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  • How best to handle ID3D11InputLayout in rendering code?

    - by JohnB
    I'm looking for an elegant way to handle input layouts in my directx11 code. The problem I have that I have an Effect class and a Element class. The effect class encapsulates shaders and similar settings, and the Element class contains something that can be drawn (3d model, lanscape etc) My drawing code sets the device shaders etc using the effect specified and then calls the draw function of the Element to draw the actual geometry contained in it. The problem is this - I need to create an D3D11InputLayout somewhere. This really belongs in the Element class as it's no business of the rest of the system how that element chooses to represent it's vertex layout. But in order to create the object the API requires the vertex shader bytecode for the vertex shader that will be used to draw the object. In directx9 it was easy, there was no dependency so my element could contain it's own input layout structures and set them without the effect being involved. But the Element shouldn't really have to know anything about the effect that it's being drawn with, that's just render settings, and the Element is there to provide geometry. So I don't really know where to store and how to select the InputLayout for each draw call. I mean, I've made something work but it seems very ugly. This makes me thing I've either missed something obvious, or else my design of having all the render settings in an Effect, the Geometry in an Element, and a 3rd party that draws it all is just flawed. Just wondering how anyone else handles their input layouts in directx11 in a elegant way?

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  • AT&T - Customer service hahahahahahahahahahahahahahaha

    - by AreYouSerious
    Okay, I'm a separated 2 time Iraq war veteran, living in Germany Supporting the military. About a year and a hald ago I bought an iPhone 4 off a guy from Craigslist. I thought the phone was unlocked, but when I got to Germany I realized it was not. I called AT&T and they told me that due to the contract with Apple they could not unlock any iPhone period. After the lawsuit with Apple, they started unlocking iPhones. So Today I called up their customer support and asked if they could unlock my phone. They said that they would only do it if I were a previous customer, could provide the information from the person that I had bought it from, or if I bought one at cost.-note, it has a baseband that is not able to be "unlocked" by software.Hello I already own the device, and a year and a half ago I bought it off someone that couldn't afford it... so no, I don't have the at&t account information from him. Just another example of why I won't ever use AT&T again. and I still have this iPhone that I have to jail break, and can't use a a phone. STAY AWAY FROM AT&T. They don't know the meaning of customer service!

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  • CodePlex Daily Summary for Friday, November 16, 2012

    CodePlex Daily Summary for Friday, November 16, 2012Popular ReleasesCSLA .NET Contrib: CslaContrib 4.3.13: This is the first release of CslaContrib extension library to CSLA .NET. This release is version synchronized to CSLA .NET 4.3.13 and is also available on NuGet CslaContribObjectCaching data portal implementation with in-memory cache provider for simple cache (courtesy of Magenic) Additional generic rules: LessThan, LessThanOrEqual, GreaterThan, GreaterThanOrEqual, Range, StopIfNotCanWrite, StopIfNotIsNew, StopIfNotIsExisting, StopIfAnyAdditionalHasValue, CalcSum, ToUpperCase ToLowerCase...Paint.NET PSD Plugin: 2.2.0: Changes: Layer group visibility is now applied to all layers within the group. This greatly improves the visual fidelity of complex PSD files that have hidden layer groups. Layer group names are prefixed so that users can get an indication of the layer group hierarchy. (Paint.NET has a flat list of layers, so the hierarchy is flattened out on load.) The progress bar now reports status when saving PSD files, instead of showing an indeterminate rolling bar. Performance improvement of 1...CRM 2011 Visual Ribbon Editor: Visual Ribbon Editor (1.3.1116.7): [IMPROVED] Detailed error message descriptions for FaultException [FIX] Fixed bug in rule CrmOfflineAccessStateRule which had incorrect State attribute name [FIX] Fixed bug in rule EntityPropertyRule which was missing PropertyValue attribute [FIX] Current connection information was not displayed in status bar while refreshing list of entitiesSuper Metroid Randomizer: Super Metroid Randomizer v5: v5 -Added command line functionality for automation purposes. -Implented Krankdud's change to randomize the Etecoon's item. NOTE: this version will not accept seeds from a previous version. The seed format has changed by necessity. v4 -Started putting version numbers at the top of the form. -Added a warning when suitless Maridia is required in a parsed seed. v3 -Changed seed to only generate filename-legal characters. Using old seeds will still work exactly the same. -Files can now be saved...Caliburn Micro: WPF, Silverlight, WP7 and WinRT/Metro made easy.: Caliburn.Micro v1.4: Changes This version includes many bug fixes across all platforms, improvements to nuget support and...the biggest news of all...full support for both WinRT and WP8. Download Contents Debug and Release Assemblies Samples Readme.txt License.txt Packages Available on Nuget Caliburn.Micro – The full framework compiled into an assembly. Caliburn.Micro.Start - Includes Caliburn.Micro plus a starting bootstrapper, view model and view. Caliburn.Micro.Container – The Caliburn.Micro invers...DotNetNuke® Community Edition CMS: 06.02.05: Major Highlights Updated the system so that it supports nested folders in the App_Code folder Updated the Global Error Handling so that when errors within the global.asax handler happen, they are caught and shown in a page displaying the original HTTP error code Fixed issue that stopped users from specifying Link URLs that open on a new window Security FixesFixed issue in the Member Directory module that could show members to non authenticated users Fixed issue in the Lists modul...MVC Bootstrap: MVC Boostrap 0.5.6: A small demo site, based on the default ASP.NET MVC 3 project template, showing off some of the features of MVC Bootstrap. Added features to the Membership provider, a "lock out" feature to help fight brute force hacking of accounts. After a set number of log in attempts, the account is locked for a set time. If you download and use this project, please give some feedback, good or bad!OnTopReplica: Release 3.4: Update to the 3 version with major fixes and improvements. Compatible with Windows 8. Now runs (and requires) .NET Framework v.4.0. Added relative mode for region selection (allows the user to select regions as margins from the borders of the thumbnail, useful for windows which have a variable size but fixed size controls, like video players). Improved window seeking when restoring cloned thumbnail or cloning a window by title or by class. Improved settings persistence. Improved co...DotSpatial: DotSpatial 1.4: This is a Minor Release. See the changes in the issue tracker. Minimal -- includes DotSpatial core and essential extensions Extended -- includes debugging symbols and additional extensions Tutorials are available. Just want to run the software? End user (non-programmer) version available branded as MapWindow Want to add your own feature? Develop a plugin, using the template and contribute to the extension feed (you can also write extensions that you distribute in other ways). Components ...AcDown?????: AcDown????? v4.3: ??●AcDown??????????、??、??、???????。????,????,?????????????????????????。???????????Acfun、????(Bilibili)、??、??、YouTube、??、???、??????、SF????、????????????。 ●??????AcPlay?????,??????、????????????????。 ● AcDown??????????????????,????????????????????????????。 ● AcDown???????C#??,????.NET Framework 2.0??。?????"Acfun?????"。 ????32??64? Windows XP/Vista/7/8 ???? 32??64? ???Linux ????(1)????????Windows XP???,????????.NET Framework 2.0???(x86),?????"?????????"??? (2)???????????Linux???,????????Mono?? ??2...????: ???? 1.0: ????Unicode IVS Add-in for Microsoft Office: Unicode IVS Add-in for Microsoft Office: Unicode IVS Add-in for Microsoft Office ??? ?????、Unicode IVS?????????????????Unicode IVS???????????????。??、??????????????、?????????????????????????????。Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.74: fix for issue #18836 - sometimes throws null-reference errors in ActivationObject.AnalyzeScope method. add back the Context object's 8-parameter constructor, since someone has code that's using it. throw a low-pri warning if an expression statement is == or ===; warn that the developer may have meant an assignment (=). if window.XXXX or window"XXXX" is encountered, add XXXX (as long as it's a valid JavaScript identifier) to the known globals so subsequent references to XXXX won't throw ...???????: Monitor 2012-11-11: This is the first releasehttpclient?????????: httpclient??????? 1.0: httpclient??????? (1)?????????? (2)????????? (3)??2012-11-06??,???????。VidCoder: 1.4.5 Beta: Removed the old Advanced user interface and moved x264 preset/profile/tune there instead. The functionality is still available through editing the options string. Added ability to specify the H.264 level. Added ability to choose VidCoder's interface language. If you are interested in translating, we can get VidCoder in your language! Updated WPF text rendering to use the better Display mode. Updated HandBrake core to SVN 5045. Removed logic that forced the .m4v extension in certain ...ImageGlass: Version 1.5: http://i1214.photobucket.com/albums/cc483/phapsuxeko/ImageGlass/1.png v1.5.4401.3015 Thumbnail bar: Increase loading speed Thumbnail image with ratio Support personal customization: mouse up, mouse down, mouse hover, selected item... Scroll to show all items Image viewer Zoom by scroll, or selected rectangle Speed up loading Zoom to cursor point New background design and customization and others... v1.5.4430.483 Thumbnail bar: Auto move scroll bar to selected image Show / Hi...Building Windows 8 Apps with C# and XAML: Full Source Chapters 1 - 10 for Windows 8 Fix 002: This is the full source from all chapters of the book, compiled and tested on Windows 8 RTM. Includes: A fix for the Netflix example from Chapter 6 that was missing a service reference A fix for the ImageHelper issue (images were not being saved) - this was due to the buffer being inadequate and required streaming the writeable bitmap to a buffer first before encoding and savingmyCollections: Version 2.3.2.0: New in this version : Added TheGamesDB.net API for Games and NDS Added Support for Windows Media Center Added Support for myMovies Added Support for XBMC Added Support for Dune HD Added Support for Mede8er Added Support for WD HDTV Added Fast search options Added order by Artist/Album for music You can now create covers and background for games You can now update your ID3 tag with the info of myCollections Fixed several provider Performance improvement New Splash ...Draw: Draw 1.0: Drawing PadNew ProjectsAelda: a try to implement a multiplayer game. Just for fun and discover principles.Alphalabs - Node Garden: "Source" code for the 2012 Alphalabs "Node Garden" project.Ants silly C experiments.: A series of experiments I have done while learning C.BANANA Platform: BANANA Platform is a set of utilities for ASP.NET and C#. It provides with 4 languages(English, Korean, Chinese and Japanese).Command Line Parser for C++ projects: Register command-line constructs such as parameters and arguments, describe each of them, give command-line examples and bind functors to trigger your logic!CraftLib: CraftLib is a simple, easy to use Minecraft library written in C# (C-Sharp). It is used to perform functions for Minecraft Launchers.Dialector: Using this program, you can convert pure Turkish texts into different dialects; such as: Emmi, Kufurbaz, Kusdili, Laz, Peltek, Tiki, and many more. Just paste any text, select your dialect, and hit "Convert"!Friend's Contact Web System: This is a simple web - based system for sharing and organizing news about incoming events. Not only for friends, but also for companies' members. Hospital Provider: that is a new project for hospital providerMicrosoft DNS Data Collector: A while back I found myself needing a way to analyze and report on the DNS queries that are coming into our company's DNS. Unfortunately short of verbose logging, there is no out of the box method of doing this with Microsoft DNS... Enter the DNS Catcher service.MTG Match Counter: MTG Match Counter is a simple life\match counter, designed for Magic: The Gathering players.NetMemory: let us remember ancestor better!PvrSharp: PvrSharp is a powerfull texture loading and conversion library, focusing on Pvr container textures, written in pure C#.SimpleGallery Orchard Module: SimpleGallery is an Orchard Module that exposes a gallery of images easy to configure and use. Paging and opening effects are available.Smart Device Updater: Provides mechanism for updating assemblies on smart device under WinMobile 5.0 and higher.stylecopmaker: stylecopmakertesttom11152012git01: dsatesttom11152012git02: fdstesttom11152012hg01: hfgtesttom11152012hg02: fdstesttom11152012tfs01: fdstesttom11152012tfs02: fdsThe Hunter - CAU Project: The Hunter is a student project made for the Game Design course for CAU. In this Codeplex Project, your can find the source code, the documentation.TKOctopus: ok laUHDPBS: Computer Science/Software Engineering Class at UH Downtown. Project is a patient billing system.VersionStar - A tool for applying database patches to a database: Apply database patches in an organized way by structuring the way your patches are stored and rigidly determine the order in which they must be applied.Virtual Pro Card: VirtualProCard is a solution to easily and efficiently manage your traditional business cards WordNet C#: The purpose of this project is demonstrate how to query the WordNet database using Microsoft Entity Framework 5 & C#.

