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  • Code Behaviour via Unit Tests

    - by Dewald Galjaard
    Normal 0 false false false EN-ZA X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin-top:0cm; mso-para-margin-right:0cm; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0cm; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} Some four months ago my car started acting up. Symptoms included a sputtering as my car’s computer switched between gears intermittently. Imagine building up speed, then when you reach 80km/h the car magically and mysteriously decide to switch back to third or even second gear. Clearly it was confused! I managed to track down a technician, an expert in his field to help me out. As he fitted his handheld computer to some hidden port under the dash, he started to explain “These cars are quite intelligent, you know. When they sense something is wrong they run in a restrictive program which probably account for how you managed to drive here in the first place...”  I was surprised and thought this was certainly going to be an interesting test drive. The car ran smoothly down the first couple of stretches as the technician ran through routine checks. Then he said “Ok, all looking good. We need to start testing aspects of the gearbox. Inside the gearbox there are a couple of sensors. One of them is a speed sensor which talks to the computer, which in turn will decide which gear to switch to. The restrictive program avoid these sensors altogether and allow the computer to obtain its input from other [non-affected] sources”. Then, as soon as he forced the speed sensor to come back online the symptoms and ill behaviour re-emerged... What an incredible analogy for getting into a discussion on unit testing software? Besides I should probably put my ill fortune to some good use, right? This example provide a lot of insight into how and why we should conduct unit tests when writing code. More importantly, it captures what is easily and unfortunately often the most overlooked goal of writing unit tests by those new to the art and those who oppose it alike - The goal of writing unit tests is to test the behaviour of our code under predefined conditions. Although it is very possible to test the intrinsic workings of each and every component in your code, writing several tests for each method in practise will soon prove to be an exhausting and ultimately fruitless exercise given the certain and ever changing nature of business requirements. Consequently it is true and quite possible whilst conducting proper unit tests, to call any single method several times as you examine and contemplate different scenarios. Let’s write some code to demonstrate what I mean. In my example I make use of the Moq framework and NUnit to create my tests. Truly you can use whatever you’re comfortable with. First we’ll create an ISpeedSensor interface. This is to represent the speed sensor located in the gearbox.  Then we’ll create a Gearbox class which we’ll pass to a constructor when we instantiate an object of type Computer. All three are described below.   ISpeedSensor.cs namespace AutomaticVehicle {     public interface ISpeedSensor     {         int ReportCurrentSpeed();     } }   Gearbox.cs namespace AutomaticVehicle {      public class Gearbox     {         private ISpeedSensor _speedSensor;           public Gearbox( ISpeedSensor gearboxSpeedSensor )         {             _speedSensor = gearboxSpeedSensor;         }         /// <summary>         /// This method obtain it's reading from the speed sensor.         /// </summary>         /// <returns></returns>         public int ReportCurrentSpeed()         {             return _speedSensor.ReportCurrentSpeed();         }     } } Computer.cs namespace AutomaticVehicle {     public class Computer     {         private Gearbox _gearbox;         public Computer( Gearbox gearbox )         {                     }          public int GetCurrentSpeed()         {             return _gearbox.ReportCurrentSpeed( );         }     } } Since this post is about Unit testing, that is exactly what we’ll create next. Create a second project in your solution. I called mine AutomaticVehicleTests and I immediately referenced the respective nunit, moq and AutomaticVehicle dll’s. We’re going to write a test to examine what happens inside the Computer class. ComputerTests.cs namespace AutomaticVehicleTests {     [TestFixture]     public class ComputerTests     {         [Test]         public void Computer_Gearbox_SpeedSensor_DoesThrow()         {             // Mock ISpeedSensor in gearbox             Mock< ISpeedSensor > speedSensor = new Mock< ISpeedSensor >( );             speedSensor.Setup( n => n.ReportCurrentSpeed() ).Throws<Exception>();             Gearbox gearbox = new Gearbox( speedSensor.Object );               // Create Computer instance to test it's behaviour  towards an exception in gearbox             Computer carComputer = new Computer( gearbox );             // For simplicity let’s assume for now the car only travels at 60 km/h.             Assert.AreEqual( 60, carComputer.GetCurrentSpeed( ) );          }     } }   What is happening in this test? We have created a mocked object using the ISpeedsensor interface which we've passed to our Gearbox object. Notice that I created the mocked object using an interface, not the implementation. I’ll talk more about this in future posts but in short I do this to accentuate the fact that I'm not not really concerned with how SpeedSensor work internally at this particular point in time. Next I’ve gone ahead and created a scenario where I’ve declared the speed sensor in Gearbox to be faulty by forcing it to throw an exception should we ask Gearbox to report on its current speed. Sneaky, sneaky. This test is a simulation of how things may behave in the real world. Inevitability things break, whether it’s caused by mechanical failure, some logical error on your part or a fellow developer which didn’t consult the documentation (or the lack thereof ) - whether you’re calling a speed sensor, making a call to a database, calling a web service or just trying to write a file to disk. It’s a scenario I’ve created and this test is about how the code within the Computer instance will behave towards any such error as I’ve depicted. Now, if you’ve followed closely in my final assert method you would have noticed I did something quite unexpected. I might be getting ahead of myself now but I’m testing to see if the value returned is equal to what I expect it to be under perfect conditions – I’m not testing to see if an error has been thrown! Why is that? Well, in short this is TDD. Test Driven Development is about first writing your test to define the result we want, then to go back and change the implementation within your class to obtain the desired output (I need to make sure I can drive back to the repair shop. Remember? ) So let’s go ahead and run our test as is. It’s fails miserably... Good! Let’s go back to our Computer class and make a small change to the GetCurrentSpeed method.   Computer.cs public int GetCurrentSpeed() {   try   {     return _gearbox.ReportCurrentSpeed( );   }   catch   {     RunRestrictiveProgram( );   } }     This is a simple solution, I know, but it does provide a way to allow for different behaviour. You’re more than welcome to provide an implementation for RunRestrictiveProgram should you feel the need to. It's not within the scope of this post or related to the point I'm trying to make. What is important is to notice how the focus has shifted in our approach from how things can break - to how things behave when broken.   Happy coding!

