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  • Install apache modules on MAMP

    - by camupod
    How can I install X-Sendfile apache module so that MAMP can use it? I have followed these instructions to install X-Sendfile, but it didn't work (it seems like it just installed it for the default apache installation). I also tried to manually copy /usr/libexec/apache2/mod_xsendfile.so to /Applications/MAMP/Library/modules/, but that produced the following error when restarting Apache: Cannot load /Applications/MAMP/Library/modules/mod_xsendfile.so into server: cannot create object file image or add library Update: The question was answered on stackoverflow: http://stackoverflow.com/questions/9101566/install-apache-module-x-sendfile-on-mamp

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  • Linux Best Practices

    - by Zac
    I'm a life-long Windows developer switching over to Linux for the first time, and I'm starting off with Ubuntu to ease the learning curve. My new laptop will primarily be a development machine: 6GB RAM, 320 GB HD. I'd like there to be 2 non-root users: (a) Development, which will always be me, and (b) Guest, for anyone else. I assume the root user is added by default, like System Administrator in Windows. (1) I'd like to mount /home to its own partition, but how does this work if I have two user accounts (Development and Guest)? Are there 2 separate /home directories, or do they get shared? Is it possible to allocate more space for Development and only a tiny bit of space for Guest in GRUB2? How?!?! (2) I'm assuming that its okay that all of my development tools (Eclipse & plugins, SVN, JUnit, ant, etc.) and Java will end up getting installed in non-/home directories such as /usr and /opt, but that my Eclipse/SVN workspace will live under my /home directory on a separate partition... any problems, issues, concerns with that? (3) As far as partitioning schemes, nothing too complicated, but not plain Jane either: Boot Partition, 512 MB, in case I want to install other OSes Ubuntu & non-/home file system, 187.5 GB Swap Partition, 12 GB = RAM x 2 /home Partition, 120 GB I don't have any bulky media data (I don't have music or video libraries, this is a lean and mean dev machine) so having 320 GB is like winning the lottery and not knowing what to do with all this space. I figured I'd give a little extra space to the OS/FS partition since I'll be running JEE containers locally and doing a lot of file IO, logging and other memory-instensive operations. Any issues, problems, concerns, suggestions? (4) I was thinking about using ext4; seems to have good filestamping without any space ceiling for me to hit. Any other suggestions for a dev machine? (5) I read somewhere that you need to be careful when you install software as the root user, but I can't remember why. What general caveats do I need to be aware of when doing things (installing packages, making system configurations, etc.) as root vs "Development" user? Thanks!

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  • Quantify value for management

    - by nivlam
    We have two different legacy systems (window services in this case) that do exactly the same thing. Both of these systems have small differences for the different applications they serve. Both of these system's core functionality lies within a shared library. Most of the time, the updates occur in the shared library and we simply deploy the updated library to both of these systems. The systems themselves rarely change. Since both of these systems do essentially the same thing, our development team would like to consolidate these two systems into a single service. What can I do to convince management to allocate time for such a task? Some of the points I've noted are: Easier maintenance Decrease testing/QA time Unfortunately, this isn't enough. They would like us to provide them with hard numbers on the amount of hours this will save in the future and how this will speed up future development. Since most of the work is done in the shared library and the systems themselves never change, it's hard for us to quantify how many hours this will save. What kind of arguments can I make to justify the extra work to consolidate these systems?

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  • A key principle of Scrum...

    - by AndyScott
    "A key principle of Scrum is its recognition that during a project the customers can change their minds about what they want and need (often called requirements churn), and that unpredicted challenges cannot be easily addressed in a traditional predictive or planned manner. As such, Scrum adopts an empirical approach—accepting that the problem cannot be fully understood or defined, focusing instead on maximizing the team’s ability to deliver quickly and respond to emerging requirements." I have been working in a SCRUM environment, with 4-6 week cycles, for about 6 months now and have been very pleased with the impact that it has had on my life (regular work hours, seeing my family, etc).  But was looking up the criteria for a 'Certified Scrum Master' and came across the SCRUM definition on Wikipedia, and started reading the actual definition.  My first thought was "hey, this development methodology actually allows you to deal with what happens in the real world (i.e. customers changing requirements); but is this "selling out" on solid requirements? I understand that this works in the environment that I am currently working in, where there are deep pockets paying the bills, and also making the descisions on what requirements to change / impliment; but is this a recepie for success in smaller or simply more budget concious environments?  Having the ability to be completely flexible when the client wants the product changed.   The more I think about it, the more I feel that SCRUM development may be better suited for an environment where a team is taking over a project from another team (bringing some outside development in-house or something of that ilk), as opposed to ground up development. What do you think?

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  • iTunes want to remove my existing apps on iPad

    - by Michael
    Here is the situation. I connected my iPad to some new PC, Synced, then ticking Sync Apps from Devices-Apps will give me warning that all existing apps on my iPad will be replaced with those from Library-Apps. But in Library I have just couple old apps, which long time ago I used. So how I can sync the library in iTunes with my existing apps from iPad? EDIT: I have tried to click on Transfer Purchases, but not all of the items went to the library, just few of them.

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  • Session cach and tmp folder error on cPanel Centos

    - by Danialzo
    One of my clients has come across multiple breakdowns in their websites with the following error PHP Code: Warning: session_start() [function.session-start]:open(/tmp/sess_1d6616afe1b8a0d91a8d9ec29254b453, O_RDWR) failed: No space left on device (28) in /home/***/public_html/system/library/session.php on line 11Warning: session_start() [function.session-start]: Cannot send session cookie - headers already sent by (output started at /home/***/public_html/index.php:104) in /home/***/public_html/system/library/session.php on line 11Warning: session_start() [function.session-start]: Cannot send session cache limiter - headers already sent (output started at /home/***/public_html/index.php:104) in /home/***/public_html/system/library/session.php on line 11Warning: Cannot modify header information - headers already sent by (output started at /home/***/public_html/index.php:104) in /home/***/public_html/index.php on line 177Warning: Cannot modify header information - headers already sent by (output started at /home/***/public_html/index.php:104) in /home/***/public_html/system/library/currency.php on line 45&#65279;Notice: Error: Can't create/write to file '/tmp/#sql_4c5_0.MYI' (Errcode: 28) Error No: 1 They are experiencing this problem while: Nothing has been recently changed on the server tmp and other folders are occupied with not more than 10% of their total space The error come and goes I would really appreciate it if anyone could guide me through. Thanks in advance

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  • Is there such thing like a "refactoring/maintainability group" role in software companies?

    - by dukeofgaming
    So, I work in a company that does embedded software development, other groups focus in the core development of different products' software and my department (which is in another geographical location) which is located at the factory has to deal with software development as well, but across all products, so that we can also fix things quicker when the lines go down due to software problems with the product. In other words, we are generalists while other groups specialize on each product. Thing is, it is kind of hard to get involved in core development when you are distributed geographically (well, I know it really isn't that hard, but there might be unintended cultural/political barriers when it comes to the discipline of collaborating remotely). So I figured that, since we are currently just putting fires out and somewhat being idle/sub-utilized (even though we are a new department, or maybe that is the reason), I thought that a good role for us could be detecting areas of opportunity of refactoring and rearchitecting code and all other implementations that might have to do with stewarding maintainability and modularity. Other groups aren't focused on this because they don't have the time and they have aggressive deadlines, which damage the quality of the code (eternal story of software projects) The thing is that I want my group/department to be recognized by management and other groups with this role officially, and I'm having trouble to come up with a good definition/identity of our group for this matter. So my question is: is this role something that already exists?, or am I the first one to make something like this up?

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  • Sharepoint 2007 reset permission inheritance

    - by e-mre
    I have this SharePoint 2007 document library which has several levels of folders and files. Some folders in the middle of the hierarchy do not inherit permissions from their parents and have their unique permissions defined. It is a huge library and there are many folders like this. I am currently changing the permission model of my library and I want to reset all those unique permissions and have all of them inherit permissions from the library root. (Something like "Replace child object permissions" checkbox available in windows files system security window) If this is not possible, seeing a list of folders that have their unique permissions defined would also do.

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  • No Commands are Working on Mac OS X Terminal?

    - by Raiders
    When I run terminal using the icon on my desktop, I get this error: -bash: export: `:/System/Library/Frameworks/Python.framework/Versions/2.6/bin:/Library/Frameworks/Python.framework/Versions/2.6/bin:/Library/Frameworks/Python.framework/Versions/2.6/bin:/usr/local/mysql/bin:/usr/bin:/bin:/usr/sbin:/sbin:/usr/local/bin:/usr/X11/bin': not a valid identifier And subsequently, no commands are working (ls, ssh, sudo, rm, cp and so forth). What is happening???

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  • Git Branch Model for iOS projects with one developer

    - by glenwayguy
    I'm using git for an iOS project, and so far have the following branch model: feature_brach(usually multiple) -> development -> testing -> master Feature-branches are short-lived, just used to add a feature or bug, then merged back in to development and deleted. Development is fairly stable, but not ready for production. Testing is when we have a stable version with enough features for a new update, and we ship to beta testers. Once testing is finished, it can be moved back into development or advanced into master. The problem, however, lies in the fact that we can't instantly deploy. On iOS, it can be several weeks between the time a build is released and when it actually hits users. I always want to have a version of the code that is currently on the market in my repo, but I also have to have a place to keep the current stable code to be sent for release. So: where should I keep stable code where should I keep the code currently on the market and where should I keep the code that is in review with Apple, and will be (hopefully) put on the market soon? Also, this is a one developer team, so collaboration is not totally necessary, but preferred because there may be more members in the future.