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  • CodePlex Daily Summary for Friday, October 11, 2013

    CodePlex Daily Summary for Friday, October 11, 2013Popular ReleasesStackBuilder: StackBuilder 1.0.17.0: Corrected minor bug in box/case analysisPowerShell App Deployment Toolkit: PowerShell App Deployment Toolkit v3.0.6: Added PersistPrompt parameter to Show-InstallationWelcome and Show-InstallationPrompt. Prompt window is persistently returned to center screen after interval specified in config file (default 10 seconds). For Show-InstallationWelcome, this only takes effect if deferral is not available to user. The user will have no option but to respond to the prompt - resistance is futile! Added example advanced Office 2010 deployment script Asynchronous actions now write to the same log file as synchro...XrmServiceToolkit - A Microsoft Dynamics CRM 2011 & CRM 2013 JavaScript Library: XrmServiceToolkit 2.0.0 for CRM 2011 and CRM 2013: Version: 2.0.0 (beta) Date: October, 2013 Dependency: JSON2, jQuery (latest or 1.7.2 above) ---NOTE---Due to the changes for CRM 2013, please use the attached version of JSON2 and jQuery Tested Platform: IE10, latest Chrome, latest FireFox Tested CRM Server: CRM 2013 on-premise RTM, CRM 2013 online, CRM 2011 with RU15 Changes: New Behavior - XrmServiceTookit.Soap.Fetch parameters change to work with asynchronous callback compared to 1.4.2 beta: XrmS...MoreTerra (Terraria World Viewer): MoreTerra 1.11.3: =========== =New Features= =========== New Markers added for Plantera's Bulb, Heart Fruits and Gold Cache. Markers now correctly display for the gems found in rock debris on the floor. =========== =Compatibility= =========== Fixed header changes found in Terraria 1.0.3.1Dynamics AX 2012 R2 Kitting: First Beta release of Kitting: First Beta release of Kitting Install by using XPO or Models.C# Intellisense for Notepad++: Release v1.0.8.0: - fixed document formatting artifacts To avoid the DLLs getting locked by OS use MSI file for the installation.CS-Script for Notepad++ (C# intellisense and code execution): Release v1.0.8.0: - fixed document formatting artifacts To avoid the DLLs getting locked by OS use MSI file for the installation.Generic Unit of Work and Repositories Framework: v2.0: Async methods for Repostiories - Ivan (@ifarkas) OData Async - Ivan (@ifarkas) Glimpse MVC4 workig with MVC5 Glimpse EF6 Northwind.Repostiory Project (layer) best practices for extending the Repositories Northwind.Services Project (layer), best practices for implementing business facade Live Demo: http://longle.azurewebsites.net/Spa/Product#/list Documentation: http://blog.longle.net/2013/10/09/upgrading-to-async-with-entity-framework-mvc-odata-asyncentitysetcontroller-kendo-ui-gli...Media Companion: Media Companion MC3.581b: Fix in place for TVDB xml issue. New* Movie - General Preferences, allow saving of ignored 'The' or 'A' to end of movie title, stored in sorttitle field. * Movie - New Way for Cropping Posters. Fixed* Movie - Rename of folders/filename. caught error message. * Movie - Fixed Bug in Save Cropped image, only saving in Pre-Frodo format if Both model selected. * Movie - Fixed Cropped image didn't take zoomed ratio into effect. * Movie - Separated Folder Renaming and File Renaming fuctions durin...Ghostscript.NET: Ghostscript.NET v.1.1.1.: v.1.1.1. fixed problem in GhostscriptRasterizer and GhostscriptViewer when MediaBox contains negative llx or lly values. (problem reported by "Prasenjit Das"). added GhostscriptPngDevice, a friendly output device class with all png devices related switches. (GhostscriptPngDevice supports: png16m, pngalpha, pnggray, png256, png16, pngmono, pngmonod). added GhostscriptJpegDevice, a friendly output device class with all jpeg devices related switches. (GhostscriptJpegDevice supports: jpeg, jp...xFunc: xFunc 2.7.3: Fixed memory leak. Small fixes.SmartStore.NET - Free ASP.NET MVC Ecommerce Shopping Cart Solution: SmartStore.NET 1.2.0: HighlightsMulti-store support "Trusted Shops" plugins Highly improved SmartStore.biz Importer plugin Add custom HTML content to pages Performance optimization New FeaturesMulti-store-support: now multiple stores can be managed within a single application instance (e.g. for building different catalogs, brands, landing pages etc.) Added 3 new Trusted Shops plugins: Seal, Buyer Protection, Store Reviews Added Display as HTML Widget to CMS Topics (store owner now can add arbitrary HT...Fast YouTube Downloader: Youtube Downloader 2.1: Youtube Downloader 2.1NuGet: NuGet 2.7.1: Released October 07, 2013. Release notes: http://docs.nuget.org/docs/release-notes/nuget-2.7.1 Important note: After downloading the signed build of NuGet.exe, if you perform an update using the "nuget.exe update -self" command, it will revert back to the unsigned build.Mugen MVVM Toolkit: Mugen MVVM Toolkit 2.0: IntroductionMugen MVVM Toolkit makes it easier to develop Silverlight, WPF, WinRT and WP applications using the Model-View-ViewModel design pattern. The purpose of the toolkit is to provide a simple framework and set of tools for getting up to speed quickly with applications based on the MVVM design pattern. The core of Toolkit contains a navigation system, windows management system, models, validation, etc. Mugen MVVM Toolkit contains all the MVVM classes such as ViewModelBase, RelayCommand,...Office Ribbon Project (under active development): Ribbon (07. Oct. 2013): Fixed Scrollbar Bug if DropDown Button is bigger than screen Added Office 2013 Theme Fixed closing the Ribbon caused a null reference exception in the RibbonButton.Dispose if the DropDown was not created yet Fixed Memory leak fix (unhooked events after Dispose) Fixed ToolStrip Selected Text 2013 and 2007 for Blue and Standard themescmdradio: v0.1.1: Default download in win32. For other OS see here. This is alpha version. Please report all bugs.Squiggle - A free open source LAN Messenger: Squiggle 3.3 Alpha: Allow using environment variables in configuration file (history db connection string, download folder location, display name, group and message) Fix for history viewer to show the correct history entries History saved with UTC timestamp This is alpha release and not recommended for use in productionVidCoder: 1.5.7 Beta: Updated HandBrake core to SVN 4819. About dialog now pulls down HandBrake version from the DLL. Added a confirmation dialog to Stop if the encode has been going on for more than 5 minutes. Fixed handling of unicode characters for input and output filenames. We now encode to UTF-8 before passing to HandBrake. Fixed a crash in the queue multiple titles dialog. Added code to rescue tool windows which get placed outside of the visible screen area.Wsus Package Publisher: Release v1.3.1310.05: Enhance the "Reboot Remote Computers", by adding a timer before the reboot occure. So that remote users can save their documents and close applications. You can also add a message to be display. In 'Tools'->'Settings'-> Misc Tab, you can set a default message. Enhance the "Compare Computers