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  • Setting selected item in custom Zend_Form_Element

    - by sanders
    Hello Everyone, I have created my own little form element for inputting time's. Since I need this on a few places in my application, i decided to create a seperate element for it. Here is the code so fa: class EventManager_Form_Element_Time extends Zend_Form_Element { public function init() { parent::init(); $this->addDecorator('ViewScript', array( 'viewScript' => 'time.phtml' )); $this->addValidator(new Zend_Validate_Regex('/^[0-9]+:[0-9]+:[0-9]+$/')); } public function setValue($value) { if(is_array($value)) { @list($hours, $minutes, $seconds) = $value; $value = sprintf('%s:%s:%s', $hours, $minutes, $seconds); } return parent::setValue($value); } } The corresponding view script, which I have created is: <?php @list($hours, $minutes, $seconds) = explode(':', $this->element->getValue()); ?> <dt> <?= $this->formLabel($this->element->getName(), $this->element->getLabel()); ?> </dt> <dd> <select id="<?= $this->element->getName();?>"> <option value="00">00</option> <option value="01">01</option> <option value="02">02</option> <option value="03">03</option> <option value="04">04</option> <option value="05">05</option> <option value="06">06</option> <option value="07">07</option> <option value="08">08</option> <option value="09">09</option> <option value="10">10</option> <option value="11">11</option> <option value="12">12</option> <option value="13">13</option> <option value="14">14</option> <option value="15">15</option> <option value="16">16</option> <option value="17">17</option> <option value="18">18</option> <option value="19">19</option> <option value="20">20</option> <option value="21">21</option> <option value="22">22</option> <option value="23">23</option> </select> <select id="<?= $this->element->getName();?>"> <option value="00">00</option> <option value="15">15</option> <option value="30">30</option> <option value="45">45</option> </select> <input id="<?= $this->element->getName(); ?>" type="hidden" name="<?= $this->element->getName(); ?>[]" value="00" /> <?php if(count($this->element->getMessages()) > 0): ?> <?= $this->formErrors($this->element->getMessages()); ?> <?php endif; ?> </dd> My problem is that sometimes i want to set a default selected value to my selecboxes when I populate my form. The question is how? Is there anyone that could help me out with this? Thanks.

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  • Core Data: Fetch all entities in a to-many-relationship of a particular object?

    - by Björn Marschollek
    Hi there, in my iPhone application I am using simple Core Data Model with two entities (Item and Property): Item name properties Property name value item Item has one attribute (name) and one one-to-many-relationship (properties). Its inverse relationship is item. Property has two attributes the according inverse relationship. Now I want to show my data in table views on two levels. The first one lists all items; when one row is selected, a new UITableViewController is pushed onto my UINavigationController's stack. The new UITableView is supposed to show all properties (i.e. their names) of the selected item. To achieve this, I use a NSFetchedResultsController stored in an instance variable. On the first level, everything works fine when setting up the NSFetchedResultsController like this: -(NSFetchedResultsController *) fetchedResultsController { if (fetchedResultsController) return fetchedResultsController; // goal: tell the FRC to fetch all item objects. NSFetchRequest *fetch = [[NSFetchRequest alloc] init]; NSEntityDescription *entity = [NSEntityDescription entityForName:@"Item" inManagedObjectContext:self.moContext]; [fetch setEntity:entity]; NSSortDescriptor *sort = [[NSSortDescriptor alloc] initWithKey:@"name" ascending:YES]; [fetch setSortDescriptors:[NSArray arrayWithObject:sort]]; [fetch setFetchBatchSize:10]; NSFetchedResultsController *frController = [[NSFetchedResultsController alloc] initWithFetchRequest:fetch managedObjectContext:self.moContext sectionNameKeyPath:nil cacheName:@"cache"]; self.fetchedResultsController = frController; fetchedResultsController.delegate = self; [sort release]; [frController release]; [fetch release]; return fetchedResultsController; } However, on the second-level UITableView, I seem to do something wrong. I implemented the fetchedresultsController in a similar way: -(NSFetchedResultsController *) fetchedResultsController { if (fetchedResultsController) return fetchedResultsController; // goal: tell the FRC to fetch all property objects that belong to the previously selected item NSFetchRequest *fetch = [[NSFetchRequest alloc] init]; // fetch all Property entities. NSEntityDescription *entity = [NSEntityDescription entityForName:@"Property" inManagedObjectContext:self.moContext]; [fetch setEntity:entity]; // limit to those entities that belong to the particular item NSPredicate *predicate = [NSPredicate predicateWithFormat:[NSString stringWithFormat:@"item.name like '%@'",self.item.name]]; [fetch setPredicate:predicate]; // sort it. Boring. NSSortDescriptor *sort = [[NSSortDescriptor alloc] initWithKey:@"name" ascending:YES]; [fetch setSortDescriptors:[NSArray arrayWithObject:sort]]; NSError *error = nil; NSLog(@"%d entities found.",[self.moContext countForFetchRequest:fetch error:&error]); // logs "3 entities found."; I added those properties before. See below for my saving "problem". if (error) NSLog("%@",error); // no error, thus nothing logged. [fetch setFetchBatchSize:20]; NSFetchedResultsController *frController = [[NSFetchedResultsController alloc] initWithFetchRequest:fetch managedObjectContext:self.moContext sectionNameKeyPath:nil cacheName:@"cache"]; self.fetchedResultsController = frController; fetchedResultsController.delegate = self; [sort release]; [frController release]; [fetch release]; return fetchedResultsController; } Now it's getting weird. The above NSLog statement returns me the correct number of properties for the selected item. However, the UITableViewDelegate method tells me that there are no properties: -(NSInteger) tableView:(UITableView *)table numberOfRowsInSection:(NSInteger)section { id <NSFetchedResultsSectionInfo> sectionInfo = [[self.fetchedResultsController sections] objectAtIndex:section]; NSLog(@"Found %d properties for item \"%@\". Should have found %d.",[sectionInfo numberOfObjects], self.item.name, [self.item.properties count]); // logs "Found 0 properties for item "item". Should have found 3." return [sectionInfo numberOfObjects]; } The same implementation works fine on the first level. It's getting even weirder. I implemented some kind of UI to add properties. I create a new Property instance via Property *p = [NSEntityDescription insertNewObjectForEntityForName:@"Property" inManagedObjectContext:self.moContext];, set up the relationships and call [self.moContext save:&error]. This seems to work, as error is still nil and the object gets saved (I can see the number of properties when logging the Item instance, see above). However, the delegate methods are not fired. This seems to me due to the possibly messed up fetchRequest(Controller). Any ideas? Did I mess up the second fetch request? Is this the right way to fetch all entities in a to-many-relationship for a particular instance at all?

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  • Usercontrol databinding within a databound datagridview

    - by user328259
    Good day. I'm developing a Windows application and working with Windows Forms; .Net 2.0. I have an issue databinding a generic List of Car Rental Companies to a DataGridView when that list contains (one of its properties) anoother generic List of Car Makes. I also have a UserControl that I need to bind to this [inner] generic list ... Class CarRentalCompany contains: string Name, string Location, List CarMakes Class CarMake contains: string Name, bool isFord, bool isChevy, bool isOther The UserControl has a label for CarMake.Name and 3 checkboxes for each of the booleans of the class. HOw do I make this user control bindable for the class? In my form, I have a DataGridView binded to the CarRentalCompany object. The list CarMakes could be 0 or more items and I can add these as necessary. How do I establish the binding of CarRentalCompanies properly so CarMakes will bind accordingly?? For example, I have: List CarRentalCompanies = new List(); CarRentalCompany company1 = new CarRentalCompany(); company1.Name = "Acme Rentals"; company1.Location = "New York, NY"; company1.CarMakes = new List<CarMake>(); CarMake car1 = new CarMake(); car1.Name = "The Yellow Car"; car1.isFord = true; car1.isChevy = false; car1.isOther = false; company1.CarMakes.Add(car1); CarMake car2 = new CarMake(); car2.Name = "The Blue Car"; car2.isFord = false; car2.isChevy = true; car2.isOther = false; company1.CarMakes.Add(car2); CarMake car3 = new CarMake(); car3.Name = "The Purple Car"; car3.isFord = false; car3.isChevy = false; car3.isOther = true; company1.CarMakes.Add(car3); CarRentalCompanies.Add(company1); CarRentalCompany company2 = new CarRentalCompany(); company1.Name = "Z-Auto Rentals"; company1.Location = "Phoenix, AZ"; company1.CarMakes = new List<CarMake>(); CarMake car4 = new CarMake(); car4.Name = "The OrangeCar"; car4.isFord = true; car4.isChevy = false; car4.isOther = false; company2.CarMakes.Add(car4); CarMake car5 = new CarMake(); car5.Name = "The Red Car"; car5.isFord = true; car5.isChevy = false; car5.isOther = false; company2.CarMakes.Add(car5); CarMake car6 = new CarMake(); car6.Name = "The Green Car"; car6.isFord = true; car6.isChevy = false; car6.isOther = false; company2.CarMakes.Add(car6); CarRentalCompanies.Add(company2); I load my form and in my load form I have the following: Note: CarDataGrid is a DataGridView BindingSource bsTheRentals = new BindingSource(); DataGridViewTextBoxColumn companyName = new DataGridViewTextBoxColumn(); companyName.DataPropertyName = "Name"; companyName.HeaderText = "Company Name"; companyName.Name = "CompanyName"; companyName.AutoSizeMode = DataGridViewAutoSizeColumnMode.AllCells; DataGridViewTextBoxColumn companyLocation = new DataGridViewTextBoxColumn(); companyLocation.DataPropertyName = "Location"; companyLocation.HeaderText = "Company Location"; companyLocation.Name = "CompanyLocation"; companyLocation.AutoSizeMode = DataGridViewAutoSizeColumnMode.AllCells; ArrayList carMakeColumnsToAdd = new ArrayList(); // Loop through the CarMakes list to add each custom column for (int intX=0; intX < CarRentalCompanies.CarMakes[0].Count; intX++) { // Custom column for user control string carMakeColumnName = "carColumn" + intX; CarMakeListColumn carMakeColumn = new DataGridViewComboBoxColumn(); carMakeColumn.Name = carMakeColumnName; carMakeColumn.DisplayMember = CarRentalCompanies.CarMakes[intX].Name; carMakeColumn.DataSource = CarRentalCompanies.CarMakes; // this is the CarMAkes List carMakeColumn.AutoSizeMode = DataGridViewAutoSizeColumnMode.Fill; carMakeColumnsToAdd.Add(carMakeColumn); } CarDataGrid.DataSource = bsTheRentals; CarDataGrid.Columns.AddRange(new DataGridViewColumn[] { companyName, companylocation, carMakeColumnsToAdd }); CarDataGrid.AutoGenerateColumns = false; The code I provided does not work because I am unfamiliar with UserControls and custom DataGridViewColumns and DataGridViewCells - I know I must derive from these classes in order to use my User Control properly. I appreciate any advice/assistance/help in this. Thank you. Lawrence

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  • CoreData: Same predicate (IN) returns different fetched results after a Save operation

    - by Jason Lee
    I have code below: NSArray *existedTasks = [[TaskBizDB sharedInstance] fetchTasksWatchedByMeOfProject:projectId]; [context save:&error]; existedTasks = [[TaskBizDB sharedInstance] fetchTasksWatchedByMeOfProject:projectId]; NSArray *allTasks = [[TaskBizDB sharedInstance] fetchTasksOfProject:projectId]; First line returns two objects; Second line save the context; Third line returns just one object, which is contained in the 'two objects' above; And the last line returns 6 objects, containing the 'two objects' returned at the first line. The fetch interface works like below: WXModel *model = [WXModel modelWithEntity:NSStringFromClass([WQPKTeamTask class])]; NSPredicate *predicate = [NSPredicate predicateWithFormat:@"(%@ IN personWatchers) AND (projectId == %d)", currentLoginUser, projectId]; [model setPredicate:predicate]; NSArray *fetchedTasks = [model fetch]; if (fetchedTasks.count == 0) return nil; return fetchedTasks; What confused me is that, with the same fetch request, why return different results just after a save? Here comes more detail: The 'two objects' returned at the first line are: <WQPKTeamTask: 0x1b92fcc0> (entity: WQPKTeamTask; id: 0x1b9300f0 <x-coredata://CFFD3F8B-E613-4DE8-85AA-4D6DD08E88C5/WQPKTeamTask/p9> ; data: { projectId = 372004; taskId = 338001; personWatchers = ( "0xf0bf440 <x-coredata://CFFD3F8B-E613-4DE8-85AA-4D6DD08E88C5/WWPerson/p1>" ); } <WQPKTeamTask: 0xf3f6130> (entity: WQPKTeamTask; id: 0xf3cb8d0 <x-coredata://CFFD3F8B-E613-4DE8-85AA-4D6DD08E88C5/WQPKTeamTask/p11> ; data: { projectId = 372004; taskId = 340006; personWatchers = ( "0xf0bf440 <x-coredata://CFFD3F8B-E613-4DE8-85AA-4D6DD08E88C5/WWPerson/p1>" ); } And the only one object returned at third line is: <WQPKTeamTask: 0x1b92fcc0> (entity: WQPKTeamTask; id: 0x1b9300f0 <x-coredata://CFFD3F8B-E613-4DE8-85AA-4D6DD08E88C5/WQPKTeamTask/p9> ; data: { projectId = 372004; taskId = 338001; personWatchers = ( "0xf0bf440 <x-coredata://CFFD3F8B-E613-4DE8-85AA-4D6DD08E88C5/WWPerson/p1>" ); } Printing description of allTasks: <_PFArray 0xf30b9a0>( <WQPKTeamTask: 0xf3ab9d0> (entity: WQPKTeamTask; id: 0xf3cda40 <x-coredata://CFFD3F8B-E613-4DE8-85AA-4D6DD08E88C5/WQPKTeamTask/p6> ; data: <fault>), <WQPKTeamTask: 0xf315720> (entity: WQPKTeamTask; id: 0xf3c23a0 <x-coredata://CFFD3F8B-E613-4DE8-85AA-4D6DD08E88C5/WQPKTeamTask/p7> ; data: <fault>), <WQPKTeamTask: 0xf3a1ed0> (entity: WQPKTeamTask; id: 0xf3cda30 <x-coredata://CFFD3F8B-E613-4DE8-85AA-4D6DD08E88C5/WQPKTeamTask/p8> ; data: <fault>), <WQPKTeamTask: 0x1b92fcc0> (entity: WQPKTeamTask; id: 0x1b9300f0 <x-coredata://CFFD3F8B-E613-4DE8-85AA-4D6DD08E88C5/WQPKTeamTask/p9> ; data: { projectId = 372004; taskId = 338001; personWatchers = ( "0xf0bf440 <x-coredata://CFFD3F8B-E613-4DE8-85AA-4D6DD08E88C5/WWPerson/p1>" ); }), <WQPKTeamTask: 0xf325e50> (entity: WQPKTeamTask; id: 0xf343820 <x-coredata://CFFD3F8B-E613-4DE8-85AA-4D6DD08E88C5/WQPKTeamTask/p10> ; data: <fault>), <WQPKTeamTask: 0xf3f6130> (entity: WQPKTeamTask; id: 0xf3cb8d0 <x-coredata://CFFD3F8B-E613-4DE8-85AA-4D6DD08E88C5/WQPKTeamTask/p11> ; data: { projectId = 372004; taskId = 340006; personWatchers = ( "0xf0bf440 <x-coredata://CFFD3F8B-E613-4DE8-85AA-4D6DD08E88C5/WWPerson/p1>" ); }) ) UPDATE 1 If I call the same interface fetchTasksWatchedByMeOfProject: in: #pragma mark - NSFetchedResultsController Delegate - (void)controllerDidChangeContent:(NSFetchedResultsController *)controller { I will get 'two objects' as well. UPDATE 2 I've tried: NSPredicate *predicate = [NSPredicate predicateWithFormat:@"(ANY personWatchers == %@) AND (projectId == %d)", currentLoginUser, projectId]; NSPredicate *predicate = [NSPredicate predicateWithFormat:@"(ANY personWatchers.personId == %@) AND (projectId == %d)", currentLoginUserId, projectId]; Still the same result. UPDATE 3 I've checked the save:&error, error is nil.

