Search Results

Search found 20617 results on 825 pages for 'mac os'.

Page 446/825 | < Previous Page | 442 443 444 445 446 447 448 449 450 451 452 453  | Next Page >

  • Differences in accessing resources between Simulator and Device?

    - by Tony
    Is there some difference between the way that bundle resources can be accessed on the iPhone simulator versus a device (in my case, an iPad)? I am able to access a file on the former, but not the latter. NSString *filePath = [NSString stringWithFormat:@"%@%@",[[NSBundle mainBundle] bundlePath], @"/AppResources/html/pages/quickHelp.html"]; BOOL fileExists = [[NSFileManager defaultManager] fileExistsAtPath:filePath]; // fileExists == YES in the debugger on both the simulator and the device NSString *path = [NSString stringWithFormat:@"AppResources/html/pages/%@", contentsFileName]; NSString *pathForURL = [[NSBundle mainBundle] pathForResource:path ofType:@"html"]; NSURL *url = [NSURL fileURLWithPath:pathForURL isDirectory:NO]; The code above works fine in the simulator, but on the device pathForResource:path returns nil, so the last line throws a 'nil string parameter' exception. Am I missing something obvious? edit: Of course, in the above @"quickHelp" is being passed in the contentsFileName var. edit2: if it makes any difference, in my build settings "Base SDK" is set to "iPhone Device 4.0", and "iPhone OS Deployment Target" is set to "iPhone OS 3.1.3". Any other settings that might have an influence?

    Read the article

  • Does the managed main UI thread stay on the same (unmanaged) Operation System thread?

    - by Daniel Rose
    I am creating a managed WPF UI front-end to a legacy Win32-application. The WPF front-end is the executable; as part of its startup routines I start the legacy app as a DLL in a second thread. Any UI-operation (including CreateWindowsEx, etc.) by the legacy app is invoked back on the main UI-thread. As part of the shutdown process of the app I want to clean up properly. Among other things, I want to call DestroyWindow on all unmanaged windows, so they can properly clean themselves up. Thus, during shutdown I use EnumWindows to try to find all my unmanaged windows. Then I call DestroyWindow one the list I generate. These run on the main UI-thread. After this background knowledge, on to my actual question: In the enumeration procedure of EnumWindows, I have to check if one of the returned top-level windows is one of my unmanaged windows. I do this by calling GetWindowThreadProcessId to get the process id and thread id of the window's creator. I can compare the process id with Process.GetCurrentProcess().Id to check if my app created it. For additional security, I also want to see if my main UI-thread created the window. However, the returned thread id is the OS's ThreadId (which is different than the managed thread id). As explained in this question, the CLR reserves the right to re-schedule the managed thread to different OS threads. Can I rely on the CLR to be "smart enough" to never do this for the main UI thread (due to thread-affinity of the UI)? Then I could call GetCurrentThreadId to get the main UI-thread's unmanaged thread id for comparison.

    Read the article

  • What programming language to choose

    - by Pradeep
    We need to write a script that needs to process movies (using C-based ffmpeg) and also update our databases. Also there would be some thread programming to accomplish with a worker-manager design. I am thinking of writing this in Ruby is there any good language to do this, if so what is its primary advantage for choosing? We are based on the Mac platform. Thanks in advance.

    Read the article

  • Msysgit bash is horrendously slow in Windows 7

    - by Kevin L.
    I love git and use it on OS X pretty much constantly at home. At work, we use svn on Windows, but want to migrate to git as soon as the tools have fully matured (not just TortoiseGit, but also something akin the really nice Visual Studio integration provided by VisualSVN). But I digress... I recently installed msysgit on my Windows 7 machine, and when using the included version of bash, it is horrendously slow. And not just the git operations; clear takes about five seconds. AAAAH! Has anyone experienced a similar issue? Edit: It appears that msysgit is not playing nicely with UAC and might just be a tiny design oversight resulting from developing on XP or running Vista or 7 with UAC disabled; starting Git Bash using Run as administrator results in the lightning speed I see with OS X (or on 7 after starting Git Bash w/o a network connection - see @Gauthier answer). Edit 2: AH HA! See my answer.