against AD", by choosing OUs to include in the comparison.New ProjectsA fork of the RPG Stendhal: Stendhal is a multiplayer online adventures game developed using the Arianne game development system. Stendhal is written using Java 6 and Java2D environment.Board Game Up: Welcome to the codeplex of the Board Game Up website. This contains the entire source code for www.boardgameup.com, the free board game meet up website.Business Information Organizer System: Goal every aspect of small business: services, inventory, education, finance, and heath. Must support every language and country.CRM 2011 to 2013 Icon Upgrader: This application allows you to automatically upgrade CRM 2011 icons to CRM 2013 icons. This application converts entity icons into grey scale.Data Access: CQRS Highway: Command Query Responsibility Segregation pattern for data access.djtest001: this is a summary Test1DNN Evoq Social Invitation Registration: Invitation and Registration module for DNN Evoq Social.Dynamics AX 2012 R2 Kitting: Dynamics AX 2012 R2 - Kitting. A solution for creating and using Kit's on salesorders.IlluminatiEngine: This is a 3D deferred lighting engine, it has skinned mesh animation as well as instanced mesh (including skinned) and a few post processing effects, DoF, etc..jean1011jabbrchang: wJessWork: for now let us make it emptyKiller Core: Starquake re makeKinect Stream Saver Application: The application allows users to display and save the Kinect data streams. The Kinect Stream Saver application is based on the KinectExplorer-D2D ( C++) sample.LUA for Windows CE: LUA porting to Windows CE devices.OpenDespatch for Peoplevox: OpenDespatch is an add-on for Peoplevox to complete despatch using external carriers such as DPD and RM-DMO. Prontuário Eletrônico: Projeto para cadeira de Projeto de Desenvolvimento de software do curso de sistemas de informação que visa a unificação do prontuário médicoRiver Niles Operating System: The project is a research of C# language program , that will be cover to a full Operating SystemSocketIO4WinRT.Client: This is a port of the SocketIO4Net.Client project, to run on WinRT (Windows 8) for C# users.SQL Data: SQL Data is an ORM for C# without any of the bloat.Task Factory Bug Sample: This project is used to demonstrate a bug in .NET 4.0 Runtime for Task Factory.Team Manticore Student System: Student system applicationVccDryad: VccDryad aims at extending VCC with proof strategies that enable automated verification of C programs that manipulate complex data structures. X0oo0Z: X0oo0ZYT: mouse move

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  • XNA Guide text input - maximum length

    - by simonalexander2005
    so I am using Guide.BeginShowKeyboardInput to get the user to enter their username. I would like this to be limited to 20 characters, and it seems to break expected behaviour to let them input whatever they like and trim it later - so how would I go about limiting what they can input in the text box itself? I have the following code: public string GetKeyboardInput(string title, string description, string defaultText, int maxLength) { if (input.CheckCancel()) { useKeyboardResult = false; KeyboardResult = null; } if (KeyboardResult == null && !Guide.IsVisible) { KeyboardResult = Guide.BeginShowKeyboardInput(PlayerIndex.One, title, description, defaultText, null, null); useKeyboardResult = true; } else if (KeyboardResult != null && KeyboardResult.IsCompleted) { string result = Guide.EndShowKeyboardInput(KeyboardResult); KeyboardResult = null; if (result == null) { useKeyboardResult = false; return null; } if (useKeyboardResult) { KeyboardResult = null; return result; } } else //the user is still entering inputs { } return null; } I assume the code I need would go in that final, empty else{} block, but I can't see any way to do this. Does anyone know how?

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  • Developer Preview of Java SE 8 for ARM Now Available

    - by Tori Wieldt
    A Developer Preview of Java SE 8 including JavaFX (JDK 8) on Linux for ARM processors is now available for immediate download from Java.net. As Java Evangelist Stephen Chin says, "This is a great platform for doing small embedded projects, a low cost computing system for teaching, and great fun for hobbyists." This Developer Preview is provided to the community so that you can provide us with valuable feedback on the ongoing progress of the project. We wanted to get this release out to you as quickly as we can so you can start using this build of Java SE 8 on an ARM device, such as the Raspberry Pi (http://raspberrypi.org/). Download JDK 8 for ARM Read the documentation for this early access release Let Us Know What You Think!Use the Forums to share your stories, comments and questions. Java SE Snapshots: Project Feedback Forum  JavaFX Forum We are interested in both problems and success stories. If something does not work or behaves differently than what you expect, please check the list of known issues and if yours is not listed there, then report a bug at JIRA Bug Tracking System. More ResourcesJavaFX on Raspberry Pi – 3 Easy Steps by Stephen Chin OTN Tech Article: Getting Started with Java SE Embedded on the Raspberry Pi by Bill Courington and Gary Collins Java Magazine Article: Getting Started with Java SE for Embedded Devices on Raspberry Pi (Free subscription required) Video: Quickie Guide Getting Java Embedded Running on Raspberry Pi by Hinkmond Wong 

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  • Arbitrary Rotation about a Sphere

    - by Der
    I'm coding a mechanic which allows a user to move around the surface of a sphere. The position on the sphere is currently stored as theta and phi, where theta is the angle between the z-axis and the xz projection of the current position (i.e. rotation about the y axis), and phi is the angle from the y-axis to the position. I explained that poorly, but it is essentially theta = yaw, phi = pitch Vector3 position = new Vector3(0,0,1); position.X = (float)Math.Sin(phi) * (float)Math.Sin(theta); position.Y = (float)Math.Sin(phi) * (float)Math.Cos(theta); position.Z = (float)Math.Cos(phi); position *= r; I believe this is accurate, however I could be wrong. I need to be able to move in an arbitrary pseudo two dimensional direction around the surface of a sphere at the origin of world space with radius r. For example, holding W should move around the sphere in an upwards direction relative to the orientation of the player. I believe I should be using a Quaternion to represent the position/orientation on the sphere, but I can't think of the correct way of doing it. Spherical geometry is not my strong suit. Essentially, I need to fill the following block: public void Move(Direction dir) { switch (dir) { case Direction.Left: // update quaternion to rotate left break; case Direction.Right: // update quaternion to rotate right break; case Direction.Up: // update quaternion to rotate upward break; case Direction.Down: // update quaternion to rotate downward break; } }

