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  • UITableViewCell outlets not set during bundle load (possibly very elementary question)

    - by Jan Zich
    What are the most common reasons for an outlet (a class property) not being set during a bundle load? I'm sorry; most likely I'm not using the correct terms. It's my first steps with iPhone OS development and Objective-C, so please bear with me. Here is more details. Basically, I'm trying to create a table view based form with a fixed number of static rows. I followed this example: http://developer.apple.com/iphone/library/documentation/userexperience/conceptual/TableView_iPhone/TableViewCells/TableViewCells.html Scroll down to The Technique for Static Row Content please. I have one nib file with one table view, three table cells and all connections set as in the example. The problem is that the corresponding cell properties in my controller are never initialised. I get an exception in cellForRowAtIndexPath complaining that the returned cell is nil: UITableView dataSource must return a cell from tableView:cellForRowAtIndexPath. Here are the relevant parts from the implementation of the controller: @synthesize cellA; @synthesize cellB; @synthesize cellC; - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { return 1; } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return 3; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { switch (indexPath.row) { case 0: return cellA; break; case 1: return cellB; break; case 2: return cellC; break; default: return nil; } } And here is the interface part: @interface AssociatePhoneViewController : UITableViewController { UITableViewCell *cellA; UITableViewCell *cellB; UITableViewCell *cellB; } @property (nonatomic, retain) IBOutlet UITableViewCell *cellA; @property (nonatomic, retain) IBOutlet UITableViewCell *cellB; @property (nonatomic, retain) IBOutlet UITableViewCell *cellC; @end This must be possibly one of the the most embarrassing questions on StackOverflow. It looks like the most basic example code. Is is possible that the cells are not instantiated with the nib file? I have them on the same level before the tabula view in the nib file. I tried to move them after the table view, but it did not make any difference. Are table cells in some way special? Do I need to set some flag or some property on them in the nib file? I was under the impression that all classes (views, windows, controllers …) listed in a nib file are simply instantiated (and linked using the provided connections). Could it possibly be some memory issue? The cell properties in my controller are not defined in any special way.

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  • What is your most productive shortcut with Vim?

    - by Olivier Pons
    I've heard a lot about Vim, both pros and cons. It really seems you should be (as a developer) faster with Vim than with any other editor. I'm using Vim to do some basic stuff and I'm at best 10 times less productive with Vim. The only two things you should care about when you talk about speed (you may not care enough about them, but you should) are: Using alternatively left and right hands is the fastest way to use the keyboard. Never touching the mouse is the second way to be as fast as possible. It takes ages for you to move your hand, grab the mouse, move it, and bring it back to the keyboard (and you often have to look at the keyboard to be sure you returned your hand properly to the right place) Here are two examples demonstrating why I'm far less productive with Vim. Copy/Cut & paste. I do it all the time. With all the classical editors you press Shift with the left hand, and you move the cursor with your right hand to select text. Then Ctrl+C copies, you move the cursor and Ctrl+V pastes. With Vim it's horrible: yy to copy one line (you almost never want the whole line!) [number xx]yy to copy xx lines into the buffer. But you never know exactly if you've selected what you wanted. I often have to do [number xx]dd then u to undo! Another example? Search & replace. In PSPad: Ctrl+f then type what you want you search for, then press Enter. In Vim: /, then type what you want to search for, then if there are some special characters put \ before each special character, then press Enter. And everything with Vim is like that: it seems I don't know how to handle it the right way. NB : I've already read the Vim cheat sheet :) My question is: What is the way you use Vim that makes you more productive than with a classical editor?

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  • WPF performance for large number of elements on the screen

    - by Mark
    Im currently trying to create a Scene in WPF where I have around 250 controls on my screen and the user can Pan and Zoom in and out of these controls using the mouse. I have run the WPF Performance Suite tools on the application when there are a large number of these controls on the screen (i.e. when the user has zoomed right out) the FPS drops down to around 15 which is not very good. Here is the basic outline of the XAML: <Window> <Window.Resources> <ControlTemplate x:Key="LandTemplate" TargetType="{x:Type local:LandControl}"> <Canvas> <Path Fill="White" Stretch="Fill" Stroke="Black" StrokeThickness="1" Width="55.5" Height="74.687" Data="M0.5,0.5 L55,0.5 L55,74.187 L0.5,74.187 z"/> <Canvas x:Name="DetailLevelCanvas" Width="24.5" Height="21" Canvas.Left="15.306" Canvas.Top="23.972"> <TextBlock Width="21" Height="14" Text="712" TextWrapping="Wrap" Foreground="Black"/> <TextBlock Width="17.5" Height="7" Canvas.Left="7" Canvas.Top="14" Text="614m2" TextWrapping="Wrap" FontSize="5.333" Foreground="Black"/> </Canvas> </Canvas> </ControlTemplate> </Window.Resources> ... <local:LandControl Width="55.5" Height="74.552" Canvas.Top="xxx" Template=" {StaticResource LandTemplate}" RenderTransformOrigin="0.5,0.5" Canvas.Left="xxx"> <local:LandControl Width="55.5" Height="74.552" Canvas.Top="xxx" Template=" {StaticResource LandTemplate}" RenderTransformOrigin="0.5,0.5" Canvas.Left="xxx"> <local:LandControl Width="55.5" Height="74.552" Canvas.Top="xxx" Template=" {StaticResource LandTemplate}" RenderTransformOrigin="0.5,0.5" Canvas.Left="xxx"> <local:LandControl Width="55.5" Height="74.552" Canvas.Top="xxx" Template=" {StaticResource LandTemplate}" RenderTransformOrigin="0.5,0.5" Canvas.Left="xxx"> ... and so on... </Window> Ive tried to minimise the details in the control template and I even did a massive find and replace of the controls to just put their raw elements inline instead of using a template, but with no noticeable performance improvements. I have seen other SO questions about this and people say to do custom drawing, but I dont really see how that make sense when you have to zoom and pan like I do. If anyone can help out here, that would be great! Mark

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  • What is a good platform for building a game framework targetting both web and native languages?