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  • MyMessageBox for Phone and Store apps

    - by Daniel Moth
    I am sharing a class I use for both my Windows Phone 8 and Windows Store app projects. Background and my requirements For my Windows Phone 7 projects two years ago I wrote an improved custom MessageBox class that preserves the well-known MessageBox interface while offering several advantages. I documented those and shared it for Windows Phone 7 here: Guide.BeginShowMessageBox wrapper. Aside: With Windows Phone 8 we can now use the async/await feature out of the box without taking a dependency on additional/separate pre-release software. As I try to share code between my existing Windows Phone 8 projects and my new Windows Store app projects, I wanted to preserve the calling code, so I decided to wrap the WinRT MessageDialog class in a custom class to present the same MessageBox interface to my codebase. BUT. The MessageDialog class has to be called with the await keyword preceding it (which as we know is viral) which means all my calling code will also have to use await. Which in turn means that I have to change my MessageBox wrapper to present the same interface to the shared codebase and be callable with await… for both Windows Phone projects and Windows Store app projects. Solution The solution is what the requirements above outlined: a single code file with a MessageBox class that you can drop in your project, regardless of whether it targets Windows Phone 8, or Windows 8 Store apps or both. Just call any of its static Show functions using await and dependent on the overload check the return type to see which button the user chose.// example from http://www.danielmoth.com/Blog/GuideBeginShowMessageBox-Wrapper.aspx if (await MyMessageBox.Show("my message", "my caption", "ok, got it", "that sucks") == MyMessageBoxResult.Button1) { // Do something Debug.WriteLine("OK"); } The class can be downloaded from the bottom of my older blog post. Comments about this post by Daniel Moth welcome at the original blog.

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  • Have you used nDepend?

    - by Nick Harrison
    Have you Used NDepend? I have often wanted to use it, but never spent the money on it.   I have developed many tools that try to do pieces of what NDepend does, but never with as much success as they reach. Put simply, it is a tool that will allow you to udnerstand and monitor the architecture of your software, and it does it in some pretty amazing ways. One of the most impressive features is something that they call Code Query Language.   It allows you to write queries very similar to SQL to track the performance of various software metrics and use this to identify areas that are out of compliance with your standards and architecture. For instance, once you have analyzed your project, you can write queries such as : SELECT METHODS WHERE IsPublic AND CouldBePrivate  You can also set up such queries to provide warnings if there are records returned.    You can incorporae this into your daily build and compare build against build. There are over 82 metrics included to allow you to view your code in a variety of angles. I have often advocated for a "Code Inventory" database to track the state of software and the ROI on software investments.    This tool alone will take you about 90% of the way there. If you are not using it yet,  I strongly recommend that you do!

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  • Having trouble with projection matrix, need help

    - by Mr.UNOwen
    I'm having trouble with what appears to be the projection matrix. Given a wide enough of a screen, when a cube is on the left and right most edge, the left or right wall will appear stretched to the point that the front face is 1/10 the width of the side. So I do update the screen ratio along with the projection matrix and view port on screen resize, am I safe to assume all the trouble is from the matrix class? Also the cube follows the mouse, but it's only vertically aligned and ahead of the mouse when going left or right from the center of the screen. Perspective function call: * setPerspective * * @param fov: angle in radians * @param aspect: screen ratio w/h * @param near: near distance * @param far: far distance **/ void APCamera::setPerspective(GMFloat_t fov, GMFloat_t aspect, GMFloat_t near, GMFloat_t far) { GMFloat_t difZ = near - far; GMFloat_t *data; mProjection->clear(); //set to identity matrix data = mProjection->getData(); GMFloat_t v = 1.0f / tan(fov / 2.0f); data[_AP_MAA] = v / aspect; data[_AP_MBB] = v; data[_AP_MCC] = (far + near) / difZ; data[_AP_MCD] = -1.0f; data[_AP_MDD] = 0.0f; data[_AP_MDC] = 2.0f * far * near/ difZ; mRatio = aspect; mInvProjOutdated = true; mIsPerspective = true; } and... #define _AP_MAA 0 #define _AP_MAB 1 #define _AP_MAC 2 #define _AP_MAD 3 #define _AP_MBA 4 #define _AP_MBB 5 #define _AP_MBC 6 #define _AP_MBD 7 #define _AP_MCA 8 #define _AP_MCB 9 #define _AP_MCC 10 #define _AP_MCD 11 #define _AP_MDA 12 #define _AP_MDB 13 #define _AP_MDC 14 #define _AP_MDD 15

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  • Working with multiple interfaces on a single mock.

