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  • position of View on asp.net mvc site master page

    - by ognjenb
    How fix data table to open only in Main Content Frame? Structure of my site.master page is: left content, main content and right content. When open View page in main content she goes to the right content if it is large. Is this CSS problem? My problem is similar to this http://www.inq.me/post/ASPNet-MVC-Extension-method-to-create-a-Security-Aware-HtmlActionLink.aspx This is my CSS(come with template): /*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ PRIMARY LAYOUT STYLES ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/ .content-container { position:relative; _height:1px; min-height:1px; width:900px; /* background:url(images/bg-column-left.png) repeat-y;*/ } .content-container-inner { /*background:url(images/bg-column-right.png) repeat-y right;*/ _height:1px; min-height:1px; /*padding:0 200px;*/ position:relative; /*width:900px;*/ } .content-main { padding :15px 0% 0px 2%; /*position:relative;*/ min-height:1px; _height:1px; float:left; position:relative; /*width:96%;*/ /*width:900px;*/ } .content-left { padding:20px 10px; float:left; width:180px; margin-top:-1px; position:relative; margin-left:-100%; right:200px; _left:200px; border-top:1px dotted #797979; } .content-right { padding :15px 10px 10px 10px; float:left; width:160px; position:relative; margin-right:-200px; } .ads { text-align:center; margin:20px 0; } /*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

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  • what is the correct way to force existing activities to reload using the new local

    - by pengwang
    have a settings dialog/activity where I allow the user to change the locale. Within that activity i call Resources res = ctx.getResources(); // Change locale settings on the device DisplayMetrics dm = res.getDisplayMetrics(); android.content.res.Configuration conf = res.getConfiguration(); conf.locale = new Locale(language_code.toLowerCase(), coutry_code.toUpperCase()); res.updateConfiguration(conf, dm); and call onChanged() for my settings ListView... everything changes perfectly. Very nice. Then I hit the back button to go back to the previous activity thinking everything should be switched; nope. Everything is still in the previous locale. So I added the above code in the onResume() of the activity thinking that would do it; nope. Also, when I click the menu button of this activity again (not first time) I do not get called in onCreateOptionsMenu() it just displays the previous menu. My question is what is the correct way to force existing activities to reload using the new local?

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  • Android App crashing on Back Button (performResumeActivity)