    - by fuzzyTew
    I would like to develop (or find, if one is already in development) a framework with support for accelerated graphics and sound built on a system flexible enough to compile to the following: native ppc/x86/x86_64/arm binaries or a language which compiles to them javascript actionscript bytecode or a language which compiles to it (actionscript 3, haxe) optionally java I imagine, for example, creating an API where I can open windows and make OpenGL-like calls and the framework maps this in a relatively efficient manner to either WebGL with a canvas object, 3d graphics in Flash, OpenGL ES 2 with EGL, or desktop OpenGL in an X11, Windows, or Cocoa window. I have so far looked into these avenues: Building the game library in haXe Pros: Targets exist for php, javascript, actionscript bytecode, c++ High level, object oriented language Cons: No support for finally{} blocks or destructors, making resource cleanup difficult C++ target does not allow room for producing highly optimized libraries -- the foreign function interface requires all primitive types be boxed in a wrapper object, as if writing bindings for a scripting language; these feel unideal for real-time graphics and audio, especially exporting low-level functions. Doesn't seem quite yet mature Using the C preprocessor to create a translator, writing programs entirely with macros Pros: CPP is widespread and simple to use Cons: This is an arduous task and probably the wrong tool for the job CPP implementations differ widely in support for features (e.g. xcode cpp has no variadic macros despite claiming C99 compliance) There is little-to-no room for optimization in this route Using llvm's support for multiple backends to target c/c++ to web languages Pros: Can code in c/c++ LLVM is a very mature highly optimizing compiler performing e.g. global inlining Targets exist for actionscript (alchemy) and javascript (emscripten) Cons: Actionscript target is closed source, unmaintained, and buggy. Javascript targets do not use features of HTML5 for appropriate optimization (e.g. linear memory with typed arrays) and are immature An LLVM target must convert from low-level bytecode, so high-level constructs are lost and bloated unreadable code is created from translating individual instructions, which may be more difficult for an unprepared JIT to optimize. "jump" instructions cause problems for languages with no "goto" statements. Using libclang to write a translator from C/C++ to web languages Pros: A beautiful parsing library providing easy access to the code structure Can code in C/C++ Has sponsored developer effort from Apple Cons: Incomplete; current feature set targets IDEs. Basic operators are unexposed and must be manually parsed from the returned AST element to be identified. Translating code prior to compilation may forgo optimizations assumed in c/c++ such as inlining. Creating new code generators for clang to translate into web languages Pros: Can code in C/C++ as libclang Cons: There is no API; code structure is unstable A much larger job than using libclang; the innards of clang are complex Building the game library in Common Lisp Pros: Flexible, ancient, well-developed language Extensive introspection should ease writing translators Translators exist for at least javascript Cons: Unfamiliar language No standardized library functions, widely varying implementations Which of these avenues should I pursue? Do you know of any others, or any systems that might be useful? Does a general project like this exist somewhere already? Thank you for any input.

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  • Java - strange problem storing text to a String[] and then storing the array to a Vector. Help plea

    - by hatboysam
    OK so for background I've only been using Java for a little more than a week and I am making a basic GUI "Recipe Book" application just to test out some of the techniques I've learned. Currently I'm working on the "Add New Recipe" page that allows the user to make a new recipe by adding ingredients one at a time. The ingredients have 3 attributes: Name, amount, and unit (like cups, oz, etc) that come from two text fields and a combo box respectively. The 3 values are stores as strings to a String array that represents the ingredient, then the arrays are stored in a vector that holds all of the ingredients for one recipe. When an ingredient is added, the user first types in the 3 necessary values into empty boxes/combo box dropdown and then clicks "Add Ingredient". Here is my code for when the button is clicked: public void actionPerformed(ActionEvent event) { Object source = event.getSource(); if (source == addIngredientButton) { //make sure 3 ingredient fields are not blank if (!ingredientNameField.getText().equals("") && !ingredientAmountField.getText().equals("") && !ingredientUnitDropdown.getSelectedItem().equals("")) { tempIngredientsArray[0] = ingredientNameField.getText(); //set ingredient name to first position in array tempIngredientsArray[1] = ingredientAmountField.getText(); //set ingredient amount to second position in array tempIngredientsArray[2] = (String) ingredientUnitDropdown.getSelectedItem(); //set ingredient unit to third position in array int ingredientsVectorSize = tempRecipe.ingredientsVector.size(); tempRecipe.ingredientsVector.add(this.tempIngredientsArray); //why would it matter if this and previous statement were switched for (int k = 0; k < ingredientsVectorSize + 1; k++ ) { liveIngredientsListArea.append("\n" + tempRecipe.makeIngredientSentence(k)); System.out.println(Arrays.toString(tempIngredientsArray)); //shows that tempIngredientsArray gets messed up each time } } Now here's the really strange problem I've been having. The first time the user adds an ingredient everything works fine. The second time, the String[] for that ingredient seems to be duplicated, and the third time it's triplicated. Aka the first time it runs the System.out.println might return "{Sugar, 3, Cups}" and the second time it will return "{Flour, 2, Oz.} {Flour, 2, Oz.}" etc. What's causing this strange problem? All help greatly appreciated, let me know if you need any clarification.

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  • show/hide html table columns using css

    - by Art Peterson
    I want to display a basic html table with controls to toggle showing/hiding of additional columns: <table id="mytable"> <tr> <th>Column 1</th> <th class="col1">1a</th> <th class="col1">1b</th> <th>Column 2</th> <th class="col2">2a</th> <th class="col2">2b</th> </tr> <tr> <td>100</td> <td class="col1">40</td> <td class="col1">60</td> <td>200</td> <td class="col2">110</td> <td class="col2">90</td> </tr> </table> So Column 1 and Column 2 will be the only columns displayed by default - but when you click on the Column 1 I want 1a and 1b to toggle, and same with Column 2 with 2a and 2b. I may end up with more columns and lots of rows - so any javascript looping approaches have been too slow to work with when I tested. The only approach that seems to be fast enough is to set up some css like this: table.hide1 .col1 { display: none; } table.hide2 .col2 { display: none; } table.hide3 .col3 { display: none; } table.show1 .col1 { display: table-cell; } table.show2 .col2 { display: table-cell; } table.show3 .col3 { display: table-cell; } And then set up onClick function calls on the table header cells that will trigger a toggle - and determine which css class to set "mytable" to that will create the toggle effect that I'm looking for. Is there an easy way to set this up so that the code can work for n # of columns?

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  • How to know when a user has really released a key in Java?

