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  • Different Editors for one column in EditorGridPanel ExtJS

    - by Sloane
    Hi, I am trying to show/load different editor on different rows of a editorgridpanel. Like a textbox on one row combobox/superboxselect on another and it could be any order, random. The conditions which dictate which editor will be shown reside in the database. Please tell me if this is possible and if so, how do i go about it.. I have tried pulling the conditions asynchronously which are pulled on a click event for the respective column, but calling it async causes problems. Please advise

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  • please help me with rad controls in sharepoint

    - by Diane Headen
    I want to use rad editor in sharepoint I have tried to install tellerik controls in sharepoint and i am getting this error "Could not load file or assembly 'Telerik.Web.UI\,' or one of its dependencies. The system cannot find the file specified". could anyone help me in trying to figure out this error. Please let me know if any one know how to use rad editor in sharepoint

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  • Some questions about working with Haml

    - by damian
    I am trying to use Haml with Grails but I am having some issues. The plugin for haml has errors to parse empty lines. The plugin generate gsp files, so I think that I can use the online haml html generator. Bug I want something like an editor with syntax highlithing, blocks, etc, and that generate html. Is there something like this? Or only the editor? thanks in advance

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  • UIHint can not resolve template in abstract models

    - by Reza Owliaei
    Assume an abstract model like this: public abstract class MyClass : BaseEntity { [UIHint("File")] public long? DocumentFileId { get; set; } } The problem is Cannot resolve template 'File', while there is File.cshtml in View editor templates. The point is, if I don't define MyClass as an abstract class, error will be solved. My question is, why editor template can not resolve in abstract classes, and how can I handle it?

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  • Source Code to Image Converter

    - by Alix Axel
    I want to display some dozens of highlighted snippets (of code) on a presentation, I though of pasting the relevant snippets in a editor, capturing the screen and cropping the image to the code. Is there an easier way to do this? An editor? Maybe a Pastie-like website that can export direclty to PNG? Thanks in advance!

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  • Good JavaScript IDE with JQuery support ?

    - by Pop Catalin
    I'm planing to start learning JQuery (among other things), so I'm looking for a good Javascript editor that can preferably provide some of the following features: Syntax coloring Contextual help for standard JS functions, JQuery functions and possibly custom ones. Some code completion. (optional) JS debugging Is there such and editor out here? or any that come close to this?

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  • How do I choose the scaling factor of a 3D game world?

    - by concept3d
    I am making a 3D tank game prototype with some physics simulation, am using C++. One of the decisions I need to make is the scale of the game world in relation to reality. For example, I could consider 1 in-game unit of measurement to correspond to 1 meter in reality. This feels intuitive, but I feel like I might be missing something. I can think of the following as potential problems: 3D modelling program compatibility. (?) Numerical accuracy. (Does this matter?) Especially at large scales, how games like Battlefield have huge maps: How don't they lose numerical accuracy if they use 1:1 mapping with real world scale, since floating point representation tend to lose more precision with larger numbers (e.g. with ray casting, physics simulation)? Gameplay. I don't want the movement of units to feel slow or fast while using almost real world values like -9.8 m/s^2 for gravity. (This might be subjective.) Is it ok to scale up/down imported assets or it's best fit with a world with its original scale? Rendering performance. Are large meshes with the same vertex count slower to render? I'm wondering if I should split this into multiple questions...

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  • Newbie Android question

    - by DanyW
    Hi folks, I have just started with Android with the usual Hello World project template in Eclipse. I modified the layout XML and removed the label that says "Hello World, !", and added a couple of other controls. However, these are not reflected in the app, within the emulator. When I run this app from Eclipse again it is still showing the Hello World label! I'm sure it's something terribly simple that I have completely missed. Can someone please point me in the right direction? Many thanks, Dany.