    - by Rutger
    My App consists of 2 Activities at the moment. . the MAIN activity with a Gallery View . a FriendsListActivity with a ListView When the user moves away from the FriendsListActivity with the back button, and returns to the MAIN activity the following error keeps popping up in debug mode. DalvikVM[localhost:8676] Thread [<1 main] (Suspended (exception RuntimeException)) ActivityThread.performResumeActivity(IBinder, boolean) line: 2095 ActivityThread.handleResumeActivity(IBinder, boolean, boolean) line: 2110 BinderProxy(ActivityThread$H).handleMessage(Message) line: 954 ActivityThread$H(Handler).dispatchMessage(Message) line: 99 Looper.loop() line: 123 ActivityThread.main(String[]) line: 3647 Method.invokeNative(Object, Object[], Class, Class[], Class, int, boolean) line: not available [native method] Method.invoke(Object, Object...) line: 507 ZygoteInit$MethodAndArgsCaller.run() line: 839 ZygoteInit.main(String[]) line: 597 NativeStart.main(String[]) line: not available [native method] Thread [<8 Binder Thread #2] (Running) Thread [<7 Binder Thread #1] (Running) With the LogCat 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): FATAL EXCEPTION: main 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): java.lang.RuntimeException: Unable to resume activity {com.package.MAIN/com.package.MAIN.MAIN}: java.lang.NullPointerException 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at android.app.ActivityThread.performResumeActivity(ActivityThread.java:2095) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at android.app.ActivityThread.handleResumeActivity(ActivityThread.java:2110) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:954) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at android.os.Handler.dispatchMessage(Handler.java:99) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at android.os.Looper.loop(Looper.java:123) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at android.app.ActivityThread.main(ActivityThread.java:3647) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at java.lang.reflect.Method.invokeNative(Native Method) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at java.lang.reflect.Method.invoke(Method.java:507) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:839) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:597) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at dalvik.system.NativeStart.main(Native Method) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): Caused by: java.lang.NullPointerException 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at com.package.MAIN.MAIN.onResume(MAIN.java:91) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at android.app.Instrumentation.callActivityOnResume(Instrumentation.java:1149) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at android.app.Activity.performResume(Activity.java:3833) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at android.app.ActivityThread.performResumeActivity(ActivityThread.java:2085) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): ... 10 more Further info in the Variables panel states: this: ActivityThread e: NullPointerException cause: NullPointerException detailMessage: null stackTrace: null r: ActivityThread$ActivityClientRecord activity: MAIN detailMessage after one Eclipse Resume: Unable to resume activity (MAIN) The code from the FriendsListActivity looks like this public class FriendsListActivity extends ListActivity { // =========================================================== // Fields // =========================================================== private ArrayList<Friend> friends = new ArrayList<Friend>(); private FriendsArrayAdapter friendsArrayAdapter; private ListView listView; // =========================================================== // onCreate // =========================================================== @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); requestWindowFeature(Window.FEATURE_NO_TITLE); setContentView(R.layout.friends_list); registerForContextMenu(getListView()); setButtonNewFriendClickListener(); } public void generateFriendsList() { FriendsService fs = new FriendsService(this); friends = fs.getFriendsList(); listView = (ListView) findViewById(android.R.id.list); friendsArrayAdapter = new FriendsArrayAdapter( this, R.layout.friend_list_item, friends); listView.setAdapter(friendsArrayAdapter); } @Override public void onCreateContextMenu(ContextMenu menu, View v, ContextMenuInfo menuInfo) { super.onCreateContextMenu(menu, v, menuInfo); MenuInflater inflater = getMenuInflater(); inflater.inflate(R.menu.friends_context_menu, menu); } @Override public boolean onContextItemSelected(MenuItem item) { AdapterContextMenuInfo info = (AdapterContextMenuInfo) item.getMenuInfo(); FriendsService fs = new FriendsService(this); Friend f = new Friend(); f = friends.get(info.position); switch (item.getItemId()) { case R.id.edit: Intent i = new Intent(this, FriendEditActivity.class); i.putExtra("userid", f.userId); startActivity(i); return true; case R.id.delete: fs.deleteFriend(f.userId); generateFriendsList(); return true; default: return super.onContextItemSelected(item); } } // =========================================================== // onPause // =========================================================== protected void onPause() { super.onPause(); finish(); } // =========================================================== // onResume // =========================================================== protected void onResume() { super.onResume(); generateFriendsList(); } // =========================================================== // onStop // =========================================================== protected void onStop() { super.onStop(); } // =========================================================== // onDestroy // =========================================================== @Override protected void onDestroy() { super.onDestroy(); } // =========================================================== // Activity methods // =========================================================== private void setButtonNewFriendClickListener() { Button clickButton = (Button)findViewById(R.id.button_add_friend); clickButton.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { Intent i = new Intent(v.getContext(), FriendNewActivity.class); startActivity(i); } }); } The AndroidManifest looks like this <manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" android:versionName="1.0" package="com.package.mypackage"> <uses-permission android:name="android.permission.CAMERA" /> <uses-permission android:name="android.permission.INTERNET" /> <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" /> <application android:icon="@drawable/icon" android:label="@string/app_name"> <activity android:name="com.package.mypackage.mypackage" android:label="@string/app_name"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <activity android:name=".FriendsListActivity"></activity> <activity android:name=".FriendEditActivity"></activity> <activity android:name=".FriendNewActivity"></activity> <activity android:name=".TakePictureActivity"></activity> <activity android:name=".FriendsService"></activity> <activity android:name=".MyService"></activity> </application> <uses-sdk android:minSdkVersion="9" /> The MAIN activity looks like this: package com.package.mypackage; import java.util.ArrayList; import com.package.domain.Domain; import com.package.service.MyService; import com.package.viewadapter.myImageAdapter; import android.app.Activity; import android.content.Intent; import android.os.Bundle; import android.view.View; import android.view.Window; import android.widget.AdapterView; import android.widget.AdapterView.OnItemClickListener; import android.widget.AdapterView.OnItemLongClickListener; import android.widget.Button; import android.widget.Gallery; import android.widget.Toast; public class myActivity extends Activity { // =========================================================== // Fields // =========================================================== private MyImageAdapter myImageAdapter; private ArrayList<Domain> domain = new ArrayList<Domain>(); // =========================================================== // onCreate // =========================================================== @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); requestWindowFeature(Window.FEATURE_NO_TITLE); setContentView(R.layout.main); /* Set Buttons to listen for any click event. */ setButtonFriendsClickListener(); setButtonCameraClickListener(); setButtonPreferencesClickListener(); } // =========================================================== // onStart // =========================================================== @Override public void onStart() { super.onStart(); /* Find the gallery defined in the main.xml */ Gallery g = (Gallery) findViewById(R.id.gallery); /* Show a Toast message when image is clicked */ g.setOnItemClickListener(new OnItemClickListener() { @Override public void onItemClick(AdapterView<?> parent, View v, int position, long id) { MyImageAdapter image_ID = new MyImageAdapter(myActivity.this, position, null); if (image_ID.getItemId(position) == 0) { Toast test_toast = Toast.makeText(myActivity.this, "This is the New Image click", Toast.LENGTH_SHORT); test_toast.show(); } else { Toast test_toast = Toast.makeText(myActivity.this, "The clicked image has image number " + image_ID.getItemId(position) + " in the imageadapter.", Toast.LENGTH_SHORT); test_toast.show(); } } }); g.setOnItemLongClickListener(new OnItemLongClickListener() { @Override public boolean onItemLongClick(AdapterView<?> parent, View v, int position, long id) { MyImageAdapter image_ID = new MyImageAdapter(myActivity.this, position, null); Toast test_toast = Toast.makeText(myActivity.this, "The long clicked image has image number " + image_ID.getItemId(position) + " in the imageadapter.", Toast.LENGTH_SHORT); test_toast.show(); return true; } }); } // =========================================================== // onPause // =========================================================== protected void onPause() { super.onPause(); } // =========================================================== // onResume // =========================================================== protected void onResume() { super.onResume(); generateMyGallery(); } // =========================================================== // onStop // =========================================================== protected void onStop() { super.onStop(); } // =========================================================== // onDestroy // Is also called when user changes from horizontal // to vertical orientation and back // =========================================================== @Override protected void onDestroy() { super.onDestroy(); } // =========================================================== // Save and Restore UI states // =========================================================== @Override protected void onRestoreInstanceState(Bundle savedInstanceState) { super.onRestoreInstanceState(savedInstanceState); } protected void onSaveInstanceState(Bundle outState) { super.onSaveInstanceState(outState); } // =========================================================== // Main Activity methods // =========================================================== public void generateMyGallery() { MyService cs = new MyService(this); domain = cs.getDomainList(); // Add the new_image drawable to the ArrayList Domain d = new Domain(); d.photoLocation = "drawable"; d.photoName = "new_image"; d.extra1 = "no_text"; d.extra2 = "no_text"; domain.add(0, d); myImageAdapter = new MyImageAdapter(this, R.layout.text_overlay_image_view, domain); /* Find the gallery defined in the main.xml */ Gallery g = (Gallery) findViewById(R.id.gallery); g.setSpacing(10); /* Apply a new (custom) ImageAdapter to it. */ g.setAdapter(myImageAdapter); g.setSelection(1); } private void setButtonFriendsClickListener() { Button clickButton = (Button)findViewById(R.id.button_friends_list); clickButton.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { setContentView(R.layout.friends_list); Intent myIntent = new Intent(v.getContext(), FriendsListActivity.class); startActivity(myIntent); } }); } private void setButtonCameraClickListener() { Button clickButton = (Button)findViewById(R.id.button_take_picture); clickButton.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { setContentView(R.layout.take_picture); Intent myIntent = new Intent(v.getContext(), TakePictureActivity.class); startActivity(myIntent); } }); } private void setButtonPreferencesClickListener() { Button clickButton = (Button)findViewById(R.id.button_preferences); clickButton.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { Intent myIntent = new Intent(v.getContext(), MyPreferencesActivity.class); startActivity(myIntent); } }); } }; Anyone has an idea why the App crashes. Any help is much appreciated. I did find out that, when I finish() the MAIN activity when I start the FriendListActivity and restart the MAIN activity when closing the FriendListActivity, that the crash does not occur. However, this basically restarts the App and that is not the intention. Thanks all, I got the problem solved. This is what I did. . When moving all gallery related actions to the onCreate, the creash didn't happen anymore. But then after returning to the MAIN activity, the activity wasn't shown. . I then moved all the onCreate (except the super), the generateGallery, and the onStart() to the onResume. Now it works fine!