    - by Luis Soeiro
    (Edited for clarity) I want to detect when a user presses and releases a key in Java Swing, ignoring the keyboard auto repeat feature. I also would like a pure Java approach the works on Linux, Mac OS and Windows. Requirements: When the user presses some key I want to know what key is that; When the user releases some key, I want to know what key is that; I want to ignore the system auto repeat options: I want to receive just one keypress event for each key press and just one key release event for each key release; If possible, I would use items 1 to 3 to know if the user is holding more than one key at a time (i.e, she hits 'a' and without releasing it, she hits "Enter"). The problem I'm facing in Java is that under Linux, when the user holds some key, there are many keyPress and keyRelease events being fired (because of the keyboard repeat feature). I've tried some approaches with no success: Get the last time a key event occurred - in Linux, they seem to be zero for key repeat, however, in Mac OS they are not; Consider an event only if the current keyCode is different from the last one - this way the user can't hit twice the same key in a row; Here is the basic (non working) part of code: import java.awt.event.KeyListener; public class Example implements KeyListener { public void keyTyped(KeyEvent e) { } public void keyPressed(KeyEvent e) { System.out.println("KeyPressed: "+e.getKeyCode()+", ts="+e.getWhen()); } public void keyReleased(KeyEvent e) { System.out.println("KeyReleased: "+e.getKeyCode()+", ts="+e.getWhen()); } } When a user holds a key (i.e, 'p') the system shows: KeyPressed: 80, ts=1253637271673 KeyReleased: 80, ts=1253637271923 KeyPressed: 80, ts=1253637271923 KeyReleased: 80, ts=1253637271956 KeyPressed: 80, ts=1253637271956 KeyReleased: 80, ts=1253637271990 KeyPressed: 80, ts=1253637271990 KeyReleased: 80, ts=1253637272023 KeyPressed: 80, ts=1253637272023 ... At least under Linux, the JVM keeps resending all the key events when a key is being hold. To make things more difficult, on my system (Kubuntu 9.04 Core 2 Duo) the timestamps keep changing. The JVM sends a key new release and new key press with the same timestamp. This makes it hard to know when a key is really released. Any ideas? Thanks

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  • NewBie Question, jQuery: How can we implement if...else logic and call function

    - by Rachel
    I am new to jQuery and so don't mind this question if it sounds stupid but here is something that I am trying to do : I have 3 functions like: AddToCart Function which adds item to the shopping cart: //offer_id is the offer which we are trying to add to cart. addToCart: function(offer_id) { this.submit({action: 'add', 'offer_id': offer_id}, {'app_server_url': this.app_server_url}); }, RemoveFromCart which removes data from the cart //target is link clicked and event is the click event. removeFromCart: function(target, event) { this.uniqueElmt('cart_table').find('.sb_item_remove').unbind('click'); var offer_id = $(target).parent().find('.offer_id').html(); this.submit({action: 'remove', 'offer_id': offer_id, 'next_action': this.config.current_action}, {'app_server_url': this.app_server_url}); }, Get the current state of the cart //return string which represents current state of cart. getCartItems: function() { return this.contents; } Now I am trying to do 3 things: if there is no content in cart and addToCart is called than some action, so basically here we need to check the current state of cart and that is obtained by calling getCartItems and if it is Null and than if addToCart is called than we perform some action if there is content in the cart and addToCart is called than some action,so basically here we need to check the current state of cart and that is obtained by calling getCartItems and check if it is Null or not and than if addToCart is called than we perform some action if we had some content in the cart. if there is content in the cart and removeFromCart is called some action, so basically here we need to check the current state of cart and that is obtained by calling getCartItems and if it is not Null and if removeFromCart is called than we perform some action Pseudocode of what I am trying to do: if there is no content in cart and addToCart is called than $(document).track( { 'module' : 'Omniture', 'event' : 'instant', 'args' : { 'linkTrackVars' : 'products,events', 'linkTrackEvents' : 'scAdd,scOpen', 'linkType' : 'o', 'linkName' : 'Cart : First Product Added' // could be blank, but can include event name as added feature 'svalues' : { 'products' : ';OFFERID1[,;OFFERID2]', 'events' : 'scAdd,scOpen', }, } 'defer' : '0' } ); if there is content in the cart and addToCart is called than $(document).track( { 'module' : 'Omniture', 'event' : 'instant', 'args' : { 'linkTrackVars' : 'products,events', 'linkTrackEvents' : 'scAdd', 'linkType' : 'o', 'linkName' : 'Cart : Product Added' // could be blank, but can include event name as added feature 'svalues' : { 'products' : ';OFFERID1[,;OFFERID2]', 'events' : 'scAdd', }, }, 'defer' : '0' } ); if there is content in the cart and removeFromCart is called $(document).track( { 'module' : 'Omniture', 'event' : 'instant', 'args' : { 'linkTrackVars' : 'products,events', 'linkTrackEvents' : 'scRemove', 'linkType' : 'o', 'linkName' : 'Cart : Product Removed' // could be blank, but can include event name as added feature 'svalues' : { 'products' : ';OFFERID1[,;OFFERID2]', 'events' : 'scRemove', }, } 'defer' : '0' } ); My basic concern is that am complete newbie to jQuery and JavaScript and so am not sure how can I implement if...else logic and how can I call a funtion using jQuery/JavaScript.

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  • Creating and writing file from a FileOutputStream in Java

    - by Althane
    Okay, so I'm working on a project where I use a Java program to initiate a socket connection between two classes (a FileSender and FileReceiver). My basic idea was that the FileSender would look like this: try { writer = new DataOutputStream(connect.getOutputStream()); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } //While we have bytes to send while(filein.available() >0){ //We write them out to our buffer writer.write(filein.read(outBuffer)); writer.flush(); } //Then close our filein filein.close(); //And then our socket; connect.close(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); The constructor contains code that checks to see if the file exists, and that the socket is connected, and so on. Inside my FileReader is this though: input = recvSocket.accept(); BufferedReader br = new BufferedReader(new InputStreamReader(input.getInputStream())); FileOutputStream fOut= new FileOutputStream(filename); String line = br.readLine(); while(line != null){ fOut.write(line.getBytes()); fOut.flush(); line = br.readLine(); } System.out.println("Before RECV close statements"); fOut.close(); input.close(); recvSocket.close(); System.out.println("After RECV clsoe statements"); All inside a try-catch block. So, what I'm trying to do is have the FileSender reading in the file, converting to bytes, sending and flushing it out. FileReceiver, then reads in the bytes, writes to the fileOut, flushes, and continues waiting for more. I make sure to close all the things that I open, so... here comes the weird part. When I try and open the created text file in Eclipse, it tells me "An SWT error has occured ... recommended to exit the workbench... see .log for more details.". Another window pops up saying "Unhandled event loop exception, (no more handles)". However, if I try to open the sent text file in notepad2, I get ThisIsASentTextfile Which is good (well, minus the fact that there should be line breaks, but I'm working on that...). Does anyone know why this is happening? And while we're checking, how to add the line breaks? (And is this a particularly bad way to transfer files over java without getting some other libraries?)