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  • Asynchronous Silverlight 4 call to the World of Warcraft armoury streaming XML in C#

    - by user348446
    Hello - I have been stuck on this all weekend and failed miserably! Please help me to claw back my sanity!! Your challenge For my first Silverlight application I thought it would be fun to use the World of Warcraft armoury to list the characters in my guild. This involves making an asyncronous from Silverlight (duh!) to the WoW armoury which is XML based. SIMPLE EH? Take a look at this link and open the source. You'll see what I mean: http://eu.wowarmory.com/guild-info.xml?r=Eonar&n=Gifted and Talented Below is code for getting the XML (the call to ShowGuildies will cope with the returned XML - I have tested this locally and I know it works). I have not managed to get the expected returned XML at all. Notes: If the browser is capable of transforming the XML it will do so, otherwise HTML will be provided. I think it examines the UserAgent I am a seasoned asp.net web developer C# so go easy if you start talking about native to Windows Forms / WPF I can't seem to set the UserAgent setting in .net 4.0 - doesn't seem to be a property off the HttpWebRequest object for some reason - i think it used to be available. Silverlight 4.0 (created as 3.0 originally before I updated my installation of Silverlight to 4.0) Created using C# 4.0 Please explain as if you talking to a web developer and not a proper programming lol! Below is the code - it should return the XML from the wow armoury. private void button7_Click(object sender, RoutedEventArgs e) { // URL for armoury lookup string url = @"http://eu.wowarmory.com/guild-info.xml?r=Eonar&n=Gifted and Talented"; // Create the web request HttpWebRequest httpWebRequest = (HttpWebRequest)WebRequest.Create(url); // Set the user agent so we are returned XML and not HTML //httpWebRequest.Headers["User-Agent"] = "Mozilla/4.0 (compatible; MSIE 8.0; Windows NT 6.0)"; // Not sure about this dispatcher thing - it's late so i have started to guess. Dispatcher.BeginInvoke(delegate() { // Call asyncronously IAsyncResult asyncResult = httpWebRequest.BeginGetResponse(ReqCallback, httpWebRequest); // End the response and use the result using (HttpWebResponse httpWebResponse = (HttpWebResponse)httpWebRequest.EndGetResponse(asyncResult)) { // Load an XML document from a stream XDocument x = XDocument.Load(httpWebResponse.GetResponseStream()); // Basic function that will use LINQ to XML to get the list of characters. ShowGuildies(x); } }); } private void ReqCallback(IAsyncResult asynchronousResult) { // Not sure what to do here - maybe update the interface? } Really hope someone out there can help me! Thanks mucho! Dan. PS Yes, I have noticed the irony in the name of the guild :)

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  • Is there an editor that shows WYSIWYG comments?

    - by Bráulio Bezerra
    Has anyone seen an editor/IDE that shows WYSIWYG comments inside the code? I have seen some that show the docs of an element in a separated tab/windows, but not together with code. For example, a JavaDoc comment would be much clearer and easier to edit if it had no tags and could be edited like a snippet from a normal text document. /** * Writes <code>Hello world!</code> to the <b>standard output</b>. * @seealso showGoodbye */ public static void showHello() { Could be something like this: /* Writes Hello world! to the standard output. See also: showGoodbye() */ public static void showHello() { but, editable, of course. And for anyone who happens to have some knowledge/experience with open IDEs like Eclipse, Netbeans, etc.: would it be too hard to implement this?

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  • How do you unit test the real world?