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  • what is the wrong in this code(openAl in vc++)

    - by maiajam
    hi how are you all? i need your help i have this code #include <conio.h> #include <stdlib.h> #include <stdio.h> #include <al.h> #include <alc.h> #include <alut.h> #pragma comment(lib, "openal32.lib") #pragma comment(lib, "alut.lib") /* * These are OpenAL "names" (or "objects"). They store and id of a buffer * or a source object. Generally you would expect to see the implementation * use values that scale up from '1', but don't count on it. The spec does * not make this mandatory (as it is OpenGL). The id's can easily be memory * pointers as well. It will depend on the implementation. */ // Buffers to hold sound data. ALuint Buffer; // Sources are points of emitting sound. ALuint Source; /* * These are 3D cartesian vector coordinates. A structure or class would be * a more flexible of handling these, but for the sake of simplicity we will * just leave it as is. */ // Position of the source sound. ALfloat SourcePos[] = { 0.0, 0.0, 0.0 }; // Velocity of the source sound. ALfloat SourceVel[] = { 0.0, 0.0, 0.0 }; // Position of the Listener. ALfloat ListenerPos[] = { 0.0, 0.0, 0.0 }; // Velocity of the Listener. ALfloat ListenerVel[] = { 0.0, 0.0, 0.0 }; // Orientation of the Listener. (first 3 elements are "at", second 3 are "up") // Also note that these should be units of '1'. ALfloat ListenerOri[] = { 0.0, 0.0, -1.0, 0.0, 1.0, 0.0 }; /* * ALboolean LoadALData() * * This function will load our sample data from the disk using the Alut * utility and send the data into OpenAL as a buffer. A source is then * also created to play that buffer. */ ALboolean LoadALData() { // Variables to load into. ALenum format; ALsizei size; ALvoid* data; ALsizei freq; ALboolean loop; // Load wav data into a buffer. alGenBuffers(1, &Buffer); if(alGetError() != AL_NO_ERROR) return AL_FALSE; alutLoadWAVFile((ALbyte *)"C:\Users\Toshiba\Desktop\Graduation Project\OpenAL\open AL test\wavdata\FancyPants.wav", &format, &data, &size, &freq, &loop); alBufferData(Buffer, format, data, size, freq); alutUnloadWAV(format, data, size, freq); // Bind the buffer with the source. alGenSources(1, &Source); if(alGetError() != AL_NO_ERROR) return AL_FALSE; alSourcei (Source, AL_BUFFER, Buffer ); alSourcef (Source, AL_PITCH, 1.0 ); alSourcef (Source, AL_GAIN, 1.0 ); alSourcefv(Source, AL_POSITION, SourcePos); alSourcefv(Source, AL_VELOCITY, SourceVel); alSourcei (Source, AL_LOOPING, loop ); // Do another error check and return. if(alGetError() == AL_NO_ERROR) return AL_TRUE; return AL_FALSE; } /* * void SetListenerValues() * * We already defined certain values for the Listener, but we need * to tell OpenAL to use that data. This function does just that. */ void SetListenerValues() { alListenerfv(AL_POSITION, ListenerPos); alListenerfv(AL_VELOCITY, ListenerVel); alListenerfv(AL_ORIENTATION, ListenerOri); } /* * void KillALData() * * We have allocated memory for our buffers and sources which needs * to be returned to the system. This function frees that memory. */ void KillALData() { alDeleteBuffers(1, &Buffer); alDeleteSources(1, &Source); alutExit(); } int main(int argc, char *argv[]) { printf("MindCode's OpenAL Lesson 1: Single Static Source\n\n"); printf("Controls:\n"); printf("p) Play\n"); printf("s) Stop\n"); printf("h) Hold (pause)\n"); printf("q) Quit\n\n"); // Initialize OpenAL and clear the error bit. alutInit(NULL, 0); alGetError(); // Load the wav data. if(LoadALData() == AL_FALSE) { printf("Error loading data."); return 0; } SetListenerValues(); // Setup an exit procedure. atexit(KillALData); // Loop. ALubyte c = ' '; while(c != 'q') { c = getche(); switch(c) { // Pressing 'p' will begin playing the sample. case 'p': alSourcePlay(Source); break; // Pressing 's' will stop the sample from playing. case 's': alSourceStop(Source); break; // Pressing 'h' will pause the sample. case 'h': alSourcePause(Source); break; }; } return 0; } and it is run willbut i cant here any thing also i am new in programong and wont to program a virtual reality sound in my graduation project and start to learn opeal and vc++ but i dont how to start and from where i must begin and i want to ask if i need to learn about API win ?? and if i need how i can learn that thank you alote and i am sorry coz of my english

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  • Odd optimization problem under MSVC

    - by Goz
    I've seen this blog: http://igoro.com/archive/gallery-of-processor-cache-effects/ The "weirdness" in part 7 is what caught my interest. My first thought was "Thats just C# being weird". Its not I wrote the following C++ code. volatile int* p = (volatile int*)_aligned_malloc( sizeof( int ) * 8, 64 ); memset( (void*)p, 0, sizeof( int ) * 8 ); double dStart = t.GetTime(); for (int i = 0; i < 200000000; i++) { //p[0]++;p[1]++;p[2]++;p[3]++; // Option 1 //p[0]++;p[2]++;p[4]++;p[6]++; // Option 2 p[0]++;p[2]++; // Option 3 } double dTime = t.GetTime() - dStart; The timing I get on my 2.4 Ghz Core 2 Quad go as follows: Option 1 = ~8 cycles per loop. Option 2 = ~4 cycles per loop. Option 3 = ~6 cycles per loop. Now This is confusing. My reasoning behind the difference comes down to the cache write latency (3 cycles) on my chip and an assumption that the cache has a 128-bit write port (This is pure guess work on my part). On that basis in Option 1: It will increment p[0] (1 cycle) then increment p[2] (1 cycle) then it has to wait 1 cycle (for cache) then p[1] (1 cycle) then wait 1 cycle (for cache) then p[3] (1 cycle). Finally 2 cycles for increment and jump (Though its usually implemented as decrement and jump). This gives a total of 8 cycles. In Option 2: It can increment p[0] and p[4] in one cycle then increment p[2] and p[6] in another cycle. Then 2 cycles for subtract and jump. No waits needed on cache. Total 4 cycles. In option 3: It can increment p[0] then has to wait 2 cycles then increment p[2] then subtract and jump. The problem is if you set case 3 to increment p[0] and p[4] it STILL takes 6 cycles (which kinda blows my 128-bit read/write port out of the water). So ... can anyone tell me what the hell is going on here? Why DOES case 3 take longer? Also I'd love to know what I've got wrong in my thinking above, as i obviously have something wrong! Any ideas would be much appreciated! :) It'd also be interesting to see how GCC or any other compiler copes with it as well! Edit: Jerry Coffin's idea gave me some thoughts. I've done some more tests (on a different machine so forgive the change in timings) with and without nops and with different counts of nops case 2 - 0.46 00401ABD jne (401AB0h) 0 nops - 0.68 00401AB7 jne (401AB0h) 1 nop - 0.61 00401AB8 jne (401AB0h) 2 nops - 0.636 00401AB9 jne (401AB0h) 3 nops - 0.632 00401ABA jne (401AB0h) 4 nops - 0.66 00401ABB jne (401AB0h) 5 nops - 0.52 00401ABC jne (401AB0h) 6 nops - 0.46 00401ABD jne (401AB0h) 7 nops - 0.46 00401ABE jne (401AB0h) 8 nops - 0.46 00401ABF jne (401AB0h) 9 nops - 0.55 00401AC0 jne (401AB0h) I've included the jump statetements so you can see that the source and destination are in one cache line. You can also see that we start to get a difference when we are 13 bytes or more apart. Until we hit 16 ... then it all goes wrong. So Jerry isn't right (though his suggestion DOES help a bit), however something IS going on. I'm more and more intrigued to try and figure out what it is now. It does appear to be more some sort of memory alignment oddity rather than some sort of instruction throughput oddity. Anyone want to explain this for an inquisitive mind? :D Edit 3: Interjay has a point on the unrolling that blows the previous edit out of the water. With an unrolled loop the performance does not improve. You need to add a nop in to make the gap between jump source and destination the same as for my good nop count above. Performance still sucks. Its interesting that I need 6 nops to improve performance though. I wonder how many nops the processor can issue per cycle? If its 3 then that account for the cache write latency ... But, if thats it, why is the latency occurring? Curiouser and curiouser ...

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  • PHP: How to automate building a 100 <UL>/<LI> menuitems, while keeping the Menu Structure File Flat / Simply Managable?

    - by Sam
    Above: current "stupid" menu. (entire ul/li menu for javascript menu system) + (some li lines as page-specific submenu) Hi folks! With passion for automation and elegancy, but limited knowledge/knowhow, im stuck with "my hands in my hair" as we Dutch say, for my current menu system works perfectly, but is a pain in the a*s to update! So, i would appreciate it greatly, if you can suggest how to automate this in php: how to let the php generate the html menu code basing on a flat menu input file with TABS indented. OLD SITUATION <ul> <!-- about 100 of these <li>....</li> lines --> <li><a href="carrot.php"><p class="mnu" style="background-position:0 -820px"><? echo __("carrot juice") ?></p></a></li> <!-- lots of data, with only little bit thats really the menu itself--> </ul a javascript file reads a ul/li structure as input to build menu of format in that ul/li, the items with a hyperlink and sprite-bg position represent webpages, (inside LI) while items without hyperlink and sprite-bg are just headers of that menusection, (inside H6) to highlight the current page in the menu, the javascript menumaker uses an id number. this number corresponds to the consequtive li that is a webpage, skips h6 headers correctly. these h6 headers are only there for when importing sections of the same menu as submenu. non-li headers are not shown in menu, nore counted by the javascript menu for their ID. to know which page should be shown, i have to count from ID 0, the li items till finding the current webpage in the li structure and then manually put it in each webpage! BUT: changing an item in li order, means stupidly re-counting their entire li again! each webpage has an icon (= sprite bg-position numer), which is also used in the webpage. INTENDED RESULT I dream of, once setting what the current webpage is (e.g carrot.php) the menu system automatically "finds" and "counts" the li's and returns the id nr (for proper highlight of main menu); generates the entire menu html, and depending on which headings are set for submenu, (e.g. meals, drinks) generates those submenu (entire section below each given header); ginally adds h5 highlight inside the li of that submenu item. For the menu, i wish an easily readable, simple plain txt menu that is indented with tabs, (each tab is one depth for example) and further tabs follow for url and sprite position of icon. MY DREAM MENU-MANAGEMENT FILE |>TAB SEPARATED/INDENTED FLATMENU FILE |MUST BE CALCULATED BY PHP: |>MENUTEXT============URL=============SPRITE=====|ID===TAG================== |>about "#" -520 |00 li |> INFORMATION |—— h6 |> physical state "physical.php" -920 |01 li |> mental health "mental.php" -10 |02 li |> |>apetite "#" -1290 |03 li |> meals "#" -600 |04 li |> COLD MEAL |—— h6 |> egg salade "salad.php" -1040 |05 li |> salmon fish "salmon.php" -540 |06 li |> HOT MEAL |—— h6 |> spare ribs "spareribs.php" -120 |07 li |> di macaroni "macaroni.php" -870 |08 li |> |> drinks "#" -230 |09 li |> JUCY DRINK |—— h6 |> carrot juice "carrot.php" -820 |10 li |> mango hive "mango.php" -270 |11 li DESIRED CHRONOLOGY php outputs the entire ul/li html so the javascript can show the menu: webpage items go inside li tags, and header items go inside h6 tags, e.g. <h6>JUCY DRINK</h6> Each website page has a url filename [eg: salad.php]. Based on this given fact, the php menu generator detects the pagename, gives the IDnr of the position of that page according to the li-item nr and sets variable for javascript to highlight current menu item. the menu items below the specified headers are loaded as submenu in which the current page.php is wrapped inside h5 to highlight current page in submenu: e.g. (<li><h5><a href="carrot.php"><p>..etc..</p></h5></li> Question Which methods / steps / (chronological)ways are there for doing this? I am no good in php programming, but am learning it so please dont write any code without a line of comment why I should use that method etc. Where do I start? If I am unclear in my question, please ask. Thanks. Much appreciated!! Concrete Task List from the provided Comments/Answers, sofar: (RobertB) First, get some PHP code working that can read through a tab-delimited file and put the data into an appropriate data structure. NOW WORKING AT THIS

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  • why i am getting popup message when I am tryiing to update user.

