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  • iPhone code forUIImageViewControllerPickerSourceTypeCamera

    - by aman-gupta
    - (IBAction)pickAndDecode:(id) sender { UIImagePickerControllerSourceType sourceType; int i = [sender tag]; switch (i) { case 0: sourceType = UIImagePickerControllerSourceTypeCamera; break; case 1: sourceType = UIImagePickerControllerSourceTypeSavedPhotosAlbum; break; case 2: sourceType = UIImagePickerControllerSourceTypePhotoLibrary; break; default: sourceType = UIImagePickerControllerSourceTypeSavedPhotosAlbum; } [self pickAndDecodeFromSource:sourceType]; } - (void) updateToolbar { self.cameraBarItem.enabled = [UIImagePickerController isSourceTypeAvailable:UIImagePickerControllerSourceTypeCamera]; self.savedPhotosBarItem.enabled = [UIImagePickerController isSourceTypeAvailable:UIImagePickerControllerSourceTypeSavedPhotosAlbum]; self.libraryBarItem.enabled = [UIImagePickerController isSourceTypeAvailable:UIImagePickerControllerSourceTypePhotoLibrary]; self.archiveBarItem.enabled = true; self.actionBarItem.enabled = (self.result != nil) && ([self.result actions] != nil) && ([self.result actions].count > 0); } - (void)pickAndDecodeFromSource:(UIImagePickerControllerSourceType) sourceType { [self reset]; // Create the Image Picker if ([UIImagePickerController isSourceTypeAvailable:sourceType]) { UIImagePickerController* picker = [[UIImagePickerController alloc] init]; picker.sourceType = sourceType; picker.delegate = self; picker.allowsImageEditing = YES; // [[NSUserDefaults standardUserDefaults] boolForKey:@"allowEditing"]; // Picker is displayed asynchronously. [self presentModalViewController:picker animated:YES]; } else { NSLog(@"Attempted to pick an image with illegal source type '%d'", sourceType); } } Where I Put this line in my above codes; [picker setShowsCameraControls:FALSE]; please help me so that i can change the real view of iPhone camera according to my view which i have designed

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  • ASP Dot Net : How to repeat HTML parts with minor differences on a page?

    - by tinky05
    It's a really simple problem. I've got HTML code like this : <div> <img src="image1.jpg" alt="test1" /> </div> <div> <img src="image2.jpg" alt="test2" /> </div> <div> <img src="image3.jpg" alt="test3" /> </div> etc... The data is comming from a DB (image name, alt text). In JAVA, I would do something like : save the info in array in the back end. For the presentation I would loop through it with JSTL : <c:foeach items="${data}" var="${item}> <div> <img src="${item.image}" alt="${item.alt}" /> </div> </c:foreach> What's the best practice in ASP.net I just don't want to create a string with HTML code in it in the "code behind", it's ugly IMO.

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  • Problem with NSString

    - by Kassar
    I have a problem with NSString in dynamic binding ... I manipulate with Facebook library, when i'll share my story i should make an instance of FBStreamDialog and charge its attributes with values of the story then show it, like this: FBStreamDialog* dialog = [[[FBStreamDialog alloc] init]autorelease]; dialog.delegate = self; dialog.userMessagePrompt = @"prompt"; NSString* sss=@"{ \"name\":\"%@\", \"href\":\"%@\", \"caption\":\"%@\", \"description\":\"%@\" , \"media\":[{ \"type\":\"image\", \"src\":\"%@\", \"href\":\"%@\" }] }"; dialog.attachment = [NSString stringWithFormat:sss,@"title",@"http://www.docs.com/hi.html",@"caption",@"summary",@"http://www.images.com/206.jpg",@"http://www.images.com/206.jpg"]; NSLog(@"ATTACHMENT: %@",dialog.attachment); The code above is running well. But my problem is when i want to charge these attributes dynamically like this: BStreamDialog* dialog = [[[FBStreamDialog alloc] init]autorelease]; dialog.delegate = self; dialog.userMessagePrompt = @"prompt"; NSString* sss=@"{ \"name\":\"%@\", \"href\":\"%@\", \"caption\":\"%@\", \"description\":\"%@\" , \"media\":[{ \"type\":\"image\", \"src\":\"%@\", \"href\":\"%@\" }] }"; dialog.attachment = [NSString stringWithFormat:sss,story.title,story.link,story.caption,story.summary,story.imagelink,story.imagelink]; NSLog(@"ATTACHMENT: %@",dialog.attachment); It's running without crash but it doesn't share the story it share a blank one !!! Although, it shows in the console (output of NSLog) the value of attachment is true !!! Could you plz help me. Sorry for my english.

