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  • Saving a reference to a int.

    - by Scott Chamberlain
    Here is a much simplified version of what I am trying to do static void Main(string[] args) { int test = 0; int test2 = 0; Test A = new Test(ref test); Test B = new Test(ref test); Test C = new Test(ref test2); A.write(); //Writes 1 should write 1 B.write(); //Writes 1 should write 2 C.write(); //Writes 1 should write 1 Console.ReadLine(); } class Test { int _a; public Test(ref int a) { _a = a; //I loose the reference here } public void write() { var b = System.Threading.Interlocked.Increment(ref _a); Console.WriteLine(b); } } In my real code I have a int that will be incremented by many threads however where the threads a called it will not be easy to pass it the parameter that points it at the int(In the real code this is happening inside a IEnumerator). So a requirement is the reference must be made in the constructor. Also not all threads will be pointing at the same single base int so I can not use a global static int either. I know I can just box the int inside a class and pass the class around but I wanted to know if that is the correct way of doing something like this? What I think could be the correct way: static void Main(string[] args) { Holder holder = new Holder(0); Holder holder2 = new Holder(0); Test A = new Test(holder); Test B = new Test(holder); Test C = new Test(holder2); A.write(); //Writes 1 should write 1 B.write(); //Writes 2 should write 2 C.write(); //Writes 1 should write 1 Console.ReadLine(); } class Holder { public Holder(int i) { num = i; } public int num; } class Test { Holder _holder; public Test(Holder holder) { _holder = holder; } public void write() { var b = System.Threading.Interlocked.Increment(ref _holder.num); Console.WriteLine(b); } } Is there a better way than this?

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  • Securing WebSocket applications on Glassfish

    - by Pavel Bucek
    Today we are going to cover deploying secured WebSocket applications on Glassfish and access to these services using WebSocket Client API. WebSocket server application setup Our server endpoint might look as simple as this: @ServerEndpoint("/echo") public class EchoEndpoint { @OnMessage   public String echo(String message) {     return message + " (from your server)";   } } Everything else must be configured on container level. We can start with enabling SSL, which will require web.xml to be added to your project. For starters, it might look as following: <web-app version="3.0" xmlns="http://java.sun.com/xml/ns/javaee">   <security-constraint>     <web-resource-collection>       <web-resource-name>Protected resource</web-resource-name>       <url-pattern>/*</url-pattern>       <http-method>GET</http-method>     </web-resource-collection>     <!-- https -->     <user-data-constraint>       <transport-guarantee>CONFIDENTIAL</transport-guarantee>     </user-data-constraint>   </security-constraint> </web-app> This is minimal web.xml for this task - web-resource-collection just defines URL pattern and HTTP method(s) we want to put a constraint on and user-data-constraint defines that constraint, which is in our case transport-guarantee. More information about these properties and security settings for web application can be found in Oracle Java EE 7 Tutorial. I have some simple webpage attached as well, so I can test my endpoint right away. You can find it (along with complete project) in Tyrus workspace: [webpage] [whole project]. After deploying this application to Glassfish Application Server, you should be able to hit it using your favorite browser. URL where my application resides is https://localhost:8181/sample-echo-https/ (may be different, depends on other configuration). My browser warns me about untrusted certificate (I use what freshly built Glassfish provides - self signed certificates) and after adding an exception for this site, I can see my webpage and I am able to securely connect to wss://localhost:8181/sample-echo-https/echo. WebSocket client Already mentioned demo application also contains test client, but execution of this is skipped for normal build. Reason for this is that Glassfish uses these self-signed "random" untrusted certificates and you are (in most cases) not able to connect to these services without any additional settings. Creating test WebSocket client is actually quite similar to server side, only difference is that you have to somewhere create client container and invoke connect with some additional info. Java API for WebSocket allows you to use annotated and programmatic way to construct endpoints. Server side shows the annotated case, so let's see how the programmatic approach will look. final WebSocketContainer client = ContainerProvider.getWebSocketContainer(); client.connectToServer(new Endpoint() {   @Override   public void onOpen(Session session, EndpointConfig EndpointConfig) {     try {       // register message handler - will just print out the       // received message on standard output.       session.addMessageHandler(new MessageHandler.Whole<String>() {       @Override         public void onMessage(String message) {          System.out.println("### Received: " + message);         }       });       // send a message       session.getBasicRemote().sendText("Do or do not, there is no try.");     } catch (IOException e) {       // do nothing     }   } }, ClientEndpointConfig.Builder.create().build(),    URI.create("wss://localhost:8181/sample-echo-https/echo")); This client should work with some secured endpoint with valid certificated signed by some trusted certificate authority (you can try that with wss://echo.websocket.org). Accessing our Glassfish instance will require some additional settings. You can tell Java which certificated you trust by adding -Djavax.net.ssl.trustStore property (and few others in case you are using linked sample). Complete command line when you are testing your service might need to look somewhat like: mvn clean test -Djavax.net.ssl.trustStore=$AS_MAIN/domains/domain1/config/cacerts.jks\ -Djavax.net.ssl.trustStorePassword=changeit -Dtyrus.test.host=localhost\ -DskipTests=false Where AS_MAIN points to your Glassfish instance. Note: you might need to setup keyStore and trustStore per client instead of per JVM; there is a way how to do it, but it is Tyrus proprietary feature: http://tyrus.java.net/documentation/1.2.1/user-guide.html#d0e1128. And that's it! Now nobody is able to "hear" what you are sending to or receiving from your WebSocket endpoint. There is always room for improvement, so the next step you might want to take is introduce some authentication mechanism (like HTTP Basic or Digest). This topic is more about container configuration so I'm not going to go into details, but there is one thing worth mentioning: to access services which require authorization, you might need to put this additional information to HTTP headers of first (Upgrade) request (there is not (yet) any direct support even for these fundamental mechanisms, user need to register Configurator and add headers in beforeRequest method invocation). I filed related feature request as TYRUS-228; feel free to comment/vote if you need this functionality.