    - by kumar
    I am getting Popup mesage something like You have chosen to open Update which is a:application/json From : http://localhost:1234 which ok cancel buttons.. I am using this code to run.. [HttpPost] public JsonResult MEdit(ExpenseBE e) { var cache = CacheFactory.GetCacheManager(); string F_ACTION = "U"; string F_DEBUG = "Y"; var excUpdateStatus = false; for (int i = 0; i <= cache.Count; i++) { var x = (ExpenseBE)cache.GetData("a" + i); if (x != null) { string Resolutioncode = e.Exception.ResolutionCode; string reasoncode = e.Exception.ReasonCode; string actioncode = e.Exception.ActionCode; e.Exception.ExceptionID = x.Exception.ExceptionID; e.Exception.ReasonCode = reasoncode; e.Exception.ReasonCode = Resolutioncode; e.Exception.ActionCode = actioncode; e.Exception.Sequence = x.Exception.Sequence; e.Exception.FollowupDate = x.Exception.FollowupDate; e.Exception.IOL = x.Exception.IOL; e.Exception.LastUpdateUser = User.Identity.Name.ToUpper().Remove(0, 4); excUpdateStatus = common.UpdateException(e.Exception, F_ACTION, F_DEBUG); } } return Json(excUpdateStatus.ToString()); } and my view is <%@ Control Language="C#" Inherits="System.Web.Mvc.ViewUserControl<NorthernTrust.ATP.iTool.Core.Business.Entities.Specialist.ExpenseBE>" %> <% using (Html.BeginForm("MEdit", "expense", FormMethod.Post)) { %> <%= Html.ValidationSummary(true)%> <fieldset class="clearfix" id="fieldset-exception"> <legend>Mass Edit Exception Information</legend> <div class="fiveper"> <label for="ExceptionStatus"> Status: <span> </span> </label> <label for="ResolutionCode"> Resolution: <span> <%=Html.DropDownListFor(model=>model.Exception.ResolutionCode,new SelectList(Model.LookupCodes["C_EXCPT_RESL"], "Key", "Value"))%> </span> </label> <label for="ReasonCode"> Reason: <span><%=Html.DropDownListFor(model => model.Exception.ReasonCode, new SelectList(Model.LookupCodes["C_EXCPT_RSN"], "Key", "Value"))%></span> </label> <label for="ExceptionStatus"> Action Taken: <span><%=Html.DropDownListFor(model => model.Exception.ActionCode, new SelectList(Model.LookupCodes["C_EXCPT_ACT"], "Key", "Value"))%></span> </label> </div> <div class="fiveper"> <label for="FollowupDate"> Follow-up: <span><input type="text" id="exc-flwup-" /></span> <%--<%=Html.EditorFor(model=>model.Exception.FollowupDate) %>--%> </label> <label for="IOL"> Inquiry #: <%=Html.TextBox("Inquiery", ViewData["inq"] ?? "")%> </label> <label>Comment</label> <span> <%=Html.TextArea("value") %> <%=Html.ValidationMessage("value")%> </span> </div> <br /> <br /> <div> <button id="btnSelect" class="button">Select All</button> <button id="btnCancel" class="button">Cancel</button> <input type="submit" class="button" value="Save" /> </div> </fieldset> <% } %> <script type="text/javascript"> $(document).ready(function() { $('#btnSelectAll').click(function() { function validate_excpt(formData, jqForm, options) { var form = jqForm[0]; } $('#btnSelect').click(function() { $('#input [type=checkbox]').attr('checked', 'checked'); }); // post-submit callback function showResponse(responseText, statusText, xhr, $form) { if ('success' == statusText) { $('#error-msg span:last').html('<strong>Update successful.</strong>'); } else { $('#error-msg span:last').html('<strong>Update failed.</strong> ' + responseText); } $('#error-msg').removeClass('hide'); } $('#exc').ajaxForm({ target: '#error-msg', beforeSubmit: validate_excpt, success: showResponse, dataType: 'json' }); $('.button').button(); }); $('.button').button(); $("input[id^='exc-flwup-']").datepicker({ duration: '', showTime: true, constrainInput: true, stepMinutes: 30, stepHours: 1, altTimeField: '', time24h: true, minDate: 0 }); $('#ui-timepicker-div').bgiframe(); }); </script> please correct me if i am doing somwhere wrong? thanks

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  • How to handle failure to release a resource which is contained in a smart pointer?

    - by cj
    How should an error during resource deallocation be handled, when the object representing the resource is contained in a shared pointer? Smart pointers are a useful tool to manage resources safely. Examples of such resources are memory, disk files, database connections, or network connections. // open a connection to the local HTTP port boost::shared_ptr<Socket> socket = Socket::connect("localhost:80"); In a typical scenario, the class encapsulating the resource should be noncopyable and polymorphic. A good way to support this is to provide a factory method returning a shared pointer, and declare all constructors non-public. The shared pointers can now be copied from and assigned to freely. The object is automatically destroyed when no reference to it remains, and the destructor then releases the resource. /** A TCP/IP connection. */ class Socket { public: static boost::shared_ptr<Socket> connect(const std::string& address); virtual ~Socket(); protected: Socket(const std::string& address); private: // not implemented Socket(const Socket&); Socket& operator=(const Socket&); }; But there is a problem with this approach. The destructor must not throw, so a failure to release the resource will remain undetected. A common way out of this problem is to add a public method to release the resource. class Socket { public: virtual void close(); // may throw // ... }; Unfortunately, this approach introduces another problem: Our objects may now contain resources which have already been released. This complicates the implementation of the resource class. Even worse, it makes it possible for clients of the class to use it incorrectly. The following example may seem far-fetched, but it is a common pitfall in multi-threaded code. socket->close(); // ... size_t nread = socket->read(&buffer[0], buffer.size()); // wrong use! Either we ensure that the resource is not released before the object is destroyed, thereby losing any way to deal with a failed resource deallocation. Or we provide a way to release the resource explicitly during the object's lifetime, thereby making it possible to use the resource class incorrectly. There is a way out of this dilemma. But the solution involves using a modified shared pointer class. These modifications are likely to be controversial. Typical shared pointer implementations, such as boost::shared_ptr, require that no exception be thrown when their object's destructor is called. Generally, no destructor should ever throw, so this is a reasonable requirement. These implementations also allow a custom deleter function to be specified, which is called in lieu of the destructor when no reference to the object remains. The no-throw requirement is extended to this custom deleter function. The rationale for this requirement is clear: The shared pointer's destructor must not throw. If the deleter function does not throw, nor will the shared pointer's destructor. However, the same holds for other member functions of the shared pointer which lead to resource deallocation, e.g. reset(): If resource deallocation fails, no exception can be thrown. The solution proposed here is to allow custom deleter functions to throw. This means that the modified shared pointer's destructor must catch exceptions thrown by the deleter function. On the other hand, member functions other than the destructor, e.g. reset(), shall not catch exceptions of the deleter function (and their implementation becomes somewhat more complicated). Here is the original example, using a throwing deleter function: /** A TCP/IP connection. */ class Socket { public: static SharedPtr<Socket> connect(const std::string& address); protected: Socket(const std::string& address); virtual Socket() { } private: struct Deleter; // not implemented Socket(const Socket&); Socket& operator=(const Socket&); }; struct Socket::Deleter { void operator()(Socket* socket) { // Close the connection. If an error occurs, delete the socket // and throw an exception. delete socket; } }; SharedPtr<Socket> Socket::connect(const std::string& address) { return SharedPtr<Socket>(new Socket(address), Deleter()); } We can now use reset() to free the resource explicitly. If there is still a reference to the resource in another thread or another part of the program, calling reset() will only decrement the reference count. If this is the last reference to the resource, the resource is released. If resource deallocation fails, an exception is thrown. SharedPtr<Socket> socket = Socket::connect("localhost:80"); // ... socket.reset();

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  • How to Make a Game like Space Invaders - Ray Wenderlich (why do my space invaders scroll off screen)

    - by Erv Noel
    I'm following this tutorial(http://www.raywenderlich.com/51068/how-to-make-a-game-like-space-invaders-with-sprite-kit-tutorial-part-1) and I've run into a problem right after the part where I add [self determineInvaderMovementDirection]; to my GameScene.m file (specifically to my moveInvadersForUpdate method) The tutorial states that the space invaders should be moving accordingly after adding this piece of code but when I run they move to the left and they do not come back. I'm not sure what I am doing wrong as I have followed this tutorial very carefully. Any help or clarification would be greatly appreciated. Thanks in advance ! Here is the full GameScene.m #import "GameScene.h" #import <CoreMotion/CoreMotion.h> #pragma mark - Custom Type Definitions /* The type definition and constant definitions 1,2,3 take care of the following tasks: 1.Define the possible types of invader enemies. This can be used in switch statements later when things like displaying different sprites images for each enemy type. The typedef makes InvaderType a formal Obj-C type that is type checked for method arguments and variables.This is so that the wrong method argument is not used or assigned to the wrong variable. 2. Define the size of the invaders and that they'll be laid out in a grid of rows and columns on the screen. 3. Define a name that will be used to identify invaders when searching for them. */ //1 typedef enum InvaderType { InvaderTypeA, InvaderTypeB, InvaderTypeC } InvaderType; /* Invaders move in a fixed pattern: right, right, down, left, down, right right. InvaderMovementDirection tracks the invaders' progress through this pattern */ typedef enum InvaderMovementDirection { InvaderMovementDirectionRight, InvaderMovementDirectionLeft, InvaderMovementDirectionDownThenRight, InvaderMovementDirectionDownThenLeft, InvaderMovementDirectionNone } InvaderMovementDirection; //2 #define kInvaderSize CGSizeMake(24,16) #define kInvaderGridSpacing CGSizeMake(12,12) #define kInvaderRowCount 6 #define kInvaderColCount 6 //3 #define kInvaderName @"invader" #define kShipSize CGSizeMake(30, 16) //stores the size of the ship #define kShipName @"ship" // stores the name of the ship stored on the sprite node #define kScoreHudName @"scoreHud" #define kHealthHudName @"healthHud" /* this class extension allows you to add “private” properties to GameScene class, without revealing the properties to other classes or code. You still get the benefit of using Objective-C properties, but your GameScene state is stored internally and can’t be modified by other external classes. As well, it doesn’t clutter the namespace of datatypes that your other classes see. This class extension is used in the method didMoveToView */ #pragma mark - Private GameScene Properties @interface GameScene () @property BOOL contentCreated; @property InvaderMovementDirection invaderMovementDirection; @property NSTimeInterval timeOfLastMove; @property NSTimeInterval timePerMove; @end @implementation GameScene #pragma mark Object Lifecycle Management #pragma mark - Scene Setup and Content Creation /*This method simply invokes createContent using the BOOL property contentCreated to make sure you don’t create your scene’s content more than once. This property is defined in an Objective-C Class Extension found near the top of the file()*/ - (void)didMoveToView:(SKView *)view { if (!self.contentCreated) { [self createContent]; self.contentCreated = YES; } } - (void)createContent { //1 - Invaders begin by moving to the right self.invaderMovementDirection = InvaderMovementDirectionRight; //2 - Invaders take 1 sec for each move. Each step left, right or down // takes 1 second. self.timePerMove = 1.0; //3 - Invaders haven't moved yet, so set the time to zero self.timeOfLastMove = 0.0; [self setupInvaders]; [self setupShip]; [self setupHud]; } /* Creates an invade sprite of a given type 1. Use the invadeType parameterr to determine color of the invader 2. Call spriteNodeWithColor:size: of SKSpriteNode to alloc and init a sprite that renders as a rect of the given color invaderColor with size kInvaderSize */ -(SKNode*)makeInvaderOfType:(InvaderType)invaderType { //1 SKColor* invaderColor; switch (invaderType) { case InvaderTypeA: invaderColor = [SKColor redColor]; break; case InvaderTypeB: invaderColor = [SKColor greenColor]; break; case InvaderTypeC: invaderColor = [SKColor blueColor]; break; } //2 SKSpriteNode* invader = [SKSpriteNode spriteNodeWithColor:invaderColor size:kInvaderSize]; invader.name = kInvaderName; return invader; } -(void)setupInvaders { //1 - loop over the rows CGPoint baseOrigin = CGPointMake(kInvaderSize.width / 2, 180); for (NSUInteger row = 0; row < kInvaderRowCount; ++row) { //2 - Choose a single InvaderType for all invaders // in this row based on the row number InvaderType invaderType; if (row % 3 == 0) invaderType = InvaderTypeA; else if (row % 3 == 1) invaderType = InvaderTypeB; else invaderType = InvaderTypeC; //3 - Does some math to figure out where the first invader // in the row should be positioned CGPoint invaderPosition = CGPointMake(baseOrigin.x, row * (kInvaderGridSpacing.height + kInvaderSize.height) + baseOrigin.y); //4 - Loop over the columns for (NSUInteger col = 0; col < kInvaderColCount; ++col) { //5 - Create an invader for the current row and column and add it // to the scene SKNode* invader = [self makeInvaderOfType:invaderType]; invader.position = invaderPosition; [self addChild:invader]; //6 - update the invaderPosition so that it's correct for the //next invader invaderPosition.x += kInvaderSize.width + kInvaderGridSpacing.width; } } } -(void)setupShip { //1 - creates ship using makeShip. makeShip can easily be used later // to create another ship (ex. to set up more lives) SKNode* ship = [self makeShip]; //2 - Places the ship on the screen. In SpriteKit the origin is at the lower //left corner of the screen. The anchorPoint is based on a unit square with (0, 0) at the lower left of the sprite's area and (1, 1) at its top right. Since SKSpriteNode has a default anchorPoint of (0.5, 0.5), i.e., its center, the ship's position is the position of its center. Positioning the ship at kShipSize.height/2.0f means that half of the ship's height will protrude below its position and half above. If you check the math, you'll see that the ship's bottom aligns exactly with the bottom of the scene. ship.position = CGPointMake(self.size.width / 2.0f, kShipSize.height/2.0f); [self addChild:ship]; } -(SKNode*)makeShip { SKNode* ship = [SKSpriteNode spriteNodeWithColor:[SKColor greenColor] size:kShipSize]; ship.name = kShipName; return ship; } -(void)setupHud { //Sets the score label font to Courier SKLabelNode* scoreLabel = [SKLabelNode labelNodeWithFontNamed:@"Courier"]; //1 - Give the score label a name so it becomes easy to find later when // the score needs to be updated. scoreLabel.name = kScoreHudName; scoreLabel.fontSize = 15; //2 - Color the score label green scoreLabel.fontColor = [SKColor greenColor]; scoreLabel.text = [NSString stringWithFormat:@"Score: %04u", 0]; //3 - Positions the score label near the top left corner of the screen scoreLabel.position = CGPointMake(20 + scoreLabel.frame.size.width/2, self.size.height - (20 + scoreLabel.frame.size.height/2)); [self addChild:scoreLabel]; //Applies the font of the health label SKLabelNode* healthLabel = [SKLabelNode labelNodeWithFontNamed:@"Courier"]; //4 - Give the health label a name so it can be referenced later when it needs // to be updated to display the health healthLabel.name = kHealthHudName; healthLabel.fontSize = 15; //5 - Colors the health label red healthLabel.fontColor = [SKColor redColor]; healthLabel.text = [NSString stringWithFormat:@"Health: %.1f%%", 100.0f]; //6 - Positions the health Label on the upper right hand side of the screen healthLabel.position = CGPointMake(self.size.width - healthLabel.frame.size.width/2 - 20, self.size.height - (20 + healthLabel.frame.size.height/2)); [self addChild:healthLabel]; } #pragma mark - Scene Update - (void)update:(NSTimeInterval)currentTime { //Makes the invaders move [self moveInvadersForUpdate:currentTime]; } #pragma mark - Scene Update Helpers //This method will get invoked by update -(void)moveInvadersForUpdate:(NSTimeInterval)currentTime { //1 - if it's not yet time to move, exit the method. moveInvadersForUpdate: // is invoked 60 times per second, but you don't want the invaders to move // that often since the movement would be too fast to see if (currentTime - self.timeOfLastMove < self.timePerMove) return; //2 - Recall that the scene holds all the invaders as child nodes; which were // added to the scene using addChild: in setupInvaders identifying each invader // by its name property. Invoking enumerateChildNodesWithName:usingBlock only loops over the invaders because they're named kInvaderType; which makes the loop skip the ship and the HUD. The guts og the block moves the invaders 10 pixels either right, left or down depending on the value of invaderMovementDirection [self enumerateChildNodesWithName:kInvaderName usingBlock:^(SKNode *node, BOOL *stop) { switch (self.invaderMovementDirection) { case InvaderMovementDirectionRight: node.position = CGPointMake(node.position.x - 10, node.position.y); break; case InvaderMovementDirectionLeft: node.position = CGPointMake(node.position.x - 10, node.position.y); break; case InvaderMovementDirectionDownThenLeft: case InvaderMovementDirectionDownThenRight: node.position = CGPointMake(node.position.x, node.position.y - 10); break; InvaderMovementDirectionNone: default: break; } }]; //3 - Record that you just moved the invaders, so that the next time this method is invoked (1/60th of a second from when it starts), the invaders won't move again until the set time period of one second has elapsed. self.timeOfLastMove = currentTime; //Makes it so that the invader movement direction changes only when the invaders are actually moving. Invaders only move when the check on self.timeOfLastMove passes (when conditional expression is true) [self determineInvaderMovementDirection]; } #pragma mark - Invader Movement Helpers -(void)determineInvaderMovementDirection { //1 - Since local vars accessed by block are default const(means they cannot be changed), this snippet of code qualifies proposedMovementDirection with __block so that you can modify it in //2 __block InvaderMovementDirection proposedMovementDirection = self.invaderMovementDirection; //2 - Loops over the invaders in the scene and refers to the block with the invader as an argument [self enumerateChildNodesWithName:kInvaderName usingBlock:^(SKNode *node, BOOL *stop) { switch (self.invaderMovementDirection) { case InvaderMovementDirectionRight: //3 - If the invader's right edge is within 1pt of the right edge of the scene, it's about to move offscreen. Sets proposedMovementDirection so that the invaders move down then left. You compare the invader's frame(the frame that contains its content in the scene's coordinate system) with the scene width. Since the scene has an anchorPoint of (0,0) by default and is scaled to fill it's parent view, this comparison ensures you're testing against the view's edges. if (CGRectGetMaxX(node.frame) >= node.scene.size.width - 1.0f) { proposedMovementDirection = InvaderMovementDirectionDownThenLeft; *stop = YES; } break; case InvaderMovementDirectionLeft: //4 - If the invader's left edge is within 1 pt of the left edge of the scene, it's about to move offscreen. Sets the proposedMovementDirection so invaders move down then right if (CGRectGetMinX(node.frame) <= 1.0f) { proposedMovementDirection = InvaderMovementDirectionDownThenRight; *stop = YES; } break; case InvaderMovementDirectionDownThenLeft: //5 - If invaders are moving down then left, they already moved down at this point, so they should now move left. proposedMovementDirection = InvaderMovementDirectionLeft; *stop = YES; break; case InvaderMovementDirectionDownThenRight: //6 - if the invaders are moving down then right, they already moved down so they should now move right. proposedMovementDirection = InvaderMovementDirectionRight; *stop = YES; break; default: break; } }]; //7 - if the proposed invader movement direction is different than the current invader movement direction, update the current direction to the proposed direction if (proposedMovementDirection != self.invaderMovementDirection) { self.invaderMovementDirection = proposedMovementDirection; } } #pragma mark - Bullet Helpers #pragma mark - User Tap Helpers #pragma mark - HUD Helpers #pragma mark - Physics Contact Helpers #pragma mark - Game End Helpers @end

