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  • UBUNTU's Network Connection Manger can't detect Huawei ETS2051 Modem device!

    - by Doctoa
    I have a modem device called Huawei ETS2051 and the Network Connection Manger can't detect it, but when I use Gnome-PPP it work fine but the problem is when I use Gnome-PPP; apps like Ubuntu software Center Can't reconice that's Iam connecting to the Internet so the app is just act like it's offline while other apps like web browsers and IM's work good under Gnome-PPP. any way what I want is to have a Full Ubuntu experince by making The Network Connection Manger detect my ETS2051. I have another 3G USB modem and The Network Connection Manger detect it and it's work just fine but the internet price for this one is high and I can't effort it so am count on that ETS2051 modem as you can see for it's low price and stable internet speed that satesfy my needs. More information: Gnome-PPP is a GUI for wvdial. the ETS2051 modem use a serial USB port. I have a Windows driver CD for the device. I have also find This qustion about the software Center acting like it's offline around wvdial and there's this launchpad bug. and am really insest to use Ubuntu Software Center so please no other software manger apps recomendation... I've also this Genius ColorPage HR6X Slim scanner that's Ubuntu can't detect it, so if you interset you can check and answer the qustion from here...

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  • Continuous Retraining Tutorials

    - by foampile
    I am looking for an online resource in which you can sortof design your future professional profile and it would provide you a set of tutorials that you would complete to get a basic level of familiarity with related technologies. One of my professional problems is my learning style: I can learn either by direct hands-on experience OR by following a rigid training program that goes in a linear progression. I have a hard time learning things in a multidimensional environment where the biggest challenge is to determine what needs to be learned and how to pick from a ton of books and the least problem is to go through the actual material. So I am looking for a reputable source that will knock those two confusing questions out for me so I can kick back and continuously be upgrading my skills without having to worry about what and how myself. I have found some decent online tutorials for various technologies but never found a single place that has all or most developer education tutorials that all follow the same or similar interface. I am kindof a lazy learner and would rather follow confirmed learning steps than be figuring my own education path just to realize I did it all wrong down the road. Is there a tutorial mega-boutique like that online?

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  • Visual Studio 2013 now available!

    - by TATWORTH
    Originally posted on: http://geekswithblogs.net/TATWORTH/archive/2013/10/17/visual-studio-2013-now-available.aspxVisual Studio 2013 is now available for download! I will attach the beginning of their web page announcement. You should note that web projects may now be readily a combination of Web Forms, MVC and Web API.We are excited to announce that Visual Studio 2013 is now available to you as an MSDN subscriber! For developers and development teams, Visual Studio 2013 easily delivers applications across all Microsoft devices, cloud, desktop, server and game console platforms by providing a consistent development experience, hybrid collaboration options, and state-of-the-art tools, services, and resources. Below are just a few of the highlights in this release:   •   Innovative features for greater developer productivity:Visual Studio 2013 includes many user interface improvements; there are more than 400 modified icons with greater differentiation and increased use of color, a redesigned Start page, and other design changes.  •   Support for Windows 8.1 app development: Visual Studio 2013 provides the ideal toolset for building modern applications that leverage the next wave in Windows platform innovation (Windows 8.1), while supporting devices and services across all Microsoft platforms. Support for Windows Store app development in Windows 8.1 includes updates to the tools, controls and templates, new Coded UI test support for XAML apps, UI Responsiveness Analyzer and Energy Consumption profiler for XAML & HTML apps, enhanced memory profiling tools for HTML apps, and improved integration with the Windows Store.  •   Web development advances: Creating websites or services on the Microsoft platform provides you with many options, including ASP.NET WebForms, ASP.NET MVC, WCF or Web API services, and more. Previously, working with each of these approaches meant working with separate project types and tooling isolated to that project’s capabilities. The One ASP.NET vision unifies your web project experience in Visual Studio 2013 so that you can create ASP.NET web applications using your preference of ASP.NET component frameworks in a single project. Now you can mix and match the right tools for the job within your web projects, giving you increased flexibility and productivity.

