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  • When is assembler faster than C?

    - by Adam Bellaire
    One of the stated reasons for knowing assembler is that, on occasion, it can be employed to write code that will be more performant than writing that code in a higher-level language, C in particular. However, I've also heard it stated many times that although that's not entirely false, the cases where assembler can actually be used to generate more performant code are both extremely rare and require expert knowledge of and experience with assembler. This question doesn't even get into the fact that assembler instructions will be machine-specific and non-portable, or any of the other aspects of assembler. There are plenty of good reasons for knowing assembler besides this one, of course, but this is meant to be a specific question soliciting examples and data, not an extended discourse on assembler versus higher-level languages. Can anyone provide some specific examples of cases where assembler will be faster than well-written C code using a modern compiler, and can you support that claim with profiling evidence? I am pretty confident these cases exist, but I really want to know exactly how esoteric these cases are, since it seems to be a point of some contention.

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  • Reasons why one should not call the garbage collector directly.

    - by Shimrod
    Hi everyone, I'm currently writing a paper for my company, about how to avoid calling the garbage collector directly from the code (when playing with COM objects for instance). I know this is a bad practice, and should be only considered in very rare cases, but I can't seem to find a way to tell why it should be avoided. And I don't want to rely on the "The G.C. is smarter than you" principle (even if it is the truth :-) ) So can you tell me some clues about why you think one should avoid to call the garbage collector directly ? (performance impact?) Or maybe if you have links about this particular topic, they would be very helpful. Thanks in advance !

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  • Get a image from a uiview

    - by Monobono
    Hi I want to perform a shrink animation on a UITableVIew. I experimented a bit and found out that the animation runs much faster when I shrink a UIImageView with an image of the current state of the tableview instead of shrinking the table view itself. I grabbed the image in a method in my main viewcontroller prior to the animation: UIGraphicsBeginImageContext(mainTableView.bounds.size); [resizeContainer.layer renderInContext:UIGraphicsGetCurrentContext()]; UIImage *viewImage = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); Works like a charm, at least almost. On very rare occasions I get weird graphic glitches, where the UIImage starts to overlap a toolbar that lies underneath it. I just want to make sure that I am getting the image in the right way. I am laking the necessary understand of GraphicContexts to be sure about it. To cut a long story short, is my code correct? Thx

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  • JMS Topic vs Queue - Intent

    - by Sandeep Jindal
    I am trying to understand on the design requirements for using Queue, and could not find this question (with answer). My understanding: Queue means one-to-one. Thus it would be used in a special case (if not rare, very few cases) when a designer is sure that the message would be intended for only one consumer. But even in those cases, I may want to use Topic (just to be future safe). The only extra case I would have to do is to make (each) subscription durable. Or, I special situations, I would use bridging / dispatcher mechanism. Give above, I would always (or in most cases) want to publish to a topic. Subscriber can be either durable topic(s) or dispatched queue(s). Please let me know what I am missing here or I am missing the original intent?

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  • Hidden features of CSS

    - by alex
    I have definitely picked up some useful tips in the hidden features style questions concerning PHP and XHTML. So here is one to cover CSS. While easy to pick up, it takes a little while to learn about everything, their default behaviors, properties etc Here are some to start the ball @charset "UTF-8"; /* set the character set. must be first line as Gumbo points out in comments */ .element { /* takes precedence over other stylings */ display: block !important; /* mozilla .... rounded corners with no images */ -moz-border-radius: 10px; /* webkit equivalent */ -webkit-border-radius: 10px } These are not so much hidden, but their use is not often widespread. What tips, tricks, rare features have you discovered with CSS?

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  • I have a problem sometimes in my vb.net webmail application?

    - by ahmed
    I have a weird problem in my vb.net web application sometimes. webmail webform with html editor, sometimes very rare users type for example more than 200 or 400 characters and send the message to other user. But the reciever only recieves 5 or 7 characters. 2 or 3 words of the message. I don know what is going on. I checked the code, no bugs everything is working fine.All the users are on Microsoft XPsp2 platform. Any help will be appreciated. Is this sufficient , or shall I provide any more input regarding the problem...?? OK I got it... the problem is when I type characters in HtmlEditor it keeps on continuing, i mean it should go to the end and automatically comes to the second line....but it is going on and on.how can I stop this.

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  • Vehicle 2 Vehicle Communication Questions

    - by pinnacler
    I have a rare opportunity to meet the man in charge of implementing vehicle 2 vehicle communication for the US Department of Transportation with 2 others in a few hours. Do YOU have any questions for him? I know this is a little outside the normal, but this is a 'reverse' thread and I felt he has some great knowledge on the subject that I want to share with this community. I'll post his answers later today to his questions. Ask about V2V implementation, privacy issues, use cases, or if you've thought of a great way to use V2V and want me to share it with him, he can at least think about it. He is in charge of panel that creates the standard. Or anything else...