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  • Sync content from my iPad to iTunes? i.e. "reverse" syncing

    - by Jim
    I recently had to reset my PC back to factory settings which lost my entire iTunes library. I still have my music and other files on my iPad and want to sync it back to the PC. Upon syncing it only gives me two options. "Erase and Sync" which replaces the contents of my iPad with the blank iTunes library, or, "Transfer Purchases" which reads like it will only transfer the purchases from iPad to iTunes. I would like to avoid re-burning my entire CD library to iTunes all over again. Is there a way for me to sync the iPad to the iTunes library (aka the computer)?

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  • What's the benefit to learn Java programming?

    - by user30139
    I'm from the PHP world. Recently I'm trying to learn about Java. Because simply I'm a bit interested in Android development. Learning about Java gives more control about my cellphone. Say I could fine tune some applications to fit my personal requirements or even make my own ones. Still Java is a new world to me. I guess I'm already too comfortable with weak typed languages such as PHP. Honestly I think application development of no matter which kind wouldn't make too much difference. Because just as web development mostly framework based, what the developer do is to fill the blanks meaning to follow the protocols the given by the framework. Most of the code is still about business logic, that's what application development all about, right? The big difference seems to lie on the programming languages. Comparing to PHP, Java holds a whole package of constraints and practices. At this point, what are the benefits to learn programming in it?

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  • SQL 2008/2005 Hosting :: Error - “Named Pipes Provider, error: 40 – Could not open a connection to SQL Server”

    - by mbridge
    When setting up a Microsoft Windows Server 2008 system, I went through the motions to set up IIS, MS SQL Server 2008, and Visual Studio 2010 to use as a test-bed. One of the immediate benefits of setting up such a system is that most development can be done remotely: MS SQL Server Management Studio, Visual Studio’s Web development suite, as well as file shares, remote desktop, etc, make for a great way to remotely develop in ‘pristine’ conditions. But there are drawbacks, too, such as needing to deal with firewall issues, not being able to penetrate past a router or the requirement of setting up a VPN. One of the problems I encountered when trying to remote into the MS SQL Server 2008 that I’d set up was the following error: Named Pipes Provider, error: 40 – Could not open a connection to SQL Server I followed the below steps, and was able to connect to the server after just a few moments of tinkering: 1. From the server in question, surf to this Microsoft article, and download and install the Firewall rules modification program. Never drop your firewall, even on a development machine, unless you have a really good reason to. 2. Launch SQL Server Configuration Manager. Navigate to SQL Server Network Configuration, then Protocols for your server name. Enable TCP/IP and Named Pipes by right-clicking and choosing Enable for each given Protocol Name. 3. Restart the SQL Server service from Services (or from command line, subsequently run “net stop mssqlserver” then “net start mssqlserver”. 4. Try your remote connection once more, and you should be able to connect. It’s not a terribly difficult concept, but one of the more challenging tasks developers face is dealing with environment setup. And while there is a certain blurred-line overlap between software development and server administration, sometimes the latter is daunting, especially given that you might set up only a handful of servers during your career.

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  • SQL Server 2012 Express LocalDB &ndash; How to get started

    - by krislankford
    As many of you aware, SQL Server can be a bit of a pig when it comes to system resources on your development machine. As part of the 2012 products Microsoft has added SQL Server 2012 Express LocalDB which is a happy medium for myself when thinking about having to install a full blown SQL Server on my box. This however does not work in all cases for all development but if you are doing web or local client development then it should suffice. On the other hand, if you are working with technologies like SharePoint or trying to run Team Foundation Server on your local box then you will be out of luck while using LocalDB. To start of with, the localDB setup is delivered and packaged with Visual Studio 2012 RC. If you want to get the stand-alone installer you can download it here in either the 32 or 64 bit flavors. Once you get it installed you can start using it right away in either Visual Studio 2010 or the new Visual Studio 2012 RC. To get started you can open the SQL Server object explorer in Visual Studio by clicking   the menu option View –> SQL Server Object Explorer. This will bring up to the navigation pane where you can add a SQL Server. Once you add the SQL Server you will be prompted with the “Connect to Server” dialog to enter the server for which you can use “(localdb)\v11.0”. Click connect and you should be connected to your localDB where you can create and manage databases from Visual Studio 2010, Visual Studio 2012 or SSMS. Once you have started creating databases here you can use the database projects in Visual Studio with these database as well as use the (localdb)\v11.0 server name inside your connections string information for your development environment. Hope this helps someone get started with SQL Server 2012 Express LocalDB! It provides a great balance for developing against SQL Server 2012.

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  • Which field of programming is known as the best practice for Java? [closed]

    - by user1276509
    I'm a CS student and I have some programming background such as PHP, JavaScript and Pascal. Since Java is so popular among local companies and Java is known as market skill, I'm going to learn it. But I don't know in which field I can use it. So I wonder, what can I do with Java? I heard that Java is not good for web development, although there is Play! Framework. I know a lot of people who prefer to use Python, Ruby and PHP for web development instead of Java and its Play. I also heard that Java is not good to write destkop applications, although it's cross-platform. Many programmers prefer C# for destkop. So I see there's only one field which I can use Java for it - is Android development. But I'm not interested in mobile application development. So my question is which field of programming is known as the best practice for Java? Thanks in advance.

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  • svn:externals cache and stale URLs

    - by dcaunt
    I have a subversion externals entry in a library folder which looks like this: Z https://svn/Z/trunk/library/Z Fetching external item into '/home/releases/50/library/Z' svn: OPTIONS of 'http://svn/repo/trunk/library/Z': could not connect to server (http://svn) The externals URL was the same, but over the HTTP protocol. Having changed the externals to point to the HTTPS, I can't figure out why subversion is still trying to use the old URL. Does subversion cache the externals path, and if so how can I clear this? If not, what else could be causing this? I can check out from the correct (HTTPS) URL fine from the server. NOTE: svn is an entry in the server's local hosts file, pointing to our subversion server's IP.

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  • Ivy resolve not working with dynamic artifact

    - by richever
    I've been using Ivy a bit but I seem to still have a lot to learn. I have two projects. One is a web app and the other is a library upon which the web app depends. The set up is that the library project is compiled to a jar file and published using Ivy to a directory within the project. In the web app build file, I have an ant target that calls the Ivy resolve ant task. What I'd like to do is have the web app using the dynamic resolve mode during development (on developer's local machines) and default resolve mode for test and production builds. Previously I was appending a time stamp to the library archive file so that Ivy would notice changes in file when the web app tried to resolve its dependency on it. Within Eclipse this is cumbersome because, in the web app, the project had to be refreshed and the build path tweaked every time a new library jar was published. Publishing a similarly named jar file every time would, I figure, only require developers to refresh the project. The problem is that the web app is unable to retrieve the dynamic jar file. The output I get looks something like this: resolve: [ivy:configure] :: Ivy 2.1.0 - 20090925235825 :: http://ant.apache.org/ivy/ :: [ivy:configure] :: loading settings :: file = /Users/richard/workspace/webapp/web/WEB-INF/config/ivy/ivysettings.xml [ivy:resolve] :: resolving dependencies :: com.webapp#webapp;[email protected] [ivy:resolve] confs: [default] [ivy:resolve] found com.webapp#library;latest.integration in local [ivy:resolve] :: resolution report :: resolve 142ms :: artifacts dl 0ms --------------------------------------------------------------------- | | modules || artifacts | | conf | number| search|dwnlded|evicted|| number|dwnlded| --------------------------------------------------------------------- | default | 1 | 0 | 0 | 0 || 0 | 0 | --------------------------------------------------------------------- [ivy:resolve] [ivy:resolve] :: problems summary :: [ivy:resolve] :::: WARNINGS [ivy:resolve] :::::::::::::::::::::::::::::::::::::::::::::: [ivy:resolve] :: UNRESOLVED DEPENDENCIES :: [ivy:resolve] :::::::::::::::::::::::::::::::::::::::::::::: [ivy:resolve] :: com.webapp#library;latest.integration: impossible to resolve dynamic revision [ivy:resolve] :::::::::::::::::::::::::::::::::::::::::::::: [ivy:resolve] :::: ERRORS [ivy:resolve] impossible to resolve dynamic revision for com.webapp#library;latest.integration: check your configuration and make sure revision is part of your pattern [ivy:resolve] [ivy:resolve] :: USE VERBOSE OR DEBUG MESSAGE LEVEL FOR MORE DETAILS BUILD FAILED /Users/richard/workspace/webapp/build.xml:71: impossible to resolve dependencies: resolve failed - see output for details The web app resolve target looks like this: <target name="resolve" depends="load-ivy"> <ivy:configure file="${ivy.dir}/ivysettings.xml" /> <ivy:resolve file="${ivy.dir}/ivy.xml" resolveMode="${ivy.resolve.mode}"/> <ivy:retrieve pattern="${lib.dir}/[artifact]-[revision].[ext]" type="jar" sync="true" /> </target> In this case, ivy.resolve.mode has a value of 'dynamic' (without quotes). The web app's Ivy file is simple. It looks like this: <ivy-module version="2.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://ant.apache.org/ivy/schemas/ivy.xsd"> <info organisation="com.webapp" module="webapp"/> <dependencies> <dependency name="library" rev="${ivy.revision.default}" revConstraint="${ivy.revision.dynamic}" /> </dependencies> </ivy-module> During development, ivy.revision.dynamic has a value of 'latest.integration'. While, during production or test, 'ivy.revision.default' has a value of '1.0'. Any ideas? Please let me know if there's any more information I need to supply. Thanks!

