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  • How to change speed without changing path travelled?

    - by Ben Williams
    I have a ball which is being thrown from one side of a 2D space to the other. The formula I am using for calculating the ball's position at any one point in time is: x = x0 + vx0*t y = y0 + vy0*t - 0.5*g*t*t where g is gravity, t is time, x0 is the initial x position, vx0 is the initial x velocity. What I would like to do is change the speed of this ball, without changing how far it travels. Let's say the ball starts in the lower left corner, moves upwards and rightwards in an arc, and finishes in the lower right corner, and this takes 5s. What I would like to be able to do is change this so it takes 10s or 20s, but the ball still follows the same curve and finishes in the same position. How can I achieve this? All I can think of is manipulating t but I don't think that's a good idea. I'm sure it's something simple, but my maths is pretty shaky.

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  • Speaking at Windows Phone 7 Developer Day Sarasota.NET Group - 1/19/2010

    - by Nikita Polyakov
    SarasotaDev January 2011 Meeting Windows Phone 7 Developer Day [note: this meeting starts at 4pm] The meeting date is Wednesday, January 19, 2011 at 4:00pm - 8:00pm. Location: Sarasota Community Foundation, at 2635 Fruitville Rd., Sarasota, FL 34237 (just west of Tuttle on the north side of Fruitville). We will have 3 speakers, including 2 Microsoft MVPs: Kevin Wolf and Nikita Polyakov, and joined by Russ Fustino. They will present various aspects of WinPhone 7 development, from Silverlight UI design, to instrumenting your apps for run-time analytics, through putting your application into the WinPhone Marketplace. There will be plenty of time for questions and discussion, and we're working on a sponsor for pizza. This will be a great session, even if you're not currently developing phone apps.   http://sarasotadev.net

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  • Terminal line glitches

    - by foxy
    I installed Ubuntu 11.10 mini + LXDE and wanted to make my command line different in terminal (than just plain white), so I added blue color to path line (everything until $ sign) and it works fine but I have two strange glitches now: When i write a line which is longer than terminal window, instead of starting at next line it starts at the same one, overwriting everything which was in there. Sometimes while navigating over previous commands (up/down arrow keys) some part of command gets stuck and is treated as part of prompt (the blue text), but it is white and is non-deletable and is not taken as part of command when i press enter. What could I mess up? The bad thing is that I don't remember what exactly did I change, but i'm sure I changed only one line in bashrc

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  • Best practices for periodically saving game state to disk

    - by Ben Morris
    I'm working on an MMO. All of the player and environment data lives on a server and is kept in memory. There's a "world" object which keeps track of all of the maps, characters, etc. and their relations to each other. To avoid data loss in case of a crash, I've been periodically serializing the world to disk. The trouble is, this object can be quite large, so when the server starts writing, there's noticeable in-game slowdown for a few seconds, which I'd like to avoid. Any pointers on how to go about this in a more efficient way?

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  • 2D Platformer Collision Handling