    Read the article

  • Best programming based games

    - by Matt Sheppard
    Back when I was at school, I remember tinkering with a Mac game where you programmed little robots in a sort of pseudo-assembler language which could then battle each other. They could move themselves around the arena, look for opponents in different directions, and fire some sort of weapon. Pretty basic stuff, but I remember it quite fondly, even if I can't remember the name. Are there any good modern day equivalents?

    Read the article

  • Can XCode draw the call graph of a program?

    - by Werner
    Hi, I am new to Mac OSX, and I wonder if Xcode can generate , for a given C++ source code, the call graph of the program in a visual way. I also wonder if for each function, and after a run, whether it can also print the %time spent on the function If so, I would thank really some links with tutorials or info, after googling I did not find anything relevant Thanks

    Read the article

  • Are there any modern GUI toolkits which implement a heirarchical menu buffer zone?

    - by scomar
    In Bruce Tognazzini's quiz on Fitt's Law, the question discussing the bottleneck in the hierarchical menu (as used in almost every modern desktop UI), talks about his design for the original Mac: The bottleneck is the passage between the first-level menu and the second-level menu. Users first slide the mouse pointer down to the category menu item. Then, they must carefully slide the mouse directly across (horizontally) in order to move the pointer into the secondary menu. The engineer who originally designed hierarchicals apparently had his forearm mounted on a track so that he could move it perfectly in a horizontal direction without any vertical component. Most of us, however, have our forarms mounted on a pivot we like to call our elbow. That means that moving our hand describes an arc, rather than a straight line. Demanding that pivoted people move a mouse pointer along in a straight line horizontally is just wrong. We are naturally going to slip downward even as we try to slide sideways. When we are not allowed to slip downward, the menu we're after is going to slam shut just before we get there. The Windows folks tried to overcome the pivot problem with a hack: If they see the user move down into range of the next item on the primary menu, they don't instantly close the second-level menu. Instead, they leave it open for around a half second, so, if users are really quick, they can be inaccurate but still get into the second-level menu before it slams shut. Unfortunately, people's reactions to heightened chance of error is to slow down, rather than speed up, a well-established phenomenon. Therefore, few users will ever figure out that moving faster could solve their problem. Microsoft's solution is exactly wrong. When I specified the Mac hierarchical menu algorthm in the mid-'80s, I called for a buffer zone shaped like a <, so that users could make an increasingly-greater error as they neared the hierarchical without fear of jumping to an unwanted menu. As long as the user's pointer was moving a few pixels over for every one down, on average, the menu stayed open, no matter how slow they moved. (Cancelling was still really easy; just deliberately move up or down.) This just blew me away! Such a simple idea which would result in a huge improvement in usability. I'm sure I'm not the only one who regularly has the next level of a menu slam shut because I don't move the mouse pointer in a perfectly horizontal line. So my question is: Are there any modern UI toolkits which implement this brilliant idea of a < shaped buffer zone in hierarchical menus? And if not, why not?!

    Read the article

  • What can cause a spontaneous EPIPE error without either end calling close() or crashing?