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  • best practices - multiple functions vs single function with switch case

    - by Amit
    I have a situation where I need to perform several small (but similar) tasks. I can think of two ways to achieve this. First Approach: function doTask1(); function doTask2(); function doTask3(); function doTask4(); Second Approach: // TASK1, TASK2, ... TASK4 are all constants function doTask(TASK) { switch(TASK) { case TASK1: // do task1 break; case TASK2: // do task2 break; case TASK3: // do task3 break; case TASK4: // do task4 break; } } A few more tasks may be added in future (though the chances are rare. but this cannot be ruled out) Please suggest which of the two approaches (or if any other) is a best practice in such a situation.

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  • Open source project home page

    - by Oskar Kjellin
    I've created a software that I want to be able to market. I'd like to be able to post it on forums etc and for that I need a home page. Is there any open source C# project home pages that you can use? The functionality I'm looking for is like adding new versions (perhaps a version control from the software), downloading and user guides. So what I want is pretty basic: I want to be able to upload and let the users download. I've written this on my own as well but I guess that if there are open source projects that have done this they're probably better. This can't be such a rare problem so please lead me to some resources so that I can create my page and publish my software! :)

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  • SQLServer Replication, dealing with updating data in a subscriber without merging with the publisher

    - by FlySwat
    To simplify my problem, picture two databases, one is a publisher, one is a replicated subscriber. Most of the time, changes are configured in the publisher, and pushed to the subscriber once per day using transactional replication. (The subscriber is the main production database). However, on a rare occasion, we need to make a change directly to the subscriber database. This does not break replication, however to ensure consistency, we also want to replicate this single change back to the publisher database. My first thought was to make both databases publishers to each other, but that does not work. Merge replication also does not work as that merges the data together, and we really only want to push that single change from the subscriber back to the publisher. Is there some other replication scheme I can use here, or do I need to invent my own thing?

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  • SQL Server 2005 script with join across Database Servers

    - by Robin Day
    I have the following script which I use to give me a simple "diff" between tables on two different databases. (Note: In reality my comparison is on a lot more than just an ID) SELECT MyTableA.MyId, MyTableB.MyId FROM MyDataBaseA..MyTable MyTableA FULL OUTER JOIN MyDataBaseB..MyTable MyTableB ON MyTableA.MyId = MyTableB.MyId WHERE MyTableA.MyId IS NULL OR MyTableB.MyId IS NULL I now need to run this script on two databases that exist on different servers. At the moment my solution is to backup the database from one server, restore it to the other and then run the script. I'm pretty sure this is possible, however, is this likely to be a can of worms? This is a very rare task I need to perform and if it involves a large number of DB setting changes then I will probably stick to my backup method.

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  • C++ Win32 Unhandled Exception Handler

    - by uray
    currently I used SetUnhandledExceptionFilter() to provide callback to get information when an unhandled exception was occurred, that callback will provides me with EXCEPTION_RECORD which provides ExceptionAddress. [1]what is actually ExceptionAddress is? does it the address of function / code that gives exception, or the memory address that some function tried to access? [2]is there any better mechanism that could give me better information when unhandled exception occured? (I can't use debug mode or add any code that affect runtime performance, since crash is rare and only on release build when code run as fast as possible) [3]is there any way for me to get several callstack address when unhandled exception occured. [4]suppose ExceptionAddress has address A, and I have DLL X loaded and executed at base address A-x, and some other DLL Y at A+y, is it good to assume that crash was PROBABLY caused by code on DLL X?

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  • Never render a layout in response to xhrs

    - by Horace Loeb
    Most of the time I don't want to render a layout when the request comes from AJAX. To this end I've been writing render :layout => !request.xhr? frequently in my controller actions. How can I make this the default? I.e., I'd like to be able to write def new Post.find(params[:id]) end and have the functionality be def show Post.find(params[:id]) render :layout => !request.xhr? end (I'm fine manually specifying a layout in the rare cases in which I want to use one.)

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  • How can I find out which version of emacs introduced a function?

    - by Chris R
    I want to write a .emacs that uses as much of the mainline emacs functionality as possible, falling back gracefully when run under previous versions. I've found through trial and error some functions that didn't exist, for example, in emacs 22 but now do in emacs 23 on the rare occasion that I've ended up running my dotfiles under emacs 22. However, I'd like to take a more proactive approach to this, and have subsets of my dotfiles that only take effect when version = <some-threshold> (for example). The function I'm focusing on right now is scroll-bar-mode but I'd like a general solution. I have not seen a consistent source for this info; I've checked the gnu.org online docs, the function code itself, and so far nothing. How can I determine this, without keeping every version of emacs I want to support kicking around?

