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  • How can I stream audio signals from various devices/computers to my home server?

    - by Breakthrough
    I currently have a headless home server set up (running Ubuntu 12.04 server edition) running a simple Apache HTTP server. The server is near an audio receiver, which controls a set of indoor and outdoor speakers in my home. Recently, my father purchased a Bluetooth adapter, which our various laptops and cellphones can connect to, outputting the music to the speakers. I was hoping to find a solution that worked over Wi-Fi, namely because it won't cost anything (I already have a server with an audio card), and it doesn't depend on Bluetooth. Is there any cross-platform (preferably free and open-source) solution that I can use which will allow me to stream audio to my home server, over my home network, from a wide variety of devices (laptops running Windows/Linux or cellphones running Android/BB/iOS)? I need something that works at least with Windows and Android. Also, just to clairfy, I want something that simply allows devices to connect to my server and output an audio signal without any action on the server end (since it's a server hidden away near my receiver). Any subsequent connection attempt should be dropped, so only one device can be in control of the stereo at once.

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  • Thin client - cloud machine - to run via iPad, iPhone, most Androids etc

    - by Carl Lindberg
    I'm tired of having a laptop macbook that breaks down or having files that I need to sync via dropbox etc all the time via the machines to different OS installations. It sucks. I want a thin client where I can login on any machine - my iPhone, PC desktop, iPad etc to one running machine. I would like to replace a modernly powerful desktop iMac with a thin client running via my iPad. I will connect the iPad with a keyboard/mouse too so you get the idea. But I want to be able to use some of the Android phones as well (I guess most Android phones today has a good enough performance/resolution etc to run a thin client). Of course it has to be able to have input/output in sound. Printing can be solved by PDF/emailing etc - so no direct communication to the printer ports to USB etc is necessary. Is there such a service today? It should cost somewhere under something like $40/ month. I will run stuff like CPU heavy duty ableton for music production, xCode for making iOS apps, some games etc. And on the thin client also run virtual machines. VM of Ubuntu and Windows.

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  • Two different subwoofers aren't working on my machine or my phone

    - by Philluminati
    I have speakers that come with my computer. Two small desktop speakers and a subwoofer with a base volume control on the back. It's worked for years. I was listening to Spotify on my speakers as loud they would possibly go and with the base turned up to max and suddenly the subwoofer stopped working. I've plugged the speakers into my Android HTC Desire Z handset and again, the desktop speakers play music but the subwoofer doesn't (even after fiddling with the volume control). So I figured I'd broken it. I went to Amazon and bought a replacement one. I bought this one: http://www.amazon.co.uk/dp/B002N46YD8/ref=pe_217191_31005151_dp_1 but it doesn't work either, on either my desktop nor my Android phone. I had a play with alsamixer and the LFE and center controls are switched on and the speakers are okay... but still no base. Am I unlucky enough to bought a new subwoofer which is already broken out of the box or is there something else which is wrong and I could look into please? Are there any other tests which I could perform to see if the problem is me or not?

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  • Simple way to set up port knocking on Linux?

    - by Ace Paus
    There are well known benefits of Port Knocking utilities when utilized in combination with firewall IP table modification. Port Knocking is best used to provide an additional layer of security over other tools such as the OpenSSH server. I would like some help setting it up on a ubuntu server. I looked at some port knocking implementations here: PORTKNOCKING - A system for stealthy authentication across closed ports. IMPLEMENTATIONS http://www.portknocking.org/view/implementations fwknop looked good. I found an Android client here. And fwknop (both client and server) is in the ubuntu repos. Unfortunately, setting it up (on the server) looks difficult. I do not have iptables set up. My proficiency with iptables is limited (but I understand the basics). I'm looking for a series of simple steps to set it up. I only want to open the SSH port in response to a valid knock. Alternatively, I would consider other port knocking implementations, if they are much simpler to set up and the desired Linux and Android clients are available.

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  • Windows 7 Paging file apparently not being used