    - by Kim Sun-wu
    I'm primarily a C++ coder, and thus far, have managed without really writing tests for all of my code. I've decided this is a Bad Idea(tm), after adding new features that subtly broke old features, or, depending on how you wish to look at it, introduced some new "features" of their own. But, unit testing seems to be an extremely brittle mechanism. You can test for something in "perfect" conditions, but you don't get to see how your code performs when stuff breaks. A for instance is a crawler, let's say it crawls a few specific sites, for data X. Do you simply save sample pages, test against those, and hope that the sites never change? This would work fine as regression tests, but, what sort of tests would you write to constantly check those sites live and let you know when the application isn't doing it's job because the site changed something, that now causes your application to crash? Wouldn't you want your test suite to monitor the intent of the code? The above example is a bit contrived, and something I haven't run into (in case you haven't guessed). Let me pick something I have, though. How do you test an application will do its job in the face of a degraded network stack? That is, say you have a moderate amount of packet loss, for one reason or the other, and you have a function DoSomethingOverTheNetwork() which is supposed to degrade gracefully when the stack isn't performing as it's supposed to; but does it? The developer tests it personally by purposely setting up a gateway that drops packets to simulate a bad network when he first writes it. A few months later, someone checks in some code that modifies something subtly, so the degradation isn't detected in time, or, the application doesn't even recognize the degradation, this is never caught, because you can't run real world tests like this using unit tests, can you? Further, how about file corruption? Let's say you're storing a list of servers in a file, and the checksum looks okay, but the data isn't really. You want the code to handle that, you write some code that you think does that. How do you test that it does exactly that for the life of the application? Can you? Hence, brittleness. Unit tests seem to test the code only in perfect conditions(and this is promoted, with mock objects and such), not what they'll face in the wild. Don't get me wrong, I think unit tests are great, but a test suite composed only of them seems to be a smart way to introduce subtle bugs in your code while feeling overconfident about it's reliability. How do I address the above situations? If unit tests aren't the answer, what is? Thanks!

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  • Why do funky characters show up in these Microsoft Word equations?

    - by mipadi
    A colleague sent me a document created with Microsoft Office 2007 that contains equations. On her end, the document looks fine; however, on my end, the equations show up with these funky characters overlaid on them: Why do these weird characters show up, and how do I fix it? The equations appear like this in both .doc and .docx documents. Additionally, when I double-click on the equations to edit them, I get a warning that the equations were created with a newer version of the equation editor, and when I close the editing window, the equations are gone completely. I think this might indicate a compatibility problem, but I am not sure of a solution.

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  • How to edit CSV file without changing or formatting values (ideally in Neo/Open-Office)?

    - by Scott Saunders
    I often need to edit CSV files that will later be imported into databases. I need to reorder columns, change values, delete lines, etc. I use NeoOffice for this now - it's basically Open Office with some Mac UI stuff tweaked. Often, though NeoOffice tries to be "helpful" and reformats fields it thinks are dates, rounds numbers to some number of decimals, etc. This breaks the file import and/or changes important data values. How can I prevent this from happening? I need to edit the fields exactly as they would appear in a text editor, with absolutely no changes to the data in the fields.

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  • Notepad/Edit equivalent for Linux command line

    - by Jason Kester
    I'm looking for a simple text editor that I can use from the command line in Linux to edit files. I'm used to editing files in windows, so I'm looking for something with the same keyboard interface. That means: SHIFT+Arrow Keys/PGUP/PGDN to select text CTRL+C, CTRL+X, CTRL+V to copy/cut/paste And that's pretty much it. Surprisingly I'm having a tough time finding something like this. Vi/emacs are naturally out. Nano comes close, but has its own non-standard cut/paste/select keyboard shortcuts. Surely this thing exists somewhere. Thanks in advance for pointing me in the right direction.

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  • How to open first n bytes of file in hexadecimal and edit it?

    - by Larssend
    I want to edit some .avi videos (cut them, to be precise) in VirtualDub but it failed to open the files. They are encoded in xvid, which I have installed, and play in KMPlayer without problem. Also, all other xvid videos can be opened and cut just fine by VirtualDub. I suspect there's something wrong in the first few bytes of these particular videos (the magic number?). This means I have to open the offending files in a hex editor and make some necessary adjustments to the header. Problem is, they are very large ( 3 GB each) and take very long time to open in UltraEdit. Can UltraEdit open just the first few bytes of a file? If not, do you know of an application that can do that? Edit: I'm using Windows XP.

