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  • Django db encoding

    - by realshadow
    Hey, I have a little problem with encoding. The data in db is ok, when I select the data in php its ok. Problem comes when I get the data and try to print it in the template, I get - Å port instead of Šport, etc. Everything is set to utf-8 - in settings.py, meta tags in template, db table and I even have unicode method specified for the model, but nothing seems to work. I am getting pretty hopeless here... Here is some code: class Category_info(models.Model): objtree_label_id = models.AutoField(primary_key = True) node_id = models.IntegerField(unique = True) language_id = models.IntegerField() label = models.CharField(max_length = 255) type_id = models.IntegerField() class Meta: db_table = 'objtree_labels' def __unicode__(self): return self.label I have even tried with return u"%s" % self.label. Here is the view: def categories_list(request): categories_list = Category.objects.filter(parent_id = 1, status = 1) paginator = Paginator(categories_list, 10) try: page = int(request.GET.get('page', 1)) except ValueError: page = 1 try: categories = paginator.page(page) except (EmptyPage, InvalidPage): categories = paginator.page(paginator.num_pages) return render_to_response('categories_list.html', {'categories': categories}) Maybe I am just blind and/or stupid, but it just doesnt work. So any help is appreciated, thanks in advance. Regards

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  • .NET proxy detection

    - by Ziplin
    I am having an issue with .NET detecting the proxy settings configured through internet explorer. I'm writing a client application that supports proxies, and to test I set up an array of 9 squid servers to support various authentication methods for HTTP and HTTPs. I have a script that updates IE to whichever configuration I choose (which proxy, detection via "Auto", PAC, or hardcode). I have tried the 3 methods below to detect the IE configuration through .NET. On occassion I notice that .NET picks up the wrong set of proxy servers. IE has the correct settings, and if I browse the web with IE, I can see I am hitting the correct servers via wireshark. WebRequest.GetSystemWebProxy().GetProxy(destination); GlobalProxySelection.Select.GetProxy(destination); WebRequest.DefaultWebProxy Here are the following tips I have: My script sets a PAC file on a webserver, and updates the configuration in IE, then clears IE's cache .NET seems to get "stuck" on a certain proxy configuration, and I have to set another configuration for .NET to realize there was a change. Occasionally it seems to pick some random set of servers (I'm sure they're not random, just a set of servers I used once and are in some cached PAC file or something). As in, I will check the proxy for the destination "https://www.secure.com" and I may have IE configured for and thus expect to get "http://squidserver:18" and instead it will return "http://squidserver:28" (port 18 runs NTLM, 28 runs without authentication). All the squid servers work. This does not appear to be an issue on XP, only Vista, 2003, and windows 7. Hardcoding the proxy servers in IE ALWAYS works Time always solves the issue - if I leave the computer for about 20 or 30 minutes and come back, .NET picks up the correct proxy settings, as if a cached PAC script expired.

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  • eclipse django using wrong settings.py in pythonpath

    - by user1290264
    I have pydev/django installed in eclipse, and it runs fine. However, after adding a second django project to eclipse and running the server ('http://127.0.0.1:8000') the pythonpath seems to be stuck on project2 even when I run project1. As a summary, I have two django projects: project1, project2. When I run the django server for project1 I get: Validating models... 0 errors found Django version 1.5, using settings 'project1.settings' Development server is running at 'http://127.0.0.1:8000/' Quit the server with CTRL-BREAK. The above seems to suggest that django is using the correct settings file; however, when I go to 'http://127.0.0.1:8000/' it displays the urls from project2. Also, if I go to 'http://127.0.0.1:8000/admin' the models are getting pulled from the sqlite.db file in project2 as well. I've even tried removing project2 from eclipse entirely and now at 'http://127.0.0.1:8000/admin' I get this error: Python Path: ['C:\Users\Brad\workspaces\In Progress\project2', 'C:\Users\Brad\workspaces\In Progress\project2', 'C:\Python27\DLLs', 'C:\Python27\lib', 'C:\Python27\lib\plat-win', 'C:\Python27\lib\lib-tk', 'C:\Python27', 'C:\Python27\lib\site-packages', 'C:\Windows\system32\python27.zip'] If I run the server on a different port with project1 the path seems to be fine: runserver 7000 --noreload Then 'http://127.0.0.1:7000/' uses project1's paths, but it doesn't seem like I should have to do this. Note: I have setup the run configurations as correctly as I know how. In the main tab, the project and main module both point to the correct project (project1), and the "PYTHONPATH that will be used in the run:" includes project1. Also, I have cleared my browser history, cookies, and everything that chrome would let me delete.

