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  • What is "Open" anyway?

    - by EmbeddedInsider
    This terms is often used with many meanings.  For example, some people consider Flash 'open' and 'multi-platform' .  But Flash is a product of Adobe systems, locked down, copy protected and distribution restricted.  And versions for other than standard PC, home use, may carry licence fees. Check it out: 3.1 Adobe Runtime Restrictions. You will not use any Adobe Runtime on any non-PC device or with any embedded or device version of any operating system. For the avoidance of doubt, and by example only, you may not use an Adobe Runtime on any (a) mobile device, set top box (STB), handheld, phone, web pad, tablet and Tablet PC (other than with Windows XP Tablet PC Edition and its successors), game console, TV, DVD player, media center (other than with Windows XP Media Center Edition and its successors), electronic billboard or other digital signage, Internet appliance or other Internet-connected device, PDA, medical device, ATM, telematic device, gaming machine, home automation system, kiosk, remote control device, or any other consumer electronics device, (b) operator-based mobile, cable, satellite, or television system or (c) other closed system device. For information on licensing Adobe Runtimes for use on such systems please visit http://www.adobe.com/go/licensing. You will notice, for its embedded operating systems, Microsoft buys and includes a fully paid license for Adobe.   Do you get this with Linux?  Unix?  QNX? So, what is 'open'? Lawrence Ricci www.EmbeddedInsider.com

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  • Flex 4 et Flash Builder 4 sont arrivés : de très nombreuses nouveautés et des performances améliorée

    Flex 4 et Flash Builder 4 disponibles Le 22 mars 2010 Michaël Chaize annonçait sur son blog l'arrivée de flex4 et de flash Builder 4 ( anciennement nommé Adobe Flex Builder ). Amélioration concernant flex 4 SDK * Nouvelle architecture de composant Spark : http://www.adobe.com/devnet/flex/art...parkintro.html * skinning : http://www.adobe.com/devnet/flex/art..._skinning.html * layouts : http://www.adobe...

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  • (Mac Intel) HP PS driver prints in B&W from Adobe Reader after installing Cannon PS driver

    - by John B
    I have a unique problem that leaves me at a loss as to where to start troubleshooting. We have three Macs we use for graphics, two of which are PowerPC and one which is Intel. They are set up to print to an HP 5500dn, but occasionally this printer gets tied up with a massive print job, so I installed the PS driver (iR-PSv1.81MacOSX) for the Cannon C3200 Printer/copier on each of the machines. Both of the PowerPC Macs installed without issue, but the Intel Mac exhibits strange behavior: I've confirmed that while the Cannon driver is installed (whether or not the Cannon is set up for printing in print settings), the HP 5500dn will print in color from Safari, but only prints in black and white from Adobe Reader. The Cannon printer itself has not exhibited any strange behavior As soon as the Cannon driver is uninstalled, the HP 5500dn prints in color from Adobe Reader again. We run a network of Windows PCs, and the 'Mac room' mostly takes care of itself, so we don't have any experienced Mac administrators onsite. The Cannon is capable of Appletalk, but the PS driver seemed easier to work with (and Appletalk is currently disable on the Cannon. I'm not against using the Appletalk compatible drivers, but I would rather use the PS driver if at all possible - I don't want to open up the proverbial can of worms. If someone has any clues or suggestions that would help troubleshoot this problem, I would be grateful. I've already done some googling, but due to the obscure nature of this problem, I haven't been very successful.

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  • flash cs4 file reference. Event.COMPLETE not called on a MAC,