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  • Grapher: Edit Equations Without GUI

    - by Nathan G.
    I'm trying to edit the equation of a Grapher file without opening the Grapher UI. I've gotten as far as knowing that I need a hex editor to do this. I can't, however, find my equation in that file to change it. Does anyone know how Grapher stores this information, and how to change it? My ultimate goal is to be able to change the file through the shell so I can open it and have Grapher show me my new equation (that was set with the CL). Thanks! I will set a bounty if necessary.

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  • Looking for WYSIWYG tool to create and edit HTML5 based presentations (slides)

    - by peterp
    There are a lot of different implementations for HTML5 based slide presentations out there, like Google Slides or S5. But all that I have seen so far, seem to need a person being able to (and willing to) read and write HTML-Code. My company still uses Powerpoint, but some people are quite unhappy about its limitedness, e.g. the lack of possibilites to embed animation (other than just appear/disappear) without using flash. I'd love to suggest a state-of-the-art solution based on HTML5, but I don't even need to think about suggesting a solution where the project people need a techie to add or edit the content of a slide. I am not looking for an editor for non-technies to create complex HTML5/javascript based animations, of course, those should be done by a developer... basically non-technies should be capable of doing the stuff they are doing in powerpoint now. Thanks in advance for your suggestions, Peter

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  • How to recover from locked down XP Home computer

    - by Chris
    We've got a Kiosk machine provided to us by a manufacturer. The video card is flaky, so I want to replace it with another card we have on hand, rather than shipping across the country. The problem is that they have policies in place that locks the system down to a point where only the manufacturers demo works on the computer so I can't install drivers for the newer card. I know pretty much nothing about windows policies or the policy editor. Am I fighting a losing battle trying to replace thi scard?

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  • mouse to Three.js world coordinates during TrackballControls

    - by PanChan
    I know there are a lot of answers how to translate the mouse coordinates to the Three.js world coordinates (I prefere this one). But I have troubles on calculating when using TrackballControls. First what I expect to do: I want to add a zoom function to my scene. Not by the mouse wheel, the user should be able to draw a rectangular and by lifting the mouse button, the camera is zooming on this rectangular. I've implemented all and it works, but only when the user didn't rotate/zoom/pan with TrackballControls! If the camera was manipulated, I get wrong coordinates for my drawn rectangular. I really can't figure out why... I only know that it's an issue with TrackballControls, because without them, it works. Does anyone see my mistake? I'm sitting here for two days now and can't find it.... :( var onZoomPlaneMouseDown = function(event){ event.preventDefault(); var plane = document.getElementById("zoomPlane"); var innerPlane = document.getElementById("innerZoomPlane"); var mouseButton = event.keyCode || event.which; mouse.x = ( event.clientX / WIDTH ) * 2 - 1; mouse.y = - ( event.clientY / HEIGHT ) * 2 + 1; if(mouseButton === 1){ var vector = new THREE.Vector3( mouse.x, mouse.y, 0.5 ); projector.unprojectVector( vector, camera ); var dir = vector.sub( camera.position ).normalize(); var distance = - camera.position.z / dir.z; zoomPlaneUpperCorner = camera.position.clone().add( dir.multiplyScalar( distance ) ); innerPlane.style.display = "block"; innerPlane.style.top = event.clientY + "px"; innerPlane.style.left = event.clientX + "px"; } if(mouseButton === 3){ plane.style.display = "none"; innerPlane.style.display = "none"; } }; var onZoomPlaneMouseUp = function(event){ event.preventDefault(); var plane = document.getElementById("zoomPlane"); var innerPlane = document.getElementById("innerZoomPlane"); var mouseButton = event.keyCode || event.which; mouse.x = ( event.clientX / WIDTH ) * 2 - 1; mouse.y = - ( event.clientY / HEIGHT ) * 2 + 1; var vector = new THREE.Vector3( mouse.x, mouse.y, 0.5 ); projector.unprojectVector( vector, camera ); var dir = vector.sub( camera.position ).normalize(); var distance = - camera.position.z / dir.z; zoomPlaneLowerCorner = camera.position.clone().add( dir.multiplyScalar( distance ) ); if(mouseButton === 1){ plane.style.display = "none"; innerPlane.style.display = "none"; var center = new THREE.Vector3(); center.subVectors(zoomPlaneLowerCorner, zoomPlaneUpperCorner); center.multiplyScalar( 0.5 ); center.add(zoomPlaneUpperCorner); var rayDir = new THREE.Vector3(); rayDir.subVectors(center, camera.position ).normalize(); controls.target = center; var height = zoomPlaneUpperCorner.y - zoomPlaneLowerCorner.y; var distanceToCenter = camera.position.distanceTo(center); var minDist = (height / 2) / (Math.tan((camera.fov/2)*Math.PI/180)); camera.translateOnAxis(rayDir, (distanceToCenter - minDist)); } };

