Search Results

Search found 25585 results on 1024 pages for 'multiple variables'.

Page 446/1024 | < Previous Page | 442 443 444 445 446 447 448 449 450 451 452 453  | Next Page >

  • Using MLP, how to make a link to the according page in the other languages?

    - by lyle
    Hi all, the question says it all, but here's a bit more detail: I help building a bilingual website using MLP on TextPattern. It's trivial to put a link to the top level page of another language, but how to put a link to the current page in another language? Eg. /en/contact should link to /de/kontakt (the same article in another language). I'm sure there are some variables somewhere that I could put into the template that would be filled with the correct links. Thankx in advance. :)

    Read the article

  • Should I aim for fewer HTTP requests or more cacheable CSS files?

    - by Jonathan Hanson
    We're being told that fewer HTTP requests per page load is a Good Thing. The extreme form of that for CSS would be to have a single, unique CSS file per page, with any shared site-wide styles duplicated in each file. But there's a trade off there. If you have separate shared global CSS files, they can be cached once when the front page is loaded and then re-used on multiple pages, thereby reducing the necessary size of the page-specific CSS files. So which is better in real-world practice? Shorter CSS files through multiple discrete CSS files that are cacheable, or fewer HTTP requests through fewer-but-larger CSS files?

    Read the article

  • How do I implement .net plugins without using AppDomains?

    - by Abtin Forouzandeh
    Problem statement: Implement a plug-in system that allows the associated assemblies to be overwritten (avoid file locking). In .Net, specific assemblies may not be unloaded, only entire AppDomains may be unloaded. I'm posting this because when I was trying to solve the problem, every solution made reference to using multiple AppDomains. Multiple AppDomains are very hard to implement correctly, even when architected at the start of a project. Also, AppDomains didn't work for me because I needed to transfer Type across domains as a setting for Speech Server worfklow's InvokeWorkflow activity. Unfortunately, sending a type across domains causes the assembly to be injected into the local AppDomain. Also, this is relevant to IIS. IIS has a Shadow Copy setting that allows an executing assembly to be overwritten while its loaded into memory. The problem is that (at least under XP, didnt test on production 2003 servers) when you programmatically load an assembly, the shadow copy doesnt work (because you are loading the DLL, not IIS).

    Read the article

  • Select in a many-to-many relationship in MySQL

    - by Joff Williams
    I have two tables in a MySQL database, Locations and Tags, and a third table LocationsTagsAssoc which associates the two tables and treats them as a many-to-many relationship. Table structure is as follows: Locations --------- ID int (Primary Key) Name varchar(128) LocationsTagsAssoc ------------------ ID int (Primary Key) LocationID int (Foreign Key) TagID int (Foreign Key) Tags ---- ID int (Primary Key) Name varchar(128) So each location can be tagged with multiple tagwords, and each tagword can be tagged to multiple locations. What I want to do is select only Locations which are tagged with all of the tag names supplied. For example: I want all locations which are tagged with both "trees" and "swings". Location "Park" should be selected, but location "Forest" should not. Any insight would be appreciated. Thanks!

    Read the article

  • Why do most of us use 'i' as a loop counter variable?

    - by kprobst
    Has anyone thought about why so many of us repeat this same pattern using the same variable names? for (int i = 0; i < foo; i++) { // ... } It seems most code I've ever looked at uses i, j, k and so on as iteration variables. I suppose I picked that up from somewhere, but I wonder why this is so prevalent in software development. Is it something we all picked up from C or something like that? Just an itch I've had for a while in the back of my head.

    Read the article

  • Zooming to point of interest

    - by user1010005
    I have the following variables: Point of interest which is the position(x,y) in pixels of the place to focus. Screen width,height which are the dimensions of the window. Zoom level which sets the zoom level of the camera. And this is the code I have so far. void Zoom(int pointOfInterestX,int pointOfInterstY,int screenWidth, int screenHeight,int zoomLevel) { glTranslatef( (pointOfInterestX/2 - screenWidth/2), (pointOfInterestY/2 - screenHeight/2),0); glScalef(zoomLevel,zoomLevel,zoomLevel); } And I want to do zoom in/out but keep the point of interest in the middle of the screen. but so far all of my attempts have failed and I would like to ask for some help.

    Read the article

  • How to export user input data from python to excel?

    - by mrn
    I am trying to develop a user form in python 2.7.3. Please note that I am a python beginner. I am trying to use xlwt to export data to excel. I want to write values of following variables i.e. a (value to write:'x1') & d (value to write: be user defined information in text box), to an excel sheet, a=StringVar() checkBox1=Checkbutton(root, text="text1", variable=a, onvalue="x1", offvalue="N/A") checkBox1.place(relx=0., rely=0., relwidth=0., relheight=0.) checkBox1.pack() d=StringVar() atextBox1=Entry(root, textvariable=d, font = '{MS Sans Serif} 10') atextBox1.pack() Need help badly. Thank you so much in advance

    Read the article

  • Class Versus Struct

    - by Prometheus87
    In C++ and other influenced languages there is a construct called Structure (struct) and we all know the class. Both are capable of holding functions and variables. some differences are 1. Class is given memory in heap and struct is given memory in stack 2. in class variable are private by default and in struct thy are public My question is that struct was somehow abandoned for Class. Why? other that abstraction, a struct can do all the same stuff a class does. Then why abandon it?

