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  • How to set conditional activation to taskflows?

    - by shantala.sankeshwar(at)oracle.com
    This article describes implementing conditional activation to taskflows.Use Case Description Suppose we have a taskflow dropped as region on a page & this region is enclosed in a popup .By default when the page is loaded the respective region also gets loaded.Hence a region model needs to provide a viewId whenever one is requested.  A consequence of this is the TaskFlowRegionModel always has to initialize its task flow and execute the task flow's default activity in order to determine a viewId, even if the region is not visible on the page.This can lead to unnecessary performance overhead of executing task flow to generate viewIds for regions that are never visible. In order to increase the performance,we need to set the taskflow bindings activation property to 'conditional'.Below described is a simple usecase that shows how exactly we can set the conditional activations to taskflow bindings.Steps:1.Create an ADF Fusion web ApplicationView image 2.Create Business components for Emp tableView image3.Create a view criteria where deptno=:some_bind_variableView image4.Generate EmpViewImpl.java file & write the below code.Then expose this to client interface.    public void filterEmpRecords(Number deptNo){            // Code to filter the deptnos         ensureVariableManager().setVariableValue("some_bind_variable",  deptNo);        this.applyViewCriteria(this.getViewCriteria("EmpViewCriteria"));        this.executeQuery();       }5.Create an ADF Taskflow with page fragements & drop the above method on the taskflow6.Also drop the view activity(showEmp.jsff) .Define control flow case from the above method activity to the view activity.Set the method activity as default activityView image7.Create  main.jspx page & drop the above taskflow as region on this pageView image8.Surround the region with the dialog & surround the dialog with the popup(id is Popup1)9.Drop the commandButton on the above page & insert af:showPopupBehavior inside the commandButton:<af:commandButton text="show popup" id="cb1"><af:showPopupBehavior popupId="::Popup1"/></af:commandButton>10.Now if we execute this main page ,we will notice that the method action gets called even before the popup is launched.We can avoid this this by setting the activation property of the taskflow to conditional11.Goto the bindings of the above main page & select the taskflow binding ,set its activation property to 'conditional' & active property to Boolean value #{Somebean.popupVisible}.By default its value should be false.View image12.We need to set the above Boolean value to true only when the popup is launched.This can be achieved by inserting setPropertyListener inside the popup:<af:setPropertyListener from="true" to="#{Somebean.popupVisible}" type="popupFetch"/>13.Now if we run the page,we will notice that the method action is not called & only when we click on 'show popup' button the method action gets called.

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  • How do I get information about the level to the player object?

    - by pangaea
    I have a design problem with my Player and Level class in my game. So below is a picture of the game. The problem is I don't want to move on the black space and only the white space. I know how to do this as all I need to do is get the check for the sf::Color::Black and I have methods to do this in the Level class. The problem is this piece of code void Game::input() { player.input(); } void Game::update() { (*level).update(); player.update(); } void Game::render() { (*level).render(); player.render(); } So as you there is a problem in that how do I get the map information from the Level class to the Player class. Now I was thinking if I made the Player position static and pass it into the Level as parameter in update I could do it. The problem is interaction. I don't know what to do. I could maybe make player go into the Level class. However, what if I want multiple levels? So I have big design problems that I'm trying to solve.

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  • Dynamic Code for type casting Generic Types 'generically' in C#

    - by Rick Strahl
    C# is a strongly typed language and while that's a fundamental feature of the language there are more and more situations where dynamic types make a lot of sense. I've written quite a bit about how I use dynamic for creating new type extensions: Dynamic Types and DynamicObject References in C# Creating a dynamic, extensible C# Expando Object Creating a dynamic DataReader for dynamic Property Access Today I want to point out an example of a much simpler usage for dynamic that I use occasionally to get around potential static typing issues in C# code especially those concerning generic types. TypeCasting Generics Generic types have been around since .NET 2.0 I've run into a number of situations in the past - especially with generic types that don't implement specific interfaces that can be cast to - where I've been unable to properly cast an object when it's passed to a method or assigned to a property. Granted often this can be a sign of bad design, but in at least some situations the code that needs to be integrated is not under my control so I have to make due with what's available or the parent object is too complex or intermingled to be easily refactored to a new usage scenario. Here's an example that I ran into in my own RazorHosting library - so I have really no excuse, but I also don't see another clean way around it in this case. A Generic Example Imagine I've implemented a generic type like this: public class RazorEngine<TBaseTemplateType> where TBaseTemplateType : RazorTemplateBase, new() You can now happily instantiate new generic versions of this type with custom template bases or even a non-generic version which is implemented like this: public class RazorEngine : RazorEngine<RazorTemplateBase> { public RazorEngine() : base() { } } To instantiate one: var engine = new RazorEngine<MyCustomRazorTemplate>(); Now imagine that the template class receives a reference to the engine when it's instantiated. This code is fired as part of the Engine pipeline when it gets ready to execute the template. It instantiates the template and assigns itself to the template: var template = new TBaseTemplateType() { Engine = this } The problem here is that possibly many variations of RazorEngine<T> can be passed. I can have RazorTemplateBase, RazorFolderHostTemplateBase, CustomRazorTemplateBase etc. as generic parameters and the Engine property has to reflect that somehow. So, how would I cast that? My first inclination was to use an interface on the engine class and then cast to the interface.  Generally that works, but unfortunately here the engine class is generic and has a few members that require the template type in the member signatures. So while I certainly can implement an interface: public interface IRazorEngine<TBaseTemplateType> it doesn't really help for passing this generically templated object to the template class - I still can't cast it if multiple differently typed versions of the generic type could be passed. I have the exact same issue in that I can't specify a 'generic' generic parameter, since there's no underlying base type that's common. In light of this I decided on using object and the following syntax for the property (and the same would be true for a method parameter): public class RazorTemplateBase :MarshalByRefObject,IDisposable { public object Engine {get;set; } } Now because the Engine property is a non-typed object, when I need to do something with this value, I still have no way to cast it explicitly. What I really would need is: public RazorEngine<> Engine { get; set; } but that's not possible. Dynamic to the Rescue Luckily with the dynamic type this sort of thing can be mitigated fairly easily. For example here's a method that uses the Engine property and uses the well known class interface by simply casting the plain object reference to dynamic and then firing away on the properties and methods of the base template class that are common to all templates:/// <summary> /// Allows rendering a dynamic template from a string template /// passing in a model. This is like rendering a partial /// but providing the input as a /// </summary> public virtual string RenderTemplate(string template,object model) { if (template == null) return string.Empty; // if there's no template markup if(!template.Contains("@")) return template; // use dynamic to get around generic type casting dynamic engine = Engine; string result = engine.RenderTemplate(template, model); if (result == null) throw new ApplicationException("RenderTemplate failed: " + engine.ErrorMessage); return result; } Prior to .NET 4.0  I would have had to use Reflection for this sort of thing which would have a been a heck of a lot more verbose, but dynamic makes this so much easier and cleaner and in this case at least the overhead is negliable since it's a single dynamic operation on an otherwise very complex operation call. Dynamic as  a Bailout Sometimes this sort of thing often reeks of a design flaw, and I agree that in hindsight this could have been designed differently. But as is often the case this particular scenario wasn't planned for originally and removing the generic signatures from the base type would break a ton of other code in the framework. Given the existing fairly complex engine design, refactoring an interface to remove generic types just to make this particular code work would have been overkill. Instead dynamic provides a nice and simple and relatively clean solution. Now if there were many other places where this occurs I would probably consider reworking the code to make this cleaner but given this isolated instance and relatively low profile operation use of dynamic seems a valid choice for me. This solution really works anywhere where you might end up with an inheritance structure that doesn't have a common base or interface that is sufficient. In the example above I know what I'm getting but there's no common base type that I can cast to. All that said, it's a good idea to think about use of dynamic before you rush in. In many situations there are alternatives that can still work with static typing. Dynamic definitely has some overhead compared to direct static access of objects, so if possible we should definitely stick to static typing. In the example above the application already uses dynamics extensively for dynamic page page templating and passing models around so introducing dynamics here has very little additional overhead. The operation itself also fires of a fairly resource heavy operation where the overhead of a couple of dynamic member accesses are not a performance issue. So, what's your experience with dynamic as a bailout mechanism? © Rick Strahl, West Wind Technologies, 2005-2012Posted in CSharp   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • URL Routing in ASP.NET 4.0

    In the .NET Framework 3.5 SP1, Microsoft introduced ASP.NET Routing, which decouples the URL of a resource from the physical file on the web server. With ASP.NET Routing you, the developer, define routing rules map route patterns to a class that generates the content. For example, you might indicate that the URL Categories/CategoryName maps to a class that takes the CategoryName and generates HTML that lists that category's products in a grid. With such a mapping, users could view products for the Beverages category by visiting www.yoursite.com/Categories/Beverages. In .NET 3.5 SP1, ASP.NET Routing was primarily designed for ASP.NET MVC applications, although as discussed in Using ASP.NET Routing Without ASP.NET MVC it is possible to implement ASP.NET Routing in a Web Forms application, as well. However, implementing ASP.NET Routing in a Web Forms application involves a bit of seemingly excessive legwork. In a Web Forms scenario we typically want to map a routing pattern to an actual ASP.NET page. To do so we need to create a route handler class that is invoked when the routing URL is requested and, in a sense, dispatches the request to the appropriate ASP.NET page. For instance, to map a route to a physical file, such as mapping Categories/CategoryName to ShowProductsByCategory.aspx - requires three steps: (1) Define the mapping in Global.asax, which maps a route pattern to a route handler class; (2) Create the route handler class, which is responsible for parsing the URL, storing any route parameters into some location that is accessible to the target page (such as HttpContext.Items), and returning an instance of the target page or HTTP Handler that handles the requested route; and (3) writing code in the target page to grab the route parameters and use them in rendering its content. Given how much effort it took to just read the preceding sentence (let alone write it) you can imagine that implementing ASP.NET Routing in a Web Forms application is not necessarily the most straightforward task. The good news is that ASP.NET 4.0 has greatly simplified ASP.NET Routing for Web Form applications by adding a number of classes and helper methods that can be used to encapsulate the aforementioned complexity. With ASP.NET 4.0 it's easier to define the routing rules and there's no need to create a custom route handling class. This article details these enhancements. Read on to learn more! Read More >

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  • Metro: Understanding Observables