    - by mehfuzh
    Today , I will cover a very simple topic, which can be useful in cases we want to mock different interfaces on our expected mock object.  Our target interface is simple and it looks like:   public interface IFoo : IDisposable {     void Do(); } Now, as we can see that our target interface has implemented IDisposable and in normal cases if we have to implement it in class where language rules require use to implement that as well[no doubt about it] and whether or not there can be more complex cases, we want to ensure that rather having an extra call(..As()) or constructs to prepare it for us, we should do it in the simplest way possible. Therefore, keeping that in mind, first we create a mock of IFoo var foo = Mock.Create<IFooDispose>(); Then, as we are interested with IDisposable, we simply do: var iDisposable = foo as IDisposable;   Finally, we proceed with our existing mock code. Considering the current context, we I will check if the dispose method has invoked our mock code successfully.   bool called = false;   Mock.Arrange(() => iDisposable.Dispose()).DoInstead(() => called = true);     iDisposable.Dispose();   Assert.True(called);   Further, we assert our expectation as follows: Mock.Assert(() => iDisposable.Dispose(), Occurs.Once());   Hopefully that will help a bit and stay tuned. Enjoy!!

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  • Does it make sense to write a build scripts in C++?

    - by Klaim
    I'm using CMake to generate my projects IDE/makefiles, but I still need to call custom "scripts" to manipulate my compiled files or even generate code. In previous projects I've been using Python and it was OK, but now I'm having serious trouble managing a lot of dependencies in two very big projects I'm working on so I want to minimize the dependencies everywhere. Someone suggested to me to use C++ to write my build scripts instead of adding a language dependency just for that. The projects themeselves already use C++ so there are several advantages that I can see: to build the whole project, only a C++ compiler and CMake would be necessary, nothing else (all the other dependencies are C or C++); C++ type safety (when using modern C++) makes everything easier to get "correct"; it's also the language I know the better so I'm more at ease with it even if I'm able to write some good Python code; potential gain in execution speed (but i don't think it will really be perceptible); However, I think there might be some drawbacks and I'm not sure of the real impact as I didn't try yet: might be longer to write the code (that said I'm not sure because I'm efficient enough in C++ to write something that work quickly, so maybe for this system it wouldn't be so long to write) (compilation time shouldn't be a problem for this case); I must assume that all the text files I'll read as input are in UTF-8, I'm not sure it can be easilly checked at runtime in C++ and the language will not check it for you; libraries in C++ are harder to manage than in scripting languages; I lack experience and forsight so maybe I'm missing advantages and drawbacks. So the question is: does it make sense to use C++ for this? do you have experiences to report and do you see advantages and disadvantages that might be important?

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  • How to reset a Fritz!Box DSL router to factory settings?

    - by damluar
    I need to change the setting of router Fritz Box. The setting were set by another person. I can't connect to router using cable, may be standard port or address were changed. So the only option is to switch to factory settings. Usually there is a button which deletes all the settings. I read the documentation and they tell to call the number #991*15901590* on the router. Do I have to connect telephone to router?

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  • Drawing text from update method in XNA

    - by Sigh-AniDe
    I am having a problem drawing the "Game Over!" text once the user is on the last tile. This is what I have: The Update and drawText methods are in a class named turtle: public void Update(float scalingFactor, int[,] map, SpriteBatch batch, SpriteFont font) { if (isMovable(mapX, mapY - 1, map)) { position.Y = position.Y - (int)scalingFactor; angle = 0.0f; Program.form.direction = ""; if (mapX == 17 && mapY == 1)// This is the last tile(Tested) { Program.form.BackColor = System.Drawing.Color.Red; drawText(batch, font); } } } public void drawText(SpriteBatch spritebatch, SpriteFont spriteFont) { textPosition.X = 200; // a vector2 textPosition.Y = 200; spritebatch.Begin(SpriteSortMode.BackToFront, BlendState.AlphaBlend); spritebatch.DrawString(spriteFont, "Game Over!!!", textPosition, Color.Red); spritebatch.End(); } This update is in the Game1 class: protected override void Update(GameTime gameTime) { // Allows the game to exit if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed) this.Exit(); turtle.Update(scalingFactor, map, spriteBatch, font); base.Update(gameTime); } I have also added the font content to LoadContent: font = Content.Load<SpriteFont>("fontType"); What am I doing wrong? Why does the text not want to show on game completion? If I call the turtle.draw() in the main Draw method. The "Game Over" text stays on screen from the beggining. What am I missing? Thanks