    - by Daniel F.
    I'm running Windows 7 Home Premium 32bit on a mobo with 24GB RAM. Of those 24GB, 20GB are assigned as a RAMDISK via ASRock XFastRAM. This RAMDISK has the drive letter X assigned to it. On X:\ I'm storing the temporary files folder, as well as pagefile.sys. Pagefile.sys has 6GB of size. The X:\ has usually around 14GB free space, so the temporary files are negligible, it's mostly the browsers which are storing their caches on there. Now my issue is that Firefox is crashing a lot on me, no error message pops up, but I know that this is because it's out of memory. I could kind of live with that, but now that I switched from using Eclipse to Android Studio, I know that I'm in trouble, because Java isn't capable of allocating, and Android Studio, together with the Java instances it launches, is quite a memory hog. So I tried to figure out what's wrong, and apparently Windows isn't swapping out memory onto the paging file. While my applications are crashing (firefox) / not starting (java vm's), the paging file is only using constantly around 15% of its size (checked with the performance monitor). 15% equals to 1GB aprox. I know that the correct solution would be to switch to 64 bit Windows, but I had to use the 32 bit version because of driver issues which I had about two years ago, and I guess that I'll have them again if I reformat and install the 64 bit version. Also, the machine is running quite stable, the only issue is the memory, so I'd like to use it as it is (as the apps are installed and configured) Is there a way to make Windows use the paging file more efficiently? None of my processes require more than 1GB, I'd just like it to swap out some seldomly used stuff, like GoogleCrashHandler.exe and stuff like that in order to have "more physical memory avaliable". Is that possible?

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  • I'm having trouble getting my server to appear online.

    - by JMRboosties
    Total newb question I'm sure. First I had installed WAMP (http://www.wampserver.com), and I was able to access my pages from other computers in my router network, and the virtual device used to debug Android programs (the purpose of my having a server). This functionality failed, however, at some point over these past few days. While my own browser displays the pages just fine, other computers, my Android phone (on our room's wifi), and my virtual device are no longer able to connect to my pages. I had not made any changes in the settings. I uninstalled WAMP and installed EasyPHP. However, the problem was not resolved. I know this is rather vague, but does anyone here have an idea of what may have happened? I forwarded both port 80 (I know its the default HTTP port, I did it just to be safe), and now port 8888 which EasyPHP uses. I turned my firewall on my hosting computer off for good measure. I cannot access my pages from neither remote computers or computers using my router. Any ideas you may have on how to resolve this would be awesome, thanks a lot. And if you need anymore info please tell me.

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  • SignalR Server Error "The ConnectionId is in the incorrect format." with SignalR-ObjC Library

    - by ozzotto
    Before asking a separate question I've done lots of googling about it and added a comment in the already existing stackoverflow question. I have a SignalR Hub (tried both v. 1.1.3 and 2.0.0-rc) in my server with the below code: [HubName("TestHub")] public class TestHub : Hub { [Authorize] public void TestMethod(string test) { //some stuff here Clients.Caller.NotifyOnTestCompleted(); } } The problem persists if I remove the Authorize attribute. And in my iOS client I try to call it with the below code: SRHubConnection *hubConnection = [SRHubConnection connectionWithURL:_baseURL]; SRHubProxy *hubProxy = [hubConnection createHubProxy:@"TestHub"]; [hubProxy on:@"NotifyOnTestCompleted" perform:self selector:@selector(stopConnection)]; hubConnection.started = ^{ [hubProxy invoke:@"TestMethod" withArgs:@[@"test"]]; }; //received, error handling [hubConnection start]; When the app starts the user is not logged in and there is no open SignalR connection. The users logs in by calling a Login service in the server which makes use of WebSecurity.Login method. If the login service returns success I then make the above call to SignalR Hub and I get the server error 500 with description "The ConnectionId is in the incorrect format.". The full server stacktrace is the following: Exception information: Exception type: InvalidOperationException Exception message: The ConnectionId is in the incorrect format. at Microsoft.AspNet.SignalR.PersistentConnection.GetConnectionId(HostContext context, String connectionToken) at Microsoft.AspNet.SignalR.PersistentConnection.ProcessRequest(HostContext context) at Microsoft.AspNet.SignalR.Hubs.HubDispatcher.ProcessRequest(HostContext context) at Microsoft.AspNet.SignalR.PersistentConnection.ProcessRequest(IDictionary`2 environment) at Microsoft.Owin.Mapping.MapMiddleware.<Invoke>d__0.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at Microsoft.Owin.Host.SystemWeb.IntegratedPipeline.IntegratedPipelineContext.EndFinalWork(IAsyncResult ar) at System.Web.HttpApplication.AsyncEventExecutionStep.System.Web.HttpApplication.IExecutionStep.Execute() at System.Web.HttpApplication.ExecuteStep(IExecutionStep step, Boolean& completedSynchronously) Request information: Request URL: http://myserverip/signalr/signalr/connect?transport=webSockets&connectionToken=axJs EQMZxpmUopL36owSUkdhNs85E0fyB2XvV5R5znZfXYI/CiPbTRQ3kASc3 mq60cLkZU7coYo1P fbC0U1LR2rI6WIvCNIMOmv/mHut/Unt9mX3XFkQb053DmWgCan5zHA==&connectionData=[{"Name":"testhub"}] Request path: /signalr/signalr/connect User host address: User: Is authenticated: False Authentication Type: Thread account name: IIS APPPOOL\DefaultAppPool Thread information: Thread ID: 14 Thread account name: IIS APPPOOL\DefaultAppPool Is impersonating: True Stack trace: at Microsoft.AspNet.SignalR.PersistentConnection.GetConnectionId(HostContext context, String connectionToken) at Microsoft.AspNet.SignalR.PersistentConnection.ProcessRequest(HostContext context) at Microsoft.AspNet.SignalR.Hubs.HubDispatcher.ProcessRequest(HostContext context) at Microsoft.AspNet.SignalR.PersistentConnection.ProcessRequest(IDictionary`2 environment) at Microsoft.Owin.Mapping.MapMiddleware.<Invoke>d__0.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at Microsoft.Owin.Host.SystemWeb.IntegratedPipeline.IntegratedPipelineContext.EndFinalWork(IAsyncResult ar) at System.Web.HttpApplication.AsyncEventExecutionStep.System.Web.HttpApplication.IExecutionStep.Execute() at System.Web.HttpApplication.ExecuteStep(IExecutionStep step, Boolean& completedSynchronously) I understand this is some kind of authentication and user identity mismatching but up to now I have found no way of solving it. All other questions suggest stoping the opened connection when the user identity changes but as I mentioned above I have no open connection before the user logs in successfully. Any help would be much appreciated. Thank you.

