Search Results

Search found 4808 results on 193 pages for 'reserved instances'.

Page 44/193 | < Previous Page | 40 41 42 43 44 45 46 47 48 49 50 51  | Next Page >

  • How to JBoss/Blazeds clustering and channel failover

    - by Francesco
    Hi, I'm stuck with jboss and blazeds clusterization. What I have now is : 2 Jboss Instances, running in all mode One load balancer with apache and mod_jk, as suggested by Jboss docs A spring/flex integration app A flex application that I do not want to throw errors when one of my JBoss instances falls I find Adobe documentation really lacking, and being new at clustering, jgroups and balancing I cannot find how to deploy my app in clustered environment. From what I understood if configured correctly blazeds should tell flex client about failover servers upon connection. Then if flex client can't connect to the main server it goes to another. But the hard part for me is getting there. Can someone point me to the right direction? Thanks in advance

    Read the article

  • How do I find out what objects points to another object i Xcode Instruments

    - by Arlaharen
    I am trying to analyze some code of mine, looking for memory leaks. My problem is that some of my objects are leaking (at least as far as I can see), but the Leaks tool doesn't detect the leaks. My guess is that some iPhone OS object still holds pointers to my leaked objects. The objects I am talking about are subclasses of UIViewController that I use like this: MyController *controller = [[MyController alloc] initWithNibName:@"MyController" bundle:nil]; [self.navigationController pushViewController:controller animated:YES]; When these objects are no longer needed I do: [self.navigationController popViewControllerAnimated:YES]; Without a [controller release] call right now. Now when I look at what objects that gets created I see a lot of MyController instances that never gets destroyed. To me these are memory leaks, but to the Leaks tool they are not. Can someone here tell me if there is some way Instruments can tell me what objects are pointing to my MyController instances and thereby making them not count as memory leaks?

    Read the article

  • IDL in ATL/COM: Can I publish a const of a complex type?

    - by Ptah- Opener of the Mouth
    I know how to publish a const of a simple type in IDL, for example: const long blah = 37 But I want to publish consts of complex types, with methods, or at least readable struct-like member fields. For example, perhaps a type called CarType, which has accessor fields like "get_Make", "get_Model", "get_Year", "get_BasePrice", et cetera. Then I would like to publish const instances, such as FORD_PINTO_1973. (Please don't read too much into the example, to tell me that this particular example would lend itself better to just regular classes without const instances or something like that). I have no idea how I would define, in IDL, the fact that FORD_PINTO_1973 has a Year field of 1973. Thanks in advance for any help.

    Read the article

  • Unmarshalling collections in JaxB

    - by Stas
    Hi, suppose I have this class: public class A { private HashMap<String, B> map; @XmlElement private void setB(ArrayList<B> col) { ... } private ArrayList<B> getB() { ... } } When trying to unmarshall an xml document to this class using JaxB I notice that instead of calling the setB() method and sending me the list of B instances JaxB actually calls the getB() and adds the B instances to the returned list. Why? The reason I want the setter to be called is that the list is actually just a temporary storage from which I want to build the map field, so I thought to do it in the setter. Thanks.

    Read the article

  • For reliable code, NModel, Spec Explorer, F# or other?

    - by ja
    I've got a business app in C#, with unit tests. Can I increase the reliability and cut down on my testing time and expense by using NModel or Spec Explorer? Alternately, if I were to rewrite it in F# (or even Haskell), what kinds (if any) of reliability increase might I see? Code Contracts? ASML? I realize this is subjective, and possibly argumentative, so please back up your answers with data, if possible. :) Or maybe an worked example, such as Eric Evans Cargo Shipping System? If we consider Unit tests to be pecific and strong theorems, checked quasi-statically on particular “interesting instances” and Types to be general but weak theorems (usually checked statically), and contracts to be general and strong theorems, checked dynamically for particular instances that occur during regular program operation (from B. Pierce's Types Considered Harmful, where do these other tools fit? We could pose the analogous question for Java, using Java PathFinder, Scala, etc.

    Read the article

  • Accessing Class Variables from a List in a nice way in Python

    - by Dennis
    Suppose I have a list X = [a, b, c] where a, b, c are instances of the same class C. Now, all these instances a,b,c, have a variable called v, a.v, b.v, c.v ... I simply want a list Y = [a.v, b.v, c.v] Is there a nice command to do this? The best way I can think of is: Y = [] for i in X Y.append(i.v) But it doesn't seem very elegant ~ since this needs to be repeated for any given "v" Any suggestions? I couldn't figure out a way to use "map" to do this.