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  • How to use wkhtmltopdf.exe in ASP.net

    - by David Murdoch
    After 10 hours and trying 4 other HTML to PDF tools I'm about ready to explode. wkhtmltopdf sounds like an excellent solution...the problem is that I can't execute a process with enough permissions from asp.net so... Process.Start("wkhtmltopdf.exe","http://www.google.com google.pdf"); starts but doesn't do anything. Is there an easy way to either: -a) allow asp.net to start processes (that can actually do something) or -b) compile/wrap/whatever wkhtmltopdf.exe into somthing I can use from C# like this: WkHtmlToPdf.Save("http://www.google.com", "google.pdf");

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  • SSL authentication error: RemoteCertificateChainErrors on ASP.NET on Ubuntu

    - by Frank Krueger
    I am trying to access Gmail's SMTP service from an ASP.NET MVC site running under Mono 2.4.2.3. But I keep getting this error: System.InvalidOperationException: SSL authentication error: RemoteCertificateChainErrors at System.Net.Mail.SmtpClient.m__3 (System.Object sender, System.Security.Cryptography.X509Certificates.X509Certificate certificate, System.Security.Cryptography.X509Certificates.X509Chain chain, SslPolicyErrors sslPolicyErrors) [0x00000] at System.Net.Security.SslStream+c__AnonStorey9.m__9 (System.Security.Cryptography.X509Certificates.X509Certificate cert, System.Int32[] certErrors) [0x00000] at Mono.Security.Protocol.Tls.SslClientStream.OnRemoteCertificateValidation (System.Security.Cryptography.X509Certificates.X509Certificate certificate, System.Int32[] errors) [0x00000] at Mono.Security.Protocol.Tls.SslStreamBase.RaiseRemoteCertificateValidation (System.Security.Cryptography.X509Certificates.X509Certificate certificate, System.Int32[] errors) [0x00000] at Mono.Security.Protocol.Tls.SslClientStream.RaiseServerCertificateValidation (System.Security.Cryptography.X509Certificates.X509Certificate certificate, System.Int32[] certificateErrors) [0x00000] at Mono.Security.Protocol.Tls.Handshake.Client.TlsServerCertificate.validateCertificates (Mono.Security.X509.X509CertificateCollection certificates) [0x00000] at Mono.Security.Protocol.Tls.Handshake.Client.TlsServerCertificate.ProcessAsTls1 () [0x00000] at Mono.Security.Protocol.Tls.Handshake.HandshakeMessage.Process () [0x00000] at (wrapper remoting-invoke-with-check) Mono.Security.Protocol.Tls.Handshake.HandshakeMessage:Process () at Mono.Security.Protocol.Tls.ClientRecordProtocol.ProcessHandshakeMessage (Mono.Security.Protocol.Tls.TlsStream handMsg) [0x00000] at Mono.Security.Protocol.Tls.RecordProtocol.InternalReceiveRecordCallback (IAsyncResult asyncResult) [0x00000] I have installed certificates using: certmgr -ssl -m smtps://smtp.gmail.com:465 with this output: Mono Certificate Manager - version 2.4.2.3 Manage X.509 certificates and CRL from stores. Copyright 2002, 2003 Motus Technologies. Copyright 2004-2008 Novell. BSD licensed. X.509 Certificate v3 Issued from: C=US, O=Equifax, OU=Equifax Secure Certificate Authority Issued to: C=US, O=Google Inc, CN=Google Internet Authority Valid from: 06/08/2009 20:43:27 Valid until: 06/07/2013 19:43:27 *** WARNING: Certificate signature is INVALID *** Import this certificate into the CA store ?yes X.509 Certificate v3 Issued from: C=US, O=Google Inc, CN=Google Internet Authority Issued to: C=US, S=California, L=Mountain View, O=Google Inc, CN=smtp.gmail.com Valid from: 04/22/2010 20:02:45 Valid until: 04/22/2011 20:12:45 Import this certificate into the AddressBook store ?yes 2 certificates added to the stores. In fact, this worked for a month but mysteriously stopped working on May 5. I installed these new certs today, but I am still getting these errors.

