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  • Google Maps: marker icons are multi-drawing over same location, why?

    - by JakiT
    I'm using Google Maps and have the map set to height/width=100%. I noticed that when I resize the browser window, my map marker icons appear to redraw on top of the same location. Meaning, if I should only have 1 map marker icon on "987 Main St", when I resize the browser window - multiple map marker icons are being now draw on top of "987 Main St" that shouldn't be there. Any ideas why this is happening and how to prevent it? UPDATE: Link to actual code

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  • How do you kill a PTY.spawn call in Ruby?

    - by viatropos
    If I run a command like this, using ruby's pty class, how do I kill it if I find a certain input string? cmd = "appcfg.py update cdn" PTY.spawn("#{cmd} 2>&1") do | input, output, pid | begin input.expect("Email:") do output.write("#{credentials[:username]}\n") end input.expect("Password:") do output.write("#{credentials[:password]}\n") end if input.gets == "SOMETHING" EXIT! end rescue Exception => e puts "GAE Error..." end end What is the right way to do that?

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  • Sqlite Database Firefox

    - by user159972
    Hi, I want to create a Sqlite Database in Firefox (I can update my Firefox). According to my knowledge Firefox does not give you Sqlite Database access. Is there any plugin or simple patch which gives Sqlite database simulation in Firefox? Regards, Allahbaksh

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  • How can I get this menu to behave in IE6?

    - by Jordan
    I have a site whose menu is functioning incorrectly in IE6, and only IE6. A live preview of the site can be seen here. The HTML & CSS are too long to post here but please view the source and the CSS. I have implemented conditional comments and the IE6 Update jQuery plugin. Neither work.

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  • Google indexing to a staging server.

    - by Eric
    A site that I was working is resolving to a staging server through google. I've removed all the information. How long does it take for google to update the information so that it does not show up. is there anyone that I can contact to move this along?

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  • Grails Navigation with Dynamic Values

    - by TripWired
    I'm using the grails navigation plugin and one of the things i want to do is have the menu item have a dynamic number in it for example static navigation = [ group:'tabs', order:7, title:'Mail', action:'index', subItems: [ [action:'pending', order:1, title:"Pending"], [action:'active', order:10, title:'Active'], [action:'completed', order:11, title:'Completed'] ] ] So i want to figure out a way to make the title Mail(3) or Mail(2) based on the amount of messages a user has. I know this will have to be set in the method or by a service of some sort i'm just not sure how to get it to update.

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  • optimizing widget painting.

    - by yan bellavance
    I am painting a widget and I want to optimize the process. Basically i will be sliding the image in the x direction and I only want to fill the newly exposed area. Is there a way to translate the pixels of a widget without calling update or using paintevent? I know of pixmaps and such but I am wondering If I can for example draw a pixmap once and then translate what I have drawn without having to paint anything else or draw pixmaps anymore.

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  • How to use a jar in Unity3D?

    - by Dima Goltsman
    I have a jar library that i created. It can be integrated in any android app and it works like this: String token="<SOME_TOKEN>"; DeviceIdentifier edDevice = new DeviceIdentifier( this.getApplicationContext(),token); edDevice.update(); DeviceIdentifier class os a class in the jar. now i want to make that jar work with Unity3d, i searched the web and couldn't find anything what is the correct way to integrate it?

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  • Open currency exchange rate API thingy

    - by n00b
    The table is: currency_name exchange_rate USD 1.000000 EUR 1.194929 CAD 0.942142 etc. What I want is to make a simple little cron job Python script to run every couple hours and update these values in the database. Are there any open APIs? I mean I am like 99% sure Yahoo! or Google finance has something like this but cannot find. Maybe someone here has done this?

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  • T_BOOLEAN_AND error?

    - by Ronnie Chester Lynwood
    whats wrong with this? anybody help me please.. if(stripos($nerde, $hf) !== false) && (stripos($nerde, $rs) !== false){ @mysql_query("update table set dltur = '3' where id = '".$ppl[id]."'"); } else { //dont do anything } i get T_BOOLEAN_AND error.

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  • I want to display a Blank Gridview in asp.net

    - by Vibin Jith
    I want to display a blank Gridview Like this.By this way iant to enter the details through grid like windows app. In first a grid with blank row which is in edit mode comes and after update Next row will come. how can i do this? Any logic. I created the itemtemplates but without a data Source it does not showing nothng.