    - by Stephen.Walther
    The goal of this blog entry is to describe how the Observer Pattern is implemented in the WinJS library. You learn how to create observable objects which trigger notifications automatically when their properties are changed. Observables enable you to keep your user interface and your application data in sync. For example, by taking advantage of observables, you can update your user interface automatically whenever the properties of a product change. Observables are the foundation of declarative binding in the WinJS library. The WinJS library is not the first JavaScript library to include support for observables. For example, both the KnockoutJS library and the Microsoft Ajax Library (now part of the Ajax Control Toolkit) support observables. Creating an Observable Imagine that I have created a product object like this: var product = { name: "Milk", description: "Something to drink", price: 12.33 }; Nothing very exciting about this product. It has three properties named name, description, and price. Now, imagine that I want to be notified automatically whenever any of these properties are changed. In that case, I can create an observable product from my product object like this: var observableProduct = WinJS.Binding.as(product); This line of code creates a new JavaScript object named observableProduct from the existing JavaScript object named product. This new object also has a name, description, and price property. However, unlike the properties of the original product object, the properties of the observable product object trigger notifications when the properties are changed. Each of the properties of the new observable product object has been changed into accessor properties which have both a getter and a setter. For example, the observable product price property looks something like this: price: { get: function () { return this.getProperty(“price”); } set: function (value) { this.setProperty(“price”, value); } } When you read the price property then the getProperty() method is called and when you set the price property then the setProperty() method is called. The getProperty() and setProperty() methods are methods of the observable product object. The observable product object supports the following methods and properties: · addProperty(name, value) – Adds a new property to an observable and notifies any listeners. · backingData – An object which represents the value of each property. · bind(name, action) – Enables you to execute a function when a property changes. · getProperty(name) – Returns the value of a property using the string name of the property. · notify(name, newValue, oldValue) – A private method which executes each function in the _listeners array. · removeProperty(name) – Removes a property and notifies any listeners. · setProperty(name, value) – Updates a property and notifies any listeners. · unbind(name, action) – Enables you to stop executing a function in response to a property change. · updateProperty(name, value) – Updates a property and notifies any listeners. So when you create an observable, you get a new object with the same properties as an existing object. However, when you modify the properties of an observable object, then you can notify any listeners of the observable that the value of a particular property has changed automatically. Imagine that you change the value of the price property like this: observableProduct.price = 2.99; In that case, the following sequence of events is triggered: 1. The price setter calls the setProperty(“price”, 2.99) method 2. The setProperty() method updates the value of the backingData.price property and calls the notify() method 3. The notify() method executes each function in the collection of listeners associated with the price property Creating Observable Listeners If you want to be notified when a property of an observable object is changed, then you need to register a listener. You register a listener by using the bind() method like this: (function () { "use strict"; var app = WinJS.Application; app.onactivated = function (eventObject) { if (eventObject.detail.kind === Windows.ApplicationModel.Activation.ActivationKind.launch) { // Simple product object var product = { name: "Milk", description: "Something to drink", price: 12.33 }; // Create observable product var observableProduct = WinJS.Binding.as(product); // Execute a function when price is changed observableProduct.bind("price", function (newValue) { console.log(newValue); }); // Change the price observableProduct.price = 2.99; } }; app.start(); })(); In the code above, the bind() method is used to associate the price property with a function. When the price property is changed, the function logs the new value of the price property to the Visual Studio JavaScript console. The price property is associated with the function using the following line of code: // Execute a function when price is changed observableProduct.bind("price", function (newValue) { console.log(newValue); }); Coalescing Notifications If you make multiple changes to a property – one change immediately following another – then separate notifications won’t be sent. Instead, any listeners are notified only once. The notifications are coalesced into a single notification. For example, in the following code, the product price property is updated three times. However, only one message is written to the JavaScript console. Only the last value assigned to the price property is written to the JavaScript Console window: // Simple product object var product = { name: "Milk", description: "Something to drink", price: 12.33 }; // Create observable product var observableProduct = WinJS.Binding.as(product); // Execute a function when price is changed observableProduct.bind("price", function (newValue) { console.log(newValue); }); // Change the price observableProduct.price = 3.99; observableProduct.price = 2.99; observableProduct.price = 1.99; Only the last value assigned to price, the value 1.99, appears in the console: If there is a time delay between changes to a property then changes result in different notifications. For example, the following code updates the price property every second: // Simple product object var product = { name: "Milk", description: "Something to drink", price: 12.33 }; // Create observable product var observableProduct = WinJS.Binding.as(product); // Execute a function when price is changed observableProduct.bind("price", function (newValue) { console.log(newValue); }); // Add 1 to price every second window.setInterval(function () { observableProduct.price += 1; }, 1000); In this case, separate notification messages are logged to the JavaScript Console window: If you need to prevent multiple notifications from being coalesced into one then you can take advantage of promises. I discussed WinJS promises in a previous blog entry: http://stephenwalther.com/blog/archive/2012/02/22/windows-web-applications-promises.aspx Because the updateProperty() method returns a promise, you can create different notifications for each change in a property by using the following code: // Change the price observableProduct.updateProperty("price", 3.99) .then(function () { observableProduct.updateProperty("price", 2.99) .then(function () { observableProduct.updateProperty("price", 1.99); }); }); In this case, even though the price is immediately changed from 3.99 to 2.99 to 1.99, separate notifications for each new value of the price property are sent. Bypassing Notifications Normally, if a property of an observable object has listeners and you change the property then the listeners are notified. However, there are certain situations in which you might want to bypass notification. In other words, you might need to change a property value silently without triggering any functions registered for notification. If you want to change a property without triggering notifications then you should change the property by using the backingData property. The following code illustrates how you can change the price property silently: // Simple product object var product = { name: "Milk", description: "Something to drink", price: 12.33 }; // Create observable product var observableProduct = WinJS.Binding.as(product); // Execute a function when price is changed observableProduct.bind("price", function (newValue) { console.log(newValue); }); // Change the price silently observableProduct.backingData.price = 5.99; console.log(observableProduct.price); // Writes 5.99 The price is changed to the value 5.99 by changing the value of backingData.price. Because the observableProduct.price property is not set directly, any listeners associated with the price property are not notified. When you change the value of a property by using the backingData property, the change in the property happens synchronously. However, when you change the value of an observable property directly, the change is always made asynchronously. Summary The goal of this blog entry was to describe observables. In particular, we discussed how to create observables from existing JavaScript objects and bind functions to observable properties. You also learned how notifications are coalesced (and ways to prevent this coalescing). Finally, we discussed how you can use the backingData property to update an observable property without triggering notifications. In the next blog entry, we’ll see how observables are used with declarative binding to display the values of properties in an HTML document.

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  • Unable to apt-get upgrade in ubuntu 11.10

    - by blackhole
    These are the errors shows by different client Update Manager: Traceback (most recent call last): File "/usr/lib/python2.7/dist-packages/aptdaemon/worker.py", line 968, in simulate trans.unauthenticated = self._simulate_helper(trans) File "/usr/lib/python2.7/dist-packages/aptdaemon/worker.py", line 1092, in _simulate_helper return depends, self._cache.required_download, \ File "/usr/lib/python2.7/dist-packages/apt/cache.py", line 235, in required_download pm.get_archives(fetcher, self._list, self._records) SystemError: E:Method has died unexpectedly!, E:Sub-process returned an error code (100), E:Method /usr/lib/apt/methods/ did not start correctly Synaptic package Manager E: Method has died unexpectedly! E: Sub-process returned an error code (100) E: Method /usr/lib/apt/methods/ did not start correctly E: Unable to lock the download directory Command: sudo apt-get upgrade Reading package lists... Done Building dependency tree Reading state information... Done The following packages will be upgraded: libfreetype6 libfreetype6-dev 2 upgraded, 0 newly installed, 0 to remove and 0 not upgraded. Failed to exec method /usr/lib/apt/methods/ E: Method has died unexpectedly! E: Sub-process returned an error code (100) E: Method /usr/lib/apt/methods/ did not start correctly Can anyone one tell me how to resolve these issues ? I have no volatile packages or anything so i am even posting the preview of my sources.list file. # deb cdrom:[Ubuntu 10.10 _Maverick Meerkat_ - Release i386 (20101007)]/ maverick main restricted # See http://help.ubuntu.com/community/UpgradeNotes for how to upgrade to # newer versions of the distribution. deb http://in.archive.ubuntu.com/ubuntu/ oneiric main restricted ## Major bug fix updates produced after the final release of the ## distribution. deb http://in.archive.ubuntu.com/ubuntu/ oneiric-updates main restricted ## N.B. software from this repository is ENTIRELY UNSUPPORTED by the Ubuntu ## team. Also, please note that software in universe WILL NOT receive any ## review or updates from the Ubuntu security team. deb http://in.archive.ubuntu.com/ubuntu/ oneiric universe deb http://in.archive.ubuntu.com/ubuntu/ oneiric-updates universe ## N.B. software from this repository is ENTIRELY UNSUPPORTED by the Ubuntu ## team, and may not be under a free licence. Please satisfy yourself as to ## your rights to use the software. Also, please note that software in ## multiverse WILL NOT receive any review or updates from the Ubuntu ## security team. deb http://in.archive.ubuntu.com/ubuntu/ oneiric multiverse deb http://in.archive.ubuntu.com/ubuntu/ oneiric-updates multiverse ## Uncomment the following two lines to add software from the 'backports' ## repository. ## N.B. software from this repository may not have been tested as ## extensively as that contained in the main release, although it includes ## newer versions of some applications which may provide useful features. ## Also, please note that software in backports WILL NOT receive any review ## or updates from the Ubuntu security team. # deb http://in.archive.ubuntu.com/ubuntu/ maverick-backports main restricted universe multiverse # deb-src http://in.archive.ubuntu.com/ubuntu/ maverick-backports main restricted universe multiverse ## Uncomment the following two lines to add software from Canonical's ## 'partner' repository. ## This software is not part of Ubuntu, but is offered by Canonical and the ## respective vendors as a service to Ubuntu users. deb http://archive.canonical.com/ubuntu oneiric partner deb-src http://archive.canonical.com/ubuntu oneiric partner ## This software is not part of Ubuntu, but is offered by third-party ## developers who want to ship their latest software. deb http://extras.ubuntu.com/ubuntu oneiric main deb-src http://extras.ubuntu.com/ubuntu oneiric main deb http://in.archive.ubuntu.com/ubuntu/ oneiric-security main restricted deb http://in.archive.ubuntu.com/ubuntu/ oneiric-security universe deb http://in.archive.ubuntu.com/ubuntu/ oneiric-security multiverse # deb http://archive.canonical.com/ lucid partner Here is the preview of my sources.list file

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  • Workarounds for supporting MVVM in the Silverlight TreeView Control

    - by cibrax
    MVVM (Model-View-ViewModel) is the pattern that you will typically choose for building testable user interfaces either in WPF or Silverlight. This pattern basically relies on the data binding support in those two technologies for mapping an existing model class (the view model) to the different parts of the UI or view. Unfortunately, MVVM was not threated as first citizen for some of controls released out of the box in the Silverlight runtime or the Silverlight toolkit. That means that using data binding for implementing MVVM is not always something trivial and usually requires some customization in the existing controls. In ran into different problems myself trying to fully support data binding in controls like the tree view or the context menu or things like drag & drop.  For that reason, I decided to write this post to show how the tree view control or the tree view items can be customized to support data binding in many of its properties. In first place, you will typically use a tree view for showing hierarchical data so the view model somehow must reflect that hierarchy. An easy way to implement hierarchy in a model is to use a base item element like this one, public abstract class TreeItemModel { public abstract IEnumerable<TreeItemModel> Children; } You can later derive your concrete model classes from that base class. For example, public class CustomerModel { public string FullName { get; set; } public string Address { get; set; } public IEnumerable<OrderModel> Orders { get; set; } }   public class CustomerTreeItemModel : TreeItemModel { public CustomerTreeItemModel(CustomerModel customer) { }   public override IEnumerable<TreeItemModel> Children { get { // Return orders } } } The Children property in the CustomerTreeItem model implementation can return for instance an ObservableCollection<TreeItemModel> with the orders, so the tree view will automatically subscribe to all the changes in the collection. You can bind this model to the tree view control in the UI by using a Hierarchical data template. <e:TreeView x:Name="TreeView" ItemsSource="{Binding Customers}"> <e:TreeView.ItemTemplate> <sdk:HierarchicalDataTemplate ItemsSource="{Binding Children}"> <!-- TEMPLATE --> </sdk:HierarchicalDataTemplate> </e:TreeView.ItemTemplate> </e:TreeView> An interesting behavior with the Children property and the Hierarchical data template is that the Children property is only invoked before the expansion, so you can use lazy load at this point (The tree view control will not expand the whole tree in the first expansion). The problem with using MVVM in this control is that you can not bind properties in model with specific properties of the TreeView item such as IsSelected or IsExpanded. Here is where you need to customize the existing tree view control to support data binding in tree items. public class CustomTreeView : TreeView { public CustomTreeView() { }   protected override DependencyObject GetContainerForItemOverride() { CustomTreeViewItem tvi = new CustomTreeViewItem(); Binding expandedBinding = new Binding("IsExpanded"); expandedBinding.Mode = BindingMode.TwoWay; tvi.SetBinding(CustomTreeViewItem.IsExpandedProperty, expandedBinding); Binding selectedBinding = new Binding("IsSelected"); selectedBinding.Mode = BindingMode.TwoWay; tvi.SetBinding(CustomTreeViewItem.IsSelectedProperty, selectedBinding); return tvi; } }   public class CustomTreeViewItem : TreeViewItem { public CustomTreeViewItem() { }   protected override DependencyObject GetContainerForItemOverride() { CustomTreeViewItem tvi = new CustomTreeViewItem(); Binding expandedBinding = new Binding("IsExpanded"); expandedBinding.Mode = BindingMode.TwoWay; tvi.SetBinding(CustomTreeViewItem.IsExpandedProperty, expandedBinding); Binding selectedBinding = new Binding("IsSelected"); selectedBinding.Mode = BindingMode.TwoWay; tvi.SetBinding(CustomTreeViewItem.IsSelectedProperty, selectedBinding); return tvi; } } You basically need to derive the TreeView and TreeViewItem controls to manually add a binding for the properties you need. In the example above, I am adding a binding for the “IsExpanded” and “IsSelected” properties in the items. The model for the tree items now needs to be extended to support those properties as well, public abstract class TreeItemModel : INotifyPropertyChanged { bool isExpanded = false; bool isSelected = false;   public abstract IEnumerable<TreeItemModel> Children { get; }   public bool IsExpanded { get { return isExpanded; } set { isExpanded = value; if (PropertyChanged != null) PropertyChanged(this, new PropertyChangedEventArgs("IsExpanded")); } }   public bool IsSelected { get { return isSelected; } set { isSelected = value; if (PropertyChanged != null) PropertyChanged(this, new PropertyChangedEventArgs("IsSelected")); } }   public event PropertyChangedEventHandler PropertyChanged; } However, as soon as you use this custom tree view control, you lose all the automatic styles from the built-in toolkit themes because they are tied to the control type (TreeView in this case).  The only ugly workaround I found so far for this problem is to copy the styles from the Toolkit source code and reuse them in the application.