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  • Jquery Live Function

    - by marharépa
    Hi! I want to make this script to work as LIVE() function. Please help me! $(".img img").each(function() { $(this).cjObjectScaler({ destElem: $(this).parent(), method: "fit" }); }); the cjObjectScaler script (called in the html header) is this: (thanks for Doug Jones) (function ($) { jQuery.fn.imagesLoaded = function (callback) { var elems = this.filter('img'), len = elems.length; elems.bind('load', function () { if (--len <= 0) { callback.call(elems, this); } }).each(function () { // cached images don't fire load sometimes, so we reset src. if (this.complete || this.complete === undefined) { var src = this.src; // webkit hack from http://groups.google.com/group/jquery-dev/browse_thread/thread/eee6ab7b2da50e1f this.src = '#'; this.src = src; } }); }; })(jQuery); /* CJ Object Scaler */ (function ($) { jQuery.fn.cjObjectScaler = function (options) { /* user variables (settings) ***************************************/ var settings = { // must be a jQuery object method: "fill", // the parent object to scale our object into destElem: null, // fit|fill fade: 0 // if positive value, do hide/fadeIn }; /* system variables ***************************************/ var sys = { // function parameters version: '2.1.1', elem: null }; /* scale the image ***************************************/ function scaleObj(obj) { // declare some local variables var destW = jQuery(settings.destElem).width(), destH = jQuery(settings.destElem).height(), ratioX, ratioY, scale, newWidth, newHeight, borderW = parseInt(jQuery(obj).css("borderLeftWidth"), 10) + parseInt(jQuery(obj).css("borderRightWidth"), 10), borderH = parseInt(jQuery(obj).css("borderTopWidth"), 10) + parseInt(jQuery(obj).css("borderBottomWidth"), 10), objW = jQuery(obj).width(), objH = jQuery(obj).height(); // check for valid border values. IE takes in account border size when calculating width/height so just set to 0 borderW = isNaN(borderW) ? 0 : borderW; borderH = isNaN(borderH) ? 0 : borderH; // calculate scale ratios ratioX = destW / jQuery(obj).width(); ratioY = destH / jQuery(obj).height(); // Determine which algorithm to use if (!jQuery(obj).hasClass("cf_image_scaler_fill") && (jQuery(obj).hasClass("cf_image_scaler_fit") || settings.method === "fit")) { scale = ratioX < ratioY ? ratioX : ratioY; } else if (!jQuery(obj).hasClass("cf_image_scaler_fit") && (jQuery(obj).hasClass("cf_image_scaler_fill") || settings.method === "fill")) { scale = ratioX < ratioY ? ratioX : ratioY; } // calculate our new image dimensions newWidth = parseInt(jQuery(obj).width() * scale, 10) - borderW; newHeight = parseInt(jQuery(obj).height() * scale, 10) - borderH; // Set new dimensions & offset jQuery(obj).css({ "width": newWidth + "px", "height": newHeight + "px"//, // "position": "absolute", // "top": (parseInt((destH - newHeight) / 2, 10) - parseInt(borderH / 2, 10)) + "px", // "left": (parseInt((destW - newWidth) / 2, 10) - parseInt(borderW / 2, 10)) + "px" }).attr({ "width": newWidth, "height": newHeight }); // do our fancy fade in, if user supplied a fade amount if (settings.fade > 0) { jQuery(obj).fadeIn(settings.fade); } } /* set up any user passed variables ***************************************/ if (options) { jQuery.extend(settings, options); } /* main ***************************************/ return this.each(function () { sys.elem = this; // if they don't provide a destObject, use parent if (settings.destElem === null) { settings.destElem = jQuery(sys.elem).parent(); } // need to make sure the user set the parent's position. Things go bonker's if not set. // valid values: absolute|relative|fixed if (jQuery(settings.destElem).css("position") === "static") { jQuery(settings.destElem).css({ "position": "relative" }); } // if our object to scale is an image, we need to make sure it's loaded before we continue. if (typeof sys.elem === "object" && typeof settings.destElem === "object" && typeof settings.method === "string") { // if the user supplied a fade amount, hide our image if (settings.fade > 0) { jQuery(sys.elem).hide(); } if (sys.elem.nodeName === "IMG") { // to fix the weird width/height caching issue we set the image dimensions to be auto; jQuery(sys.elem).width("auto"); jQuery(sys.elem).height("auto"); // wait until the image is loaded before scaling jQuery(sys.elem).imagesLoaded(function () { scaleObj(this); }); } else { scaleObj(jQuery(sys.elem)); } } else { console.debug("CJ Object Scaler could not initialize."); return; } }); }; })(jQuery);