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  • WMS authentication plugin

    - by roul
    Hi, I'm trying to create a custom authentication plugin for WMS 2009 in C#. I managed to implement something that for some reason blocks all requests... [ComVisible(true)] [Guid("C0A0B38C-C4FE-43B5-BE9E-C100A83BBCEE")] public class AuthenticationPlugin : IWMSBasicPlugin, IWMSAuthenticationPlugin, IWMSAuthenticationContext private const string SubKey = "SOFTWARE\\Microsoft\\Windows Media\\Server\\RegisteredPlugins\\Authentication\\{C0A0B38C-C4FE-43B5-BE9E-C100A83BBCEE}"; [ComRegisterFunction] public static void RegisterFunction(Type t) { try { RegistryKey regHKLM = Registry.LocalMachine; regHKLM = regHKLM.CreateSubKey(SubKey); regHKLM.SetValue(null, "UC WMS Authentication plugin"); RegistryKey regHKCR = Registry.ClassesRoot; regHKCR = regHKCR.CreateSubKey("CLSID\\{C0A0B38C-C4FE-43B5-BE9E-C100A83BBCEE}\\Properties"); regHKCR.SetValue("Name", CustomC WMS Authentication plugin"); regHKCR.SetValue("Author", "Me"); regHKCR.SetValue("CopyRight", "Copyright 2009. All rights reserved"); regHKCR.SetValue("Description", "Enables custom WMS authentication"); } catch (Exception error) { Console.WriteLine(error.Message, "Inside RegisterFunction(). Cannot Register."); } } [ComUnregisterFunction] public static void UnRegisterFunction(Type t) { try { RegistryKey regHKLM = Registry.LocalMachine; regHKLM.DeleteSubKey(SubKey); RegistryKey regHKCR = Registry.ClassesRoot; regHKCR.DeleteSubKeyTree("CLSID\\{C0A0B38C-C4FE-43B5-BE9E-C100A83BBCEE}"); regHKCR.DeleteSubKeyTree("CSEventTest.CSEventPlugin"); } catch (Exception error) { Console.WriteLine(error.Message, "Cannot delete a subkey."); } } #region IWMSBasicPlugin Members public void InitializePlugin(IWMSContext serverContext, WMSNamedValues namedValues, IWMSClassObject classFactory) { } public void ShutdownPlugin() { } public void EnablePlugin(ref int flags, ref int heartbeatPeriod) { } public void DisablePlugin() { } public object GetCustomAdminInterface() { return null; } public void OnHeartbeat() { } #endregion #region IWMSAuthenticationPlugin Members public IWMSAuthenticationContext CreateAuthenticationContext() { return (IWMSAuthenticationContext)this; } public int GetFlags() { return Convert.ToInt32(WMS_AUTHENTICATION_FLAGS.WMS_AUTHENTICATION_ANONYMOUS, CultureInfo.InvariantCulture); } public string GetPackageName() { return "Custom WMS Authentication"; } public string GetProtocolName() { return "Basic"; } #endregion #region IWMSAuthenticationContext Members public void Authenticate(object responseBlob, IWMSContext userContext, IWMSContext presentationContext, IWMSCommandContext commandContext, IWMSAuthenticationCallback callBack, object context) { callBack.OnAuthenticateComplete(WMS_AUTHENTICATION_RESULT.WMS_AUTHENTICATION_SUCCESS, null, context); } public IWMSAuthenticationPlugin GetAuthenticationPlugin() { return (IWMSAuthenticationPlugin)this; } public string GetImpersonationAccountName() { return String.Empty; } public int GetImpersonationToken() { return 0; } public string GetLogicalUserID() { return this.GetImpersonationAccountName(); } #endregion } Can anyone spot why this is happening? Also, is there any way I could have a look at the code for the standard Anonymous Authentication plugin already installed on the server? Is it in an assembly somewhere? Thanks.

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  • How would a php or java client authenticate if I'm using WCF w/ forms auth?

    - by Toran Billups
    I have a generic proof of concept WCF service that is using forms authentication to secure access. All works great when my client is .NET (vb code below) Dim client As SupplierServiceClient = New SupplierServiceClient() client.ClientCredentials.UserName.UserName = "[email protected]" client.ClientCredentials.UserName.Password = "password" Dim SupplierList As List(Of Supplier) = client.GetSuppliers() but as I want this to interop w/ anyone who can do SOAP 1.1/1.2 - how would a PHP or Java client connect? My WCF web.config is listed below (fyi) <system.serviceModel> <services> <service name="SampleApplicationWCF.Library.SupplierService" behaviorConfiguration="NorthwindBehavior"> <endpoint address="" name="wsHttpSupplierService" contract="SampleApplicationWCF.Library.ISupplierService" binding="wsHttpBinding" bindingConfiguration="wsHttp"/> <endpoint address="https://server/SampleApplicationWCF/SupplierService.svc/Basic" name="basicHttpSupplierService" contract="SampleApplicationWCF.Library.ISupplierService" binding="basicHttpBinding" bindingConfiguration="basicHttp"/> <endpoint contract="IMetadataExchange" binding="mexHttpBinding" address="mex"/> </service> </services> <bindings> <wsHttpBinding> <binding name="wsHttp"> <security mode="TransportWithMessageCredential"> <transport/> <message clientCredentialType="UserName" negotiateServiceCredential="false" establishSecurityContext="true"/> </security> </binding> </wsHttpBinding> <basicHttpBinding> <binding name="basicHttp"> <security mode="TransportWithMessageCredential"> <transport/> <message clientCredentialType="UserName"/> </security> </binding> </basicHttpBinding> </bindings> <behaviors> <serviceBehaviors> <behavior name="NorthwindBehavior"> <serviceMetadata httpGetEnabled="true"/> <serviceAuthorization principalPermissionMode="UseAspNetRoles"/> <serviceCredentials> <userNameAuthentication userNamePasswordValidationMode="MembershipProvider"/> </serviceCredentials> </behavior> </serviceBehaviors> </behaviors> </system.serviceModel>

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  • AJAX response not valid in C++ but Apache

    - by fehergeri
    I want to make a server written in C++ to power my game. I learned the basics of sockets and wrote a basic chat program that worked well. Now I want to create an HTTP server like Apache, but only for the AJAX request-response part. I think just for the beginning i copied one Apache response text, and i sent the exact response with the C++ server program. The problem that is that the browser (Firefox) connnects to the apache and everything works fine, except all of the requests get a correct response. But if i send this with the C++ client, then FireBug tells me that the response status is OK (200) but there is no actual response text. (How is this possible?) This response-text is exactly the same what apache sends. I made a bit-bit comparison and they were the same. The php file wich is the original response <?php echo "AS";echo rand(0,9); ?> And the origional source code: Socket.h http://pastebin.com/bW9qxtrR Socket.cpp http://pastebin.com/S3c8RFM7 main.cpp http://pastebin.com/ckExuXsR index.html http://pastebin.com/mcfEEqPP < this is the requester file. ajax.js http://pastebin.com/uXJe9hVC benchmark.js http://pastebin.com/djSYtKg9 jQuery is not needed. The main.cpp there is lot of trash code like main3 and main4 functions, these do not affect the result. I know that the response stuff in the C++ code is not really good because the connection closing is not the best; I will fix that later now I want to send a success response first. UPDATE: now i tested today a lot again and i find out there is no problem with the socket. I used the fiddler program to capture the the good answer and to capture the bad. They were the same. After this i turned off my socket application, and forced fiddler to auto respond, and the answer from the 'bad' answer still bat. So after that i replaced the bad with the good and nothing happedned. The bad answer with the good text still bad on the :8888 port but the other on the original :80 port was good, but they were absolutly the same and the same program sended it (fiddler) i think there is something missing if the response is not on the same server address (even not the same port). UPDATE: oh my god! i cant send ajax request to a remote server. now i know this.