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  • Center label instance inside VGroup in Flex

    - by Jerry
    Hi all I am trying to center my labels below my image inside my VGroup. The labels are align to left now and it seems like HorizontalAlign is not working on spark component. Anyone knows how to fix it? Thanks a lot. <?xml version="1.0" encoding="utf-8"?> <s:Application xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" xmlns:mx="library://ns.adobe.com/flex/mx" minWidth="955" minHeight="600"> <fx:Declarations> <!-- Place non-visual elements (e.g., services, value objects) here --> </fx:Declarations> <s:VGroup width="800"> <mx:Image source="images/big/city1.jpg"/> <s:Label text="test1" horizontalCenter="0" /> //doesn't work....:( <s:Label text="test2" /> </s:VGroup> </s:Application>

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  • Formulae for U and V buffer offset

    - by Abhi
    Hi all ! What should be the buffer offset value for U & V in YUV444 format type? Like for an example if i am using YV12 format the value is as follows: ppData.inputIDMAChannel.UBufOffset = iInputHeight * iInputWidth + (iInputHeight * iInputWidth)/4; ppData.inputIDMAChannel.VBufOffset = iInputHeight * iInputWidth; iInputHeight = 160 & iInputWidth = 112 ppdata is an object for the following structure: typedef struct ppConfigDataStruct { //--------------------------------------------------------------- // General controls //--------------------------------------------------------------- UINT8 IntType; // FIRSTMODULE_INTERRUPT: the interrupt will be // rised once the first sub-module finished its job. // FRAME_INTERRUPT: the interrput will be rised // after all sub-modules finished their jobs. //--------------------------------------------------------------- // Format controls //--------------------------------------------------------------- // For input idmaChannel inputIDMAChannel; BOOL bCombineEnable; idmaChannel inputcombIDMAChannel; UINT8 inputcombAlpha; UINT32 inputcombColorkey; icAlphaType alphaType; // For output idmaChannel outputIDMAChannel; CSCEQUATION CSCEquation; // Selects R2Y or Y2R CSC Equation icCSCCoeffs CSCCoeffs; // Selects R2Y or Y2R CSC Equation icFlipRot FlipRot; // Flip/Rotate controls for VF BOOL allowNopPP; // flag to indicate we need a NOP PP processing }*pPpConfigData, ppConfigData; and idmaChannel structure is as follows: typedef struct idmaChannelStruct { icFormat FrameFormat; // YUV or RGB icFrameSize FrameSize; // frame size UINT32 LineStride;// stride in bytes icPixelFormat PixelFormat;// Input frame RGB format, set NULL // to use standard settings. icDataWidth DataWidth;// Bits per pixel for RGB format UINT32 UBufOffset;// offset of U buffer from Y buffer start address // ignored if non-planar image format UINT32 VBufOffset;// offset of U buffer from Y buffer start address // ignored if non-planar image format } idmaChannel, *pIdmaChannel; I want the formulae for ppData.inputIDMAChannel.UBufOffset & ppData.inputIDMAChannel.VBufOffset for YUV444 Thanks in advance

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  • mimic a table using css

    - by user357523
    I'm trying to display a grid of items, with each item having a photo on the left and a description on the right, something like this: ---------------------------- | photo | item description | ---------------------------- I want to display these items in a 3x3 grid on the page. I have the grid part worked out, what I'm having trouble with is alignment of the photo and description. When the height of the description exceeds the height of the photo, I don't want the text to wrap under the photo. I essentially want to maintain two separate columns. I have tried this: .item{ padding-left: 60px; // size of photo + 5px margin background-position: 5px 0px; } <div class="item" style="background-image: url('/img/photo123.jpg');"> Here is the item description </div> That has worked very well. the markup is clean and I don't have to mess around with absolute/relative, however, now I can't add a border to the image. Can anyone suggest a workaround or alternative?