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  • Implementing the transport layer for a SIP UAC

    - by Jonathan Henson
    I have a somewhat simple, but specific, question about implementing the transport layer for a SIP UAC. Do I expect the response to a request on the same socket that I sent the request on, or do I let the UDP or TCP listener pick up the response and then route it to the correct transaction from there? The RFC does not seem to say anything on the matter. It seems that especially using UDP, which is connection-less, that I should just let the listeners pick up the response, but that seems sort of counter intuitive. Particularly, I have seen plenty of UAC implementations which do not depend on having a Listener in the transport layer. Also, most implementations I have looked at do not have the UAS receiving loop responding on the socket at all. This would tend to indicate that the client should not be expecting a reply on the socket that it sent the request on. For clarification: Suppose my transport layer consists of the following elements: TCPClient (Sends Requests for a UAC via TCP) UDPClient (Sends Requests for a UAC vid UDP) TCPSever (Loop receiving Requests and dispatching to transaction layer via TCP) UDPServer (Loop receiving Requests and dispatching to transaction layer via UDP) Obviously, the *Client sends my Requests. The question is, what receives the Response? The *Client waiting on a recv or recvfrom call on the socket it used to send the request, or the *Server? Conversely, the *Server receives my requests, What sends the Response? The *Client? doesn't this break the roles of each member a bit?

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  • How can I fix my WRT54GL's constant crashing?

    - by Aarthi
    I have a Linksys WRT54GL wireless router (the old blue-and-black) whose underside indicates it is Version 2. I've noticed that, on wireless mode, if I am on a Skype call or in a Google Hangout, the wireless aspect will crash completely. In addition, if I am connected via an ethernet cord, my quality (that is, how my voice is received) tanks very quickly. I suspect this is due, in part, to my internet connectivity itself (I'm on Comcast instead of Verizon FiOS, as I'd prefer) but I'd like to stop my wireless router's wireless capability from crashing. I considered a firmware upgrade, but it looks to me as if I am upgraded. Short of manually running ethernet all over my house, I'm not sure what to do. How can I solve my wireless router's issues? If the answer is "buy a new router," then that's valid, as well, in my opinion.

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  • Can connect to Samba, but access denied to homes