    - by Hongli
    I have an application that consists of two processes (let's call them A and B), connected to each other through Unix domain sockets. Most of the time it works fine, but some users report the following behavior: A sends a request to B. This works. A now starts reading the reply from B. B sends a reply to A. The corresponding write() call returns an EPIPE error, and as a result B close() the socket. However, A did not close() the socket, nor did it crash. A's read() call returns 0, indicating end-of-file. A thinks that B prematurely closed the connection. Users have also reported variations of this behavior, e.g.: A sends a request to B. This works partially, but before the entire request is sent A's write() call returns EPIPE, and as a result A close() the socket. However B did not close() the socket, nor did it crash. B reads a partial request and then suddenly gets an EOF. The problem is I cannot reproduce this behavior locally at all. I've tried OS X and Linux. The users are on a variety of systems, mostly OS X and Linux. Things that I've already tried and considered: Double close() bugs (close() is called twice on the same file descriptor): probably not as that would result in EBADF errors, but I haven't seen them. Increasing the maximum file descriptor limit. One user reported that this worked for him, the rest reported that it did not. What else can possibly cause behavior like this? I know for certain that neither A nor B close() the socket prematurely, and I know for certain that neither of them have crashed because both A and B were able to report the error. It is as if the kernel suddenly decided to pull the plug from the socket for some reason.

    Read the article

  • Apache rails beta site access solution

    - by par
    I'm building an ror site and have been asked by to put a temporary access restriction on it. All that's needed is a general access restriction and common access info which can be emailed to invited beta users. The site is deployed on an apache server (on a mac) using passenger. I'm wondering what solutions there are?

    Read the article

  • C++ IO with Hard Drive

    - by Tomas Cokis
    I was wondering if there was any kind of portable (Mac&Windows) method of reading and writing to the hard drive which goes beyond iostream.h, in particular features like getting a list of all the files in a folder, moving files around, ect. I was hoping that there would be something like SDL around, but so far I havn't been able to find much. Any ideas??

    Read the article

  • How to display buttons after enterframe event is over in Corona?

    - by user1463542
    I am trying to display two buttons called countd_again and main_menu after my enterframe event is over. I can't see those buttons after enterframe event is over,though. Can you check my code,please? And also i want to add new addListener for the buttons using director and scene. module(..., package.seeall) function new() local localGroup = display.newGroup(); display.setStatusBar(display.HiddenStatusBar) local background = display.newImage("background.png") start=os.time() cnt=1 local countd_again = display.newImage("yeniden.png") countd_again.x=100 countd_again.y=100 countd_again.isVisible= false; countd_again.alpha=0; countd_again.scene="helloWorld"; local main_menu= display.newImage("anamenu.png") main_menu.x=100 main_menu.y=300 main_menu.isVisible=false; main_menu.alpha=0; main_menu.scene="helloWorld" -- listener function local function onEveryFrame( event ) if (cnt~=0) then cnt= 3-(os.time()-start) minute = math.floor(cnt/60) second=cnt%60 --print(minute,second) minTxt=display.newText(minute,50,50,nil,100) secTxt=display.newText(second,250,50,nil,100) transition.to(minTxt, {time=100, alpha=0}) transition.to(secTxt,{time=100, alpha=0}) else Runtime: removeEventListener("enterFrame",onEveryFrame) countd_again.isVisible=true; main_menu.isVisible=true; transition.to(countd_again,{time=500,alpha=1}); transition.to(main_menu,{time=500,alpha=1}); countd_again: addEventListener("touch", changeScene) main_menu: addEventListener("touch", changeScene) end end -- assign the above function as an "enterFrame" listener Runtime:addEventListener( "enterFrame", onEveryFrame ) function changeScene(e) if(e.phase=="ended") then director:changeScene(e.target.scene); end end countd_again: addEventListener("touch", changeScene) main_menu: addEventListener("touch", changeScene) localGroup: insert(countd_again) localGroup:insert(main_menu) localGroup:insert(background) return localGroup; end

    Read the article

  • How can I run an external program from C and parse its output?

    - by Josh Matthews
    I've got a utility that outputs a list of files required by a game. How can I run that utility within a C program and grab its output so I can act on it within the same program? UPDATE: Good call on the lack of information. The utility spits out a series of strings, and this is supposed to be complete portable across Mac/Windows/Linux. Please note, I'm looking for a programmatic way to execute the utility and retain its output (which goes to stdout).