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  • Problem Routing domains subfolder

    - by hkda150
    Hi there, I'm pretty new to ASP.NET MVC and I hope it is not a too silly question. So here it comes. I have ... a ASP.NET MVC application with a domain similar to http://mydomain/mysubfoler1/myappfolder My problem... The problem for me is the routing of my application (it worked fine without using a subfolder after the domain-name). The applications homepage loads not to bad, with css files but without ressources like images (defined in css files) and without jQuery ajax calls similar to /mycontroller/myaction links are only working once (the second time I get a page similar to this link: http://mydomain/mysubfoler1/myappfolder/myController/myController/myAction) Here's my Global.asax contaning the routing: public static void RegisterRoutes(RouteCollection routes) { routes.IgnoreRoute("{resource}.axd/{*pathInfo}"); routes.MapRoute( "Default", "{controller}/{action}/{id}", new { controller = "myController", action = "Index", id = "" } defaults ); routes.MapRoute( "Root", "", new { controller = "myController", action = "Index", id = "" } ); } protected void Application_Start() { ViewEngines.Engines.Clear(); ViewEngines.Engines.Add(new MyApplicationWeb.LocalizationWebFormViewEngine()); RegisterRoutes(RouteTable.Routes); //RouteDebug.RouteDebugger.RewriteRoutesForTesting(RouteTable.Routes); } Any suggestions? My first suggestion was to use areas like: "mysubfolder1/myappfolder/{controller}/{action}/{id}" (but without any luck) Thank you very much for your help!

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  • Android opengl releasing textures

    - by user1642418
    I have a bit of a problem. I am developing a game for android + engine and I got stuck. I am getting OpenGL out of memory error and either app crashes or phone hangs after loading a scene multiple times. For example: app launches, shows main menu, 1st level/scene is loaded. Then I go back to main menu, and repeat. It doesnt matter which scene I load, after 4-6 times the error occurs. Some background: Each time when scene is loaded all the resources are released and upon first frame render - needed stuff gets loaded. The performance is more or less ok. Note that I am calling glDeleteTexture method, but I think its not doing its job and releasing memory. Thing is that -when I minimize and open it again - problem doesn't occur, but almost the same things are executed. Problem doesn't occur. This way android releases memory. How do I release/get rid of unused textures properly? This happens on HTC Desire HD ( ice cream sandwich 4.0.4) . Other games works fine, so I bet this is not the problem in ROM.

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  • Jquery Parent Item of Div containing X content.

    - by fighella
    I need to add a CSS class to the TR (or multiple TR's) of the parent of a TD containing some specific text. Because of the CMS I can't control the code, but I can add some Jquery and CSS. I've tried a few things, but I've had no luck. Here is an example of what I had in mind. <style> tr.highlight { background: Blue;} </style> <table> <tr> <td> Pet </td> <td> Number of Legs </td> </tr> <tr> <td> Cat </td> <td> 4 </td> </tr> <tr> <td> Doggie </td> <td> 4 </td> </tr> </table> And I essentially want the jquery to add that class (highlight) to the offending TR. ** I know this is not an ideal approach, but desperate times call for desperate measures. ** Thanks for your help.