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  • CodePlex Daily Summary for Wednesday, August 29, 2012

    CodePlex Daily Summary for Wednesday, August 29, 2012Popular ReleasesDiscuzViet: DzX2.5TV Stable Version: Discuz-X2.5-TV-StableMath.NET Numerics: Math.NET Numerics v2.2.1: Major linear algebra rework since v2.1, now available on Codeplex as well (previous versions were only available via NuGet). Since v2.2.0: Student-T density more robust for very large degrees of freedom Sparse Kronecker product much more efficient (now leverages sparsity) Direct access to raw matrix storage implementations for advanced extensibility Now also separate package for signed core library with a strong name (we dropped strong names in v2.2.0) Also available as NuGet packages...Microsoft SQL Server Product Samples: Database: AdventureWorks Databases – 2012, 2008R2 and 2008: About this release This release consolidates AdventureWorks databases for SQL Server 2012, 2008R2 and 2008 versions to one page. Each zip file contains an mdf database file and ldf log file. This should make it easier to find and download AdventureWorks databases since all OLTP versions are on one page. There are no database schema changes. For each release of the product, there is a light-weight and full version of the AdventureWorks sample database. The light-weight version is denoted by ...Smart Thread Pool: SmartThreadPool 2.2.3: Release Changes Added MaxStackSize option to threadsImageServer: v1.1: This is the first version releasedChristoc's DotNetNuke Module Development Template: DotNetNuke Project Templates V1.1 for VS2012: This release is specifically for Visual Studio 2012 Support, distributed through the Visual Studio Extensions gallery at http://visualstudiogallery.msdn.microsoft.com/ After you build in Release mode the installable packages (source/install) can be found in the INSTALL folder now, within your module's folder, not the packages folder anymore Check out the blog post for all of the details about this release. http://www.dotnetnuke.com/Resources/Blogs/EntryId/3471/New-Visual-Studio-2012-Projec...Home Access Plus+: v8.0: v8.0828.1800 RELEASE CHANGED TO BETA Any issues, please log them on http://www.edugeek.net/forums/home-access-plus/ This is full release, NO upgrade ZIP will be provided as most files require replacing. To upgrade from a previous version, delete everything but your AppData folder, extract all but the AppData folder and run your HAP+ install Documentation is supplied in the Web Zip The Quota Services require executing a script to register the service, this can be found in there install di...Phalanger - The PHP Language Compiler for the .NET Framework: 3.0.0.3391 (September 2012): New features: Extended ReflectionClass libxml error handling, constants TreatWarningsAsErrors MSBuild option OnlyPrecompiledCode configuration option; allows to use only compiled code Fixes: ArgsAware exception fix accessing .NET properties bug fix ASP.NET session handler fix for OutOfProc mode Phalanger Tools for Visual Studio: Visual Studio 2010 & 2012 New debugger engine, PHP-like debugging Lot of fixes of project files, formatting, smart indent, colorization etc. Improved ...MabiCommerce: MabiCommerce 1.0.1: What's NewSetup now creates shortcuts Fix spelling errors Minor enhancement to the Map window.ScintillaNET: ScintillaNET 2.5.2: This release has been built from the 2.5 branch. Version 2.5.2 is functionally identical to the 2.5.1 release but also includes the XML documentation comments file generated by Visual Studio. It is not 100% comprehensive but it will give you Visual Studio IntelliSense for a large part of the API. Just make sure the ScintillaNET.xml file is in the same folder as the ScintillaNET.dll reference you're using in your projects. (The XML file does not need to be distributed with your application)....WinRT XAML Toolkit: WinRT XAML Toolkit - 1.2.0: WinRT XAML Toolkit based on the Windows 8 RTM SDK. Download the latest source from the SOURCE CODE page. For compiled version use NuGet. You can add it to your project in Visual Studio by going to View/Other Windows/Package Manager Console and entering: PM> Install-Package winrtxamltoolkit Features AsyncUI extensions Controls and control extensions Converters Debugging helpers Imaging IO helpers VisualTree helpers Samples Recent changes NOTE: Namespace changes DebugConsol...BlackJumboDog: Ver5.7.1: 2012.08.25 Ver5.7.1 (1)?????·?????LING?????????????? (2)SMTP???(????)????、?????\?????????????????????Visual Studio Team Foundation Server Branching and Merging Guide: v2 - Visual Studio 2012: Welcome to the Branching and Merging Guide Quality-Bar Details Documentation has been reviewed by Visual Studio ALM Rangers Documentation has been through an independent technical review Documentation has been reviewed by the quality and recording team All critical bugs have been resolved Known Issues / Bugs Spelling, grammar and content revisions are in progress. Hotfix will be published.MakersEngine: MakersEngine BETA 0.1: First BETA build of MakersEngine Adding TrinityCore compiling support (this should run well on any system) SqlMgr will try to connect to your Database but it wont import anything.Win8GameKit: Windows 8 RTM Release: - Updated for Windows 8 RTM - Fixed Accelerometer Device Check. Gravity Pulse will not be available if no Accelerometer device is present. It will instead ignore any Power ups.SQL Server Keep Alive Service: SQL Server Keep Alive Service 1.0: This is the first official release. Please see the documentation for help https://sqlserverkeepalive.codeplex.com/documentation.ARSoft.Tools.Net - C#/.Net DNS client/server, SPF and SenderID Library: 1.7.0: New Features:Strong name for binary release LLMNR client One-shot Multicast DNS client Some new IPAddress extensions Response validation as described in draft-vixie-dnsext-dns0x20-00 Added support for Owner EDNS option (draft-cheshire-edns0-owner-option) Added support for LLQ EDNS option (draft-sekar-dns-llq) Added support for Update Lease EDNS option (draft-sekar-dns-ul) Changes:Updated to latest IANA parameters Adapted RFC6563 - Moving A6 to Historic Status Use IPv6 addre...7zbackup - PowerShell Script to Backup Files with 7zip: 7zBackup v. 1.8.1 Stable: Do you like this piece of software ? It took some time and effort to develop. Please consider a helping me with a donation Or please visit my blog Code : New work switch maxrecursionlevel to limit recursion depth while searching files to backup Code : rotate argument switch can now be set in selection file too Code : prefix argument switch can now be set in selection file too Code : prefix argument switch is checked against invalid file name chars Code : vars script file has now...Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.62: Fix for issue #18525 - escaped characters in CSS identifiers get double-escaped if the character immediately after the backslash is not normally allowed in an identifier. fixed symbol problem with nuget package. 4.62 should have nuget symbols available again. Also want to highlight again the breaking change introduced in 4.61 regarding the renaming of the DLL from AjaxMin.dll to AjaxMinLibrary.dll to fix strong-name collisions between the DLL and the EXE. Please be aware of this change and...nopCommerce. Open source shopping cart (ASP.NET MVC): nopcommerce 2.65: As some of you may know we were planning to release version 2.70 much later (the end of September). But today we have to release this intermediate version (2.65). It fixes a critical issue caused by a third-party assembly when running nopCommerce on a server with .NET 4.5 installed. No major features have been introduced with this release as our development efforts were focused on further enhancements and fixing bugs. To see the full list of fixes and changes please visit the release notes p...New ProjectsAssociativy: Associativy aims to give a platform for building knowledge bases organized through associative connections. See: http://associativy.comAssociativy Administration: Administration module for the Associativy (http://associativy.com) Orchard graph platform.Associativy Core: Core module for the Associativy (http://associativy.com) Orchard graph platform.Associativy Frontend Engines: Frontend Engines module for the Associativy (http://associativy.com) Orchard graph platform.Associativy Notions Demo Instance: Notions Demo Instance module for the Associativy (http://associativy.com) Orchard graph platform.Associativy Tags Adapter: Tags Adapter module for the Associativy (http://associativy.com) Orchard graph platform.Associativy Tests: Tests module for the Associativy (http://associativy.com) Orchard graph platform.Associativy Web Services: Web Services module for the Associativy (http://associativy.com) Orchard graph platform.DotNMap: A type library that can be used to work with NMap scan results in .net.EFCompoundkeyWhere: ??????????, ??????????? ????????? ??????? Where ?? ?????????? ????? ? Entity FrameworkEntertainment Tools: These are tools for entertainment professionals.EntLib.com????????: ◆ 100% ??(Open Source - ?????); ◆ ??.Net Framework 4.0; ◆ ?? ASP.NET、C# ?? ? SQL Server ???; ◆ ????????????????????; ◆ ?????????,?????????????;ExpressProfiler: ExpressProfiler is a simple but good enough replacement for SQL Server Profiler Fancy Thumb: Fancy Thumb helps you decorating your thumb drives, giving them fancy icons and names longer than what FAT(32) allows.GEBestBetAdder: GEBestBetAdder is a SharePoint utility which helps with the exporting and importing of keywords and best bets.Ginger Graphics Library: 3D GraphicsImageServer: This is a high performance, high extensible web server writen in ASP.NET C# for image automative processing.jPaint: This is a copy of mspaint, written on pure js + html + css.ListOfTales: This is simple application for store infromation about book))Metro air hockey: metro air hockeyMetro graphcalc: metro graphcalcMetro speedtest: metro speedtestMetro ToDos: metro todosMVC4 Starter Kit: The MVC4 Starter Kit is designed as a bare bone application that covers many of the concerns to be addressed during the first stage of development.MyProject1: MyProject1npantarhei contribute: use the npantarhei flowruntime configured by mef and design your flows within visualstudio 2012 using an integrated designer...PBRX: Powerbuilder to Ruby toolkit.PE file reader: readpe, a tool which parses a PE formatted file and displays the requested information. People: PeoplePocket Calculator: This is POC project that implements a simple WinForms Pocket Calculator that uses a Microsoft .NET 4.0.1 State Machine Workflow in the back-end.ProjectZ: Project Z handles the difficulties with Mologs.PSMNTVIS: this is a blabla test for some blabla code practice.Santry DotNetNuke Lightbox Ad Module: Module allows for you to place a modal ad lightbox module on your DotNetNuke page. It integrates with the HTML provider, and cookie management for display.Sevens' Stories: An album for Class Seven of Pingtan No.1 High School.SIS-TRANSPORTES: Projeto em desenvolvimento...SmartSpace: SmartSpaceSO Chat Star Leaderboard: Scrapes stars from chat.stackoverflow.com and calculates statistics and a leaderboard.testdd08282012git01: dtestdd08282012hg01: uiotestddtfs08282012: kltesttom08282012git01: fdsfdstesttom08282012hg01: ftesttom08282012tfs01: bvcvTransportadoraToledo: Projeto Integrado de SistemasVisual Studio Watchers: Custom Visual Studio visualizers.XNC: XNC is an (in-progress) XNA Framework like library for the C programming language.???: ?