    Read the article

  • Literate Haskell (.lhs) and Haddock

    - by finnsson
    At the moment I'm only using Haddock but after seeing some really interesting examples (e.g. this gist ) of literate Haskell I'm interested in trying it out in a project. The questions I got are: What do you write as Haddock comments and what do you write in the literate part? How do you scale literate programming to multiple files? Can anyone point me to an example where literate programming is used in a package with multiple modules? What is your experience of using literate programming in larger packages? Which flavour (markdown, latex, ...) of literate Haskell is preferred? Why are you programming in literate Haskell or plain vanilla Haskell? Are you programming in both styles and if so why? Do you prefer block-style (\begin{code}) or Bird-style (>)? Why?

    Read the article

  • A 'do' statement at the end of my perl script never runs

    - by Jeremy Petzold
    In my main script, I am doing some archive manipulation. Once I have completed that, I want to run a separate script to upload my archives to and FTP server. Separately, these scripts work well. I want to add the FTP script to the end of my archive script so I only need to worry about scheduling one script to run and I want to guarantee that the first script completes it work before the FTP script is called. After looking at all the different methods to call my FTP script, I settled on 'do', however, when my do statement is at the end of the script, it never runs. When I place it in my main foreach loop, it runs fine, but it runs multiple times which I want to avoid since the FTP script can handle having multiple archives to upload. Is there something I am missing? Why does it not run? Thanks

    Read the article

  • Best way of accessing data on different pages

    - by Gaz83
    I'm looking for a way to load data into properties/variables etc and have this information accessible to all the pages of my app. I want the information to be loaded via a background thread to keep UI thread free. Some of the pages will have various properties of their controls binding to these global properties. Here is what I tried. Created a static class. All pages could access the data but can't bind. Changed the static class to a Singleton and used DependencyProperty's. All pages could access data and binding worked fine but cross-threading issues when accessing via background threads. I have read in various places on this subject but haven't really come up with the best method yet for my situation.

    Read the article

  • Downloading HTTP URLs asynchronously in C++

    - by Joey Adams
    What's a good way to download HTTP URLs (e.g. such as http://0.0.0.0/foo.htm ) in C++ on Linux ? I strongly prefer something asynchronous. My program will have an event loop that repeatedly initiates multiple (very small) downloads and acts on them when they finish (either by polling or being notified somehow). I would rather not have to spawn multiple threads/processes to accomplish this. That shouldn't be necessary. Should I look into libraries like libcurl? I suppose I could implement it manually with non-blocking TCP sockets and select() calls, but that would likely be less convenient.

    Read the article

  • XNA When to call LoadContent

    - by Peteyslatts
    I have an enum in my game that denotes the game state ie MainMenu, InGame, GameOver, Exit and I was wondering if it would be advisable to add a new one in for PrepGame - in which the game creates viewports for however many players there are, creates the battlefield etc. I feel like this is a good idea except for one thing: should I make a call back to LoadContent() in this state? I could just put a switch statement in the LoadContent for my currentGameState. If it equals PrepGame load things like the skybox, ship models, texures, HUD graphics etc. Or is it a good idea to create an Asset Manager class in the first call to LoadContent() and load everything then. I feel like both approaches have different benefits: faster, but more load times vs slower initial load time, but then all my objects are referencing the same variables so I only have to load each on once. Any help is greatly appreciated. Thanks, Peter

    Read the article

  • Les 5 phases de l'évolution du développeur tête a claques, les avez-vous traversées ?

    Les 5 phases de l'évolution du développeur tête a claques, les avez-vous traversées ? Le développeur est un être comme un autre et, comme beaucoup, il traverse plusieurs étapes au cours de sa vie pour évoluer. Comment découper une carrière IT suivant ces grandes phases ? Nous en avons trouvées cinq, les voici : Le débutant enthousiaste Débordant de passion et d'excitation, particulièrement pour son langage fétiche (du genre VB ou PHP), le débutant code très vite, et pense maitriser totalement le syntaxe d'actionscript. Généralement, il ne produit que des gros fichiers remplis de variables. Il est très productif...si ce que vous recherchez est un jeu avec un serpent devant avaler des pommes sans toucher les ...

    Read the article

  • <thead> and <tfoot> in Safari

    - by AJ
    I trying to print a page with multiple tables. The problem is that any of these tables may break and carry over to the next page. Have been trying to get the table header to repeat on the second page. Am currently using thead and setting the display property to table-header-group. This works just as expected in IE and firefox but the header will not repeat in Safari. Since we are using software that converts our page to a pdf document for printing...and the 3rd party software uses a Safari engine, we are stuck with this problem. Does anyone know a way / workaround to make headers repeat if the table spans multiple pages in Safari?