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  • Firefox and Chrome do not support cross-domian ajax by default?

    - by Ethan
    The following code works as expected in IE8 and Safari4, but not work in Firefox3.6 and Chrome. All browsers are on Windows. <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <html> <head> <meta http-equiv="Content-Type" content="text/html; charset=UTF-8"> <link href="http://ajax.googleapis.com/ajax/libs/jqueryui/1.8/themes/smoothness/jquery-ui.css" rel="stylesheet" type="text/css" /> <script type="text/javascript" src="http://ajax.googleapis.com/ajax/libs/jquery/1.4.2/jquery.min.js"></script> <script type="text/javascript" src="http://ajax.googleapis.com/ajax/libs/jqueryui/1.8.1/jquery-ui.min.js"></script> <script type="text/javascript"> $(function() { $('#tabs').tabs(); }); </script> </head> <body> <div id="tabs"> <ul> <li><a href="http://www.google.com/">Google</a></li> <li><a href="http://www.msn.com/">MSN</a></li> </ul> </div> </body> </html> Seems that Firefox and Chrome do not support cross-domian ajax by default, right? Is there any easy way to turn on cross-domian ajax in Firefox and Chrome?

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  • android progressBar problem

    - by kostas
    hi.i have a button that on click is loading rss feed.i want to load a progress bar until my list opens.i have created a progressbar,it works,but as i press the return button to return to the main menu the progress bar appears again and it doesnt stop(and not even let me see my menu).this is my code ProgressBar myProgressBar; int myProgress = 0; /** Called when the activity is first created. */ @Override public void onCreate(Bundle icicle) { super.onCreate(icicle); setContentView(R.layout.main1); Button nea = (Button) findViewById(R.id.nea); nea.setOnClickListener(new View.OnClickListener() { public void onClick (View view) { setContentView(R.layout.bar); myProgressBar=(ProgressBar)findViewById(R.id.bar); new Thread(myThread).start(); Intent myIntent = new Intent(view.getContext(), nea.class); startActivityForResult(myIntent, 0); } }); } and then,out of the onCreate private Runnable myThread = new Runnable(){ @Override public void run() { // TODO Auto-generated method stub while (myProgress<100){ try{ myHandle.sendMessage(myHandle.obtainMessage()); Thread.sleep(1000); } catch(Throwable t){ } } } Handler myHandle = new Handler(){ public void handleMessage(Message msg) { // TODO Auto-generated method stub myProgress++; myProgressBar.setProgress(myProgress); } }; };

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  • How do I avoid killing the native controls on a html5-video when i've started it programmaticly?

    - by Nils
    OK, so the deal is I've started making a little videoplayer, that works by clicking a div with an image, expanding the div and the image, and then exchanges the image with a html5-videotag. the code is as below. (It's very early on, so i know theres a lot that need improving, as in not using javascript to set styles and so on, but nevertheless, any insigts and tips are welcome, besides the answer to the main question) /*Begin Expander*/ var $videoplayer = $('<video width="640" height="360" preload="none" controls="" tabindex="0" style="position: relative;"><source type="video/mp4" src="/restalive/movies/big_buck_bunny.mp4"></source><source type="video/ogg" src="/restalive/movies/big_buck_bunny.ogv"></source></video>').appendTo('body'); $videoplayer.hide(); $(".ExpandVideo").each(function(i){ var $trigger = $(this); var $image = $trigger.find("img"); $image.css({ "width" : "100%" ,"height" : "auto" }) $trigger.css({ "display" : "block" ,"overflow" : "hidden" ,"width" : "200px" ,"float" : "left" }); $trigger.bind("click", function(e){ $trigger.animate({"width" : "640px"}, "fast", function(){ $image.replaceWith($videoplayer); $videoplayer.show(); $videoplayer.attr("id", "video" + i); var video = document.getElementById("video" + i); video.play(); }) }) }); However, the main problem is that when i've fired of the video like this (video.play()), the native controls stop working, i can no longer pause the video, even though the controls are there, and clickable, the video just starts playing immidiatley again when i trie to pause it. Which is a shame, because i want to use the native controls for simplicity.

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  • Need help with jQuery/AJAX call in Safari/Mac

    - by protohominid
    I've got something that works perfectly in FF and MSIE but it's not working properly in Safari. It's a form with selects that get updated via AJAX/jQuery from a MySQL DB. In Safari, when you select the first item, it correctly loads the options for the next select menu; however, when you choose one of those (which loads new options in a subsequent select menu), the whole form resets and is broken from that point on. Does anyone know of a Safari bug that would cause this? Here's the JS: $(document).ready(function(){ $("#searchForm select").change(updateSearchForm); }); function updateSearchForm() { $.ajax({ url: '/elements/search_form.php?ajax=true', data: $('#searchForm').serialize(), error:function(xhr,err){ alert("readyState: "+xhr.readyState+"\nstatus: "+xhr.status); alert("responseText: "+xhr.responseText); }, success: function(data) { $("#searchForm").html(data); $("#searchForm select").change(updateSearchForm); } }); } I can post the relevant PHP/HTML for the form, but it's lengthy. I'm relatively new to JS so I'm not sure where to start debugging this... TIA