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  • Cannot run public class in one .java from another

    - by DIOS
    I have created a basic program that takes whatever is input into two textfields and exports them to a file. I would now like to encrypt that file, and alredy have the encryptor. The problem is that I cannot call it. Here is my code for the encryptor: import java.io.File; import java.io.FileInputStream; import java.io.FileOutputStream; import java.io.*; import javax.crypto.Cipher; import javax.crypto.CipherInputStream; import javax.crypto.CipherOutputStream; import javax.crypto.spec.SecretKeySpec; public class FileEncryptor { private String algo; private File file; public FileEncryptor(String algo,String path) { this.algo=algo; //setting algo this.file=new File(path); //settong file } public void encrypt() throws Exception{ //opening streams FileInputStream fis =new FileInputStream(file); file=new File(file.getAbsolutePath()); FileOutputStream fos =new FileOutputStream(file); //generating key byte k[] = "HignDlPs".getBytes(); SecretKeySpec key = new SecretKeySpec(k,algo.split("/")[0]); //creating and initialising cipher and cipher streams Cipher encrypt = Cipher.getInstance(algo); encrypt.init(Cipher.ENCRYPT_MODE, key); CipherOutputStream cout=new CipherOutputStream(fos, encrypt); byte[] buf = new byte[1024]; int read; while((read=fis.read(buf))!=-1) //reading data cout.write(buf,0,read); //writing encrypted data //closing streams fis.close(); cout.flush(); cout.close(); } public static void main (String[] args)throws Exception { new FileEncryptor("DES/ECB/PKCS5Padding","C:\\Users\\*******\\Desktop\\newtext").encrypt();//encrypts the current file. } } Here is the section of my file creator that is failing to call this: FileWriter fWriter = null; BufferedWriter writer = null; try{ fWriter = new FileWriter("C:\\Users\\*******\\Desktop\\newtext"); writer = new BufferedWriter(fWriter); writer.write(Data); writer.close(); f.dispose(); FileEncryptor encr = new FileEncryptor(); //problem lies here. encr.encrypt //public void that does the encryption. new complete(); //different .java that is working fine.

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  • bottom uicomponent does not receive mouse events

    - by firemonkey
    HI, I am sure this is very basic, however I am not able to find the solution. I have a base ShapeContainer(UIComponent). I add a uicomponent which has mouse down listener to ShapeContainer. the listener works great. When I add a simple sprite(draw square) on the ShapeContainer, The listener does not work any more. In the code, if I comment below lines, The event listener works fine. var square:Sprite = new Sprite(); square.graphics.lineStyle(4,0x00FF00); square.graphics.drawRect(0,0,20,20); square.mouseEnabled=false; shapeContainer.addChildAt(square,1); I have tried few things like, mouseenabled=false on top sprite. also tried to add addChildAt but non of them did any help. How can I draw a shape and also have the event listener work. enter code here protected function application1_creationCompleteHandler(event:FlexEvent):void { var shapeContainer:UIComponent = new UIComponent(); shapeContainer.x=100; shapeContainer.y=100; shapeContainer.width=200; shapeContainer.height=200; rawChildren.addChild(shapeContainer); var EventListenerShape:UIComponent = new UIComponent(); EventListenerShape.x=100; EventListenerShape.y=100; EventListenerShape.width=200;a EventListenerShape.height=200; EventListenerShape.graphics.clear(); EventListenerShape.graphics.beginFill(0xf1f1f1, 0.1); EventListenerShape.graphics.drawRoundRect(0, 0, 200, 200, 10, 10); EventListenerShape.alpha = 0; EventListenerShape.graphics.endFill(); EventListenerShape.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownfunc); shapeContainer.addChild(EventListenerShape); var square:Sprite = new Sprite(); square.graphics.lineStyle(4,0x00FF00); square.graphics.drawRect(0,0,20,20); square.mouseEnabled=false; shapeContainer.addChildAt(square,1); } private function mouseDownfunc(e:MouseEvent){ trace("mouse Down **"); }    ]]> </mx:Script> <mx:Canvas id="uic" width="100%" height="100%" backgroundColor="0xFFFFFF"> </mx:Canvas>

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  • How to remove music/videos DRM protection and convert to Mobile Devices such as iPod, iPhone, PSP, Z

    - by tonywesley
    The music/video files you purchased from online music stores like iTunes, Yahoo Music or Wal-Mart are under DRM protection. So you can't convert them to the formats supported by your own mobile devices such as Nokia phone, Creative Zen palyer, iPod, PSP, Walkman, Zune… You also can't share your purchased music/videos with your friends. The following step by step tutorial is dedicated to instructing music lovers to how to convert your DRM protected music/videos to mobile devices. Method 1: If you only want to remove DRM protection from your protected music, this method will not spend your money. Step 1: Burn your protected music files to CD-R/RW disc to make an audio CD Step 2: Find a free CD Ripper software to convert the audio CD track back to MP3, WAV, WMA, M4A, AAC, RA… Method 2: This guide will show you how to crack drm from protected wmv, wma, m4p, m4v, m4a, aac files and convert to unprotected WMV, MP4, MP3, WMA or any video and audio formats you like, such as AVI, MP4, Flv, MPEG, MOV, 3GP, m4a, aac, wmv, ogg, wav... I have been using Media Converter software, it is the quickest and easiest solution to remove drm from WMV, M4V, M4P, WMA, M4A, AAC, M4B, AA files by quick recording. It gets audio and video stream at the bottom of operating system, so the output quality is lossless and the conversion speed is fast . The process is as follows. Step 1: Download and install the software Step 2: Run the software and click "Add…" button to load WMA or M4A, M4B, AAC, WMV, M4P, M4V, ASF files Step 3: Choose output formats. If you want to convert protected audio files, please select "Convert audio to" list; If you want to convert protected video files, please select "Convert video to" list. Step 4: You can click "Settings" button to custom preference for output files. Click "Settings" button bellow "Convert audio to" list for protected audio files Click "Settings" button bellow "Convert video to" list for protected video files Step 5: Start remove DRM and convert your DRM protected music and videos by click on "Start" button. What is DRM? DRM, which is most commonly found in movies and music files, doesn't mean just basic copy-protection of video, audio and ebooks, but it basically means full protection for digital content, ranging from delivery to end user's ways to use the content. We can remove the Drm from video and audio files legally by quick recording.