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  • I need help on my C++ assignment using Microsoft Visual C++

    - by krayzwytie
    Ok, so I don't want you to do my homework for me, but I'm a little lost with this final assignment and need all the help I can get. Learning about programming is tough enough, but doing it online is next to impossible for me... Now, to get to the program, I am going to paste what I have so far. This includes mostly //comments and what I have written so far. If you can help me figure out where all the errors are and how to complete the assignment, I will really appreciate it. Like I said, I don't want you to do my homework for me (it's my final), but any constructive criticism is welcome. This is my final assignment for this class and it is due tomorrow (Sunday before midnight, Arizona time). This is the assignment: Examine the following situation: Your company, Datamax, Inc., is in the process of automating its payroll systems. Your manager has asked you to create a program that calculates overtime pay for all employees. Your program must take into account the employee’s salary, total hours worked, and hours worked more than 40 in a week, and then provide an output that is useful and easily understood by company management. Compile your program utilizing the following background information and the code outline in Appendix D (included in the code section). Submit your project as an attachment including the code and the output. Company Background: Three employees: Mark, John, and Mary The end user needs to be prompted for three specific pieces of input—name, hours worked, and hourly wage. Calculate overtime if input is greater than 40 hours per week. Provide six test plans to verify the logic within the program. Plan 1 must display the proper information for employee #1 with overtime pay. Plan 2 must display the proper information for employee #1 with no overtime pay. Plans 3-6 are duplicates of plan 1 and 2 but for the other employees. Program Requirements: Define a base class to use for the entire program. The class holds the function calls and the variables related to the overtime pay calculations. Define one object per employee. Note there will be three employees. Your program must take the objects created and implement calculations based on total salaries, total hours, and the total number of overtime hours. See the Employee Summary Data section of the sample output. Logic Steps to Complete Your Program: Define your base class. Define your objects from your base class. Prompt for user input, updating your object classes for all three users. Implement your overtime pay calculations. Display overtime or regular time pay calculations. See the sample output below. Implement object calculations by summarizing your employee objects and display the summary information in the example below. And this is the code: // Final_Project.cpp : Defines the entry point for the console application. // #include "stdafx.h" #include <iostream> #include <string> #include <iomanip> using namespace std; // //CLASS DECLARATION SECTION // class CEmployee { public: void ImplementCalculations(string EmployeeName, double hours, double wage); void DisplayEmployInformation(void); void Addsomethingup (CEmployee, CEmployee, CEmployee); string EmployeeName ; int hours ; int overtime_hours ; int iTotal_hours ; int iTotal_OvertimeHours ; float wage ; float basepay ; float overtime_pay ; float overtime_extra ; float iTotal_salaries ; float iIndividualSalary ; }; int main() { system("cls"); cout << "Welcome to the Employee Pay Center"; /* Use this section to define your objects. You will have one object per employee. You have only three employees. The format is your class name and your object name. */ std::cout << "Please enter Employee's Name: "; std::cin >> EmployeeName; std::cout << "Please enter Total Hours for (EmployeeName): "; std::cin >> hours; std::cout << "Please enter Base Pay for(EmployeeName): "; std::cin >> basepay; /* Here you will prompt for the first employee’s information. Prompt the employee name, hours worked, and the hourly wage. For each piece of information, you will update the appropriate class member defined above. Example of Prompts Enter the employee name = Enter the hours worked = Enter his or her hourly wage = */ /* Here you will prompt for the second employee’s information. Prompt the employee name, hours worked, and the hourly wage. For each piece of information, you will update the appropriate class member defined above. Enter the employee name = Enter the hours worked = Enter his or her hourly wage = */ /* Here you will prompt for the third employee’s information. Prompt the employee name, hours worked, and the hourly wage. For each piece of information, you will update the appropriate class member defined above. Enter the employee name = Enter the hours worked = Enter his or her hourly wage = */ /* Here you will implement a function call to implement the employ calcuations for each object defined above. You will do this for each of the three employees or objects. The format for this step is the following: [(object name.function name(objectname.name, objectname.hours, objectname.wage)] ; */ /* This section you will send all three objects to a function that will add up the the following information: - Total Employee Salaries - Total Employee Hours - Total Overtime Hours The format for this function is the following: - Define a new object. - Implement function call [objectname.functionname(object name 1, object name 2, object name 3)] /* } //End of Main Function void CEmployee::ImplementCalculations (string EmployeeName, double hours, double wage){ //Initialize overtime variables overtime_hours=0; overtime_pay=0; overtime_extra=0; if (hours > 40) { /* This section is for the basic calculations for calculating overtime pay. - base pay = 40 hours times the hourly wage - overtime hours = hours worked – 40 - overtime pay = hourly wage * 1.5 - overtime extra pay over 40 = overtime hours * overtime pay - salary = overtime money over 40 hours + your base pay */ /* Implement function call to output the employee information. Function is defined below. */ } // if (hours > 40) else { /* Here you are going to calculate the hours less than 40 hours. - Your base pay is = your hours worked times your wage - Salary = your base pay */ /* Implement function call to output the employee information. Function is defined below. */ } // End of the else } //End of Primary Function void CEmployee::DisplayEmployInformation(); { // This function displays all the employee output information. /* This is your cout statements to display the employee information: Employee Name ............. = Base Pay .................. = Hours in Overtime ......... = Overtime Pay Amount........ = Total Pay ................. = */ } // END OF Display Employee Information void CEmployee::Addsomethingup (CEmployee Employ1, CEmployee Employ2) { // Adds two objects of class Employee passed as // function arguments and saves them as the calling object's data member values. /* Add the total hours for objects 1, 2, and 3. Add the salaries for each object. Add the total overtime hours. */ /* Then display the information below. %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %%%% EMPLOYEE SUMMARY DATA%%%%%%%%%%%%%%%%%%%%%%% %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %%%% Total Employee Salaries ..... = 576.43 %%%% Total Employee Hours ........ = 108 %%%% Total Overtime Hours......... = 5 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% */ } // End of function