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  • What can I do about rsync of large files killing my laptop's wifi connection

    - by David Dean
    When I run a rsync to backup my home folder over the network like so: rsync -avhz --progress --delete /home/dbdean/ [email protected]:/home/backups/david/ I seem to have problems with my quite large .VirtualBox/HardDisks/Windows XP.vdi file. Occasionally the wifi will silently fail (the transfer stops, and any other network access is broken). If I reconnect the wifi to my network before the transfer times out, it happily keeps going (and other network access is back), but I can't just leave it unattended most of the time, as I have to keep an eye on it. I'm guessing this is probably a bug in the wireless card related to a particularly high sustained volume of network usage, but I'm not really sure where to start with diagnosing this problem so that I can provide a good bug report. Or it could be something else, I guess. Any help would be appreciated. My network card is an Atheros Communications Inc. AR9285, as lspci -k shows: 43:00.0 Network controller: Atheros Communications Inc. AR9285 Wireless Network Adapter (PCI-Express) (rev 01) Subsystem: Hewlett-Packard Company Device 3040 Kernel driver in use: ath9k Kernel modules: ath9k

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  • Burned CD-R are not identical to the input iso image, why?

    - by Grumbel
    I have the issue that sometimes when I burn an iso image to a CD-R with: sudo wodim -v driveropts=burnfree -data dev=/dev/scd0 input.iso And then read it back out again with: sudo dd if=/dev/cdrom of=output.iso dd: reading `/dev/cdrom': Input/output error ... That I end up with two iso images that are not identical, namely the output.iso is missing 2048 bytes at the end. When I however mount the iso image or CD-R and compare the actual files on the mountpoint, both are identical. Is that expected behavior or is that an actually incorrect burn of the data? And if its expected, how can I verify that the burn process was successful? The reason why I ask in the first place is that it seems to be reproducible behavior, certain iso images come out 2048 bytes short, even on repeated burns, but all burned CD-Rs are under themselves identical. Also what is the reason behind the: dd: reading `/dev/cdrom': Input/output error As it happens always, I assume it is normal, but what is the technical reason behind it? I assume CDs don't allow the device to detect the size directly, so dd reads till it encounters the end the hard way. Edit: User karol on superusers.com mentioned that both the size issue and the read error are the result of using -tao (default) in wodim instead of -dao mode. I couldn't yet test it, but it sounds like the most plausible explanation so far.

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  • XNA - Render texture to a rendertarget 2d via SpriteBatch error

    - by Jared B
    I got simple code that uses SpriteBatch to draw a texture onto a RenderTarget2D... private void drawScene(GameTime g) { GraphicsDevice.Clear(skyColor); GraphicsDevice.SetRenderTarget(targetScene); drawSunAndMoon(); effect.Fog = true; GraphicsDevice.SetVertexBuffer(line); effect.MainEffect.CurrentTechnique.Passes[0].Apply(); GraphicsDevice.DrawPrimitives(PrimitiveType.TriangleStrip, 0, 2); GraphicsDevice.SetRenderTarget(null); SceneTexture = targetScene; } private void drawPostProcessing(GameTime g) { effect.SceneTexture = SceneTexture; GraphicsDevice.SetRenderTarget(targetBloom); spriteBatch.Begin(SpriteSortMode.Immediate, BlendState.Opaque, null, null, null); { if(Bloom) effect.BlurEffect.CurrentTechnique.Passes[0].Apply(); spriteBatch.Draw(targetScene, new Rectangle(0, 0, Window.ClientBounds.Width, Window.ClientBounds.Height), Color.White); } spriteBatch.End(); BloomTexture = targetBloom; GraphicsDevice.SetRenderTarget(null); } Both methods are called from Draw(GameTime gameTime). First drawScene is called, then drawPostProcessing is called. The thing is, I can't run the code because "the render target must not be set on the device when it is used as a texture." at line spriteBatch.Draw(targetScene, new Rectangle(0, 0, Window.ClientBounds.Width, Window.ClientBounds.Height), Color.White); I already found the solution, which is to draw the actual renderTarget (targetScene) to the texture so it doesn't create a reference to the loaded rendertarget. However, to my knowledge, the only way of doing this is to write: GraphicsDevice.SetRenderTarget(OutputTarget) SpriteBatch.Draw(InputTarget, ...) GraphicsDevice.SetRenderTarget(null) Which encounters the same exact problem I'm having right now. So, the question I'm asking is: how would I render InputTarget to OutputTarget without reference issues?

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  • A bounce-rate attack to manipulate SEO ?

    - by Denis Volovik
    This is a question to experienced people that might help us shed some light on the issue. We noticed a very strange behavior on our site, in Google Analytics. Some dude from Finland, namely, from Kouvola city is hitting one of our pages - only one page on our site, 'bout a hundred times per day, all with an average bounce rate of 90%+... This is causing our overall bounce rate to go up by 1 to 3% per day... which is very disturbing.. since we're trying to do our best in order to keep it as low as possible. And obviously having it jumped from ~24% to 27%, just because of that crazy dude is not making us happy at all... We tried implementing a geo-targeted script in order to catch this particular visitor and deliver him a juicy message, and it seemed like it helped in the beginning, it has stopped for a day or two, but now he's back... The geo-targeted script was also logging all IP addresses for page requests originating from Finland in order to find out more details and (in order to block them on the server level, later).. but thing is, it was all mainly cable or DSL connections with various, but not constantly repeating IPs... we are all wondering what is he up to really ? I think that this page should be kept updated with ideas on how to combat this and perhaps someone could also shed light on what it might be ? What is the reason for doing this "bounce-rate attack", as I call it? There was a similar question asked on stackoverflow earlier, with no meaningful answer - here - How to stop bounce rate manipulation.