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  • jqGrid tableToGrid "options" parameter

    - by Jimbo
    Basics Hi all, I have see the tableToGrid method (by Peter Romianowski) defined as tableToGrid(selector, options) on the jqGrid wiki, but cannot find anywhere that has documentation of the options Does anyone know about these or where to find them? More What Im actually trying to do is encase the resulting jqGrid in a form, which will submit the checkbox values that are in a column of the table. My problem is that the tableToGrid method appears to be removing the name property from the checkbox elements and hence they are not being submitted with the form post.

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  • Sorting a multidimensional array in objective-c

    - by Zen_silence
    Hello, I'm trying to sort a multidimensional array in objective-c i know that i can sort a single dimensional array using the line of code below: NSArray *sortedArray = [someArray sortedArrayUsingSelector:@selector(caseInsensitiveCompare:)]; I can't seem to figure out how to sort a 2D array like the one below: ( ("SOME_URL", "SOME_STORY_TITLE", "SOME_CATEGORY"), ("SOME_URL", "SOME_STORY_TITLE", "SOME_CATEGORY"), ("SOME_URL", "SOME_STORY_TITLE", "SOME_CATEGORY") ); If someone could provide me code that would sort the array by SOME_CATEGORY it would be of great help to me. Thanks, Zen_Silence

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  • Xcode Disable Colon-aligning Auto-indent

    - by Andy Shea
    Is there any way to disable the auto-indent Xcode performs to align colons when breaking up a long method name into multiple lines? That is, I'd rather not have this: UIBarButtonItem *longDescriptiveButton = [[UIBarButtonItem alloc] initWithTitle:@"Title of Button" style:UIBarButtonItemStyleBordered target:self action:@selector(longDescriptiveButtonClicked)]; which, as you can see, looks terrible when variable/method/class names are long.

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  • Detecting which UIButton was pressed in a UITableView

    - by rein
    Hi, I have a UITableView with 5 UITableViewCells. Each cell contains a UIButton which is set up as follows: - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { NSString *identifier = @"identifier"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:identifier]; if (cell == nil) { cell = [[UITableView alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:identifier]; [cell autorelelase]; UIButton *button = [[UIButton alloc] initWithFrame:CGRectMake(10, 5, 40, 20)]; [button addTarget:self action:@selector(buttonPressedAction:) forControlEvents:UIControlEventTouchUpInside]; [button setTag:1]; [cell.contentView addSubview:button]; [button release]; } UIButton *button = (UIButton *)[cell viewWithTag:1]; [button setTitle:@"Edit" forState:UIControlStateNormal]; return cell; } My question is this: in the buttonPressedAction: method, how do I know which button has been pressed. I've considered using tags but I'm not sure this is the best route. I'd like to be able to somehow tag the indexPath onto the control. - (void)buttonPressedAction:(id)sender { UIButton *button = (UIButton *)sender; // how do I know which button sent this message? // processing button press for this row requires an indexPath. } What's the standard way of doing this? Edit: I've kinda solved it by doing the following. I would still like to have an opinion whether this is the standard way of doing it or is there a better way? - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { NSString *identifier = @"identifier"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:identifier]; if (cell == nil) { cell = [[UITableView alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:identifier]; [cell autorelelase]; UIButton *button = [[UIButton alloc] initWithFrame:CGRectMake(10, 5, 40, 20)]; [button addTarget:self action:@selector(buttonPressedAction:) forControlEvents:UIControlEventTouchUpInside]; [cell.contentView addSubview:button]; [button release]; } UIButton *button = (UIButton *)[cell.contentView.subViews objectAtIndex:0]; [button setTag:indexPath.row]; [button setTitle:@"Edit" forState:UIControlStateNormal]; return cell; } - (void)buttonPressedAction:(id)sender { UIButton *button = (UIButton *)sender; int row = button.tag; } What's important to note is that I can't set the tag in the creation of the cell since the cell might be dequeued instead. It feels very dirty. There must be a better way.