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  • How can get dtrace to run the traced command with non-root priviledges ?

    - by Gyom
    OS X lacks linux's strace, but it has dtrace which is supposed to be so much better. However, I miss the ability to do simple tracing on individual commands. For example, on linux I can write strace -f gcc hello.c to caputre all system calls, which gives me the list of all the filenames needed by the compiler to compile my program (the excellent memoize script is built upon this trick) I want to port memoize on the mac, so I need some kind of strace. What I actually need is the list of files gcc reads and writes into, so what I need is more of a truss. Sure enough can I say dtruss -f gcc hello.c and get somewhat the same functionality, but then the compiler is run with root priviledges, which is obviously undesirable (apart from the massive security risk, one issue is that the a.out file is now owned by root :-) I then tried dtruss -f sudo -u myusername gcc hello.c, but this feels a bit wrong, and does not work anyway (I get no a.out file at all this time, not sure why) All that long story tries to motivate my original question: how do I get dtrace to run my command with normal user priviledges, just like strace does in linux ? Edit: is seems that I'm not the only one wondering how to do this: question #1204256 is pretty much the same as mine (and has the same suboptimal sudo answer :-)

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  • Can I force Apache 2.2 connection close from inside a C module?

    - by Amos Shapira
    Hello, We'd like to have a more fine-grained control on the connections we serve in a C++ Apache 2.2 module (on CentOS 5). One of the connections needs to stay alive for a few multiple requests, so we set "KeepAlive" to "On" and set a short keep-alive period. But for every such connection we have a few more connections from the browser which we don't need to leave behind and instead want to force them to close after a single request. Some of these connections are on different ports (so we can distinguish them by port, since KeepAlive can be set per virtual host) and some request a different URL (so we can tell from the path and parameters that we don't want to leave them behind). Also for the one we do want to keep alive, we know that after a certain request we'd like to close it too. But so far the only way we found to "cancel" the keep-alive is to send a polite "Connection: close" header to the client. If the client is not well behaved, or malicious, then they can keep it open and waste our resources. Is there a way to tell Apache to close the connection from the server side? The documentation advises against just plain close(2) call on the socket since Apache needs to do some clean up before that's done. But is there some API or a trick to "override" the static "KeepAlive On" configuration dynamically (and convince Apache to call close(2))? Thanks.

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  • server/ client server connection

    - by user312054
    I have a server side program that creates a listening server side socket. The problem occurring is that it seems as if the client side sends a connect request it gets rejected if the server side socket is listening but connects if the server side program is not running. I can see the server side program getting the client request when debugging. It seems as if the client cannot connect to a listening socket. Any suggestions on a resolution? The server side accept code snippet is this. void CSocketListen::OnAccept(int nErrorCode) { CSocket::OnAccept(nErrorCode); CSocketServer* SocketPtr = new CSocketServer(); if (Accept(*SocketPtr)) { // add to list of client sockets connected } else { delete SocketPtr; } The client side code connect is like this. SOCKET cellModem; sockaddr_in handHeld; handHeld.sin_family = AF_INET; //Address family handHeld.sin_addr.s_addr = inet_addr("127.0.0.1"); handHeld.sin_port = htons((u_short)1113); //port to use cellModem=socket(AF_INET,SOCK_STREAM,0); if(cellModem == INVALID_SOCKET) { // log socket failure return false; } else { // log socket success } if (connect(cellModem,(const struct sockaddr*)&handHeld, sizeof(handHeld)) != 0 ) { // log socket connection success } else { // log socket connection failure closesocket(cellModem); }

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  • code to ping websites works sometimes ...

    - by trustfundbaby
    I'm testing out a piece of code to ping a bunch of websites I own on a regular basis, to make sure they're up. I'm using rails and so far I have this hideous test action that I'm using to try it out (see below). The problem though, is that sometimes it works, and other times it won't ... sometimes it runs through the code just fine, other times, it seems to completely ignore the begin/rescue block ... a. I need help figuring out what the problem is b. And refactoring this to make it look respectable. Your help is much appreciated. require 'net/http' require 'uri' def ping @sites = NewsSource.all @sites.each do |site| if site.uri and !site.uri.empty? uri = URI.parse(site.uri) response = nil path = uri.path.blank? ? '/' : uri.path path = uri.query.blank? ? path : "#{path}?#{uri.query}" begin Net::HTTP.start(uri.host, uri.port) {|http| http.open_timeout = 30 http.read_timeout = 30 response = http.head(path) } if response.code.eql?('200') or response.code.eql?('301') or response.code.eql?('302') site.up = true else site.up = false end site.up_check_msg = response.message site.up_check_code = response.code rescue Errno::EBADF rescue Timeout::Error site.up = false site.up_check_msg = 'timeout' site.up_check_code = '408' end site.up_check_time = 0.seconds.ago site.save end end end