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  • After upgrading to 12.04 from 10.10 my mythbuntu standard MCEUSB remote no longer works

    - by keepitsimpleengineer
    I had no problems using my Windows Media Center Remote with 10.10 Mythbuntu, but after upgrading, it no longer affects Mythbuntu. I have verified and re-installed it in Mythbuntu Control Centre. I have used irw to verify the ir buttons actions are properly received by the HTPC. How do I go about fixing this? 3.2.0-26-generic (#41-Ubuntu SMP Thu Jun 14 17:49:24 UTC 2012) Xorg version: 1.11.3 (16 July 2012 08:06:31PM) GCC: 4.6 (x86_64-linux-gnu) Current updates as of 2012?07?21 $cat /etc/lirc/hardware.con #Chosen Remote Control REMOTE="Windows Media Center Transceivers/Remotes (all)" REMOTE_MODULES="lirc_dev mceusb" REMOTE_DRIVER="" REMOTE_DEVICE="/dev/lirc0" REMOTE_SOCKET="" REMOTE_LIRCD_CONF="mceusb/lircd.conf.mceusb" REMOTE_LIRCD_ARGS="" #Chosen IR Transmitter TRANSMITTER="None" TRANSMITTER_MODULES="" TRANSMITTER_DRIVER="" TRANSMITTER_DEVICE="" TRANSMITTER_SOCKET="" TRANSMITTER_LIRCD_CONF="" TRANSMITTER_LIRCD_ARGS="" #Enable lircd START_LIRCD="true" #Don't start lircmd even if there seems to be a good config file #START_LIRCMD="false" #Try to load appropriate kernel modules LOAD_MODULES="true" # Default configuration files for your hardware if any LIRCMD_CONF="" #Forcing noninteractive reconfiguration #If lirc is to be reconfigured by an external application #that doesn't have a debconf frontend available, the noninteractive #frontend can be invoked and set to parse REMOTE and TRANSMITTER #It will then populate all other variables without any user input #If you would like to configure lirc via standard methods, be sure #to leave this set to "false" FORCE_NONINTERACTIVE_RECONFIGURATION="false" START_LIRCMD="" # lsusb | grep -i infrared Bus 003 Device 002: ID 0471:0815 Philips (or NXP) eHome Infrared Receiver

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  • Youtube video streaming slow

    - by Newbie
    When I try to stream youtube videos on my ubuntu 11.04, they don't stream smoothly. They buffer well and are choppy. Here's my Config: Laptop: Gateway NV58 Ram : 4 GB Ethernet Controller: Broadcom Corp NetLink BCM5784M Gigabit Ethernet PCIe (rev10) Let me know if you need more details. Thanks Newbie Output of "lspic": 00:00.0 Host bridge: Intel Corporation Mobile 4 Series Chipset Memory Controller Hub (rev 07) 00:02.0 VGA compatible controller: Intel Corporation Mobile 4 Series Chipset Integrated Graphics Controller (rev 07) 00:02.1 Display controller: Intel Corporation Mobile 4 Series Chipset Integrated Graphics Controller (rev 07) 00:1a.0 USB Controller: Intel Corporation 82801I (ICH9 Family) USB UHCI Controller #4 (rev 03) 00:1a.1 USB Controller: Intel Corporation 82801I (ICH9 Family) USB UHCI Controller #5 (rev 03) 00:1a.7 USB Controller: Intel Corporation 82801I (ICH9 Family) USB2 EHCI Controller #2 (rev 03) 00:1b.0 Audio device: Intel Corporation 82801I (ICH9 Family) HD Audio Controller (rev 03) 00:1c.0 PCI bridge: Intel Corporation 82801I (ICH9 Family) PCI Express Port 1 (rev 03) 00:1c.1 PCI bridge: Intel Corporation 82801I (ICH9 Family) PCI Express Port 2 (rev 03) 00:1c.2 PCI bridge: Intel Corporation 82801I (ICH9 Family) PCI Express Port 3 (rev 03) 00:1d.0 USB Controller: Intel Corporation 82801I (ICH9 Family) USB UHCI Controller #1 (rev 03) 00:1d.1 USB Controller: Intel Corporation 82801I (ICH9 Family) USB UHCI Controller #2 (rev 03) 00:1d.2 USB Controller: Intel Corporation 82801I (ICH9 Family) USB UHCI Controller #3 (rev 03) 00:1d.3 USB Controller: Intel Corporation 82801I (ICH9 Family) USB UHCI Controller #6 (rev 03) 00:1d.7 USB Controller: Intel Corporation 82801I (ICH9 Family) USB2 EHCI Controller #1 (rev 03) 00:1e.0 PCI bridge: Intel Corporation 82801 Mobile PCI Bridge (rev 93) 00:1f.0 ISA bridge: Intel Corporation ICH9M LPC Interface Controller (rev 03) 00:1f.2 SATA controller: Intel Corporation ICH9M/M-E SATA AHCI Controller (rev 03) 00:1f.3 SMBus: Intel Corporation 82801I (ICH9 Family) SMBus Controller (rev 03) 02:00.0 Ethernet controller: Broadcom Corporation NetLink BCM5784M Gigabit Ethernet PCIe (rev 10) 04:00.0 Network controller: Intel Corporation WiFi Link 5100

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  • Learning to code first game, few questions on basic game development and 3D

    - by ProgrammerByDay
    I've been programming for a while, and I'm concurrently learning how to make a basic game and slimdx, and wanted to talk to someone to hopefully get a few pointers. I've read that Tetris is the "Hello, world" of game programming, which made sense to me, so I decided to give it a shot. I've been able to code up a basic version in a few hours, which I'm quite happy with, but I had a few questions about 3D programming. Right now I'm using Direct3D to do display the blocks without any textures (just colored squares). I have a data structure (2d array of bytes, where each byte denotes the presence of a block and its color) which is the "game board," and on every render() call I create a new vertex buffer of the existing squares in the game board, and draw those primitives. This feels very inefficient, and I wondering what would be the idiomatic way of doing this in a 3D world, with matrix/rotations/translation operations. I know 3D is overkill for such a project, but I want to learn any 3d concepts that I can while I'm doing it. I understand that what you'd usually want to do is keep the same vertices/vertex buffers but manipulate them with matrices to achieve rotations/translations, etc. To do so, I assume what would happen is I'd have one vertex buffer for the "active" piece, since that'll be constantly rotated and moved, and have one vertex buffer for the frozen pieces on the bottom of the board, which is pretty much stationary, but will need to be changed/recreated when the active piece becomes frozen. Right now I'm just clearing and redrawing on every render call, which seems like the easiest way to do things, although I wonder if there's a more efficient way to deal with changes. Obviously there are a lot of questions I'm asking here, but if you can even just point me a step or two ahead in terms of how I should be thinking, it'd be great. Thanks

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  • Network really slow with TL-WN951N wireless card

    - by Sam
    I literally just installed ubuntu and it seems to be working great except the network is deadly slow. I'm running a TL-WN951N wireless card which can download at about 600-700 KB/s in windows but in Ubuntu the max speed it seems to get is around 5KB/s. I guess I should note that my WAP is only wireless-G but like I said, I can get much better speeds in Windows. I'm testing the speeds by downloading files from here: http://mirror.internode.on.net/pub/test/ Anyone have any idea? I saw some people recommend downloading drivers and compiling them myself but I'm really really new to all of this so would appreciate someone babying me through it so I don't brick my computer! Here are the results of lspci -v: 04:00.0 Ethernet controller: Realtek Semiconductor Co., Ltd. RTL8111/8168B PCI Express Gigabit Ethernet controller (rev 02) Subsystem: Giga-byte Technology GA-EP45-DS5 Motherboard Flags: bus master, fast devsel, latency 0, IRQ 44 I/O ports at c000 [size=256] Memory at e9110000 (64-bit, prefetchable) [size=4K] Memory at e9100000 (64-bit, prefetchable) [size=64K] [virtual] Expansion ROM at e9120000 [disabled] [size=64K] Capabilities: <access denied> Kernel driver in use: r8169 Kernel modules: r8169 05:02.0 Network controller: Atheros Communications Inc. AR5008 Wireless Network Adapter (rev 01) Subsystem: Atheros Communications Inc. Device 3071 Flags: bus master, 66MHz, medium devsel, latency 168, IRQ 18 Memory at e9200000 (32-bit, non-prefetchable) [size=64K] Capabilities: <access denied> Kernel driver in use: ath9k Kernel modules: ath9k

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  • Test a simple multi-player (upto four players) Android game in single developer machine

    - by Kush
    I'm working on a multi-player Android game (very simple it is that it doesn't have any game-engine used). The game is based on Java Socket. Four devices will connect the game server and a new thread will manage their session. The game server will server many such sessions (having 4 players each). What I'm worried about is the testing of this game. I know it is possible to run multiple android emulators, but my development laptop is very limited in capabilities (3 GB RAM, 2 Ghz Intel Core2Duo and on-board Graphics). And I'm already using Ubuntu to develop the game so that I have more user memory available than I'd have with Windows. Hence, the laptop will burn-to-death on running 4 emulator instances. I don't have access to any android device, neither I have another machine with higher configuration. And I still have to develop and test this game. P.S. : I'm a CS student, and currently don't work anywhere, and this game is college project, so if there are any paid solutions, I cannot afford it. What can I do to test the app seamlessly? ability to test even only 4 clients (i.e. only 1 session) would suffice, its alright if I can't simulate real environment with some 10-20 active game sessions (having 4 players each).