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  • Android: Download the Android SDK components for offline install

    - by Tawani
    Is it possible to download the Android SDK components for offline install without using the SDK Manager? The problem is I am behind a firewall which I have no control over and both sites download URLs seem to be blocked (throws a connection refused exception) https://dl-ssl.google.com/android/repository/repository.xml http://dl-ssl.google.com/android/repository/repository.xml Failed to fetch URL http://dl-ssl.google.com/android/repository/repository.xml, reason: Connection refused: connect

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  • An Introduction to Meteor

    - by Stephen.Walther
    The goal of this blog post is to give you a brief introduction to Meteor which is a framework for building Single Page Apps. In this blog entry, I provide a walkthrough of building a simple Movie database app. What is special about Meteor? Meteor has two jaw-dropping features: Live HTML – If you make any changes to the HTML, CSS, JavaScript, or data on the server then every client shows the changes automatically without a browser refresh. For example, if you change the background color of a page to yellow then every open browser will show the new yellow background color without a refresh. Or, if you add a new movie to a collection of movies, then every open browser will display the new movie automatically. With Live HTML, users no longer need a refresh button. Changes to an application happen everywhere automatically without any effort. The Meteor framework handles all of the messy details of keeping all of the clients in sync with the server for you. Latency Compensation – When you modify data on the client, these modifications appear as if they happened on the server without any delay. For example, if you create a new movie then the movie appears instantly. However, that is all an illusion. In the background, Meteor updates the database with the new movie. If, for whatever reason, the movie cannot be added to the database then Meteor removes the movie from the client automatically. Latency compensation is extremely important for creating a responsive web application. You want the user to be able to make instant modifications in the browser and the framework to handle the details of updating the database without slowing down the user. Installing Meteor Meteor is licensed under the open-source MIT license and you can start building production apps with the framework right now. Be warned that Meteor is still in the “early preview” stage. It has not reached a 1.0 release. According to the Meteor FAQ, Meteor will reach version 1.0 in “More than a month, less than a year.” Don’t be scared away by that. You should be aware that, unlike most open source projects, Meteor has financial backing. The Meteor project received an $11.2 million round of financing from Andreessen Horowitz. So, it would be a good bet that this project will reach the 1.0 mark. And, if it doesn’t, the framework as it exists right now is still very powerful. Meteor runs on top of Node.js. You write Meteor apps by writing JavaScript which runs both on the client and on the server. You can build Meteor apps on Windows, Mac, or Linux (Although the support for Windows is still officially unofficial). If you want to install Meteor on Windows then download the MSI from the following URL: http://win.meteor.com/ If you want to install Meteor on Mac/Linux then run the following CURL command from your terminal: curl https://install.meteor.com | /bin/sh Meteor will install all of its dependencies automatically including Node.js. However, I recommend that you install Node.js before installing Meteor by installing Node.js from the following address: http://nodejs.org/ If you let Meteor install Node.js then Meteor won’t install NPM which is the standard package manager for Node.js. If you install Node.js and then you install Meteor then you get NPM automatically. Creating a New Meteor App To get a sense of how Meteor works, I am going to walk through the steps required to create a simple Movie database app. Our app will display a list of movies and contain a form for creating a new movie. The first thing that we need to do is create our new Meteor app. Open a command prompt/terminal window and execute the following command: Meteor create MovieApp After you execute this command, you should see something like the following: Follow the instructions: execute cd MovieApp to change to your MovieApp directory, and run the meteor command. Executing the meteor command starts Meteor on port 3000. Open up your favorite web browser and navigate to http://localhost:3000 and you should see the default Meteor Hello World page: Open up your favorite development environment to see what the Meteor app