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  • ResultSet Already closed error

    - by javatraniee
    why am i getting an error of resultset already closed error public class Server implements Runnable { private static int port=1600, maxConnections=0; public static Connection connnew=null; public static Connection connnew1=null; public static Statement stnew,stnew1,stnew2,stnew3,stnew4; public void getConnection() { try{ Class.forName("org.gjt.mm.mysql.Driver"); connnew= DriverManager.getConnection("jdbc:mysql://localhost/db_alldata","root","flashkit"); connnew1= DriverManager.getConnection("jdbc:mysql://localhost/db_main","root","flashkit"); stnew=connnew.createStatement(); stnew1=connnew.createStatement(); stnew2=connnew1.createStatement(); stnew3=connnew1.createStatement(); stnew4=connnew1.createStatement(); }catch (Exception e) { System.out.print("Get Connection Exception---"+new SimpleDateFormat("yyyy-MM-dd HH:mm:ss").format(new Date())+"----- "+e); } } public void closeConnection() { try{ if(!(connnew.isClosed())) { stnew.close(); stnew1.close(); connnew.close(); } if(!(connnew1.isClosed())) { stnew2.close(); stnew3.close(); stnew4.close(); connnew1.close(); } }catch (Exception e) { System.out.print("Close Connection Closing Exception-----"+new SimpleDateFormat("yyyy-MM-dd HH:mm:ss").format(new Date())+"-------"+e); } } Server() { try{ }catch(Exception ee) { System.out.print("Server Exceptions in main connection--"+new SimpleDateFormat("yyyy-MM-dd HH:mm:ss").format(new Date())+"------"+ee); } } public static void main(String[] args) throws SQLException { int i=0; Server STUD= new Server(); STUD.getConnection(); try { ServerSocket listener = new ServerSocket(port); Socket server; while((i++ < maxConnections) || (maxConnections == 0)) { @SuppressWarnings("unused") doComms connection; server = listener.accept(); try{ ResultSet checkconnection=stnew4.executeQuery("select count(*) from t_studentdetails"); if(checkconnection.next()) { //DO NOTHING IF EXCEPTION THEN CLOSE ALL CONNECTIONS AND OPEN NEW CONNECTIONS } }catch (Exception e) { System.out.print("Db Connection Lost Closing And Re-Opning It--------"+new SimpleDateFormat("yyyy-MM-dd HH:mm:ss").format(new Date())+"--------"+e); STUD.closeConnection(); STUD.getConnection(); } doComms conn_c= new doComms(server,stnew,stnew1,stnew2,stnew3); Thread t = new Thread(conn_c); t.start(); } }catch (IOException ioe) { System.out.println("Main IOException on socket listen: " + ioe); } } public void run() { } } class doComms implements Runnable { private Socket server; private String input; static Connection conn=null; static Connection conn1=null; static Statement st,st1,st2,st3; doComms(Socket server, Statement st,Statement st1,Statement st2,Statement st3 ) { this.server=server; doComms.st=st; doComms.st1=st1; doComms.st2=st2; doComms.st3=st3; } @SuppressWarnings("deprecation") public void run () { input=""; //char ch; try { DataInputStream in = new DataInputStream (server.getInputStream()); OutputStreamWriter outgoing=new OutputStreamWriter(server.getOutputStream()); while(!(null==(input=in.readLine()))) { savetodatabase(input,server.getPort(),outgoing); } //server.close(); } catch (IOException ioe) { System.out.println("RUN IOException on socket listen:-------"+new SimpleDateFormat("yyyy-MM-dd HH:mm:ss").format(new Date())+"----- " + ioe); ioe.printStackTrace(); } } public void savetodatabase(String line, int port1, OutputStreamWriter outgoing) { try { String Rollno="-",name="-",div="-",storeddate="-",storedtime="-",mailfrom=""; String newline=line; String unitid="-"; storeddate=new SimpleDateFormat("yyyy-MM-dd").format(new java.util.Date()); storedtime=new SimpleDateFormat("HH:mm:ss").format(new java.util.Date()); String sql2="delete from t_currentport where PortNumber='"+port1+"''"; st2.executeUpdate(sql2); sql2="insert into t_currentport (unitid, portnumber,thedate,thetime) values ('"+unitid+"','"+port1+"','"+storeddate+"','"+storedtime+"')"; st2.executeUpdate(sql2); String tablename=GetTable(); String sql="select * from t_studentdetails where Unitid='"+unitid+"'"; ResultSet rst=st2.executeQuery(sql); if(rst.next()) { Rollno=rst.getString("Rollno"); name=rst.getString("name"); div=rst.getString("div"); } String sql1="insert into studentInfo StoredDate,StoredTime,Subject,UnitId,Body,Status,Rollno,div,VehId,MailDate,MailTime,MailFrom,MailTo,Header,UnProcessedStamps) values('"+storeddate+"','"+storedtime+"','"+unitid+"','"+unitid+"','"+newline+"','Pending','"+Rollno+"','"+div+"','"+name+"','"+storeddate+"','"+storedtime+"','"+mailfrom+"','"+mailfrom+"','-','-')"; st1.executeUpdate(sql1); }catch(Exception e) { System.out.print("Save to db Connection Exception--"+new SimpleDateFormat("yyyy-MM-dd HH:mm:ss").format(new Date())+"-->"+e); } } }

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  • asp.net how to add TemplateField programmatically for about 10 dropdownlist...

    - by dotnet-practitioner
    This is my third time asking this question. I am not getting good answers regarding this. I wish I could get some help but I will keep asking this question because its a good question and SO experts should not ignore this... So I have about 10 dropdownlist controls that I add manually in the DetailsView control manually like follows. I should be able to add this programmatically. Please help and do not ignore... <asp:DetailsView ID="dvProfile" runat="server" AutoGenerateRows="False" DataKeyNames="memberid" DataSourceID="SqlDataSource1" OnPreRender = "_onprerender" Height="50px" onm="" Width="125px"> <Fields> <asp:TemplateField HeaderText="Your Gender"> <EditItemTemplate> <asp:DropDownList ID="ddlGender" runat="server" DataSourceid="ddlDAGender" DataTextField="Gender" DataValueField="GenderID" SelectedValue='<%#Bind("GenderID") %>' > </asp:DropDownList> </EditItemTemplate> <ItemTemplate > <asp:Label Runat="server" Text='<%# Bind("Gender") %>' ID="lblGender"></asp:Label> </ItemTemplate> so on and so forth... <asp:CommandField ShowEditButton="True" ShowInsertButton="True" /> </Fields> </asp:DetailsView> ======================================================= Added on 5/3/09 This is what I have so far and I still can not add the drop down list programmatically. private void PopulateItemTemplate(string luControl) { SqlDataSource ds = new SqlDataSource(); ds = (SqlDataSource)FindControl("ddlDAGender"); DataView dvw = new DataView(); DataSourceSelectArguments args = new DataSourceSelectArguments(); dvw = (DataView)ds.Select(args); DataTable dt = dvw.ToTable(); DetailsView dv = (DetailsView)LoginView2.FindControl("dvProfile"); TemplateField tf = new TemplateField(); tf.HeaderText = "Your Gender"; tf.ItemTemplate = new ProfileItemTemplate("Gender", ListItemType.Item); tf.EditItemTemplate = new ProfileItemTemplate("Gender", ListItemType.EditItem); dv.Fields.Add(tf); } public class ProfileItemTemplate : ITemplate { private string ctlName; ListItemType _lit; private string _strDDLName; private string _strDVField; private string _strDTField; private string _strSelectedID; private DataTable _dt; public ProfileItemTemplate(string strDDLName, string strDVField, string strDTField, DataTable dt ) { _dt = dt; _strDDLName = strDDLName; _strDVField = strDVField; _strDTField = strDTField; } public ProfileItemTemplate(string strDDLName, string strDVField, string strDTField, string strSelectedID, DataTable dt ) { _dt = dt; _strDDLName = strDDLName; _strDVField = strDVField; _strDTField = strDTField; _strSelectedID = strSelectedID; } public ProfileItemTemplate(string ControlName, ListItemType lit) { ctlName = ControlName; _lit = lit; } public void InstantiateIn(Control container) { switch(_lit) { case ListItemType.Item : Label lbl = new Label(); lbl.DataBinding += new EventHandler(this.ddl_DataBinding_item); container.Controls.Add(lbl); break; case ListItemType.EditItem : DropDownList ddl = new DropDownList(); ddl.DataBinding += new EventHandler(this.lbl_DataBinding); container.Controls.Add(ddl); break; } } private void ddl_DataBinding_item(object sender, EventArgs e) { DropDownList ddl = (DropDownList)sender; ddl.ID = _strDDLName; ddl.DataSource = _dt; ddl.DataValueField = _strDVField; ddl.DataTextField = _strDVField; } private void lbl_DataBinding(object sender, EventArgs e) { Label lbl = (Label)sender; lbl.ID = "lblGender"; DropDownList ddl = (DropDownList)sender; ddl.ID = _strDDLName; ddl.DataSource = _dt; ddl.DataValueField = _strDVField; ddl.DataTextField = _strDTField; for (int i = 0; i < _dt.Rows.Count; i++) { if (_strSelectedID == _dt.Rows[i][_strDVField].ToString()) { ddl.SelectedIndex = i; } } lbl.Text = ddl.SelectedValue; } } Please help me....

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  • Why SELECT N + 1 with no foreign keys and LINQ?