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  • Error: 30509 -- Bluetooth not available iPad and iPhone GameKit stuff

    - by user347727
    When trying to connect the iPad to the iPhone via bluetooth it stays on the "Looking for other iPhones or iPod touches" screen on both. If i try running the iPhone version on both, they find each other. Is this some sort of restriction? Thanks. also, im getting: 2010-05-22 01:49:52.301 iPadTest[241:207] ********** Loading AX for: com.taptouchclick.iPadTest ************ 2010-05-22 01:49:58.366 iPadTest[241:207] BTM: attaching to BTServer Listening on port 49403 2010-05-22 01:49:58.480 iPadTest[241:207] Error: 30509 -- Bluetooth not available.. 2010-05-22 01:49:58.492 iPadTest[241:5403] handleEvents started (2) 2010-05-22 01:49:58.799 iPadTest[241:207] BTM: posting notification BluetoothAvailabilityChangedNotification 2010-05-22 01:49:59.120 iPadTest[241:5403] ~ DNSServiceRegister callback: Ref=180da0, Flags=2, ErrorType=0 name=00cb-qc0A..iPad regtype=_uv2nevk4u6n9m2._udp. domain=local. 2010-05-22 01:49:59.335 iPadTest[241:5403] ~ DNSServiceBrowse callback: Ref=180bb0, Flags=2, IFIndex=2 (name=[en0]), ErrorType=0 name=00cb-qc0A..iPad regtype=_uv2nevk4u6n9m2._udp. domain=local. 2010-05-22 01:50:29.201 iPadTest[241:5403] ~ DNSServiceBrowse callback: Ref=180bb0, Flags=0, IFIndex=2 (name=[en0]), ErrorType=0 name=00cb-qc0A..iPad regtype=_uv2nevk4u6n9m2._udp. domain=local. 2010-05-22 01:50:32.052 iPadTest[241:5403] ~ DNSServiceBrowse callback: Ref=180bb0, Flags=2, IFIndex=1 (name=[lo0]), ErrorType=0 name=00cb-qc0A..iPad regtype=_uv2nevk4u6n9m2._udp. domain=local. 2010-05-22 01:50:46.379 iPadTest[241:5403] ~ DNSServiceBrowse callback: Ref=180bb0, Flags=0, IFIndex=1 (name=[lo0]), ErrorType=0 name=00cb-qc0A..iPad regtype=_uv2nevk4u6n9m2._udp. domain=local. 2010-05-22 01:50:52.143 iPadTest[241:5403] ~ DNSServiceBrowse callback: Ref=180bb0, Flags=2, IFIndex=2 (name=[en0]), ErrorType=0 name=00cb-qc0A..iPad regtype=_uv2nevk4u6n9m2._udp. domain=local. in the console. not sure what that means, but "Error: 30509 -- Bluetooth not available.." scares me. ideas? Thanks, TapTouchClick

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  • Should a new language compiler target the JVM?

    - by Pindatjuh
    I'm developing a new language. My initial target was to compile to native x86 for the Windows platform, but now I am in doubt. I've seen some new languages target the JVM (most notable Scala and Clojure). Ofcourse it's not possible to port every language easily to the JVM; to do so, it may lead to small changes to the language and it's design. So that's the reason behind this doubt, and thus this question: Is targetting the JVM a good idea, when creating a compiler for a new language? Or should I stick with x86? I have experience in generating JVM bytecode. Are there any workarounds to JVM's GC? The language has deterministic implicit memory management. How to produce JIT-compatible bytecode, such that it will get the highest speedup? Is it similar to compiling for IA-32, such as the 4-1-1 muops pattern on Pentium? I can imagine some advantages (please correct me if I'm wrong): JVM bytecode is easier than x86. Like x86 communicates with Windows, JVM communicates with the Java Foundation Classes. To provide I/O, Threading, GUI, etc. Implementing "lightweight"-threads.I've seen a very clever implementation of this at http://www.malhar.net/sriram/kilim/. Most advantages of the Java Runtime (portability, etc.) The disadvantages, as I imagined, are: Less freedom? On x86 it'll be more easy to create low-level constructs, while JVM has a higher level (more abstract) processor. Most disadvantages of the Java Runtime (no native dynamic typing, etc.)