    Read the article

  • Propertygrid changes not picked up when using menu shortcut for saving

    - by Ebbe
    I am trying to implement a simple windows forms application, where the user can edit instances of a simple Person class. The application makes use of the standard propertygrid, assigning instances of the Person class to the SelectedObject property of the propertygrid. When the user clicks the menu item Save, the application gets the selected item from the propertygrid and saves it. This works fine. However, if a shortcut such as ctrl+S, assigned to the menu item, is used for saving the SelectedObject of the propertygrid, then the changes are not picked up. It appears to be related to the fact that the properties of the Person object are not updated unless the field in the propertygrid looses focus, and the ctrl+S shortcut doesn’t take away focus from fields in the propertygrid. Other developers, such as Mark Gilbert, have solved this issue by forcing away focus from the propertygrid, but this seems to be a bit of a hack, especially since it would be nice to keep the focus at the field. The Visual Studio developers apparently got it right, but I haven’t figured out how.

    Read the article

  • Referring to the type of an inner class in Scala

    - by saucisson
    The following code tries to mimic Polymorphic Embedding of DSLs: rather than giving the behavior in Inner, it is encoded in the useInner method of its enclosing class. I added the enclosing method so that user has only to keep a reference to Inner instances, but can always get their enclosing instance. By doing this, all Inner instances from a specific Outer instance are bound to only one behavior (but it is wanted here). abstract class Outer { sealed class Inner { def enclosing = Outer.this } def useInner(x:Inner) : Boolean } def toBoolean(x:Outer#Inner) : Boolean = x.enclosing.useInner(x) It does not compile and scala 2.8 complains about: type mismatch; found: sandbox.Outer#Inner required: _81.Inner where val _81:sandbox.Outer From Programming Scala: Nested classes and A Tour of Scala: Inner Classes, it seems to me that the problem is that useInnerexpects as argument an Inner instance from a specific Outer instance. What is the true explanation and how to solve this problem ?

    Read the article

  • Static Access To Multiple Instance Variable

    - by Qua
    I have a singleton instance that is referenced throughout the project which works like a charm. It saves me the trouble from having to pass around an instance of the object to every little class in the project. However, now I need to manage multiple instances of the previous setup, which means that the singleton pattern breaks since each instance would need it's own singleton instance. What options are there to still maintain static access to the singleton? To be more specific, we have our game engine and several components and plugins reference the engine through a static property. Now our server needs to host multiple game instances each having their own engine, which means that on the server side the singleton pattern breaks. I'm trying to avoid all the classes having the engine in the constructor.

    Read the article

  • group inlines in django admin

    - by pablo
    Hi I have a two models, Model1 and Model2. Model2 has a FK to Model1 and FK to iteself. In the admin I show Model2 as inlines in Model1 change_form. I want to modify the way the inlines are shown in the admin. I need to group all the instances that have the same parent_model2 and display them as a readonly field with a string of 'childs' in the parent Model2 instance. I know how to use itertools.groupby (or the django version) but don't know how to do it in the admin. What should I override to be able to iterate over all the Model2 instances, group them by parent, add children to the parent and remove children from the inlines? class Model1(models.Model): name = models.CharField() class Model2(models.Model): name = models.CharField() fk_model1 = models.ForeignKey('self', blank=True, null=True) parent_model2 = models.ForeignKey('self', blank=True, null=True) Thanks

    Read the article

  • What is the main purpose and sense to have staging server the same as production?

    - by truthseeker
    Hi, In our company we have staging and production servers. I'm trying to have them in state 1:1 after latest release. We've got web application running on several host and many instances of it. The issue is that I am an advocate of having the same architecture (structure) of web applications on staging and production servers to easily test new features and avoid creating of new bugs with new releases. But not everyone agree with me, and for them is not a such big deal to have different connection between staging application instances. Even maybe to have more application and connections between application on staging than on production server. I would like to ask about pros and cons of such an approach? I mean some good points to agree with me, or some bad why maybe i don't have right. Some examples of consequences and so forth.