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  • Manually Trigger or Prevent Javascript Lazy Loading in Website from Bookmarklet

    - by stwhite
    One of the problems with using a bookmarklet for grabbing images on a page is that if a website uses lazy loading, the bookmarklet won't detect the image because it will have a placeholder, e.g. "grey.gif" and not the actual source of the image. Javascript on page load, is run to replace these urls. I'm looking for a solution to retrieve those images that are not being displayed by either triggering or preventing Lazy Loading from running. This bookmarklet isn't limited to one specific domain. So far some ideas I've had are: Ping the domain and retrieve the page html if no images are found the first time around: Problem: this then requires parsing the actual html. Problem: with lazy loading, a few images will always show, just none below the fold. Scroll page to initiate lazy loading when bookmarklet is clicked, then scroll back to top. Trigger Lazy Loading from inside bookmarklet using script. Lazy Loader adds the "original" attribute, potentially could check if attribute exists w/ value. Problem: ???

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  • Newbie: Render RGB to GTK widget -- howto?

    - by Billy Pilgrim
    Hi All, Big picture: I want to render an RGB image via GTK on a linux box. I'm a frustrated GTK newbie, so please forgive me. I assume that I should create a Drawable_area in which to render the image -- correct? Do I then have to create a graphics context attached to that area? How? my simple app (which doesn't even address the rgb issue yet is this: int main(int argc, char** argv) { GdkGC * gc = NULL; GtkWidget * window = NULL; GtkDrawingArea * dpage = NULL; GtkWidget * page = NULL; gtk_init( &argc, & argv ); window = gtk_window_new( GTK_WINDOW_TOPLEVEL ); page = gtk_drawing_area_new( ); dpage = GTK_DRAWING_AREA( page ); gtk_widget_set_size_request( page, PAGE_WIDTH, PAGE_HEIGHT ); gc = gdk_gc_new( GTK_DRAWABLE( dpage ) ); gtk_widget_show( window ); gtk_main(); return (EXIT_SUCCESS); } my dpage is apparently not a 'drawable' (though it is a drawing area). I am confused as to a) how do I get/create the graphics context which is required in subsequent function calls? b) am I close to a solution, or am I so completely *#&@& wrong that there is no hope c) a baby steps tutorial. (I started with hello world as my base, so I got that far). any and all help appreciated. bp

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  • iOS Switching an embedded view in storyboard

    - by Coyote6
    I have been trying to figure this out all day and I know it should be able to be done, but being new to iOS development using Objective-C and not Appcelerator I'm having newbie issues. What I am trying to accomplish is to have an embedded view in one of my other views, but to be able to switch which view is embedded through programming. I am using storyboards. When I tried to use the view container it displays the attached view, but I cannot attach multiple views to the container in the storyboard. I drew up an image, but to my annoyance I cannot post an image on here because I don't have enough "rep" points, so I posted it on my site: http://static.c6gx.com/images/iphone-embedded-views-diagram.jpg Later on I would like what appears to be a push segue, within that view container, but first I just want to be able to switch between embedded view 1, 2, 3, etc. Am I supposed to be using a view container to accomplish this, or some other type of controller? Then how would I call the transition to change the view? Thank you for any help you can provide.

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  • How can I send multiple images in a server push Perl CGI program?

    - by Jujjuru
    I am a beginner in Perl CGI etc. I was experimenting with server-push concept with a piece of Perl code. It is supposed to send a jpeg image to the client every three seconds. Unfortunately nothing seems to work. Can somebody help identify the problem? Here is the code: use strict; # turn off io buffering $|=1; print "Content-type: multipart/x-mixed-replace;"; print "boundary=magicalboundarystring\n\n"; print "--magicalboundarystring\n"; #list the jpg images my(@file_list) = glob "*.jpg"; my($file) = ""; foreach $file(@file_list ) { open FILE,">", $file or die "Cannot open file $file: $!"; print "Content-type: image/jpeg\n\n"; while ( <FILE> ) { print "$_"; } close FILE; print "\n--magicalboundarystring\n"; sleep 3; next; } EDIT: added turn off i/o buffering, added "use strict" and "@file_list", "$file" are made local

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  • webclient download problem!!!