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  • jquery plugin with multiple functions

    - by tcurdt
    According to the developer documentation jquery plugins are supposed to have only one namespace for all functions they make available. Which is straight forward as long as you only expose a single function per context (static/element). (function($){ var state_a = 0, $.myplugin = function(in_options) { // static return this; } $.fn.myplugin = function(in_options) { // element return this; } })(jQuery); This makes calls like this possible: $("elem").myplugin(options); jQuery.myplugin(options); What's the best approach if you have more than one function and need to share state? I would like to call into my plugin like this: $("elem").myplugin.start(options); $("elem").myplugin.stop(); jQuery.myplugin.start(options); jQuery.myplugin.stop();

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  • ORACLE using function parametes in where claus

    - by Gainder
    Hello, I have created a simple static function in oracle 10g to get the reference of an object based on his pk. STATIC FUNCTION getRef(nome IN VARCHAR2) RETURN REF folder_typ IS fl_r REF folder_typ := null; BEGIN SELECT REF(fl) INTO fl_r FROM folder_tab fl WHERE fl.nome = nome; RETURN fl_r; END getRef; This gives me an error because he could't fetch the row. If insted of WHERE fl.nome = nome; I write WHERE fl.nome = 'folder1'; insted of passing it as parameter it works. I think im not using the parameter in the right way. How can I use it?

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  • Codeigniter MVC controller architecture

    - by justinbach
    I'm building a site using CodeIgniter that largely consists of static content (although there will be a relatively small CMS backend, and there's code to handle localization/internationalization based on the domain used to access it). Typically, in a situation like this, I'd use a Pages controller that is in charge of rendering static content, but as there are a fair number of pages on the site (30+) it'd quickly end up containing lots of methods (assuming one per page). Should I break my Pages controller into multiple controllers (that perhaps inherit from it) according to different sections of the site? Should I organize methods differently in the Pages controller? What's the best practice here? Thanks! Justin

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  • The .NET ActiveX component with WPF content can't be loaded by non MFC app

    - by lonelyflyer
    I have a legacy delphi program and want to add some content implemented with WPF. So I encapsulate the WPF control with a .NET/ActiveX interop technology. That means something like: [ComRegisterFunction()] public static void RegisterClass(string key); [ComUnregisterFunction()] public static void UnregisterClass(string key); The activeX component is a WinForms User Control and the WPF materials are attached to an ElemenHost in this User Control. It works fine if the host app of this ActiveX is a MFC program even without /clr switch. But my legacy app is a delphi program, and it always throw a stackoverflow exception within the constructor of my WPF user control as the program be started. I have no clue, Google is no help. and it has puzzled me for days.

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  • Structuring Win32 GUI code

    - by kraf
    I wish to improve my code and file structure in larger Win32 projects with plenty of windows and controls. Currently, I tend to have one header and one source file for the entire implementation of a window or dialog. This works fine for small projects, but now it has come to the point where these implementations are starting to reach 1000-2000 lines, which is tedious to browse. A typical source file of mine looks like this: static LRESULT CALLBACK on_create(const HWND hwnd, WPARAM wp, LPARAM lp) { setup_menu(hwnd); setup_list(hwnd); setup_context_menu(hwnd); /* clip */ return 0; } static LRESULT CALLBACK on_notify(HWND hwnd, UINT msg, WPARAM wp, LPARAM lp) { const NMHDR* header = (const NMHDR*)lp; /* At this point I feel that the control's event handlers doesn't * necessarily belong in the same source file. Perhaps I could move * each control's creation code and event handlers into a separate * source file? Good practice or cause of confusion? */ switch (header->idFrom) { case IDC_WINDOW_LIST: switch (header->code) { case NM_RCLICK: return on_window_list_right_click(hwnd, wp, lp); /* clip */ } } } static LRESULT CALLBACK wndmain_proc(HWND hwnd, UINT msg, WPARAM wp, LPARAM lp) { switch (msg) { case WM_CREATE: return on_create(hwnd, wp, lp); case WM_CLOSE: return on_close(hwnd, wp, lp); case WM_NOTIFY: return on_notify(hwnd, wp, lp); /* It doesn't matter much how the window proc looks as it just forwards * events to the appropriate handler. */ /* clip */ default: return DefWindowProc(hwnd, msg, wp, lp); } } But now as the window has a lot more controls, and these controls in turn have their own message handlers, and then there's the menu click handlers, and so on... I'm getting lost, and I really need advice on how to structure this mess up in a good and sensible way. I have tried to find good open source examples of structuring Win32 code, but I just get more confused since there are hundreds of files, and within each of these files that seem GUI related, the Win32 GUI code seems so far encapsulated away. And when I finally find a CreateWindowEx statement, the window proc is nowhere to be found. Any advice on how to structure all the code while remaining sane would be greatly appreciated. Thanks! I don't wish to use any libraries or frameworks as I find the Win32 API interesting and valuable for learning. Any insight into how you structure your own GUI code could perhaps serve as inspiration.