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  • Codeigniter .htaccess not working in subdirectory

    - by xzdead
    I have this codeingniter project structure webRoot | |/application | | | |/controllers | | | |/admin | |/public | | | |/admin | | | | | |/css | | |/img | |/css | |/img And this is my .htacess file, located in /public. I use this in every local project running xampp: <IfModule mod_rewrite.c> RewriteEngine On RewriteBase / RewriteCond %{REQUEST_FILENAME} !-f RewriteRule ^(.*)$ index.php/$1 [L] </IfModule> <IfModule !mod_rewrite.c> # If we don't have mod_rewrite installed, all 404's # can be sent to index.php, and everything works as normal. # Submitted by: ElliotHaughin ErrorDocument 404 /index.php </IfModule> It works fine in localhost, but doesn't work in a dreamhost server. I always get "no input file specified". So after searching the web and trying lots of combinations, the best I got is this .htaccess file: Options +FollowSymLinks RewriteEngine On RewriteCond %{REQUEST_FILENAME} !-d RewriteCond %{REQUEST_FILENAME} !-f RewriteRule ^ index.php [L] With this one, if I go to http://development.mydomain.com - I see the codeigniter welcome page But if I go to: http://development.mydomain.com/admin - I see the directory listing of /public/admin and doesn't execute the controller in /application/controllers/admin Again, if I go to: http://development.mydomain.com/admin/admin - I see the private area, it executes the controller and goes to the default controller defined in routes, "dashboard" This works fine too: http://development.mydomain.com/admin/dashboard I have set in my config file: $config['index_page'] = ''; $config['base_url'] = ''; $config['uri_protocol'] = 'AUTO'; I think that whatever is wrong in my .htaccess is causing other path issues I have with my project. Any help would be great. Thanks to all in advance EDIT: I removed this line: RewriteCond %{REQUEST_FILENAME} !-d because admin directory exists, that's why I see the public directory listing. But now I see the codeigniter welcome page when I go to http://development.mydomain.com/admin So now my .htaccess file looks like: Options +FollowSymLinks RewriteEngine On RewriteCond %{REQUEST_FILENAME} !-f RewriteRule ^ index.php [L] #RewriteRule ^(.*)$ /index.php?/$1 [L] I also tried with the commented RewriteRule but I get the same result.

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  • Drupal 6 Validation for Form Callback Function

    - by Wade
    I have a simple form with a select menu on the node display page. Is there an easy way to validate the form in my callback function? By validation I don't mean anything advanced, just to check that the values actually existed in the form array. For example, without ajax, if my select menu has 3 items and I add a 4th item and try to submit the form, drupal will give an error saying something similar to "an illegal choice was made, please contact the admin." With ajax this 4th item you created would get saved into the database. So do I have to write validation like if ($select_item > 0 && $select_item <= 3) { //insert into db } Or is there an easier way that will check that the item actually existed in the form array? I'm hoping there is since without ajax, drupal will not submit the form if it was manipulated. Thanks. EDIT: So I basically need this in my callback function? $form_state = array('storage' => NULL, 'submitted' => FALSE); $form_build_id = $_POST['form_build_id']; $form = form_get_cache($form_build_id, $form_state); $args = $form['#parameters']; $form_id = array_shift($args); $form_state['post'] = $form['#post'] = $_POST; $form['#programmed'] = $form['#redirect'] = FALSE; drupal_process_form($form_id, $form, $form_state); To get $_POST['form_build_id'], I sent it as a data param, is that right? Where I use form_get_cache, looks like there is no data. Kind of lost now.

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  • How do I refer to a windows form control by name (C# / VB)

    - by Alex
    Suppose I have a label control on a windows form called "UserName". How can I refer to that label programmatically using the label name? For example I can do: For each ctrl as Control in TabPage.Controls If ctrl.Name = "UserName" Then ' Do something End If Next This seems quite inefficient. I would like to do something like: TabPage.Controls("UserName").Text = "Something" I did some googling but couldn't find a satisfactory answer. Most suggested looping, some said .NET 2005 doesn't support direct refenece using string name, and FindControl method was asp.net only... EDIT Thanks for the response so far. Here is a bit more detail. I have a windows form with three tabpages, all of which a very similar in design and function i.e. same drop down menus, labels, react in simlar way to events etc. Rather than write code for each event per tabpage I have built a class that controls the events etc. per tabpage. For example, on each tabpage there is a Label called "RecordCounter" that simply shows the number of rows in the datagridview when it is populated by selection of a variable in a drop down menu. So what I want to be able to do is, upon selection of a variable in the drop down menu, the datagridview populates itself with data, and then I simply want to display the number of rows in a label ("RecordCounter"). This is exactly the same process on each tabpage so what I am doing is passing the tabpage to the class and then I want to be able to refer to the "RecordCounter" and then update it. In my class I set the ActivePage property to be the TabPage that the user has selected and then want to be able to do something like: ActivePage.RecordCounter.Text = GetNumberOfRows()

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  • How to Set up Virtual Static Subdomain