    - by user472018
    Hello all, if this problem was discussed before,sorry for asking again.. I want to download an image from an url with using System.Net.WebClient class. When i try to download an image (ie. google logo).it does not occur any errors,but some images are occurring errors.I dont understand why this errors. how can i fix this problem? my Code is: WebClient client = new WebClient(); try { //Downloads the file from the given url to the given destination client.DownloadFile(urltxt.Text, filetxt.Text); return true; } catch (WebException w) { MessageBox.Show(w.ToString()); return false; } catch (System.Security.SecurityException) { MessageBox.Show("securityexeption"); return false; } catch (Exception) { MessageBox.Show("exception"); return false; } Errors are: System.Net.WebException:The underlying connection was closed:An unexpected error occurred on a recieve.--System.IO.IOException:Unable to read data from the transport connection:An existing connection was forcibly closed by the remote host.--System.Net.Sockets.SocketException:An existing connection was forcibly closed by the remote host...bla bla Thanks for your help.

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  • Align div inline

    - by Rajeev
    How to make the second div inline to the first div.I need the flash swf to appear next to the tds <html> <div style="display: inline"> <table style="table-layout:fixed;width:100%;"> <tr> <td width ="20%"> </td> </tr> <tr> <td width="20%"> 1.Can you view the image? </td> <td width="20%"> 1.Can you upload the image? </td> </tr> </table> </div> <div style="display: inline;"> <object width="100" height="100"> <embed src="image_tr.swf" width="250" height="250"> </embed> </object> </div>

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  • curl post picture multipart/form-data, php cURL need help!

    - by user331071
    I'm trying to upload a picture to a specific website using php cURL but I don't really understand what parameters do I need to send because the data looks a bit weird . Here is what i got with the http analyzer Type : multipart/form-data; boundary=---------------------------182983931283 -----------------------------182983931283 Content-Disposition: form-data; name="file"; filename="Blue hills.jpg" Content-Type: image/jpeg Here appears the souce of the image itself like "ÿØÿàÿØÿàÿØÿàÿØÿàÿØÿàÿØÿà" -----------------------------182983931283 Content-Disposition: form-data; name="action" images -----------------------------182983931283 Content-Disposition: form-data; name="anonymous_email" Y -----------------------------182983931283 Content-Disposition: form-data; name="site_id" 1 -----------------------------182983931283 and so on other parameters. The issue that I have is that I don't understand what is the boundary, where do I get it from (because it doesn't appear in the html document that generates the POST and how should I make the post . If you would give me a simple example to post the above parameters to http://example.com I will definitely get the trick . Currently I'm using the following function to make the post : function processPicturesPage($title, $price, $numbedrooms, $description) { //Set the login parameters and initiate the Login process $fields = array( "changedImages" = "", "site_id" = "1", "posting_id" = "", "current_live_date" = "", "images_loaded" = "", "image_actions" = "", "title" = $title, ); foreach($fields as $key=$value) { $fields_string .= $key.'='.$value.'&'; } rtrim($fields_string,'&'); $URL = "http://www.example.com/cgi-bin/add_posting.pl"; return $this-processCurlrequest($URL, count($fields), $fields_string); } and in the processCurlrequest I have the curl options (cookies etc) and url .

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  • How to make flash movie to scale proportunatly to div width?

    - by user73119
    I have put together an example page detailing my problem My website is going to have a main wrapper that is set to a max-width property for compatible browsers. It will stretch to 940px across at max. When scaled down I would like the swf to scale proportionately with it. Like an image with width percent applied. The flash movie has the dimensions of 940 × 360 pixels. I can't seem to figure out the correct attributes to add to the embed tag to get it to do this. I am currently using jquery flash embed, but am open to other options, though this is my ideal. In the example I have set the flash background to black. When resize the browser window the flash movie doesn't scale proportionately to the div, only the photo does, leaving a blank canvas (black), while the div height stays the same. I can't add a height value in the CSS. How do I make this scale correctly? Adding a noscale param only crops the image. The swf's height doesn't scale also. All of my code can be viewed in the linked examples source.