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  • Django template not loading javascript and css properly due to urlpatterns

    - by fmsf
    Hey, When this one runs everything goes fine: (r"^newobject$", "views.myobjects.newobject"), All the CSS + JS files are properly fetched from: static/css/... static/js/... When this one runs: (r"^mybjects/(([a-z]|[A-Z]|[0-9])+)$","views.myobjects.loadobject"), All the css and JS files that are being fetched, are run trough the urlpatterns and are returning my defailt page: (r"", 'views.main.index'), This makes all my CSS and JS code to actualy be HTML. My guess is that i'm giving some noob mistake. Is there any common reason why this should happen? And how to fix it?

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  • Sprite backgrounds

    - by Mattias Akerman
    I use cocos2d for iphone and in my game I'm using a sprite as static background image. I've noticed that when removing code for adding the sprite the framerate goes from ~30fps to over 40fps. Is it any other way to show a static background that is less expensive? I'm not moving the background sprite at all. To code right now: background = [Sprite spriteWithFile:@"t1_5.jpg"]; [self addChild:background z:0]; background.position = ccp(240, 160);

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  • Delegate Instantiation -Clarification

    - by nettguy
    When i have delegate like public delegate void PrintMe(); (1) PrintMe a = delegate() { MessageBox.Show("Hello"); }; a(); (2) PrintMe b = () => { MessageBox.Show("Hello"); }; b(); (3) PrintMe c = new PrintMe(HelpMe); c(); static void HelpMe() { MessageBox.Show("Help Me"); } for (1) and (2) I did not instatntiate the delegate it is directly pointing to anonymous methods.But as in the case of (3) I need to instatntiate the delegate and pass the static method.for case (3) can't i declare like PrintMe c= HelpMe(); ?.How does (1) and (2) work?

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  • Casting to generic type in Java doesn't raise ClassCastException?

    - by Kip
    I have come across a strange behavior of Java that seems like a bug. Is it? Casting an Object to a generic type (say, K) does not throw a ClassCastException even if the object is not an instance of K. Here is an example: import java.util.*; public final class Test { private static<K,V> void addToMap(Map<K,V> map, Object ... vals) { for(int i = 0; i < vals.length; i += 2) map.put((K)vals[i], (V)vals[i+1]); //Never throws ClassCastException! } public static void main(String[] args) { Map<String,Integer> m = new HashMap<String,Integer>(); addToMap(m, "hello", "world"); //No exception System.out.println(m.get("hello")); //Prints "world", which is NOT an Integer!! } }

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  • Prim's MST algorithm implementation with Java

    - by user1290164
    I'm trying to write a program that'll find the MST of a given undirected weighted graph with Kruskal's and Prim's algorithms. I've successfully implemented Kruskal's algorithm in the program, but I'm having trouble with Prim's. To be more precise, I can't figure out how to actually build the Prim function so that it'll iterate through all the vertices in the graph. I'm getting some IndexOutOfBoundsException errors during program execution. I'm not sure how much information is needed for others to get the idea of what I have done so far, but hopefully there won't be too much useless information. This is what I have so far: I have a Graph, Edge and a Vertex class. Vertex class mostly just an information storage that contains the name (number) of the vertex. Edge class can create a new Edge that has gets parameters (Vertex start, Vertex end, int edgeWeight). The class has methods to return the usual info like start vertex, end vertex and the weight. Graph class reads data from a text file and adds new Edges to an ArrayList. The text file also tells us how many vertecis the graph has, and that gets stored too. In the Graph class, I have a Prim() -method that's supposed to calculate the MST: public ArrayList<Edge> Prim(Graph G) { ArrayList<Edge> edges = G.graph; // Copies the ArrayList with all edges in it. ArrayList<Edge> MST = new ArrayList<Edge>(); Random rnd = new Random(); Vertex startingVertex = edges.get(rnd.nextInt(G.returnVertexCount())).returnStartingVertex(); // This is just to randomize the starting vertex. // This is supposed to be the main loop to find the MST, but this is probably horribly wrong.. while (MST.size() < returnVertexCount()) { Edge e = findClosestNeighbour(startingVertex); MST.add(e); visited.add(e.returnStartingVertex()); visited.add(e.returnEndingVertex()); edges.remove(e); } return MST; } The method findClosesNeighbour() looks like this: public Edge findClosestNeighbour(Vertex v) { ArrayList<Edge> neighbours = new ArrayList<Edge>(); ArrayList<Edge> edges = graph; for (int i = 0; i < edges.size() -1; ++i) { if (edges.get(i).endPoint() == s.returnVertexID() && !visited(edges.get(i).returnEndingVertex())) { neighbours.add(edges.get(i)); } } return neighbours.get(0); // This is the minimum weight edge in the list. } ArrayList<Vertex> visited and ArrayList<Edges> graph get constructed when creating a new graph. Visited() -method is simply a boolean check to see if ArrayList visited contains the Vertex we're thinking about moving to. I tested the findClosestNeighbour() independantly and it seemed to be working but if someone finds something wrong with it then that feedback is welcome also. Mainly though as I mentioned my problem is with actually building the main loop in the Prim() -method, and if there's any additional info needed I'm happy to provide it. Thank you. Edit: To clarify what my train of thought with the Prim() method is. What I want to do is first randomize the starting point in the graph. After that, I will find the closest neighbor to that starting point. Then we'll add the edge connecting those two points to the MST, and also add the vertices to the visited list for checking later, so that we won't form any loops in the graph. Here's the error that gets thrown: Exception in thread "main" java.lang.IndexOutOfBoundsException: Index: 0, Size: 0 at java.util.ArrayList.rangeCheck(Unknown Source) at java.util.ArrayList.get(Unknown Source) at Graph.findClosestNeighbour(graph.java:203) at Graph.Prim(graph.java:179) at MST.main(MST.java:49) Line 203: return neighbour.get(0); in findClosestNeighbour() Line 179: Edge e = findClosestNeighbour(startingVertex); in Prim()