    - by Chip D
    Given current rewrite rules at http://www.example.com/: Options +FollowSymlinks +Includes RewriteEngine on RewriteBase / RewriteCond %{HTTP_HOST} !^www\.example\.com [NC] RewriteCond %{HTTP_HOST} !^$ RewriteRule ^/?(.*) http://www.example.com/$1 [L,R,NE] # Remove all "index.html"s. RewriteCond %{THE_REQUEST} \ /(.+/)?index\.html(\?.*)?\ [NC] RewriteRule ^(.+/)?index\.html$ /%1 [R=301,L] # Remove all "index.php"s. RewriteCond %{THE_REQUEST} \ /(.+/)?index\.php(\?.*)?\ [NC] RewriteRule ^(.+/)?index\.php$ /%1 [R=301,L] I'm attempting to serve some site assets (.png|.ico|.jpg|.gif|.css|.js) from a static subdomain like http://static.example.com which my Apache 1.3 shared host (GoDaddy) has mapped to a subdirectory for file management (http://www.example.com/static/). Currently these assets live in same-site subdirectories such as images/, js/, css/, etc. (1) Something...maybe the "+www" rewrite rule?...is not letting me access the subdomain. Is this likely caused by my rewrite rules above, or do I need to set up DNS changes with the host to enable access to the subdirectory, in addition to changing the rewrite rules? (2) Do I have to move those assets to that subdirectory and change all references sitewide? Would that perform the fastest? (3) Or can .htaccess make this much easier? (4) Should my first rewrite rule above include L,R=301,NE instead of [L,R,NE]?

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  • PHP using a passed value to open a dir, not working

    - by HadoukenGr
    This is my code <html> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8"> <title>Gallery</title> <script src="js/jquery-1.7.2.min.js"></script> <script src="js/lightbox.js"></script> <link href="css/lightbox.css" rel="stylesheet" /> </head> <body> <?php $value=$_GET["value"]; $handle = opendir("content/$value/gallery/"); while($file = readdir($handle)) { if($file !== '.' && $file !== '..') { do_something; } } ?> </body> </html> Passing value "?a??????", gives Warning: opendir(content/?a??????/gallery/): failed to open dir: No such file or directory. But if i do this : $handle = opendir("content/?a??????/gallery/"); it works fine. Something to do with character encoding? How could i solve this? Thank you.

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  • Switch front-end's of a website after X amount of hits

    - by Derek Adair
    Sorry about the title - not sure what to call this one. A client of mine would like to redirect users to different front-ends of his eCommerce site based on a hit-counter (possibly a timer?). important: -The content is moderately different in the two sites, enough to consider them two different websites. Knowing this client he will likely add more drastic content changes and other front-ends. So for this question consider the content to be -This site has a rather large back-end. With affiliate networking, multiple payment gateways, order-tracking, and several other features in the works. It is essential that these two front-ends have identical back-end functionality I know that if it was just a simple CSS swap this would be as simple as an if statement that ran off some kind of counter stored in a DB... but the different HTML markup is throwing me for a loop. Q: How can I serve two different front-ends (HTML/CSS) based on a hit counter? Also, I don't have any clue what to tag this one as...

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  • Detect mouseover and show tooltip text for dots on an HTML Canvas

    - by carl asquith
    Ive recently created a "map" although not very sophisticated (im working on it) it has the basic function and is generally heading in the right direction. If you look at it you can see a tiny red dots and on those tiny red dots i want to mouseover it and see text basically but ive had a bit of trouble getting the code right. http://hummingbird2.x10.mx/website%20creation/mainpage.htm This is all the code so far. <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN""http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <title>Oynx Warrior</title> <link rel="stylesheet" type="text/css" href="mystyle.css" /> </head> <body> <h1>Oynx Warrior</h1> <canvas id="myCanvas" width="500" height="500" style="border:1px solid #c3c3c3;"> Your browser does not support the canvas element. </canvas> <script type="text/javascript"> var c=document.getElementById("myCanvas"); var cxt=c.getContext("2d"); cxt.fillStyle="#red"; cxt.beginPath(); cxt.arc(50,50,1,0,Math.PI*2,true); cxt.closePath(); cxt.fill(); </script> </body> </html>

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  • Firefox handles xxx.submit(), Safari doesn't ... what can be done?

    - by Prairiedogg
    I'm trying to make a pull down menu post a form when the user selects (releases the mouse) on one of the options from the menu. This code works fine in FF but Safari, for some reason, doesn't submit the form. I re-wrote the code using jquery to see if jquery's .submit() implementation handled the browser quirks better. Same result, works in FF doesn't work in safari. The following snippets are from the same page, which has some django template language mixed in. Here's the vanilla js attempt: function formSubmit(lang) { if (lang != '{{ LANGUAGE_CODE }}') { document.getElementById("setlang_form").submit(); } } Here's the jquery attempt: $(document).ready(function() { $('#lang_submit').hide() $('#setlang_form option').mouseup(function () { if ($(this).attr('value') != '{{ LANGUAGE_CODE }}') { $('#setlang_form').submit() } }); }); and here's the form: <form id="setlang_form" method="post" action="{% url django.views.i18n.set_language %}"> <fieldset> <select name="language"> {% for lang in interface_languages %} <option value="{{ lang.code }}" onmouseup="formSubmit('{{ lang.name }}')" {% ifequal lang.code LANGUAGE_CODE %}selected="selected"{% endifequal %}>{{ lang.name }}</option> {% endfor %} </select> </fieldset> </form> My question is, how can I get this working in Safari?