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  • Should we write detailed architecture design or just an outline when designing a program?

    - by EpsilonVector
    When I'm doing design for a task, I keep fighting this nagging feeling that aside from being a general outline it's going to be more or less ignored in the end. I'll give you an example: I was writing a frontend for a device that has read/write operations. It made perfect sense in the class diagram to give it a read and a write function. Yet when it came down to actually writing them I realized they were literally the same function with just one line of code changed (read vs write function call), so to avoid code duplication I ended up implementing a do_io function with a parameter that distinguishes between operations. Goodbye original design. This is not a terribly disruptive change, but it happens often and can happen in more critical parts of the program as well, so I can't help but wondering if there's a point to design more detail than a general outline, at least when it comes to the program's architecture (obviously when you are specifying an API you have to spell everything out). This might be just the result of my inexperience in doing design, but on the other hand we have agile methodologies which sort of say "we give up on planning far ahead, everything is going to change in a few days anyway", which is often how I feel. So, how exactly should I "use" design?

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  • XNA - Error while rendering a texture to a 2D render target via SpriteBatch

    - by Jared B
    I've got this simple code that uses SpriteBatch to draw a texture onto a RenderTarget2D: private void drawScene(GameTime g) { GraphicsDevice.Clear(skyColor); GraphicsDevice.SetRenderTarget(targetScene); drawSunAndMoon(); effect.Fog = true; GraphicsDevice.SetVertexBuffer(line); effect.MainEffect.CurrentTechnique.Passes[0].Apply(); GraphicsDevice.DrawPrimitives(PrimitiveType.TriangleStrip, 0, 2); GraphicsDevice.SetRenderTarget(null); SceneTexture = targetScene; } private void drawPostProcessing(GameTime g) { effect.SceneTexture = SceneTexture; GraphicsDevice.SetRenderTarget(targetBloom); spriteBatch.Begin(SpriteSortMode.Immediate, BlendState.Opaque, null, null, null); { if (Bloom) effect.BlurEffect.CurrentTechnique.Passes[0].Apply(); spriteBatch.Draw( targetScene, new Rectangle(0, 0, Window.ClientBounds.Width, Window.ClientBounds.Height), Color.White); } spriteBatch.End(); BloomTexture = targetBloom; GraphicsDevice.SetRenderTarget(null); } Both methods are called from my Draw(GameTime gameTime) function. First drawScene is called, then drawPostProcessing is called. The thing is, when I run this code I get an error on the spriteBatch.Draw call: The render target must not be set on the device when it is used as a texture. I already found the solution, which is to draw the actual render target (targetScene) to the texture so it doesn't create a reference to the loaded render target. However, to my knowledge, the only way of doing this is to write: GraphicsDevice.SetRenderTarget(outputTarget) SpriteBatch.Draw(inputTarget, ...) GraphicsDevice.SetRenderTarget(null) Which encounters the same exact problem I'm having right now. So, the question I'm asking is: how would I render inputTarget to outputTarget without reference issues?

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  • mediatomb fails with "respawning too fast, stopped"

    - by felix
    When I try to start mediatomb it fails. I see this in dmesg [...] [916349.374331] init: mediatomb main process ended, respawning [916349.394462] init: mediatomb main process (880) terminated with status 1 [916349.394512] init: mediatomb main process ended, respawning [916349.414598] init: mediatomb main process (882) terminated with status 1 [916349.414647] init: mediatomb respawning too fast, stopped My current /etc/init/mediatomb.conf looks like this. description "MediaTomb UPnP media server" author "Daniel van Vugt <vanvugt in launchpad>" start on (local-filesystems and net-device-up IFACE!=lo) stop on runlevel [!2345] respawn env CONFIGXML=/etc/mediatomb/config.xml env LOGFILE=/var/log/mediatomb.log env DEFAULT=/etc/default/mediatomb script [ -r $DEFAULT ] && . $DEFAULT [ ! $USER ] && USER=root [ ! $GROUP ] && GROUP=$USER if [ -n "$INTERFACE" ]; then INTERFACE_ARG="-e $INTERFACE" $ROUTE_ADD $INTERFACE fi exec mediatomb \ -c $CONFIGXML \ -u $USER \ -g $GROUP \ -l $LOGFILE \ $INTERFACE_ARG \ $OPTIONS end script post-stop script [ -r $DEFAULT ] && . $DEFAULT if [ -n "$INTERFACE" ]; then $ROUTE_DEL $INTERFACE fi end script

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  • Taking web sites offline for demonstration

    While working in software development in general, and in web development for a couple of customers it is quite common that it is necessary to provide a test bed where the client is able to get an image, or better said, a feeling for the visions and ideas you are talking about. Usually here at IOS Indian Ocean Software Ltd. we set up a demo web site on one of our staging servers, and provide credentials to the customer to access and review our progress and work ad hoc. This gives us the highest flexibility on both sides, as the test bed is simply online and available 24/7. We can update the structure, the UI and data at any time, and the client is able to view it as it suits best for her/him. Limited or lack of online connectivity But what is going to happen when your client is not capable to be online - no matter for what reasons; here are some more obvious ones: No internet connection (permanently or temporarily) Expensive connection, ie. mobile data package, stay at a hotel, etc. Presentation devices at an exhibition, ie. using tablets or iPads Being abroad for a certain time, and only occasionally online No network coverage, especially on mobile Bad infrastructure, like ie. in Third World countries Providing a catalogue on CD or USB pen drive Anyway, it doesn't matter really. We should be able to provide a solution for the circumstances of our customers. Presentation during an exhibition Recently, we had the following request from a customer: Is it possible to let us have a desktop version of ResortWork.co.uk that we can use for demo purposes at the forthcoming Ski Shows? It would allow us to let stand visitors browse the sites on an iPad to view jobs and training directory course listings. Yes, sure we can do that. Eventually, you might think why don't they simply use 3G enabled iPads for that purpose? As stated above, there might be several reasons for that - low coverage, expensive data packages, etc. Anyway, it is not a question on how to circumvent the request but to deliver a solution to that. Possible solutions... or not? We already did offline websites earlier, and even established complete mirrors of one or two web sites on our systems. There are actually several possibilities to handle this kind of request, and it mainly depends on the system or device where the offline site should be available on. Here, it is clearly expressed that we have to address this on an Apple iPad, well actually, I think that they'd like to use multiple devices during their exhibitions. Following is an overview of possible solutions depending on the technology or device in use, and how it can be done: Replication of source files and database The above mentioned web site is running on ASP.NET, IIS and SQL Server. In case that a laptop or slate runs a Windows OS, the easiest way would be to take a snapshot of the source files and database, and transfer them as local installation to those Windows machines. This approach would be fully operational on the local machine. Saving pages for offline usage This is actually a quite tedious job but still practicable for small web sites Tool based approach to 'harvest' the web site There quite some tools in the wild that could handle this job, namely wget, httrack, web copier, etc. Screenshots bundled as PDF document Not really... ;-) Creating screencast or video Simply navigate through your website and record your desktop session. Actually, we are using this kind of approach to track down difficult problems in order to see and understand exactly what the user was doing to cause an error. Of course, this list isn't complete and I'd love to get more of your ideas in the comments section below the article. Preparations for offline browsing The original website is dynamically and data-driven by ASP.NET, and looks like this: As we have to put the result onto iPads we are going to choose the tool-based approach to 'download' the whole web site for offline usage. Again, depending on the complexity of your web site you might have to check which of the applications produces the best results for you. My usual choice is to use wget but in this case, we run into problems related to the rewriting of hyperlinks. As a consequence of that we opted for using HTTrack. HTTrack comes in different flavours, like console application but also as either GUI (WinHTTrack on Windows) or Web client (WebHTTrack on Linux/Unix/BSD). Here's a brief description taken from the original website about HTTrack: HTTrack is a free (GPL, libre/free software) and easy-to-use offline browser utility. It allows you to download a World Wide Web site from the Internet to a local directory, building recursively all directories, getting HTML, images, and other files from the server to your computer. HTTrack arranges the original site's relative link-structure. Simply open a page of the "mirrored" website in your browser, and you can browse the site from link to link, as if you were viewing it online. And there is an extensive documentation for all options and switches online. General recommendation is to go through the HTTrack Users Guide By Fred Cohen. It covers all the initial steps you need to get up and running. Be aware that it will take quite some time to get all the necessary resources down to your machine. Actually, for our customer we run the tool directly on their web server to avoid unnecessary traffic and bandwidth. After a couple of runs and some additional fine-tuning - explicit inclusion or exclusion of various external linked web sites - we finally had a more or less complete offline version available. A very handsome feature of HTTrack is the error/warning log after completing the download. It contains some detailed information about errors that appeared on the pages and the links within the pages that have been processed. Error: "Bad Request" (400) at link www.resortwork.co.uk/job-details_Ski_hire:tech_or_mgr_or_driver_37854.aspx (from www.resortwork.co.uk/Jobs_A_to_Z.aspx)Error: "Not Found" (404) at link www.247recruit.net/images/applynow.png (from www.247recruit.net/css/global.css)Error: "Not Found" (404) at link www.247recruit.net/activate.html (from www.247recruit.net/247recruit_tefl_jobs_network.html) In our situation, we took the records of HTTP 400/404 errors and passed them to the web development department. Improvements are to be expected soon. ;-) Quality assurance on the full-featured desktop Unfortunately, the generated output of HTTrack was still incomplete but luckily there were only images missing. Being directly on the web server we simply copied the missing images from the original source folder into our offline version. After that, we created an archive and transferred the file securely to our local workspace for further review and checks. From that point on, it wasn't necessary to get any more files from the original web server, and we could focus ourselves completely on the process of browsing and navigating through the offline version to isolate visual differences and functional problems. As said, the original web site runs on ASP.NET Web Forms and uses Postback calls for interaction like search, pagination and partly for navigation. This is the main field of improving the offline experience. Of course, same as for standard web development it is advised to test with various browsers, and strangely we discovered that the offline version looked pretty good on Firefox, Chrome and Safari, but not in Internet Explorer. A quick look at the HTML source shed some light on this, and there are conditional CSS inclusions based on the user agent. HTTrack is not acting as Internet Explorer and so we didn't have the necessary overrides for this browser. Not problematic after all in our case, but you might have to pay attention to this and get the IE-specific files explicitly. And while having a view at the source code, we also found out that HTTrack actually modifies the generated HTML output. In several occasions we discovered that <div> elements were converted into <table> constructs for no obvious reason; even nested structures. Search 'e'nd destroy - sed (or Notepad++) to the rescue During our intensive root cause analysis for a couple of HTML/CSS problems that needed some extra attention it is very helpful to be familiar with any editor that allows search and replace over multiple files like, ie. sed - stream editor for filtering and transforming text on Linux or my personal favourite Notepad++ on Windows. This allowed us to quickly fix a lot of anchors with onclick attributes and Javascript code that was addressed to ASP.NET files instead of their generated HTML counterparts, like so: grep -lr -e '.aspx' * | xargs sed -e 's/.aspx/.html?/g' The additional question mark after the HTML extension helps to separate the query string from the actual target and solved all our missing hyperlinks very fast. The same can be done in Notepad++ on Windows, too. Just use the 'Replace in files' feature and you are settled. Especially, in combination with Regular Expressions (regex). Landscape of browsers Okay, after several runs of HTML/CSS code analysis, searching and replacing some strings in a pool of more than 4.000 files, we finally had a very good match of an offline browsing experience in Firefox and Chrome on Linux. Next, we transferred that modified set of files to a Windows 8 machine for review on Firefox, Chrome and Internet Explorer 7 to 10, and a Mac mini running Mac OS X 10.7 to check the output on Safari and again on Chrome. Besides IE, for reasons already mentioned above, the results were identical. And last but not least it was about to check web site on tablets. Please continue to read on the following articles: Taking web sites offline for demonstration on Galaxy Tablet Taking web sites offline for demonstration on iPad