looks like. Open the MovieApp folder which we just created. Here’s what the MovieApp looks like in Visual Studio 2012: Notice that our MovieApp contains three files named MovieApp.css, MovieApp.html, and MovieApp.js. In other words, it contains a Cascading Style Sheet file, an HTML file, and a JavaScript file. Just for fun, let’s see how the Live HTML feature works. Open up multiple browsers and point each browser at http://localhost:3000. Now, open the MovieApp.html page and modify the text “Hello World!” to “Hello Cruel World!” and save the change. The text in all of the browsers should update automatically without a browser refresh. Pretty amazing, right? Controlling Where JavaScript Executes You write a Meteor app using JavaScript. Some of the JavaScript executes on the client (the browser) and some of the JavaScript executes on the server and some of the JavaScript executes in both places. For a super simple app, you can use the Meteor.isServer and Meteor.isClient properties to control where your JavaScript code executes. For example, the following JavaScript contains a section of code which executes on the server and a section of code which executes in the browser: if (Meteor.isClient) { console.log("Hello Browser!"); } if (Meteor.isServer) { console.log("Hello Server!"); } console.log("Hello Browser and Server!"); When you run the app, the message “Hello Browser!” is written to the browser JavaScript console. The message “Hello Server!” is written to the command/terminal window where you ran Meteor. Finally, the message “Hello Browser and Server!” is execute on both the browser and server and the message appears in both places. For simple apps, using Meteor.isClient and Meteor.isServer to control where JavaScript executes is fine. For more complex apps, you should create separate folders for your server and client code. Here are the folders which you can use in a Meteor app: · client – This folder contains any JavaScript which executes only on the client. · server – This folder contains any JavaScript which executes only on the server. · common – This folder contains any JavaScript code which executes on both the client and server. · lib – This folder contains any JavaScript files which you want to execute before any other JavaScript files. · public – This folder contains static application assets such as images. For the Movie App, we need the client, server, and common folders. Delete the existing MovieApp.js, MovieApp.html, and MovieApp.css files. We will create new files in the right locations later in this walkthrough. Combining HTML, CSS, and JavaScript Files Meteor combines all of your JavaScript files, and all of your Cascading Style Sheet files, and all of your HTML files automatically. If you want to create one humongous JavaScript file which contains all of the code for your app then that is your business. However, if you want to build a more maintainable application, then you should break your JavaScript files into many separate JavaScript files and let Meteor combine them for you. Meteor also combines all of your HTML files into a single file. HTML files are allowed to have the following top-level elements: <head> — All <head> files are combined into a single <head> and served with the initial page load. <body> — All <body> files are combined into a single <body> and served with the initial page load. <template> — All <template> files are compiled into JavaScript templates. Because you are creating a single page app, a Meteor app typically will contain a single HTML file for the <head> and <body> content. However, a Meteor app typically will contain several template files. In other words, all of the interesting stuff happens within the <template> files. Displaying a List of Movies Let me start building the Movie App by displaying a list of movies. In order to display a list of movies, we need to create the following four files: · client\movies.html – Contains the HTML for the <head> and <body> of the page for the Movie app. · client\moviesTemplate.html – Contains the HTML template for displaying the list of movies. · client\movies.js – Contains the JavaScript for supplying data to the moviesTemplate. · server\movies.js – Contains the JavaScript for seeding the database with movies. After you create these files, your folder structure should looks like this: Here’s what the client\movies.html file looks like: <head> <title>My Movie App</title> </head> <body> <h1>Movies</h1> {{> moviesTemplate }} </body>   Notice that it contains <head> and <body> top-level elements. The <body> element includes the moviesTemplate with the syntax {{> moviesTemplate }}. The moviesTemplate is defined in the client/moviesTemplate.html file: <template name="moviesTemplate"> <ul> {{#each movies}} <li> {{title}} </li> {{/each}} </ul> </template> By default, Meteor uses the Handlebars