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  • Reducing Code Repetition: Calling functions with slightly different signatures

    - by Brian
    Suppose I have two functions which look like this: public static void myFunction1(int a, int b, int c, string d) { //dostuff someoneelsesfunction(c,d); //dostuff2 } public static void myFunction2(int a, int b, int c, Stream d) { //dostuff someoneelsesfunction(c,d); //dostuff2 } What would be a good way to avoid repeated dostuff? Ideas I've thought of, but don't like: I could make d an object and cast at runtype based on type, but this strikes me as not being ideal; it removes a type check which was previously happening at compile time. I could also write a private helper class that takes an object and write both signatures as public functions. I could replace dostuff and dostuff2 with delegates or function calls or something.

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  • Is it a good way to close a thread?

    - by Roman
    I have a short version of the question: I start a thread like that: counter.start();, where counter is a thread. At the point when I want to stop the thread I do that: counter.interrupt() In my thread I periodically do this check: Thread.interrupted(). If it gives true I return from the thread and, as a consequence, it stops. And here are some details, if needed: If you need more details, they are here. From the invent dispatch thread I start a counter thread in this way: public static void start() { SwingUtilities.invokeLater(new Runnable() { public void run() { showGUI(); counter.start(); } }); } where the thread is defined like that: public static Thread counter = new Thread() { public void run() { for (int i=4; i>0; i=i-1) { updateGUI(i,label); try {Thread.sleep(1000);} catch(InterruptedException e) {}; } // The time for the partner selection is over. SwingUtilities.invokeLater(new Runnable() { public void run() { frame.remove(partnerSelectionPanel); frame.add(selectionFinishedPanel); frame.invalidate(); frame.validate(); } }); } }; The thread performs countdown in the "first" window (it shows home much time left). If time limit is over, the thread close the "first" window and generate a new one. I want to modify my thread in the following way: public static Thread counter = new Thread() { public void run() { for (int i=4; i>0; i=i-1) { if (!Thread.interrupted()) { updateGUI(i,label); } else { return; } try {Thread.sleep(1000);} catch(InterruptedException e) {}; } // The time for the partner selection is over. if (!Thread.interrupted()) { SwingUtilities.invokeLater(new Runnable() { public void run() { frame.remove(partnerSelectionPanel); frame.add(selectionFinishedPanel); frame.invalidate(); frame.validate(); } }); } else { return; } } };

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  • ZIPLIB problem on opening zip files

