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  • What about buffering FileInputStream?

    - by Pregzt
    I have a piece of code that reads hell of a lot (hundreds of thousand) of relatively small files (couple of KB) from the local file system in a loop. For each file there is a java.io.FileInputStream created to read the content. The process its very slow and take ages. Do you think that wrapping the FIS into java.io.BufferedInputStream would make a significant difference?

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  • C# delegate to Java conversion

    - by Derek
    I am in the process of converting some code from C# to Java. I have never used C# before, but it has been pretty easy up to this point. I have a line that looks like this in the C# file: coverage.createMethod = delegate (Gridpoint gp){ //Some method stuff in here, with a return objecct } What exactly is this trying to do? It seems a little bit like an inline class but I am not sure how to go about converting htis to java

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  • Achieving C# "readonly" behavior in C++

    - by Tommy Fisk
    Hi guys, this is my first question on stack overflow, so be gentle. Let me first explain the exact behavior I would like to see. If you are familiar with C# then you know that declaring a variable as "readonly" allows a programmer to assign some value to that variable exactly once. Further attempts to modify the variable will result in an error. What I am after: I want to make sure that any and all single-ton classes I define can be predictably instantiated exactly once in my program (more details at the bottom). My approach to realizing my goal is to use extern to declare a global reference to the single-ton (which I will later instantiate at a time I choose. What I have sort of looks like this, namespace Global { extern Singleton& mainInstance; // not defined yet, but it will be later! } int main() { // now that the program has started, go ahead and create the singleton object Singleton& Global::mainInstance = Singleton::GetInstance(); // invalid use of qualified name Global::mainInstance = Singleton::GetInstance(); // doesn't work either :( } class Singleton { /* Some details ommited */ public: Singleton& GetInstance() { static Singleton instance; // exists once for the whole program return instance; } } However this does not really work, and I don't know where to go from here. Some details about what I'm up against: I'm concerned about threading as I am working on code that will deal with game logic while communicating with several third-party processes and other processes I will create. Eventually I would have to implement some kind of synchronization so multiple threads could access the information in the Singleton class without worry. Because I don't know what kinds of optimizations I might like to do, or exactly what threading entails (never done a real project using it), I was thinking that being able to predictably control when Singletons were instantiated would be a Good Thing. Imagine if Process A creates Process B, where B contains several Singletons distributed against multiple files and/or libraries. It could be a real nightmare if I can not reliably ensure the order these singleton objects are instantiated (because they could depend on each other, and calling methods on a NULL object is generally a Bad Thing). If I were in C# I would just use the readonly keyword, but is there any way I can implement this (compiler supported) behavior in C++? Is this even a good idea? Thanks for any feedback.

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  • JUnit for Functions with Void Return Values

    - by RobotNerd
    I've been working on a Java application where I have to use JUnit for testing. I am learning it as I go. So far I find it to be useful, especially when used in conjunction with the Eclipse JUnit plugin. After playing around a bit, I developed a consistent method for building my unit tests for functions with no return values. I wanted to share it here and ask others to comment. Do you have any suggested improvements or alternative ways to accomplish the same goal? Common Return Values First, there's an enumeration which is used to store values representing test outcomes. public enum UnitTestReturnValues { noException, unexpectedException // etc... } Generalized Test Let's say a unit test is being written for: public class SomeClass { public void targetFunction (int x, int y) { // ... } } The JUnit test class would be created: import junit.framework.TestCase; public class TestSomeClass extends TestCase { // ... } Within this class, I create a function which is used for every call to the target function being tested. It catches all exceptions and returns a message based on the outcome. For example: public class TestSomeClass extends TestCase { private UnitTestReturnValues callTargetFunction (int x, int y) { UnitTestReturnValues outcome = UnitTestReturnValues.noException; SomeClass testObj = new SomeClass (); try { testObj.targetFunction (x, y); } catch (Exception e) { UnitTestReturnValues.unexpectedException; } return outcome; } } JUnit Tests Functions called by JUnit begin with a lowercase "test" in the function name, and they fail at the first failed assertion. To run multiple tests on the targetFunction above, it would be written as: public class TestSomeClass extends TestCase { public void testTargetFunctionNegatives () { assertEquals ( callTargetFunction (-1, -1), UnitTestReturnValues.noException); } public void testTargetFunctionZeros () { assertEquals ( callTargetFunction (0, 0), UnitTestReturnValues.noException); } // and so on... } Please let me know if you have any suggestions or improvements. Keep in mind that I am in the process of learning how to use JUnit, so I'm sure there are existing tools available that might make this process easier. Thanks!

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  • How can I test a windows dll to determine if it is 32bit or 64bit?

    - by morechilli
    I'd like to write a test script or program that asserts that all dlls in a given directory are of a particular build type. I would use this as a sanity check at the end of a build process on an sdk to make sure that the 64bit version hasn't somehow got some 32bit dlls in it and vice versa. Is there an easy way to look at a dll file and determine its type? The solution should work on both xp32 and xp64.