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  • Unable to ping server from client B but able to ping from client A. Please help

    - by Soundar Rajan
    This is not really a programming question, but I am at my wit's end ... I am trying to configure a IIS 6.0/Windows Server 2003 web server with a ASP.net application. When I try to ping the server from client computer A I get the following: PING 74.208.192.xxx ==> Ping fails PING 74.208.192.xxx:80 ==> Ping succeeds! From client computer B, BOTH the pings fail. PING 74.208.192.xxx ==> Ping fails PING 74.208.192.xxx:80 ==> Ping fails with a message "Ping request could not find host 74.208.192.xxx:80" Both clients A and B are on the same subnet. The server is outside (a virtual server hosted by an ISP) I have an ASP.NET application in a virtual directory on the server. In IE or firefox, if I enter http://74.208.192.xxx/subdir/subdir/../Default.aspx, it works from both the clients! The server has default firewall settings but web server enabled (Port 80 is open).

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  • Protocol specific channel handlers

    - by Mickael Marrache
    I'm writing an application server that will receive SIP and DNS messages from the network. When I receive a message from the network, I understand from the documentation that at first, I get a ChannelBuffer. I would like to determine which kind of message has been received (SIP or DNS) and to decode it. To determine the message type, I can dedicate port to each type of message, but I would be interested to know if there exist another solution for that. My question is more about how to decode the ChannelBuffer. Is there a ChannelHandler provided by Netty to decode SIP or DNS messages? If not, what would be the right place in the type hierarchy to write my custom ChannelHandler? To illustrate my question, let's take as example the HttpRequestDecoder, the hierarchy is: java.lang.Object org.jboss.netty.channel.SimpleChannelUpstreamHandler org.jboss.netty.handler.codec.frame.FrameDecoder org.jboss.netty.handler.codec.replay.ReplayingDecoder<HttpMessageDecoder.State> org.jboss.netty.handler.codec.http.HttpMessageDecoder org.jboss.netty.handler.codec.http.HttpRequestDecoder Also, do I need to use two different ChannelHandler for decoding and encoding, or is there a possibility to use a single ChannelHandler for both? Thanks

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  • Python Twisted Client Connection Lost

    - by MovieYoda
    I have this twisted client, which connects with a twisted server having an index. I ran this client from command-line. It worked fine. Now I modified it to run in loop (see main()) so that I can keep querying. But the client runs only once. Next time it simply says connection lost \n Connection lost - goodbye!. What am i doing wrong? In the loop I am reconnecting to the server, it that wrong? from twisted.internet import reactor from twisted.internet import protocol from settings import AS_SERVER_HOST, AS_SERVER_PORT # a client protocol class Spell_client(protocol.Protocol): """Once connected, send a message, then print the result.""" def connectionMade(self): self.transport.write(self.factory.query) def dataReceived(self, data): "As soon as any data is received, write it back." if data == '!': self.factory.results = '' else: self.factory.results = data self.transport.loseConnection() def connectionLost(self, reason): print "\tconnection lost" class Spell_Factory(protocol.ClientFactory): protocol = Spell_client def __init__(self, query): self.query = query self.results = '' def clientConnectionFailed(self, connector, reason): print "\tConnection failed - goodbye!" reactor.stop() def clientConnectionLost(self, connector, reason): print "\tConnection lost - goodbye!" reactor.stop() # this connects the protocol to a server runing on port 8090 def main(): print 'Connecting to %s:%d' % (AS_SERVER_HOST, AS_SERVER_PORT) while True: print query = raw_input("Query:") if query == '': return f = Spell_Factory(query) reactor.connectTCP(AS_SERVER_HOST, AS_SERVER_PORT, f) reactor.run() print f.results return if __name__ == '__main__': main()

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  • How to run White + SL4 UATs through TeamCity?