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  • Errors with the Basic OpenCV Hello World

    - by GuyNoir
    I'm simply trying to run the basic openCV hello world tutorial code, but I'm getting errors. I have everything properly linked and built, but it's not working. This seems like it should be extremely easy, but it's not working. OpenCV is properly installed, and I even attempted to place opencv_core220d and opencv_highgui220d in the Debug folder of my project, but no luck. I'm running Visual Studio 2010 under Windows 7 64bit. Here's the errors: 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\ntdll.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\kernel32.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\KernelBase.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Users\John\Documents\Visual Studio 2010\Projects\Webcam test\Debug\opencv_core220d.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\msvcp100d.dll', Symbols loaded. 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\msvcr100d.dll', Symbols loaded. 'Webcam test.exe': Loaded 'C:\Users\John\Documents\Visual Studio 2010\Projects\Webcam test\Debug\opencv_highgui220d.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\user32.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\gdi32.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\lpk.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\usp10.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\msvcrt.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\advapi32.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\sechost.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\rpcrt4.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\sspicli.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\cryptbase.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\ole32.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\winsxs\x86_microsoft.windows.common-controls_6595b64144ccf1df_5.82.7600.16661_none_ebfb56996c72aefc\comctl32.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\avifil32.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\winmm.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\msacm32.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\msvfw32.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\shell32.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\shlwapi.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\avicap32.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\version.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\imm32.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\msctf.dll', Cannot find or open the PDB file The program '[5512] Webcam test.exe: Native' has exited with code 1 (0x1). Here's my code: // OpenCV_Helloworld.cpp : Defines the entry point for the console application. // Created for build/install tutorial, Microsoft Visual Studio and OpenCV 2.2.0 #include "stdafx.h" #include <cv.h> #include <cxcore.h> #include <highgui.h> int _tmain(int argc, _TCHAR* argv[]) { // Open the file. IplImage *img = cvLoadImage("photo.jpg"); if (!img) { printf("Error: Couldn't open the image file.\n"); return 1; } // Display the image. cvNamedWindow("Image:", CV_WINDOW_AUTOSIZE); cvShowImage("Image:", img); // Wait for the user to press a key in the GUI window. cvWaitKey(0); // Free the resources. cvDestroyWindow("Image:"); cvReleaseImage(&img); for(int i = 0; i < 10000; i++){ printf("Error: Could"); } return 0; }

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  • openDatabase Hello World - 2