    - by jobbie jones
    Hi, I am working with a fileReference, however I'm having issues running on Safari on a MAC... EDIT The below example also doesnt work on Safari on a MAC... http://www.permadi.com/blog/2010/06/flash-as3-using-filereference-to-load-files-example-for-flash-cs4-and-above/ # The workflow on a PC runs as such: 1) Create file reference 2) attach addEventListener's for Event.SELECT and Event.COMPLETE 3) call the browse() method On a PC, Event.SELECT is fired when a file has been selected. Event.COMPLETE is fired when the file data is available to flash. If I select an 500meg file, it takes a few seconds before Event.COMPLETE is fired. If I attempt to access the file data properties (such as reading the data stream) before Event.COMPLETE is fired, I receive null reference errors... So far so good. However, on a MAC (speficially Safari, not tested other browsers), the Event.COMPLETE is not fired. I have checked the Adobe docs, which say Event.COMPLETE is fired when the upload is completed. So why does it get fired on windows when the fileReference has parsed the file, but the upload method has not yet been called... Can anyone help? Here's snippets of the code I am working on: public function browseFile(target:Object):void { var imagesFilter:FileFilter = new FileFilter("Allowed files", "*.jpg;*.bmp;*.flv;"); fileReference.browse([imagesFilter]); fileReference.addEventListener(Event.SELECT, fileSelect); fileReference.addEventListener(Event.COMPLETE, fileSelectComplete); } private function fileSelect(event:Event):void { // update label - IMPORTANT for large files as there's a delay while flash parses file, before control is handed back to this script... setStatusLabel("...loading file"); var fileReference:FileReference = event.target as FileReference; fileReference.addEventListener(Event.COMPLETE, fileSelectComplete); // load the file into the fileReference object fileReference.load(); } // Called when upload file has been processed by flash (a few secs for large files, or fileRef.data is null...) private function fileSelectComplete(event:Event):void { var fileReference:FileReference=event.target as FileReference; trace("ready to do things - but not fired on Safari on a MAC "); }

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  • How do I manage library symbols with linked classes in Flash CS4 to compile/debug in Flash Builder 4

    - by wpjmurray
    I'm building a video player using Flash CS4 (hereby referred to as "Flash") to create the graphic symbols and compiling and debugging with Flash Builder 4 ("FB4"). Here are the steps I take in my current workflow: --Create the graphic symbols in Flash. I've created a few different symbols for the player, but I'll focus on just the play/pause button ("ppbutton") here. --In the Library panel, I go to the ppbutton symbol's Linkage properties and link to a class named assets.PlayPauseButtonAsset that extends MovieClip. I do not actually have an assets package nor do I have a class file for PlayPauseButtonAsset as Flash will create them for me when I publish. --In Flash's Publish settings, I set the project to export a SWC that will be used in FB4, called VideoPlayerAssets.swc. --After the SWC is created, I create my FB4 project called "VideoPlayer" and add the SWC to my path. FB4 creates the class VideoPlayer in the default package automatically. --In VideoPlayer.as, I import assets.*, which imports all of the symbol classes I created in Flash and are available via VideoPlayerAssets.swc. I can now instantiate the ppbutton and add to the stage, like this: var ppbutton:PlayPauseButtonAsset = new PlayPauseButtonAsset(); addChild(ppbutton); At this point ppbutton doesn't have any functionality because I didn't create any code for it. So I create a new class called video.controls.PlayPauseButtonLogic which extends assets.PlayPauseButtonAsset. I add some logic, and now I can use that new class to put a working ppbutton on the stage: var ppbutton:PlayPauseButtonLogic = new PlayPauseButtonLogic(); addChild(ppbutton); This works fine, but you may be asking why I didn't just link the ppbutton symbol in Flash to the video.controls.PlayPauseButtonLogic class in the first place. The reason is that I have a designer creating the UI in Flash and I don't want to have to re-publish the SWC from Flash every time I make a change in the logic. Basically, I want my designer to be able to make a symbol in Flash, link that symbol to a logically named class in Linkage properties, and export the SWC. I do not want to have to touch that .fla file again unless the designer makes changes to the symbols or layout. I'm using a versioning system for the project as well and it's cleaner to make sure only the designer is touching the .fla file. So, finally, here's the issue I'm running into: --As the design gets more complex, the designer is nesting symbols to position the video controls on the control bar. He creates a controlbar symbol and links it to assets.ControlBarAsset. The controlbar symbol contains the ppbutton symbol. --The designer publishes the SWC and ControlBarAsset is now available in FB4. I create new class called video.controls.ControlBarLogic that extends assets.ControlBarAsset so I can add some logic to the controlbar, and I add the controlbar to the stage: var controlbar:ControlBarLogic = new ControlBarLogic(); addChild(controlbar); --This works, but the ppbutton doesn't do anything. That's because ppbutton, while inside controlbar, is still only linked to PlayPauseButtonAsset, which doesn't have any logic. I'm no longer instantiating a ppbutton object because it's part of controlbar. That's where I'm stuck today. I can't seem to simply re-cast controlbar's ppbutton as PlayPauseButtonLogic as I get a Type error. And I don't want to have to make a class that has to instantiate each of the video player controls, the place them at their x and y values on the stage according to how the designer placed them, as that would require me to open the .fla and check the various properties of a symbol, then add those values to the code. If the designer made a change, I'd have to go into the code each time just to update those properties each time. Not good. How do I re-cast nested symbols to use the logic classes that I create that extend the asset classes? Remember, the solution is not to link Flash symbols to actual classes so I don't have to keep recompiling the SWC, unless there's a way to do that without having to re-compile the SWC. I want the designer to do his thing, publish the SWC, and be done with it. Then I can take his SWC, apply my logic to his assets, and be able to debug and compile the final SWF.