    - by defender-zone
    Hello, everyone! I am trying to create a 2D platformer (Mario-type) game and I am some having some issues with handling collisions properly. I am writing this game in C++, using SDL for input, image loading, font loading, etcetera. I am also using OpenGL via the FreeGLUT library in conjunction with SDL to display graphics. My method of collision detection is AABB (Axis-Aligned Bounding Box), which is really all I need to start with. What I need is an easy way to both detect which side the collision occurred on and handle the collisions properly. So, basically, if the player collides with the top of the platform, reposition him to the top; if there is a collision to the sides, reposition the player back to the side of the object; if there is a collision to the bottom, reposition the player under the platform. I have tried many different ways of doing this, such as trying to find the penetration depth and repositioning the player backwards by the penetration depth. Sadly, nothing I've tried seems to work correctly. Player movement ends up being very glitchy and repositions the player when I don't want it to. Part of the reason is probably because I feel like this is something so simple but I'm over-thinking it. If anyone thinks they can help, please take a look at the code below and help me try to improve on this if you can. I would like to refrain from using a library to handle this (as I want to learn on my own) or the something like the SAT (Separating Axis Theorem) if at all possible. Thank you in advance for your help! void world1Level1CollisionDetection() { for(int i; i < blocks; i++) { if (de2dCheckCollision(ball,block[i],0.0f,0.0f)==true) { int up = 0; int left = 0; int right = 0; int down = 0; if(ball.coords[0] < block[i].coords[0] && block[i].coords[0] < ball.coords[2] && ball.coords[2] < block[i].coords[2]) { left = 1; } if(block[i].coords[0] < ball.coords[0] && ball.coords[0] < block[i].coords[2] && block[i].coords[2] < ball.coords[2]) { right = 1; } if(ball.coords[1] < block[i].coords[1] && block[i].coords[1] < ball.coords[3] && ball.coords[3] < block[i].coords[3]) { up = 1; } if(block[i].coords[1] < ball.coords[1] && ball.coords[1] < block[i].coords[3] && block[i].coords[3] < ball.coords[3]) { down = 1; } cout << left << ", " << right << ", " << up << ", " << down << ", " << endl; if (left == 1) { ball.coords[0] = block[i].coords[0] - 16.0f; ball.coords[2] = block[i].coords[0] - 0.0f; } if (right == 1) { ball.coords[0] = block[i].coords[2] + 0.0f; ball.coords[2] = block[i].coords[2] + 16.0f; } if (down == 1) { ball.coords[1] = block[i].coords[3] + 0.0f; ball.coords[3] = block[i].coords[3] + 16.0f; } if (up == 1) { ball.yspeed = 0.0f; ball.gravity = 0.0f; ball.coords[1] = block[i].coords[1] - 16.0f; ball.coords[3] = block[i].coords[1] - 0.0f; } } if (de2dCheckCollision(ball,block[i],0.0f,0.0f)==false) { ball.gravity = -0.5f; } } } To explain what some of this code means: The blocks variable is basically an integer that is storing the amount of blocks, or platforms. I am checking all of the blocks using a for loop, and the number that the loop is currently on is represented by integer i. The coordinate system might seem a little weird, so that's worth explaining. coords[0] represents the x position (left) of the object (where it starts on the x axis). coords[1] represents the y position (top) of the object (where it starts on the y axis). coords[2] represents the width of the object plus coords[0] (right). coords[3] represents the height of the object plus coords[1] (bottom). de2dCheckCollision performs an AABB collision detection. Up is negative y and down is positive y, as it is in most games. Hopefully I have provided enough information for someone to help me successfully. If there is something I left out that might be crucial, let me know and I'll provide the necessary information. Finally, for anyone who can help, providing code would be very helpful and much appreciated. Thank you again for your help!

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  • Webcast: Get More Sales Ready Leads for Less Cost with Oracle CRM On Demand Marketing

    - by ruth.donohue
    Successful marketing starts with knowing your audience: who they are, what they're buying, and how they like to be contacted. With customer data scattered across multiple systems, getting the answers to these questions can be difficult. Join our live Webcast to see a demonstration of how Oracle CRM On Demand Marketing increases marketing ROI by delivering the right messages to the right targets for the greatest response. Tuesday, March 15, 2011 11:00 a.m. PT / 2:00 p.m. ET Register Now! Technorati Tags: oracle crm,oracle crm on demand,integrated sales and marketing,cloud,saas

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  • How do you globally set the default browser using KDE4?

    - by wishi
    Hi! I'm using awesome-wm on Kubuntu 10.10. I like some of the KDE tools... like choqok. Thing is, that within awesome wm it seems to be impossible to set a default browser, because KDE4 settings overwrite the generally desired settings: To illustrate the problem: % xdg-mime query default text/html chromium-browser.desktop And from ~/.kde/share/config/kdeglobals [General] BrowserApplication=firefox.desktop Which does in no way make sense to me. If I set Firefox as default xdg-mime should not have Chrome. In fact I want Firefox. So how do I globally once and for all, across all frameworks, define Firefox as default? Best, Marius p.s.: I should probably mention, that clicking in Choqok starts Konqueror...

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  • Screen problems

    - by Erick
    I struggled a lot in order to install Ubuntu because of a problem with the video drivers caused by when installing the driver and after turning it on it just appears a black screen, which worked for me was to use the terminal with sudo setpci -s 00:02.0 F4.B=0 and the screen starts, but after rebooting the changes won't remain and I have to run that command again. My question is: How can I make the changes permanent and not to be in need to execute that command always when I shut it down? Original Question in Spanish: Problemas con pantalla He batallado mucho al instalar ubuntu por el problema con el controlador de video ya que al instalarlo al encenderla aparece solo una pantalla negra lo que me funciono fue usar desde consola sudo setpci -s 00:02.0 F4.B=0 enciende la pantalla pero al reiniciarla los cambios no se quedan guardados y tengo que volver a ejecutar ese comando mi pregunta es ¿como hacerle para que los cambios queden igual y no tener que estar ejecutando eso siempre que la apago?