    - by cf_PhillipSenn
    This is a continuation from a previous stackoverflow question. I've renamed some variables so that I can tell what are keywords and what are names that I can control. Q: Why is the deleteRow function not working? <html> <head> <title>html5 openDatabase Hello World</title> <script src="http://www.google.com/jsapi"></script> <script type="text/javascript"> google.load("jquery", "1"); google.setOnLoadCallback(OnLoadCallback); function OnLoadCallback() { var dbo; dbo = openDatabase('HelloWorld'); dbo.transaction( function(T1) { T1.executeSql( 'CREATE TABLE IF NOT EXISTS myTable ' + ' (myTableID INTEGER NOT NULL PRIMARY KEY AUTOINCREMENT, ' + ' Field1 TEXT NOT NULL );' ); } ); dbo.transaction(function(T2) { T2.executeSql('SELECT * FROM myTable',[], function (T6, result) { for (var i=0; i < result.rows.length; i++) { var row = result.rows.item(i); $('#savedData').append('<li id="'+row.myTableID+'">' + row.Field1 + '</li>'); } }, errorHandler); }); $('form').submit(function() { var xxx = $('#xxx').val(); dbo.transaction( function(T3) { T3.executeSql( 'INSERT INTO myTable (Field1) VALUES (?);', [xxx], function(){ $('#savedData').append('<li id="ThisisWhereIneedHELP">' + xxx + '</li>'); $('#xxx').val(''); }, errorHandler ); } ); return false; }); $('#savedData > li').live('click', function (){ deleteRow(this.id); $(this).remove(); }); } function deleteRow(myTableID) { alert('trying to delete'); dbo.transaction(function(T4) { T4.executeSql('DELETE FROM myTable WHERE myTableID = ?', [myTableID], function(){ alert('Deleted!'); }, errorHandler); }); } function errorHandler(T5, error) { alert('Oops. Error was '+error.message+' (Code '+error.code+')'); // T5.executeSql('INSERT INTO errors (code, message) VALUES (?, ?);', // [error.code, error.message]); return false; } </script> </head> <body> <form method="post"> <input name="xxx" id="xxx" /> <p> <input type="submit" name="OK" /> </p> <ul id="savedData"> </ul> </form> </body> </html>

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  • WMD markdown editor - HTML to Markdown conversion

    - by gg1
    I am using wmd markdown editor on a project and had a question: When I post the form containing the markdown text area, it (as expected) posts html to the server. However, say upon server-side validation something fails and I need to send the user back to edit their entry, is there anyway to refill the textarea with just the markdown and not the html? Since as I have it set up, the server only has access to the post data (which is in the form of html) so I can't seem to think of a way to do this. Any ideas? Preferably a non-javascript based solution. Update: I found an html to markdown converter called markdownify. I guess this might be the best solution for displaying the markdown back to the user...any better alternatives are welcome! Update 2: I found this post on SO and I guess there is an option to send the data to the server as markdown instead of html. Are there any downsides to simply storing the data as markdown in the database? What about displaying it back to the user (outside of an editor)? Maybe it would be best to post both versions (html AND markdown) to the server... SOLVED: I can simply use php markdown to convert the markdown to html serverside.

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  • jQuery + InnovaStudio WYSIWYG Editor

    - by Phil Sturgeon
    I am trying to avoid hard-coding each instance of this WYSIWYG editor so I am using jQuery to create an each() loop based on function name. Annoyingly InnovaStudio seems to explode when I try. Documentation Attempt #1 <script type="text/javascript"> /* id = $(this).attr('id'); if(id.length == 0) { id = 'wysiwyg-' + wysiwyg_count; $(this).attr('id', id); } WYSIWYG[wysiwyg_count] = new InnovaEditor('WYSIWYG[' + wysiwyg_count + ']'); WYSIWYG[wysiwyg_count].REPLACE(id); */ var demo = new InnovaEditor('demo'); demo.REPLACE('wysiwyg-1'); console.log('loop'); </script> Effect Works fine, but of course only works for a single instance of the editor. If I want multiple instances I need to use an each. Attempt #2: <script type="text/javascript"> var wysiwyg_count = 1; //var WYSIWYG = []; var demo; (function($) { $(function() { $('.wysiwyg-simple').each(function(){ /* id = $(this).attr('id'); if(id.length == 0) { id = 'wysiwyg-' + wysiwyg_count; $(this).attr('id', id); } WYSIWYG[wysiwyg_count] = new InnovaEditor('WYSIWYG[' + wysiwyg_count + ']'); WYSIWYG[wysiwyg_count].REPLACE(id); */ demo = new InnovaEditor('demo'); demo.REPLACE('wysiwyg-1'); console.log('loop'); }); }); })(jQuery); </script> Effect Replaces the entire HTML body of my page with JUST WYSIWYG related code and complains as no JS is available (not even Firebug, so can't debug). Does anybody know what the hell is going on here?