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  • convert mp4 to flv. Adobe Medio Encoder Failing.

    - by Derek Adair
    Hi, I am trying to encode a .mp4 to a .flv I've tried using the Adobe Media Encoder but the video is lost in the conversion process, leaving me a black screen and some audio. I have yet to find something that can do this successfully for free. I found ffmpeg, which looks promising... but I can't figure out how to get it to work. Any direction would be greatly appreciated. -Thanks.

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  • Stack overflow while working with CFBuilder plugin

    - by lynxoid
    In the past 30 minutes of working in CFBuilder (I have it as an Eclipse Plug in), I got this error 4 times: A stack overflow has occurred. You are recommended to exit the workbench. Subsequent errors may happen and may terminate the workbench without warning. See the .log file for more details. Do you want to exit workbench?. together with: Unhandled event loop exception java.lang.StackOverflowError The log file had this: !ENTRY org.eclipse.ui 4 0 2010-05-11 09:41:51.951 !MESSAGE Unhandled event loop exception !STACK 0 java.lang.StackOverflowError at java.util.Arrays.mergeSort(Unknown Source) at java.util.Arrays.mergeSort(Unknown Source) at java.util.Arrays.mergeSort(Unknown Source) at java.util.Arrays.mergeSort(Unknown Source) at java.util.Arrays.mergeSort(Unknown Source) at java.util.Arrays.sort(Unknown Source) at com.adobe.ide.cfml.parser.generated.CFMLParserBase.getVariableInfo(CFMLParserBase.java:1613) at com.adobe.ide.cfml.parser.generated.CFMLParserBase.getVariableInfo(CFMLParserBase.java:1603) at com.adobe.ide.editor.model.CFMLDOMUtils.getVariable(CFMLDOMUtils.java:2375) at com.adobe.ide.editor.model.CFMLDOMUtils.getComponentNameFromNode(CFMLDOMUtils.java:2484) at com.adobe.ide.editor.model.CFMLDOMUtils.getComponentNameFromFunctionCall(CFMLDOMUtils.java:2168) at com.adobe.ide.editor.model.CFMLDOMUtils.getComponentNameFromNode(CFMLDOMUtils.java:2495) at com.adobe.ide.editor.model.CFMLDOMUtils.getComponentNameFromFunctionCall(CFMLDOMUtils.java:2168) at com.adobe.ide.editor.model.CFMLDOMUtils.getComponentNameFromNode(CFMLDOMUtils.java:2495) at com.adobe.ide.editor.model.CFMLDOMUtils.getComponentNameFromFunctionCall(CFMLDOMUtils.java:2168) (and so on - repeat n times) It happens whenever I copy/paste something. Does anyone know what is going on?

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  • What would be the Query to get exact same result like Windows 7 start menu search for Programs using Windows Search service?