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  • How to sort an NSMutableArray List of objects in alphabetical order.

    - by Madan Mohan
    Hi guys, I have an object with different values that is name,nameid, lifebeging,lifeEndiging .... etc, for loop { Search *Obj=[artistslist objectAtIndex:i];// here i will get name, ids, other value for each objcet } 0 obj.name= //string values1 get from parser 1 obj.name= //string values1 2 obj.name= //string values1 3 obj.name= //string values1 4 obj.name= //string values1 I am getting values in the artistList then i need to sort only by name not other feilds when i use this below statement [artistsList sortUsingSelector:@selector(NSOrderedAscending:)]; i am getting exception here ,it is not working.

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  • How can I set fancyBox's contents dynamically?

    - by alex
    I have tried $('.selector').fancybox({ scrolling : 'no', titleShow : false, type : 'inline', content : '<p>hello</p>' But it did not work I have also tried adding the option onComplete: function() { $('#fancybox-inner').html(contents); } Except then when fancyBox is closed, it will not launch again. How can I dynamically set the contents of fancyBox, and retain all of it's functionality? Thanks

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  • Can I use UIRefreshControl with UICollectionViewScrollDirectionHorizontal?

    - by Dan Abramov
    You can add UIRefreshControl to UICollectionView (or any UIScrollView for that matter) by adding it to collection's subviews: UIRefreshControl *refreshControl = [[UIRefreshControl alloc] init]; [refreshControl addTarget:self action:@selector(handleRefresh:) forControlEvents:UIControlEventValueChanged]; [self.collectionView addSubview:refreshControl]; This doesn't work when collection view layout has UICollectionViewScrollDirectionHorizontal. I tried overriding layoutSubviews to put refresh control to the left, but it wouldn't track scrolling progress this way. Can I trick it into working with horizontal layouts?

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  • How do I upload an NSImage(NSData)to Twitpic with OAMutableURLRequest?

    - by timothy5216
    I'm using OAConsumer in my xAuth twitterEngine and i'm adding Twitpic OAuth Echo to it. But it won't POST the NSData. here is some of my code: //other file NSArray *reps = [[imageToUpload image] representations]; NSData *imageData = [NSBitmapImageRep representationOfImageRepsInArray:reps usingType:NSJPEGFileType properties:nil]; [twitter testUploadImageData:imageData withMessage:@"Hello WORLD!!" toURL:[NSURL URLWithString:uploadURL.stringValue]]; // - (void)testUploadImageData:(NSData *)data withMessage:(NSString *)message toURL:(NSURL *)url; { //url = @"http://api.twitpic.com/2/upload.xml" //message = @"Hello WORLD!!" NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; NSString *String = [[NSString alloc] initWithData:data encoding:NSASCIIStringEncoding]; NSLog(@"dataString: %@",String); OAMutableURLRequest *request = [[OAMutableURLRequest alloc] initWithURL:url consumer:self.consumer token:_accessToken realm:nil signatureProvider:nil]; // Setup POST body [request setHTTPMethod:@"POST"]; //NSString *stringBoundary = [NSString stringWithString:@"0xKhTmLbOuNdArY"]; //NSString *contentType = [NSString stringWithFormat:@"multipart/form-data; boundary=%@", stringBoundary]; // NSString *stringBoundarySeparator = [NSString stringWithFormat:@"\r\n--%@\r\n", stringBoundary]; /* NSMutableString *postString = [NSMutableString string]; [postString appendString:@"\r\n"]; [postString appendString:stringBoundarySeparator]; [postString appendString:[NSString stringWithFormat:@"Content-Disposition: form-data; name=\"message\"\r\n\r\n%@", message]]; [postString appendString:stringBoundarySeparator]; [postString appendString:[NSString stringWithFormat:@"Content-Disposition: form-data; name=\"media\"; filename=\"%@\"\r\n", @"file.jpg"]]; [postString appendString:@"Content-Type: image/jpg\r\n"]; [postString appendString:@"Content-Transfer-Encoding: binary\r\n\r\n"]; // Setting up the POST request's multipart/form-data body NSMutableData *postBody = [NSMutableData data]; [postBody appendData:[postString dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:data]; [request setHTTPBody:postBody]; */ [request setHTTPMethod:@"POST"]; NSString *thing = [[NSString alloc] initWithData:data encoding:NSASCIIStringEncoding]; NSLog(@"%@",thing); [request setParameters:[NSArray arrayWithObjects: [OARequestParameter requestParameterWithName:@"oauth_token" value:_accessToken.key], [OARequestParameter requestParameterWithName:@"X-Auth-Service-Provider" value:@"https://api.twitter.com/1/account/verify_credentials.json"], [OARequestParameter requestParameterWithName:@"key" value:@"my-key-here :P"], [OARequestParameter requestParameterWithName:@"message" value:message], //iv'e changed this many times. I was just trying this to see if it works [OARequestParameter requestParameterWithName:@"media" value:thing], nil]]; OAAsynchronousDataFetcher *dataFetcher = [[OAAsynchronousDataFetcher alloc] init]; [dataFetcher initWithRequest:request delegate:self didFinishSelector:@selector(uploadDidUpload:withData:) didFailSelector:@selector(uploadDidFail:withData:)]; [dataFetcher start]; [dataFetcher release]; [request release]; [pool drain]; } I'm authenticated but it still won't POST the data :(