    - by Daniel Flöijer
    I have a database that unfortunately have no real foreign keys (I plan to add this later, but prefer not to do it right now to make migration easier). I have manually written domain objects that map to the database to set up relationships (following this tutorial http://www.codeproject.com/Articles/43025/A-LINQ-Tutorial-Mapping-Tables-to-Objects), and I've finally gotten the code to run properly. However, I've noticed I now have the SELECT N + 1 problem. Instead of selecting all Product's they're selected one by one with this SQL: SELECT [t0].[id] AS [ProductID], [t0].[Name], [t0].[info] AS [Description] FROM [products] AS [t0] WHERE [t0].[id] = @p0 -- @p0: Input Int (Size = -1; Prec = 0; Scale = 0) [65] Controller: public ViewResult List(string category, int page = 1) { var cat = categoriesRepository.Categories.SelectMany(c => c.LocalizedCategories).Where(lc => lc.CountryID == 1).First(lc => lc.Name == category).Category; var productsToShow = cat.Products; var viewModel = new ProductsListViewModel { Products = productsToShow.Skip((page - 1) * PageSize).Take(PageSize).ToList(), PagingInfo = new PagingInfo { CurrentPage = page, ItemsPerPage = PageSize, TotalItems = productsToShow.Count() }, CurrentCategory = cat }; return View("List", viewModel); } Since I wasn't sure if my LINQ expression was correct I tried to just use this but I still got N+1: var cat = categoriesRepository.Categories.First(); Domain objects: [Table(Name = "products")] public class Product { [Column(Name = "id", IsPrimaryKey = true, IsDbGenerated = true, AutoSync = AutoSync.OnInsert)] public int ProductID { get; set; } [Column] public string Name { get; set; } [Column(Name = "info")] public string Description { get; set; } private EntitySet<ProductCategory> _productCategories = new EntitySet<ProductCategory>(); [System.Data.Linq.Mapping.Association(Storage = "_productCategories", OtherKey = "productId", ThisKey = "ProductID")] private ICollection<ProductCategory> ProductCategories { get { return _productCategories; } set { _productCategories.Assign(value); } } public ICollection<Category> Categories { get { return (from pc in ProductCategories select pc.Category).ToList(); } } } [Table(Name = "products_menu")] class ProductCategory { [Column(IsPrimaryKey = true, Name = "products_id")] private int productId; private EntityRef<Product> _product = new EntityRef<Product>(); [System.Data.Linq.Mapping.Association(Storage = "_product", ThisKey = "productId")] public Product Product { get { return _product.Entity; } set { _product.Entity = value; } } [Column(IsPrimaryKey = true, Name = "products_types_id")] private int categoryId; private EntityRef<Category> _category = new EntityRef<Category>(); [System.Data.Linq.Mapping.Association(Storage = "_category", ThisKey = "categoryId")] public Category Category { get { return _category.Entity; } set { _category.Entity = value; } } } [Table(Name = "products_types")] public class Category { [Column(Name = "id", IsPrimaryKey = true, IsDbGenerated = true, AutoSync = AutoSync.OnInsert)] public int CategoryID { get; set; } private EntitySet<ProductCategory> _productCategories = new EntitySet<ProductCategory>(); [System.Data.Linq.Mapping.Association(Storage = "_productCategories", OtherKey = "categoryId", ThisKey = "CategoryID")] private ICollection<ProductCategory> ProductCategories { get { return _productCategories; } set { _productCategories.Assign(value); } } public ICollection<Product> Products { get { return (from pc in ProductCategories select pc.Product).ToList(); } } private EntitySet<LocalizedCategory> _LocalizedCategories = new EntitySet<LocalizedCategory>(); [System.Data.Linq.Mapping.Association(Storage = "_LocalizedCategories", OtherKey = "CategoryID")] public ICollection<LocalizedCategory> LocalizedCategories { get { return _LocalizedCategories; } set { _LocalizedCategories.Assign(value); } } } [Table(Name = "products_types_localized")] public class LocalizedCategory { [Column(Name = "id", IsPrimaryKey = true, IsDbGenerated = true, AutoSync = AutoSync.OnInsert)] public int LocalizedCategoryID { get; set; } [Column(Name = "products_types_id")] private int CategoryID; private EntityRef<Category> _Category = new EntityRef<Category>(); [System.Data.Linq.Mapping.Association(Storage = "_Category", ThisKey = "CategoryID")] public Category Category { get { return _Category.Entity; } set { _Category.Entity = value; } } [Column(Name = "country_id")] public int CountryID { get; set; } [Column] public string Name { get; set; } } I've tried to comment out everything from my View, so nothing there seems to influence this. The ViewModel is as simple as it looks, so shouldn't be anything there. When reading this ( http://www.hookedonlinq.com/LinqToSQL5MinuteOVerview.ashx) I started suspecting it might be because I have no real foreign keys in the database and that I might need to use manual joins in my code. Is that correct? How would I go about it? Should I remove my mapping code from my domain model or is it something that I need to add/change to it? Note: I've stripped parts of the code out that I don't think is relevant to make it cleaner for this question. Please let me know if something is missing.

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  • Fastest way to move records from a oracle DB into MS sql server after processing

    - by user347748
    Hi.. Ok this is the scenario...I have a table in Oracle that acts like a queue... A VB.net program reads the queue and calls a stored proc in MS SQL Server that processes and then inserts the message into another SQL server table and then deletes the record from the oracle table. We use a datareader to read the records from Oracle and then call the stored proc for each of the records. The program seems to be a little slow. The stored procedure itself isnt slow. The SP by itself when called in a loop can process about 2000 records in 20 seconds. BUt when called from the .Net program, the execution time is about 5 records per second. I have seen that most of the time consumed is in calling the stored procedure and waiting for it to return. Is there a better way of doing this? Here is a snippet of the actual code Function StartDataXfer() As Boolean Dim status As Boolean = False Try SqlConn.Open() OraConn.Open() c.ErrorLog(Now.ToString & "--Going to Get the messages from oracle", 1) If GetMsgsFromOracle() Then c.ErrorLog(Now.ToString & "--Got messages from oracle", 1) If ProcessMessages() Then c.ErrorLog(Now.ToString & "--Finished Processing all messages in the queue", 0) status = True Else c.ErrorLog(Now.ToString & "--Failed to Process all messages in the queue", 0) status = False End If Else status = True End If StartDataXfer = status Catch ex As Exception Finally SqlConn.Close() OraConn.Close() End Try End Function Private Function GetMsgsFromOracle() As Boolean Try OraDataAdapter = New OleDb.OleDbDataAdapter OraDataTable = New System.Data.DataTable OraSelCmd = New OleDb.OleDbCommand GetMsgsFromOracle = False With OraSelCmd .CommandType = CommandType.Text .Connection = OraConn .CommandText = GetMsgSql End With OraDataAdapter.SelectCommand = OraSelCmd OraDataAdapter.Fill(OraDataTable) If OraDataTable.Rows.Count > 0 Then GetMsgsFromOracle = True End If Catch ex As Exception GetMsgsFromOracle = False End Try End Function Private Function ProcessMessages() As Boolean Try ProcessMessages = False PrepareSQLInsert() PrepOraDel() i = 0 Dim Method As Integer Dim OraDataRow As DataRow c.ErrorLog(Now.ToString & "--Going to call message sending procedure", 2) For Each OraDataRow In OraDataTable.Rows With OraDataRow Method = GetMethod(.Item(0)) SQLInsCmd.Parameters("RelLifeTime").Value = c.RelLifetime SQLInsCmd.Parameters("Param1").Value = Nothing SQLInsCmd.Parameters("ID").Value = GenerateTransactionID() ' Nothing SQLInsCmd.Parameters("UID").Value = Nothing SQLInsCmd.Parameters("Param").Value = Nothing SQLInsCmd.Parameters("Credit").Value = 0 SQLInsCmd.ExecuteNonQuery() 'check the return value If SQLInsCmd.Parameters("ReturnValue").Value = 1 And SQLInsCmd.Parameters("OutPutParam").Value = 0 Then 'success 'delete the input record from the source table once it is logged c.ErrorLog(Now.ToString & "--Moved record successfully", 2) OraDataAdapter.DeleteCommand.Parameters("P(0)").Value = OraDataRow.Item(6) OraDataAdapter.DeleteCommand.ExecuteNonQuery() c.ErrorLog(Now.ToString & "--Deleted record successfully", 2) OraDataAdapter.Update(OraDataTable) c.ErrorLog(Now.ToString & "--Committed record successfully", 2) i = i + 1 Else 'failure c.ErrorLog(Now.ToString & "--Failed to exec: " & c.DestIns & "Status: " & SQLInsCmd.Parameters("OutPutParam").Value & " and TrackId: " & SQLInsCmd.Parameters("TrackID").Value.ToString, 0) End If If File.Exists("stop.txt") Then c.ErrorLog(Now.ToString & "--Stop File Found", 1) 'ProcessMessages = True 'Exit Function Exit For End If End With Next OraDataAdapter.Update(OraDataTable) c.ErrorLog(Now.ToString & "--Updated Oracle Table", 1) c.ErrorLog(Now.ToString & "--Moved " & i & " records from Oracle to SQL Table", 1) ProcessMessages = True Catch ex As Exception ProcessMessages = False c.ErrorLog(Now.ToString & "--MoveMsgsToSQL: " & ex.Message, 0) Finally OraDataTable.Clear() OraDataTable.Dispose() OraDataAdapter.Dispose() OraDelCmd.Dispose() OraDelCmd = Nothing OraSelCmd = Nothing OraDataTable = Nothing OraDataAdapter = Nothing End Try End Function Public Function GenerateTransactionID() As Int64 Dim SeqNo As Int64 Dim qry As String Dim SqlTransCmd As New OleDb.OleDbCommand qry = " select seqno from StoreSeqNo" SqlTransCmd.CommandType = CommandType.Text SqlTransCmd.Connection = SqlConn SqlTransCmd.CommandText = qry SeqNo = SqlTransCmd.ExecuteScalar If SeqNo > 2147483647 Then qry = "update StoreSeqNo set seqno=1" SqlTransCmd.CommandText = qry SqlTransCmd.ExecuteNonQuery() GenerateTransactionID = 1 Else qry = "update StoreSeqNo set seqno=" & SeqNo + 1 SqlTransCmd.CommandText = qry SqlTransCmd.ExecuteNonQuery() GenerateTransactionID = SeqNo End If End Function Private Function PrepareSQLInsert() As Boolean 'function to prepare the insert statement for the insert into the SQL stmt using 'the sql procedure SMSProcessAndDispatch Try Dim dr As DataRow SQLInsCmd = New OleDb.OleDbCommand With SQLInsCmd .CommandType = CommandType.StoredProcedure .Connection = SqlConn .CommandText = SQLInsProc .Parameters.Add("ReturnValue", OleDb.OleDbType.Integer) .Parameters("ReturnValue").Direction = ParameterDirection.ReturnValue .Parameters.Add("OutPutParam", OleDb.OleDbType.Integer) .Parameters("OutPutParam").Direction = ParameterDirection.Output .Parameters.Add("TrackID", OleDb.OleDbType.VarChar, 70) .Parameters.Add("RelLifeTime", OleDb.OleDbType.TinyInt) .Parameters("RelLifeTime").Direction = ParameterDirection.Input .Parameters.Add("Param1", OleDb.OleDbType.VarChar, 160) .Parameters("Param1").Direction = ParameterDirection.Input .Parameters.Add("TransID", OleDb.OleDbType.VarChar, 70) .Parameters("TransID").Direction = ParameterDirection.Input .Parameters.Add("UID", OleDb.OleDbType.VarChar, 20) .Parameters("UID").Direction = ParameterDirection.Input .Parameters.Add("Param", OleDb.OleDbType.VarChar, 160) .Parameters("Param").Direction = ParameterDirection.Input .Parameters.Add("CheckCredit", OleDb.OleDbType.Integer) .Parameters("CheckCredit").Direction = ParameterDirection.Input .Prepare() End With Catch ex As Exception c.ErrorLog(Now.ToString & "--PrepareSQLInsert: " & ex.Message) End Try End Function Private Function PrepOraDel() As Boolean OraDelCmd = New OleDb.OleDbCommand Try PrepOraDel = False With OraDelCmd .CommandType = CommandType.Text .Connection = OraConn .CommandText = DelSrcSQL .Parameters.Add("P(0)", OleDb.OleDbType.VarChar, 160) 'RowID .Parameters("P(0)").Direction = ParameterDirection.Input .Prepare() End With OraDataAdapter.DeleteCommand = OraDelCmd PrepOraDel = True Catch ex As Exception PrepOraDel = False End Try End Function WHat i would like to know is, if there is anyway to speed up this program? Any ideas/suggestions would be highly appreciated... Regardss, Chetan

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  • Custom Section Name Crashing NSFetchedResultsController

    - by Mike H.
    I have a managed object with a dueDate attribute. Instead of displaying using some ugly date string as the section headers of my UITableView I created a transient attribute called "category" and defined it like so: - (NSString*)category { [self willAccessValueForKey:@"category"]; NSString* categoryName; if ([self isOverdue]) { categoryName = @"Overdue"; } else if ([self.finishedDate != nil]) { categoryName = @"Done"; } else { categoryName = @"In Progress"; } [self didAccessValueForKey:@"category"]; return categoryName; } Here is the NSFetchedResultsController set up: NSFetchRequest *fetchRequest = [[NSFetchRequest alloc] init]; NSEntityDescription *entity = [NSEntityDescription entityForName:@"Task" inManagedObjectContext:managedObjectContext]; [fetchRequest setEntity:entity]; NSMutableArray* descriptors = [[NSMutableArray alloc] init]; NSSortDescriptor *dueDateDescriptor = [[NSSortDescriptor alloc] initWithKey:@"dueDate" ascending:YES]; [descriptors addObject:dueDateDescriptor]; [dueDateDescriptor release]; [fetchRequest setSortDescriptors:descriptors]; fetchedResultsController = [[NSFetchedResultsController alloc] initWithFetchRequest:fetchRequest managedObjectContext:managedObjectContext sectionNameKeyPath:@"category" cacheName:@"Root"]; The table initially displays fine, showing the unfinished items whose dueDate has not passed in a section titled "In Progress". Now, the user can tap a row in the table view which pushes a new details view onto the navigation stack. In this new view the user can tap a button to indicate that the item is now "Done". Here is the handler for the button (self.task is the managed object): - (void)taskDoneButtonTapped { self.task.finishedDate = [NSDate date]; } As soon as the value of the "finishedDate" attribute changes I'm hit with this exception: 2010-03-18 23:29:52.476 MyApp[1637:207] Serious application error. Exception was caught during Core Data change processing: no section named 'Done' found with userInfo (null) 2010-03-18 23:29:52.477 MyApp[1637:207] *** Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'no section named 'Done' found' I've managed to figure out that the UITableView that is currently hidden by the new details view is trying to update its rows and sections because the NSFetchedResultsController was notified that something changed in the data set. Here's my table update code (copied from either the Core Data Recipes sample or the CoreBooks sample -- I can't remember which): - (void)controllerWillChangeContent:(NSFetchedResultsController *)controller { [self.tableView beginUpdates]; } - (void)controller:(NSFetchedResultsController *)controller didChangeObject:(id)anObject atIndexPath:(NSIndexPath *)indexPath forChangeType:(NSFetchedResultsChangeType)type newIndexPath:(NSIndexPath *)newIndexPath { switch(type) { case NSFetchedResultsChangeInsert: [self.tableView insertRowsAtIndexPaths:[NSArray arrayWithObject:newIndexPath] withRowAnimation:UITableViewRowAnimationFade]; break; case NSFetchedResultsChangeDelete: [self.tableView deleteRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:UITableViewRowAnimationFade]; break; case NSFetchedResultsChangeUpdate: [self configureCell:[self.tableView cellForRowAtIndexPath:indexPath] atIndexPath:indexPath]; break; case NSFetchedResultsChangeMove: [self.tableView deleteRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:UITableViewRowAnimationFade]; // Reloading the section inserts a new row and ensures that titles are updated appropriately. [self.tableView reloadSections:[NSIndexSet indexSetWithIndex:newIndexPath.section] withRowAnimation:UITableViewRowAnimationFade]; break; } } - (void)controller:(NSFetchedResultsController *)controller didChangeSection:(id <NSFetchedResultsSectionInfo>)sectionInfo atIndex:(NSUInteger)sectionIndex forChangeType:(NSFetchedResultsChangeType)type { switch(type) { case NSFetchedResultsChangeInsert: [self.tableView insertSections:[NSIndexSet indexSetWithIndex:sectionIndex] withRowAnimation:UITableViewRowAnimationFade]; break; case NSFetchedResultsChangeDelete: [self.tableView deleteSections:[NSIndexSet indexSetWithIndex:sectionIndex] withRowAnimation:UITableViewRowAnimationFade]; break; } } - (void)controllerDidChangeContent:(NSFetchedResultsController *)controller { [self.tableView endUpdates]; } I put breakpoints in each of these functions and found that only controllerWillChange is called. The exception is thrown before either controller:didChangeObject:atIndexPath:forChangeType:newIndex or controller:didChangeSection:atIndex:forChangeType are called. At this point I'm stuck. If I change my sectionNameKeyPath to just "dueDate" then everything works fine. I think that's because the dueDate attribute never changes whereas the category will be different when read back after the finishedDate attribute changes. Please help! UPDATE: Here is my UITableViewDataSource code: - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { return [[self.fetchedResultsController sections] count]; } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { id <NSFetchedResultsSectionInfo> sectionInfo = [[self.fetchedResultsController sections] objectAtIndex:section]; return [sectionInfo numberOfObjects]; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [self.tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; } [self configureCell:cell atIndexPath:indexPath]; return cell; } - (NSString *)tableView:(UITableView *)tableView titleForHeaderInSection:(NSInteger)section { id <NSFetchedResultsSectionInfo> sectionInfo = [[self.fetchedResultsController sections] objectAtIndex:section]; return [sectionInfo name]; }

