now, if I hold the modifiers down very consciously and press the alphanum key afterwards everything works fine. However, I noticed that I may often release the modifiers a bit too early. In Ubuntu 10.10 (metacity/compiz) my keyboard shortcuts would still execute and my tools would pop up. This does not work anymore in 12.04. Nevertheless, I still believe the old behavior to be more intuitive and would like to have it back. I a nutshell: Is there a parameter to control the shortcut-key-press detection behavior? I already searched the ubuntu keyboard options and searched for "keyboard" in gconf-editor but could not find any hints so far.

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  • How do I improve my ability to manipulate code quickly, not wpm?

    - by Steve Moser
    I have seen several questions on here about touch typing and words per minute but not about improving ones ability to manipulate text using keyboard shortcuts, bindings etc. I have tried putting a cheat sheet of keyboard shortcuts next to my monitor but I can never incorporate them in my 'flow'. I have also tried the 'just use vi and don't touch the mouse' method but that only helps me with navigating code and not editing. I would prefer to use some application (or game) to learn text manipulation. But it looks like nothing like that exists (app idea?). I'm open to other suggestions too.

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