    - by user893730
    I can connect to the samba server using both IP address and server name, and I can see the home folder name, but can't connect to it smb.cnf [global] workgroup = WORKGROUP server string = Venus wins support = no read only = no browsable = yes create mode = 0777 directory mode = 0777 case sensitive = no dns proxy = no interfaces = 127.0.0.1/8 eth0 bind interfaces only = yes log file = /var/log/samba/log.%m max log size = 1000 syslog = 0 security = user encrypt passwords = true passdb backend = smbpasswd obey pam restrictions = yes unix password sync = no passwd program = /usr/bin/passwd %u passwd chat = *Enter\snew\s*\spassword:* %n\n *Retype\snew\s*\spassword:* %n\n *password\supdated\ssuccessfully* . pam password change = no [homes] comment = User Directories path = /data/localdevs/%u public = no browsable = yes writable = yes the /etc/samba folder has the following files in it lmhosts smb.conf smb.conf.orig smbusers The output of "sudo pdbedit -L" is user1:500: ls -abl /data/localdevs/ drwxr-xr-x. 4 user1 user1 4096 Jul 24 17:35 user1 These are what samba logs are showing when I get the access denied to user1's home directory [2012/07/24 20:27:08.599216, 3] smbd/process.c:1489(process_smb) Transaction 24 of length 90 (0 toread) [2012/07/24 20:27:08.599350, 3] smbd/process.c:1298(switch_message) switch message SMBntcreateX (pid 2440) conn 0x7f6758780c00 [2012/07/24 20:27:08.599373, 4] smbd/uid.c:257(change_to_user) change_to_user: Skipping user change - already user [2012/07/24 20:27:08.599412, 3] smbd/vfs.c:881(check_reduced_name) check_reduced_name [.] [/data/localdevs/user1] [2012/07/24 20:27:08.599485, 3] smbd/vfs.c:1038(check_reduced_name) check_reduced_name: . reduced to /data/localdevs/user1 [2012/07/24 20:27:08.599508, 3] smbd/vfs.c:881(check_reduced_name) check_reduced_name [.] [/data/localdevs/user1] [2012/07/24 20:27:08.599552, 3] smbd/vfs.c:1038(check_reduced_name) check_reduced_name: . reduced to /data/localdevs/user1 [2012/07/24 20:27:08.599581, 3] smbd/dosmode.c:166(unix_mode) unix_mode(.) returning 0766 [2012/07/24 20:27:08.599643, 3] smbd/vfs.c:881(check_reduced_name) check_reduced_name [.] [/data/localdevs/user1] [2012/07/24 20:27:08.599668, 3] smbd/vfs.c:1038(check_reduced_name) check_reduced_name: . reduced to /data/localdevs/user1 [2012/07/24 20:27:08.599707, 4] smbd/open.c:1990(open_file_ntcreate) calling open_file with flags=0x0 flags2=0x0 mode=0766, access_mask = 0x81, open_access_mask = 0x81 [2012/07/24 20:27:08.599806, 3] smbd/open.c:467(open_file) Error opening file . (NT_STATUS_ACCESS_DENIED) (local_flags=0) (flags=0) [2012/07/24 20:27:08.599838, 3] smbd/error.c:80(error_packet_set) error packet at smbd/error.c(160) cmd=162 (SMBntcreateX) NT_STATUS_ACCESS_DENIED [2012/07/24 20:27:08.604075, 3] smbd/process.c:1489(process_smb) Transaction 25 of length 90 (0 toread) [2012/07/24 20:27:08.604193, 3] smbd/process.c:1298(switch_message) switch message SMBntcreateX (pid 2440) conn 0x7f6758780c00 [2012/07/24 20:27:08.604216, 4] smbd/uid.c:257(change_to_user) change_to_user: Skipping user change - already user [2012/07/24 20:27:08.604268, 3] smbd/vfs.c:881(check_reduced_name) check_reduced_name [.] [/data/localdevs/user1] [2012/07/24 20:27:08.604336, 3] smbd/vfs.c:1038(check_reduced_name) check_reduced_name: . reduced to /data/localdevs/user1 [2012/07/24 20:27:08.604395, 3] smbd/vfs.c:881(check_reduced_name) check_reduced_name [.] [/data/localdevs/user1] [2012/07/24 20:27:08.604419, 3] smbd/vfs.c:1038(check_reduced_name) check_reduced_name: . reduced to /data/localdevs/user1 [2012/07/24 20:27:08.604442, 3] smbd/dosmode.c:166(unix_mode) unix_mode(.) returning 0766 [2012/07/24 20:27:08.604532, 3] smbd/vfs.c:881(check_reduced_name) check_reduced_name [.] [/data/localdevs/user1] [2012/07/24 20:27:08.604554, 3] smbd/vfs.c:1038(check_reduced_name) check_reduced_name: . reduced to /data/localdevs/user1 [2012/07/24 20:27:08.604583, 4] smbd/open.c:1990(open_file_ntcreate) calling open_file with flags=0x0 flags2=0x0 mode=0766, access_mask = 0x81, open_access_mask = 0x81 [2012/07/24 20:27:08.604679, 3] smbd/open.c:467(open_file) Error opening file . (NT_STATUS_ACCESS_DENIED) (local_flags=0) (flags=0) [2012/07/24 20:27:08.604705, 3] smbd/error.c:80(error_packet_set) error packet at smbd/error.c(160) cmd=162 (SMBntcreateX) NT_STATUS_ACCESS_DENIED [2012/07/24 20:27:08.606977, 3] smbd/process.c:1489(process_smb) Transaction 26 of length 80 (0 toread) [2012/07/24 20:27:08.607096, 3] smbd/process.c:1298(switch_message) switch message SMBtrans2 (pid 2440) conn 0x7f6758780c00 [2012/07/24 20:27:08.607119, 4] smbd/uid.c:257(change_to_user) change_to_user: Skipping user change - already user [2012/07/24 20:27:08.607139, 3] smbd/trans2.c:5100(call_trans2qfilepathinfo) call_trans2qfilepathinfo: TRANSACT2_QPATHINFO: level = 1004 [2012/07/24 20:27:08.607162, 3] smbd/vfs.c:881(check_reduced_name) check_reduced_name [.] [/data/localdevs/user1] [2012/07/24 20:27:08.607184, 3] smbd/vfs.c:1038(check_reduced_name) check_reduced_name: . reduced to /data/localdevs/user1 [2012/07/24 20:27:08.607208, 3] smbd/trans2.c:5226(call_trans2qfilepathinfo) call_trans2qfilepathinfo . (fnum = -1) level=1004 call=5 total_data=0 [2012/07/24 20:27:08.608306, 3] smbd/process.c:1489(process_smb) Transaction 27 of length 80 (0 toread) [2012/07/24 20:27:08.608362, 3] smbd/process.c:1298(switch_message) switch message SMBtrans2 (pid 2440) conn 0x7f6758780c00 [2012/07/24 20:27:08.608383, 4] smbd/uid.c:257(change_to_user) change_to_user: Skipping user change - already user [2012/07/24 20:27:08.608403, 3] smbd/trans2.c:5100(call_trans2qfilepathinfo) call_trans2qfilepathinfo: TRANSACT2_QPATHINFO: level = 1005 [2012/07/24 20:27:08.608439, 3] smbd/vfs.c:881(check_reduced_name) check_reduced_name [.] [/data/localdevs/user1] [2012/07/24 20:27:08.608461, 3] smbd/vfs.c:1038(check_reduced_name) check_reduced_name: . reduced to /data/localdevs/user1 [2012/07/24 20:27:08.608484, 3] smbd/trans2.c:5226(call_trans2qfilepathinfo) call_trans2qfilepathinfo . (fnum = -1) level=1005 call=5 total_data=0