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  • A scheme for expiring downloaded content?

    - by Chad Johnson
    I am going to offer a web API service that allows users to download and "rent" content for a monthly subscription fee. The API will either be open to everyone or possibly just select parties (not sure yet). Each developer must agree to a license, and they receive a developer key for their person. Each software application will have its own key as well. So then end-users will download the software which will interact with my service's API. Each user will have a key for each application as well (probably using OAuth). Content will be cached on first download and accessible offline via just the third-party application that cached the content. If a user cancels their subscription, I plan on doing the following: Deactivate the user's OAuth key for all applications. Do not allow the user's account to download new content via the API (and subsequently any software that uses the API). Now, the big question is: how do I make content expire if they cancel their subscription? If they cancel, they should not have access to content anymore. Here are ideas I've thought of (some of these are half-solutions, not yet fully fleshed out): Require that applications encrypt downloaded content using the user's OAuth key, making it available to only the application. This will prevent most users from going to the cache directory and just copying and keeping files. Update the user's key once a month, forcing content to re-cache on a monthly basic. Users could then access content for a month after they cancel their subscription. Require applications to "phone home" [to the service] periodically and check whether the user's subscription has terminated. If so, require in the API developer license that applications expire cache. If it is found that applications do not comply, their keys (and possibly keys for all developers) are permanently deactivated as a consequence. One major worry is that some applications may blatantly ignore constraints of the license. Is it generally acceptable to rely on applications abiding by the licensing constraints? Bad idea? Any other ideas? Maybe a way to make content auto-expire after x days? Something else? I'm open to out-of-the-box ideas.

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  • Classes to Entities; Like-class inheritence problems

    - by Stacey
    Beyond work, some friends and I are trying to build a game of sorts; The way we structure some of it works pretty well for a normal object oriented approach, but as most developers will attest this does not always translate itself well into a database persistent approach. This is not the absolute layout of what we have, it is just a sample model given for sake of representation. The whole project is being done in C# 4.0, and we have every intention of using Entity Framework 4.0 (unless Fluent nHibernate can really offer us something we outright cannot do in EF). One of the problems we keep running across is inheriting things in database models. Using the Entity Framework designer, I can draw the same code I have below; but I'm sure it is pretty obvious that it doesn't work like it is expected to. To clarify a little bit; 'Items' have bonuses, which can be of anything. Therefore, every part of the game must derive from something similar so that no matter what is 'changed' it is all at a basic enough level to be hooked into. Sounds fairly simple and straightforward, right? So then, we inherit everything that pertains to the game from 'Unit'. Weights, Measures, Random (think like dice, maybe?), and there will be other such entities. Some of them are similar, but in code they will each react differently. We're having a really big problem with abstracting this kind of thing into a database model. Without 'Enum' support, it is proving difficult to translate into multiple tables that still share a common listing. One solution we've depicted is to use a 'key ring' type approach, where everything that attaches to a character is stored on a 'Ring' with a 'Key', where each Key has a Value that represents a type. This works functionally but we've discovered it becomes very sluggish and performs poorly. We also dislike this approach because it begins to feel as if everything is 'dumped' into one class; which makes management and logical structure difficult to adhere to. I was hoping someone else might have some ideas on what I could do with this problem. It's really driving me up the wall; To summarize; the goal is to build a type (Unit) that can be used as a base type (Table per Type) for generic reference across a relatively global scope, without having to dump everything into a single collection. I can use an Interface to determine actual behavior so that isn't too big of an issue. This is 'roughly' the same idea expressed in the Entity Framework.

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  • What is the most effective way to test for combined keyboard arrow direction in ActionScript 3.0?

    - by Relee
    I need to monitor the direction a user is indicating using the four directional arrow keys on a keyboard in ActionScript 3.0 and I want to know the most efficient and effective way to do this. I've got several ideas of how to do it, and I'm not sure which would be best. I've found that when tracking Keyboard.KEY_DOWN events, the event repeats as long as the key is down, so the event function is repeated as well. This broke the method I had originally chosen to use, and the methods I've been able to think of require a lot of comparison operators. The best way I've been able to think of would be to use bitwise operators on a uint variable. Here's what I'm thinking var _direction:uint = 0x0; // The Current Direction That's the current direction variable. In the Keyboard.KEY_DOWN event handler I'll have it check what key is down, and use a bitwise AND operation to see if it's already toggled on, and if it's not, I'll add it in using basic addition. So, up would be 0x1 and down would be 0x2 and both up and down would be 0x3, for example. It would look something like this: private function keyDownHandler(e:KeyboardEvent):void { switch(e.keyCode) { case Keyboard.UP: if(!(_direction & 0x1)) _direction += 0x1; break; case Keyboard.DOWN: if(!(_direction & 0x2)) _direction += 0x2; break; // And So On... } } The keyUpHandler wouldn't need the if operation since it only triggers once when the key goes up, instead of repeating. I'll be able to test the current direction by using a switch statement labeled with numbers from 0 to 15 for the sixteen possible combinations. That should work, but it doesn't seem terribly elegant to me, given all of the if statements in the repeating keyDown event handler, and the huge switch. private function checkDirection():void { switch(_direction) { case 0: // Center break; case 1: // Up break; case 2: // Down break; case 3: // Up and Down break; case 4: // Left break; // And So On... } } Is there a better way to do this?

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  • XML structure question

    - by Andrew Jahn
    I have a basic XML object that I'm working with. I can't figure out how to access the parts of it. EX:<br> <pre><code> < FacetsData> < Collection name="CDDLALL" type="Group"> < SubCollection name="CDDLALL" type="Row"> < Column name="DPDP_ID">D0230< /Column> < Column name="Count">9< /Column> < /SubCollection> < SubCollection name="CDDLALL" type="Row"> < Column name="DPDP_ID">D1110< /Column> < Column name="Count">9< /Column> < /SubCollection> < /Collection> < /FacetsData> (PS: I can't get this damn xml to format so people can read it) What I need to do is check each DPDP_ID and if its value is D0230 then I leave the Count alone, all else I change the Count to 1. What I have so far: node = doc.DocumentElement; nodeList = node.SelectNodes("/FacetsData/Collection/SubCollection"); for (int x = 0; x < nodeList.Count; x++) { if (nodeList[x].HasChildNodes) { for (int i = 0; i < nodeList[x].ChildNodes.Count; i++) { //This part I can't figure out how to get the name="" part of the xml //MessageBox.Show(oNodeList[x].ChildNodes[i].InnerText); get the "D0230","1" //part but not the "DPDP_ID","Count" part. } } }