    - by Duncan Bayne
    After experiencing a series of unpleasant issues with TFS, including source code orruption and project management inflexibility, we (meaning the project team of which I'm a part) have decided to move from TFS 2010 to TeamCity + SVN + V1. I've managed to get our MSTest component and unit tests running as part of every build. However, our UATs are failing, and I was hoping for some advice from the TeamCity community as to best practices w.r.t. running web servers and interacting with the desktop. Each of our UAT fixtures starts a web server to host the site, like this: public static void StartWebServer() { var pathToSite = @"C:\projects\myproject\FrontEnd\MyProject.FrontEnd.Web"; var webServer = new Process { StartInfo = new ProcessStartInfo { Arguments = string.Format("/port:9150 /path:\"{0}\"", pathToSite), FileName = @"C:\Program Files (x86)\Common Files\microsoft shared\DevServer\10.0\WebDev.WebServer40.EXE" } }; webServer.Start(); } Needless to say, this doesn't work when running through TeamCity, as the pathToSite value is different each time. I'm hoping there is a way of determining the path into which the the code is checked out prior to building? That would allow me to point the web server at the right place. The other issue is that our UATs use White to drive the Silverlight UI through an instance of Internet Explorer: _browserWindow = InternetExplorer.Launch("http://localhost:9150/index.html#/Home", "Home - Windows Internet Explorer"); _document = _browserWindow.SilverlightDocument; I've ensured that the TeamCity service is granted the ability to interact with the desktop, and I've set the build agent machine up to log in automatically (an open session is a pre-requisite for White to work properly). Is that all I need to do or are there additional steps required?

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  • .net real time stream processing - needed huge and fast RAM buffer

    - by mack369
    The application I'm developing communicates with an digital audio device, which is capable of sending 24 different voice streams at the same time. The device is connected via USB, using FTDI device (serial port emulator) and D2XX Drivers (basic COM driver is to slow to handle transfer of 4.5Mbit). Basically the application consist of 3 threads: Main thread - GUI, control, ect. Bus reader - in this thread data is continuously read from the device and saved to a file buffer (there is no logic in this thread) Data interpreter - this thread reads the data from file buffer, converts to samples, does simple sample processing and saves the samples to separate wav files. The reason why I used file buffer is that I wanted to be sure that I won't loose any samples. The application doesn't use recording all the time, so I've chosen this solution because it was safe. The application works fine, except that buffered wave file generator is pretty slow. For 24 parallel records of 1 minute, it takes about 4 minutes to complete the recording. I'm pretty sure that eliminating the use of hard drive in this process will increase the speed much. The second problem is that the file buffer is really heavy for long records and I can't clean this up until the end of data processing (it would slow down the process even more). For RAM buffer I need at lest 1GB to make it work properly. What is the best way to allocate such a big amount of memory in .NET? I'm going to use this memory in 2 threads so a fast synchronization mechanism needed. I'm thinking about a cycle buffer: one big array, the Bus Reader saves the data, the Data Interpreter reads it. What do you think about it? [edit] Now for buffering I'm using classes BinaryReader and BinaryWriter based on a file.

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  • Where did Pylons beautiful error handling go? Using Nginx + Paster + Flup#fcgi_thread

    - by Tony
    I need to run my development through nginx due to some complicated subdomain routing rules in my pylons app that wouldn't be handled otherwise. I had been using lighttpd + paster + Flup#scgi_thread and the nice error reporting by Pylons had been working fine in that environment. Yesterday I recompiled Python and MySQL for 64bit, and also switched to Ngix + paster + Flup#fcgi_thread for my development environment. Everything is working great, but I miss the fancy error reports. This is what I get now, and it is a mess compared to what I got used to: http://drp.ly/Iygeg . And here are the pylons/nginx configs. Pylons: [server:main] use = egg:Flup#fcgi_thread host = 0.0.0.0 port = 6500 Nginx: location / { #include /usr/local/nginx/conf/fastcgi.conf; fastcgi_param PATH_INFO $fastcgi_script_name; fastcgi_param REQUEST_METHOD $request_method; fastcgi_param QUERY_STRING $query_string; fastcgi_param CONTENT_TYPE $content_type; fastcgi_param CONTENT_LENGTH $content_length; fastcgi_param SERVER_ADDR $server_addr; fastcgi_param SERVER_PORT $server_port; fastcgi_param SERVER_NAME $server_name; fastcgi_param SERVER_PROTOCOL $server_protocol; fastcgi_param REMOTE_ADDR $remote_addr; fastcgi_pass_header Authorization; fastcgi_intercept_errors off; fastcgi_pass 127.0.0.1:6500; }

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  • XML-RPC over SSL with Ruby: end of file reached (EOFError)