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  • Anatomy of a serialization killer

    - by Brian Donahue
    As I had mentioned last month, I have been working on a project to create an easy-to-use managed debugger. It's still an internal tool that we use at Red Gate as part of product support to analyze application errors on customer's computers, and as such, should be easy to use and not require installation. Since the project has got rather large and important, I had decided to use SmartAssembly to protect all of my hard work. This was trivial for the most part, but the loading and saving of results was broken by SA after using the obfuscation, rendering the loading and saving of XML results basically useless, although the merging and error reporting was an absolute godsend and definitely worth the price of admission. (Well, I get my Red Gate licenses for free, but you know what I mean!)My initial reaction was to simply exclude the serializable results class and all of its' members from obfuscation, and that was just dandy, but a few weeks on I decided to look into exactly why serialization had broken and change the code to work with SA so I could write any new code to be compatible with SmartAssembly and save me some additional testing and changes to the SA project.In simple terms, SA does all that it can to prevent serialization problems, for instance, it will not obfuscate public members of a DLL and it will exclude any types with the Serializable attribute from obfuscation. This prevents public members and properties from being made private and having the name changed. If the serialization is done inside the executable, however, public members have the access changed to private and are renamed. That was my first problem, because my types were in the executable assembly and implemented ISerializable, but did not have the Serializable attribute set on them!public class RedFlagResults : ISerializable        {        }The second problem caused by the pruning feature. Although RedFlagResults had public members, they were not truly properties, and used the GetObjectData() method of ISerializable to serialize the members. For that reason, SA could not exclude these members from pruning and further broke the serialization. public class RedFlagResults : ISerializable        {                public List<RedFlag.Exception> Exceptions;                 #region ISerializable Members                 public void GetObjectData(SerializationInfo info, StreamingContext context)                {                                info.AddValue("Exceptions", Exceptions);                }                 #endregionSo to fix this, it was necessary to make Exceptions a proper property by implementing get and set on it. Also, I added the Serializable attribute so that I don't have to exclude the class from obfuscation in the SA project any more. The DoNotPrune attribute means I do not need to exclude the class from pruning.[Serializable, SmartAssembly.Attributes.DoNotPrune]        public class RedFlagResults        {                public List<RedFlag.Exception> Exceptions {get;set;}        }Similarly, the Exception class gets the Serializable and DoNotPrune attributes applied so all of its' properties are excluded from obfuscation.Now my project has some protection from prying eyes by scrambling up the code so it's harder to reverse-engineer, without breaking anything. SmartAssembly has also provided the benefit of merging so that the end-user doesn't need to extract all of the DLL files needed by RedFlag into a directory, and can be run directly from the .zip archive. When an error occurs (hey, I'm only human!), an exception report can be sent to me so I can see what went wrong without having to, er, debug the debugger.

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  • Gvim GLib-GObject-WARNING in ubuntu 13.10

    - by naveen.panwar
    I upgraded from ubuntu 13.04 to ubuntu 13.10 this afternoon. And when I try starting vim form the terminal after the upgrade, I get these warnings (gvim:4054): GLib-GObject-WARNING **: Attempt to add property GnomeProgram::sm-connect after class was initialised (gvim:4054): GLib-GObject-WARNING **: Attempt to add property GnomeProgram::show-crash-dialog after class was initialised (gvim:4054): GLib-GObject-WARNING **: Attempt to add property GnomeProgram::display after class was initialised (gvim:4054): GLib-GObject-WARNING **: Attempt to add property GnomeProgram::default-icon after class was initialised` How can I fix these and what exectly are these warnings about

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  • CLR via C# 3rd Edition is out

    - by Abhijeet Patel
    Time for some book news update. CLR via C#, 3rd Edition seems to have been out for a little while now. The book was released in early Feb this year, and needless to say my copy is on it’s way. I can barely wait to dig in and chew on the goodies that one of the best technical authors and software professionals I respect has in store. The 2nd edition of the book was an absolute treat and this edition promises to be no less. Here is a brief description of what’s new and updated from the 2nd edition. Part I – CLR Basics Chapter 1-The CLR’s Execution Model Added about discussion about C#’s /optimize and /debug switches and how they relate to each other. Chapter 2-Building, Packaging, Deploying, and Administering Applications and Types Improved discussion about Win32 manifest information and version resource information. Chapter 3-Shared Assemblies and Strongly Named Assemblies Added discussion of TypeForwardedToAttribute and TypeForwardedFromAttribute. Part II – Designing Types Chapter 4-Type Fundamentals No new topics. Chapter 5-Primitive, Reference, and Value Types Enhanced discussion of checked and unchecked code and added discussion of new BigInteger type. Also added discussion of C# 4.0’s dynamic primitive type. Chapter 6-Type and Member Basics No new topics. Chapter 7-Constants and Fields No new topics. Chapter 8-Methods Added discussion of extension methods and partial methods. Chapter 9-Parameters Added discussion of optional/named parameters and implicitly-typed local variables. Chapter 10-Properties Added discussion of automatically-implemented properties, properties and the Visual Studio debugger, object and collection initializers, anonymous types, the System.Tuple type and the ExpandoObject type. Chapter 11-Events Added discussion of events and thread-safety as well as showing a cool extension method to simplify the raising of an event. Chapter 12-Generics Added discussion of delegate and interface generic type argument variance. Chapter 13-Interfaces No new topics. Part III – Essential Types Chapter 14-Chars, Strings, and Working with Text No new topics. Chapter 15-Enums Added coverage of new Enum and Type methods to access enumerated type instances. Chapter 16-Arrays Added new section on initializing array elements. Chapter 17-Delegates Added discussion of using generic delegates to avoid defining new delegate types. Also added discussion of lambda expressions. Chapter 18-Attributes No new topics. Chapter 19-Nullable Value Types Added discussion on performance. Part IV – CLR Facilities Chapter 20-Exception Handling and State Management This chapter has been completely rewritten. It is now about exception handling and state management. It includes discussions of code contracts and constrained execution regions (CERs). It also includes a new section on trade-offs between writing productive code and reliable code. Chapter 21-Automatic Memory Management Added discussion of C#’s fixed state and how it works to pin objects in the heap. Rewrote the code for weak delegates so you can use them with any class that exposes an event (the class doesn’t have to support weak delegates itself). Added discussion on the new ConditionalWeakTable class, GC Collection modes, Full GC notifications, garbage collection modes and latency modes. I also include a new sample showing how your application can receive notifications whenever Generation 0 or 2 collections occur. Chapter 22-CLR Hosting and AppDomains Added discussion of side-by-side support allowing multiple CLRs to be loaded in a single process. Added section on the performance of using MarshalByRefObject-derived types. Substantially rewrote the section on cross-AppDomain communication. Added section on AppDomain Monitoring and first chance exception notifications. Updated the section on the AppDomainManager class. Chapter 23-Assembly Loading and Reflection Added section on how to deploy a single file with dependent assemblies embedded inside it. Added section comparing reflection invoke vs bind/invoke vs bind/create delegate/invoke vs C#’s dynamic type. Chapter 24-Runtime Serialization This is a whole new chapter that was not in the 2nd Edition. Part V – Threading Chapter 25-Threading Basics Whole new chapter motivating why Windows supports threads, thread overhead, CPU trends, NUMA Architectures, the relationship between CLR threads and Windows threads, the Thread class, reasons to use threads, thread scheduling and priorities, foreground thread vs background threads. Chapter 26-Performing Compute-Bound Asynchronous Operations Whole new chapter explaining the CLR’s thread pool. This chapter covers all the new .NET 4.0 constructs including cooperative cancelation, Tasks, the aralle class, parallel language integrated query, timers, how the thread pool manages its threads, cache lines and false sharing. Chapter 27-Performing I/O-Bound Asynchronous Operations Whole new chapter explaining how Windows performs synchronous and asynchronous I/O operations. Then, I go into the CLR’s Asynchronous Programming Model, my AsyncEnumerator class, the APM and exceptions, Applications and their threading models, implementing a service asynchronously, the APM and Compute-bound operations, APM considerations, I/O request priorities, converting the APM to a Task, the event-based Asynchronous Pattern, programming model soup. Chapter 28-Primitive Thread Synchronization Constructs Whole new chapter discusses class libraries and thread safety, primitive user-mode, kernel-mode constructs, and data alignment. Chapter 29-Hybrid Thread Synchronization Constructs Whole new chapter discussion various hybrid constructs such as ManualResetEventSlim, SemaphoreSlim, CountdownEvent, Barrier, ReaderWriterLock(Slim), OneManyResourceLock, Monitor, 3 ways to solve the double-check locking technique, .NET 4.0’s Lazy and LazyInitializer classes, the condition variable pattern, .NET 4.0’s concurrent collection classes, the ReaderWriterGate and SyncGate classes.

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  • How to handle "circular dependency" in dependency injection

    - by Roel
    The title says "Circular Dependency", but it is not the correct wording, because to me the design seems solid. However, consider the following scenario, where the blue parts are given from external partner, and orange is my own implementation. Also assume there is more then one ConcreteMain, but I want to use a specific one. (In reality, each class has some more dependencies, but I tried to simplify it here) I would like to instanciate all of this with Depency Injection (Unity), but I obviously get a StackOverflowException on the following code, because Runner tries to instantiate ConcreteMain, and ConcreteMain needs a Runner. IUnityContainer ioc = new UnityContainer(); ioc.RegisterType<IMain, ConcreteMain>() .RegisterType<IMainCallback, Runner>(); var runner = ioc.Resolve<Runner>(); How can I avouid this? Is there any way to structure this so that I can use it with DI? The scenario I'm doing now is setting everything up manually, but that puts a hard dependency on ConcreteMain in the class which instantiates it. This is what i'm trying to avoid (with Unity registrations in configuration). All source code below (very simplified example!); public class Program { public static void Main(string[] args) { IUnityContainer ioc = new UnityContainer(); ioc.RegisterType<IMain, ConcreteMain>() .RegisterType<IMainCallback, Runner>(); var runner = ioc.Resolve<Runner>(); Console.WriteLine("invoking runner..."); runner.DoSomethingAwesome(); Console.ReadLine(); } } public class Runner : IMainCallback { private readonly IMain mainServer; public Runner(IMain mainServer) { this.mainServer = mainServer; } public void DoSomethingAwesome() { Console.WriteLine("trying to do something awesome"); mainServer.DoSomething(); } public void SomethingIsDone(object something) { Console.WriteLine("hey look, something is finally done."); } } public interface IMain { void DoSomething(); } public interface IMainCallback { void SomethingIsDone(object something); } public abstract class AbstractMain : IMain { protected readonly IMainCallback callback; protected AbstractMain(IMainCallback callback) { this.callback = callback; } public abstract void DoSomething(); } public class ConcreteMain : AbstractMain { public ConcreteMain(IMainCallback callback) : base(callback){} public override void DoSomething() { Console.WriteLine("starting to do something..."); var task = Task.Factory.StartNew(() =>{ Thread.Sleep(5000);/*very long running task*/ }); task.ContinueWith(t => callback.SomethingIsDone(true)); } }

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  • Html.RenderAction Failed when Validation Failed