templating library. In the moviesTemplate above, Handlebars is used to loop through each of the movies using {{#each}}…{{/each}} and display the title for each movie using {{title}}. The client\movies.js JavaScript file is used to bind the moviesTemplate to the Movies collection on the client. Here’s what this JavaScript file looks like: // Declare client Movies collection Movies = new Meteor.Collection("movies"); // Bind moviesTemplate to Movies collection Template.moviesTemplate.movies = function () { return Movies.find(); }; The Movies collection is a client-side proxy for the server-side Movies database collection. Whenever you want to interact with the collection of Movies stored in the database, you use the Movies collection instead of communicating back to the server. The moviesTemplate is bound to the Movies collection by assigning a function to the Template.moviesTemplate.movies property. The function simply returns all of the movies from the Movies collection. The final file which we need is the server-side server\movies.js file: // Declare server Movies collection Movies = new Meteor.Collection("movies"); // Seed the movie database with a few movies Meteor.startup(function () { if (Movies.find().count() == 0) { Movies.insert({ title: "Star Wars", director: "Lucas" }); Movies.insert({ title: "Memento", director: "Nolan" }); Movies.insert({ title: "King Kong", director: "Jackson" }); } }); The server\movies.js file does two things. First, it declares the server-side Meteor Movies collection. When you declare a server-side Meteor collection, a collection is created in the MongoDB database associated with your Meteor app automatically (Meteor uses MongoDB as its database automatically). Second, the server\movies.js file seeds the Movies collection (MongoDB collection) with three movies. Seeding the database gives us some movies to look at when we open the Movies app in a browser. Creating New Movies Let me modify the Movies Database App so that we can add new movies to the database of movies. First, I need to create a new template file – named client\movieForm.html – which contains an HTML form for creating a new movie: <template name="movieForm"> <fieldset> <legend>Add New Movie</legend> <form> <div> <label> Title: <input id="title" /> </label> </div> <div> <label> Director: <input id="director" /> </label> </div> <div> <input type="submit" value="Add Movie" /> </div> </form> </fieldset> </template> In order for the new form to show up, I need to modify the client\movies.html file to include the movieForm.html template. Notice that I added {{> movieForm }} to the client\movies.html file: <head> <title>My Movie App</title> </head> <body> <h1>Movies</h1> {{> moviesTemplate }} {{> movieForm }} </body> After I make these modifications, our Movie app will display the form: The next step is to handle the submit event for the movie form. Below, I’ve modified the client\movies.js file so that it contains a handler for the submit event raised when you submit the form contained in the movieForm.html template: // Declare client Movies collection Movies = new Meteor.Collection("movies"); // Bind moviesTemplate to Movies collection Template.moviesTemplate.movies = function () { return Movies.find(); }; // Handle movieForm events Template.movieForm.events = { 'submit': function (e, tmpl) { // Don't postback e.preventDefault(); // create the new movie var newMovie = { title: tmpl.find("#title").value, director: tmpl.find("#director").value }; // add the movie to the db Movies.insert(newMovie); } }; The Template.movieForm.events property contains an event map which maps event names to handlers. In this case, I am mapping the form submit event to an anonymous function which handles the event. In the event handler, I am first preventing a postback by calling e.preventDefault(). This is a single page app, no postbacks are allowed! Next, I am grabbing the new movie from the HTML form. I’m taking advantage of the template find() method to retrieve the form field values. Finally, I am calling Movies.insert() to insert the new movie into the Movies collection. Here, I am explicitly inserting the new movie into the client-side Movies collection. Meteor inserts the new movie into the server-side Movies collection behind the scenes. When Meteor inserts the movie into the server-side collection, the new movie is added to the MongoDB database associated with the Movies app automatically. If server-side insertion fails for whatever reasons – for example, your internet connection is lost – then Meteor will remove the movie from the client-side Movies collection automatically. In other words, Meteor takes care of keeping the client Movies collection and the server Movies collection in sync. If you open multiple browsers, and add movies, then you should notice that all of the movies appear on all of