    - by Ahmet vardar
    I am using this class to create zip <?php // vim: expandtab sw=4 ts=4 sts=4: class zipfile { var $datasec = array(); var $ctrl_dir = array(); var $eof_ctrl_dir = "\x50\x4b\x05\x06\x00\x00\x00\x00"; var $old_offset = 0; function unix2DosTime($unixtime = 0) { $timearray = ($unixtime == 0) ? getdate() : getdate($unixtime); if ($timearray['year'] < 1980) { $timearray['year'] = 1980; $timearray['mon'] = 1; $timearray['mday'] = 1; $timearray['hours'] = 0; $timearray['minutes'] = 0; $timearray['seconds'] = 0; } // end if return (($timearray['year'] - 1980) << 25) | ($timearray['mon'] << 21) | ($timearray['mday'] << 16) | ($timearray['hours'] << 11) | ($timearray['minutes'] << 5) | ($timearray['seconds'] >> 1); } // end of the 'unix2DosTime()' method function addFile($data, $name, $time = 0) { $name = str_replace('\\', '/', $name); $dtime = dechex($this->unix2DosTime($time)); $hexdtime = '\x' . $dtime[6] . $dtime[7] . '\x' . $dtime[4] . $dtime[5] . '\x' . $dtime[2] . $dtime[3] . '\x' . $dtime[0] . $dtime[1]; eval('$hexdtime = "' . $hexdtime . '";'); $fr = "\x50\x4b\x03\x04"; $fr .= "\x14\x00"; // ver needed to extract $fr .= "\x00\x00"; // gen purpose bit flag $fr .= "\x08\x00"; // compression method $fr .= $hexdtime; // last mod time and date // "local file header" segment $unc_len = strlen($data); $crc = crc32($data); $zdata = gzcompress($data); $zdata = substr(substr($zdata, 0, strlen($zdata) - 4), 2); // fix crc bug $c_len = strlen($zdata); $fr .= pack('V', $crc); // crc32 $fr .= pack('V', $c_len); // compressed filesize $fr .= pack('V', $unc_len); // uncompressed filesize $fr .= pack('v', strlen($name)); // length of filename $fr .= pack('v', 0); // extra field length $fr .= $name; // "file data" segment $fr .= $zdata; // "data descriptor" segment (optional but necessary if archive is not // served as file) $fr .= pack('V', $crc); // crc32 $fr .= pack('V', $c_len); // compressed filesize $fr .= pack('V', $unc_len); // uncompressed filesize // add this entry to array $this -> datasec[] = $fr; // now add to central directory record $cdrec = "\x50\x4b\x01\x02"; $cdrec .= "\x00\x00"; // version made by $cdrec .= "\x14\x00"; // version needed to extract $cdrec .= "\x00\x00"; // gen purpose bit flag $cdrec .= "\x08\x00"; // compression method $cdrec .= $hexdtime; // last mod time & date $cdrec .= pack('V', $crc); // crc32 $cdrec .= pack('V', $c_len); // compressed filesize $cdrec .= pack('V', $unc_len); // uncompressed filesize $cdrec .= pack('v', strlen($name) ); // length of filename $cdrec .= pack('v', 0 ); // extra field length $cdrec .= pack('v', 0 ); // file comment length $cdrec .= pack('v', 0 ); // disk number start $cdrec .= pack('v', 0 ); // internal file attributes $cdrec .= pack('V', 32 ); // external file attributes - 'archive' bit set $cdrec .= pack('V', $this -> old_offset ); // relative offset of local header $this -> old_offset += strlen($fr); $cdrec .= $name; // optional extra field, file comment goes here // save to central directory $this -> ctrl_dir[] = $cdrec; } // end of the 'addFile()' method function file() { $data = implode('', $this -> datasec); $ctrldir = implode('', $this -> ctrl_dir); return $data . $ctrldir . $this -> eof_ctrl_dir . pack('v', sizeof($this -> ctrl_dir)) . // total # of entries "on this disk" pack('v', sizeof($this -> ctrl_dir)) . // total # of entries overall pack('V', strlen($ctrldir)) . // size of central dir pack('V', strlen($data)) . // offset to start of central dir "\x00\x00"; // .zip file comment length } // end of the 'file()' method function addFiles($files ) { foreach($files as $file) { if (is_file($file)) //directory check { $data = implode("",file($file)); $this->addFile($data,$file); } } } function output($file) { $fp=fopen($file,"w"); fwrite($fp,$this->file()); fclose($fp); } } // end of the 'zipfile' class ?> It creates zip file but when i try to open it on Mac os x snow leopard and windows 7, it doesnt open. on mac i had this error: Error 1: operation not permitted Any idea ? thanks

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  • Java assert nasty side-effect - compiler bug?

    - by Alex
    This public class test { public static void main(String[] args) { Object o = null; assert o != null; if(o != null) System.out.println("o != null"); } } prints out "o != null"; both 1.5_22 and 1.6_18. Compiler bug? Commenting out the assert fixes it. The byte code appears to jump directly to the print statement when assertions are disabled: public static main(String[]) : void L0 LINENUMBER 5 L0 ACONST_NULL ASTORE 1 L1 LINENUMBER 6 L1 GETSTATIC test.$assertionsDisabled : boolean IFNE L2 ALOAD 1: o IFNONNULL L2 NEW AssertionError DUP INVOKESPECIAL AssertionError.<init>() : void ATHROW L2 LINENUMBER 8 L2 GETSTATIC System.out : PrintStream LDC "o != null" INVOKEVIRTUAL PrintStream.println(String) : void L3 LINENUMBER 9 L3 RETURN L4

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  • While loop in IL - why stloc.0 and ldloc.0?

    - by Michael Stum
    I'm trying to understand how a while loop looks in IL. I have written this C# function: static void Brackets() { while (memory[pointer] > 0) { // Snipped body of the while loop, as it's not important } } The IL looks like this: .method private hidebysig static void Brackets() cil managed { // Code size 37 (0x25) .maxstack 2 .locals init ([0] bool CS$4$0000) IL_0000: nop IL_0001: br.s IL_0012 IL_0003: nop // Snipped body of the while loop, as it's not important IL_0011: nop IL_0012: ldsfld uint8[] BFHelloWorldCSharp.Program::memory IL_0017: ldsfld int16 BFHelloWorldCSharp.Program::pointer IL_001c: ldelem.u1 IL_001d: ldc.i4.0 IL_001e: cgt IL_0020: stloc.0 IL_0021: ldloc.0 IL_0022: brtrue.s IL_0003 IL_0024: ret } // end of method Program::Brackets For the most part this is really simple, except for the part after cgt. What I don't understand is the local [0] and the stloc.0/ldloc.0. As far as I see it, cgt pushes the result to the stack, stloc.0 gets the result from the stack into the local variable, ldloc.0 pushes the result to the stack again and brtrue.s reads from the stack. What is the purpose of doing this? Couldn't this be shortened to just cgt followed by brtrue.s?