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  • invalid context 0x0 under iOS 7.0 and system degradation

    - by Alex
    I've read as many search results I could find on this dreaded problem, unfortunatelly, each one seems to focus on a specific function call. My problem is that I get the same error from multiple functions, which I am guessing are being called back from functions that I use. To make matters worse, the actual code is within a custom private framework which is being imported in another project, and as such, debugging isn't as simple? Can anyone point me to the right direction? I have a feeling I'm calling certain methods wrongly or with bad context, but the output from xcode is not very helpful at this point. : CGContextSetFillColorWithColor: invalid context 0x0. This is a serious error. This application, or a library it uses, is using an invalid context and is thereby contributing to an overall degradation of system stability and reliability. This notice is a courtesy: please fix this problem. It will become a fatal error in an upcoming update. : CGContextSetStrokeColorWithColor: invalid context 0x0. This is a serious error. This application, or a library it uses, is using an invalid context and is thereby contributing to an overall degradation of system stability and reliability. This notice is a courtesy: please fix this problem. It will become a fatal error in an upcoming update. CGContextSaveGState: invalid context 0x0. This is a serious error. This application, or a library it uses, is using an invalid context and is thereby contributing to an overall degradation of system stability and reliability. This notice is a courtesy: please fix this problem. It will become a fatal error in an upcoming update. : CGContextSetFlatness: invalid context 0x0. This is a serious error. This application, or a library it uses, is using an invalid context and is thereby contributing to an overall degradation of system stability and reliability. This notice is a courtesy: please fix this problem. It will become a fatal error in an upcoming update. : CGContextAddPath: invalid context 0x0. This is a serious error. This application, or a library it uses, is using an invalid context and is thereby contributing to an overall degradation of system stability and reliability. This notice is a courtesy: please fix this problem. It will become a fatal error in an upcoming update. : CGContextDrawPath: invalid context 0x0. This is a serious error. This application, or a library it uses, is using an invalid context and is thereby contributing to an overall degradation of system stability and reliability. This notice is a courtesy: please fix this problem. It will become a fatal error in an upcoming update. : CGContextRestoreGState: invalid context 0x0. This is a serious error. This application, or a library it uses, is using an invalid context and is thereby contributing to an overall degradation of system stability and reliability. This notice is a courtesy: please fix this problem. It will become a fatal error in an upcoming update. : CGContextGetBlendMode: invalid context 0x0. This is a serious error. This application, or a library it uses, is using an invalid context and is thereby contributing to an overall degradation of system stability and reliability. This notice is a courtesy: please fix this problem. It will become a fatal error in an upcoming update. Those errors may occur when a custom view is presented, or one of its inherited classes. At which point they spawn multiple times, until the keyboard won't provide any input. Touch events are still registered, but system slows down, and eventually may lead to unallocated object errors.

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  • Fail to analyze core dump with GDB when main.elf is dynamically linked (uses shared libs)

    - by dscTobi
    Hi all. I'm trying to analyze core dump, but i get following result: GNU gdb 6.6.0.20070423-cvs Copyright (C) 2006 Free Software Foundation, Inc. GDB is free software, covered by the GNU General Public License, and you are welcome to change it and/or distribute copies of it under certain conditions. Type "show copying" to see the conditions. There is absolutely no warranty for GDB. Type "show warranty" for details. This GDB was configured as "--host=mipsel-linux --target=mipsel-linux-uclibc". (gdb) file main.elf Reading symbols from /home/tobi/main.elf...Reading symbols from /home/tobi/main.dbg...done. done. (gdb) core-file /srv/tobi/core warning: .dynamic section for "/lib/libpthread.so.0" is not at the expected address (wrong library or version mismatch?) Error while mapping shared library sections: /lib/libdl.so.0: No such file or directory. Error while mapping shared library sections: /lib/librt.so.0: No such file or directory. Error while mapping shared library sections: /lib/libm.so.0: No such file or directory. Error while mapping shared library sections: /lib/libstdc++.so.6: No such file or directory. Error while mapping shared library sections: /lib/libc.so.0: No such file or directory. warning: .dynamic section for "/lib/libgcc_s.so.1" is not at the expected address (wrong library or version mismatch?) Error while mapping shared library sections: /lib/ld-uClibc.so.0: No such file or directory. Reading symbols from /lib/libpthread.so.0...done. Loaded symbols for /lib/libpthread.so.0 Symbol file not found for /lib/libdl.so.0 Symbol file not found for /lib/librt.so.0 Symbol file not found for /lib/libm.so.0 Symbol file not found for /lib/libstdc++.so.6 Symbol file not found for /lib/libc.so.0 Reading symbols from /lib/libgcc_s.so.1...done. Loaded symbols for /lib/libgcc_s.so.1 Symbol file not found for /lib/ld-uClibc.so.0 warning: Unable to find dynamic linker breakpoint function. GDB will be unable to debug shared library initializers and track explicitly loaded dynamic code. Core was generated by 'root/main.elf'. Program terminated with signal 11, Segmentation fault. #0 0x0046006c in NullPtr (parse_p=0x2ac9dc80, result_sym_p=0x13e3d6c "") at folder/my1.c:1624 1624 *ptr += 13; (gdb) bt #0 0x0046006c in NullPtr (parse_p=0x2ac9dc80, result_sym_p=0x13e3d6c "") at folder/my1.c:1624 #1 0x0047a31c in fn1 (line_ptr=0x2ac9dd18 "ccore_null_pointer", target_ptr=0x13e3d6c "", result_ptr=0x2ac9dd14) at folder/my2.c:980 #2 0x0047b9d0 in fn2 (macro_ptr=0x0, rtn_exp_ptr=0x0) at folder/my3.c:1483 /... some functions .../ #8 0x2aab7f9c in __nptl_setxid () from /lib/libpthread.so.0 Backtrace stopped: frame did not save the PC (gdb) thread apply all bt Thread 159 (process 1093): #0 0x2aac15dc in _Unwind_GetCFA () from /lib/libpthread.so.0 #1 0x2afdfde8 in ?? () warning: GDB cant find the start of the function at 0x2afdfde8. GDB is unable to find the start of the function at 0x2afdfde8 and thus cant determine the size of that functions stack frame. This means that GDB may be unable to access that stack frame, or the frames below it. This problem is most likely caused by an invalid program counter or stack pointer. However, if you think GDB should simply search farther back from 0x2afdfde8 for code which looks like the beginning of a function, you can increase the range of the search using the set heuristic-fence-post command. Backtrace stopped: previous frame inner to this frame (corrupt stack?) Thread 158 (process 1051): #0 0x2aac17bc in pthread_mutexattr_getprioceiling () from /lib/libpthread.so.0 #1 0x2aac17a0 in pthread_mutexattr_getprioceiling () from /lib/libpthread.so.0 Backtrace stopped: previous frame identical to this frame (corrupt stack?) Thread 157 (process 1057): #0 0x2aabf908 in ?? () from /lib/libpthread.so.0 #1 0x00000000 in ?? () Thread 156 (process 1090): #0 0x2aac17bc in pthread_mutexattr_getprioceiling () from /lib/libpthread.so.0 #1 0x2aac17a0 in pthread_mutexattr_getprioceiling () from /lib/libpthread.so.0 Backtrace stopped: previous frame identical to this frame (corrupt stack?) Thread 155 (process 1219): #0 0x2aabf908 in ?? () from /lib/libpthread.so.0 #1 0x00000000 in ?? () Thread 154 (process 1218): #0 0x2aabfb44 in connect () from /lib/libpthread.so.0 #1 0x00000000 in ?? () Thread 153 (process 1096): #0 0x2abc92b4 in ?? () warning: GDB cant find the start of the function at 0x2abc92b4. #1 0x2abc92b4 in ?? () warning: GDB cant find the start of the function at 0x2abc92b4. Backtrace stopped: previous frame identical to this frame (corrupt stack?) Thread 152 (process 1170): #0 0x2aabfb44 in connect () from /lib/libpthread.so.0 #1 0x00000000 in ?? () If i make main.elf statically linked everything is OK and i can see bt of all threads. Any ideas?

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  • Parsing a UTF-16 encoded xml file in ruby with REXML