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  • json parser empty result

    - by graybow
    I'm new in gwt and new in using firebug.I have valid json result from tesdb3.php {"item": [{"kode":"002","nama":"bambang gentolet"}, {"kode":"012","nama":"Algiz"}]} I add the xml with inherits name='com.google.gwt.json.JSON'/ inherits name="com.google.gwt.http.HTTP" / then i try to show it in the gwt with this code. public class Tesdb3 implements EntryPoint { String url= "http://localhost/phpmyadmin/tesdb3/datauser.php"; public void LoadData() throws RequestException{ RequestBuilder builder = new RequestBuilder(RequestBuilder.GET, URL.encode(url)); builder.sendRequest(null, new RequestCallback(){ @Override public void onError(Request request, Throwable exception) { Window.alert("error " + exception); } public void onResponseReceived(Request request, Response response) { if (200 == response.getStatusCode()) { Window.alert("ok -" + response.getText() + "-" + response.getStatusCode()); } else { Window.alert("error2 -" + response.getText()+ response.getStatusText() + "-" + response.getStatusCode()); } } }); } public void onModuleLoad() { try { LoadData(); } catch (RequestException e) { e.printStackTrace(); } } } I run it in development mode. not hosted mode. My code didn't show any error. But the result in window alert is "error2 --OK-0". result Net from firebug is 7 request: get Tesdb3.html?gwt.codeserv = 200ok get Tesdb3.css = 200ok get tesdb3.nocache.js = 200ok get hosted.html?tesdb3 = aborted get standard.css = 304 not modified get hosted.html?tesdb3 = 403 not modified get datauser.php = 200ok my question is: Why the response status code is 0, and the response status text is 'OK'? there was no eror in json or java code. why response.getText is empty? Why i can't get any json result even a single character?

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  • End-date greater than start-date validation javascript not working properly

    - by ianco slovak
    I am trying to make a validation for my dates so that enddate to be greater than start date but is not working.What am i doing wrong? <head> <script src="@Url.Content("~/Scripts/jquery.validate.min.js")" type="text/javascript"></script> <script src="@Url.Content("~/Scripts/jquery.validate.unobtrusive.min.js")" type="text/javascript"></script> <link href="@Url.Content("~/Content/Site.css")" rel="stylesheet" type="text/css" /> <script src="@Url.Content("~/Scripts/jquery-ui-1.8.19.min.js")" type="text/javascript"></script> <script src="@Url.Content("~/Scripts/jquery-ui.unobtrusive.min.js")" type="text/javascript"></script> <script src="@Url.Content("~/Scripts/jquery-ui.unobtrusive-0.5.0.min.js")" type="text/javascript"></script> <script src="@Url.Content("~/Scripts/gen_validatorv4.js")" type="text/javascript"></script> </head> @using (Html.BeginForm("SearchFree", "Reservation", FormMethod.Get,new {id = "form" })) { <h7>Introduceti perioada Rezervarii</h7> <div class="editor-label"> <label id="cautare" for="StartDate">Data Intrare: </label>@(Html.JQueryUI().Datepicker("StartDate").DateFormat("mm-dd-yy").MinDate(DateTime.Today).ShowButtonPanel(true).ChangeYear(true).ChangeMonth(true).NumberOfMonths(2)) </div> <div class="editor-label"> <label id="cautare" for="EndDate">Data Iesire:</label>@(Html.JQueryUI().Datepicker("EndDate").DateFormat("mm-dd-yy").MinDate(DateTime.Today).ShowButtonPanel(true).ChangeYear(true).ChangeMonth(true).NumberOfMonths(2)) </div> <p> <input id="buton1" type="submit" value="Cauta camere libere" /> </p> } <script type="text/javascript"> $(document).ready(function () { $.validator.addMethod("EndDate", function (value, element) { var startDate = $('.StartDate').val(); return Date.parse(startDate) <= Date.parse(value); } , "* End date must be after start date"); $('.form').validate(); }); </script>

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  • Django templatetag "order of processing"

    - by Jason Persampieri
    I am trying to write a set of template tags that allow you to easily specify js and css files from within the template files themselves. Something along the lines of {% requires global.css %}, and later in the request, {% get_required_css %}. I have this mostly working, but there are a couple of issues. We'll start with the 'timing' issues. Each template tag is made up of two steps, call/init and render. Every call/init happens before any render procedure is called. In order to guarantee that all of the files are queued before the {% get_required_css %} is rendered, I need to build my list of required files in the call/init procedures themselves. So, I need to collect all of the files into one bundle per request. The context dict is obviously the place for this, but unfortunately, the call/init doesn't have access to the context variable. Is this making sense? Anyone see a way around this (without resorting to a hack-y global request object)? Another possibility to store these in a local dict but they would still need to be tied to the request somehow... possibly some sort of {% start_requires %} tag? But I have no clue how to make that work either.