    Read the article

  • Controlling azure worker roles concurrency in multiple instance

    - by NER1808
    I have a simple work role in azure that does some data processing on an SQL azure database. The worker basically adds data from a 3rd party datasource to my database every 2 minutes. When I have two instances of the role, this obviously doubles up unnecessarily. I would like to have 2 instances for redundancy and the 99.95 uptime, but do not want them both processing at the same time as they will just duplicate the same job. Is there a standard pattern for this that I am missing? I know I could set flags in the database, but am hoping there is another easier or better way to manage this. Thanks

    Read the article

  • abandon session in asp.net on browser close..kill session cookie

    - by Tuviah
    So I have a website where I use session start and end events to track and limit open instances of our web application, even on the same computer. On page unload i call a session enabled page method which then called session.abandon. This triggers session end event and clears the session variable but unfortunately does not kill the session cookie!! as a result if other browser instances are open there are problems because their session state just disappeared...and much worse than this when I open the site again with the zombie session still not expired, I get multiple session start and session end events on any subsequent postbacks. This happens on all browsers. so how do I truly kill the session (force the cookie to expire)

    Read the article

  • How do I destruct data associated with an object after the object no longer exists?

    - by Phineas
    I'm creating a class (say, C) that associates data (say, D) with an object (say, O). When O is destructed, O will notify C that it soon will no longer exist :( ... Later, when C feels it is the right time, C will let go of what belonged to O, namely D. If D can be any type of object, what's the best way for C to be able to execute "delete D;"? And what if D is an array of objects? My solution is to have D derive from a base class that C has knowledge of. When the time comes, C calls delete on a pointer to the base class. I've also considered storing void pointers and calling delete, but I found out that's undefined behavior and doesn't call D's destructor. I considered that templates could be a novel solution, but I couldn't work that idea out. Here's what I have so far for C, minus some details: // This class is C in the above description. There may be many instances of C. class Context { public: // D will inherit from this class class Data { public: virtual ~Data() {} }; Context(); ~Context(); // Associates an owner (O) with its data (D) void add(const void* owner, Data* data); // O calls this when he knows its the end (O's destructor). // All instances of C are now aware that O is gone and its time to get rid // of all associated instances of D. static void purge (const void* owner); // This is called periodically in the application. It checks whether // O has called purge, and calls "delete D;" void refresh(); // Side note: sometimes O needs access to D Data *get (const void *owner); private: // Used for mapping owners (O) to data (D) std::map _data; }; // Here's an example of O class Mesh { public: ~Mesh() { Context::purge(this); } void init(Context& c) const { Data* data = new Data; // GL initialization here c.add(this, new Data); } void render(Context& c) const { Data* data = c.get(this); } private: // And here's an example of D struct Data : public Context::Data { ~Data() { glDeleteBuffers(1, &vbo); glDeleteTextures(1, &texture); } GLint vbo; GLint texture; }; }; P.S. If you're familiar with computer graphics and VR, I'm creating a class that separates an object's per-context data (e.g. OpenGL VBO IDs) from its per-application data (e.g. an array of vertices) and frees the per-context data at the appropriate time (when the matching rendering context is current).

    Read the article

  • References between Spring beans when using a NameSpaceHandler

    - by teabot
    I'm trying to use a Spring context namespace to build some existing configuration objects in an application. I have defined a context and pretty much have if working satisfactorily - however, I'd like one bean defined by my namespace to implicitly reference another: Consider the class named 'Node': public Class Node { private String aField; private Node nextNode; public Node(String aField, Node nextNode) { ... } Now in my Spring context I have something like so: <myns:container> <myns:node aField="nodeOne"/> <myns:node aField="nodeTwo"/> </myns:container> Now I'd like nodeOne.getNode() == nodeTwo to be true. So that nodeOne.getNode() and nodeTwo refer to the same bean instance. These are pretty much the relevant parts I have in my AbstractBeanDefinitionParser: public AbstractBeanDefinition parseInternal(Element element, ParserContext parserContext) { ... BeanDefinitionBuilder containerFactory = BeanDefinitionBuilder.rootBeanDefinition(ContainerFactoryBean.class); List<BeanDefinition> containerNodes = Lists.newArrayList(); String previousNodeBeanName; // iterate backwards over the 'node' elements for (int i = nodeElements.size() - 1; i >= 0; --i) { BeanDefinitionBuilder node = BeanDefinitionBuilder.rootBeanDefinition(Node.class); node.setScope(BeanDefinition.SCOPE_SINGLETON); String nodeField = nodeElements.getAttribute("aField"); node.addConstructorArgValue(nodeField); if (previousNodeBeanName != null) { node.addConstructorArgValue(new RuntimeBeanReference(previousNodeBeanName)); } else { node.addConstructorArgValue(null); } BeanDefinition nodeDefinition = node.getBeanDefinition(); previousNodeBeanName = "inner-node-" + nodeField; parserContext.getRegistry().registerBeanDefinition(previousNodeBeanName, nodeDefinition); containerNodes.add(node); } containerFactory.addPropertyValue("nodes", containerNodes); } When the application context is created my Node instances are created and recognized as singletons. Furthermore, the nextNode property is populated with a Node instance with the previous nodes configuration - however, it isn't the same instance. If I output a log message in Node's constructor I see two instances created for each node bean definition. I can think of a few workarounds myself but I'm keen to use the existing model. So can anyone tell me how I can pass these runtime bean references so that I get the correct singleton behaviour for my Node instances?