    - by Michael Conigliaro
    Hello, I have some very simple Ruby code that is attempting to do XML-RPC over SSL: require 'xmlrpc/client' require 'pp' server = XMLRPC::Client.new2("https://%s:%d/" % [ 'api.ultradns.net', 8755 ]) pp server.call2('UDNS_OpenConnection', 'sponsor', 'username', 'password') The problem is that it always results in the following EOFError exception: /System/Library/Frameworks/Ruby.framework/Versions/1.8/usr/lib/ruby/1.8/net/protocol.rb:135:in `sysread': end of file reached (EOFError) So it appears that after doing the POST, I don't get anything back. Interestingly, this is the behavior I would expect if I tried to make an HTTP connection on the HTTPS port (or visa versa), and I actually do get the same exact exception if I change the protocol. Everything I've looked at indicates that using "https://" in the URL is enough to enable SSL, but I'm starting wonder if I've missed something. Note that Even though the credentials I'm using in the RPC are made up, I'm expecting to at least get back an XML error page (similar to if you access https://api.ultradns.net:8755/ with a web browser). I've tried running this code on OSX and Linux with the exact same result, so I have to conclude that I'm just doing something wrong here. Does anyone have any examples of doing XML-RPC over SSL with Ruby?

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  • Why Android for enterprise applications?

    - by mcabral
    Recently one of our clients is considering the posibility of picking up an old WinMobile 5.0 project. Several features are to be added to the point it will be a major version update. The client is worried about the mobile market, and thinks there's a chance all the effort put in this development will have to be thrown away in a couple of year due to the dinamics of the mobile market and the deprecation of mobile devices. So, the client is not sure whether he should continue with Windows Mobile (changing from WM 5.0 to 6.X) or starting from scratch with another technology. From our part we have been studing the mobile market, looking for clues for which will be the winning horse. The safe move seems to continue with WM just because re writing an entire application from scratch involves more risks and delays. On the other hand WM seems to be losing market and the ghost of an exit on their part is growing stronger everyday. But what can be say about Android? Everyone is talking about it and is growing at full speed but what avantagies will it bring to the table? Why should we start a fresh applicaction on this technology? So the question remains the same.. is Andriod mature enough for an enterprise application? Will you recomend it to one of your clients? Will you port/rewrite a WM application to Andriod? What's the trade-off? EDIT: Addressing commentaries. The app is entirely built with C# and Compact Framework. The app is for logistics/management.

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  • Publishing a WCF Server and client and their endpoints

    - by Ahmadreza
    Imagine developing a WCF solution with two projects (WCF Service/ and web application as WCF Client). As long as I'm developing these two projects in visual studio and referencing service to client (Web Application) as server reference there is no problem. Visual studio automatically assign a port for WCF server and configure all needed configuration including Server And Client binging to something like this in server: <service behaviorConfiguration="DefaultServiceBehavior" name="MYWCFProject.MyService"> <endpoint address="" binding="wsHttpBinding" contract="MYWCFProject.IMyService"> <identity> <dns value="localhost" /> </identity> </endpoint> <host> <baseAddresses> <add baseAddress="http://localhost:8731/MyService.svc" /> </baseAddresses> </host> </service> and in client: <client> <endpoint address="http://localhost:8731/MyService.svc" binding="wsHttpBinding" bindingConfiguration="WSHttpBinding_IMyService" contract="MyWCFProject.IMyService" name="WSHttpBinding_IMyService"> <identity> <dns value="localhost" /> </identity> </endpoint> </client> The problem is I want to frequently publish this two project in two different servers as my production servers and Service url will be "http://mywcfdomain/MyService.svc". I don't want to change config file every time I publish my server project. The question is: is there any feature in Visual Studio 2008 to automatically change the URLs or I have to define two different endpoints and I set them within my code (based on a parameter in my configuration for example Development/Published).

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  • OpenGL Calls Lock/Freeze