    - by Somnath
    I would like to implement the same search application like Windows 7 using microsoft.search.interop.dll, C#. Currently I'm using System.Kind property to retrieve information regarding the programs from Windows Search but the results set does not look same like Windows 7 search. Order of items are different. SELECT TOP 3 System.ItemNameDisplay, System.DateAccessed FROM SystemIndex WHERE System.ItemNameDisplay LIKE 'ad%' AND (System.Kind='Program') What would be the Query to get exact same result like Windows 7 start menu search for Programs? As an example : search token = 'ad' Windows 7 search result Adobe Reader 9, Add a device, Adobe Photoshop 7.0 Search Result from my code Adobe ImageReady 7.0 , Adobe Photoshop 7.0 , Adobe Reader 9

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  • Le SDK BlackBerry 10 disponible en version finale : C/C++, Java, Web, Adobe AIR, RIM veut séduire un maximum de développeurs

    BlackBerry 10 : RIM met à jour les outils de développement De son prochain OS, et se montre confiant sur la vitalité de son écosystème A l'occasion du BlackBerry Jam Americas 2012 qui a débuté hier à San José, RIM ? la société Canadienne derrière BlackBerry ? a publié une mise à jour des versions bêta de ses outils de développement pour BlackBerry 10, son prochain OS attendu officiellement pour début 2013. Ces mises à jour visent à améliorer la lisibilité du code et à « favoriser la facilité et la rapidité de développement », selon RIM. Un éditeur pour qui BlackBerry 10 est « l'écosystème mobile le plus ...

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  • Allow visitor to print something they bought only 1 time

    - by steakbbq
    I am doing a website that needs to only let the customer print out what they bought 1 time. There are websites that currently do this and they mentioned Adobe Flash Player, Adobe AIR and the Sheet Music Plus AIR application. We would need to block programs like adobe distillation and any virtual printers while only allowing an instant print after purchase. I am not an adobe air developer. Would their be any other ways to accomplish this and what would be the easiest. Thank you. Would their be a way to not allow printing to a virtual printer ie adobe pdf?

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  • Adobe Air Mobile AS3 app: challenges and how to overcome them?

    - by Arthur Wulf White
    I made a PC flash game for LD 26 - minimalism and I am working on porting it to Android. Some questions I'd like to ask: Is it bad to heavily use vector graphics (ie. this.graphics.lineTo()) in Mobile Air? Does Stencyl completely alleviate this issue? Are there any inherit disadvantages to using Air Mobile that I'm missing? Where is the documentation for Air mobile (I googled and found no recent books or documentation pdf so far)

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  • Adobe confirme une attaque de son site Connectusers.com, ayant entraîné une fuite de 150 000 fichiers sur les utilisateurs

    Adode confirme une attaque de son site Connectusers.com ayant entrainé une fuite de 150 000 fichiers sur les utilisateurs Adode a confirmé que la base de données de son forum Connectusers.com a été compromise, exposant les mots de passe des utilisateurs. Cette réaction fait suite à la publication par un hacker du pseudo de « Virus HimA » sur le site Pastebin des informations sur les utilisateurs du forum. Ce hacker a déclaré qu'il avait à sa disposition près de 150 000 fichiers contenant des informations personnelles sur les clients, le personnel et les partenaires de l'éditeur. Pour appuyer ses propos, celui-ci a publié les fichiers contenant les adresses mails, identifiants et autres do...

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  • why this jquery code doesn't work if i add class to <P>

    - by metal-gear-solid
    It works var tip = "<p>Most computers will open PDF documents automatically, but you may need to download <a title='Link to Adobe website-opens in a new window'"; tip +=" href='http://www.adobe.com/products/acrobat/readstep2.html' target='_blank'>Adobe Reader</a>.</p>"; if($("div#maincontent a[href*='.pdf']").length>0){ $("div#maincontent").children(":last-child").after(tip); but it not var tip = "<p class="adobe-reader-download">Most computers will open PDF documents automatically, but you may need to download <a title='Link to Adobe website-opens in a new window'"; tip +=" href='http://www.adobe.com/products/acrobat/readstep2.html' target='_blank'>Adobe Reader</a>.</p>"; if($("div#maincontent a[href*='.pdf']").length>0){ $("div#maincontent").children(":last-child").after(tip);

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  • Windows Server 2003 R2 Standard: Locks MS Office files, but not Adobe .AI and .PSD files?