    Read the article

  • Best way to use Photoshop CS3 in Linux

    - by Abe
    I don't want to use Mac or Windows at work but I have a lot of work in Photoshop when I have to create an HTML page from a Photoshop design. What is the best way to use Photoshop CS3 in Linux, Wine, virtualization, ... ???

    Read the article

  • Why Fragmentation is Done at IP why not for TCP/UDP.

    - by mahesh
    I am looking for the reason Why Fragmentation is Done at IP level but why not for TCP/UDP. Suppose say my frame looks like this |MAC|IP|TCP|Payload|FCS. the whole size if say for eg: 1600. PathMTU happens here, why fragmentation is implemented @ IP level is my question and why not implemented @ TCP/UDP level/code. Thank in advance.

    Read the article

  • Importing package as a submodule

    - by wecac
    Hi, I have a package 3rd party open source package "foo"; that is in beta phase and I want to tweak it to my requirements. So I don't want to get it installed in /usr/local/lib/python or anywhere in current sys.path as I can't make frequent changes in top level packages. foo/ __init__.py fmod1.py import foo.mod2 fmod2.py pass I want to install the the package "foo" as a sub package of my namespace say "team.my_pkg". So that the "fullname" of the package becomes "team.my_pkg.foo" without changing the code in inner modules that refer "team.my_pkg.foo" as "foo". team/ __init__.py my_pkg/ __init__.py foo/ fmod1.py import foo.mod2 fmod2.py pass One way to do this is to do this in team.my_pkg.init.py: import os.path import sys sys.path.append(os.path.dirname(__file__)) But I think it is very unsafe. I hope there is some way that only fmod1.py and fmod2.py can call "foo" by its short name everything else should use its complete name "team.my_pkg.foo" I mean this should fail outside team/my_pkg/foo: import team.my_pkg import foo But this should succeed outside team/my_pkg/foo: import team.my_pkg.foo

    Read the article

  • How to setup and teardown temporary django db for unit testing?

    - by blokeley
    I would like to have a python module containing some unit tests that I can pass to hg bisect --command. The unit tests are testing some functionality of a django app, but I don't think I can use hg bisect --command manage.py test mytestapp because mytestapp would have to be enabled in settings.py, and the edits to settings.py would be clobbered when hg bisect updates the working directory. Therefore, I would like to know if something like the following is the best way to go: import functools, os, sys, unittest sys.path.append(path_to_myproject) os.environ['DJANGO_SETTINGS_MODULE'] = 'myapp.settings' def with_test_db(func): """Decorator to setup and teardown test db.""" @functools.wraps def wrapper(*args, **kwargs): try: # Set up temporary django db func(*args, **kwargs) finally: # Tear down temporary django db class TestCase(unittest.TestCase): @with_test_db def test(self): # Do some tests using the temporary django db self.fail('Mark this revision as bad.') if '__main__' == __name__: unittest.main() I should be most grateful if you could advise either: If there is a simpler way, perhaps subclassing django.test.TestCase but not editing settings.py or, if not; What the lines above that say "Set up temporary django db" and "Tear down temporary django db" should be?

    Read the article

  • Aquaterm: titles and axis labels getting cut off

    - by VL3East
    I'm using aquaterm 1.0.1 through octave and gnuplot - on my mac - to generate printable plots. When aquaterm generates my plots, it has a habit of cutting off or cropping all of the titles and axis labels. Is there another imaging program that works with octave that won't have this problem? Or are there other fixes I haven't thought of?

    Read the article

  • Where does GoogleAppEngineLauncher keep the local log files?

    - by lenardgabor
    GoogleAppEngineLauncher can display the local log file of my app while it is running on my Mac during development. However, I can't change the font size there so I would like to use the tail command to watch the log file myself. It's a shame but I can't find the log files. They are not under /var/log/, ~/Library/Logs or /Library/Logs. Do you know where they are?

    Read the article

< Previous Page | 442 443 444 445 446 447 448 449 450 451 452 453  | Next Page >