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  • Python: Serial Transmission

    - by Silent Elektron
    I have an image stack of 500 images (jpeg) of 640x480. I intend to make 500 pixels (1st pixels of all images) as a list and then send that via COM1 to FPGA where I do my further processing. I have a couple of questions here: How do I import all the 500 images at a time into python and how do i store it? How do I send the 500 pixel list via COM1 to FPGA? I tried the following: Converted the jpeg image to intensity values (each pixel is denoted by a number between 0 and 255) in MATLAB, saved the intensity values in a text file, read that file using readlines(). But it became too cumbersome to make the intensity value files for all the 500 images! Used NumPy to put the read files in a matrix and then pick the first pixel of all images. But when I send it, its coming like: [56, 61, 78, ... ,71, 91]. Is there a way to eliminate the [ ] and , while sending the data serially? Thanks in Advance! :)

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  • WPF - Transparency - Stream Desktop Content

    - by Niels Willems
    Greetings I'm in the process of making a Scoreboard for a game (Starcraft II). This scoreboard is being made as a WPF Application with a C# code-behind. I already have a version which works for 90% in WinForms but I lacked the support to easily make it look a lot nicer which are available in WPF. The point of this application will be to form a kind of overlay on top of a running game. This game is in Fulscreen(Windowed Mode) so when in WinForms I coded it so that it should always be on top. It would do so and that was no problem. Since the main look of the app in WPF is based on an image with a transparent background I have set most Background values to Transparent. However when I do this the entire application does not get registered by streaming software. For example it just shows my Desktop or the game I'm playing but not my application even though it IS there. I can see it with my own eyes but the audience on the stream cannot. Does anyone have any experience with this matter because it's really doing my head in. My entire application will be useless if it is not visible on streams. If I have to put the background on a color rather than transparent the UI will be completely demolished as well in terms of looks. I'm basically trying to make a game-overlay in C# & WPF. I have read you can do this on different ways as well but I have little to no knowledge of C++ nor do I know anything about DirectX Thank you for your time reading and your possible insights. Edit: The best solution would be an overlay similar to that one of Steam/Xfire/Dolby Axon. Edit 2: I've had no luck with all the suggestions so I basically made the transparent bits of my image non transparent and let the user decide which one to use depending on what streaming software they would be using.

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  • $HTTP_RAW_POST_DATA and Wordpress media_handle_upload

    - by BaronVonKaneHoffen
    Hi there! So I'm making something for which users need to upload images from a canvas element (on the front end) using Wordpress's in-built Media Upload API. I've successfully uploaded images with the API from a file input in a form: <input type="file" name="async-upload" id="async-upload" size="40" /> ... <?php $new_attach_id = media_handle_upload( 'async-upload', $new_id ); ?> and I've saved images from the canvas using my own script: <script type="text/javascript"> ... var img = canvas.toDataURL("image/png"); ... ajax.send(img ); </script> ... <?php $imageData=$GLOBALS['HTTP_RAW_POST_DATA']; $filteredData=substr($imageData, strpos($imageData, ",")+1); $unencodedData=base64_decode($filteredData); $fp = fopen( 'saved_images/canv_save_test.png', 'wb' ); fwrite( $fp, $unencodedData); ... ?> Problem is, Wordpress's media_handle_upload() only accepts an index to the $_FILES array for the upload. So the question is: How can I pass the image data from HTTP_RAW_POST_DATA to it? Could I make the $_FILES['tmp-name'] point to it somehow? Could I use another script as an intermediate step somehow? Could I unleash the monkeys on the typewriter until they come up with the answer? Any help very very much appreciated! Thanks, Kane

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  • Is it good choice to move a Sublayer around a view using UIPanGestureRecognizer?

    - by Pranjal Bikash Das
    I have a CALayer and as sublayer to this CALayer i have added an imageLayer which contains an image of resolution 276x183. I added a UIPanGestureRecognizer to the main view and calculation the coordinates of the CALayer as follows: - (void)panned:(UIPanGestureRecognizer *)sender{ subLayer.frame=CGRectMake([sender locationInView:self.view].x-138, [sender locationInView:self.view].y-92, 276, 183); } in viedDidLoad i have: subLayer.backgroundColor=[UIColor whiteColor].CGColor; subLayer.frame=CGRectMake(22, 33, 276, 183); imageLayer.contents=(id)[UIImage imageNamed:@"A.jpg"].CGImage; imageLayer.frame=subLayer.bounds; imageLayer.masksToBounds=YES; imageLayer.cornerRadius=15.0; subLayer.shadowColor=[UIColor blackColor].CGColor; subLayer.cornerRadius=15.0; subLayer.shadowOpacity=0.8; subLayer.shadowOffset=CGSizeMake(0, 3); [subLayer addSublayer:imageLayer]; [self.view.layer addSublayer:subLayer]; It is giving desired output but a bit slow in the simulator. I have not yet tested it in Device. so my question is - Is it OK to move a CALayer containing an image??