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  • Timeout a NSThread after a certain amount of time

    - by Zen_silence
    Hello, I have a NSThread that i would like to timeout after a certain amount of time. [NSThread detachNewThreadSelector:@selector(someFuntion) toTarget:self withObject:nil]; - (void) someFunction { //Some calculation that might take a long time. //if it takes more then 10 seconds i want it to end and display a error message } Any help you can provide on this would be greatly appreciated. Thanks, Zen_silence

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  • How to stop UITableView moveRowAtIndexPath from leaving blank rows upon reordering

    - by coneybeare
    I am having an issue where in reordering my UITableViewCells, the tableView is not scrolling with the cell. Only a blank row appears and any subsequent scrolling gets an Array out of bounds error without any of my code in the Stack Trace. Here is a quick video of the problem. Here is the relevant code: - (BOOL)tableView:(UITableView *)tableView canEditRowAtIndexPath:(NSIndexPath *)indexPath { return indexPath.section == 1; } - (BOOL)tableView:(UITableView *)tableView canMoveRowAtIndexPath:(NSIndexPath *)indexPath { BOOL ret = indexPath.section == 1 && indexPath.row < self.count; DebugLog(@"canMoveRowAtIndexPath: %d:%d %@", indexPath.section, indexPath.row, (ret ? @"YES" : @"NO")); return ret; } - (void)delayedUpdateCellBackgroundPositionsForTableView:(UITableView *)tableView { [self performSelectorOnMainThread:@selector(updateCellBackgroundPositionsForTableView:) withObject:tableView waitUntilDone:NO]; } - (void)tableView:(UITableView *)tableView moveRowAtIndexPath:(NSIndexPath *)fromIndexPath toIndexPath:(NSIndexPath *)toIndexPath { if (fromIndexPath.row == toIndexPath.row) return; DebugLog(@"Moved audio from %d:%d to %d:%d", fromIndexPath.section, fromIndexPath.row, toIndexPath.section, toIndexPath.row); NSMutableArray *audio = [self.items objectAtIndex:fromIndexPath.section]; [audio exchangeObjectAtIndex:fromIndexPath.row withObjectAtIndex:toIndexPath.row]; [self performSelector:@selector(delayedUpdateCellBackgroundPositionsForTableView:) withObject:tableView afterDelay:kDefaultAnimationDuration/3]; } And here is the generated Stack Trace of the crash: Exception Type: EXC_BREAKPOINT (SIGTRAP) Exception Codes: 0x0000000000000002, 0x0000000000000000 Crashed Thread: 0 Dispatch queue: com.apple.main-thread Application Specific Information: iPhone Simulator 3.2 (193.3), iPhone OS 3.0 (7A341) *** Terminating app due to uncaught exception 'NSRangeException', reason: '*** -[NSCFArray removeObjectsInRange:]: index (6) beyond bounds (6)' Thread 0 Crashed: Dispatch queue: com.apple.main-thread 0 CoreFoundation 0x302ac924 ___TERMINATING_DUE_TO_UNCAUGHT_EXCEPTION___ + 4 1 libobjc.A.dylib 0x93cb2509 objc_exception_throw + 56 2 CoreFoundation 0x3028e5fb +[NSException raise:format:arguments:] + 155 3 CoreFoundation 0x3028e55a +[NSException raise:format:] + 58 4 Foundation 0x305684e9 _NSArrayRaiseBoundException + 121 5 Foundation 0x30553a6e -[NSCFArray removeObjectsInRange:] + 142 6 UIKit 0x30950105 -[UITableView(_UITableViewPrivate) _updateVisibleCellsNow] + 