    - by Necrolis
    I am using some dell workstations(running WinXP Pro SP 2 & DeepFreeze) for development, but something was recenlty loaded onto these machines that prevents any opengl call(the call locks) from completing(and I know the code works as I have tested it on 'clean' machines, I also tested with simple opengl apps generated by dev-cpp, which will also lock on the dell machines). I have tried to debug my own apps to see where exactly the gl calls freeze, but there is some global system hook on ZwQueryInformationProcess that messes up calls to ZwQueryInformationThread(used by ExitThread), preventing me from debugging at all(it causes the debugger, OllyDBG, to go into an access violation reporting loop or the program to crash if the exception is passed along). the hook: ntdll.ZwQueryInformationProcess 7C90D7E0 B8 9A000000 MOV EAX,9A 7C90D7E5 BA 0003FE7F MOV EDX,7FFE0300 7C90D7EA FF12 CALL DWORD PTR DS:[EDX] 7C90D7EC - E9 0F28448D JMP 09D50000 7C90D7F1 9B WAIT 7C90D7F2 0000 ADD BYTE PTR DS:[EAX],AL 7C90D7F4 00BA 0003FE7F ADD BYTE PTR DS:[EDX+7FFE0300],BH 7C90D7FA FF12 CALL DWORD PTR DS:[EDX] 7C90D7FC C2 1400 RETN 14 7C90D7FF 90 NOP ntdll.ZwQueryInformationToken 7C90D800 B8 9C000000 MOV EAX,9C the messed up function + call: ntdll.ZwQueryInformationThread 7C90D7F0 8D9B 000000BA LEA EBX,DWORD PTR DS:[EBX+BA000000] 7C90D7F6 0003 ADD BYTE PTR DS:[EBX],AL 7C90D7F8 FE ??? ; Unknown command 7C90D7F9 7F FF JG SHORT ntdll.7C90D7FA 7C90D7FB 12C2 ADC AL,DL 7C90D7FD 14 00 ADC AL,0 7C90D7FF 90 NOP ntdll.ZwQueryInformationToken 7C90D800 B8 9C000000 MOV EAX,9C So firstly, anyone know what if anything would lead to OpenGL calls cause an infinite lock,and if there are any ways around it? and what would be creating such a hook in kernal memory ? Update: After some more fiddling, I have discovered a few more kernal hooks, a lot of them are used to nullify data returned by system information calls(such as the remote debugging port), I also managed to find out the what ever is doing this is using madchook.dll(by madshi) to do this, this dll is also injected into every running process(these seem to be some anti debugging code). Also, on the OpenGL side, it seems Direct X is fine/unaffected(I ran one of the DX 9 demo's without problems), so could one of these kernal hooks somehow affect OpenGL?

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  • Why does my perl server stop working when i press 'enter'?

    - by David
    I have created a server in perl that sends messages or commands to the client. I can send commands just fine, but when i am being prompted for the command on my server i have created, if i press 'enter', the server messes up. Why is this happening? Here is part of my code: print "\nConnection recieved from IP address $peer_address on port $peer_port "; $closed_message = "\n\tTerminated client session..."; while (1) { print "\nCommand: "; $send_data = <STDIN>; chop($send_data); if ($send_data eq 'e' or $send_data eq 'E' or $send_data eq ' E' or $send_data eq ' E ' or $send_data eq 'E ' or $send_data eq ' e' or $send_data eq ' e ' or $send_data eq 'e') { $client_socket->send ($send_data); close $client_socket; print "$closed_message\n"; &options; } else { $client_socket->send($send_data); } $client_socket->recv($recieved_data,8000); print "\nRecieved: $recieved_data"; } }

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  • Porting - Shared Memory x32 & x64 processes

    - by dpb
    A 32 bit host Windows application setups shared memory (using memory mapped file / CreateFileMapping() API), and then other 32 bit client processes use this shared memory to communicate with each other. I am planning to port the host application to 64 bit platform and once it is ready, I intend that both 32 bit and 64 bit client processes should be able to use the shared memory setup by the main 64 bit host application. The original code written for host x32 application uses "size_t" almost everywhere, since this differs from 4 bytes to 8 bytes as we move from x32 to x64, I am looking for replacing it. I intend to replace "size_t" by "unsigned long long", so that its size will be same on 32 bit & 64 bit. Can you please suggest me better alternative? Also, will the use of "unsigned long long" have performance impact on x32 app .. i guess yes? Research Done - Found very useful articles - a) 20 issue in porting from 32 bit to 64 bit (www.viva64.com) b) No way to restrict/change "size_t" on x64 platform to 4 bytes using compiler flags or any hooks/crooks since it is typedef

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  • Get Function Pointer to function in a shared library I didn't directly load