    - by Shaun
    RenderAction method had been introduced when ASP.NET MVC 1.0 released in its MvcFuture assembly and then final announced along with the ASP.NET MVC 2.0. Similar as RenderPartial, the RenderAction can display some HTML markups which defined in a partial view in any parent views. But the RenderAction gives us the ability to populate the data from an action which may different from the action which populating the main view. For example, in Home/Index.aspx we can invoke the Html.RenderPartial(“MyPartialView”) but the data of MyPartialView must be populated by the Index action of the Home controller. If we need the MyPartialView to be shown in Product/Create.aspx we have to copy (or invoke) the relevant code from the Index action in Home controller to the Create action in the Product controller which is painful. But if we are using Html.RenderAction we can tell the ASP.NET MVC from which action/controller the data should be populated. in that way in the Home/Index.aspx and Product/Create.aspx views we just need to call Html.RenderAction(“CreateMyPartialView”, “MyPartialView”) so it will invoke the CreateMyPartialView action in MyPartialView controller regardless from which main view. But in my current project we found a bug when I implement a RenderAction method in the master page to show something that need to connect to the backend data center when the validation logic was failed on some pages. I created a sample application below.   Demo application I created an ASP.NET MVC 2 application and here I need to display the current date and time on the master page. I created an action in the Home controller named TimeSlot and stored the current date into ViewDate. This method was marked as HttpGet as it just retrieves some data instead of changing anything. 1: [HttpGet] 2: public ActionResult TimeSlot() 3: { 4: ViewData["timeslot"] = DateTime.Now; 5: return View("TimeSlot"); 6: } Next, I created a partial view under the Shared folder to display the date and time string. 1: <%@ Control Language="C#" Inherits="System.Web.Mvc.ViewUserControl<dynamic>" %> 2:  3: <span>Now: <% 1: : ViewData["timeslot"].ToString() %></span> Then at the master page I used Html.RenderAction to display it in front of the logon link. 1: <div id="logindisplay"> 2: <% 1: Html.RenderAction("TimeSlot", "Home"); %> 3:  4: <% 1: Html.RenderPartial("LogOnUserControl"); %> 5: </div> It’s fairly simple and works well when I navigated to any pages. But when I moved to the logon page and click the LogOn button without input anything in username and password the validation failed and my website crashed with the beautiful yellow page. (I really like its color style and fonts…)   How ASP.NET MVC executes Html.RenderAction In this example all other pages were rendered successful which means the ASP.NET MVC found the TimeSolt action under the Home controller except this situation. The only different is that when I clicked the LogOn button the browser send an HttpPost request to the server. Is that the reason of this bug? I created another action in Home controller with the same action name but for HttpPost. 1: [HttpPost] 2: [ActionName("TimeSlot")] 3: public ActionResult TimeSlot(object dummy) 4: { 5: return TimeSlot(); 6: } Or, I can use the AcceptVerbsAttribute on the TimeSlot action to let it allow both HttpGet and HttpPost. 1: [AcceptVerbs("GET", "POST")] 2: public ActionResult TimeSlot() 3: { 4: ViewData["timeslot"] = DateTime.Now; 5: return View("TimeSlot"); 6: } And then repeat what I did before and this time it worked well. Why we need the action for HttpPost here as it’s just data retrieving? That is because of how ASP.NET MVC executes the RenderAction method. In the source code of ASP.NET MVC we can see when proforming the RenderAction ASP.NET MVC creates a RequestContext instance from the current RequestContext and created a ChildActionMvcHandler instance which inherits from MvcHandler class. Then the ASP.NET MVC processes the handler through the HttpContext.Server.Execute method. That means it performs the action as a stand-alone request asynchronously and flush the result into the  TextWriter which is being used to render the current page. Since when I clicked the LogOn the request was in HttpPost so when ASP.NET MVC processed the ChildActionMvcHandler it would find the action which allow the current request method, which is HttpPost. Then our TimeSlot method in HttpGet would not be matched.   Summary In this post I introduced a bug in my currently developing project regards the new Html.RenderAction method provided within ASP.NET MVC 2 when processing a HttpPost request. In ASP.NET MVC world the underlying Http information became more important than in ASP.NET WebForm world. We need to pay more attention on which kind of request it currently created and how ASP.NET MVC processes.   Hope this helps, Shaun   All documents and related graphics, codes are provided "AS IS" without warranty of any kind. Copyright © Shaun Ziyan Xu. This work is licensed under the Creative Commons License.

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  • C#/.NET &ndash; Finding an Item&rsquo;s Index in IEnumerable&lt;T&gt;

    - by James Michael Hare
    Sorry for the long blogging hiatus.  First it was, of course, the holidays hustle and bustle, then my brother and his wife gave birth to their son, so I’ve been away from my blogging for two weeks. Background: Finding an item’s index in List<T> is easy… Many times in our day to day programming activities, we want to find the index of an item in a collection.  Now, if we have a List<T> and we’re looking for the item itself this is trivial: 1: // assume have a list of ints: 2: var list = new List<int> { 1, 13, 42, 64, 121, 77, 5, 99, 132 }; 3:  4: // can find the exact item using IndexOf() 5: var pos = list.IndexOf(64); This will return the position of the item if it’s found, or –1 if not.  It’s easy to see how this works for primitive types where equality is well defined.  For complex types, however, it will attempt to compare them using EqualityComparer<T>.Default which, in a nutshell, relies on the object’s Equals() method. So what if we want to search for a condition instead of equality?  That’s also easy in a List<T> with the FindIndex() method: 1: // assume have a list of ints: 2: var list = new List<int> { 1, 13, 42, 64, 121, 77, 5, 99, 132 }; 3:  4: // finds index of first even number or -1 if not found. 5: var pos = list.FindIndex(i => i % 2 == 0);   Problem: Finding an item’s index in IEnumerable<T> is not so easy... This is all well and good for lists, but what if we want to do the same thing for IEnumerable<T>?  A collection of IEnumerable<T> has no indexing, so there’s no direct method to find an item’s index.  LINQ, as powerful as it is, gives us many tools to get us this information, but not in one step.  As with almost any problem involving collections, there are several ways to accomplish the same goal.  And once again as with almost any problem involving collections, the choice of the solution somewhat depends on the situation. So let’s look at a few possible alternatives.  I’m going to express each of these as extension methods for simplicity and consistency. Solution: The TakeWhile() and Count() combo One of the things you can do is to perform a TakeWhile() on the list as long as your find condition is not true, and then do a Count() of the items it took.  The only downside to this method is that if the item is not in the list, the index will be the full Count() of items, and not –1.  So if you don’t know the size of the list beforehand, this can be confusing. 1: // a collection of extra extension methods off IEnumerable<T> 2: public static class EnumerableExtensions 3: { 4: // Finds an item in the collection, similar to List<T>.FindIndex() 5: public static int FindIndex<T>(this IEnumerable<T> list, Predicate<T> finder) 6: { 7: // note if item not found, result is length and not -1! 8: return list.TakeWhile(i => !finder(i)).Count(); 9: } 10: } Personally, I don’t like switching the paradigm of not found away from –1, so this is one of my least favorites.  Solution: Select with index Many people don’t realize that there is an alternative form of the LINQ Select() method that will provide you an index of the item being selected: 1: list.Select( (item,index) => do something here with the item and/or index... ) This can come in handy, but must be treated with care.  This is because the index provided is only as pertains to the result of previous operations (if any).  For example: 1: // assume have a list of ints: 2: var list = new List<int> { 1, 13, 42, 64, 121, 77, 5, 99, 132 }; 3:  4: // you'd hope this would give you the indexes of the even numbers 5: // which would be 2, 3, 8, but in reality it gives you 0, 1, 2 6: list.Where(item => item % 2 == 0).Select((item,index) => index); The reason the example gives you the collection { 0, 1, 2 } is because the where clause passes over any items that are odd, and therefore only the even items are given to the select and only they are given indexes. Conversely, we can’t select the index and then test the item in a Where() clause, because then the Where() clause would be operating on the index and not the item! So, what we have to do is to select the item and index and put them together in an anonymous type.  It looks ugly, but it works: 1: // extensions defined on IEnumerable<T> 2: public static class EnumerableExtensions 3: { 4: // finds an item in a collection, similar to List<T>.FindIndex() 5: public static int FindIndex<T>(this IEnumerable<T> list, Predicate<T> finder) 6: { 7: // if you don't name the anonymous properties they are the variable names 8: return list.Select((item, index) => new { item, index }) 9: .Where(p => finder(p.item)) 10: .Select(p => p.index + 1) 11: .FirstOrDefault() - 1; 12: } 13: }     So let’s look at this, because i know it’s convoluted: First Select() joins the items and their indexes into an anonymous type. Where() filters that list to only the ones matching the predicate. Second Select() picks the index of the matches and adds 1 – this is to distinguish between not found and first item. FirstOrDefault() returns the first item found from the previous clauses or default (zero) if not found. Subtract one so that not found (zero) will be –1, and first item (one) will be zero. The bad thing is, this is ugly as hell and creates anonymous objects for each item tested until it finds the match.  This concerns me a bit but we’ll defer judgment until compare the relative performances below. Solution: Convert ToList() and use FindIndex() This solution is easy enough.  We know any IEnumerable<T> can be converted to List<T> using the LINQ extension method ToList(), so we can easily convert the collection to a list and then just use the FindIndex() method baked into List<T>. 1: // a collection of extension methods for IEnumerable<T> 2: public static class EnumerableExtensions 3: { 4: // find the index of an item in the collection similar to List<T>.FindIndex() 5: public static int FindIndex<T>(this IEnumerable<T> list, Predicate<T> finder) 6: { 7: return list.ToList().FindIndex(finder); 8: } 9: } This solution is simplicity itself!  It is very concise and elegant and you need not worry about anyone misinterpreting what it’s trying to do (as opposed to the more convoluted LINQ methods above). But the main thing I’m concerned about here is the performance hit to allocate the List<T> in the ToList() call, but once again we’ll explore that in a second. Solution: Roll your own FindIndex() for IEnumerable<T> Of course, you can always roll your own FindIndex() method for IEnumerable<T>.  It would be a very simple for loop which scans for the item and counts as it goes.  There’s many ways to do this, but one such way might look like: 1: // extension methods for IEnumerable<T> 2: public static class EnumerableExtensions 3: { 4: // Finds an item matching a predicate in the enumeration, much like List<T>.FindIndex() 5: public static int FindIndex<T>(this IEnumerable<T> list, Predicate<T> finder) 6: { 7: int index = 0; 8: foreach (var item in list) 9: { 10: if (finder(item)) 11: { 12: return index; 13: } 14:  15: index++; 16: } 17:  18: return -1; 19: } 20: } Well, it’s not quite simplicity, and those less familiar with LINQ may prefer it since it doesn’t include all of the lambdas and behind the scenes iterators that come with deferred execution.  But does having this long, blown out method really gain us much in performance? Comparison of Proposed Solutions So we’ve now seen four solutions, let’s analyze their collective performance.  I took each of the four methods described above and run them over 100,000 iterations of lists of size 10, 100, 1000, and 10000 and here’s the performance results.  Then I looked for targets at the begining of the list (best case), middle of the list (the average case) and not in the list (worst case as must scan all of the list). Each of the times below is the average time in milliseconds for one execution as computer over the 100,000 iterations: Searches Matching First Item (Best Case)   10 100 1000 10000 TakeWhile 0.0003 0.0003 0.0003 0.0003 Select 0.0005 0.0005 0.0005 0.0005 ToList 0.0002 0.0003 0.0013 0.0121 Manual 0.0001 0.0001 0.0001 0.0001   Searches Matching Middle Item (Average Case)   10 100 1000 10000 TakeWhile 0.0004 0.0020 0.0191 0.1889 Select 0.0008 0.0042 0.0387 0.3802 ToList 0.0002 0.0007 0.0057 0.0562 Manual 0.0002 0.0013 0.0129 0.1255   Searches Where Not Found (Worst Case)   10 100 1000 10000 TakeWhile 0.0006 0.0039 0.0381 0.3770 Select 0.0012 0.0081 0.0758 0.7583 ToList 0.0002 0.0012 0.0100 0.0996 Manual 0.0003 0.0026 0.0253 0.2514   Notice something interesting here, you’d think the “roll your own” loop would be the most efficient, but it only wins when the item is first (or very close to it) regardless of list size.  In almost all other cases though and in particular the average case and worst case, the ToList()/FindIndex() combo wins for performance, even though it is creating some temporary memory to hold the List<T>.  If you examine the algorithm, the reason why is most likely because once it’s in a ToList() form, internally FindIndex() scans the internal array which is much more efficient to iterate over.  Thus, it takes a one time performance hit (not including any GC impact) to create the List<T> but after that the performance is much better. Summary If you’re concerned about too many throw-away objects, you can always roll your own FindIndex() method, but for sheer simplicity and overall performance, using the ToList()/FindIndex() combo performs best on nearly all list sizes in the average and worst cases.    Technorati Tags: C#,.NET,Litte Wonders,BlackRabbitCoder,Software,LINQ,List