    Read the article

  • Free Pluralsight Videos for this week

    - by TATWORTH
    Pluralsight have issued two free videoshttp://blog.pluralsight.com/2012/09/05/video-end-the-global-pollution-crisis-in-javascript/http://blog.pluralsight.com/2012/08/31/video-fake-it-until-you-make-it-with-fakeiteasy/Their exact words were: Free Videos this Week End the Global Pollution Crisis... In Javascript Too many globally scoped variables and functions can make Javascript code difficult to work with, particularly on large projects. See how to simulate the concept of namespaces using objects. Fake it Until You Make It with FakeItEasy FakeItEasy is a .NET framework for easily creating mock objects in tests. See how easy it is to FakeItEasy with complex nested hierarchies.

    Read the article

  • How to synchronise the acceleration, velocity and position of the monsters on the server with the players?

    - by Nick
    I'm building an MMO using Node.js, and there are monsters roaming around. I can make them move around on the server using vector variables acceleration, velocity and position. acceleration = steeringForce / mass; velocity += acceleration * dTime; position += velocity * dTime; Right now I just send the positions over, and tell the players these are the "target positions" of the monsters, and let the monsters move towards the target positions on the client with a speed dependant on the distance of the target position. It works but looks rather strange. How do I synchronise these properly with the players without looking funny to them, taking into account the server lag? The problem is that I don't know how to make use of the correct acceleration/velocity values here; right now they just move directly in a straight line to the target position instead of accelerating/braking there properly. How can I implement such behaviour?

    Read the article

  • Is avoiding the private access specifier in PHP justified?

    - by Tifa
    I come from a Java background and I have been working with PHP for almost a year now. I have worked with WordPress, Zend and currently I'm using CakePHP. I was going through Cake's lib and I couldn't help notice that Cake goes a long way avoiding the "private" access specifier. Cake says Try to avoid private methods or variables, though, in favor of protected ones. The latter can be accessed or modified by subclasses, whereas private ones prevent extension or re-use. in this tutorial. Why does Cake overly shun the "private" access specifier while good OO design encourages its use i.e to apply the most restrictive visibility for a class member that is not intended to be part of its exported API? I'm willing to believe that "private" functions are difficult test, but is rest of the convention justified outside Cake? or perhaps it's just a Cake convention of OO design geared towards extensibility at the expense of being a stickler for stringent (or traditional?) OO design?

    Read the article

  • Design Stock Server Application in C++

    - by Avinash
    [Queston asked in ML Interview] Design an server/application which handle multiple incoming stock information ( stock symbol and values ) Server need to store the information in some cache ( need to design the data structure ), There are multiple client connected to server using tcp/ip socket. They will subscribe to particular request say stock symbol XYZ , and may be for more then one. As and when there is change the stock symbol server should broadcast the information to subscribed client. If tcp/ip write failed, server should handle the unregistration of the client. What various data structures will be used and how threading model will be ?

    Read the article

  • Looking for menu-driven coding platforms

    - by user2634047
    Can anyone point me to an application development environment that uses menu-driven coding? This would mean where commands, variable names, etc. are not keyed in, but rather are selected from a menu of context-specific options. For example, the user selects an If...then command from a menu of commands, and is then presented with a menu of variables to choose from for the the 'if' conditions(s) (or creates new variable(s) on the fly via the menu), and is then presented with a menu of applicable functions that are applicable to the selected variable (e.g., val()), and so on until the If...then statement has been fully coded. The idea is that the user never types any portion of the code, but selects all code elements from a menu, or defines them on the fly via the menu. Thanks.

    Read the article

  • How to conduct A/B split testing with AdSense?

    - by None
    Ok so I have decided to A/B test my AdSense ads. I have run a few tests, but I don't know what conclusion to draw and how to keep track of things. Some specific questions: If I have 2 test units, 1 wins. I test that with a new and so on. How do I find if say the fifth one did better than the first one? How do I keep track of things? Do I let the variables independent of each other, because they certainly are not. In real life, font size can affect CTR even if the colors are different. I can test blue color with red color, and then test Arial font with Georgia, but how do I know which combination is the best? This would result in way too many test units. I tried Googling a lot, but I could not find answers to these questions.

    Read the article

  • NSArray vs. SQLite for Complex Queries on iPhone

    - by GingerBreadMane
    Developing for iPhone, I have a collection of points that I need to make complex queries on. For example: "How many points have a y-coordinate of 10" and "Return all points with an X-coordinate between 3 and 5 and a y-coordinate of 7". Currently, I am just cycling through each element of an NSArray and checking to see if each element matches my query. It's a pain to write the queries though. SQLite would be much nicer. I'm not sure which would be more efficient though since a SQLite database resides on disk and not in memory (to my understanding). Would SQLite be as efficient or more efficient here? Or is there a better way to do it other than these methods that I haven't thought of? I would need to perform the multiple queries with multiple sets of points thousands of times, so the best performance is important.

    Read the article

< Previous Page | 442 443 444 445 446 447 448 449 450 451 452 453  | Next Page >