    Read the article

  • Using FindAll on a List<List<T>> type

    - by Ken Foster
    Assuming public class MyClass { public int ID {get; set; } public string Name {get; set; } } and List<MyClass> classList = //populate with MyClass instances of various IDs I can do List<MyClass> result = classList.FindAll(class => class.ID == 123); and that will give me a list of just classes with ID = 123. Works great, looks elegant. Now, if I had List<List<MyClass>> listOfClassLists = //populate with Lists of MyClass instances How do I get a filtered list where the lists themselves are filtered. I tried List<List<MyClass>> result = listOfClassLists.FindAll (list => list.FindAll(class => class.ID == 123).Count > 0); it looks elegant, but doesn't work. It only includes Lists of classes where at least one class has an ID of 123, but it includes ALL MyClass instances in that list, not just the ones that match. I ended up having to do List<List<MyClass>> result = Results(listOfClassLists, 123); private List<List<MyClass>> Results(List<List<MyClass>> myListOfLists, int id) { List<List<MyClass>> results = new List<List<MyClass>>(); foreach (List<MyClass> myClassList in myListOfLists) { List<MyClass> subList = myClassList.FindAll(myClass => myClass.ID == id); if (subList.Count > 0) results.Add(subList); } return results; } which gets the job done, but isn't that elegant. Just looking for better ways to do a FindAll on a List of Lists. Ken

    Read the article

  • Are there any drawbacks to class-based Javascript injection?

    - by jonathanconway
    A phenomena I'm seeing more and more of is Javascript code that is tied to a particular element on a particular page, rather than being tied to kinds of elements or UI patterns. For example, say we had a couple of animated menus on a page: <ul id="top-navigation"> ... </ul> <!-- ... --> <ul id="product-list"> ... </ul> These two menus might exist on the same page or on different pages, and some pages mightn't have any menus. I'll often see Javascript code like this (for these examples, I'm using jQuery): $(document).ready(function() { $('ul#top-navigation').dropdownMenu(); $('ul#product-selector').dropdownMenu(); }); Notice the problem? The Javascript is tightly coupled to particular instances of a UI pattern rather than the UI pattern itself. Now wouldn't it be so much simpler (and cleaner) to do this instead? - $(document).ready(function() { $('ul.dropdown-menu').dropdownMenu(); }); Then we can put the 'dropdown-menu' class on our lists like so: <ul id="top-navigation" class="dropdown-menu"> ... </ul> <!-- ... --> <ul id="product-list" class="dropdown-menu"> ... </ul> This way of doing things would have the following benefits: Simpler Javascript - we only need to attach once to the class. We avoid looking for specific instances that mightn't exist on a given page. If we remove an element, we don't need to hunt through the Javascript to find the attach code for that element. I believe techniques similar to this were pioneered by certain articles on alistapart.com. I'm amazed these simple techniques still haven't gained widespread adoption, and I still see 'best-practice' code-samples and Javascript frameworks referring directly to UI instances rather than UI patterns. Is there any reason for this? Is there some big disadvantage to the technique I just described that I'm unaware of?

    Read the article

  • c# application and configuration settings

    - by Maks
    Hi, I never used Settings class before but I found some articles on CodeProject which I'm currently reading (for example http://www.codeproject.com/KB/cs/PropertiesSettings.aspx) but so far I didn't see how to save string array for getting it after application is started next time. For example my application has several FileSystemWatcher instances, with each instance several other directories are connected (for example one FSW instance is monitoring one directory for a change and when it happens it copies some file to several other directories), so I would have one string array with watched paths representing FSW instances, and string array for each of those paths, representing directories that are affected. My question is, what should I use (Settings class or something else), and how should I use that for storing application configuration that is variable number of string arrays? Emphasize is on something I could use very soon as I don't have too much time to make custom class (but would have to if I cannot find solution) or dig into some obscure hacks. Any tutorial link, code snippet would be very helpful. Thanks.