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  • Cross-reference between delphi records

    - by Paul-Jan
    Let's say I have a record TQuaternion and a record TVector. Quaternions have some methods with TVector parameters. On the other hand, TVector supports some operations that have TQuaternion parameters. Knowing that Delphi (Win32) does not allow for forward record declarations, how do I solve this elegantly? Using classes is not really an option here, because I really want to use operator overloading for this rare case where it actually makes good sense. For now I simply moved these particular methods out of the records and into separate functions, the good old-fashioned way. Better suggestions are most welcome.

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  • /SUBSYSTEM:Windows program will not write to command line

    - by user144182
    I have a mixed mode C++-CLI program in Visual Studio 2005 that is set to use the /SUBSYSTEM:Windows. Generally speaking it is a graphical application that is launched from its shortcut or through the filetype registered to it. However, there is a rare occasion where a user will want to run it from the command line with arguments. I can access the arguments just fine, its when it comes to writing to the console, in response to the program being launched from the command line with arguments, where I don't see Console::WriteLine having any effect. What am I doing wrong?

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  • What makes COBOL such a hated language?

    - by cable
    I'm rather young and so I haven't experienced the times when COBOL was still in use and even going mainstream, maybe you can help me out. Everywhere I go and surf I: Am getting told about how horrible COBOL is See sites making fun of COBOL Hear that I should be happy that I don't have to use COBOL, from older programmers See others make anti-COBOL-ist jokes I don't know much about COBOL, except that it is still used everywhere as many old systems haven't got refactored and that it is even still developed and managed. I have also looked at some COBOL code examples but it seems like they are as rare and expensive as unicorn blood. If you close this question or give me sarcastic, irrelevant answers I'll have to learn COBOL to find it out the hard way. I'm serious.

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  • .Remove(object) on a List<T> returned from LINQ to SQL compiled query won't delete the Object right

    - by soldieraman
    I am returning two lists from the database using LINQ to SQL compiled query. While looping the first list I remove duplicates from the second list as I dont want to process already existing objects again. eg. //oldCustomers is a List returned by my Compiled Linq to SQL Statmenet that I have added a .ToList() at the end to //Same goes for newCustomers for (Customer oC in oldCustomers) { //Do some processing newCustomers.Remove(newCusomters.Find(nC=> nC.CustomerID == oC.CusomterID)); } for (Cusomter nC in newCustomers) { //Do some processing } DataContext.SubmitChanges() I expect this to only save the changes that have been made to the customers in my processing and not Remove or Delete any of my customers from the database. Correct? I have tried it and it works fine - but I am trying to know if there is any rare case it might actually get removed

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  • How to correctly open WCF service

    - by Sergej Andrejev
    Hi there, I'm using WCF client like this... var client = new TestClient(); try { response = service.Operation(request); } finally { try { if (client.State != CommunicationState.Faulted) client.Close(); } catch (Exception) { client.Abort(); } } but from time to time I get 500 HTTP error which is the only answer I get for next 15 minutes, then everything is back to normal for 15 minutes and so on. I know there is some load balancing stuff going on service side but guys there can't find any problems with it. That's why I started wondering am I using WCF service correctly. I already made a mistake once when I was using "using" to close service connection and I'm afraid I doing something wrong again. So can anybody say whether my way of calling WCF service is correct or not in all (event the most rare) circumstances?

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  • Distributed, persistent cache using EHCache

    - by Richard
    I currently have a distributed cache using EHCache via RMI that works just fine. I was wondering if you can include persistence with the caches to create a distributed, persistent cache. Alongside this, if the cache was persistent, would it load from the file store, then bootstrap from the cache cluster? Basically, what I want is: Cache starts Cache loads persistent objects from the file store Cache joins the distruted cluster and bootstraps as normal The usecase behind this is having 2 identical components running on independent machines, distributing the cache to avoid losing data in the event that one of the components fails. The persistence would guard against losing all data on the rare occasion that both components fail. Would moving to another distribution method (such as Terracotta) support this?

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  • Artificially create a connection timeout error

    - by Mark Ingram
    I've had a bug in our software that occurs when I receive a connection timeout. These errors are very rare (usually when my connection gets dropped by our internal network). How can I generate this kind of effect artificially so I can test our software? If it matters the app is written in C++/MFC using CAsyncSocket classes. Edit: I've tried using a non-existant host, and I get the socket error: WSAEINVAL (10022) Invalid argument My next attempt was to use Alexander's suggestion of connecting to a different port, e.g. 81 (on my own server though). That worked great. Exactly the same as a dropped connection (60 second wait, then error). Thank you!