    - by Bruce Garlock
    We have some shares setup on a Windows 2003 R2 server, and the MS Office files people save behave properly: The first person to open the file gets read/write, and the second person to open the file while the first person still has the file open, gets a read-only version. This is not true for the graphics files, like Adobe Illustrator .AI files, and Photoshop .PSD files. Anyone who goes to open these files has full read/write, even if someone else is already working on the file! This has lead to numerous file corruption issues, as well as other lost work, since it always saves the last changes to the file. How do we get Windows to properly lock these files so when someone is working on a file, and someone else wants to open one, they get read-only access? Many thanks, Bruce

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  • In what platforms/browsers does Adobe Flash come preinstalled?

    - by Michael Haren
    In what platforms/browsers does Adobe Flash come preinstalled? I'm pretty sure neither FireFox nor Safari include it on any platform but Chrome on Windows does (not sure about Mac or Linux). What about IE on a completely vanilla Win XP system? Or Win 7? Maybe mfgs like Dell add it if MS doesn't? Perhaps we can find (or build) a comprehensive list. Considering that Flash is a significant piece of the web platform, I hope I've asked this on the right place.

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  • 1136: Incorrect number of arguments. Expected 0.? AS3 Flash Cs4 (Round 2)

    - by charmaine
    (I have asked this before but I dont think I was direct enough with my question and therefore it did not get resolved so here goes again!) I am working through a book called Foundation Actionscript 3.0 Animation, making things move. I am now on Chapter 9 - Collision Detection. On two lines of my code I get the 1135 error, letting me know that I have an incorrect number of arguments. I have highlighted the two areas in which this occurs with asterisks: package { import flash.display.Sprite; import flash.events.Event; public class Bubbles extends Sprite { private var balls:Array; private var numBalls:Number = 10; private var centerBall:Ball; private var bounce:Number = -1; private var spring:Number = 0.2; public function Bubbles() { init(); } private function init():void { balls = new Array(); ***centerBall = new Ball(100, 0xcccccc);*** addChild(centerBall); centerBall.x = stage.stageWidth / 2; centerBall.y = stage.stageHeight / 2; for(var i:uint = 0; i < numBalls; i++) { ***var ball:Ball = new Ball(Math.random() * 40 + 5, Math.random() * 0xffffff);*** ball.x = Math.random() * stage.stageWidth; ball.y = Math.random() * stage.stageHeight; ball.vx = Math.random() * 6 - 3; ball.vy = Math.random() * 6 - 3; addChild(ball); balls.push(ball); } addEventListener(Event.ENTER_FRAME, onEnterFrame); } private function onEnterFrame(event:Event):void { for(var i:uint = 0; i < numBalls; i++) { var ball:Ball = balls[i]; move(ball); var dx:Number = ball.x - centerBall.x; var dy:Number = ball.y - centerBall.y; var dist:Number = Math.sqrt(dx * dx + dy * dy); var minDist:Number = ball.radius + centerBall.radius; if(dist < minDist) { var angle:Number = Math.atan2(dy, dx); var tx:Number = centerBall.x + Math.cos(angle) * minDist; var ty:Number = centerBall.y + Math.sin(angle) * minDist; ball.vx += (tx - ball.x) * spring; ball.vy += (ty - ball.y) * spring; } } } private function move(ball:Ball):void { ball.x += ball.vx; ball.y += ball.vy; if(ball.x + ball.radius > stage.stageWidth) { ball.x = stage.stageWidth - ball.radius; ball.vx *= bounce; } else if(ball.x - ball.radius < 0) { ball.x = ball.radius; ball.vx *= bounce; } if(ball.y + ball.radius > stage.stageHeight) { ball.y = stage.stageHeight - ball.radius; ball.vy *= bounce; } else if(ball.y - ball.radius < 0) { ball.y = ball.radius; ball.vy *= bounce; } } } } I think this is due to the non-existance of a Ball.as, when reading the tutorial I assumed it meant that I had to create a movie clip of a ball on stage and then export it for actionscript with the class name being Ball, however when flicking back through the book I saw that a Ball.as already existed, stating that I may need to use this again later on in the book, this read: package { import flash.display.Sprite; public class Ball extends Sprite { private var radius:Number; private var color:uint; public var vx:Number=0; public var vy:Number=0; public function Ball(radius:Number=40, color:uint=0xff0000) { this.radius=radius; this.color=color; init(); } public function init():void { graphics.beginFill(color); graphics.drawCircle(0, 0, radius); graphics.endFill(); } } } This managed to stop all the errors appearing however, it did not transmit any of the effects from Bubbles.as it just braught a Red Ball on the center of the stage. How would I alter this code in order to work in favour of Bubbles.as? Please Help! Thanks!