862 7 UIKit 0x30947715 -[UITableView layoutSubviews] + 250 8 QuartzCore 0x0090bd94 -[CALayer layoutSublayers] + 78 9 QuartzCore 0x0090bb55 CALayerLayoutIfNeeded + 229 10 QuartzCore 0x0090b3ae CA::Context::commit_transaction(CA::Transaction*) + 302 11 QuartzCore 0x0090b022 CA::Transaction::commit() + 292 12 QuartzCore 0x009132e0 CA::Transaction::observer_callback(__CFRunLoopObserver*, unsigned long, void*) + 84 13 CoreFoundation 0x30245c32 __CFRunLoopDoObservers + 594 14 CoreFoundation 0x3024503f CFRunLoopRunSpecific + 2575 15 CoreFoundation 0x30244628 CFRunLoopRunInMode + 88 16 GraphicsServices 0x32044c31 GSEventRunModal + 217 17 GraphicsServices 0x32044cf6 GSEventRun + 115 18 UIKit 0x309021ee UIApplicationMain + 1157 19 XXXXXXXX 0x0000278a main + 104 (main.m:12) 20 XXXXXXXX 0x000026f6 start + 54 NOte that the array out of bounds length is not the length of my elements (I have 9), but always something smaller. I have been trying to solve this for many hours days without avail… any ideas? UPDATE: More code as requested In my delegate: - (UITableViewCellEditingStyle)tableView:(UITableView *)tableView editingStyleForRowAtIndexPath:(NSIndexPath *)indexPath { return UITableViewCellEditingStyleNone; } - (NSIndexPath *)tableView:(UITableView *)tableView targetIndexPathForMoveFromRowAtIndexPath:(NSIndexPath *)sourceIndexPath toProposedIndexPath:(NSIndexPath *)proposedDestinationIndexPath { int count = [(UAPlaylistEditDataSource *)self.dataSource count]; if (proposedDestinationIndexPath.section == 0) { return [NSIndexPath indexPathForRow:0 inSection:sourceIndexPath.section]; }else if (proposedDestinationIndexPath.row >= count) { return [NSIndexPath indexPathForRow:count-1 inSection:sourceIndexPath.section]; } return proposedDestinationIndexPath; } …thats about it. I am using the three20 framework and I have not had any issues with reordering till now. The problem is also not in the updateCellBackgroundPositionsForTableView: method as it still crashes when this is commented out.

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  • iPhone UIControl and Subview

    - by Jack Thompson
    I currently have a UIControl, which has a number of subviews (image, label). Unfortunately when I use addTarget etc. It doesn't detect touches on the subviews. [myCustomView addTarget:self action:@selector(touchedView:) forControlEvents:UIControlEventTouchUpInside]; Is it possible for the UIControl to detect touches on subviews or should i be approaching it differently.

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  • How to display user location in mapkit?

    - by 4thSpace
    I'd like to display the blue pulsing dot for a user's location. I'm doing this: - (void)locationManager:(CLLocationManager *)manager didUpdateToLocation:(CLLocation *)newLocation fromLocation:(CLLocation *)oldLocation{ //some other stuff here [self.mapView setShowsUserLocation:YES]; } But I eventually get -[MKUserLocation establishment]: unrecognized selector sent to instance 0x125e90 Should I be doing this some other way?

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  • Is this a good way to do a game loop for an iPhone game?