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  • log4net initialisation

    - by Ruben Bartelink
    I've looked hard for duplicates but have to ask the following, no matter how basic it may seem, to get it clear once and for all! In a fresh Console app using log4net version 1.2.10.0 on VS28KSP1 on 64 bit W7, I have the following code:- using log4net; using log4net.Config; namespace ConsoleApplication1 { class Program { static readonly ILog _log = LogManager.GetLogger(typeof(Program)); static void Main(string[] args) { _log.Info("Ran"); } } } In my app.config, I have: <?xml version="1.0" encoding="utf-8" ?> <configuration> <configSections> <section name="log4net" type="log4net.Config.Log4NetConfigurationSectionHandler, log4net" /> </configSections> <log4net> <appender name="RollingFileAppender" type="log4net.Appender.RollingFileAppender"> <file value="Program.log" /> <lockingModel type="log4net.Appender.FileAppender+MinimalLock" /> <appendToFile value="true" /> <rollingStyle value="Size" /> <maxSizeRollBackups value="10" /> <maximumFileSize value="1MB" /> <staticLogFileName value="true" /> <layout type="log4net.Layout.PatternLayout"> <conversionPattern value="[%username] %date [%thread] %-5level %logger [%property{NDC}] - %message%newline" /> </layout> </appender> <root> <level value="DEBUG" /> <appender-ref ref="RollingFileAppender" /> </root> </log4net> </configuration> This doesnt write anything, unless I either add an attribute: [ assembly:XmlConfigurator ] Or explicitly initialise it in Main(): _log.Info("This will not go to the log"); XmlConfigurator.Configure(); _log.Info("Ran"); This raises the following questions: I'm almost certain I've seen it working somewhere on some version of log4net without the addition of the assembly attribute or call in Main. Can someone assure me I'm not imagining that? Can someone please point me to where in the doc it explicitly states that both the config section and the initialisation hook are required - hopefully with an explanation of when this changed, if it did? I can easily imagine why this might be the policy -- having the initialisation step explicit to avoid surprises etc., it's just that I seem to recall this not always being the case... (And normally I have the config in a separate file, which generally takes configsections out of the picture)

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  • Entity Framework looking for wrong column

    - by m.edmondson
    I'm brand new to the Entity Framework and trying to learn all it can offer. I'm currently working my way through the MVC Music Store tutorial which includes the following code: public ActionResult Browse(string genre) { // Retrieve Genre and its Associated Albums from database var genreModel = storeDB.Genres.Include("Albums") .Single(g => g.Name == genre); return View(genreModel); } as I'm working in VB I converted it like so: Function Browse(ByVal genre As String) As ActionResult 'Retrieve Genre and its Associated Albums from database Dim genreModel = storeDB.Genres.Include("Albums"). _ Single(Function(g) g.Name = genre) Return(View(genreModel)) End Function The problem is I'm getting the following exception: Invalid column name 'GenreGenreId'. Which I know is true, but I can't for the life of my work out where it's getting 'GenreGenreId' from. Probably a basic question but I'll appreciate any help in the right direction. As per requested here is the source for my classes: Album.vb Public Class Album Private _title As String Private _genre As Genre Private _AlbumId As Int32 Private _GenreId As Int32 Private _ArtistId As Int32 Private _Price As Decimal Private _AlbumArtUrl As String Public Property Title As String Get Return _title End Get Set(ByVal value As String) _title = value End Set End Property Public Property AlbumId As Int16 Get Return _AlbumId End Get Set(ByVal value As Int16) _AlbumId = value End Set End Property Public Property GenreId As Int16 Get Return _GenreId End Get Set(ByVal value As Int16) _GenreId = value End Set End Property Public Property ArtistId As Int16 Get Return _ArtistId End Get Set(ByVal value As Int16) _ArtistId = value End Set End Property Public Property AlbumArtUrl As String Get Return _AlbumArtUrl End Get Set(ByVal value As String) _AlbumArtUrl = value End Set End Property Public Property Price As Decimal Get Return _Price End Get Set(ByVal value As Decimal) _Price = value End Set End Property Public Property Genre As Genre Get Return _genre End Get Set(ByVal value As Genre) _genre = value End Set End Property End Class Genre.vb Public Class Genre Dim _genreId As Int32 Dim _Name As String Dim _Description As String Dim _Albums As List(Of Album) Public Property GenreId As Int32 Get Return _genreId End Get Set(ByVal value As Int32) _genreId = value End Set End Property Public Property Name As String Get Return _Name End Get Set(ByVal value As String) _Name = value End Set End Property Public Property Description As String Get Return _Description End Get Set(ByVal value As String) _Description = value End Set End Property Public Property Albums As List(Of Album) Get Return _Albums End Get Set(ByVal value As List(Of Album)) _Albums = value End Set End Property End Class MusicStoreEntities.vb Imports System.Data.Entity Namespace MvcApplication1 Public Class MusicStoreEntities Inherits DbContext Public Property Albums As DbSet(Of Album) Public Property Genres As DbSet(Of Genre) End Class End Namespace

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  • Getting Started with Maven + Jaxb project + IntellijIdea

    - by Em Ae
    I am complete new to IntellijIdea and i am looking for some step-by-step process to set up a basic project. My project depends on Maven + Jaxb classes so i need a Maven project so that when i compile this project, the JAXB Objects are generated by Maven plugins. Now i started like this I created a blank project say MaJa project Added Maven Module to it Added following settings in POM.XML <?xml version="1.0" encoding="UTF-8"?> <project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd"> <modelVersion>4.0.0</modelVersion> <groupId>MaJa</groupId> <artifactId>MaJa</artifactId> <version>1.0</version> <dependencies> <dependency> <groupId>javax.xml.bind</groupId> <artifactId>jaxb-api</artifactId> </dependency> <dependency> <groupId>com.sun.xml.bind</groupId> <artifactId>jaxb-impl</artifactId> <version>2.1</version> </dependency> </dependencies> <build> <plugins> <plugin> <groupId>org.codehaus.mojo</groupId> <artifactId>jaxb2-maven-plugin</artifactId> <executions> <execution> <goals> <goal>xjc</goal> </goals> </execution> </executions> <configuration> <schemaDirectory>${basedir}/src/main/resource/api/MaJa</schemaDirectory> <packageName>com.rimt.shopping.api.web.ws.v1.model</packageName> <outputDirectory>${build.directory}</outputDirectory> </configuration> </plugin> </plugins> </build> </project> First of all, is it right settings ? I tried clicking on Make/Compile 'MaJa' from Project Right Click Menu and it didn't do anything. I will be looking forward to yoru replies.

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  • The best way to separate admin functionality from a public site?