    - by Matthew Toohey
    Hello, I'm trying to parse the following UTF-16 encoded xml file in REXML: http://www.abc.net.au/triplej/feeds/playout/triplejsydneyplayout.xml?_523525 REXML encounters an error after the following: >> require 'rexml/document' => true >> include REXML => Object >> require 'net/http' => true >> triplejString = Net::HTTP.get('www.abc.net.au', '/triplej/feeds/playout/triplejsydneyplayout.xml?_523525') => "\377\376<\000?\000x\000m\000l\000 \000v\000e\000r\000s\000i\000o\000n\000=\000\"\0001\000.\0000\000\"\000 \000e\000n\000c\000o\000d\000i\000n\000g\000=\000\"\000u\000t\000f\000-\0001\0006\000\"\000?\000>\000<\000a\000b\000c\000m\000u\000s\000i\000c\000_\000p\000l\000a\000y\000o\000u\000t\000>\000<\000c\000h\000a\000n\000n\000e\000l\000>\000J\000J\000J\000<\000/\000c\000h\000a\000n\000n\000e\000l\000>\000<\000p\000u\000b\000l\000i\000s\000h\000t\000i\000m\000e\000>\000F\000r\000i\000,\000 \0003\0000\000 \000A\000p\000r\000 \0002\0000\0001\0000\000 \0001\0001\000:\0005\0007\000:\0001\0007\000 \000G\000M\000T\000<\000/\000p\000u\000b\000l\000i\000s\000h\000t\000i\000m\000e\000>\000<\000i\000t\000e\000m\000s\000>\000<\000i\000t\000e\000m\000>\000<\000p\000l\000a\000y\000i\000n\000g\000>\000n\000o\000w\000<\000/\000p\000l\000a\000y\000i\000n\000g\000>\000<\000t\000i\000t\000l\000e\000>\000D\000o\000c\000t\000o\000r\000,\000 \000D\000o\000c\000t\000o\000r\000<\000/\000t\000i\000t\000l\000e\000>\000<\000t\000r\000a\000c\000k\000i\000d\000>\000<\000/\000t\000r\000a\000c\000k\000i\000d\000>\000<\000p\000l\000a\000y\000e\000d\000t\000i\000m\000e\000>\000F\000r\000i\000,\000 \0003\0000\000 \000A\000p\000r\000 \0002\0000\0001\0000\000 \0001\0001\000:\0005\0007\000:\0001\0007\000 \000G\000M\000T\000<\000/\000p\000l\000a\000y\000e\000d\000t\000i\000m\000e\000>\000<\000p\000u\000b\000l\000i\000s\000h\000e\000r\000>\000<\000/\000p\000u\000b\000l\000i\000s\000h\000e\000r\000>\000<\000d\000a\000t\000e\000c\000o\000p\000y\000r\000i\000g\000h\000t\000e\000d\000>\0002\0000\0000\0003\000<\000/\000d\000a\000t\000e\000c\000o\000p\000y\000r\000i\000g\000h\000t\000e\000d\000>\000<\000d\000u\000r\000a\000t\000i\000o\000n\000>\0001\0006\0003\000<\000/\000d\000u\000r\000a\000t\000i\000o\000n\000>\000<\000a\000u\000s\000t\000>\000N\000o\000<\000/\000a\000u\000s\000t\000>\000<\000t\000r\000a\000c\000k\000n\000o\000t\000e\000>\000<\000/\000t\000r\000a\000c\000k\000n\000o\000t\000e\000>\000<\000t\000r\000a\000c\000k\000l\000i\000n\000k\000>\000<\000/\000t\000r\000a\000c\000k\000l\000i\000n\000k\000>\000<\000s\000h\000o\000w\000>\000<\000/\000s\000h\000o\000w\000>\000<\000t\000a\000l\000e\000n\000t\000>\000<\000/\000t\000a\000l\000e\000n\000t\000>\000<\000a\000l\000b\000u\000m\000>\000<\000a\000l\000b\000u\000m\000n\000a\000m\000e\000>\000D\000r\000i\000v\000i\000n\000g\000 \000F\000o\000r\000 \000T\000h\000e\000 \000S\000t\000o\000r\000m\000/\000D\000o\000c\000t\000o\000r\000 \000D\000o\000c\000t\000o\000r\000<\000/\000a\000l\000b\000u\000m\000n\000a\000m\000e\000>\000<\000a\000l\000b\000u\000m\000i\000d\000>\0008\0003\000-\0004\0002\0002\0006\0009\000<\000/\000a\000l\000b\000u\000m\000i\000d\000>\000<\000a\000l\000b\000u\000m\000i\000m\000a\000g\000e\000>\000h\000t\000t\000p\000:\000/\000/\000w\000w\000w\000.\000a\000b\000c\000.\000n\000e\000t\000.\000a\000u\000/\000t\000r\000i\000p\000l\000e\000j\000/\000c\000o\000v\000e\000r\000s\000/\000G\000y\000r\000o\000s\000c\000o\000p\000e\000 \000-\000 \000D\000r\000i\000v\000i\000n\000g\000 \000F\000o\000r\000 \000T\000h\000e\000 \000S\000t\000o\000r\000m\000/\000D\000o\000c\000t\000o\000r\000 \000D\000o\000c\000t\000o\000r\000 \000(\0002\0000\0000\0003\000)\000.\000j\000p\000g\000<\000/\000a\000l\000b\000u\000m\000i\000m\000a\000g\000e\000>\000<\000/\000a\000l\000b\000u\000m\000>\000<\000a\000r\000t\000i\000s\000t\000>\000<\000a\000r\000t\000i\000s\000t\000n\000a\000m\000e\000>\000G\000y\000r\000o\000s\000c\000o\000p\000e\000<\000/\000a\000r\000t\000i\000s\000t\000n\000a\000m\000e\000>\000<\000a\000r\000t\000i\000s\000t\000i\000d\000>\000<\000/\000a\000r\000t\000i\000s\000t\000i\000d\000>\000<\000a\000r\000t\000i\000s\000t\000n\000o\000t\000e\000>\000<\000/\000a\000r\000t\000i\000s\000t\000n\000o\000t\000e\000>\000<\000a\000r\000t\000i\000s\000t\000l\000i\000n\000k\000>\000<\000/\000a\000r\000t\000i\000s\000t\000l\000i\000n\000k\000>\000<\000/\000a\000r\000t\000i\000s\000t\000>\000<\000/\000i\000t\000e\000m\000>\000<\000/\000i\000t\000e\000m\000s\000>\000<\000/\000a\000b\000c\000m\000u\000s\000i\000c\000_\000p\000l\000a\000y\000o\000u\000t\000>\000" >> xmlDoc = REXML::Document.new(triplejString) REXML::ParseException: #<REXML::ParseException: malformed XML: missing tag start Line: Position: Last 80 unconsumed characters: <?xml version="1.0" encoding="utf-16"?><a> /System/Library/Frameworks/Ruby.framework/Versions/1.8/usr/lib/ruby/1.8/rexml/parsers/baseparser.rb:356:in `pull' /System/Library/Frameworks/Ruby.framework/Versions/1.8/usr/lib/ruby/1.8/rexml/parsers/treeparser.rb:22:in `parse' /System/Library/Frameworks/Ruby.framework/Versions/1.8/usr/lib/ruby/1.8/rexml/document.rb:227:in `build' /System/Library/Frameworks/Ruby.framework/Versions/1.8/usr/lib/ruby/1.8/rexml/document.rb:43:in `initialize' (irb):19:in `new' (irb):19:in `irb_binding' /System/Library/Frameworks/Ruby.framework/Versions/1.8/usr/lib/ruby/1.8/irb/workspace.rb:52:in `irb_binding' /System/Library/Frameworks/Ruby.framework/Versions/1.8/usr/lib/ruby/1.8/irb/workspace.rb:52 ... malformed XML: missing tag start Line: Position: Last 80 unconsumed characters: <?xml version="1.0" encoding="utf-16"?><a Line: Position: Last 80 unconsumed characters: <?xml version="1.0" encoding="utf-16"?><a from /System/Library/Frameworks/Ruby.framework/Versions/1.8/usr/lib/ruby/1.8/rexml/parsers/treeparser.rb:92:in `parse' from /System/Library/Frameworks/Ruby.framework/Versions/1.8/usr/lib/ruby/1.8/rexml/document.rb:227:in `build' from /System/Library/Frameworks/Ruby.framework/Versions/1.8/usr/lib/ruby/1.8/rexml/document.rb:43:in `initialize' from (irb):19:in `new' from (irb):19 Any ideas?

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  • Creating a menu using xslt for Umbraco

    - by rob_g
    I've created a menu in umbraco using XSLT. The menu is using the usual ul and li elements and I'm displaying only the first level of the menu. The aim is to create a menu that expands to show the sub menu when I click a parent node (in the top level). I am after the xslt I would need to expose the sub menu when clicked. I think I would need to make use of ancestor-or-self to detect the current menu and parent menu and display them and also the $currentPage variable. I have the following xslt: <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE xsl:stylesheet [ <!ENTITY nbsp "&#x00A0;"> ]> <xsl:stylesheet version="1.0" xmlns:xsl="http://www.w3.org/1999/XSL/Transform" xmlns:msxml="urn:schemas-microsoft-com:xslt" xmlns:umbraco.library="urn:umbraco.library" xmlns:Exslt.ExsltCommon="urn:Exslt.ExsltCommon" xmlns:Exslt.ExsltDatesAndTimes="urn:Exslt.ExsltDatesAndTimes" xmlns:Exslt.ExsltMath="urn:Exslt.ExsltMath" xmlns:Exslt.ExsltRegularExpressions="urn:Exslt.ExsltRegularExpressions" xmlns:Exslt.ExsltStrings="urn:Exslt.ExsltStrings" xmlns:Exslt.ExsltSets="urn:Exslt.ExsltSets" xmlns:tagsLib="urn:tagsLib" xmlns:urlLib="urn:urlLib" exclude-result-prefixes="msxml umbraco.library Exslt.ExsltCommon Exslt.ExsltDatesAndTimes Exslt.ExsltMath Exslt.ExsltRegularExpressions Exslt.ExsltStrings Exslt.ExsltSets tagsLib urlLib "> <xsl:output method="xml" omit-xml-declaration="yes"/> <xsl:param name="currentPage"/> <xsl:template match="/"> <div id="kb-categories"> <h3>Categories</h3> <xsl:call-template name="drawNodes"> <xsl:with-param name="parent" select="$currentPage/ancestor-or-self::node [@level=1]"/> </xsl:call-template> </div> </xsl:template> <xsl:template name="drawNodes"> <xsl:param name="parent"/> <xsl:if test="(umbraco.library:IsProtected($parent/@id, $parent/@path) = 0 or (umbraco.library:IsProtected($parent/@id, $parent/@path) = 1)) and $parent/@level = 1"> <ul class="kb-menuLevel1" > <xsl:for-each select="$parent/node [string(./data [@alias='showInMenu']) = 1]"> <li> <a href="/kb{umbraco.library:NiceUrl(@id)}"> <xsl:value-of select="@nodeName"/> </a> <xsl:variable name="level" select="@level" /> <xsl:if test="(count(./node [string(./data [@alias='showInMenu']) = '1']) &gt; 0)"> <xsl:call-template name="drawNodes"> <xsl:with-param name="parent" select="."/> </xsl:call-template> </xsl:if> </li> </xsl:for-each> </ul> </xsl:if> <xsl:if test="(umbraco.library:IsProtected($parent/@id, $parent/@path) = 0 or (umbraco.library:IsProtected($parent/@id, $parent/@path) = 1)) and $parent/@level &gt; 1"> <ul class="kb-menuLevel{@level}" style="display: none;"> <xsl:for-each select="$parent/node [string(./data [@alias='showInMenu']) = 1]"> <li> <a href="/kb{umbraco.library:NiceUrl(@id)}"> <xsl:value-of select="@nodeName"/> </a> <xsl:variable name="level" select="@level" /> <xsl:if test="(count(./node [string(./data [@alias='showInMenu']) = '1']) &gt; 0)"> <xsl:call-template name="drawNodes"> <xsl:with-param name="parent" select="."/> </xsl:call-template> </xsl:if> </li> </xsl:for-each> </ul> </xsl:if> </xsl:template> </xsl:stylesheet> I suspect this could be improved using apply-templates, but I'm not yet up to speed with that (this being only the second day of my learning xslt). My menu: Item 1 Item 2 Item 3 Item 4 when I click on Item 2 I want to see it's child menu too: Item 1 Item 2 -- Item 2.1 -- Item 2.2 Item 3 Item 4 and so on down the nested menu.