    - by Danny Tuppeny
    Hi all, I'm new to iPhone dev, but trying to build a 2D game. I was following a book, but the game loop it created basically said: function gameLoop update() render() sleep(1/30th second) gameLoop The reasoning was that this would run at 30fps. However, this seemed a little mental, because if my frame took 1/30th second, then it would run at 15fps (since it'll spend as much time sleeping as updating). So, I did some digging and found the CADisplayLink class which would sync calls to my gameLoop function to the refresh rate (or a fraction of it). I can't find many samples of it, so I'm posting here for a code review :-) It seems to work as expected, and it includes passing the elapsed (frame) time into the Update method so my logic can be framerate-independant (however I can't actually find in the docs what CADisplayLink would do if my frame took more than its allowed time to run - I'm hoping it just does its best to catch up, and doesn't crash!). // // GameAppDelegate.m // // Created by Danny Tuppeny on 10/03/2010. // Copyright Danny Tuppeny 2010. All rights reserved. // #import "GameAppDelegate.h" #import "GameViewController.h" #import "GameStates/gsSplash.h" @implementation GameAppDelegate @synthesize window; @synthesize viewController; - (void) applicationDidFinishLaunching:(UIApplication *)application { // Create an instance of the first GameState (Splash Screen) [self doStateChange:[gsSplash class]]; // Set up the game loop displayLink = [CADisplayLink displayLinkWithTarget:self selector:@selector(gameLoop)]; [displayLink setFrameInterval:2]; [displayLink addToRunLoop:[NSRunLoop currentRunLoop] forMode:NSDefaultRunLoopMode]; } - (void) gameLoop { // Calculate how long has passed since the previous frame CFTimeInterval currentFrameTime = [displayLink timestamp]; CFTimeInterval elapsed = 0; // For the first frame, we want to pass 0 (since we haven't elapsed any time), so only // calculate this in the case where we're not the first frame if (lastFrameTime != 0) { elapsed = currentFrameTime - lastFrameTime; } // Keep track of this frames time (so we can calculate this next time) lastFrameTime = currentFrameTime; NSLog([NSString stringWithFormat:@"%f", elapsed]); // Call update, passing the elapsed time in [((GameState*)viewController.view) Update:elapsed]; } - (void) doStateChange:(Class)state { // Remove the previous GameState if (viewController.view != nil) { [viewController.view removeFromSuperview]; [viewController.view release]; } // Create the new GameState viewController.view = [[state alloc] initWithFrame:CGRectMake(0, 0, IPHONE_WIDTH, IPHONE_HEIGHT) andManager:self]; // Now set as visible [window addSubview:viewController.view]; [window makeKeyAndVisible]; } - (void) dealloc { [viewController release]; [window release]; [super dealloc]; } @end Any feedback would be appreciated :-) PS. Bonus points if you can tell me why all the books use "viewController.view" but for everything else seem to use "[object name]" format. Why not [viewController view]?

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  • Problems with makeObjectsPerformSelector inside and outside a class?

    - by QuakAttak
    A friend and I are creating a card game for the iPhone, and in these early days of the project, I'm developing a Deck class and a Card class to keep up with the cards. I'm wanting to test the shuffle method of the Deck class, but I am not able to show the values of the cards in the Deck class instance. The Deck class has a NSArray of Card objects that have a method called displayCard that shows the value and suit using console output(printf or NSLog). In order to show what cards are in a Deck instance all at once, I am using this, [deck makeObjectsPerformSelector:@selector(displayCard)], where deck is the NSArray in the Deck class. Inside of the Deck class, nothing is displayed on the console output. But in a test file, it works just fine. Here's the test file that creates its own NSArray: #import <Foundation/Foundation.h> #import "card.h" int main (int argc, char** argv) { NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init]; Card* two = [[Card alloc] initValue:2 withSuit:'d']; Card* three = [[Card alloc] initValue:3 withSuit:'h']; Card* four = [[Card alloc] initValue:4 withSuit:'c']; NSArray* deck = [NSArray arrayWithObjects:two,three,four,nil]; //Ok, what if we release the objects in the array before they're used? //I don't think this will work... [two release]; [three release]; [four release]; //Ok, it works... I wonder how... //Hmm... how will this work? [deck makeObjectsPerformSelector:@selector(displayCard)]; //Yay! It works fine! [pool release]; return 0; } This worked beautifully, so I created an initializer around this idea, creating 52 card objects one at a time and adding them to the NSArray using deck = [deck arrayByAddingObject:newCard]. Is the real problem with how I'm using makeObjectsPerformSelector or something before/after it?

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  • MKMapView Not Loading When Called on an NSThread?

    - by Chris
    I am creating a MKMapView in a method named "generateMap". From inside viewDidLoad, this works: [self generateMap]; but this causes the map to quickly load and then disappear, leaving only the blank grey grid: [NSThread detachNewThreadSelector:@selector(spinTheSpinner) toTarget:self withObject:nil]; Any ideas why this might be happening when I call the method through a thread?