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  • nginx configuration for URL URI paths

    - by hachiari
    I want to switch my webserver from apache to nginx however I have difficulties in converting my current htaccess to nginx configuration the conditions that I need: I want everything to be like apache, it can read file such as js, css, jpg, png ,etc I am currently using CodeIgniter PHP frameword, it uses the URI system thingy... So my htaccess configuration for CodeIgniter URI is: RewriteEngine On RewriteBase / RewriteCond %{REQUEST_URI} ^system.* RewriteRule ^(.*)$ /index.php/$1 [L] RewriteCond %{REQUEST_FILENAME} !-f RewriteCond %{REQUEST_FILENAME} !-d RewriteRule ^(.*)$ index.php/$1 [L] RewriteCond %{HTTP_HOST} ^www.domain.tld [NC] RewriteRule ^(.*)$ hxtp://domain.tld/$1 [L,R=301] I am also using minify to compress my css and js files, so the way I call my css and js is like: hxtp://domain.tld/?=css hxtp://domain.tld/?=js I tried some configurations from the net, but I could only solve problem no 2 Thank You

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  • Make own dial-up ISP using broadband connection [on hold]

    - by SkylarMT
    So, I see no reason why this wouldn't be possible. I have a Linux server (a Raspberry Pi to be exact) connected via Ethernet to a broadband ISP. I want to be able to dial a number, have it go through the normal telephone network, onto the Internet via a VoIP provider (I know you can call a Skype user from a landline), to my Raspberry Pi, and then have the Pi connect me to the Internet. I've found guides on making your own ISP, but they all involve a dedicated phone line on the server end. Is there a way to do this with no modem on the server end? I live in an area with a lot of people still on dialup, and if I pull this off I could make some extra money. Thanks!

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  • Should a sysadmin contractor charge overtime for off-peak hours?

    - by Jakobud
    This is not necessarily a server-related question, but more of a system admin question that I think would related to many on SF. I'm doing Sysadmin/IT consulting for a small company. I only work about 3 days a week for them on average. If a server goes down or something like that during off hours (nights, weekends, 3am, etc) and they need it fixed during those time periods, should I be charging overtime for that? I would I not be justified in charging overtime until I've logged 40 hours for the week? Perhaps calling it overtime isn't the best name. I guess maybe its better to call it an off-peak hourly rate. Anyways I just was curious what other consultants did in these circumstances.

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  • An adequate message authentication code for REST

    - by Andras Zoltan
    My REST service currently uses SCRAM authentication to issue tokens for callers and users. We have the ability to revoke caller privileges and ban IPs, as well as impose quotas to any type of request. One thing that I haven't implemented, however, is MAC for requests. As I've thought about it more, for some requests I think this is needed, because otherwise tokens can be stolen and before we identify this and deactivate the associated caller account, some damage could be done to our user accounts. In many systems the MAC is generated from the body or query string of the request, however this is difficult to implement as I'm using the ASP.Net Web API and don't want to read the body twice. Equally importantly I want to keep it simple for callers to access the service. So what I'm thinking is to have a MAC calculated on: the url, possibly minus query string the verb the request ip (potentially is a barrier on some mobile devices though) utc date and time when the client issues the request. For the last one I would have the client send that string in a request header, of course - and I can use it to decide whether the request is 'fresh' enough. My thinking is that whilst this doesn't prevent message body tampering it does prevent using a model request to use as a template for different requests later on by a malicious third party. I believe only the most aggressive man in the middle attack would be able to subvert this, and I don't think our services offer any information or ability that is valuable enough to warrant that. The services will use SSL as well, for sensitive stuff. And if I do this, then I'll be using HMAC-SHA-256 and issuing private keys for HMAC appropriately. Does this sound enough? Have I missed anything? I don't think I'm a beginner when it comes to security, but when working on it I always. am shrouded in doubt, so I appreciate having this community to call upon!

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  • geomipmapping using displacement mapping (and glVertexAttribDivisor)

    - by Will
    I wake up with a clear vision, but sadly my laptop card doesn't do displacement mapping nor glVertexAttribDivisor so I can't test it out; I'm left sharing here: With geomipmapping, the grid at any factor is transposable - if you pass in an offset - say as a uniform - you can reuse the same vertex and index array again and again. If you also pass in the offset into the heightmap as a uniform, the vertex shader can do displacement mapping. If the displacement map is mipmapped, you get the advantages of trilinear filtering for distant maps. And, if the scenery is closer, rather than exposing that the you have a world made out of quads, you can use your transposable grid vertex array and indices to do vertex-shader interpolation (fancy splines) to do super-smooth infinite zoom? So I have some questions: does it work? In theory, in practice? does anyone do it? Does this technique have a name? Papers, demos, anything I can look at? does glVertexAttribDivisor mean that you can have a single glMultiDrawElementsEXT or similar approach to draw all your terrain tiles in one call rather than setting up the uniforms and emitting each tile? Would this offer any noticeable gains? does a heightmap that is GL_LUMINANCE take just one byte per pixel(=vertex)? (On mainstream cards, obviously. Does storage vary in practice?) Does going to the effort of reusing the same vertices and indices mean that you can basically fill the GPU RAM with heightmap and not a lot else, giving you either bigger landscapes or more detailed landscapes/meshes for the same bang? is mipmapping the displacement map going to work? On future cards? Is it going to introduce unsurmountable inaccuracies if it is enabled?