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  • Preventing ListBox scrolling to top when updated

    - by WDZ
    I'm trying to build a simple music player with a ListBox playlist. When adding audio files to the playlist, it first fills the ListBox with the filenames and then (on a separate thread) extracts the ID3 data and overwrites the filenames with the correct Artist - Title information (much like Winamp). But while the ListBox is being updated, it's unscrollable, as it always jumps to the top on every item overwrite. Any way to prevent this? EDIT: The code: public Form1() { //Some initialization code omitted here BindingList<TAG_INFO> trackList = new BindingList<TAG_INFO>(); // The Playlist this.playlist = new System.Windows.Forms.ListBox(); this.playlist.Location = new System.Drawing.Point(12, 12); this.playlist.Name = "playlist"; this.playlist.Size = new System.Drawing.Size(229, 316); this.playlist.DataSource = trackList; } private void playlist_add_Click(object sender, EventArgs e) { //Initialize OpenFileDialog OpenFileDialog opd = new OpenFileDialog(); opd.Filter = "Music (*.WAV; *.MP3; *.FLAC)|*.WAV;*.MP3;*.FLAC|All files (*.*)|*.*"; opd.Title = "Select Music"; opd.Multiselect = true; //Open OpenFileDialog if (DialogResult.OK == opd.ShowDialog()) { //Add opened files to playlist for (int i = 0; opd.FileNames.Length > i; ++i) { if (File.Exists(opd.FileNames[i])) { trackList.Add(new TAG_INFO(opd.FileNames[i])); } } //Initialize BackgroundWorker BackgroundWorker _bw = new BackgroundWorker(); _bw.WorkerReportsProgress = true; _bw.DoWork += new DoWorkEventHandler(thread_trackparser_DoWork); _bw.ProgressChanged += new ProgressChangedEventHandler(_bw_ProgressChanged); //Start ID3 extraction _bw.RunWorkerAsync(); } } void thread_trackparser_DoWork(object sender, DoWorkEventArgs e) { BackgroundWorker _bw = sender as BackgroundWorker; for (int i = 0; i < trackList.Count; ++i) { //Pass extracted tag info to _bw_ProgressChanged for thread-safe playlist entry update _bw.ReportProgress(0,new object[2] {i, BassTags.BASS_TAG_GetFromFile(trackList[i].filename)}); } } void _bw_ProgressChanged(object sender, ProgressChangedEventArgs e) { object[] unboxed = e.UserState as object[]; trackList[(int)unboxed[0]] = (unboxed[1] as TAG_INFO); } EDIT2: Much simpler test case: Try scrolling down without selecting an item. The changing ListBox will scroll to the top again. using System; using System.Windows.Forms; namespace WindowsFormsApplication1 { public class Form1 : Form { private System.ComponentModel.IContainer components = null; protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } private void InitializeComponent() { this.components = new System.ComponentModel.Container(); this.listBox1 = new System.Windows.Forms.ListBox(); this.timer1 = new System.Windows.Forms.Timer(this.components); this.SuspendLayout(); // listBox1 this.listBox1.FormattingEnabled = true; this.listBox1.Location = new System.Drawing.Point(0, 0); this.listBox1.Name = "listBox1"; this.listBox1.Size = new System.Drawing.Size(200, 290); // timer1 this.timer1.Enabled = true; this.timer1.Tick += new System.EventHandler(this.timer1_Tick); // Form1 this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.ClientSize = new System.Drawing.Size(200, 290); this.Controls.Add(this.listBox1); this.Name = "Form1"; this.Text = "Form1"; this.ResumeLayout(false); } private System.Windows.Forms.ListBox listBox1; private System.Windows.Forms.Timer timer1; public Form1() { InitializeComponent(); for (int i = 0; i < 45; i++) listBox1.Items.Add(i); } int tickCounter = -1; private void timer1_Tick(object sender, EventArgs e) { if (++tickCounter > 44) tickCounter = 0; listBox1.Items[tickCounter] = ((int)listBox1.Items[tickCounter])+1; } } static class Program { [STAThread] static void Main() { Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); Application.Run(new Form1()); } } }

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  • Parsing adobe Kuler RSS feed

    - by dezkev
    I have been trying to parse the below XML file (kuler rss feed). I have read the various posts on this site but am unable to piece them together. I specifically want to extract the child(or siblings) nodes of the element <kuler:themeItem>. However I am getting an exception : Namespace Manager or XsltContext needed. This query has a prefix, variable, or user-defined function. Pl help : C# 3.0 net framework 3.5 RSS feed snippet: <?xml version="1.0" encoding="UTF-8" ?> - <rss xmlns:xs="http://www.w3.org/2001/XMLSchema" xmlns:kuler="http://kuler.adobe.com/kuler/API/rss/" xmlns:rss="http://blogs.law.harvard.edu/tech/rss" version="2.0"> - <channel> <title>kuler recent themes</title> <link>http://kuler.adobe.com/</link> <description>most recent themes published on kuler (1 to 20 of 332518)</description> <language>en-us</language> <pubDate>Wed, 07 Apr 2010 08:41:31 PST</pubDate> <lastBuildDate>Wed, 07 Apr 2010 08:41:31 PST</lastBuildDate> <docs>http://blogs.law.harvard.edu/tech/rss</docs> <generator>Kuler Services</generator> <managingEditor>[email protected]</managingEditor> <webMaster>[email protected]</webMaster> <recordCount>332518</recordCount> <startIndex>0</startIndex> <itemsPerPage>20</itemsPerPage> - <item> <title>Theme Title: Muted Graph</title> <link>http://kuler.adobe.com/index.cfm#themeID/856075</link> <guid>http://kuler.adobe.com/index.cfm#themeID/856075</guid> - <enclosure xmlns="http://www.solitude.dk/syndication/enclosures/"> <title>Muted Graph</title> - <link length="1" type="image/png"> <url>http://kuler-api.adobe.com/kuler/themeImages/theme_856075.png</url> </link> </enclosure> <description><img src="http://kuler-api.adobe.com/kuler/themeImages/theme_856075.png" /><br /> Artist: tischt<br /> ThemeID: 856075<br /> Posted: 04/07/2010<br /> Hex: F1E9B2, 3D3606, 2A3231, 4A0A07, 424431</description> - <kuler:themeItem> <kuler:themeID>856075</kuler:themeID> <kuler:themeTitle>Muted Graph</kuler:themeTitle> <kuler:themeImage>http://kuler-api.adobe.com/kuler/themeImages/theme_856075.png</kuler:themeImage> - <kuler:themeAuthor> <kuler:authorID>216099</kuler:authorID> <kuler:authorLabel>tischt</kuler:authorLabel> </kuler:themeAuthor> <kuler:themeTags /> <kuler:themeRating>0</kuler:themeRating> <kuler:themeDownloadCount>0</kuler:themeDownloadCount> <kuler:themeCreatedAt>20100407</kuler:themeCreatedAt> <kuler:themeEditedAt>20100407</kuler:themeEditedAt> - <kuler:themeSwatches> - <kuler:swatch> <kuler:swatchHexColor>F1E9B2</kuler:swatchHexColor> <kuler:swatchColorMode>rgb</kuler:swatchColorMode> <kuler:swatchChannel1>0.945098</kuler:swatchChannel1> <kuler:swatchChannel2>0.913725</kuler:swatchChannel2> <kuler:swatchChannel3>0.698039</kuler:swatchChannel3> <kuler:swatchChannel4>0.0</kuler:swatchChannel4> <kuler:swatchIndex>0</kuler:swatchIndex> </kuler:swatch> My Code so far: static void Main(string[] args) { const string feedUrl = "http://kuler-api.adobe.com/rss/get.cfm?listtype=recent&key=xxxx"; var doc = new XmlDocument(); var request = WebRequest.Create(feedUrl) as HttpWebRequest; using (var response = request.GetResponse() as HttpWebResponse) { var reader = new StreamReader(response.GetResponseStream()); doc.Load(reader); } XmlNodeList rsslist = doc.SelectNodes("//rss/channel/item/kuler:themeItem"); for (int i = 0; i < rsslist.Count; i++) { XmlNode rssdetail = rsslist.Item(i).SelectSingleNode("kuler:themeTitle"); string title = rssdetail.InnerText; Console.WriteLine(title); } } }

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  • Rails 3 Nested Forms

    - by Mike
    I have a Person model and an Address Model: class Person < ActiveRecord::Base has_one :address accepts_nested_attributes_for :address end class Address < ActiveRecord::Base belongs_to :person end In my people controller I have @person.build_address in my new action. My forms builds correctly. The problem is that when I submit the form, a person record and an address record is created but they aren't linked via the address_id column in the Person table. Am I missing a step in the controller? Thanks! New Action UPDATE def new @person = Person.new @person.build_address respond_to do |format| format.html # new.html.erb format.xml { render :xml => @person } end end Form Code UPDATE <%= form_for(@person) do |f| %> <% if @person.errors.any? %> <div id="error_explanation"> <h2><%= pluralize(@person.errors.count, "error") %> prohibited this person from being saved:</h2> <ul> <% @person.errors.full_messages.each do |msg| %> <li><%= msg %></li> <% end %> </ul> </div> <% end %> <div class="field"> <%= f.label :first_name %><br /> <%= f.text_field :first_name %> </div> <div class="field"> <%= f.label :last_name %><br /> <%= f.text_field :last_name %> </div> <div class="field"> <%= f.label :email %><br /> <%= f.text_field :email %> </div> <div class="field"> <%= f.label :telephone %><br /> <%= f.text_field :telephone %> </div> <div class="field"> <%= f.label :mobile_phone %><br /> <%= f.text_field :mobile_phone %> </div> <div class="field"> <%= f.label :date_of_birth %><br /> <%= f.date_select :date_of_birth %> </div> <div class="field"> <%= f.label :gender %><br /> <%= f.select(:gender, Person::GENDER_TYPES) %> </div> <div class="field"> <%= f.label :notes %><br /> <%= f.text_area :notes %> </div> <div class="field"> <%= f.label :person_type %><br /> <%= f.select(:person_type, Person::PERSON_TYPES) %> </div> <%= f.fields_for :address do |address_fields| %> <div class="field"> <%= address_fields.label :street_1 %><br /> <%= address_fields.text_field :street_1 %> </div> <div class="field"> <%= address_fields.label :street_2 %><br /> <%= address_fields.text_field :street_2 %> </div> <div class="field"> <%= address_fields.label :city %><br /> <%= address_fields.text_field :city %> </div> <div class="field"> <%= address_fields.label :state %><br /> <%= address_fields.select(:state, Address::STATES) %> </div> <div class="field"> <%= address_fields.label :zip_code %><br /> <%= address_fields.text_field :zip_code %> </div> <% end %> <div class="actions"> <%= f.submit %> </div> <% end %>

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  • superfish dropdowns to be columned when there's many children and no "grandchildren" nodes

    - by ocergynohtna
    i have a horizontal nav menu that's using jquery superfish. in one of my dropdown menus there'll be no more dropdowns within it (i.e. no grandchildren nodes.) but there are several children. 45 to be exact right now and it may go up or down in time. i'm trying to find a way to have the dropdown be columned passed a certain count. 15 works for me nicely since there are 45. so without showing all the includes here's the html list - and for the sake of less code i'll use 15: <ul class="sf-menu sf-js-enabled sf-shadow" id="menu-1"> <li class="current"> <a href="#a" class="sf-with-ul">menu item<span class="sf-sub-indicator"> »</span></a> <ul style="display: none; visibility: hidden;"> <li> <a href="#aa">menu item</a> </li> <li> <a href="#ab">menu item</a> </li> <li> <a href="#ac">menu item</a> </li> <li> <a href="#ac">menu item</a> </li> <li> <a href="#ad">menu item</a> </li> <li> <a href="#aa">menu item</a> </li> <li> <a href="#ab">menu item</a> </li> <li> <a href="#ac">menu item</a> </li> <li> <a href="#ac">menu item</a> </li> <li> <a href="#ad">menu item</a> </li> <li> <a href="#aa">menu item</a> </li> <li> <a href="#ab">menu item</a> </li> <li> <a href="#ac">menu item</a> </li> <li> <a href="#ac">menu item</a> </li> <li> <a href="#ad">menu item</a> </li> </ul> </li> <li> <a href="#">menu item</a> </li> <li> <a href="#">menu item</a> </li> <li> <a href="#">menu item</a> </li> </ul> so if i wanted the columns to start at 5 i'd have exactly 3 columns. i can't seem to figure out how i can accomplish this and not break everything. i've tried using some css and came up with no solutions. any thoughts are greatly appreciated... O_o

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  • Object oriented n-tier design. Am I abstracting too much? Or not enough?