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  • Bash: Check if file was modified since used in script

    - by Thomas Münz
    I need to check in a script if a file was modified since I read it (another application can modify it in between). According to bash manual there is a "-N" test which should report if a file was modified since last read. I tried it in a small script but it seems like it doesn't work. #!/bin/bash file="test.txt" echo "test" > $file cat $file; if [ -N $file ]; then echo "modified since read"; else echo "not modified since read"; fi I also tried an alternative way by touching another file and using if [ "file1" -nt "file2 ]; but this works only on a seconds accuracy which may under rare conditions not be sufficient. Is there any other bash-inbuilt solution for this problem or I do really need to use diff or md5sum?

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  • ImageAdapter and ListView (java.lang.OutOfMemoryError: bitmap size exceeds VM budget)

    - by theDude
    Hi, I'm using ListView to display images which I provide through an ImageAdapter class. it works great on my device (and on many other devices which I tested it on), but somehow when I'm using the emulator and I'm long-pressing the up/down button - I'm getting an outOfMemory error after 10-15 seconds. I tried clearing cache, canceling cache, etc. - nothing helped. I know this crash is pretty rare (i couldn't reproduced it on any "real" device), but I can see on DDMS that "GC freed" are getting bigger during that long press and I can't find a way to clear them. Any help will be appreciated, Tnx.

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  • Low cost way to host a large table yet keep the performance scalable?

    - by Leo Liang
    I have a growing table storing time series data, 500M entries now, and 200K new records every day. The total size is around 15GB for now. My clients are querying the table via a PHP script mostly, and the size of the result set is around 10K records (not very large). select * from T where timestamp > X and timestamp < Y and additionFilters And I want this operation cheap. Currently my table is hosting in Postgres 7, on a single 16G memory Box, and I would love to see some good suggestion for me to host this in low cost and also allow me to scale up for performance if needed. The table serves: 1. Query: 90% 2. Insert: 9.9% 2. Update: 0.1% <-- very rare.

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  • Trying to reduce the speed overhead of an almost-but-not-quite-int number class

    - by Fumiyo Eda
    I have implemented a C++ class which behaves very similarly to the standard int type. The difference is that it has an additional concept of "epsilon" which represents some tiny value that is much less than 1, but greater than 0. One way to think of it is as a very wide fixed point number with 32 MSBs (the integer parts), 32 LSBs (the epsilon parts) and a huge sea of zeros in between. The following class works, but introduces a ~2x speed penalty in the overall program. (The program includes code that has nothing to do with this class, so the actual speed penalty of this class is probably much greater than 2x.) I can't paste the code that is using this class, but I can say the following: +, -, +=, <, > and >= are the only heavily used operators. Use of setEpsilon() and getInt() is extremely rare. * is also rare, and does not even need to consider the epsilon values at all. Here is the class: #include <limits> struct int32Uepsilon { typedef int32Uepsilon Self; int32Uepsilon () { _value = 0; _eps = 0; } int32Uepsilon (const int &i) { _value = i; _eps = 0; } void setEpsilon() { _eps = 1; } Self operator+(const Self &rhs) const { Self result = *this; result._value += rhs._value; result._eps += rhs._eps; return result; } Self operator-(const Self &rhs) const { Self result = *this; result._value -= rhs._value; result._eps -= rhs._eps; return result; } Self operator-( ) const { Self result = *this; result._value = -result._value; result._eps = -result._eps; return result; } Self operator*(const Self &rhs) const { return this->getInt() * rhs.getInt(); } // XXX: discards epsilon bool operator<(const Self &rhs) const { return (_value < rhs._value) || (_value == rhs._value && _eps < rhs._eps); } bool operator>(const Self &rhs) const { return (_value > rhs._value) || (_value == rhs._value && _eps > rhs._eps); } bool operator>=(const Self &rhs) const { return (_value >= rhs._value) || (_value == rhs._value && _eps >= rhs._eps); } Self &operator+=(const Self &rhs) { this->_value += rhs._value; this->_eps += rhs._eps; return *this; } Self &operator-=(const Self &rhs) { this->_value -= rhs._value; this->_eps -= rhs._eps; return *this; } int getInt() const { return(_value); } private: int _value; int _eps; }; namespace std { template<> struct numeric_limits<int32Uepsilon> { static const bool is_signed = true; static int max() { return 2147483647; } } }; The code above works, but it is quite slow. Does anyone have any ideas on how to improve performance? There are a few hints/details I can give that might be helpful: 32 bits are definitely insufficient to hold both _value and _eps. In practice, up to 24 ~ 28 bits of _value are used and up to 20 bits of _eps are used. I could not measure a significant performance difference between using int32_t and int64_t, so memory overhead itself is probably not the problem here. Saturating addition/subtraction on _eps would be cool, but isn't really necessary. Note that the signs of _value and _eps are not necessarily the same! This broke my first attempt at speeding this class up. Inline assembly is no problem, so long as it works with GCC on a Core i7 system running Linux!

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