    - by bdk
    My Linux application (A) links against a Third Party shared Library (B) which I don't have source code to. This library makes use of another third party shared library that I don't have source code to (C). I believe that (B) uses dlopen to access (C) instead of directly linking. My reasoning for this is that 'ldd' on (B) does not show (C) and objdump -X (B) shows references to dlopen/dlclose/dlsym. My requirement is that I need to in my code for (A) get a function pointer to a function foo() located in (C). Normally I'd use dlsym for this, but I need to pass it the handle returned from dlopen which I don't have since (B) does not expose this. - For the larger context: I need to modify the function in (C) such that everytime it calls its helper function bar() (also located in (C)), it also calls a function with the same signature located in (A) with the same parameters (Basically inject my code into the codepath of (C) foo()-bar(). I believe I've found a way to accomplish this using gdb, but in order to port my gdb command list, but I'm stuck on the step of getting the function pointer. I'm also open to alternatives to accomplish the same task rather than the exact problem as stated above Edit: After writing this I realized I can probably just do another dlopen on the file in my code and the symbols returned via dlsym on that handle should be the same as received via the original dlopen, If I'm reading the dlopen man page correctly. However I'm still interested in advice or assistance with the my larger context, If theres a better way to go about this

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  • sharing message object between web applications

    - by jezhilvalan
    I need to share java mail message objects between two web applications(A and B). WebApplication A obtains the message and write it to the outputStream for(int i=0;i<messagesArr.length;i++){ uid = pop3FolderObj.getUID(messagesArr[i]); //storing messages with uid names inorder to maintain uniqueness File f = new File("F:/PersistedMessagesFolder" + uid); FileOutputStream fos = new FileOutputStream(f); messagesArr[i].writeTo(fos); fos.flush(); fos.close(); } Is FileOutputStream the best output stream for persisting message objects? Is it possible to use ObjectOutputStream for message object persistence? WebApplication B reads the message object via InputStream FileInputStream fis = new FileInputStream("F:/MessagesPersistedFolder"+uid); MimeMessage mm = new MimeMessage(sessionObj,fis); What if the mail message object which is already written via WebApplication A is not a MimeMessage? How can I read non-mime messages using input stream? MimeMessage constructor mandates sessionObj as the first parameter? How can I obtain this sessionObj in WebApplicationB? Do I have to again establish store connection with the same emailid,emailpassword,popserver and port(already used in WebApplication A) with the email server inorder to obtain this session object? Even if obtained, will this session object remains the same as that of the session object which is priorly obtained in WebApplicationA? Since I am using uids to name Message objects (inorder to maintain uniqueness of file names) how can I share these uids between WebApplication A and WebApplication B? WebApplication B needs the uid inorder to access the specific file which is present in "F:/MessagesPersistedFolder" Please help me in resolving the aforeseen issues.

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  • Would anybody recommend learning J/K/APL?

    - by ozan
    I came across J/K/APL a few months ago while working my way through some project euler problems, and was intrigued, to say the least. For every elegant-looking 20 line python solution I produced, there'd be a gobsmacking 20 character J solution that ran in a tenth of the time. I've been keen to learn some basic J, and have made a few attempts at picking up the vocabulary, but have found the learning curve to be quite steep. To those who are familiar with these languages, would you recommend investing some time to learn one (I'm thinking J in particular)? I would do so more for the purpose of satisfying my curiosity than for career advancement or some such thing. Some personal circumstances to consider, if you care to: I love mathematics, and use it daily in my work (as a mathematician for a startup) but to be honest I don't really feel limited by the tools that I use (like python + NumPy) so I can't use that excuse. I have no particular desire to work in the finance industry, which seems to be the main port of call for K users at least. Plus I should really learn C# as a next language as it's the primary language where I work. So practically speaking, J almost definitely shouldn't be the next language I learn. I'm reasonably familiar with MATLAB so using an array-based programming language wouldn't constitute a tremendous paradigm shift. Any advice from those familiar with these languages would be much appreciated.

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  • Error setting env thru subprocess.call to run a python script on a remote linux machine

    - by John Smith
    I am running a python script on a windows machine to invoke another python script on a remote linux machine. I am using subprocess.call with ssh to do this, like below: subprocess.call('ssh -i <identify file> username@hostname python <script_on_linux_machine>') and this works fine. However, if I want to set some environment variables, like below: subprocess.call('ssh -i <identify file> username@hostname python <script_on_linux_machine>', env={key1:value1}) it fails. I get the following error: ssh_connect: getnameinfo failed ssh: connect to host <hostname> port 22: Operation not permitted 255 I've tried splitting the ssh commands into list and passing. Didn't help. I've tried to run other 'local'(windows) commands thru subprocess.call() and tried setting the env. It works fine. I've tried to run other commands(such as ls) on the remote linux machine. Again, subprocess.call() works fine, as long as I don't try to set the environment. What am I doing wrong? Would I be able to set the environment for a python script on a remote machine? Any help will be appreciated.

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