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  • PHP Aspect Oriented Design

    - by Devin Dixon
    This is a continuation of this Code Review question. What was taken away from that post, and other aspect oriented design is it is hard to debug. To counter that, I implemented the ability to turn tracing of the design patterns on. Turning trace on works like: //This can be added anywhere in the code Run::setAdapterTrace(true); Run::setFilterTrace(true); Run::setObserverTrace(true); //Execute the functon echo Run::goForARun(8); In the actual log with the trace turned on, it outputs like so: adapter 2012-02-12 21:46:19 {"type":"closure","object":"static","call_class":"\/public_html\/examples\/design\/ClosureDesigns.php","class":"Run","method":"goForARun","call_method":"goForARun","trace":"Run::goForARun","start_line":68,"end_line":70} filter 2012-02-12 22:05:15 {"type":"closure","event":"return","object":"static","class":"run_filter","method":"\/home\/prodigyview\/public_html\/examples\/design\/ClosureDesigns.php","trace":"Run::goForARun","start_line":51,"end_line":58} observer 2012-02-12 22:05:15 {"type":"closure","object":"static","class":"run_observer","method":"\/home\/prodigyview\/public_html\/public\/examples\/design\/ClosureDesigns.php","trace":"Run::goForARun","start_line":61,"end_line":63} When the information is broken down, the data translates to: Called by an adapter or filter or observer The function called was a closure The location of the closure Class:method the adapter was implemented on The Trace of where the method was called from Start Line and End Line The code has been proven to work in production environments and features various examples of to implement, so the proof of concept is there. It is not DI and accomplishes things that DI cannot. I wouldn't call the code boilerplate but I would call it bloated. In summary, the weaknesses are bloated code and a learning curve in exchange for aspect oriented functionality. Beyond the normal fear of something new and different, what are other weakness in this implementation of aspect oriented design, if any? PS: More examples of AOP here: https://github.com/ProdigyView/ProdigyView/tree/master/examples/design

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  • org.springframework.beans.factory.BeanCreationException: Error creating bean with name 'transactionManager

    - by BilalFromParis
    when I add the code into my spring configuration file beans-hibernate.xml <bean id="transactionManager" class="org.springframework.orm.hibernate3.HibernateTransactionManager"> <property name="sessionFactory" ref="sessionFactory" /> </bean> It doesn't work and I don't know why, can someone help me please ? My Dao Class is : public class CourseDaoImpl implements CourseDao { private SessionFactory sessionFactory; public void setSessionFactory(SessionFactory sessionFactory) { this.sessionFactory = sessionFactory; } @Transactional public void store(Course course) { sessionFactory.getCurrentSession().saveOrUpdate(course); } @Transactional public void delete(Long courseId) { Course course = (Course)sessionFactory.getCurrentSession().get(Course.class, courseId); sessionFactory.getCurrentSession().delete(course); } @Transactional(readOnly=true) public Course findById(Long courseId) { return (Course)sessionFactory.getCurrentSession().get(Course.class, courseId); } @Transactional public List<Course> findAll() { Query query = sessionFactory.getCurrentSession().createQuery("FROM Course"); return (List<Course>)query.list(); } } but : juil. 04, 2012 3:38:18 AM org.springframework.context.support.AbstractApplicationContext prepareRefresh Infos: Refreshing org.springframework.context.support.ClassPathXmlApplicationContext@6ba8fb1b: startup date [Wed Jul 04 03:38:18 CEST 2012]; root of context hierarchy juil. 04, 2012 3:38:18 AM org.springframework.beans.factory.xml.XmlBeanDefinitionReader loadBeanDefinitions Infos: Loading XML bean definitions from class path resource [beans-hibernate.xml] juil. 04, 2012 3:38:19 AM org.springframework.beans.factory.support.DefaultListableBeanFactory preInstantiateSingletons Infos: Pre-instantiating singletons in org.springframework.beans.factory.support.DefaultListableBeanFactory@5a7fed46: defining beans [org.springframework.aop.config.internalAutoProxyCreator,org.springframework.transaction.annotation.AnnotationTransactionAttributeSource#0,org.springframework.transaction.interceptor.TransactionInterceptor#0,org.springframework.transaction.config.internalTransactionAdvisor,sessionFactory,transactionManager,courseDao]; root of factory hierarchy juil. 04, 2012 3:38:19 AM org.hibernate.annotations.common.Version INFO: HCANN000001: Hibernate Commons Annotations {4.0.1.Final} juil. 04, 2012 3:38:19 AM org.hibernate.Version logVersion INFO: HHH000412: Hibernate Core {4.1.3.Final} juil. 04, 2012 3:38:19 AM org.hibernate.cfg.Environment INFO: HHH000206: hibernate.properties not found juil. 04, 2012 3:38:19 AM org.hibernate.cfg.Environment buildBytecodeProvider INFO: HHH000021: Bytecode provider name : javassist juil. 04, 2012 3:38:19 AM org.hibernate.service.jdbc.connections.internal.DriverManagerConnectionProviderImpl configure INFO: HHH000402: Using Hibernate built-in connection pool (not for production use!) juil. 04, 2012 3:38:19 AM org.hibernate.service.jdbc.connections.internal.DriverManagerConnectionProviderImpl configure INFO: HHH000115: Hibernate connection pool size: 20 juil. 04, 2012 3:38:19 AM org.hibernate.service.jdbc.connections.internal.DriverManagerConnectionProviderImpl configure INFO: HHH000006: Autocommit mode: false juil. 04, 2012 3:38:19 AM org.hibernate.service.jdbc.connections.internal.DriverManagerConnectionProviderImpl configure INFO: HHH000401: using driver [org.hibernate.dialect.PostgreSQLDialect] at URL [jdbc:postgresql://localhost:5432/spring] juil. 04, 2012 3:38:19 AM org.hibernate.service.jdbc.connections.internal.DriverManagerConnectionProviderImpl configure INFO: HHH000046: Connection properties: {user=Bilal, password=**} juil. 04, 2012 3:38:19 AM org.hibernate.dialect.Dialect INFO: HHH000400: Using dialect: org.hibernate.dialect.PostgreSQLDialect juil. 04, 2012 3:38:19 AM org.hibernate.engine.jdbc.internal.LobCreatorBuilder useContextualLobCreation INFO: HHH000423: Disabling contextual LOB creation as JDBC driver reported JDBC version [3] less than 4 juil. 04, 2012 3:38:19 AM org.hibernate.engine.transaction.internal.TransactionFactoryInitiator initiateService INFO: HHH000399: Using default transaction strategy (direct JDBC transactions) juil. 04, 2012 3:38:19 AM org.hibernate.hql.internal.ast.ASTQueryTranslatorFactory INFO: HHH000397: Using ASTQueryTranslatorFactory juil. 04, 2012 3:38:19 AM org.hibernate.tool.hbm2ddl.SchemaUpdate execute INFO: HHH000228: Running hbm2ddl schema update juil. 04, 2012 3:38:19 AM org.hibernate.tool.hbm2ddl.SchemaUpdate execute INFO: HHH000102: Fetching database metadata juil. 04, 2012 3:38:19 AM org.hibernate.tool.hbm2ddl.SchemaUpdate execute INFO: HHH000396: Updating schema juil. 04, 2012 3:38:19 AM org.hibernate.tool.hbm2ddl.TableMetadata INFO: HHH000261: Table found: public.course juil. 04, 2012 3:38:19 AM org.hibernate.tool.hbm2ddl.TableMetadata INFO: HHH000037: Columns: [fee, id, title, end_date, begin_date] juil. 04, 2012 3:38:19 AM org.hibernate.tool.hbm2ddl.TableMetadata INFO: HHH000108: Foreign keys: [] juil. 04, 2012 3:38:19 AM org.hibernate.tool.hbm2ddl.TableMetadata INFO: HHH000126: Indexes: [course_pkey] juil. 04, 2012 3:38:19 AM org.hibernate.tool.hbm2ddl.SchemaUpdate execute INFO: HHH000232: Schema update complete juil. 04, 2012 3:38:19 AM org.springframework.beans.factory.support.DefaultSingletonBeanRegistry destroySingletons Infos: Destroying singletons in org.springframework.beans.factory.support.DefaultListableBeanFactory@5a7fed46: defining beans [org.springframework.aop.config.internalAutoProxyCreator,org.springframework.transaction.annotation.AnnotationTransactionAttributeSource#0,org.springframework.transaction.interceptor.TransactionInterceptor#0,org.springframework.transaction.config.internalTransactionAdvisor,sessionFactory,transactionManager,courseDao]; root of factory hierarchy juil. 04, 2012 3:38:19 AM org.hibernate.service.jdbc.connections.internal.DriverManagerConnectionProviderImpl stop INFO: HHH000030: Cleaning up connection pool [jdbc:postgresql://localhost:5432/spring] Exception in thread "main" org.springframework.beans.factory.BeanCreationException: Error creating bean with name 'transactionManager' defined in class path resource [beans-hibernate.xml]: Invocation of init method failed; nested exception is java.lang.NoClassDefFoundError: org/hibernate/engine/SessionFactoryImplementor at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.initializeBean(AbstractAutowireCapableBeanFactory.java:1455) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.doCreateBean(AbstractAutowireCapableBeanFactory.java:519) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.createBean(AbstractAutowireCapableBeanFactory.java:456) at org.springframework.beans.factory.support.AbstractBeanFactory$1.getObject(AbstractBeanFactory.java:294) at org.springframework.beans.factory.support.DefaultSingletonBeanRegistry.getSingleton(DefaultSingletonBeanRegistry.java:225) at org.springframework.beans.factory.support.AbstractBeanFactory.doGetBean(AbstractBeanFactory.java:291) at org.springframework.beans.factory.support.AbstractBeanFactory.getBean(AbstractBeanFactory.java:193) at org.springframework.beans.factory.support.DefaultListableBeanFactory.preInstantiateSingletons(DefaultListableBeanFactory.java:585) at org.springframework.context.support.AbstractApplicationContext.finishBeanFactoryInitialization(AbstractApplicationContext.java:913) at org.springframework.context.support.AbstractApplicationContext.refresh(AbstractApplicationContext.java:464) at org.springframework.context.support.ClassPathXmlApplicationContext.(ClassPathXmlApplicationContext.java:139) at org.springframework.context.support.ClassPathXmlApplicationContext.(ClassPathXmlApplicationContext.java:83) at com.boutaya.bill.main.Main.main(Main.java:14) Caused by: java.lang.NoClassDefFoundError: org/hibernate/engine/SessionFactoryImplementor at org.springframework.orm.hibernate3.SessionFactoryUtils.getDataSource(SessionFactoryUtils.java:123) at org.springframework.orm.hibernate3.HibernateTransactionManager.afterPropertiesSet(HibernateTransactionManager.java:411) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.invokeInitMethods(AbstractAutowireCapableBeanFactory.java:1514) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.initializeBean(AbstractAutowireCapableBeanFactory.java:1452) ... 12 more Caused by: java.lang.ClassNotFoundException: org.hibernate.engine.SessionFactoryImplementor at java.net.URLClassLoader$1.run(Unknown Source) at java.net.URLClassLoader$1.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) ... 16 more I think the problem is when I use the Class : org.springframework.orm.hibernate3.HibernateTransactionManager ???