    - by AndrewO
    I'm working on a site that's grown both in terms of user-base and functionality to the point where it's becoming evident that some of the admin tasks should be separate from the public website. I was wondering what the best way to do this would be. For example, the site has a large social component to it, and a public sales interface. But at the same time, there's back office tasks, bulk upload processing, dashboards (with long running queries), and customer relations tools in the admin section that I would like to not be effected by spikes in public traffic (or effect the public-facing response time). The site is running on a fairly standard Rails/MySQL/Linux stack, but I think this is more of an architecture problem than an implementation one: mainly, how does one keep the data and business logic in sync between these different applications? Some strategies that I'm evaluating: 1) Create a slave database of the public facing database on another machine. Extract out all of the model and library code so that it can be shared between the applications. Create new controllers and views for the admin interfaces. I have limited experience with replication and am not even sure that it's supposed to be used this way (most of the time I've seen it, it's been for scaling out the read capabilities of the same application, rather than having multiple different ones). I'm also worried about the potential for latency issues if the slave is not on the same network. 2) Create new more task/department-specific applications and use a message oriented middleware to integrate them. I read Enterprise Integration Patterns awhile back and they seemed to advocate this for distributed systems. (Alternatively, in some cases the basic Rails-style RESTful API functionality might suffice.) But, I have nightmares about data synchronization issues and the massive re-architecting that this would entail. 3) Some mixture of the two. For example, the only public information necessary for some of the back office tasks is a read-only completion time or status. Would it make sense to have that on a completely separate system and send the data to public? Meanwhile, the user/group admin functionality would be run on a separate system sharing the database? The downside is, this seems to keep many of the concerns I have with the first two, especially the re-architecting. I'm sure the answers are going to be highly dependent on a site's specific needs, but I'd love to hear success (or failure) stories.

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  • Collision point of 2 curves in a 3d-room

    - by Frank
    Hello, i am programming a small game for quite some time. We started coding a small FPS-Shooter inside of a project at school to get a bit experience using directX. I dont know why, but i couldnt stop the project and started programming at home aswell. At the moment i am trying to create some small AI. Of cause thats definatlly not easy, but thats my personal goal anyways. The topic could prolly fill multiple books hehe. I've got the walking part of my bots done so far. They walk along a scriped path. I am not working on the "aiming" of the bots. While programming that i hit on some math problem i couldnt solve yet. I hope of your input on this to help me get further. Concepts, ideas and everything else are highly appreciated. Problem: Calculate the position (D3DXVECTOR3) where the curve of the projectile (depends on gravity, speed), hit the curved of the enemys walking path (depends on speed). We assume that the enemy walks in a constant line. Known variables: float projectilSpeed = 2000 m/s //speed of the projectile per second float gravitation = 9.81 m/s^2 //of cause the gravity lol D3DXVECTOR3 targetPosition //position of the target stored in a vector (x,y,z) D3DXVECTOR3 projectilePosition //position of the projectile D3DXVECTOR3 targetSpeed //stores the change of the targets position in the last second Variabledefinition ProjectilePosition at time of collision = ProjectilePos_t TargetPosition at time of collision = TargetPos_t ProjectilePosition at time 0, now = ProjectilePos_0 TargetPosition at time 0, now = TargetPos_0 Time to impact = t Aim-angle = theta My try: Found a formular to calculate "drop" (Drop of the projectile based on the gravity) on Wikipedia: float drop = 0.5f * gravity * t * t The speed of the projectile has a horizontal and a vertical part.. Found a formular for that on wikipedia aswell: ProjectilVelocity.x = projectilSpeed * cos(theta) ProjectilVelocity.y = projectilSpeed * sin(theta) So i would assume this is true for the projectile curve: ProjectilePos_t.x = ProjectilePos_0.x + ProjectileSpeed * t ProjectilePos_t.y = ProjectilePos_0.y + ProjectileSpeed * t + 0.5f * gravity * t * t ProjectilePos_t.z = ProjectilePos_0.z + ProjectileSpeed * t The target walk with a constant speed, so we can determine his curve by this: TargetPos_t = TargetPos_0 + TargetSpeed * D3DXVECTOR3(t, t, t) Now i dont know how to continue. I have to solve it somehow to get a hold on the time to impact somehow. As a basic formular i could use: float time = distanz / projectileSpeed But that wouldnt be truly correct as it would assume a linear "Trajectory". We just find this behaivor when using a rocket. I hope i was able to explain the problem as much as possible. If there are questions left, feel free to ask me! Greets from germany, Frank

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  • Array within Form collecting multiple values with the same name possible?

    - by JM4
    Good afternoon, I will first start with the goal I am trying to accomplish and then give a very basic sample of what I need to do. Goal Instead of collecting several variables and naming them with keys individually, I have decided to give in and use an array structure to handle all inputs of the same type and rules. Once I have the variables, I will validate against them and if 'ok' store them in a MySQL table. The table will hold consumer information and will need to store multiple rows of the same type of information. First Pass I will leave out the validation portion of this question because I feel I need to first understand the basics. <form action="?" method="POST" name="Form"> Member 1 First Name:<input type="text" name="MemberFirstName[]" /><br /> Member 1 Last Name: <input type="text" name="MemberLastName[]" /><br /> Member 1 Email: <input type="text" name="MemberEmail[]" /><br /> Member 2 First Name:<input type="text" name="MemberFirstName[]" /><br /> Member 2 Last Name: <input type="text" name="MemberLastName[]" /><br /> Member 2 Email: <input type="text" name="MemberEmail[]" /><br /> Member 3 First Name:<input type="text" name="MemberFirstName[]" /><br /> Member 3 Last Name: <input type="text" name="MemberLastName[]" /><br /> Member 3 Email: <input type="text" name="MemberEmail[]" /><br /> <input type="submit" name="submit" value="Continue" /> </form> I am hoping that each input given for First Name (a required field) will generate a unique key for that particular entry and not overwrite any data entered. Because I am carrying information from page to page (checkout form), I am turning the POST variables into SESSION variables then storing in a mysql database in the end. My hope is to have: <?php $conn = mysql_connect("localhost", "username", "password"); mysql_select_db("DBname",$conn); $sql = "INSERT INTO tablename VALUES ('$_SESSION[Member1FirstName]', '$_SESSION[Member1LastName]', '$_SESSION[Member1Email]', '$_SESSION[Member2FirstName]', '$_SESSION[Member2LastName]', '$_SESSION[Member2Email]', '$_SESSION[Member1FirstName]', '$_SESSION[Member3LastName]', '$_SESSION[Member3Email]')"; $result = mysql_query($sql, $conn) or die(mysql_error()); Header ("Location: completed.php"); ?> Where Member1, Member2, and Member3 values will appear on their own row within the table. I KNOW my code is wrong but I am giving a first shot at the overall business purpose I am trying to achieve and trying to learn how to code the right way. I am very, very new to programming so any 'baby advice' is greatly appreciated.

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