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  • How can I dial GPRS/EDGE in Win CE

    - by brontes
    Hello all. I am developing application in python on Windows CE which needs connection to the internet (via GPRS/EDGE). When I turn on the device, the internet connection is not active. It becomes active if I open internet explorer. I would like to activate connection in my application. I'm trying to do this with RasDial function over ctypes library, but I can't get it to work. Is this the right way or I should do something else? Below is my current code. The ResDial function keeps returning error 87 – Invalid parameter. I don't know anymore what is wrong with it. I would really appreciate any kind of help. Thanks in advance. encoding: utf-8 import ppygui as gui from ctypes import * import os class MainFrame(gui.CeFrame): def init(self, parent = None): gui.CeFrame.init(self, title=u"Zgodovina dokumentov", menu="Menu") DWORD = c_ulong TCHAR = c_wchar ULONG_PTR = c_ulong class RASDIALPARAMS(Structure): _fields_ = [("dwSize", DWORD), ("szEntryName", TCHAR*21), ("szPhoneNumber", TCHAR*129), ("szCallbackNumber", TCHAR*49), ("szUserName", TCHAR*257), ("szPassword", TCHAR*257), ("szDomain", TCHAR*16), ] try: param = RASDIALPARAMS() param.dwSize = 1462 # also tried 1464 and sizeof(RASDIALPARAMS()). Makes no difference. param.szEntryName = u"My Connection" param.szPhoneNumber = u"0" param.szCallbackNumber = u"0" param.szUserName = u"0" param.szPassword = u"0" param.szDomain = u"0" iNasConn = c_ulong(0) ras = windll.coredll.RasDial(None, None, param, c_ulong(0xFFFFFFFF), c_voidp(self._w32_hWnd), byref(iNasConn)) print ras, repr(iNasConn) #this prints 87 c_ulong(0L) except Exception, e: print "Error" print e if name == 'main': app = gui.Application(MainFrame(None)) # create an application bound to our main frame instance app.run() #launch the app !

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  • iMX31 dependencies?

    - by Abhi
    Dear all I am beginner in an silverlight application. So at first i looked on demo application which is provided by wince 6.0 r3 at location WINCE600\PUBLIC\COMMON\OAK\DEMOS\XAMLPERF - this contains c++ code and WINCE600\PUBLIC\COMMON\OAK\FILES\XAMLPERF - this contains xaml file with the images Now before running this application in an emulator. I at first proceeded with the following: I have first taken my workspace went to catalog item and added "Silverlight for Windows Embedded" from the drop down menu of an catalog item Then right clicked on solution explorer and choosed on properties and under configuration in drop down menu i have selected environment variables where i have added new variable called "sysgen_samplexamlperf" and assigned value as 1 for that variable. Now after rebuiding the application, i have dumped the image into emulator and i found that at desktop of device emulator i can see the exe file to which i run and i can see the application is working fine with 3d effects. Now same thing i proceeded in iMX31 hardware and i was not able to see the application running in a proper manner as it was performing in an emulator. So now what i feel is that there be any dependency when we run the application on hardware. So what can be the dependency? Also in this location "WINCE600\PUBLIC\COMMON\OAK\FILES\XAMLPERF" the images are in png format. So is there any dependency with an image format? Thanks and regards

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  • switch from glOrtho to gluPerspective

    - by Knitex
    I have a car draw at (0,0) and some obstacles set up but right now my main concern is switching from glPerspective to glOrtho and vice-versa. All that i get when i switch from perspective to ortho is a black screen. void myinit(){ glClearColor(0.0,0.0,0.0,0.0); glMatrixMode(GL_PROJECTION); glLoadIdentity(); gluPerspective(60,ww/wh,1,100); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); gluLookAt(-5,5,3,backcarx,topcarx,0,0,0,1); } void menu(int id){ /*menu selects if you want to view it in ortho or perspective*/ if(id == 1){ glClear(GL_DEPTH_BUFFER_BIT); glViewport(0,0,ww,wh); glMatrixMode(GL_PROJECTION); glLoadIdentity(); glOrtho(-2,100,-2,100,-1,1); glMatrixMode(GL_MODELVIEW); glutPostRedisplay(); } if(id == 2){ glMatrixMode(GL_PROJECTION); glLoadIdentity(); gluPerspective(60,ww/wh,1,100); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); viewx = backcarx - 10; viewy = backcary - 10; gluLookAt(viewx,viewy,viewz,backcarx,topcarx,0,0,0,1); } } i've tried using the clear depth buffer and still doesnt work.

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  • Jquery animate negative top and back to 0 - starts messing up after 3rd click

    - by Daniel Takyi
    The site in question is this one: http://www.pickmixmagazine.com/wordpress/ When you click on one of the posts (any of the boxes) an iframe will slide down from the top with the content in it. Once the "Home" button in the top left hand corner of the iframe is clicked, the iframe slides back up. This works perfectly the first 2 times, on the 3rd click on of a post, the content will slide down, but when the home button is clicked, the content slides back up normally but once it has slid all the way up to the position it should be in, the iframe drops straight back down to where it was before the home button was clicked, I click it again and then it works. Here is the code I've used for both sliding up and sliding down functions: /* slide down function */ var $div = $('iframe.primary'); var height = $div.height(); var width = parseInt($div.width()); $div.css({ height : height }); $div.css('top', -($div.width())); $('.post').click(function () { $('iframe.primary').load(function(){ $div.animate({ top: 0 }, { duration: 1000 }); }) return false; }); /* slide Up function */ var elm = parent.document.getElementsByTagName('iframe')[0]; var jelm = $(elm);//convert to jQuery Element var htmlElm = jelm[0];//convert to HTML Element $('.homebtn').click(function(){ $(elm).animate({ top: -height }, { duration: 1000 }); return false; })

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