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  • CSS sprite, what html tag to use

    - by yes123
    Hi guys, I am thinking to switch to CSS Sprite for my images. The main problem is I need something compatible with alt attribute. (Seo-purpouse) What Can I use? The first think I thought was to use a standard <img src="1x1.gif" class="mysprite"> The problem is I can't use that because that would like suspicous by google because of this: <img src="1x1.gif" class="mysprite" alt="my keyword1"> <img src="1x1.gif" class="mysprite" alt="my keyword2"> <img src="1x1.gif" class="mysprite" alt="my keyword3"> (the same image "1x1.gif" with different alt text) How we can solve this?

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  • Evil DRY

    - by StefanSteinegger
    DRY (Don't Repeat Yourself) is a basic software design and coding principle. But there is just no silver bullet. While DRY should increase maintainability by avoiding common design mistakes, it could lead to huge maintenance problems when misunderstood. The root of the problem is most probably that many developers believe that DRY means that any piece of code that is written more then once should be made reusable. But the principle is stated as "Every piece of knowledge must have a single, unambiguous, authoritative representation within a system." So the important thing here is "knowledge". Nobody ever said "every piece of code". I try to give some examples of misusing the DRY principle. Code Repetitions by Coincidence There is code that is repeated by pure coincidence. It is not the same code because it is based on the same piece of knowledge, it is just the same by coincidence. It's hard to give an example of such a case. Just think about some lines of code the developer thinks "I already wrote something similar". Then he takes the original code, puts it into a public method, even worse into a base class where none had been there before, puts some weird arguments and some if or switch statements into it to support all special cases and calls this "increasing maintainability based on the DRY principle". The resulting "reusable method" is usually something the developer not even can give a meaningful name, because its contents isn't anything specific, it is just a bunch of code. For the same reason, nobody will really understand this piece of code. Typically this method only makes sense to call after some other method had been called. All the symptoms of really bad design is evident. Fact is, writing this kind of "reusable methods" is worse then copy pasting! Believe me. What will happen when you change this weird piece of code? You can't say what'll happen, because you can't understand what the code is actually doing. So better don't touch it anymore. Maintainability just died. Of course this problem is with any badly designed code. But because the developer tried to make this method as reusable as possible, large parts of the system get dependent on it. Completely independent parts get tightly coupled by this common piece of code. Changing on the single common place will have effects anywhere in the system, a typical symptom of too tight coupling. Without trying to dogmatically (and wrongly) apply the DRY principle, you just had a system with a weak design. Now you get a system which just can't be maintained anymore. So what can you do against it? When making code reusable, always identify the generally reusable parts of it. Find the reason why the code is repeated, find the common "piece of knowledge". If you have to search too far, it's probably not really there. Explain it to a colleague, if you can't explain or the explanation is to complicated, it's probably not worth to reuse. If you identify the piece of knowledge, don't forget to carefully find the place where it should be implemented. Reusing code is never worth giving up a clean design. Methods always need to do something specific. If you can't give it a simple and explanatory name, you did probably something weird. If you can't find the common piece of knowledge, try to make the code simpler. For instance, if you have some complicated string or collection operations within this code, write some general-purpose operations into a helper class. If your code gets simple enough, its not so bad if it can't be reused. If you are not able to find anything simple and reasonable, copy paste it. Put a comment into the code to reference the other copies. You may find a solution later. Requirements Repetitions by Coincidence Let's assume that you need to implement complex tax calculations for many countries. It's possible that some countries have very similar tax rules. These rules are still completely independent from each other, since every country can change it of its own. (Assumed that this similarity is actually by coincidence and not by political membership. There might be basic rules applying to all European countries. etc.) Let's assume that there are similarities between an Asian country and an African country. Moving the common part to a central place will cause problems. What happens if one of the countries changes its rules? Or - more likely - what happens if users of one country complain about an error in the calculation? If there is shared code, it is very risky to change it, even for a bugfix. It is hard to find requirements to be repeated by coincidence. Then there is not much you can do against the repetition of the code. What you really should consider is to make coding of the rules as simple as possible. So this independent knowledge "Tax Rules in Timbuktu" or wherever should be as pure as possible, without much overhead and stuff that does not belong to it. So you can write every independent requirement short and clean. DRYing try-catch and using Blocks This is a technical issue. Blocks like try-catch or using (e.g. in C#) are very hard to DRY. Imagine a complex exception handling, including several catch blocks. When the contents of the try block as well as the contents of the individual catch block are trivial, but the whole structure is repeated on many places in the code, there is almost no reasonable way to DRY it. try { // trivial code here using (Thingy thing = new thingy) { //trivial, but always different line of code } } catch(FooException foo) { // trivial foo handling } catch (BarException bar) { // trivial bar handling } catch { // trivial common handling } finally { // trivial finally block } The key here is that every block is trivial, so there is nothing to just move into a separate method. The only part that differs from case to case is the line of code in the body of the using block (or any other block). The situation is especially interesting if the many occurrences of this structure are completely independent: they appear in classes with no common base class, they don't aggregate each other and so on. Let's assume that this is a common pattern in service methods within the whole system. Examples of Evil DRYing in this situation: Put a if or switch statement into the method to choose the line of code to execute. There are several reasons why this is not a good idea: The close coupling of the formerly independent implementation is the strongest. Also the readability of the code and the use of a parameter to control the logic. Put everything into a method which takes a delegate as argument to call. The caller just passes his "specific line of code" to this method. The code will be very unreadable. The same maintainability problems apply as for any "Code Repetition by Coincidence" situations. Enforce a base class to all the classes where this pattern appears and use the template method pattern. It's the same readability and maintainability problem as above, but additionally complex and tightly coupled because of the base class. I would call this "Inheritance by Coincidence" which will not lead to great software design. What can you do against it: Ideally, the individual line of code is a call to a class or interface, which could be made individual by inheritance. If this would be the case, it wouldn't be a problem at all. I assume that it is no such a trivial case. Consider to refactor the error concept to make error handling easier. The last but not worst option is to keep the replications. Some pattern of code must be maintained in consistency, there is nothing we can do against it. And no reason to make it unreadable. Conclusion The DRY-principle is an important and basic principle every software developer should master. The key is to identify the "pieces of knowledge". There is code which can't be reused easily because of technical reasons. This requires quite a bit flexibility and creativity to make code simple and maintainable. It's not the problem of the principle, it is the problem of blindly applying a principle without understanding the problem it should solve. The result is mostly much worse then ignoring the principle.

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  • SQL Server SELECT INTO

    - by Derek Dieter
    The most efficient method of copying a result set into a new table is to use the SELECT INTO method. This method also follows a very simple syntax. [/sql] SELECT * INTO dbo.NewTableName FROM dbo.ExistingTable [sql] Once the query above is executed, all the columns and data in the table ExistingTable (along with their datatypes) will be copied into a [...]

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  • Windows 7 doesn't boot after Ubuntu install

    - by Omu
    I had windows 7 installed on my pc, then I installed Ubuntu 10.10/ During the installation process I have chosen to manually set my partitions: I set a 10GB drive for ubuntu root 1GB drive for swap and for boot drive I've chosen the one used by windows 7 Now I can boot ubuntu, I have the windows 7 option in the boot list, but when I choose Windows 7, it shows me a black screen for a second and returns back to boot screen. Boot Info Script 0.55 dated February 15th, 2010 ============================= Boot Info Summary: ============================== = Windows is installed in the MBR of /dev/sda sda1: _________________________________________________________________________ File system: ntfs Boot sector type: Grub 2 Boot sector info: Grub 2 is installed in the boot sector of sda1 and looks at sector 304908237 of the same hard drive for core.img, but core.img can not be found at this location. No errors found in the Boot Parameter Block. Operating System: Windows 7 Boot files/dirs: /bootmgr /Boot/BCD /Windows/System32/winload.exe sda2: _________________________________________________________________________ File system: ntfs Boot sector type: Windows XP Boot sector info: No errors found in the Boot Parameter Block. Operating System: Boot files/dirs: sda3: _________________________________________________________________________ File system: Extended Partition Boot sector type: - Boot sector info: sda5: _________________________________________________________________________ File system: ext4 Boot sector type: - Boot sector info: Operating System: Ubuntu 10.10 Boot files/dirs: /boot/grub/grub.cfg /etc/fstab /boot/grub/core.img sda4: _________________________________________________________________________ File system: swap Boot sector type: - Boot sector info: =========================== Drive/Partition Info: ============================= Drive: sda ___________________ _____________________________________________________ Disk /dev/sda: 160.0 GB, 160041885696 bytes 255 heads, 63 sectors/track, 19457 cylinders, total 312581808 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes Partition Boot Start End Size Id System /dev/sda1 * 63 62,894,474 62,894,412 7 HPFS/NTFS /dev/sda2 62,894,478 291,579,749 228,685,272 7 HPFS/NTFS /dev/sda3 291,579,811 309,157,937 17,578,127 5 Extended /dev/sda5 291,579,813 309,157,937 17,578,125 83 Linux /dev/sda4 309,159,936 312,580,095 3,420,160 82 Linux swap / Solaris blkid -c /dev/null: ____________________________________________________________ Device UUID TYPE LABEL /dev/sda1 1266BB2766BB0A8D ntfs /dev/sda2 BEDBF1147C76F703 ntfs DATA /dev/sda3: PTTYPE="dos" /dev/sda4 dd38226d-c7c9-4ae5-a726-6d18d34a22e4 swap /dev/sda5 e1dafd1c-f855-406b-8f9a-f9d527c70255 ext4 /dev/sda: PTTYPE="dos" ============================ "mount | grep ^/dev output: =========================== Device Mount_Point Type Options /dev/sda5 / ext4 (rw,errors=remount-ro,commit=0) =========================== sda5/boot/grub/grub.cfg: =========================== # # DO NOT EDIT THIS FILE # # It is automatically generated by grub-mkconfig using templates # from /etc/grub.d and settings from /etc/default/grub # ### BEGIN /etc/grub.d/00_header ### if [ -s $prefix/grubenv ]; then set have_grubenv=true load_env fi set default="0" if [ "${prev_saved_entry}" ]; then set saved_entry="${prev_saved_entry}" save_env saved_entry set prev_saved_entry= save_env prev_saved_entry set boot_once=true fi function savedefault { if [ -z "${boot_once}" ]; then saved_entry="${chosen}" save_env saved_entry fi } function recordfail { set recordfail=1 if [ -n "${have_grubenv}" ]; then if [ -z "${boot_once}" ]; then save_env recordfail; fi; fi } function load_video { insmod vbe insmod vga } insmod part_msdos insmod ext2 set root='(hd0,msdos5)' search --no-floppy --fs-uuid --set e1dafd1c-f855-406b-8f9a-f9d527c70255 if loadfont /usr/share/grub/unicode.pf2 ; then set gfxmode=640x480 load_video insmod gfxterm fi terminal_output gfxterm insmod part_msdos insmod ext2 set root='(hd0,msdos5)' search --no-floppy --fs-uuid --set e1dafd1c-f855-406b-8f9a-f9d527c70255 set locale_dir=($root)/boot/grub/locale set lang=en insmod gettext if [ "${recordfail}" = 1 ]; then set timeout=-1 else set timeout=10 fi ### END /etc/grub.d/00_header ### ### BEGIN /etc/grub.d/05_debian_theme ### set menu_color_normal=white/black set menu_color_highlight=black/light-gray ### END /etc/grub.d/05_debian_theme ### ### BEGIN /etc/grub.d/10_linux ### menuentry 'Ubuntu, with Linux 2.6.35-22-generic' --class ubuntu --class gnu-linux --class gnu --class os { recordfail insmod part_msdos insmod ext2 set root='(hd0,msdos5)' search --no-floppy --fs-uuid --set e1dafd1c-f855-406b-8f9a-f9d527c70255 linux /boot/vmlinuz-2.6.35-22-generic root=UUID=e1dafd1c-f855-406b-8f9a-f9d527c70255 ro quiet splash initrd /boot/initrd.img-2.6.35-22-generic } menuentry 'Ubuntu, with Linux 2.6.35-22-generic (recovery mode)' --class ubuntu --class gnu-linux --class gnu --class os { recordfail insmod part_msdos insmod ext2 set root='(hd0,msdos5)' search --no-floppy --fs-uuid --set e1dafd1c-f855-406b-8f9a-f9d527c70255 echo 'Loading Linux 2.6.35-22-generic ...' linux /boot/vmlinuz-2.6.35-22-generic root=UUID=e1dafd1c-f855-406b-8f9a-f9d527c70255 ro single echo 'Loading initial ramdisk ...' initrd /boot/initrd.img-2.6.35-22-generic } ### END /etc/grub.d/10_linux ### ### BEGIN /etc/grub.d/20_linux_xen ### ### END /etc/grub.d/20_linux_xen ### ### BEGIN /etc/grub.d/20_memtest86+ ### menuentry "Memory test (memtest86+)" { insmod part_msdos insmod ext2 set root='(hd0,msdos5)' search --no-floppy --fs-uuid --set e1dafd1c-f855-406b-8f9a-f9d527c70255 linux16 /boot/memtest86+.bin } menuentry "Memory test (memtest86+, serial console 115200)" { insmod part_msdos insmod ext2 set root='(hd0,msdos5)' search --no-floppy --fs-uuid --set e1dafd1c-f855-406b-8f9a-f9d527c70255 linux16 /boot/memtest86+.bin console=ttyS0,115200n8 } ### END /etc/grub.d/20_memtest86+ ### ### BEGIN /etc/grub.d/30_os-prober ### menuentry "Windows 7 (loader) (on /dev/sda1)" { insmod part_msdos insmod ntfs set root='(hd0,msdos1)' search --no-floppy --fs-uuid --set 1266bb2766bb0a8d chainloader +1 } ### END /etc/grub.d/30_os-prober ### ### BEGIN /etc/grub.d/40_custom ### # This file provides an easy way to add custom menu entries. Simply type the # menu entries you want to add after this comment. Be careful not to change # the 'exec tail' line above. ### END /etc/grub.d/40_custom ### ### BEGIN /etc/grub.d/41_custom ### if [ -f $prefix/custom.cfg ]; then source $prefix/custom.cfg; fi ### END /etc/grub.d/41_custom ### =============================== sda5/etc/fstab: =============================== # /etc/fstab: static file system information. # # Use 'blkid -o value -s UUID' to print the universally unique identifier # for a device; this may be used with UUID= as a more robust way to name # devices that works even if disks are added and removed. See fstab(5). # # proc /proc proc nodev,noexec,nosuid 0 0 /dev/sda5 / ext4 errors=remount-ro 0 1 # swap was on /dev/sda4 during installation UUID=dd38226d-c7c9-4ae5-a726-6d18d34a22e4 none swap sw 0 0 =================== sda5: Location of files loaded by Grub: =================== 156.1GB: boot/grub/core.img 156.3GB: boot/grub/grub.cfg 149.9GB: boot/initrd.img-2.6.35-22-generic 156.3GB: boot/vmlinuz-2.6.35-22-generic 149.9GB: initrd.img 156.3GB: vmlinuz