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  • upsert with addition

    - by cf_PhillipSenn
    How would you write the following in Microsoft SQL Server 2008? IF EXISTS(SELECT * FROM Table WHERE Something=1000) UPDATE Table SET Qty = Qty + 1 WHERE Something=1000 ELSE INSERT INTO Table(Something,Qty) VALUES(1000,1)

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  • How to keep iPhone app out of iPad store?

    - by Eric
    I have an iPhone app that I have started to turn into a universal app, however the process is not complete and I want to release an update to the iPhone version. I know that you can specify device capabilities in the Info.plist file to restrict your app to certain devices, but how can I do this to prevent the unfinished universal version from appearing in the iPad store? Is checking the LSRequiresiPhoneOS BOOL entry (in the Info.plist file) enough? Thanks!

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  • AJAX response not valid in C++ but Apache

    - by fehergeri
    I want to make a server written in C++ to power my game. I learned the basics of sockets and wrote a basic chat program that worked well. Now I want to create an HTTP server like Apache, but only for the AJAX request-response part. I think just for the beginning i copied one Apache response text, and i sent the exact response with the C++ server program. The problem that is that the browser (Firefox) connnects to the apache and everything works fine, except all of the requests get a correct response. But if i send this with the C++ client, then FireBug tells me that the response status is OK (200) but there is no actual response text. (How is this possible?) This response-text is exactly the same what apache sends. I made a bit-bit comparison and they were the same. The php file wich is the original response <?php echo "AS";echo rand(0,9); ?> And the origional source code: Socket.h http://pastebin.com/bW9qxtrR Socket.cpp http://pastebin.com/S3c8RFM7 main.cpp http://pastebin.com/ckExuXsR index.html http://pastebin.com/mcfEEqPP < this is the requester file. ajax.js http://pastebin.com/uXJe9hVC benchmark.js http://pastebin.com/djSYtKg9 jQuery is not needed. The main.cpp there is lot of trash code like main3 and main4 functions, these do not affect the result. I know that the response stuff in the C++ code is not really good because the connection closing is not the best; I will fix that later now I want to send a success response first. UPDATE: now i tested today a lot again and i find out there is no problem with the socket. I used the fiddler program to capture the the good answer and to capture the bad. They were the same. After this i turned off my socket application, and forced fiddler to auto respond, and the answer from the 'bad' answer still bat. So after that i replaced the bad with the good and nothing happedned. The bad answer with the good text still bad on the :8888 port but the other on the original :80 port was good, but they were absolutly the same and the same program sended it (fiddler) i think there is something missing if the response is not on the same server address (even not the same port). UPDATE: oh my god! i cant send ajax request to a remote server. now i know this.

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  • TinyMCE is removibg <style> tags

    - by jyoti
    i m facing the a problem with tinymce. when i apply .newclasss{color:#c9c9c9;} in HTML editor of TinyMce, it removes tags when i click update. My valid elements are follows: extended_valid_elements : "hr[class|width|size|noshade],font[face|size|color|style],span[class|align|style],img[href|src|name|title|onclick|align|alt|title|width|height|vspace|hspace],iframe[id|class|width|size|noshade|src|height|frameborder|border|marginwidth|marginheight|target|scrolling|allowtransparency],style" Also it is removing , and tags.. Can anyone help please??

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