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  • Start exe even with missing dependency dlls?

    - by k3b
    In Dotnet2.0 and later a program refuses to start if one of its dependent (static referenced) dlls are missing. With Dotnet1.1 and 1.0 the program started but crashed later when trying to use functionality of the missing assembly. I wonder if there is something like a compiler switch , configuration option or a dotnet [attribute] to allow me to start the app when certain dlls are missing. Is it possible without moidfying the sourcecode (execpt by applying some Attriutes)? I don't want to manualy load assemblies by programcode or use IOC-Framworks. Update: With "static referenced dlls" i mean the opposite of dynamicly loading a dll in my own programcode using reflection and Assembly.Loadxxxx(). Update 2010-12-25: This scenario happens for example if you want to use Log4net with Dotnet4 clientprofile together with a WinForms-Aplication: Log4net requires System.Web.dll that is not in Dotnet4-Clientprofile. You must install dotnet4-web-support to use the winforms-aplication that is compiled against log4net unless there is some magic Compiler-switch/Attribute/Configuration that i am still looking for.

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  • Communication between Page and User Controls

    - by Narmatha Balasundaram
    I have a main page that has multiple user controls on it. All the user controls have static text and some data to be retrieved from the DB. The aysnchronous DB call is clubbed at the page level and one call is made to avoid multiple calls (in the different user controls) to get the same data. I want the page and user controls to load initially with the static text and later refresh the contents obtained from the server. To sum it all up, Page Loads = Asyn calls fired on page load = Data received back from the server (XML/text/whatever) = User controls to load with this data using AJAX. What methods do I have to let the user controls know that I have the data from the server and they need to update with this data?

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  • how can i disable the default console handler, while using the java logging api ?

    - by loudiyimo
    Hi I am trying to implement the java logging in my application. I want to use two handlers. A file handler and my own console handler. Both of my handlers work fine. My logging is send to a file and to the console . My logging is also sent to the default console handler, which i do not want. If you run my code you will see extra two line sent to the console. I don't want to use de default console handler. Does anyone know how to disable the default console handler. I only want to use the two hadlers i have created. Handler fh = new FileHandler("test.txt"); fh.setFormatter(formatter); logger.addHandler(fh); Handler ch = new ConsoleHandler(); ch.setFormatter(formatter); logger.addHandler(ch); import java.util.Date; import java.util.logging.ConsoleHandler; import java.util.logging.FileHandler; import java.util.logging.Formatter; import java.util.logging.Handler; import java.util.logging.Level; import java.util.logging.LogManager; import java.util.logging.LogRecord; import java.util.logging.Logger; public class LoggingExample { private static Logger logger = Logger.getLogger("test"); static { try { logger.setLevel(Level.INFO); Formatter formatter = new Formatter() { @Override public String format(LogRecord arg0) { StringBuilder b = new StringBuilder(); b.append(new Date()); b.append(" "); b.append(arg0.getSourceClassName()); b.append(" "); b.append(arg0.getSourceMethodName()); b.append(" "); b.append(arg0.getLevel()); b.append(" "); b.append(arg0.getMessage()); b.append(System.getProperty("line.separator")); return b.toString(); } }; Handler fh = new FileHandler("test.txt"); fh.setFormatter(formatter); logger.addHandler(fh); Handler ch = new ConsoleHandler(); ch.setFormatter(formatter); logger.addHandler(ch); LogManager lm = LogManager.getLogManager(); lm.addLogger(logger); } catch (Throwable e) { e.printStackTrace(); } } public static void main(String[] args) { logger.info("why does my test application use the standard console logger ?\n" + " I want only my console handler (Handler ch)\n " + "how can i turn the standard logger to the console off. ??"); } }

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  • Rotate a 2d matrix to the right

    - by adam
    I want a 2d matrix to rotate to the right, it compiles fine but when I try to the run it freezes. For example I want {{10,20,30},{40,50,60}} to rotate into {{40,10},{50,20},{60,30}} import java.util.*; public class Rotate{ public static int[][] rotate(int[][] m) { int [][] rotateM = new int[m[0].length][m.length]; for (int i= 0; i< m.length; i= i++){ for (int j= 0; j< m[0].length; j= j++){ rotateM[i][j] = m[j][m.length-i-1]; } } return rotateM; } public static void main(String[]args){ int[][]m = {{10,20,30}, {40,50,60}}; System.out.println(Arrays.toString(rotate(m))); } }

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  • Creating client-side dynamic dependent controls , interactive user interface