the open browser automatically. You don’t need to refresh individual browsers to update the client-side Movies collection. Meteor keeps everything synchronized between the browsers and server for you. Removing the Insecure Module To make it easier to develop and debug a new Meteor app, by default, you can modify the database directly from the client. For example, you can delete all of the data in the database by opening up your browser console window and executing multiple Movies.remove() commands. Obviously, enabling anyone to modify your database from the browser is not a good idea in a production application. Before you make a Meteor app public, you should first run the meteor remove insecure command from a command/terminal window: Running meteor remove insecure removes the insecure package from the Movie app. Unfortunately, it also breaks our Movie app. We’ll get an “Access denied” error in our browser console whenever we try to insert a new movie. No worries. I’ll fix this issue in the next section. Creating Meteor Methods By taking advantage of Meteor Methods, you can create methods which can be invoked on both the client and the server. By taking advantage of Meteor Methods you can: 1. Perform form validation on both the client and the server. For example, even if an evil hacker bypasses your client code, you can still prevent the hacker from submitting an invalid value for a form field by enforcing validation on the server. 2. Simulate database operations on the client but actually perform the operations on the server. Let me show you how we can modify our Movie app so it uses Meteor Methods to insert a new movie. First, we need to create a new file named common\methods.js which contains the definition of our Meteor Methods: Meteor.methods({ addMovie: function (newMovie) { // Perform form validation if (newMovie.title == "") { throw new Meteor.Error(413, "Missing title!"); } if (newMovie.director == "") { throw new Meteor.Error(413, "Missing director!"); } // Insert movie (simulate on client, do it on server) return Movies.insert(newMovie); } }); The addMovie() method is called from both the client and the server. This method does two things. First, it performs some basic validation. If you don’t enter a title or you don’t enter a director then an error is thrown. Second, the addMovie() method inserts the new movie into the Movies collection. When called on the client, inserting the new movie into the Movies collection just updates the collection. When called on the server, inserting the new movie into the Movies collection causes the database (MongoDB) to be updated with the new movie. You must add the common\methods.js file to the common folder so it will get executed on both the client and the server. Our folder structure now looks like this: We actually call the addMovie() method within our client code in the client\movies.js file. Here’s what the updated file looks like: // Declare client Movies collection Movies = new Meteor.Collection("movies"); // Bind moviesTemplate to Movies collection Template.moviesTemplate.movies = function () { return Movies.find(); }; // Handle movieForm events Template.movieForm.events = { 'submit': function (e, tmpl) { // Don't postback e.preventDefault(); // create the new movie var newMovie = { title: tmpl.find("#title").value, director: tmpl.find("#director").value }; // add the movie to the db Meteor.call( "addMovie", newMovie, function (err, result) { if (err) { alert("Could not add movie " + err.reason); } } ); } }; The addMovie() method is called – on both the client and the server – by calling the Meteor.call() method. This method accepts the following parameters: · The string name of the method to call. · The data to pass to the method (You can actually pass multiple params for the data if you like). · A callback function to invoke after the method completes. In the JavaScript code above, the addMovie() method is called with the new movie retrieved from the HTML form. The callback checks for an error. If there is an error then the error reason is displayed in an alert (please don’t use alerts for validation errors in a production app because they are ugly!). Summary The goal of this blog post was to provide you with a brief walk through of a simple Meteor app. I showed you how you can create a simple Movie Database app which enables you to display a list of movies and create new movies. I also explained why it is important to remove the Meteor insecure package from a production app. I showed you how to use Meteor Methods to insert data into the database instead of doing it directly from the client. I’m very impressed with the Meteor framework. The support for Live HTML and Latency Compensation are required features for many real world Single Page Apps but implementing these features by hand is not easy. Meteor makes it easy.