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  • PowerShell & SQL Compare

    - by Grant Fritchey
    Just a quick blog post to share a couple of scripts for using PowerShell to call SQL Compare. This is an example from my session at SQL in the City on setting up a sandbox development process. This just runs a compare between a set of scripts and a database and deploys it. set-Location “c:\Program Files (x86)\Red Gate\SQL Compare 10\”; ./sqlcompare /s2:DOJO /db2:MovieManagement_Sandbox /sourcecontrol1 /vu1:grant /vp1:12345 /r1:HEAD /sfx:scripts.xml /sync /mfx:migrations.xml /verbose; I would not recommend using the /verbose output for real automation, but I’m showing off how the tool works. This particular script does a compare straight from source control to a database on my server. You can use variables where I’ve hard coded. That’s it. Works great. Just wanted to share it out there. I have others that I’ll track down and put up here.  

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  • Redirecting to a diferent exe for download based on user agent

    - by Ra
    I own a Linux-Apache site where I host exe files for download. Now, when a user clicks this link to my site (published on another site): http://mysite.com/downloads/file.exe I need to dynamically check their user agent and redirect them to either http://mysite.com/downloads/file-1.exe or http://mysite.com/downloads/file-2.exe It seems to me that I have to options: Put a .htaccess file stating that .exe files should be considered to be scripts. Then write a script that checks the user agent and redirects to a real exe placed in another folder. Call this script file.exe. Use Apache mod-rewrite to point file.exe to redirect.php. Which of these is better? Any other considerations? Thanks.

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  • Ways to break the "Syndrome of the perfect programmer"

    - by Rushino
    I am probably not the only one that feel that way. But I have what I tend to call "The syndrome of the perfect programmer" which many might say is the same as being perfectionist but in this case it's in the domain of programming. However, the domain of programming is a bit problematic for such a syndrome. Have you ever felt that when you are programming you're not confident or never confident enought that your code is clean and good code that follows most of the best practices ? There so many rules to follow that I feel like being overwhelmed somehow. Not that I don't like to follow the rules of course I am a programmer and I love programming, I see this as an art and I must follow the rules. But I love it too, I mean I want and I love to follow the rules in order to have a good feeling of what im doing is going the right way.. but I only wish I could have everything a bit more in "control" regarding best practices and good code. Maybe it's a lack of organization? Maybe it's a lack of experience? Maybe a lack of practice? Maybe it's a lack of something else someone could point out? Is there any way to get rid of that syndrome somehow ?

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  • Perth's ADF Community Event now an open invite

    - by Chris Muir
    Yesterday saw the next ADF Community Event in Perth, and as promised we grew from 15 to 25 attendees (which is going to cause a bit of a problem soon if we keep growing as we're going to run out of powerpoints for laptops). This bimonthly enjoyed presentations from Matthew Carrigy from the Dept of Finance WA on the ADF UI Shell, a small presentation from me about how Fusion Apps uses ADF, and a hands on based on programatically extending ADF BC to call external web services.  For Matt, his first presentation to a user group, with two live demos, all kudos to him for making it look smooth (for the record I hate live demos, I always break something) - thank you Matt! We've already lined up our speakers for the next event in November, and will be inviting yet more customers to this event.  However the event will now move to an open invite, so if you'd like your staff to attend please let me know by emailing chris DOT muir AT oracle DOT com. Alternatively I've had a fair few requests now for an "Intro to ADF" 1 day session so I'll consider this soon.  Certainly if you're interested let me know as this will help organize the event earlier rather than later. 

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  • Windows Server 2008 Antivirus Software with an API

    - by Dave Jellison
    I'm looking for an Antivirus package that is compliant with Windows Server 2008. That's not the hard part. What I need is an API layer on the Antivirus that i can call from managed .net code. For example: I am developing an Asp.Net (C#) website that allows users to upload files to the web server which the web site resides on. We have full control of the server so there are no security/rights issues on the server. I need to be able to run the antivirus algorithm on the newly uploaded files without (hopefully) shelling out to a command-ilne version of the software. Does anyone know of such a package?

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  • POP Forums will be at Mix!