    Read the article

  • Lua class instance with nested tables

    - by Anonnobody
    Hello, Simple lua game with simple class like so: creature = class({ name = "MONSTER BADDY!", stats = { power = 10, agility = 10, endurance = 10, filters = {} }, other_things = ... }) creatureA = creature.new() creatureB = creature.new() creatureA.name = "Frank" creatureB.name = "Zappa" creatureA.stats.agility = 20 creatureB.stats.power = 12 -- blah blah blah Non table values are individual to each instance, but table values are shared among all instances and if I modify a stats.X value in one instance, all other instances see the same stats table. Q1: Is my OO implementation flawed? I tried LOOP and the same result occured, is there a fundamental flaw in my logic? Q2: How would you have each instance of creature have it's own stats table (and sub tables)? PS. I cannot flatten my class table as it's a bit more complicated than the example and other parts of the code are simplified with this nested table implementation. Thanks a bunch.

    Read the article

  • When to use the Flyweight Pattern

    - by elmt
    So I've just gotten on the boost train and was checking out the flyweight pattern and was interested in implementing it in my project. Obviously, it doesn't make sense to use it on any class that has only has one instance of it. However, say I have 5 instances of an class. Should I be using the flyweight pattern or should it be only used for a class that has at least N instances. I realize that many factors will influence this answer (how many fields there are, the size of the fields, etc.).

    Read the article

  • Are there Python ORMs out there that support multiple independent databases concurrently in use?

    - by sdt
    I'm writing an application in Python where I wish to use sqlite as the backing store for documents edited by the app, with documents generally living in memory, but being saved to disk-based databases when the application saves. Ideally I'd like to use something like an ORM to make access to the data from my Python application code simple. Unfortunately it seems like the majority of Python ORMs, including SQLAlchemy, SQLObject, Django, and Storm, associate the database connection (or engine or whatever) with the classes representing table data, rather than instances of those classes. This restricts these ORMs to working with a single database connection across all instances. Since I'd like to support having multiple documents open simultaneously, this isn't going to work for me. Are there any ORMs out there that support this usage model in Python? Bazaar seems to support this, but it's quite out of date, and at first glance appears to have some other shortcomings. Thanks for any suggestions!

    Read the article

  • What is design principle behind Servlets being Singleton

    - by Sandeep Jindal
    A servlet container "generally" create one instance of a servlet and different threads of the same instance to serve multiple requests. (I know this can be changed using deprecated SingleThreadModel and other features, but this is the usual way). I thought, the simple reason behind this is performance gain, as creating threads is better than creating instances. But it seems this is not the reason. On the other hand, creating instances have little advantage that developers never have to worry about thread safety. I am trying to understand the reason for this decision over the trade-off of thread-safety.

    Read the article

  • Modifying association arrays on cloned ActiveRecord objects

    - by Craig Walker
    I have an ActiveRecord model class Foo that has_many Bar. I want to clone a Foo (to get duplicates of most of its attributes) and then modify its Bar instances. This is a problem because cloned ActiveRecord instances share the same associated array; changes to one affect the other. f1 = Foo.new b = Bar.new f1.bars << b f2 = f1.clone f2.bars.includes? b # true f1.bars.clear f2.bars.includes? b # now false The real problem is that I can't detach the bars arrays from either Foo: f1.bars << b f2.bars.includes? b # true f2.bars = [] f2.bars.includes? b # now false f1.bars.includes? b # now also false If I could do that, then I could replace the Bars as I wanted to. However, any change to one Foo seems to affect the other.

    Read the article

  • How to JSON serialize math vector type in F#?

    - by The_Ghost
    Hello! I'm trying to serialize "vector" (Microsoft.FSharp.Math) type. And I get that error: Exception Details: System.Runtime.Serialization.SerializationException: Type 'Microsoft.FSharp.Math.Instances+FloatNumerics@115' with data contract name 'Instances.FloatNumerics_x0040_115:http://schemas.datacontract.org/2004/07/Microsoft.FSharp.Math' is not expected. Add any types not known statically to the list of known types - for example, by using the KnownTypeAttribute attribute or by adding them to the list of known types passed to DataContractSerializer. I have tried to put KnownType attribute and some other stuff, but nothing helps! Could someone know the answer? This is the code I use: // [< KnownType( typeof<vector> ) >] type MyType = vector let public writeTest = let aaa = vector [1.1;2.2] let serializer = new DataContractJsonSerializer( typeof<MyType> ) let writer = new StreamWriter( @"c:\test.txt" ) serializer.WriteObject(writer.BaseStream, aaa) writer.Close()

    Read the article

< Previous Page | 40 41 42 43 44 45 46 47 48 49 50 51  | Next Page >