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  • What is PubSubHubbub?

    What is PubSubHubbub? An overview of pubsubhubbub, a simple, open, web-hook-based pubsub protocol & open source reference implementation. Brett Slatkin and Brad Fitzpatrick demonstrate what pubsubhubbub is and how it works. For more information, visit pubsubhubbub.googlecode.com From: GoogleDevelopers Views: 23753 112 ratings Time: 03:20 More in Science & Technology

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  • The Breakpoint with Paul Irish and Addy Osmani—Episode 2

    The Breakpoint with Paul Irish and Addy Osmani—Episode 2 Ask and vote for questions at: goo.gl Addy Osmani and the (real) Paul Irish return for the second live episode of the Breakpoint - a new show focusing on developer tooling and workflow. This week they'll be showing us brand new SASS, feature inspection and console features in the Chrome Developer Tools. If you want your to stay on the bleeding edge of tooling, you won't want to miss it. From: GoogleDevelopers Views: 0 0 ratings Time: 00:00 More in Science & Technology

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  • Voice Recognition Connection problem

    - by user244190
    I,m trying to work through and test a Voice Recognition example based on the VoiceRecognition.java example at http://developer.android.com/resources/samples/ApiDemos/src/com/example/android/apis/app/VoiceRecognition.html but when click on the button to create the activity, I get a dialog that says Connection problem. My Manifest file is using the Internet Permission, and I understand it passes the to the Google Servers. Do I need to do anything else to use this. Code below UPDATE 2: Thanks to Steve, I have been able to install the USB Driver and debug the app directly on my Droid. Here is the LogCat output from clicking on my mic button: 03-08 18:36:45.686: INFO/ActivityManager(1017): Starting activity: Intent { act=android.speech.action.RECOGNIZE_SPEECH cmp=com.google.android.voicesearch/.IntentApiActivity (has extras) } 03-08 18:36:45.686: WARN/ActivityManager(1017): Activity is launching as a new task, so cancelling activity result. 03-08 18:36:45.787: DEBUG/NetworkLocationProvider(1017): setMinTime: 120000 03-08 18:36:45.889: INFO/ActivityManager(1017): Displayed activity com.google.android.voicesearch/.IntentApiActivity: 135 ms (total 135 ms) 03-08 18:36:45.905: DEBUG/NetworkLocationProvider(1017): onCellLocationChanged [802,0,0,4192,3] 03-08 18:36:45.951: INFO/MicrophoneInputStream(1429): Starting voice recognition with audio source VOICE_RECOGNITION 03-08 18:36:45.998: DEBUG/AudioHardwareMot(990): Codec sampling rate already 16000 03-08 18:36:46.092: INFO/RecognitionService(1429): ssfe url=http://www.google.com/m/voice-search 03-08 18:36:46.092: WARN/RecognitionService(1429): required parameter 'calling_package' is missing in IntentAPI request 03-08 18:36:46.115: DEBUG/AudioHardwareMot(990): Codec sampling rate already 16000 03-08 18:36:46.131: WARN/InputManagerService(1017): Starting input on non-focused client com.android.internal.view.IInputMethodClient$Stub$Proxy@4487d240 (uid=10090 pid=3132) 03-08 18:36:46.131: WARN/IInputConnectionWrapper(3132): showStatusIcon on inactive InputConnection 03-08 18:36:46.248: WARN/MediaPlayer(1429): info/warning (1, 44) 03-08 18:36:46.334: DEBUG/dalvikvm(3206): GC freed 3682 objects / 369416 bytes in 293ms 03-08 18:36:46.358: WARN/MediaPlayer(1429): info/warning (1, 44) 03-08 18:36:46.412: WARN/MediaPlayer(1429): info/warning (1, 44) 03-08 18:36:46.444: WARN/MediaPlayer(1429): info/warning (1, 44) 03-08 18:36:46.475: WARN/MediaPlayer(1429): info/warning (1, 44) 03-08 