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  • copied the reachability-test from apple, but the linker gives a failure

    - by nico
    i have tried to use the reachability-project published by apple to detect a reachability in an own example. i copied the most initialization, but i get this failure in the linker: Ld build/switchViews.build/Debug-iphoneos/test.build/Objects-normal/armv6/test normal armv6 cd /Users/uid04100/Documents/TEST setenv IPHONEOS_DEPLOYMENT_TARGET 3.1.3 setenv PATH "/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin:/Developer/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin" /Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc-4.2 -arch armv6 -isysroot /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.1.3.sdk -L/Users/uid04100/Documents/TEST/build/Debug-iphoneos -F/Users/uid04100/Documents/TEST/build/Debug-iphoneos -filelist /Users/uid04100/Documents/TEST/build/switchViews.build/Debug-iphoneos/test.build/Objects-normal/armv6/test.LinkFileList -dead_strip -miphoneos-version-min=3.1.3 -framework Foundation -framework UIKit -framework CoreGraphics -o /Users/uid04100/Documents/TEST/build/switchViews.build/Debug-iphoneos/test.build/Objects-normal/armv6/test Undefined symbols: "_SCNetworkReachabilitySetCallback", referenced from: -[Reachability startNotifer] in Reachability.o "_SCNetworkReachabilityCreateWithAddress", referenced from: +[Reachability reachabilityWithAddress:] in Reachability.o "_SCNetworkReachabilityScheduleWithRunLoop", referenced from: -[Reachability startNotifer] in Reachability.o "_SCNetworkReachabilityGetFlags", referenced from: -[Reachability connectionRequired] in Reachability.o -[Reachability currentReachabilityStatus] in Reachability.o "_SCNetworkReachabilityUnscheduleFromRunLoop", referenced from: -[Reachability stopNotifer] in Reachability.o "_SCNetworkReachabilityCreateWithName", referenced from: +[Reachability reachabilityWithHostName:] in Reachability.o ld: symbol(s) not found collect2: ld returned 1 exit status my delegate.h: import @class Reachability; @interface testAppDelegate : NSObject { UIWindow *window; UINavigationController *navigationController; Reachability* hostReach; Reachability* internetReach; Reachability* wifiReach; } @property (nonatomic, retain) IBOutlet UIWindow *window; @property (nonatomic, retain) IBOutlet UINavigationController *navigationController; @end my delegate.m: import "testAppDelegate.h" import "SecondViewController.h" import "Reachability.h" @implementation testAppDelegate @synthesize window; @synthesize navigationController; (void) updateInterfaceWithReachability: (Reachability*) curReach { if(curReach == hostReach) { BOOL connectionRequired= [curReach connectionRequired]; if(connectionRequired) { //in these brackets schould be some code with sense, if i´m getting it to run } else { } } if(curReach == internetReach) { } if(curReach == wifiReach) { } } //Called by Reachability whenever status changes. - (void) reachabilityChanged: (NSNotification* )note { Reachability* curReach = [note object]; NSParameterAssert([curReach isKindOfClass: [Reachability class]]); [self updateInterfaceWithReachability: curReach]; } (void)applicationDidFinishLaunching:(UIApplication *)application { // Override point for customization after application launch // Observe the kNetworkReachabilityChangedNotification. When that notification is posted, the // method "reachabilityChanged" will be called. // [[NSNotificationCenter defaultCenter] addObserver: self selector: @selector(reachabilityChanged:) name: kReachabilityChangedNotification object: nil]; //Change the host name here to change the server your monitoring hostReach = [[Reachability reachabilityWithHostName: @"www.apple.com"] retain]; [hostReach startNotifer]; [self updateInterfaceWithReachability: hostReach]; internetReach = [[Reachability reachabilityForInternetConnection] retain]; [internetReach startNotifer]; [self updateInterfaceWithReachability: internetReach]; wifiReach = [[Reachability reachabilityForLocalWiFi] retain]; [wifiReach startNotifer]; [self updateInterfaceWithReachability:wifiReach]; [window addSubview:[navigationController view]]; [window makeKeyAndVisible]; } (void)dealloc { [navigationController release]; [window release]; [super dealloc]; } @end

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  • iPhone - how to pass an object to a button action

    - by Mike
    I have to pass an object to an button's action... something like [myButton addTarget:self action:@selector(sendIt:MY_OBJECT) forControlEvents:UIControlEventTouchDown]; I cannot set a variable and use that on the method because I am on a static class. How do I do that? thanks for any help.

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  • iPhone - how to pass an object to a button action

    - by Mike
    I have to pass an object to an button's action... something like [myButton addTarget:self action:@selector(sendIt:MY_OBJECT) forControlEvents:UIControlEventTouchDown]; I cannot set a variable and use that on the method because I am on a static class. How do I do that? thanks for any help.

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