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  • Data Networks Visualized via Light Paintings [Video]

    - by ETC
    All around you are wireless data networks: cellular networks, Wi-Fi networks, a world of wireless communication. Check out this awesome video of network signals mapped over a cityscape. What would happen if you made a device that allowed you to map signal strength onto film? In the following video electronics tinkerers craft an LED meter and use it to paint onto long exposure photographs with phenomenal results. Immaterials: light painting Wi-Fi [via Make] Latest Features How-To Geek ETC Learn To Adjust Contrast Like a Pro in Photoshop, GIMP, and Paint.NET Have You Ever Wondered How Your Operating System Got Its Name? Should You Delete Windows 7 Service Pack Backup Files to Save Space? What Can Super Mario Teach Us About Graphics Technology? Windows 7 Service Pack 1 is Released: But Should You Install It? How To Make Hundreds of Complex Photo Edits in Seconds With Photoshop Actions Add a “Textmate Style” Lightweight Text Editor with Dropbox Syncing to Chrome and Iron Is the Forcefield Really On or Not? [Star Wars Parody Video] Google Updates Picasa Web Albums; Emphasis on Sharing and Showcasing Uwall.tv Turns YouTube into a Video Jukebox Early Morning Sunrise at the Beach Wallpaper Data Networks Visualized via Light Paintings [Video]

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  • CSS help positioning divs inline

    - by JaPerk14
    I need help with a recurring problem that happens a lot. I want to create a header that consists of 3 sections which are positioned inline. I display them inline using the following css code: display: inline & float: leftThe problem is that when I resize my browser window the last div is pushed down and isn't displayed inline. I know it sounds like I'm being picky, but I don't want the design to distort as the visitor change's the monitor screen. I have provided the html and css code below that I am working with below. Hopefully I have explained this well enough. Thanks in advance. HTML <div class="masthead-wrapper"> &nbsp; </div> <div class="searchbar-wrapper"> &nbsp; </div> <div class="profile-menu-wrapper"> &nbsp; </div> CSS #Header { display: block; width: 100%; height: 80px; background: #C0C0C0; } .masthead-wrapper { display: inline; float: left; width: 200px; height: 80px; background: #3b5998; } .searchbar-wrapper { display: inline; float: left; width: 560px; height: 80px; background: #FF0000; } .profile-menu-wrapper { display: inline; float: left; width: 200px; height: 80px; background: #00FF00; }

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  • Register for a free webcast presented by ISC2: Identity Auditing Techniques for Reducing Operational Risk and Internal Delays

    - by Darin Pendergraft
    Join us tomorrow, June 26 @ 10:00 am PST for Part 1 of a 3 part security series co-presented by ISC2 Part 1 will deal focus on Identity Auditing techniques and will be delivered by Neil Gandhi, Principal Product Manager at Oracle and Brandon Dunlap, Managing Director at Brightfly Register for Part 1: Identity Auditing Techniques for Reducing Operational Risk and Internal Delays ... Part 2 will focus on how mobile device access is changing the performance and workloads of IDM directory systems and will be delivered by Etienne Remillon, Senior Principal Product Manager at Oracle, and Brandon Dunlap, Managing Director at Brightfly Register for Part 2: Optimizing Directory Architecture for Mobile Devices and Applications ... Finally, Part 3 will focus on what you need to do to support native mobile communications and security protocols and will be presented by Sid Mishra, Senior Principal Product Manager at Oracle, and Brandon Dunlap, Managing Director at Brightfly. Register for Part 3: Using New Design Patterns to Improve Mobile Access Control Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;}

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  • different data with same title and keywords

    - by Junaid Saeed
    here is my scenario i have a website where i redirect my users basing upon the device they were using, lets say a user is visiting from an iPad, i take him directly to the page of iPad wallpapers, the user selects iPad version & i take the user to the gallery of wallpapers where the user can select & download any wallpaper. Every wallpaper is the required resolution, i have my reasons for doing this, now the thing is there are diff. resolution. versions of an image appearing one 5 diff. sections of my website, each having their own view page Now there is only one record in db.table for the image, and basing on the my consistent naming convention of the images, i pick the required image. this means when 5 different pages are generated in 5 categorized sections of the website, due to a shared DB record, the keywords, the titles and every single detail of the 5 pages is same besides the resolution of the image, and the section specific details that the page has and yeah the pages also have different paths like wallpapers.com\ipad-1\cars\Ferrari-dino.html wallpapers.com\ipad-2\cars\Ferrari-dino.html wallpapers.com\ipad-3\cars\Ferrari-dino.html wallpapers.com\ipad-4\cars\Ferrari-dino.html wallpapers.com\ipad-5\cars\Ferrari-dino.html now this is my scenario, How do Search Engines see it and how do they rank it? Is it a Good or Normal or Bad SEO practice? If bad how dangerous it is for my sites SEO? i need your comments on my scenario.

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