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  • How do I totally disable all forms of session management in Xubuntu?

    - by Evan Carroll
    Xubuntu remembers things like xfce-terminal and chromium whenever my system starts up. I don't want that function to happen, ever. I want every restart to be fresh. How do I disable this functionality. I've seen numerous tutorials that unchecking the "Save sessions for future logins" screen in Log Off would work, but it does't seem to work for me. When the system comes back the other applications are open. I've also deleted the files in autostart, as per this question.

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  • Clonezilla failing as soon as image copying begins

    - by mmr
    I have been trying unsuccessfully to create an image of an Ubuntu 10.04 laptop system. As soon as the copying itself starts, the entire system crashes to a black screen. I suspect that the problem is overheating, and that's why I put an ice pack under the machine. That seems to have helped a bit, but it's still not getting through the copying process. Is there any other possible explanation for dying to a black screen like this? I'm just not relishing the task of removing the hard drive, mounting it elsewhere, and then doing a backup that way.

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  • Extending SSIS with custom Data Flow components (Presentation)

    Download the slides and sample code from my Extending SSIS with custom Data Flow components presentation, first presented at the SQLBits II (The SQL) Community Conference. Abstract Get some real-world insights into developing data flow components for SSIS. This starts with an introduction to the data flow pipeline engine, and explains the real differences between adapters and the three sub-types of transformation. Understanding how the different types of component behave and manage data is key to writing components of your own, and probably should but be required knowledge for anyone building packages at all. Using sample code throughout, I will show you how to write components, as well as highlighting best practice and lessons learned. The sample code includes fully working example projects for source, destination and transformation components. Presentation & Samples (358KB) Extending SSIS with custom Data Flow components.zip

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  • Can I have a .desktop Launcher for both Python2 and Python3 depending on version installed?

    - by Takkat
    After very few issues only I moved my application from Python2 to Python3 making sure it will still run with Python 2.7, and hence has python = 2.7 as dependency only. This was mainly done because Python3, and some dependencies are not installed in a default 12.04 LTS, and I do not want my users to have to install all Python3 only to run my script. When I create an appname.desktop launcher I now need to decide if it starts my application using Python2, or Python3 like EXEC=python /path/app.py EXEC=python3 /path/app.py But what I would like it to do is to Launch the application with the Python3 interpreter if Python3 is installed. Otherwise use Python2 if Python3 is not installed. How can this be done? Do I need to tell it in my package installation script, or can I have a launcher which can handle both (in case people install Python3 after they had installed my script)?

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  • Unity doesn't autostart on second X screen

    - by Nonoo
    I have two Nvidia cards both with 2 heads and both configured as TwinView, so I have Screen0 and Screen1 in my xorg.conf. ccsm sees both screens (displays them in the Screens drop-down at the top left), but Unity starts only on Screen0 by default. The displays on Screen1 only show the default white screen and default X mouse cursor, when I hover over them. Is this the normal, expected behavior? Can I start Unity on Screen1 automatically without running custom shell scripts (like DISPLAY=:0.1 compiz --replace)?

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  • Perl numerical sorting: how to ignore leading alpha character [migrated]

    - by Luke Sheppard
    I have a 1,660 row array like this: ... H00504 H00085 H00181 H00500 H00103 H00007 H00890 H08793 H94316 H00217 ... And the leading character never changes. It is always "H" then five digits. But when I do what I believe is a numerical sort in Perl, I'm getting strange results. Some segments are sorted in order, but then a different segment starts up. Here is a segment after sorting: ... H01578 H01579 H01580 H01581 H01582 H01583 H01584 H00536 H00537 H00538 H01585 H01586 H01587 H01588 H01589 H01590 ... What I'm trying is this: my @sorted_array = sort {$a <=> $b} @raw_array; But obviously it is not working. Anyone know why?