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  • Render To Texture Using OpenGL is not working but normal rendering works just fine

    - by Franky Rivera
    things I initialize at the beginning of the program I realize not all of these pertain to my issue I just copy and pasted what I had //overall initialized //things openGL related I initialize earlier on in the project glClearColor( 0.0f, 0.0f, 0.0f, 1.0f ); glClearDepth( 1.0f ); glEnable(GL_ALPHA_TEST); glEnable( GL_STENCIL_TEST ); glEnable(GL_DEPTH_TEST); glDepthFunc( GL_LEQUAL ); glEnable(GL_CULL_FACE); glFrontFace( GL_CCW ); glEnable(GL_COLOR_MATERIAL); glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); glHint( GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST ); //we also initialize our shader programs //(i added some shader program functions for definitions) //this enum list is else where in code //i figured it would help show you guys more about my //shader compile creation function right under this enum list VVVVVV /*enum eSHADER_ATTRIB_LOCATION { VERTEX_ATTRIB = 0, NORMAL_ATTRIB = 2, COLOR_ATTRIB, COLOR2_ATTRIB, FOG_COORD, TEXTURE_COORD_ATTRIB0 = 8, TEXTURE_COORD_ATTRIB1, TEXTURE_COORD_ATTRIB2, TEXTURE_COORD_ATTRIB3, TEXTURE_COORD_ATTRIB4, TEXTURE_COORD_ATTRIB5, TEXTURE_COORD_ATTRIB6, TEXTURE_COORD_ATTRIB7 }; */ //if we fail making our shader leave if( !testShader.CreateShader( "SimpleShader.vp", "SimpleShader.fp", 3, VERTEX_ATTRIB, "vVertexPos", NORMAL_ATTRIB, "vNormal", TEXTURE_COORD_ATTRIB0, "vTexCoord" ) ) return false; if( !testScreenShader.CreateShader( "ScreenShader.vp", "ScreenShader.fp", 3, VERTEX_ATTRIB, "vVertexPos", NORMAL_ATTRIB, "vNormal", TEXTURE_COORD_ATTRIB0, "vTexCoord" ) ) return false; SHADER PROGRAM FUNCTIONS bool CShaderProgram::CreateShader( const char* szVertexShaderName, const char* szFragmentShaderName, ... ) { //here are our handles for the openGL shaders int iGLVertexShaderHandle = -1, iGLFragmentShaderHandle = -1; //get our shader data char *vData = 0, *fData = 0; int vLength = 0, fLength = 0; LoadShaderFile( szVertexShaderName, &vData, &vLength ); LoadShaderFile( szFragmentShaderName, &fData, &fLength ); //data if( !vData ) return false; //data if( !fData ) { delete[] vData; return false; } //create both our shader objects iGLVertexShaderHandle = glCreateShader( GL_VERTEX_SHADER ); iGLFragmentShaderHandle = glCreateShader( GL_FRAGMENT_SHADER ); //well we got this far so we have dynamic data to clean up //load vertex shader glShaderSource( iGLVertexShaderHandle, 1, (const char**)(&vData), &vLength ); //load fragment shader glShaderSource( iGLFragmentShaderHandle, 1, (const char**)(&fData), &fLength ); //we are done with our data delete it delete[] vData; delete[] fData; //compile them both glCompileShader( iGLVertexShaderHandle ); //get shader status int iShaderOk; glGetShaderiv( iGLVertexShaderHandle, GL_COMPILE_STATUS, &iShaderOk ); if( iShaderOk == GL_FALSE ) { char* buffer; //get what happend with our shader glGetShaderiv( iGLVertexShaderHandle, GL_INFO_LOG_LENGTH, &iShaderOk ); buffer = new char[iShaderOk]; glGetShaderInfoLog( iGLVertexShaderHandle, iShaderOk, NULL, buffer ); //sprintf_s( buffer, "Failure Our Object For %s was not created", szFileName ); MessageBoxA( NULL, buffer, szVertexShaderName, MB_OK ); //delete our dynamic data free( buffer ); glDeleteShader(iGLVertexShaderHandle); return false; } glCompileShader( iGLFragmentShaderHandle ); //get shader status glGetShaderiv( iGLFragmentShaderHandle, GL_COMPILE_STATUS, &iShaderOk ); if( iShaderOk == GL_FALSE ) { char* buffer; //get what happend with our shader glGetShaderiv( iGLFragmentShaderHandle, GL_INFO_LOG_LENGTH, &iShaderOk ); buffer = new char[iShaderOk]; glGetShaderInfoLog( iGLFragmentShaderHandle, iShaderOk, NULL, buffer ); //sprintf_s( buffer, "Failure Our Object For %s was not created", szFileName ); MessageBoxA( NULL, buffer, szFragmentShaderName, MB_OK ); //delete our dynamic data free( buffer ); glDeleteShader(iGLFragmentShaderHandle); return false; } //lets check to see if the fragment shader compiled int iCompiled = 0; glGetShaderiv( iGLVertexShaderHandle, GL_COMPILE_STATUS, &iCompiled ); if( !iCompiled ) { //this shader did not compile leave return false; } //lets check to see if the fragment shader compiled glGetShaderiv( iGLFragmentShaderHandle, GL_COMPILE_STATUS, &iCompiled ); if( !iCompiled ) { char* buffer; //get what happend with our shader glGetShaderiv( iGLFragmentShaderHandle, GL_INFO_LOG_LENGTH, &iShaderOk ); buffer = new char[iShaderOk]; glGetShaderInfoLog( iGLFragmentShaderHandle, iShaderOk, NULL, buffer ); //sprintf_s( buffer, "Failure Our Object For %s was not created", szFileName ); MessageBoxA( NULL, buffer, szFragmentShaderName, MB_OK ); //delete our dynamic data free( buffer ); glDeleteShader(iGLFragmentShaderHandle); return false; } //make our new shader program m_iShaderProgramHandle = glCreateProgram(); glAttachShader( m_iShaderProgramHandle, iGLVertexShaderHandle ); glAttachShader( m_iShaderProgramHandle, iGLFragmentShaderHandle ); glLinkProgram( m_iShaderProgramHandle ); int iLinked = 0; glGetProgramiv( m_iShaderProgramHandle, GL_LINK_STATUS, &iLinked ); if( !iLinked ) { //we didn't link return false; } //NOW LETS CREATE ALL OUR HANDLES TO OUR PROPER LIKING //start from this parameter va_list parseList; va_start( parseList, szFragmentShaderName ); //read in number of variables if any unsigned uiNum = 0; uiNum = va_arg( parseList, unsigned ); //for loop through our attribute pairs int enumType = 0; for( unsigned x = 0; x < uiNum; ++x ) { //specify our attribute locations enumType = va_arg( parseList, int ); char* name = va_arg( parseList, char* ); glBindAttribLocation( m_iShaderProgramHandle, enumType, name ); } //end our list parsing va_end( parseList ); //relink specify //we have custom specified our attribute locations glLinkProgram( m_iShaderProgramHandle ); //fill our handles InitializeHandles( ); //everything went great return true; } void CShaderProgram::InitializeHandles( void ) { m_uihMVP = glGetUniformLocation( m_iShaderProgramHandle, "mMVP" ); m_uihWorld = glGetUniformLocation( m_iShaderProgramHandle, "mWorld" ); m_uihView = glGetUniformLocation( m_iShaderProgramHandle, "mView" ); m_uihProjection = glGetUniformLocation( m_iShaderProgramHandle, "mProjection" ); ///////////////////////////////////////////////////////////////////////////////// //texture handles m_uihDiffuseMap = glGetUniformLocation( m_iShaderProgramHandle, "diffuseMap" ); if( m_uihDiffuseMap != -1 ) { //store what texture index this handle will be in the shader glUniform1i( m_uihDiffuseMap, RM_DIFFUSE+GL_TEXTURE0 ); (0)+ } m_uihNormalMap = glGetUniformLocation( m_iShaderProgramHandle, "normalMap" ); if( m_uihNormalMap != -1 ) { //store what texture index this handle will be in the shader glUniform1i( m_uihNormalMap, RM_NORMAL+GL_TEXTURE0 ); (1)+ } } void CShaderProgram::SetDiffuseMap( const unsigned& uihDiffuseMap ) { (0)+ glActiveTexture( RM_DIFFUSE+GL_TEXTURE0 ); glBindTexture( GL_TEXTURE_2D, uihDiffuseMap ); } void CShaderProgram::SetNormalMap( const unsigned& uihNormalMap ) { (1)+ glActiveTexture( RM_NORMAL+GL_TEXTURE0 ); glBindTexture( GL_TEXTURE_2D, uihNormalMap ); } //MY 2 TEST SHADERS also my math order is correct it pertains to my matrix ordering in my math library once again i've tested the basic rendering. rendering to the screen works fine ----------------------------------------SIMPLE SHADER------------------------------------- //vertex shader looks like this #version 330 in vec3 vVertexPos; in vec3 vNormal; in vec2 vTexCoord; uniform mat4 mWorld; // Model Matrix uniform mat4 mView; // Camera View Matrix uniform mat4 mProjection;// Camera Projection Matrix out vec2 vTexCoordVary; // Texture coord to the fragment program out vec3 vNormalColor; void main( void ) { //pass the texture coordinate vTexCoordVary = vTexCoord; vNormalColor = vNormal; //calculate our model view projection matrix mat4 mMVP = (( mWorld * mView ) * mProjection ); //result our position gl_Position = vec4( vVertexPos, 1 ) * mMVP; } //fragment shader looks like this #version 330 in vec2 vTexCoordVary; in vec3 vNormalColor; uniform sampler2D diffuseMap; uniform sampler2D normalMap; out vec4 fragColor[2]; void main( void ) { //CORRECT fragColor[0] = texture( normalMap, vTexCoordVary ); fragColor[1] = vec4( vNormalColor, 1.0 ); }; ----------------------------------------SCREEN SHADER------------------------------------- //vertext shader looks like this #version 330 in vec3 vVertexPos; // This is the position of the vertex coming in in vec2 vTexCoord; // This is the texture coordinate.... out vec2 vTexCoordVary; // Texture coord to the fragment program void main( void ) { vTexCoordVary = vTexCoord; //set our position gl_Position = vec4( vVertexPos.xyz, 1.0f ); } //fragment shader looks like this #version 330 in vec2 vTexCoordVary; // Incoming "varying" texture coordinate uniform sampler2D diffuseMap;//the tile detail texture uniform sampler2D normalMap; //the normal map from earlier out vec4 vTheColorOfThePixel; void main( void ) { //CORRECT vTheColorOfThePixel = texture( normalMap, vTexCoordVary ); }; .Class RenderTarget Main Functions //here is my render targets create function bool CRenderTarget::Create( const unsigned uiNumTextures, unsigned uiWidth, unsigned uiHeight, int iInternalFormat, bool bDepthWanted ) { if( uiNumTextures <= 0 ) return false; //generate our variables glGenFramebuffers(1, &m_uifboHandle); // Initialize FBO glBindFramebuffer(GL_FRAMEBUFFER, m_uifboHandle); m_uiNumTextures = uiNumTextures; if( bDepthWanted ) m_uiNumTextures += 1; m_uiTextureHandle = new unsigned int[uiNumTextures]; glGenTextures( uiNumTextures, m_uiTextureHandle ); for( unsigned x = 0; x < uiNumTextures-1; ++x ) { glBindTexture( GL_TEXTURE_2D, m_uiTextureHandle[x]); // Reserve space for our 2D render target glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glTexImage2D(GL_TEXTURE_2D, 0, iInternalFormat, uiWidth, uiHeight, 0, GL_RGB, GL_UNSIGNED_BYTE, NULL); glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + x, GL_TEXTURE_2D, m_uiTextureHandle[x], 0); } //if we need one for depth testing if( bDepthWanted ) { glFramebufferTexture2D(GL_FRAMEBUFFER_EXT, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, m_uiTextureHandle[uiNumTextures-1], 0); glFramebufferTexture2D(GL_FRAMEBUFFER_EXT, GL_STENCIL_ATTACHMENT, GL_TEXTURE_2D, m_uiTextureHandle[uiNumTextures-1], 0);*/ // Must attach texture to framebuffer. Has Stencil and depth glBindRenderbuffer(GL_RENDERBUFFER, m_uiTextureHandle[uiNumTextures-1]); glRenderbufferStorage(GL_RENDERBUFFER, /*GL_DEPTH_STENCIL*/GL_DEPTH24_STENCIL8, TEXTURE_WIDTH, TEXTURE_HEIGHT ); glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, m_uiTextureHandle[uiNumTextures-1]); glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, m_uiTextureHandle[uiNumTextures-1]); } glBindFramebuffer(GL_FRAMEBUFFER, 0); //everything went fine return true; } void CRenderTarget::Bind( const int& iTargetAttachmentLoc, const unsigned& uiWhichTexture, const bool bBindFrameBuffer ) { if( bBindFrameBuffer ) glBindFramebuffer( GL_FRAMEBUFFER, m_uifboHandle ); if( uiWhichTexture < m_uiNumTextures ) glFramebufferTexture(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + iTargetAttachmentLoc, m_uiTextureHandle[uiWhichTexture], 0); } void CRenderTarget::UnBind( void ) { //default our binding glBindFramebuffer( GL_FRAMEBUFFER, 0 ); } //this is all in a test project so here's my straight forward rendering function for testing this render function does basic rendering steps keep in mind i have already tested my textures i have already tested my box thats being rendered all basic rendering works fine its just when i try to render to a texture then display it in a render surface that it does not work. Also I have tested my render surface it is bound exactly to the screen coordinate space void TestRenderSteps( void ) { //Clear the color and the depth glClearColor( 0.0f, 0.0f, 0.0f, 1.0f ); glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ); //bind the shader program glUseProgram( testShader.m_iShaderProgramHandle ); //1) grab the vertex buffer related to our rendering glBindBuffer( GL_ARRAY_BUFFER, CVertexBufferManager::GetInstance()->GetPositionNormalTexBuffer().GetBufferHandle() ); //2) how our stream will be split here ( 4 bytes position, ..ext ) CVertexBufferManager::GetInstance()->GetPositionNormalTexBuffer().MapVertexStride(); //3) set the index buffer if needed glBindBuffer( GL_ELEMENT_ARRAY_BUFFER, CIndexBuffer::GetInstance()->GetBufferHandle() ); //send the needed information into the shader testShader.SetWorldMatrix( boxPosition ); testShader.SetViewMatrix( Static_Camera.GetView( ) ); testShader.SetProjectionMatrix( Static_Camera.GetProjection( ) ); testShader.SetDiffuseMap( iTextureID ); testShader.SetNormalMap( iTextureID2 ); GLenum buffers[] = { GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT1 }; glDrawBuffers(2, buffers); //bind to our render target //RM_DIFFUSE, RM_NORMAL are enums (0 && 1) renderTarget.Bind( RM_DIFFUSE, 1, true ); renderTarget.Bind( RM_NORMAL, 1, false); //false because buffer is already bound //i clear here just to clear the texture to make it a default value of white //by doing this i can see if what im rendering to my screen is just drawing to the screen //or if its my render target defaulted glClearColor( 1.0f, 1.0f, 1.0f, 1.0f ); glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ); //i have this box object which i draw testBox.Draw(); //the draw call looks like this //my normal rendering works just fine so i know this draw is fine // glDrawElementsBaseVertex( m_sides[x].GetPrimitiveType(), // m_sides[x].GetPrimitiveCount() * 3, // GL_UNSIGNED_INT, // BUFFER_OFFSET(sizeof(unsigned int) * m_sides[x].GetStartIndex()), // m_sides[x].GetStartVertex( ) ); //we unbind the target back to default renderTarget.UnBind(); //i stop mapping my vertex format CVertexBufferManager::GetInstance()->GetPositionNormalTexBuffer().UnMapVertexStride(); //i go back to default in using no shader program glUseProgram( 0 ); //now that everything is drawn to the textures //lets draw our screen surface and pass it our 2 filled out textures //NOW RENDER THE TEXTURES WE COLLECTED TO THE SCREEN QUAD //bind the shader program glUseProgram( testScreenShader.m_iShaderProgramHandle ); //1) grab the vertex buffer related to our rendering glBindBuffer( GL_ARRAY_BUFFER, CVertexBufferManager::GetInstance()->GetPositionTexBuffer().GetBufferHandle() ); //2) how our stream will be split here CVertexBufferManager::GetInstance()->GetPositionTexBuffer().MapVertexStride(); //3) set the index buffer if needed glBindBuffer( GL_ELEMENT_ARRAY_BUFFER, CIndexBuffer::GetInstance()->GetBufferHandle() ); //pass our 2 filled out textures (in the shader im just using the diffuse //i wanted to see if i was rendering anything before i started getting into other techniques testScreenShader.SetDiffuseMap( renderTarget.GetTextureHandle(0) ); //SetDiffuseMap definitions in shader program class testScreenShader.SetNormalMap( renderTarget.GetTextureHandle(1) ); //SetNormalMap definitions in shader program class //DO the draw call drawing our screen rectangle glDrawElementsBaseVertex( m_ScreenRect.GetPrimitiveType(), m_ScreenRect.GetPrimitiveCount() * 3, GL_UNSIGNED_INT, BUFFER_OFFSET(sizeof(unsigned int) * m_ScreenRect.GetStartIndex()), m_ScreenRect.GetStartVertex( ) );*/ //unbind our vertex mapping CVertexBufferManager::GetInstance()->GetPositionTexBuffer().UnMapVertexStride(); //default to no shader program glUseProgram( 0 ); } Last words: 1) I can render my box just fine 2) i can render my screen rect just fine 3) I cannot render my box into a texture then display it into my screen rect 4) This entire project is just a test project I made to test different rendering practices. So excuse any "ugly-ish" unclean code. This was made just on a fly run through when I was trying new test cases.