    - by igor
    Hello everyone! I am looking for client-side javascript plugin for jquery(prefered, or maybe other framework) or other javascript framework, that implements dynamic, interactive user interface (fig. 1) Requirements: 1) user interface shall be dynamic (client-side, javascript). 2) the displaying of the next control shall be dependent on input of previous control(s) 3) the dependency shall be implemented in declarative form (settings, mapping, xml...) 4) this scope of controls shall be supported: dropdown list - fixed list (static, list of items has fixed scope of items) edit input (loop-up) - dynamic list, dependent on user input dropdown list - fixed list (dynamic, list of items dependent on previous input) static structure controls to display dynamic data. 5) this scope of dependencies shall be implemented: one-way: one to one one-way: one to many 6) this scope of dependency actions shall be implemented: hide (remove) control show (add) control show disabled set default value 7) controls shall be filled in by using ajax requests to the server-side application (json, xml...) Any thoughts, references, I would appreciate any assistance. Fig. 1. Interactive user interface

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  • How to create a VS2010 extension that uses Language Services

    - by Hades32
    Creating extensions got much easier with Vs2010, but this seems not to be the case for everything... My aim: I wnat to make method calls and property uses of STATIC classes ITALIC. (Just like Eclipse and Java) I think I need to talk to the C# Language Service for this information, but searching for "Language Service" just yields results on how to CREATE one, not how to use one of the existing ones... To get this question a little more general: How do I get information about properties of the code (static/visibility etc) for using it in a VSX?

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  • Android draw using SurfaceView and Thread

    - by Morten Høgseth
    I am trying to draw a ball to my screen using 3 classes. I have read a little about this and I found a code snippet that works using the 3 classes on one page, Playing with graphics in Android I altered the code so that I have a ball that is moving and shifts direction when hitting the wall like the picture below (this is using the code in the link). Now I like to separate the classes into 3 different pages for not making everything so crowded, everything is set up the same way. Here are the 3 classes I have. BallActivity.java Ball.java BallThread.java package com.brick.breaker; import android.app.Activity; import android.os.Bundle; import android.view.Window; import android.view.WindowManager; public class BallActivity extends Activity { private Ball ball; @Override protected void onCreate(Bundle savedInstanceState) { // TODO Auto-generated method stub super.onCreate(savedInstanceState); requestWindowFeature(Window.FEATURE_NO_TITLE); getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN,WindowManager.LayoutParams.FLAG_FULLSCREEN); ball = new Ball(this); setContentView(ball); } @Override protected void onPause() { // TODO Auto-generated method stub super.onPause(); setContentView(null); ball = null; finish(); } } package com.brick.breaker; import android.content.Context; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.graphics.Canvas; import android.view.SurfaceHolder; import android.view.SurfaceView; public class Ball extends SurfaceView implements SurfaceHolder.Callback { private BallThread ballThread = null; private Bitmap bitmap; private float x, y; private float vx, vy; public Ball(Context context) { super(context); // TODO Auto-generated constructor stub bitmap = BitmapFactory.decodeResource(getResources(), R.drawable.ball); x = 50.0f; y = 50.0f; vx = 10.0f; vy = 10.0f; getHolder().addCallback(this); ballThread = new BallThread(getHolder(), this); } protected void onDraw(Canvas canvas) { update(canvas); canvas.drawBitmap(bitmap, x, y, null); } public void update(Canvas canvas) { checkCollisions(canvas); x += vx; y += vy; } public void checkCollisions(Canvas canvas) { if(x - vx < 0) { vx = Math.abs(vx); } else if(x + vx > canvas.getWidth() - getBitmapWidth()) { vx = -Math.abs(vx); } if(y - vy < 0) { vy = Math.abs(vy); } else if(y + vy > canvas.getHeight() - getBitmapHeight()) { vy = -Math.abs(vy); } } public int getBitmapWidth() { if(bitmap != null) { return bitmap.getWidth(); } else { return 0; } } public int getBitmapHeight() { if(bitmap != null) { return bitmap.getHeight(); } else { return 0; } } public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) { // TODO Auto-generated method stub } public void surfaceCreated(SurfaceHolder holder) { // TODO Auto-generated method stub ballThread.setRunnable(true); ballThread.start(); } public void surfaceDestroyed(SurfaceHolder holder) { // TODO Auto-generated method stub boolean retry = true; ballThread.setRunnable(false); while(retry) { try { ballThread.join(); retry = false; } catch(InterruptedException ie) { //Try again and again and again } break; } ballThread = null; } } package com.brick.breaker; import android.graphics.Canvas; import android.view.SurfaceHolder; public class BallThread extends Thread { private SurfaceHolder sh; private Ball ball; private Canvas canvas; private boolean run = false; public BallThread(SurfaceHolder _holder,Ball _ball) { sh = _holder; ball = _ball; } public void setRunnable(boolean _run) { run = _run; } public void run() { while(run) { canvas = null; try { canvas = sh.lockCanvas(null); synchronized(sh) { ball.onDraw(canvas); } } finally { if(canvas != null) { sh.unlockCanvasAndPost(canvas); } } } } public Canvas getCanvas() { if(canvas != null) { return canvas; } else { return null; } } } Here is a picture that shows the outcome of these classes. I've tried to figure this out but since I am pretty new to Android development I thought I could ask for help. Does any one know what is causing the ball to be draw like that? The code is pretty much the same as the one in the link and I have tried to experiment to find a solution but no luck. Thx in advance for any help=)

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