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  • Search dir using wildcard string, return filename, and loop.

    - by Charlie Murphy
    Hello all, I'm having some problems, and looking for some help. I'm trying to create a photo gallery in javascript, that will be able to 'update' it's self automatically. I need to be able to search a directory, and grab a file with a specific prefix. I need to output the followng HTML code: <li><a href="images/resize_FILENAME.ext"><img src="images/thumb_FILENAME.ext"></a></li> The 'resize_' and 'thumb_' use a timestamp to identify, so they have the same ending, just a different prefix. So, for example, if I search the directory for an image with a prefix of 'resize_', I need to insert that into the a tag, and then remove the '_resize' prefix, and add the '_thumb' prefix for the img tag. I then need to be able to do that for each image in the directory. Any help would be greatly appreciated. Oh, I should add: I'm assuming php would be easiest for this, but if an alternative exists that would work too. I'm also using jQuery if javascript would be better.

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  • jCarousel - achieving an active state AND wrap:circular

    - by swisstony
    Hey folks A while back I implemented the jCarousel image solution for a client that required a numbered active state. After a bit of googling a found the answer but noticed that the preferred circular option would not work. What would happen is that once the carousel had cycled through all its (5) images, upon the return to the first, the active state would be lost, because, according to jcarousel it was actually the 6th (the index just keeps on incrementing). I just went ahead and instead used wrap:'both' which at least had a correctly functioning active state. However now the client says they dont like this effect and simply want the animation to return to position 1 after the final image. This means I need to get'wrap: 'both' working somehow. Below is my current code. Can someone please solve this one, as its a little above my head! function highlight(carousel, obejctli,liindex,listate){ jQuery('.jcarousel-control a:nth-child('+ liindex +')').attr("class","active"); }; function removehighlight(carousel, obejctli,liindex,listate){ jQuery('.jcarousel-control a:nth-child('+ liindex +')').removeAttr("class","active"); }; jQuery('#mycarousel').jcarousel({ initCallback: mycarousel_initCallback, auto: 5, wrap: 'both', vertical: true, scroll: 1, buttonNextHTML: null, buttonPrevHTML: null, animation: 1000, itemVisibleInCallback: highlight, itemVisibleOutCallback: removehighlight }); }); Thanks in advance

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  • Custom UIProgressView drawing weirdness

    - by Werner
    I am trying to create my own custom UIProgressView by subclassing it and then overwrite the drawRect function. Everything works as expected except the progress filling bar. I can't get the height and image right. The images are both in Retina resolution and the Simulator is in Retina mode. The images are called: "[email protected]" (28px high) and "[email protected]" (32px high). CustomProgressView.h #import <UIKit/UIKit.h> @interface CustomProgressView : UIProgressView @end CustomProgressView.m #import "CustomProgressView.h" @implementation CustomProgressView - (id)initWithFrame:(CGRect)frame { self = [super initWithFrame:frame]; if (self) { // Initialization code } return self; } // Only override drawRect: if you perform custom drawing. // An empty implementation adversely affects performance during animation. - (void)drawRect:(CGRect)rect { // Drawing code self.frame = CGRectMake(self.frame.origin.x, self.frame.origin.y, self.frame.size.width, 16); UIImage *progressBarTrack = [[UIImage imageNamed:@"progressBarTrack"] resizableImageWithCapInsets:UIEdgeInsetsZero]; UIImage *progressBar = [[UIImage imageNamed:@"progressBar"] resizableImageWithCapInsets:UIEdgeInsetsMake(4, 4, 5, 4)]; [progressBarTrack drawInRect:rect]; NSInteger maximumWidth = rect.size.width - 2; NSInteger currentWidth = floor([self progress] * maximumWidth); CGRect fillRect = CGRectMake(rect.origin.x + 1, rect.origin.y + 1, currentWidth, 14); [progressBar drawInRect:fillRect]; } @end The resulting ProgressView has the right height and width. It also fills at the right percentage (currently set at 80%). But the progress fill image isn't drawn correctly. Does anyone see where I go wrong?