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  • Embedding ADF UI Components into OAF regions

    - by Juan Camilo Ruiz
    Having finished the 2 Webcast on ADF integration with Oracle E-Business Suite, Sara Woodhull, Principal Product Manager on the Oracle E-Business Suite Applications Technology team and I are going to continue adding entries to the series on this topic, trying to cover as many use cases as possible. In this entry, Sara created an overview on how Oracle ADF pages can be embedded into an Oracle Application Framework region. This is a very interesting approach that will enable those of you who are exploring ADF as a technology stack to enhanced some of the Oracle E-Business Suite flows and leverage your skill on Oracle Applications Framework (OAF). In upcoming entries we will start unveiling the internals needed to achieve session sharing between the regions. Stay tuned for more entries and enjoy this new post.   Document Scope This document only covers information that is specific to embedding an Oracle ADF page in an Oracle Application Framework–based page. It assumes knowledge of Oracle ADF and Oracle Application Framework development. It also assumes knowledge of the material in My Oracle Support Note 974949.1, “Oracle E-Business Suite SDK for Java” and My Oracle Support Note 1296491.1, "FAQ for Integration of Oracle E-Business Suite and Oracle Application Development Framework (ADF) Applications". Prerequisite Patch Download Patch 12726556:R12.FND.B from My Oracle Support and install it. The implementation described below requires Patch 12726556:R12.FND.B to provide the accessors for the ADF page. This patch is required in addition to the Oracle E-Business Suite SDK for Java patch described in My Oracle Support Note 974949.1. Development Environments You need two different JDeveloper environments: Oracle ADF and OA Framework. Oracle ADF Development Environment You build your Oracle ADF page using JDeveloper 11g. You should use JDeveloper 11g R1 (the latest is 11.1.1.6.0) if you need to use other products in the Oracle Fusion Middleware Stack, such as Oracle WebCenter, Oracle SOA Suite, or BI. You should use JDeveloper 11g R2 (the latest is 11.1.2.3.0) if you do not need other Oracle Fusion Middleware products. JDeveloper 11g R2 is an Oracle ADF-specific release that supports the latest Java EE standards and has various core improvements. Oracle Application Framework Development Environment Build your OA Framework page using a development environment corresponding to your Oracle E-Business Suite version. You must use Release 12.1.2 or later because the rich content container was introduced in Release 12.1.2. See “OA Framework - How to find the correct version of JDeveloper to use with eBusiness Suite 11i or Release 12.x” (My Oracle Support Doc ID 416708.1). Building your Oracle ADF Page Typically you build your ADF page using the session management feature of the Oracle E-Business Suite SDK for Java as described in My Oracle Support Note 974949.1. Also see My Oracle Support Note 1296491.1, "FAQ for Integration of Oracle E-Business Suite and Oracle Application Development Framework (ADF) Applications". Building an ADF Page with the Hierarchy Viewer If you are using the ADF hierarchy viewer, you should set up the structure and settings of the ADF page as follows or the hierarchy viewer may not fill the entire area it is supposed to fill (especially a problem in Firefox). Create a stretchable component as the parent component for the hierarchy viewer, such as af:panelStretchLayout (underneath the af:form component in the structure). Use af:panelStretchLayout for Oracle ADF 11.1.1.6 and earlier. For later versions of Oracle ADF, use af:panelGridLayout. Create your hierarchy viewer component inside the stretchable component. Create Function in Oracle E-Business Suite Instance In your Oracle E-Business Suite instance, create a function for your ADF page with the following parameters. You can use either the Functions window in the System Administrator responsibility or the Functions page in the Functional Administrator responsibility. Function Function Name Type=External ADF Function (ADFX) HTML Call=GWY.jsp?targetPage=faces/<your ADF page> ">You must also add your function to an Oracle E-Business Suite menu or permission set and set up function security or role-based access control (RBAC) so that the user has authorization to access the function. If you do not want the function to appear on the navigation menu, add the function without a menu prompt. See the Oracle E-Business Suite System Administrator's Guide Documentation Set for more information. Testing the Function from the Oracle E-Business Suite Home Page It’s a good idea to test launching your ADF page from the Oracle E-Business Suite Home Page. Add your function to the navigation menu for your responsibility with a prompt and try launching it. If your ADF page expects parameters from the surrounding page, those might not be available, however. Setting up the Oracle Application Framework Rich Container Once you have built your Oracle ADF 11g page, you need to embed it in your Oracle Application Framework page. Create Rich Content Container in your OA Framework JDeveloper environment In the OA Extension Structure pane for your OAF page, select the region where you want to add the rich content, and add a richContainer item to the region. Set the following properties on the richContainer item: id Content Type=Others (for Release 12.1.3. This property value may change in a future release.) Destination Function=[function code] Width (in pixels or percent, such as 100%) Height (in pixels) Parameters=[any parameters your Oracle ADF page is expecting to receive from the Oracle Application Framework page] Parameters In the Parameters property, specify parameters that will be passed to the embedded content as a list of comma-separated, name-value pairs. Dynamic parameters may be specified as paramName={@viewAttr}. Dynamic Rich Content Container Properties If you want your rich content container to display a different Oracle ADF page depending on other information, you would set up a different function for each different Oracle ADF page. You would then set the Destination Function and Parameters properties programmatically, instead of setting them in the Property Inspector. In the processRequest() method of your Oracle Application Framework page controller, where OAFRichContentPage is the ID of your richContainer item and the parameters are whatever parameters your ADF page expects, your code might look similar to this code fragment: OARichContainerBean richBean = (OARichContainerBean) webBean.findChildRecursive("OAFRichContentPage"); if(richBean != null){ if(isFirstCondition){ richBean.setFunctionName("ADF_EXAMPLE_EMBEDDED"); richBean.setParameters("ParamLoginPersonId="+loginPersonId +"&ParamPersonId="+personId+"&ParamUserId="+userId +"&ParamRespId="+respId+"&ParamRespApplId="+respApplId +"&ParamFromOA=Y"+"&ParamSecurityGroupId="+securityGroupId); } else if(isSecondCondition){ richBean.setFunctionName("ADF_EXAMPLE_OTHER_FUNCTION"); richBean.setParameters("ParamLoginPersonId=" +loginPersonId+"&ParamPersonId="+personId +"&ParamUserId="+userId+"&ParamRespId="+respId +"&ParamRespApplId="+respApplId +"&ParamFromOA=Y" +"&ParamSecurityGroupId="+securityGroupId); } }

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  • CodePlex Daily Summary for Saturday, April 03, 2010

    CodePlex Daily Summary for Saturday, April 03, 2010New ProjectsASP.NET MVC Demo: aspnetmvcdemoClasslessInterDomainRouting: ClasslessInterDomainRouting provides a class that is designed to detail with CIDR requests and ranges, it is developed within the C# Langauge and f...ClientSideRefactor: Plugin for Visual Studio.ColinTest: ColinTestePMS: An educational project to learn ASP.Net MVC, entity framework using vs 2010Extensible ASP.NET: Extensible Framework on top of ASP.NET - infrastructure level. Uses MEF for extensibility.Franchise Computing Model: Franchise Computing is a client-centric, contract-oriented, consumption-based computing model. Its framework allows service providers and consumers...GameEngine ReactorFX: Set of tools and code snippets for creation DirectX based games. Also provides a number of ideas, algorythms and problem-solutions.It's All Just Ones And Zeros: Utility code libraries for Vault API developers.Live Writer Picasa Plugin: Live Writer Picasa Plugin is a plugin for Windows Live Writer that allows you to embed photos from your Picasa Web Albums into your blog posts. Liv...Managed SDK for Meizu Cell Phone: The goal of this project is to deliver an open source managed SDK for Meizu cell phones, currently for M8. Media Player Field Type: Display a media player in a column of you document library. The library can contain movie files of diferent formats. The player will appear in the ...praca magisterska: This is my thesis: Algebraical aspects of modern cryptography,Pyx: An experimental programming language for statistics.SharpHydroLiDAR: A C# version of Lidar Hydrographic ExtractionSql Server Mds Destination: SSIS destination transform component for SQL Server Master Data ServicesStackOverflow.Net: A C# library for the StackOverflow API (currently in beta). Provides methods for every call currently in the StackOverflow API.TRX Merger Utility: People working on test projects that involve test management and execution from Visual Studio Team System 2008 and who do not have a TFS server for...UniPlanner: The UniPlanner project goal is to develop a web application able to visualize and schedule a university timetable.WikiNETParser: Wiki .NET Parser, Open Source project powered by ANTLR. Syntax defined in 3(4) files Lexer, Grammar, AST Parser.New ReleasesaaronERP builder - a framework to create customized ERP solutions: aaronERP_0.4.0.0: Changes (compared to version 0.3.0.0) : Businesslayer : - Caching of data-tables - ITranslatable Interface for mutli-language DAOs Web-Frontend: ...BatterySaver: Version 0.5: Add support for executing a power state event manually (Issue) Add support for battery percentage thresholds (Issue)ColinTest: asdfzxcv: asdfasdfComposer: V1.0.402.2001 Beta: Minor bug fixes Minor changes in interfaces Added documentation to the setup packageDynamic Configuration: Dynamic Configuration Release 2: Added ConfigurationChanged event fired whenever changes in .config file detected. Improved file watching filtering.Facebook Developer Toolkit: Version 3.1 BETA: Lots of bug fixes. Issues addressed: http://facebooktoolkit.codeplex.com/WorkItem/View.aspx?WorkItemId=14808 http://facebooktoolkit.codeplex.com/W...iExporter - iTunes playlist exporting: iExporter gui v2.5.0.0 - console v1.2.1.0: Paypal donate! New features and redesign for iExporter Gui You can now select/deselect all visible items with one click in the overview When yo...Line Counter: 1.5.5: The Line Counter is a tool to calculate lines of your code files. The tool was written in .NET 2.0. Line Counter 1.5.5 Fixed bugs in C# counter an...Live Writer Picasa Plugin: Live Writer Picasa Plugin 1.0.0: Changelog Since this is the first version there are no changes.Media Player Field Type: Media Player Field Type v1.0: Display a media player in a column of you document library. The library can contain movie files of diferent formats. The player will appear in the ...Numina Application/Security Framework: Numina.Framework Core 49601: Added .LESS library for CSS Updated default style and logo Added a few methods and method overloads to the .NET libraryOver Store: OverStore 1.16.0.0: Version 1.16.0.0 Runtime components uses PersistingRuntimeException instead of many exception types. PersistingRuntimeException message includes...patterns & practices Web Client Developer Guidance: Web Client Software Factory 2010 beta source code: The Web Client Software Factory 2010 provides an integrated set of guidance that assists architects and developers in creating web client applicati...SCSI Interface for Multimedia and Block Devices: Release 12 - View CD-DVD Drive Features: Changes in this version: - Added the ability to view the features of a CD/DVD device (e.g.: what discs it supports, whether it supports Mount Raini...SharePoint Labs: SPLab5006A-FRA-Level100: SPLab5006A-FRA-Level100 This SharePoint Lab will teach you how to create a Feature within Visual Studio, how to brand it, how to incorporate ressou...SharePoint Labs: SPLab5007A-FRA-Level300: SPLab5007A-FRA-Level300 This SharePoint Lab will teach you how to create a reusable and distributable project model for developping Features within...SharePoint Labs: SPLab5008A-FRA-Level100: SPLab5008A-FRA-Level100 This SharePoint Lab will teach you how to add an option in the ECB menu (Edit Control Block) only for specific file types w...SharePoint Labs: SPLab5009A-FRA-Level100: SPLab5009A-FRA-Level100 This SharePoint Lab will teach you the "Site Pages" model and the differences between customized/uncustomized pages (ghoste...SharePoint Labs: SPLab5010A-FRA-Level100: SPLab5010A-FRA-Level100 This SharePoint Lab will teach you the "Application Pages" model and the differences between "Site Pages" and "Application ...SharePoint Labs: SPLab5011A-FRA-Level100: SPLab5011A-FRA-Level100 This SharePoint Lab will teach you how to create a basic Application Page in the 12\TEMPLATE\LAYOUTS. Lab Language : French...sPATCH: sPatch v0.9b: + Fixed: an issue most webservers need leading slash to return filestreamsTASKedit: sTASKedit (pre-Alpha Release): This release is only for playing around, currently not useful Supported Files:Open 1.3.6 client tasks.data Export to 1.3.6 client tasks.data E...TRX Merger Utility: TRX Merger v1.0: First versionttgLib: ttgLib-0.01-beta1: In beta-version we've implemented basic functionality of ttgLib - now it can solve various problems using CPU+GPU bundle. Most important things: ...WikiNETParser: Wiki .NET Parser 2.5: Wiki .NET Parser 2.5 The documentation, binaries and source code could be downloaded from http://catarsa.com portal The latest release to downloa...WPF Zen Garden: Release 1.0: This is the first release.XNA 3D World Studio Content Pipeline: XNA 3DWS Content Pipeline - R2: This version adds terrains and brush based modelsMost Popular ProjectsRawrWBFS ManagerMicrosoft SQL Server Product Samples: DatabaseASP.NET Ajax LibrarySilverlight ToolkitAJAX Control ToolkitWindows Presentation Foundation (WPF)ASP.NETMicrosoft SQL Server Community & SamplesDotNetNuke® Community EditionMost Active ProjectsGraffiti CMSRawrjQuery Library for SharePoint Web ServicesFacebook Developer ToolkitBlogEngine.NETN2 CMSBase Class LibrariesFarseer Physics EngineLINQ to TwitterMicrosoft Biology Foundation