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  • Maintaining Mouse Control in Embedded swfs (i.e. parent / child ) Flash cs4 AS3

    - by garydev
    Hello to all, I have an issue that is driving me nuts. I have an AS3 application that performs a calculation based upon user's input to determine a result. The purpose is to predict the results of a horse's coat color based on the genetics. The results are given in a 3d model swfs that are loaded into the "shell's" UILoader Component and they rotate. I have an example of this here: http://www.provideoshow.com/coatcalculator/coat_calculator.html As you can see this works fine with an "auto-rotate" feature. The problem is that my client wants the 3d models to be rotated by the user's mouse. I have the 3d models rotating with the mouse but they only work when they are stand alone swfs. They break when they are loaded into the shell. Some research informs me that the issue is in the stage properties and the parent not receiving them from the child. I've gotten some advice that I need to pass a reference to the shell's stage and preferably in the init function. This is the code I have in the child which is loaded as a class public function Main_master_withmouse() { if(stage) { _stage = stage; init(stage); } } protected function init(rootStage:Stage):void { if(rootStage) { _stage = rootStage; } else { _stage = this.stage; } sceneWidth = _stage.stageWidth createChildren(); startRendering(); } I can't figure out what to put in the parent to pass the reference to its stage. Any help is greatly appreciated. Thank you in advance

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  • Why Does DreamWeaver CS5 Discriminate between File Extensions, Even After Modding Mime Types!?

    - by Sam
    Hi folks, Even After I forced DreamWeaver CS5 to allow opening of .ast extensions as a MIME type of php5, which DreamWeaver now opens and colors correctly as described here, I still have trouble figuring out why it still discriminates between the two file extensions! Symptoms: External Files & Design View I have a file foo.php which php includes other files (e.g. the php-combined css.php and js.php). Now, when opening foo.php all functions work perfectly: the external (included) php files are all recognised correctly. However, when I change foo.php foo.ast, and open it again, It does not recognise the files extensions anymore in the top bar. Also, I lose the Design / Live View functionality.** When I change foo.ast to foo.php, all works again! Anyone any clues of why there remains a a difference between one and other extension? Note1: I have added the .ast extension to these four files, next to .php: 1 C:\Users\Sam\AppData\Local\VirtualStore\Program Files (x86)\Adobe\Adobe Dreamweaver CS5\configuration\DocumentTypes\MMDocumentTypes.xml 2 C:\Program Files (x86)\Adobe\Adobe Dreamweaver CS5\configuration\DocumentTypes\MMDocumentTypes.xml 3 C:\Users\Sam\AppData\Roaming\Adobe\Dreamweaver CS5\en_US\Configuration\Extensions.txt 4 C:\Program Files (x86)\Adobe\Adobe Dreamweaver CS5\configuration\Extensions.txt Note2: sometimes, even .php files do not want to show in design view or live view. Could this be caused by a corrupted installation?

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  • How to pretend to be a Printer on iOS like the Apps Save2PDF or Adobe® CreatePDF?

    - by Lindemann
    I want to convert HTML to PDF on an iOS Device... ...but I dont want to load my HTML in a UIWebView, take a snapshot and generate an ugly PDF from this snapshot picture...because the text must be selectable for my purpose. I wonder how Apps like Save2PDF or Adobe® CreatePDF are able to converting multiple files into PDF and save them. I guess they don't generate the PDF's by their own, but get them from Apples Printing Framework. How does this Apps work?

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