18:36:46.506: WARN/MediaPlayer(1429): info/warning (1, 44) 03-08 18:36:46.514: INFO/MediaPlayer(1429): Info (1,44) 03-08 18:36:46.514: INFO/MediaPlayer(1429): Info (1,44) 03-08 18:36:46.514: INFO/MediaPlayer(1429): Info (1,44) 03-08 18:36:46.514: INFO/MediaPlayer(1429): Info (1,44) 03-08 18:36:46.514: INFO/MediaPlayer(1429): Info (1,44) 03-08 18:36:46.514: INFO/MediaPlayer(1429): Info (1,44) The line that concerns me is the warning of the missing parameter calling-package. UPDATE: Ok, I was able to replace my emulator image with one from HTC that appears to come with Google Voice Search, however now when I run from the emulator, i'm getting an Audio Problem message with Speak Again or Cancel buttons. It appears to make it back to the onActivityResult(), but the resultCode is 0. Here is the LogCat output: 03-07 20:21:25.396: INFO/ActivityManager(578): Starting activity: Intent { action=android.speech.action.RECOGNIZE_SPEECH comp={com.google.android.voicesearch/com.google.android.voicesearch.RecognitionActivity} (has extras) } 03-07 20:21:25.406: WARN/ActivityManager(578): Activity is launching as a new task, so cancelling activity result. 03-07 20:21:25.968: WARN/ActivityManager(578): Activity pause timeout for HistoryRecord{434f7850 {com.ikonicsoft.mileagegenie/com.ikonicsoft.mileagegenie.MileageGenie}} 03-07 20:21:26.206: WARN/AudioHardwareInterface(554): getInputBufferSize bad sampling rate: 16000 03-07 20:21:26.256: ERROR/AudioRecord(819): Recording parameters are not supported: sampleRate 16000, channelCount 1, format 1 03-07 20:21:26.696: INFO/ActivityManager(578): Displayed activity com.google.android.voicesearch/.RecognitionActivity: 1295 ms 03-07 20:21:29.890: DEBUG/dalvikvm(806): threadid=3: still suspended after undo (s=1 d=1) 03-07 20:21:29.896: INFO/dalvikvm(806): Uncaught exception thrown by finalizer (will be discarded): 03-07 20:21:29.896: INFO/dalvikvm(806): Ljava/lang/IllegalStateException;: Finalizing cursor android.database.sqlite.SQLiteCursor@435d3c50 on ml_trackdata that has not been deactivated or closed 03-07 20:21:29.896: INFO/dalvikvm(806): at android.database.sqlite.SQLiteCursor.finalize(SQLiteCursor.java:596) 03-07 20:21:29.896: INFO/dalvikvm(806): at dalvik.system.NativeStart.run(Native Method) 03-07 20:21:31.468: DEBUG/dalvikvm(806): threadid=5: still suspended after undo (s=1 d=1) 03-07 20:21:32.436: WARN/IInputConnectionWrapper(806): showStatusIcon on inactive InputConnection I,m still not sure why I,m getting the Connect problem on the Droid. I can use Voice Search ok. I also tried clearing the cache, and data as described in some posts, butstill not working?? /** * Fire an intent to start the speech recognition activity. */ private void startVoiceRecognitionActivity() { Intent intent = new Intent(RecognizerIntent.ACTION_RECOGNIZE_SPEECH); intent.putExtra(RecognizerIntent.EXTRA_LANGUAGE_MODEL, RecognizerIntent.LANGUAGE_MODEL_FREE_FORM); intent.putExtra(RecognizerIntent.EXTRA_PROMPT, "Speech recognition demo"); startActivityForResult(intent, VOICE_RECOGNITION_REQUEST_CODE); } /** * Handle the results from the recognition activity. */ @Override protected void onActivityResult(int requestCode, int resultCode, Intent data) { if (requestCode == VOICE_RECOGNITION_REQUEST_CODE && resultCode == RESULT_OK) { // Fill the list view with the strings the recognizer thought it could have heard ArrayList<String> matches = data.getStringArrayListExtra( RecognizerIntent.EXTRA_RESULTS); mList.setAdapter(new ArrayAdapter<String>(this, android.R.layout.simple_list_item_1, matches)); } super.onActivityResult(requestCode, resultCode, data); }

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