    - by max
    Hi guys, I'm building my first enterprise grade solution (at least I'm attempting to make it enterprise grade). I'm trying to follow best practice design patterns but am starting to worry that I might be going too far with abstraction. I'm trying to build my asp.net webforms (in C#) app as an n-tier application. I've created a Data Access Layer using an XSD strongly-typed dataset that interfaces with a SQL server backend. I access the DAL through some Business Layer Objects that I've created on a 1:1 basis to the datatables in the dataset (eg, a UsersBLL class for the Users datatable in the dataset). I'm doing checks inside the BLL to make sure that data passed to DAL is following the business rules of the application. That's all well and good. Where I'm getting stuck though is the point at which I connect the BLL to the presentation layer. For example, my UsersBLL class deals mostly with whole datatables, as it's interfacing with the DAL. Should I now create a separate "User" (Singular) class that maps out the properties of a single user, rather than multiple users? This way I don't have to do any searching through datatables in the presentation layer, as I could use the properties created in the User class. Or would it be better to somehow try to handle this inside the UsersBLL? Sorry if this sounds a little complicated... Below is the code from the UsersBLL: using System; using System.Data; using PedChallenge.DAL.PedDataSetTableAdapters; [System.ComponentModel.DataObject] public class UsersBLL { private UsersTableAdapter _UsersAdapter = null; protected UsersTableAdapter Adapter { get { if (_UsersAdapter == null) _UsersAdapter = new UsersTableAdapter(); return _UsersAdapter; } } [System.ComponentModel.DataObjectMethodAttribute (System.ComponentModel.DataObjectMethodType.Select, true)] public PedChallenge.DAL.PedDataSet.UsersDataTable GetUsers() { return Adapter.GetUsers(); } [System.ComponentModel.DataObjectMethodAttribute (System.ComponentModel.DataObjectMethodType.Select, false)] public PedChallenge.DAL.PedDataSet.UsersDataTable GetUserByUserID(int userID) { return Adapter.GetUserByUserID(userID); } [System.ComponentModel.DataObjectMethodAttribute (System.ComponentModel.DataObjectMethodType.Select, false)] public PedChallenge.DAL.PedDataSet.UsersDataTable GetUsersByTeamID(int teamID) { return Adapter.GetUsersByTeamID(teamID); } [System.ComponentModel.DataObjectMethodAttribute (System.ComponentModel.DataObjectMethodType.Select, false)] public PedChallenge.DAL.PedDataSet.UsersDataTable GetUsersByEmail(string Email) { return Adapter.GetUserByEmail(Email); } [System.ComponentModel.DataObjectMethodAttribute (System.ComponentModel.DataObjectMethodType.Insert, true)] public bool AddUser(int? teamID, string FirstName, string LastName, string Email, string Role, int LocationID) { // Create a new UsersRow instance PedChallenge.DAL.PedDataSet.UsersDataTable Users = new PedChallenge.DAL.PedDataSet.UsersDataTable(); PedChallenge.DAL.PedDataSet.UsersRow user = Users.NewUsersRow(); if (UserExists(Users, Email) == true) return false; if (teamID == null) user.SetTeamIDNull(); else user.TeamID = teamID.Value; user.FirstName = FirstName; user.LastName = LastName; user.Email = Email; user.Role = Role; user.LocationID = LocationID; // Add the new user Users.AddUsersRow(user); int rowsAffected = Adapter.Update(Users); // Return true if precisely one row was inserted, // otherwise false return rowsAffected == 1; } [System.ComponentModel.DataObjectMethodAttribute (System.ComponentModel.DataObjectMethodType.Update, true)] public bool UpdateUser(int userID, int? teamID, string FirstName, string LastName, string Email, string Role, int LocationID) { PedChallenge.DAL.PedDataSet.UsersDataTable Users = Adapter.GetUserByUserID(userID); if (Users.Count == 0) // no matching record found, return false return false; PedChallenge.DAL.PedDataSet.UsersRow user = Users[0]; if (teamID == null) user.SetTeamIDNull(); else user.TeamID = teamID.Value; user.FirstName = FirstName; user.LastName = LastName; user.Email = Email; user.Role = Role; user.LocationID = LocationID; // Update the product record int rowsAffected = Adapter.Update(user); // Return true if precisely one row was updated, // otherwise false return rowsAffected == 1; } [System.ComponentModel.DataObjectMethodAttribute (System.ComponentModel.DataObjectMethodType.Delete, true)] public bool DeleteUser(int userID) { int rowsAffected = Adapter.Delete(userID); // Return true if precisely one row was deleted, // otherwise false return rowsAffected == 1; } private bool UserExists(PedChallenge.DAL.PedDataSet.UsersDataTable users, string email) { // Check if user email already exists foreach (PedChallenge.DAL.PedDataSet.UsersRow userRow in users) { if (userRow.Email == email) return true; } return false; } } Some guidance in the right direction would be greatly appreciated!! Thanks all! Max

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  • SQL: Using a CASE Statement to update 1000 rows at once

    - by SoLoGHoST
    Ok, I would like to use a CASE STATEMENT for this, but I am lost with this. Basically, I need to update a ton of rows, but just on the "position" column. I need to update all "position" values from 0 - count(position) for each id_layout_position column per id_layout column. OK, here is a pic of what the table looks like: Now let's say I delete the circled row, this will remove position = 2 and give me: 0, 1, 3, 5, 6, 7, and 4. But I want to add something at the end now and make sure that it has the last possible position, but the positions are already messed up, so I need to reorder them like so before I insert the new row: 0, 1, 2, 3, 4, 5, 6. But it must be ordered by lowest first. So 0 stays at 0, 1 stays at 1, 3 gets changed to 2, the 4 at the end gets changed to a 3, 5 gets changed to 4, 6 gets changed to 5, and 7 gets changed to 6. Hopefully you guys get the picture now. I'm completely lost here. Also, note, this table is tiny compared to how fast it can grow in size, so it needs to be able to do this FAST, thus I was thinking on the CASE STATEMENT for an UPDATE QUERY. Here's what I got for a regular update, but I don't wanna throw this into a foreach loop, as it would take forever to do it. I'm using SMF (Simple Machines Forums), so it might look a little different, but the idea is the same, and CASE statements are supported... $smcFunc['db_query']('', ' UPDATE {db_prefix}dp_positions SET position = {int:position} WHERE id_layout_position = {int:id_layout_position} AND id_layout = {int:id_layout}', array( 'position' => $position++, 'id_layout_position' => (int) $id_layout_position, 'id_layout' => (int) $id_layout, ) ); Anyways, I need to apply some sort of CASE on this so that I can auto-increment by 1 all values that it finds and update to the next possible value. I know I'm doing this wrong, even in this QUERY. But I'm totally lost when it comes to CASES. Here's an example of a CASE being used within SMF, so you can see this and hopefully relate: $conditions = ''; foreach ($postgroups as $id => $min_posts) { $conditions .= ' WHEN posts >= ' . $min_posts . (!empty($lastMin) ? ' AND posts <= ' . $lastMin : '') . ' THEN ' . $id; $lastMin = $min_posts; } // A big fat CASE WHEN... END is faster than a zillion UPDATE's ;). $smcFunc['db_query']('', ' UPDATE {db_prefix}members SET id_post_group = CASE ' . $conditions . ' ELSE 0 END' . ($parameter1 != null ? ' WHERE ' . (is_array($parameter1) ? 'id_member IN ({array_int:members})' : 'id_member = {int:members}') : ''), array( 'members' => $parameter1, ) ); Before I do the update, I actually have a SELECT which throws everything I need into arrays like so: $disabled_sections = array(); $positions = array(); while ($row = $smcFunc['db_fetch_assoc']($request)) { if (!isset($disabled_sections[$row['id_group']][$row['id_layout']])) $disabled_sections[$row['id_group']][$row['id_layout']] = array( 'info' => $module_info[$name], 'id_layout_position' => $row['id_layout_position'] ); // Increment the positions... if (!is_null($row['position'])) { if (!isset($positions[$row['id_layout']][$row['id_layout_position']])) $positions[$row['id_layout']][$row['id_layout_position']] = 1; else $positions[$row['id_layout']][$row['id_layout_position']]++; } else $positions[$row['id_layout']][$row['id_layout_position']] = 0; } Thanks, I know if anyone can help me here it's definitely you guys and gals... Anyways, here is my question: How do I use a CASE statement in the first code example, so that I can update all of the rows in the position column from 0 - total # of rows found, that have that id_layout value and that id_layout_position value, and continue this for all different id_layout values in that table? Can I use the arrays above somehow? I'm sure I'll have to use the id_layout and id_layout_position values for this right? But how can I do this? Ok, guy, I get an error, saying "Hacking Attempt" with the following code: // Updating all positions in here. $smcFunc['db_query']('', ' SET @pos = 0; UPDATE {db_prefix}dp_positions SET position=@pos:=@pos+1 ORDER BY id_layout_position, position', array( ) ); Am I doing something wrong? Perhaps SMF has safeguards against this approach?? Perhaps I need to use a CASE STATEMENT instead?

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  • Adapting non-iterable containers to be iterated via custom templatized iterator

    - by DAldridge
    I have some classes, which for various reasons out of scope of this discussion, I cannot modify (irrelevant implementation details omitted): class Foo { /* ... irrelevant public interface ... */ }; class Bar { public: Foo& get_foo(size_t index) { /* whatever */ } size_t size_foo() { /* whatever */ } }; (There are many similar 'Foo' and 'Bar' classes I'm dealing with, and it's all generated code from elsewhere and stuff I don't want to subclass, etc.) [Edit: clarification - although there are many similar 'Foo' and 'Bar' classes, it is guaranteed that each "outer" class will have the getter and size methods. Only the getter method name and return type will differ for each "outer", based on whatever it's "inner" contained type is. So, if I have Baz which contains Quux instances, there will be Quux& Baz::get_quux(size_t index), and size_t Baz::size_quux().] Given the design of the Bar class, you cannot easily use it in STL algorithms (e.g. for_each, find_if, etc.), and must do imperative loops rather than taking a functional approach (reasons why I prefer the latter is also out of scope for this discussion): Bar b; size_t numFoo = b.size_foo(); for (int fooIdx = 0; fooIdx < numFoo; ++fooIdx) { Foo& f = b.get_foo(fooIdx); /* ... do stuff with 'f' ... */ } So... I've never created a custom iterator, and after reading various questions/answers on S.O. about iterator_traits and the like, I came up with this (currently half-baked) "solution": First, the custom iterator mechanism (NOTE: all uses of 'function' and 'bind' are from std::tr1 in MSVC9): // Iterator mechanism... template <typename TOuter, typename TInner> class ContainerIterator : public std::iterator<std::input_iterator_tag, TInner> { public: typedef function<TInner& (size_t)> func_type; ContainerIterator(const ContainerIterator& other) : mFunc(other.mFunc), mIndex(other.mIndex) {} ContainerIterator& operator++() { ++mIndex; return *this; } bool operator==(const ContainerIterator& other) { return ((mFunc.target<TOuter>() == other.mFunc.target<TOuter>()) && (mIndex == other.mIndex)); } bool operator!=(const ContainerIterator& other) { return !(*this == other); } TInner& operator*() { return mFunc(mIndex); } private: template<typename TOuter, typename TInner> friend class ContainerProxy; ContainerIterator(func_type func, size_t index = 0) : mFunc(func), mIndex(index) {} function<TInner& (size_t)> mFunc; size_t mIndex; }; Next, the mechanism by which I get valid iterators representing begin and end of the inner container: // Proxy(?) to the outer class instance, providing a way to get begin() and end() // iterators to the inner contained instances... template <typename TOuter, typename TInner> class ContainerProxy { public: typedef function<TInner& (size_t)> access_func_type; typedef function<size_t ()> size_func_type; typedef ContainerIterator<TOuter, TInner> iter_type; ContainerProxy(access_func_type accessFunc, size_func_type sizeFunc) : mAccessFunc(accessFunc), mSizeFunc(sizeFunc) {} iter_type begin() const { size_t numItems = mSizeFunc(); if (0 == numItems) return end(); else return ContainerIterator<TOuter, TInner>(mAccessFunc, 0); } iter_type end() const { size_t numItems = mSizeFunc(); return ContainerIterator<TOuter, TInner>(mAccessFunc, numItems); } private: access_func_type mAccessFunc; size_func_type mSizeFunc; }; I can use these classes in the following manner: // Sample function object for taking action on an LMX inner class instance yielded // by iteration... template <typename TInner> class SomeTInnerFunctor { public: void operator()(const TInner& inner) { /* ... whatever ... */ } }; // Example of iterating over an outer class instance's inner container... Bar b; /* assume populated which contained items ... */ ContainerProxy<Bar, Foo> bProxy( bind(&Bar::get_foo, b, _1), bind(&Bar::size_foo, b)); for_each(bProxy.begin(), bProxy.end(), SomeTInnerFunctor<Foo>()); Empirically, this solution functions correctly (minus any copy/paste or typos I may have introduced when editing the above for brevity). So, finally, the actual question: I don't like requiring the use of bind() and _1 placeholders, etcetera by the caller. All they really care about is: outer type, inner type, outer type's method to fetch inner instances, outer type's method to fetch count inner instances. Is there any way to "hide" the bind in the body of the template classes somehow? I've been unable to find a way to separately supply template parameters for the types and inner methods separately... Thanks! David

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  • list images from directory by function