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  • WPF ListView Button - Associate multiple images

    - by Narayanan
    I have a listview in a WPF application that has a button in one of its columns. I associate a image to the button control. I want to configure different images for this button based on the How do I write the XAML in this scenario??? This is what I have already: <ControlTemplate x:Key="IconButtonAddProfile" TargetType="{x:Type Button}"> <Grid> <Image x:Name="myimage" Source="rofile.png" Height="27" Width="65" /> <Border> <ContentPresenter Content="{TemplateBinding Content}"/> </Border> </Grid> </ControlTemplate> <ListView.View> <GridView> <GridViewColumn Header="Security" Width="50"> <GridViewColumn.CellTemplate> <DataTemplate> <Button Template="{StaticResource IconButtonLockSecure}" DataContext="{Binding}" MinHeight="20" MinWidth="50" /> </DataTemplate> </GridViewColumn.CellTemplate> </GridViewColumn> </ListView.View>

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  • Replace string with incremented value

    - by Andrei
    Hello, I'm trying to write a CSS parser to automatically dispatch URLs in background images to different subdomains in order to parallelize downloads. Basically, I want to replace things like url(/assets/some-background-image.png) with url(http://assets[increment].domain.com/assets/some-background-image.png) I'm using this inside a class that I eventually want to evolve into doing various CSS parsing tasks. Here are the relevant parts of the class : private function parallelizeDownloads(){ static $counter = 1; $newURL = "url(http://assets".$counter.".domain.com"; The counter needs to be reset when it reaches 4 in order to limit to 4 subdomains. if ($counter == 4) { $counter = 1; } $counter ++; return $newURL; } public function replaceURLs() { This is mostly nonsense, but I know the code I'm looking for looks somewhat like this. Note : $this-css contains the CSS string. preg_match("/url/i",$this->css,$match); foreach($match as $URL) { $newURL = self::parallelizeDownloads(); $this->css = str_replace($match, $newURL,$this->css); } }

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  • dynamic LinkButton OnClick event not working on ASP.Net

    - by user1004472
    I want to create dynamic LinkButton for image, <img> tag is not working dynamically so I am using LinkButton with image. I don't want to provide ID to LinkButton because I want to generate more LinkButton dynamically. I am using following code in Default.aspx <%@ Page Language="C#"%> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <script runat="server"> protected void Page_Load(object sender, EventArgs e) { Response.Write(@"<asp:LinkButton runat=""server"" OnClick=""btn_click""><img src=""close-icon (1).png"" /></asp:LinkButton>"); } public void btn_click(object sender, EventArgs e) { Response.Write("HELLO"); } </script> </head> <body> <form id="form1" runat="server"> <div> </div> </form> </body> </html> I also tried to write tag code in Default.aspx.cs file but not work. It's showing me following error. Error 1 'ASP.default_aspx' does not contain a definition for 'img_Click' and no extension method 'img_Click' accepting a first argument of type 'ASP.default_aspx' could be found (are you missing a using directive or an assembly reference?) Please help me to solve this problem.

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  • What are possible/good ways to prototype iPhone applications?

    - by Ted Johnson
    This is intentionally left broad. If you wanted to show users what iPhone/mobile applications could to for them. The more interactive the better, but it must be quick to build as you can't code up every idea. Let us assume real-time games are out of scope. Throw out ideas or state which approach would be best. Here are some of my ideas, what are yours? Hack a app that loads mostly web or image content, but has hyperlinks to get around in. This would mean static data. Build screens which look great but can only be navigated in a story board type fashion. Load the web version or equivalent on the iPhone and say: now image the buttons and navigation is better. A paper based prototype. Flash or video walk through running on the phone. String existing iPhone apps and web pages together with minimal glue just to convey the idea. Can anyone share prototyping methods for other mobile devices? Ex: The palm prototype was just a block of wood and note pad that was carried around.

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