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  • Terminal stops working after closing a program window started from the Terminal

    - by Hongbo Zhu
    System: I have XUbuntu 12.04 64bit and run Terminal 0.4.8 (Xfce Terminal Emulator). Problem: My Terminal always stops to accept any input after I close a program window started from the Terminal. Details: For example, I start leafpad, (or geany, tkdiff etc) from the terminal. I close the window after finishing my job by either clicking on the close button or using ctrl-w. Then when I go back to the terminal, it does not accept any input any more. Workaround: When this happens, I have to click on any other window (giving it the focus) and go back to Terminal again. Usually this causes the Terminal to starts to accept input again. So I always have to do a alt-tab, shift-alt-tab after I close a program started from Terminal. This is very annoying. Googled and did not find answer.

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  • AutoSSH for a robust tunnel

    - by Budric
    I'm trying to start an ssh tunnel from A to B and have it run despite things like: period network/wifi drops on A and remote server reboot on B. My ssh tunnel starts using upstart script on A with event start on (net-device-up IFACE=eth0) I've found autossh which is supposed to handle these kinds of things, but had some trouble getting it to work. The upstart executes: autossh -M 0 -2qTN -o "ServerAliveInterval 30" -o "ServerAliveCountMax 2" -L 5678:somehost:5678 user@B However when I log into B and kill -9 that tunnel session, autossh just exits with "Connection to B closed by remote host." That's not what I expected autossh to do. Any advice on how to set this up? Any GUI service monitoring utilities out there that essentially display a green light if a service is up? Thanks.

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  • Function inside .profile results in no log-in

    - by bioShark
    I've created a custom function in my .profile, and I've added right at the bottom, after my custom aliases : # custom functions function eclipse-gtk { cd ~/development/eclipse-juno ./eclipse_wb.sh & cd - } The function starts a custom version of my eclipse. After I've added it, because I didn't wanted to log-out/log-in, I've reloaded my profile with the command: . ~/.profile and then I've tested my function by calling eclipse-gtk and it worked without any issue. Today when I booted, I couldn't log in. After providing my password, in a few seconds I was back at the log-in screen. Dropping to command line using CTR + ALT + F1, I've commented out the function in my .profile and the log-in was possible without any issue. My question is, what did I do wrong when I wrote the function? And if there is something wrong, why did it work yesterday after reloading the profile. Thanks in advance. Using: Ubuntu 12.04

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  • Adding new events to be handled by script part without recompilation of c++ source code

    - by paul424
    As in title I want to write an Event system with handling methods written in external script language, that is Angelscript. The AS methods would have acess to game's world modifing API ( which has to be regsitered for Angelscript Machine as the game starts) . I have come to this problem : if we use the Angelsript for rapid prototyping of the game's world behavior , we would like to be able to define new Event Types, without recompiling the main binary. Is that ever possible , don't stick to Angelscript, I think about any possible scripting language. The main thought is this : If there's some really new Event possible to be constructed , we must monitor some information coming from the binary, for example some variable value changing and the Events are just triggered on some conditions on those changes , wer might be monitoring the Creatures HP, by having a function call on each change, there we could define new Events such as Creature hurt, creature killed, creature healed , creature killed and tormented to pieces ( like geting HP very much below 0 ) . Are there any other ideas of constructing new Events at the scripting side ?

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  • Solid principles vs YAGNI

    - by KeesDijk
    When do the SOLID principles become YAGNI? As programmers we make trade-offs all the time, between complexity, maintainability, time to build and so forth. Amongst others, two of the smartest guidelines for making choices are in my mind the SOLID principles and YAGNI. If you don't need it; don't build it, and keep it clean. Now for example, when I watch the dimecast series on SOLID, I see it starts out as a fairly simple program, and ends up as a pretty complex one (end yes complexity is also in the eye of the beholder), but it still makes me wonder: when do SOLID principles turn into something you don't need? All solid principles are ways of working that enable use to make changes at a later stage. But what if the problem to solve is a pretty simple one and it's a throwaway application, then what? Or are the SOLID principles something that always apply? As asked in the comments: Solid Principles YAGNI

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  • How to install Diablo 2 Lord of Destrucion on Ubuntu 12.04?

    - by user99666
    I tried to install Diablo 2 LOD from my iso image first with acetone iso and I coldn't the acetone iso mounted me the image but when I tried to install it said please install the labelled disc so I give up for a while ... Then I tried with Gmount and on some forums it was told me to create mount points and the install it ... said and done the problem is that it mounts me the image it starts to install but only the first 3 disc images the expansion no ,so I said whatever it's ok even without the expansion but when i tried to play it says me insert the labelled disc but the iso image was still mounted with Gmount .Now somebody can help me please to resolve this problems ?