    - by osc2nuke
    i'm using this function: function getmyimages($qid){ $imgdir = 'modules/Projects/uploaded_project_images/'. $qid .''; // the directory, where your images are stored $allowed_types = array('png','jpg','jpeg','gif'); // list of filetypes you want to show $dimg = opendir($imgdir); while($imgfile = readdir($dimg)) { if(in_array(strtolower(substr($imgfile,-3)),$allowed_types)) { $a_img[] = $imgfile; sort($a_img); reset ($a_img); } } $totimg = count($a_img); // total image number for($x=0; $x < $totimg; $x++) { $size = getimagesize($imgdir.'/'.$a_img[$x]); // do whatever $halfwidth = ceil($size[0]/2); $halfheight = ceil($size[1]/2); $mytest = 'name: '.$a_img[$x].' width: '.$size[0].' height: '.$size[1].'<br /><a href="'. $imgdir .'/'.$a_img[$x].'">'. $a_img[$x]. '</a>'; } return $mytest; } And i call this function between a while row as: $sql_select = $db->sql_query('SELECT * from '.$prefix.'_projects WHERE topic=\''.$cid.'\''); OpenTable(); while ($row2 = $db->sql_fetchrow($sql_select)){ $qid = $row2['qid']; $project_query = $db->sql_query('SELECT p.uid, p.uname, p.subject, p.story, p.storyext, p.date, p.topic, p.pdate, p.materials, p.bidoptions, p.projectduration, pd.id_duration, pm.material_id, pbo.bidid, pc.cid FROM ' . $prefix . '_projects p, ' . $prefix . '_projects_duration pd, ' . $prefix . '_project_materials pm, ' . $prefix . '_project_bid_options pbo, ' . $prefix . '_project_categories pc WHERE p.topic=\''.$cid.'\' and p.qid=\''.$qid.'\' and p.bidoptions=pbo.bidid and p.materials=pm.material_id and p.projectduration=pd.id_duration'); while ($project_row = $db->sql_fetchrow($project_query)) { //$qid = $project_row['qid']; $uid = $project_row['uid']; $uname = $project_row['uname']; $subject = $project_row['subject']; $story = $project_row['story']; $storyext = $project_row['storyext']; $date = $project_row['date']; $topic = $project_row['topic']; $pdate = $project_row['pdate']; $materials = $project_row['materials']; $bidoptions = $project_row['bidoptions']; $projectduration = $project_row['projectduration']; //Get the topic name $topic_query = $db->sql_query('SELECT cid,title from '.$prefix.'_project_categories WHERE cid =\''.$cid.'\''); while ($topic_row = $db->sql_fetchrow($topic_query)) { $topic_id = $topic_row['cid']; $topic_title = $topic_row['title']; } //Get the material text $material_query = $db->sql_query('SELECT material_id,material_name from '.$prefix.'_project_materials WHERE material_id =\''.$materials.'\''); while ($material_row = $db->sql_fetchrow($material_query)) { $material_id = $material_row['material_id']; $material_name = $material_row['material_name']; } //Get the bid methode $bid_query = $db->sql_query('SELECT bidid,bidname from '.$prefix.'_project_bid_options WHERE bidid =\''.$bidoptions.'\''); while ($bid_row = $db->sql_fetchrow($bid_query)) { $bidid = $bid_row['bidid']; $bidname = $bid_row['bidname']; } //Get the project duration $duration_query = $db->sql_query('SELECT id_duration,duration_value,duration_alias from '.$prefix.'_projects_duration WHERE id_duration =\''.$projectduration.'\''); while ($duration_row = $db->sql_fetchrow($duration_query)) { $id_duration = $duration_row['id_duration']; $duration_value = $duration_row['duration_value']; $duration_alias = $duration_row['duration_alias']; } } echo '<br/><b>id</b>--->' .$qid. '<br/><b>uid</b>--->' .$uid. '<br/><b>username</b>--->' .$uname. '<br/><b>subject</b>--->'.$subject. '<br/><b>story1</b>--->'.$story. '<br/><b>story2</b>--->'.$storyext. '<br/><b>postdate</b>--->'.$date. '<br/><b>categorie</b>--->'.$topic_title . '<br/><b>project start</b>--->'.$pdate. '<br/><b>materials</b>--->'.$material_name. '<br/><b>bid methode</b>--->'.$bidname. '<br/><b>project duration</b>--->'.$duration_alias.'<br /><br /><br/><b>image url</b>--->'.getmyimages($qid).'<br /><br />'; } CloseTable(); the result outputs only the "last" file from the directories. if i do a echo instead of a return $mytest; it read the whole directory but ruïns the output.

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  • Fastest way to move records from an Oracle database into SQL Server

    - by user347748
    Ok this is the scenario... I have a table in Oracle that acts like a queue... A VB.net program reads the queue and calls a stored proc in SQL Server that processes and then inserts the message into another SQL Server table and then deletes the record from the oracle table. We use a DataReader to read the records from Oracle and then call the stored proc for each of the records. The program seems to be a little slow. The stored procedure itself isn't slow. The SP by itself when called in a loop can process about 2000 records in 20 seconds. But when called from the .Net program, the execution time is about 5 records per second. I have seen that most of the time consumed is in calling the stored procedure and waiting for it to return. Is there a better way of doing this? Here is a snippet of the actual code Function StartDataXfer() As Boolean Dim status As Boolean = False Try SqlConn.Open() OraConn.Open() c.ErrorLog(Now.ToString & "--Going to Get the messages from oracle", 1) If GetMsgsFromOracle() Then c.ErrorLog(Now.ToString & "--Got messages from oracle", 1) If ProcessMessages() Then c.ErrorLog(Now.ToString & "--Finished Processing all messages in the queue", 0) status = True Else c.ErrorLog(Now.ToString & "--Failed to Process all messages in the queue", 0) status = False End If Else status = True End If StartDataXfer = status Catch ex As Exception Finally SqlConn.Close() OraConn.Close() End Try End Function Private Function GetMsgsFromOracle() As Boolean Try OraDataAdapter = New OleDb.OleDbDataAdapter OraDataTable = New System.Data.DataTable OraSelCmd = New OleDb.OleDbCommand GetMsgsFromOracle = False With OraSelCmd .CommandType = CommandType.Text .Connection = OraConn .CommandText = GetMsgSql End With OraDataAdapter.SelectCommand = OraSelCmd OraDataAdapter.Fill(OraDataTable) If OraDataTable.Rows.Count > 0 Then GetMsgsFromOracle = True End If Catch ex As Exception GetMsgsFromOracle = False End Try End Function Private Function ProcessMessages() As Boolean Try ProcessMessages = False PrepareSQLInsert() PrepOraDel() i = 0 Dim Method As Integer Dim OraDataRow As DataRow c.ErrorLog(Now.ToString & "--Going to call message sending procedure", 2) For Each OraDataRow In OraDataTable.Rows With OraDataRow Method = GetMethod(.Item(0)) SQLInsCmd.Parameters("RelLifeTime").Value = c.RelLifetime SQLInsCmd.Parameters("Param1").Value = Nothing SQLInsCmd.Parameters("ID").Value = GenerateTransactionID() ' Nothing SQLInsCmd.Parameters("UID").Value = Nothing SQLInsCmd.Parameters("Param").Value = Nothing SQLInsCmd.Parameters("Credit").Value = 0 SQLInsCmd.ExecuteNonQuery() 'check the return value If SQLInsCmd.Parameters("ReturnValue").Value = 1 And SQLInsCmd.Parameters("OutPutParam").Value = 0 Then 'success 'delete the input record from the source table once it is logged c.ErrorLog(Now.ToString & "--Moved record successfully", 2) OraDataAdapter.DeleteCommand.Parameters("P(0)").Value = OraDataRow.Item(6) OraDataAdapter.DeleteCommand.ExecuteNonQuery() c.ErrorLog(Now.ToString & "--Deleted record successfully", 2) OraDataAdapter.Update(OraDataTable) c.ErrorLog(Now.ToString & "--Committed record successfully", 2) i = i + 1 Else 'failure c.ErrorLog(Now.ToString & "--Failed to exec: " & c.DestIns & "Status: " & SQLInsCmd.Parameters("OutPutParam").Value & " and TrackId: " & SQLInsCmd.Parameters("TrackID").Value.ToString, 0) End If If File.Exists("stop.txt") Then c.ErrorLog(Now.ToString & "--Stop File Found", 1) 'ProcessMessages = True 'Exit Function Exit For End If End With Next OraDataAdapter.Update(OraDataTable) c.ErrorLog(Now.ToString & "--Updated Oracle Table", 1) c.ErrorLog(Now.ToString & "--Moved " & i & " records from Oracle to SQL Table", 1) ProcessMessages = True Catch ex As Exception ProcessMessages = False c.ErrorLog(Now.ToString & "--MoveMsgsToSQL: " & ex.Message, 0) Finally OraDataTable.Clear() OraDataTable.Dispose() OraDataAdapter.Dispose() OraDelCmd.Dispose() OraDelCmd = Nothing OraSelCmd = Nothing OraDataTable = Nothing OraDataAdapter = Nothing End Try End Function Public Function GenerateTransactionID() As Int64 Dim SeqNo As Int64 Dim qry As String Dim SqlTransCmd As New OleDb.OleDbCommand qry = " select seqno from StoreSeqNo" SqlTransCmd.CommandType = CommandType.Text SqlTransCmd.Connection = SqlConn SqlTransCmd.CommandText = qry SeqNo = SqlTransCmd.ExecuteScalar If SeqNo > 2147483647 Then qry = "update StoreSeqNo set seqno=1" SqlTransCmd.CommandText = qry SqlTransCmd.ExecuteNonQuery() GenerateTransactionID = 1 Else qry = "update StoreSeqNo set seqno=" & SeqNo + 1 SqlTransCmd.CommandText = qry SqlTransCmd.ExecuteNonQuery() GenerateTransactionID = SeqNo End If End Function Private Function PrepareSQLInsert() As Boolean 'function to prepare the insert statement for the insert into the SQL stmt using 'the sql procedure SMSProcessAndDispatch Try Dim dr As DataRow SQLInsCmd = New OleDb.OleDbCommand With SQLInsCmd .CommandType = CommandType.StoredProcedure .Connection = SqlConn .CommandText = SQLInsProc .Parameters.Add("ReturnValue", OleDb.OleDbType.Integer) .Parameters("ReturnValue").Direction = ParameterDirection.ReturnValue .Parameters.Add("OutPutParam", OleDb.OleDbType.Integer) .Parameters("OutPutParam").Direction = ParameterDirection.Output .Parameters.Add("TrackID", OleDb.OleDbType.VarChar, 70) .Parameters.Add("RelLifeTime", OleDb.OleDbType.TinyInt) .Parameters("RelLifeTime").Direction = ParameterDirection.Input .Parameters.Add("Param1", OleDb.OleDbType.VarChar, 160) .Parameters("Param1").Direction = ParameterDirection.Input .Parameters.Add("TransID", OleDb.OleDbType.VarChar, 70) .Parameters("TransID").Direction = ParameterDirection.Input .Parameters.Add("UID", OleDb.OleDbType.VarChar, 20) .Parameters("UID").Direction = ParameterDirection.Input .Parameters.Add("Param", OleDb.OleDbType.VarChar, 160) .Parameters("Param").Direction = ParameterDirection.Input .Parameters.Add("CheckCredit", OleDb.OleDbType.Integer) .Parameters("CheckCredit").Direction = ParameterDirection.Input .Prepare() End With Catch ex As Exception c.ErrorLog(Now.ToString & "--PrepareSQLInsert: " & ex.Message) End Try End Function Private Function PrepOraDel() As Boolean OraDelCmd = New OleDb.OleDbCommand Try PrepOraDel = False With OraDelCmd .CommandType = CommandType.Text .Connection = OraConn .CommandText = DelSrcSQL .Parameters.Add("P(0)", OleDb.OleDbType.VarChar, 160) 'RowID .Parameters("P(0)").Direction = ParameterDirection.Input .Prepare() End With OraDataAdapter.DeleteCommand = OraDelCmd PrepOraDel = True Catch ex As Exception PrepOraDel = False End Try End Function WHat i would like to know is, if there is anyway to speed up this program? Any ideas/suggestions would be highly appreciated... Regardss, Chetan

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  • suppose there is a class which contains 4 data fields.i have to read these value from xml file and s

    - by SunilRai86
    suppose there is a class which contains 4 fields.i have to read these value from xml file and set that value to fields the xml file is like that <Root> <Application > <AppName>somevalue</AppName> <IdMark>somevalue</IdMark> <ClassName>ABC</ClassName> <ExecName>XYZ</ExecName> </Application> <Application> <AppName>somevalue</AppName> <IdMark>somevalue</IdMark> <ClassName>abc</ClassName> <ExecName>xyz</ExecName> </Application> </Root> now i have to read all the values from xml file and set each value to particular fields. i hav done reading of the xml file and i saved the retrieved value in arraylist. the code is like that public class CXmlFileHook { string appname; string classname; string idmark; string execname; string ctor; public CXmlFileHook() { this.appname = "Not Set"; this.idmark = "Not Set"; this.classname = "Not Set"; this.execname = "Not Set"; this.ctor = "CXmlFileHook()"; } public void readFromXmlFile(string path) { XmlTextReader oRreader = new XmlTextReader(@"D:\\Documents and Settings\\sunilr\\Desktop\\MLPACK.xml"); //string[] strNodeValues = new string[4] { "?","?","?","?"}; ArrayList oArrayList = new ArrayList(); while (oRreader.Read()) { if (oRreader.NodeType == XmlNodeType.Element) { switch (oRreader.Name) { case "AppName": oRreader.Read(); //strNodeValues[0] =oRreader.Value; oArrayList.Add(oRreader.Value); break; case "IdMark": oRreader.Read(); //strNodeValues[1] = oRreader.Value; oArrayList.Add(oRreader.Value); break; case "ClassName": oRreader.Read(); //strNodeValues[2] = oRreader.Value; oArrayList.Add(oRreader.Value); break; case "ExecName": oRreader.Read(); //strNodeValues[3] = oRreader.Value; oArrayList.Add(oRreader.Value); break; } } } Console.WriteLine("Reading from arraylist"); Console.WriteLine("-------------------------"); for (int i = 0; i < oArrayList.Count; i++) { //Console.WriteLine("Reading from Sting[]"+ strNodeValues[i]); Console.WriteLine(oArrayList[i]); } //this.appname = strNodeValues[0]; //this.idmark = strNodeValues[1]; //this.classname = strNodeValues[2]; //this.execname = strNodeValues[3]; this.appname = oArrayList[0].ToString(); this.idmark = oArrayList[1].ToString(); this.classname = oArrayList[2].ToString(); this.execname = oArrayList[3].ToString(); } static string vInformation; public void showCurrentState(string path) { FileStream oFileStream = new FileStream(path, FileMode.Append, FileAccess.Write); StreamWriter oStreamWriter = new StreamWriter(oFileStream); oStreamWriter.WriteLine("****************************************************************"); oStreamWriter.WriteLine(" Log File "); oStreamWriter.WriteLine("****************************************************************"); CXmlFileHook oFilehook = new CXmlFileHook(); //Type t = Type.GetType(this._classname); //Type t = typeof(CConfigFileHook); DateTime oToday = DateTime.Now; vInformation += "Logfile created on : "; vInformation += oToday + Environment.NewLine; vInformation += "Public " + Environment.NewLine; vInformation += "----------------------------------------------" + Environment.NewLine; vInformation += "Private " + Environment.NewLine; vInformation += "-----------------------------------------------" + Environment.NewLine; vInformation += "ctor = " + this.ctor + Environment.NewLine; vInformation += "appname = " + this.appname + Environment.NewLine; vInformation += "idmark = " + this.idmark + Environment.NewLine; vInformation += "classname = " + this.classname + Environment.NewLine; vInformation += "execname = " + this.execname + Environment.NewLine; vInformation += "------------------------------------------------" + Environment.NewLine; vInformation += "Protected" + Environment.NewLine; vInformation += "------------------------------------------------" + Environment.NewLine; oStreamWriter.WriteLine(vInformation); oStreamWriter.Flush(); oStreamWriter.Close(); oFileStream.Close(); } } here i set set the fields according to arraylist index but i dont want is there any another solution for this....

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