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  • linux ps aux command

    - by lakshmipathi
    How obtain the running process with absolute path name from ps command 13598 ? Ssl 0:00 /opt/something --run-id 2 -n /home/laks/f1 -l l.log I need the output as - /opt/something --run-id 2 -n /home/laks/f1 -l l.log

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  • Private API and SMS content URI's on Android

    - by Shadow
    Without accessing private API's to get Content URI's, etc. for SMS, how are we expected to query this data? I am currently in the process of writing my own SMS app and I want to stay as compatible as possible. Without storing the information myself in my own database (such that I can store the text messages so that other programs can access the data when/if they delete my app) and without using private API's how the heck are we suppose to query SMS data?

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  • Unload event for the default AppDomain?

    - by Zor
    Hi, I need to have an event fired whenever any AppDomain unloads - including the default one of the process. The problem with AppDomain.DomainUnload is that it only fires for non-default AppDomains. Furthermore, AppDomain.ProcessExit has limited execution time, which I cannot rely on. Any suggestions as to how I can achieve this would be greatly appreciated! (Alternatively, having an event fired when a background thread (Thread.IsBackground == True) works too.) Thanks in advance.

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  • Why does my simple hello world console app use so much memory?

    - by CodingThunder
    Looking in Process Explorer it uses; Virtual Size: 550,000k , Working Set: 28000k Why does my simple hello world console app use so much memory? I take it the difference between the Working Set and Virtual Size means that difference will be paged to disk? /I am running 64 bit XP. Thanks class Program { static void Main(string[] args) { Console.WriteLine("Hello world"); Console.ReadLine(); } }

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  • TFS 2010 Invoke built-in activity from custom CodeActivity

    - by Rhapsody
    Hi, I'm trying to invoke a built-in activity from my custom CodeActivity for the TFS2010 Build Process. I've got my own CodeActivity which generates a batch file and I want to invoke the InvokeProcess activity (built-in) to execute that generated file. Of course I could split it into two activities, but it would be nicer if I could put these actions together. Can somebody push me in the right direction? Thanks in advance!

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  • Is Unit Testing worth the effort?

    - by The Talking Walnut
    I am working to integrate unit testing into the development process on the team I work on and there are some skeptics. What are some good ways to convince the skeptical developers on the team of the value of Unit Testing? In my specific case we would be adding Unit Tests as we add functionality or fixed bugs. Unfortunately our code base does not lend itself to easy testing.

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  • Help with code optimization

    - by Ockonal
    Hello, I've written a little particle system for my 2d-application. Here is raining code: // HPP ----------------------------------- struct Data { float x, y, x_speed, y_speed; int timeout; Data(); }; std::vector<Data> mData; bool mFirstTime; void processDrops(float windPower, int i); // CPP ----------------------------------- Data::Data() : x(rand()%ScreenResolutionX), y(0) , x_speed(0), y_speed(0), timeout(rand()%130) { } void Rain::processDrops(float windPower, int i) { int posX = rand() % mWindowWidth; mData[i].x = posX; mData[i].x_speed = WindPower*0.1; // WindPower is float mData[i].y_speed = Gravity*0.1; // Gravity is 9.8 * 19.2 // If that is first time, process drops randomly with window height if (mFirstTime) { mData[i].timeout = 0; mData[i].y = rand() % mWindowHeight; } else { mData[i].timeout = rand() % 130; mData[i].y = 0; } } void update(float windPower, float elapsed) { // If this is first time - create array with new Data structure objects if (mFirstTime) { for (int i=0; i < mMaxObjects; ++i) { mData.push_back(Data()); processDrops(windPower, i); } mFirstTime = false; } for (int i=0; i < mMaxObjects; i++) { // Sleep until uptime > 0 (To make drops fall with randomly timeout) if (mData[i].timeout > 0) { mData[i].timeout--; } else { // Find new x/y positions mData[i].x += mData[i].x_speed * elapsed; mData[i].y += mData[i].y_speed * elapsed; // Find new speeds mData[i].x_speed += windPower * elapsed; mData[i].y_speed += Gravity * elapsed; // Drawing here ... // If drop has been falled out of the screen if (mData[i].y > mWindowHeight) processDrops(windPower, i); } } } So the main idea is: I have some structure which consist of drop position, speed. I have a function for processing drops at some index in the vector-array. Now if that's first time of running I'm making array with max size and process it in cycle. But this code works slower that all another I have. Please, help me to optimize it. I tried to replace all int with uint16_t but I think it doesn't matter.

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  • Adding to the schema of a subscribing database.

    - by NTDLS
    Transactional Replication on SQL Server 2005 Enterprise x64 (SP3). I need to add check constraints to a databases that is the target for a replication, but I cannot add the check constraints to the publishing database. The Problem is that the replication process keeps removing my constraints. How do I prevent this?

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  • Interrogating Java source code

    - by VibeofBoston
    I have a Java source code that I need to interrogate and apply security policies [for e.g. applying CWE] I have couple of ideas, for starters using AST and then travel thru the tree. Others include using regular expression. Are there any options other than AST or regex that I could use for such process.

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  • How to load MS Word document in C# (.NET)?

    - by Skuta
    Hi, How do I load MS Word document (.doc and .docx) to memory (variable) without doing this?: wordApp.Documents.Open I don't want to open MS Word, I just want that text inside. You gave me answer for DOCX, but what about DOC? I want free and high performance solution - not to open 12.000 instances of Word to process all of them. :( Aspose is commercial product, and 900$ is a way too much for what I do.

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