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  • NotFoundException in layout editor for Android?

    - by borg17of20
    I'm trying to extend a RelativeLayout object and include an embedded SurfaceView object that uses a png file in my /res/drawable folder as its background but I keep getting an error in the XML Layout editor. See the following code: public class StopMotionRelativeLayout extends RelativeLayout { private Context myContext; private SurfaceView surfaceView1; private BitmapFactory.Options myBitmapOptions; private final android.view.ViewGroup.LayoutParams params = new LayoutParams(LayoutParams.FILL_PARENT, android.view.ViewGroup.LayoutParams.FILL_PARENT); public StopMotionRelativeLayout(Context context, AttributeSet attrs) { super(context, attrs); myContext = context; this.setBackgroundColor(Color.GREEN); //init images surfaceView1 = new SurfaceView(myContext,attrs); surfaceView1.setVisibility(View.INVISIBLE); this.addView(surfaceView1, params); } @Override protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) { super.onMeasure(widthMeasureSpec, heightMeasureSpec); myBitmapOptions = new Options(); myBitmapOptions.outWidth = widthMeasureSpec; myBitmapOptions.outHeight = heightMeasureSpec; surfaceView1.setBackgroundDrawable(new BitmapDrawable(BitmapFactory.decodeResource(this.myContext.getResources(), R.drawable.golf1, myBitmapOptions))); } } I get the following error: NotFoundException: Could not find drawable resource matching value 0x7F020002 (resolved name: golf1) in current configuration. I have seen this type of error may times now and it always happens when I try to load something from a resource file via code and not XML. Curiously, this error does not stop me from compiling the app, and the app runs without error in the emulator. I'd like to get back the use of my layout editor though... Please help. UPDATE: Here is the layout XML <?xml version="1.0" encoding="utf-8"?> <com.games.test.StopMotionRelativeLayout android:id="@+id/RelativeLayout01" android:layout_width="fill_parent" android:layout_height="fill_parent" xmlns:android="http://schemas.android.com/apk/res/android"> </com.games.test.StopMotionRelativeLayout>

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  • Looking for good PHP editor or IDE with 'IntelliSense'

    - by Andrew
    Hello, I'm looking for suitable PHP Editor or IDE with syntax auto-completion. I've tried trial versions of programs like Zend Studio, PHPDesigner, NetBeans PHP, NuSphere PhpED, and similar -- but none of them fully satisfied me. I quite liked hint window with detailed info about what function does and what it returns. Also I liked the way NetBeans auto-complete code (for example inserts all required parameters in function declaration as "dummy fields" and then you can jump between them using TAB in order to edit them). On the other hand, environment of NetBeans doesn't belong to the nicest. In this regard I prefer PHPDesigner with its sleek and light interface. At this moment I don't use any of the debugging options, since I don't know yet how to use profiller, breakpoints, watches and what not, so at this point my only concern is good autocompletion. For this purpose NetBean would be great choice, but with future in mind I am not sure debugging will be good in NetBeans, especially as I would prefer to use remote Linux server for this. So in short, I'm looking for editor that: Have similar code auto-completion (IntelliSense) like NetBeans Allow you to debug code using remote server (or sets up own debugging server like PHPDesigner does) without need to run Apache and similar on local computer Is preferably easy to use / intuitive interface Any ideas?

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