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  • Get XML from Server for Use on Windows Phone

    - by psheriff
    When working with mobile devices you always need to take into account bandwidth usage and power consumption. If you are constantly connecting to a server to retrieve data for an input screen, then you might think about moving some of that data down to the phone and cache the data on the phone. An example would be a static list of US State Codes that you are asking the user to select from. Since this is data that does not change very often, this is one set of data that would be great to cache on the phone. Since the Windows Phone does not have an embedded database, you can just use an XML string stored in Isolated Storage. Of course, then you need to figure out how to get data down to the phone. You can either ship it with the application, or connect and retrieve the data from your server one time and thereafter cache it and retrieve it from the cache. In this blog post you will see how to create a WCF service to retrieve data from a Product table in a database and send that data as XML to the phone and store it in Isolated Storage. You will then read that data from Isolated Storage using LINQ to XML and display it in a ListBox. Step 1: Create a Windows Phone Application The first step is to create a Windows Phone application called WP_GetXmlFromDataSet (or whatever you want to call it). On the MainPage.xaml add the following XAML within the “ContentPanel” grid: <StackPanel>  <Button Name="btnGetXml"          Content="Get XML"          Click="btnGetXml_Click" />  <Button Name="btnRead"          Content="Read XML"          IsEnabled="False"          Click="btnRead_Click" />  <ListBox Name="lstData"            Height="430"            ItemsSource="{Binding}"            DisplayMemberPath="ProductName" /></StackPanel> Now it is time to create the WCF Service Application that you will call to get the XML from a table in a SQL Server database. Step 2: Create a WCF Service Application Add a new project to your solution called WP_GetXmlFromDataSet.Services. Delete the IService1.* and Service1.* files and the App_Data folder, as you don’t generally need these items. Add a new WCF Service class called ProductService. In the IProductService class modify the void DoWork() method with the following code: [OperationContract]string GetProductXml(); Open the code behind in the ProductService.svc and create the GetProductXml() method. This method (shown below) will connect up to a database and retrieve data from a Product table. public string GetProductXml(){  string ret = string.Empty;  string sql = string.Empty;  SqlDataAdapter da;  DataSet ds = new DataSet();   sql = "SELECT ProductId, ProductName,";  sql += " IntroductionDate, Price";  sql += " FROM Product";   da = new SqlDataAdapter(sql,    ConfigurationManager.ConnectionStrings["Sandbox"].ConnectionString);   da.Fill(ds);   // Create Attribute based XML  foreach (DataColumn col in ds.Tables[0].Columns)  {    col.ColumnMapping = MappingType.Attribute;  }   ds.DataSetName = "Products";  ds.Tables[0].TableName = "Product";  ret = ds.GetXml();   return ret;} After retrieving the data from the Product table using a DataSet, you will want to set each column’s ColumnMapping property to Attribute. Using attribute based XML will make the data transferred across the wire a little smaller. You then set the DataSetName property to the top-level element name you want to assign to the XML. You then set the TableName property on the DataTable to the name you want each element to be in your XML. The last thing you need to do is to call the GetXml() method on the DataSet object which will return an XML string of the data in your DataSet object. This is the value that you will return from the service call. The XML that is returned from the above call looks like the following: <Products>  <Product ProductId="1"           ProductName="PDSA .NET Productivity Framework"           IntroductionDate="9/3/2010"           Price="5000" />  <Product ProductId="3"           ProductName="Haystack Code Generator for .NET"           IntroductionDate="7/1/2010"           Price="599.00" />  ...  ...  ... </Products> The GetProductXml() method uses a connection string from the Web.Config file, so add a <connectionStrings> element to the Web.Config file in your WCF Service application. Modify the settings shown below as needed for your server and database name. <connectionStrings>  <add name="Sandbox"        connectionString="Server=Localhost;Database=Sandbox;                         Integrated Security=Yes"/></connectionStrings> The Product Table You will need a Product table that you can read data from. I used the following structure for my product table. Add any data you want to this table after you create it in your database. CREATE TABLE Product(  ProductId int PRIMARY KEY IDENTITY(1,1) NOT NULL,  ProductName varchar(50) NOT NULL,  IntroductionDate datetime NULL,  Price money NULL) Step 3: Connect to WCF Service from Windows Phone Application Back in your Windows Phone application you will now need to add a Service Reference to the WCF Service application you just created. Right-mouse click on the Windows Phone Project and choose Add Service Reference… from the context menu. Click on the Discover button. In the Namespace text box enter “ProductServiceRefrence”, then click the OK button. If you entered everything correctly, Visual Studio will generate some code that allows you to connect to your Product service. On the MainPage.xaml designer window double click on the Get XML button to generate the Click event procedure for this button. In the Click event procedure make a call to a GetXmlFromServer() method. This method will also need a “Completed” event procedure to be written since all communication with a WCF Service from Windows Phone must be asynchronous.  Write these two methods as follows: private const string KEY_NAME = "ProductData"; private void GetXmlFromServer(){  ProductServiceClient client = new ProductServiceClient();   client.GetProductXmlCompleted += new     EventHandler<GetProductXmlCompletedEventArgs>      (client_GetProductXmlCompleted);   client.GetProductXmlAsync();  client.CloseAsync();} void client_GetProductXmlCompleted(object sender,                                   GetProductXmlCompletedEventArgs e){  // Store XML data in Isolated Storage  IsolatedStorageSettings.ApplicationSettings[KEY_NAME] = e.Result;   btnRead.IsEnabled = true;} As you can see, this is a fairly standard call to a WCF Service. In the Completed event you get the Result from the event argument, which is the XML, and store it into Isolated Storage using the IsolatedStorageSettings.ApplicationSettings class. Notice the constant that I added to specify the name of the key. You will use this constant later to read the data from Isolated Storage. Step 4: Create a Product Class Even though you stored XML data into Isolated Storage when you read that data out you will want to convert each element in the XML file into an actual Product object. This means that you need to create a Product class in your Windows Phone application. Add a Product class to your project that looks like the code below: public class Product{  public string ProductName{ get; set; }  public int ProductId{ get; set; }  public DateTime IntroductionDate{ get; set; }  public decimal Price{ get; set; }} Step 5: Read Settings from Isolated Storage Now that you have the XML data stored in Isolated Storage, it is time to use it. Go back to the MainPage.xaml design view and double click on the Read XML button to generate the Click event procedure. From the Click event procedure call a method named ReadProductXml().Create this method as shown below: private void ReadProductXml(){  XElement xElem = null;   if (IsolatedStorageSettings.ApplicationSettings.Contains(KEY_NAME))  {    xElem = XElement.Parse(     IsolatedStorageSettings.ApplicationSettings[KEY_NAME].ToString());     // Create a list of Product objects    var products =         from prod in xElem.Descendants("Product")        orderby prod.Attribute("ProductName").Value        select new Product        {          ProductId = Convert.ToInt32(prod.Attribute("ProductId").Value),          ProductName = prod.Attribute("ProductName").Value,          IntroductionDate =             Convert.ToDateTime(prod.Attribute("IntroductionDate").Value),          Price = Convert.ToDecimal(prod.Attribute("Price").Value)        };     lstData.DataContext = products;  }} The ReadProductXml() method checks to make sure that the key name that you saved your XML as exists in Isolated Storage prior to trying to open it. If the key name exists, then you retrieve the value as a string. Use the XElement’s Parse method to convert the XML string to a XElement object. LINQ to XML is used to iterate over each element in the XElement object and create a new Product object from each attribute in your XML file. The LINQ to XML code also orders the XML data by the ProductName. After the LINQ to XML code runs you end up with an IEnumerable collection of Product objects in the variable named “products”. You assign this collection of product data to the DataContext of the ListBox you created in XAML. The DisplayMemberPath property of the ListBox is set to “ProductName” so it will now display the product name for each row in your products collection. Summary In this article you learned how to retrieve an XML string from a table in a database, return that string across a WCF Service and store it into Isolated Storage on your Windows Phone. You then used LINQ to XML to create a collection of Product objects from the data stored and display that data in a Windows Phone list box. This same technique can be used in Silverlight or WPF applications too. NOTE: You can download the complete sample code at my website. http://www.pdsa.com/downloads. Choose Tips & Tricks, then "Get XML From Server for Use on Windows Phone" from the drop-down. Good Luck with your Coding,Paul Sheriff ** SPECIAL OFFER FOR MY BLOG READERS **Visit http://www.pdsa.com/Event/Blog for a free video on Silverlight entitled Silverlight XAML for the Complete Novice - Part 1.  