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  • "bad mirror archive" : What should I put as the "mirror of ubuntu archive" on installation of ubuntu?

    - by rockit
    I'm trying to set up ubuntu from my old macintosh laptop, but when it asks me to put in the "mirror of ubuntu archive" I run into problems. For the mirror, I put in mirror.anl.gov for the ubuntu archive mirror directory, i put in pub/ubuntu/ Then I leave the http proxy blank and hit "continue" It then tries to "download release files", which starts at 0%, and eventually jumps straight to 100% and then it presents me with an error of "bad mirror archive". Any advice? I never set up ubuntu before, and I'm really struggling with this step.

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  • The Messiest Home Offices Ever! [Image Collection]

    - by Asian Angel
    A geek’s home office is a haven to relax in along with being an extension of personal interests and hobbies. But occasionally other people will criticize your setup as being messy, unorganized, or worse…and that is just going too far! The next time someone starts in on you about your home office simply “hit them” with this collection of the messiest home offices ever and put a permanent end to their arguments. WARNING!: Some of the images in this collection come with a strong rating of N.S.F.L. (Not Safe For Lunch), so if you have a squeamish stomach then it would be best if you skip visiting the link below. Untidy Home Offices Photo Collection [via BoingBoing] 6 Start Menu Replacements for Windows 8 What Is the Purpose of the “Do Not Cover This Hole” Hole on Hard Drives? How To Log Into The Desktop, Add a Start Menu, and Disable Hot Corners in Windows 8

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  • Can't boot freshly burned Ubuntu cd

    - by user89004
    So I just burned a Ubuntu 12.04.1 powerpc .iso on a cd for my iMac G5 running Mac OS X 10.4.11 and it won't even recognize the cd. I burned it on my dad's Windows 7 laptop as the process is way easier (just 2 clicks). Mac OS X 10.4.11 gives me an error when it starts and when the CD is in saying "the disk you inserted was not readable by this computer". What's funny is that I burned a Ubuntu Minimal .iso on a CD and it would totally read that and even boot it though it gave me some errors afterwards and I couldn't install. I even tried going into openfirmware and hitting boot cd:,\tbxi but I get the error "Warning sector size mismatch can't OPEN cd:,\tbxi Can't open device or file" Was there something wrong with the .iso I burned? Mac OS X 10.4.11 won't even mount that .iso it tells me that the HFS file system is corrupt or something, but I know the .iso doesn't contain HFS file system. Any help? I downloaded the .iso from http://cdimage.ubuntu.com/releases/precise/release/ubuntu-12.04-desktop-powerpc.iso

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  • Grams to Pounds: A Domino Chain Reaction [Video]

    - by Jason Fitzpatrick
    Most of us have seen a domino knock down or two in our day, but this demonstration video shows how a series of increasingly larger dominoes allow a tiny domino to knock over a 100 pound domino. A domino can knock over another domino about 50% larger than itself. A chain of dominos of increasing size makes a kind of mechanical chain reaction that starts with a tiny push and knocks down an impressively large domino. The only question we have after watching the video is: where can we find 29 appropriately sized dominoes? [via Neatorama] HTG Explains: What Is Windows RT and What Does It Mean To Me? HTG Explains: How Windows 8′s Secure Boot Feature Works & What It Means for Linux Hack Your Kindle for Easy Font Customization

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  • How can I make the camera return to the beginning of the terrain when it reaches the end?

    - by wbaccari
    How can I make the camera return to the beginning of the terrain when it reaches the end? I tried using the ICameraSceneNode*-setPosition(). if (camera->getPosition().X>1200.f) camera->setPosition(vector3df(1.f,1550.f,camera->getPosition().Z)); if (camera->getPosition().X<0.f) camera->setPosition(vector3df(1199.f,1550.f,camera->getPosition().Z)); if (camera->getPosition().Z>1200.f) camera->setPosition(vector3df(camera->getPosition().X,1550.f,1.f)); if (camera->getPosition().Z<0.f) camera->setPosition(vector3df(camera->getPosition().X,1550.f,1199.f)); It seems to work fine with a flat terrain (one shade of grey in heightmap) but it starts to produce a strange behavior as soon as i try to add some hills. Edit: The setPosition() call seems to perform a translation of the camera toward the new position, therefore the camera stops at the first obstacle it encounters on its way.

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