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  • Why We Should Learn to Stop Worrying and Love Millennials

    - by HCM-Oracle
    By Christine Mellon Much is said and written about the new generations of employees entering our workforce, as though they are a strange specimen, a mysterious life form to be “figured out,” accommodated and engaged – at a safe distance, of course.  At its worst, this talk takes a critical and disapproving tone, with baby boomer employees adamantly refusing to validate this new breed of worker, let alone determine how to help them succeed and achieve their potential.   The irony of our baby-boomer resentments and suspicions is that they belie the fact that we created the very vision that younger employees are striving to achieve.  From our frustrations with empty careers that did not fulfill us, from our opposition to “the man,” from our sharp memories of our parents’ toiling for 30 years just for the right to retire, from the simple desire not to live our lives in a state of invisibility, came the seeds of hope for something better. One characteristic of Millennial workers that grew from these seeds is the desire to experience as much as possible.  They are the “Experiential Employee”, with a passion for growing in diverse ways and expanding personal and professional horizons.  Rather than rooting themselves in a single company for a career, or even in a single career path, these employees are committed to building a broad portfolio of experiences and capabilities that will enable them to make a difference and to leave a mark of significance in the world.  How much richer is the organization that nurtures and leverages this inclination?  Our curmudgeonly ways must be surrendered and our focus redirected toward building the next generation of talent ecosystems, if we are to optimize what future generations have to offer.   Accelerating Professional Development In spite of our Boomer grumblings about Millennials’ “unrealistic” expectations, the truth is that we have a well-matched set of circumstances.  We have executives-in-waiting who want to learn quickly and a concurrent, urgent need to ramp up their development time, based on anticipated high levels of retirement in the next 10+ years.  Since we need to rapidly skill up these heirs to the corporate kingdom, isn’t it a fortunate coincidence that they are hungry to learn, develop and move fluidly throughout our organizations??  So our challenge now is to efficiently operationalize the wisdom we have acquired about effective learning and development.   We have already evolved from classroom-based models to diverse instructional methods.  The next step is to find the best approaches to help younger employees learn quickly and apply new learnings in an impactful way.   Creating temporary or even permanent functional partnerships among Millennial employees is one way to maximize outcomes.  This might take the form of 2 or more employees owning aspects of what once fell under a single role.  While one might argue this would mean duplication of resources, it could be a short term cost while employees come up to speed.  And the potential benefits would be numerous:  leveraging and validating the inherent sense of community of new generations, creating cross-functional skills with broad applicability, yielding additional perspectives and approaches to traditional work outcomes, and accelerating the performance curve for incumbents through Cooperative Learning (Johnson, D. and Johnson R., 1989, 1999).  This well-researched teaching strategy, where students support each other in the absorption and application of new information, has been shown to deliver faster, more efficient learning, and greater retention. Alternately, perhaps short term contracts with exiting retirees, or former retirees, to help facilitate the development of following generations may have merit.  Again, a short term cost, certainly.  However, the gains realized in shortening the learning curve, and strengthening engagement are substantial and lasting. Ultimately, there needs to be creative thinking applied for each organization on how to accelerate the capabilities of our future leaders in unique ways that mesh with current culture. The manner in which performance is evaluated must finally shift as well.  Employees will need to be assessed on how well they have developed key skills and capabilities vs. end-to-end mastery of functional positions they have no interest in keeping for an entire career. As we become more comfortable in placing greater and greater weight on competencies vs. tasks, we will realize increased organizational agility via this new generation of workers, which will be further enhanced by their natural flexibility and appetite for change. Revisiting Succession  For many years, organizations have failed to deliver desired succession planning outcomes.  According to CEB’s 2013 research, only 28% of current leaders were pre-identified in a succession plan. These disappointing results, along with the entrance of the experiential, Millennial employee into the workforce, may just provide the needed impetus for HR to reinvent succession processes.   We have recognized that the best professional development efforts are not always linear, and the time has come to fully adopt this philosophy in regard to succession as well.  Paths to specific organizational roles will not look the same for newer generations who seek out unique learning opportunities, without consideration of a singular career destination.  Rather than charting particular jobs as precursors for key positions, the experiences and skills behind what makes an incumbent successful must become essential in succession mapping.  And the multitude of ways in which those experiences and skills may be acquired must be factored into the process, along with the individual employee’s level of learning agility. While this may seem daunting, it is necessary and long overdue.  We have talked about the criticality of competency-based succession, however, we have not lived up to our own rhetoric.  Many Boomers have experienced the same frustration in our careers; knowing we are capable of shining in a particular role, but being denied the opportunity due to how our career history lined up, on paper, with documented job requirements.  These requirements usually emphasized past jobs/titles and specific tasks, versus capabilities, drive and willingness (let alone determination) to learn new things.  How satisfying would it be for us to leave a legacy where such narrow thinking no longer applies and potential is amplified? Realizing Diversity Another bloom from the seeds we Boomers have tried to plant over the past decades is a completely evolved view of diversity.  Millennial employees assume a diverse workforce, and are startled by anything less.  Their social tolerance, nurtured by wide and diverse networks, is unprecedented.  College graduates expect a similar landscape in the “real world” to what they experienced throughout their lives.  They appreciate and seek out divergent points of view and experiences without needing any persuasion.  The face of our U.S. workforce will likely see dramatic change as Millennials apply their fresh take on hiring and building strong teams, with an inherent sense of inclusion.  This wonderful aspect of the Millennial wave should be celebrated and strongly encouraged, as it is the fulfillment of our own aspirations. Future Perfect The Experiential Employee is operating more as a free agent than a long term player, and their commitment will essentially last as long as meaningful organizational culture and personal/professional opportunities keep their interest.  As Boomers, we have laid the foundation for this new, spirited employment attitude, and we should take pride in knowing that.  Generations to come will challenge organizations to excel in how they identify, manage and nurture talent. Let’s support and revel in the future that we’ve helped invent, rather than lament what we think has been lost.  After all, the future is always connected to the past.  And as so eloquently phrased by Antoine Lavoisier, French nobleman, chemist and politico:  “Nothing is Lost, Nothing is Created, and Everything is Transformed.” Christine has over 25 years of diverse HR experience.  She has held HR consulting and corporate roles, including CHRO positions for Echostar in Denver, a 6,000+ employee global engineering firm, and Aepona, a startup software firm, successfully acquired by Intel. Christine is a resource to Oracle clients, to assist in Human Capital Management strategy development and implementation, compensation practices, talent development initiatives, employee engagement, global HR management, and integrated HR systems and processes that support the full employee lifecycle. 

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