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  • Andengine put bullet to pull, when it leaves screen

    - by Ashot
    i'm creating a bullet with physics body. Bullet class (extends Sprite class) has die() method, which unregister physics connector, hide sprite and put it in pull public void die() { Log.d("bulletDie", "See you in hell!"); if (this.isVisible()) { this.setVisible(false); mPhysicsWorld.unregisterPhysicsConnector(physicsConnector); physicsConnector.setUpdatePosition(false); body.setActive(false); this.setIgnoreUpdate(true); bulletsPool.recyclePoolItem(this); } } in onUpdate method of PhysicsConnector i executes die method, when sprite leaves screen physicsConnector = new PhysicsConnector(this,body,true,false) { @Override public void onUpdate(final float pSecondsElapsed) { super.onUpdate(pSecondsElapsed); if (!camera.isRectangularShapeVisible(_bullet)) { Log.d("bulletDie","Dead?"); _bullet.die(); } } }; it works as i expected, but _bullet.die() executes TWICE. what i`m doing wrong and is it right way to hide sprites? here is full code of Bullet class (it is inner class of class that represents player) private class Bullet extends Sprite implements PhysicsConstants { private final Body body; private final PhysicsConnector physicsConnector; private final Bullet _bullet; private int id; public Bullet(float x, float y, ITextureRegion texture, VertexBufferObjectManager vertexBufferObjectManager) { super(x,y,texture,vertexBufferObjectManager); _bullet = this; id = bulletId++; body = PhysicsFactory.createCircleBody(mPhysicsWorld, this, BodyDef.BodyType.DynamicBody, bulletFixture); physicsConnector = new PhysicsConnector(this,body,true,false) { @Override public void onUpdate(final float pSecondsElapsed) { super.onUpdate(pSecondsElapsed); if (!camera.isRectangularShapeVisible(_bullet)) { Log.d("bulletDie","Dead?"); Log.d("bulletDie",id+""); _bullet.die(); } } }; mPhysicsWorld.registerPhysicsConnector(physicsConnector); $this.getParent().attachChild(this); } public void reset() { final float angle = canon.getRotation(); final float x = (float) ((Math.cos(MathUtils.degToRad(angle))*radius) + centerX) / PIXEL_TO_METER_RATIO_DEFAULT; final float y = (float) ((Math.sin(MathUtils.degToRad(angle))*radius) + centerY) / PIXEL_TO_METER_RATIO_DEFAULT; this.setVisible(true); this.setIgnoreUpdate(false); body.setActive(true); mPhysicsWorld.registerPhysicsConnector(physicsConnector); body.setTransform(new Vector2(x,y),0); } public Body getBody() { return body; } public void setLinearVelocity(Vector2 velocity) { body.setLinearVelocity(velocity); } public void die() { Log.d("bulletDie", "See you in hell!"); if (this.isVisible()) { this.setVisible(false); mPhysicsWorld.unregisterPhysicsConnector(physicsConnector); physicsConnector.setUpdatePosition(false); body.setActive(false); this.setIgnoreUpdate(true); bulletsPool.recyclePoolItem(this); } } }

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  • Test interface implementation

    - by Michael
    I have a interface in our code base that I would like to be able to mock out for unit testing. I am writing a test implementation to allow the individual tests to be able to override the specific methods they are concerned with rather than implementing every method. I've run into a quandary over how the test implementation should behave if the test fails to override a method used by the method under test. Should I return a "non-value" (0, null) in the test implementation or throw a UnsupportedOperationException to explicitly fail the test?

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  • Detecting HTML5/CSS3 Features using Modernizr

    - by dwahlin
    HTML5, CSS3, and related technologies such as canvas and web sockets bring a lot of useful new features to the table that can take Web applications to the next level. These new technologies allow applications to be built using only HTML, CSS, and JavaScript allowing them to be viewed on a variety of form factors including tablets and phones. Although HTML5 features offer a lot of promise, it’s not realistic to develop applications using the latest technologies without worrying about supporting older browsers in the process. If history has taught us anything it’s that old browsers stick around for years and years which means developers have to deal with backward compatibility issues. This is especially true when deploying applications to the Internet that target the general public. This begs the question, “How do you move forward with HTML5 and CSS3 technologies while gracefully handling unsupported features in older browsers?” Although you can write code by hand to detect different HTML5 and CSS3 features, it’s not always straightforward. For example, to check for canvas support you need to write code similar to the following:   <script> window.onload = function () { if (canvasSupported()) { alert('canvas supported'); } }; function canvasSupported() { var canvas = document.createElement('canvas'); return (canvas.getContext && canvas.getContext('2d')); } </script> If you want to check for local storage support the following check can be made. It’s more involved than it should be due to a bug in older versions of Firefox. <script> window.onload = function () { if (localStorageSupported()) { alert('local storage supported'); } }; function localStorageSupported() { try { return ('localStorage' in window && window['localStorage'] != null); } catch(e) {} return false; } </script> Looking through the previous examples you can see that there’s more than meets the eye when it comes to checking browsers for HTML5 and CSS3 features. It takes a lot of work to test every possible scenario and every version of a given browser. Fortunately, you don’t have to resort to writing custom code to test what HTML5/CSS3 features a given browser supports. By using a script library called Modernizr you can add checks for different HTML5/CSS3 features into your pages with a minimal amount of code on your part. Let’s take a look at some of the key features Modernizr offers.   Getting Started with Modernizr The first time I heard the name “Modernizr” I thought it “modernized” older browsers by added missing functionality. In reality, Modernizr doesn’t actually handle adding missing features or “modernizing” older browsers. The Modernizr website states, “The name Modernizr actually stems from the goal of modernizing our development practices (and ourselves)”. Because it relies on feature detection rather than browser sniffing (a common technique used in the past – that never worked that great), Modernizr definitely provides a more modern way to test features that a browser supports and can even handle loading additional scripts called shims or polyfills that fill in holes that older browsers may have. It’s a great tool to have in your arsenal if you’re a web developer. Modernizr is available at http://modernizr.com. Two different types of scripts are available including a development script and custom production script. To generate a production script, the site provides a custom script generation tool rather than providing a single script that has everything under the sun for HTML5/CSS3 feature detection. Using the script generation tool you can pick the specific test functionality that you need and ignore everything that you don’t need. That way the script is kept as small as possible. An example of the custom script download screen is shown next. Notice that specific CSS3, HTML5, and related feature tests can be selected. Once you’ve downloaded your custom script you can add it into your web page using the standard <script> element and you’re ready to start using Modernizr. <script src="Scripts/Modernizr.js" type="text/javascript"></script>   Modernizr and the HTML Element Once you’ve add a script reference to Modernizr in a page it’ll go to work for you immediately. In fact, by adding the script several different CSS classes will be added to the page’s <html> element at runtime. These classes define what features the browser supports and what features it doesn’t support. Features that aren’t supported get a class name of “no-FeatureName”, for example “no-flexbox”. Features that are supported get a CSS class name based on the feature such as “canvas” or “websockets”. An example of classes added when running a page in Chrome is shown next:   <html class=" js flexbox canvas canvastext webgl no-touch geolocation postmessage websqldatabase indexeddb hashchange history draganddrop websockets rgba hsla multiplebgs backgroundsize borderimage borderradius boxshadow textshadow opacity cssanimations csscolumns cssgradients cssreflections csstransforms csstransforms3d csstransitions fontface generatedcontent video audio localstorage sessionstorage webworkers applicationcache svg inlinesvg smil svgclippaths"> Here’s an example of what the <html> element looks like at runtime with Internet Explorer 9:   <html class=" js no-flexbox canvas canvastext no-webgl no-touch geolocation postmessage no-websqldatabase no-indexeddb hashchange no-history draganddrop no-websockets rgba hsla multiplebgs backgroundsize no-borderimage borderradius boxshadow no-textshadow opacity no-cssanimations no-csscolumns no-cssgradients no-cssreflections csstransforms no-csstransforms3d no-csstransitions fontface generatedcontent video audio localstorage sessionstorage no-webworkers no-applicationcache svg inlinesvg smil svgclippaths">   When using Modernizr it’s a common practice to define an <html> element in your page with a no-js class added as shown next:   <html class="no-js">   You’ll see starter projects such as HTML5 Boilerplate (http://html5boilerplate.com) or Initializr (http://initializr.com) follow this approach (see my previous post for more information on HTML5 Boilerplate). By adding the no-js class it’s easy to tell if a browser has JavaScript enabled or not. If JavaScript is disabled then no-js will stay on the <html> element. If JavaScript is enabled, no-js will be removed by Modernizr and a js class will be added along with other classes that define supported/unsupported features. Working with HTML5 and CSS3 Features You can use the CSS classes added to the <html> element directly in your CSS files to determine what style properties to use based upon the features supported by a given browser. For example, the following CSS can be used to render a box shadow for browsers that support that feature and a simple border for browsers that don’t support the feature: .boxshadow #MyContainer { border: none; -webkit-box-shadow: #666 1px 1px 1px; -moz-box-shadow: #666 1px 1px 1px; } .no-boxshadow #MyContainer { border: 2px solid black; }   If a browser supports box-shadows the boxshadow CSS class will be added to the <html> element by Modernizr. It can then be associated with a given element. This example associates the boxshadow class with a div with an id of MyContainer. If the browser doesn’t support box shadows then the no-boxshadow class will be added to the <html> element and it can be used to render a standard border around the div. This provides a great way to leverage new CSS3 features in supported browsers while providing a graceful fallback for older browsers. In addition to using the CSS classes that Modernizr provides on the <html> element, you also use a global Modernizr object that’s created. This object exposes different properties that can be used to detect the availability of specific HTML5 or CSS3 features. For example, the following code can be used to detect canvas and local storage support. You can see that the code is much simpler than the code shown at the beginning of this post. It also has the added benefit of being tested by a large community of web developers around the world running a variety of browsers.   $(document).ready(function () { if (Modernizr.canvas) { //Add canvas code } if (Modernizr.localstorage) { //Add local storage code } }); The global Modernizr object can also be used to test for the presence of CSS3 features. The following code shows how to test support for border-radius and CSS transforms:   $(document).ready(function () { if (Modernizr.borderradius) { $('#MyDiv').addClass('borderRadiusStyle'); } if (Modernizr.csstransforms) { $('#MyDiv').addClass('transformsStyle'); } });   Several other CSS3 feature tests can be performed such as support for opacity, rgba, text-shadow, CSS animations, CSS transitions, multiple backgrounds, and more. A complete list of supported HTML5 and CSS3 tests that Modernizr supports can be found at http://www.modernizr.com/docs.   Loading Scripts using Modernizr In cases where a browser doesn’t support a specific feature you can either provide a graceful fallback or load a shim/polyfill script to fill in missing functionality where appropriate (more information about shims/polyfills can be found at https://github.com/Modernizr/Modernizr/wiki/HTML5-Cross-Browser-Polyfills). Modernizr has a built-in script loader that can be used to test for a feature and then load a script if the feature isn’t available. The script loader is built-into Modernizr and is also available as a standalone yepnope script (http://yepnopejs.com). It’s extremely easy to get started using the script loader and it can really simplify the process of loading scripts based on the availability of a particular browser feature. To load scripts dynamically you can use Modernizr’s load() function which accepts properties defining the feature to test (test property), the script to load if the test succeeds (yep property), the script to load if the test fails (nope property), and a script to load regardless of if the test succeeds or fails (both property). An example of using load() with these properties is show next: Modernizr.load({ test: Modernizr.canvas, yep: 'html5CanvasAvailable.js’, nope: 'excanvas.js’, both: 'myCustomScript.js' }); In this example Modernizr is used to not only load scripts but also to test for the presence of the canvas feature. If the target browser supports the HTML5 canvas then the html5CanvasAvailable.js script will be loaded along with the myCustomScript.js script (use of the yep property in this example is a bit contrived – it was added simply to demonstrate how the property can be used in the load() function). Otherwise, a polyfill script named excanvas.js will be loaded to add missing canvas functionality for Internet Explorer versions prior to 9. Once excanvas.js is loaded the myCustomScript.js script will be loaded. Because Modernizr handles loading scripts, you can also use it in creative ways. For example, you can use it to load local scripts when a 3rd party Content Delivery Network (CDN) such as one provided by Google or Microsoft is unavailable for whatever reason. The Modernizr documentation provides the following example that demonstrates the process for providing a local fallback for jQuery when a CDN is down:   Modernizr.load([ { load: '//ajax.googleapis.com/ajax/libs/jquery/1.6.4/jquery.js', complete: function () { if (!window.jQuery) { Modernizr.load('js/libs/jquery-1.6.4.min.js'); } } }, { // This will wait for the fallback to load and // execute if it needs to. load: 'needs-jQuery.js' } ]); This code attempts to load jQuery from the Google CDN first. Once the script is downloaded (or if it fails) the function associated with complete will be called. The function checks to make sure that the jQuery object is available and if it’s not Modernizr is used to load a local jQuery script. After all of that occurs a script named needs-jQuery.js will be loaded. Conclusion If you’re building applications that use some of the latest and greatest features available in HTML5 and CSS3 then Modernizr is an essential tool. By using it you can reduce the amount of custom code required to test for browser features and provide graceful fallbacks or even load shim/polyfill scripts for older browsers to help fill in missing functionality. 

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