    - by Jeff
    If you've never been to Mix, you're missing out on what is arguably one of the best conferences that Microsoft does. I'm not just saying that because I work here... I felt that way before, having been to most of them. The breadth of people and disciplines make it a really exciting event that pushes it well beyond the "Redmond bubble," as I like to call it. You should go.In any case, there's an Open Source Fest happening the night before Mix starts, on Monday, from 6 to 9 p.m. There will be people there representing a ton of great projects, some as enormous as Umbraco, as well as people doing SDK's, controls and other neat stuff. Best of all, you get to vote for your favorites. Unless your favorite is Orchard, because Microsoft is sponsoring that directly. Or if it's POP Forums, not because Microsoft is sponsoring it, but because that's where I work in my day job. No prizes for me! Come by and say hello. I think the app will be nearly final by then, and it's already running on MouseZoom, one of my little side projects.The quality and diversity of open source projects around the Microsoft stack just keeps getting better. Our platform is also pretty great at running stuff we don't make. This will be a pretty exciting Mix. Can't wait!

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  • Raspberry Pi and Java SE: A Platform for the Masses

    - by Jim Connors
    One of the more exciting developments in the embedded systems world has been the announcement and availability of the Raspberry Pi, a very capable computer that is no bigger than a credit card.  At $35 US, initial demand for the device was so significant, that very long back orders quickly ensued. After months of patiently waiting, mine finally arrived.  Those initial growing pains appear to have been fixed, so availability now should be much more reasonable. At a very high level, here are some of the important specs: Broadcom BCM2835 System on a chip (SoC) ARM1176JZFS, with floating point, running at 700MHz Videocore 4 GPU capable of BluRay quality playback 256Mb RAM 2 USB ports and Ethernet Boots from SD card Linux distributions (e.g. Debian) available So what's taking place taking place with respect to the Java platform and Raspberry Pi? A Java SE Embedded binary suitable for the Raspberry Pi is available for download (Arm v6/7) here.  Note, this is based on the armel architecture, a variety of Arm designed to support floating point through a compatibility library that operates on more platforms, but can hamper performance.  In order to use this Java SE binary, select the available Debian distribution for your Raspberry Pi. The more recent Raspbian distribution is based on the armhf (hard float) architecture, which provides for more efficient hardware-based floating point operations.  However armhf is not binary compatible with armel.  As of the writing of this blog, Java SE Embedded binaries are not yet publicly available for the armhf-based Raspbian distro, but as mentioned in Henrik Stahl's blog, an armhf release is in the works. As demonstrated at the just-completed JavaOne 2012 San Francisco event, the graphics processing unit inside the Raspberry Pi is very capable indeed, and makes for an excellent candidate for JavaFX.  As such, plans also call for a Pi-optimized version of JavaFX in a future release too. A thriving community around the Raspberry Pi has developed at light speed, and as evidenced by the packed attendance at Pi-specific sessions at Java One 2012, the interest in Java for this platform is following suit. So stay tuned for more developments...

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  • Why does explorer restart automatically when I kill it with Process.Kill?

    - by Thomas Levesque
    If I kill explorer.exe like this: private static void KillExplorer() { var processes = Process.GetProcessesByName("explorer"); Console.Write("Killing Explorer... "); foreach (var process in processes) { process.Kill(); process.WaitForExit(); } Console.WriteLine("Done"); } It restarts immediately. But if I use taskkill /F /IM explorer.exe, or kill it from the task manager, it doesn't restart. Why is that? What's the difference? How can I close explorer.exe from code without restarting it? Sure, I could call taskkill from my code, but I was hoping for a cleaner solution...

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  • How to handle multiple effect files in XNA

    - by Adam 'Pi' Burch
    So I'm using ModelMesh and it's built in Effects parameter to draw a mesh with some shaders I'm playing with. I have a simple GUI that lets me change these parameters to my heart's desire. My question is, how do I handle shaders that have unique parameters? For example, I want a 'shiny' parameter that affects shaders with Phong-type specular components, but for an environment mapping shader such a parameter doesn't make a lot of sense. How I have it right now is that every time I call the ModelMesh's Draw() function, I set all the Effect parameters as so foreach (ModelMesh m in model.Meshes) { if (isDrawBunny == true)//Slightly change the way the world matrix is calculated if using the bunny object, since it is not quite centered in object space { world = boneTransforms[m.ParentBone.Index] * Matrix.CreateScale(scale) * rotation * Matrix.CreateTranslation(position + bunnyPositionTransform); } else //If not rendering the bunny, draw normally { world = boneTransforms[m.ParentBone.Index] * Matrix.CreateScale(scale) * rotation * Matrix.CreateTranslation(position); } foreach (Effect e in m.Effects) { Matrix ViewProjection = camera.ViewMatrix * camera.ProjectionMatrix; e.Parameters["ViewProjection"].SetValue(ViewProjection); e.Parameters["World"].SetValue(world); e.Parameters["diffuseLightPosition"].SetValue(lightPositionW); e.Parameters["CameraPosition"].SetValue(camera.Position); e.Parameters["LightColor"].SetValue(lightColor); e.Parameters["MaterialColor"].SetValue(materialColor); e.Parameters["shininess"].SetValue(shininess); //e.Parameters //e.Parameters["normal"] } m.Draw(); Note the prescience of the example! The solutions I've thought of involve preloading all the shaders, and updating the unique parameters as needed. So my question is, is there a best practice I'm missing here? Is there a way to pull the parameters a given Effect needs from that Effect? Thank you all for your time!

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