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  • floating constants in C

    - by Daziplqa
    Hi floks, I have a question concerning floating constants in C. In Java, the default type of floating point constants in double, so the following will causes a compilation error in java: float f = 100.0; // we either need to uses type case operator or put f at the end of the number constant. This is because the default floating-point constants are of type double and casting from double to float without type cast operator is an error, so we need either add a type case operator or put f at the end of the number. So, Why in C this doesn't produce an error, Is it because the default floating-point constants are of type float, or because the compiler do an implicit down-cast conversion (that doesn't requires type case operator in C)????

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  • nested join linq-to-sql queries

    - by ile
    var result = ( from contact in db.Contacts where contact.ContactID == id join referContactID in db.ContactRefferedBies on contact.ContactID equals referContactID.ContactID join referContactName in db.Contacts on contact.ContactID equals referContactID.ContactID orderby contact.ContactID descending select new ContactReferredByView { ContactReferredByID = referContactID.ContactReferredByID, ContactReferredByName = referContactName.FirstName + " " + referContactName.LastName }).Single(); Problem is in this line: join referContactName in db.Contacts on contact.ContactID equals referContactID.ContactID where referContactID.ContactID is called from the above join line. How to nest these two joins? Thanks in advance! Ile

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  • Writing out sheet to text file using POI event model

    - by Eduardo Dennis
    I am using XLSX2CSV example to parse large sheets from a workbook. Since I only need to output the data for specific sheets I added an if statement in the process method to test for the specific sheets. When the condition is met I continue with the process. public void process() throws IOException, OpenXML4JException, ParserConfigurationException, SAXException { ReadOnlySharedStringsTable strings = new ReadOnlySharedStringsTable(this.xlsxPackage); XSSFReader xssfReader = new XSSFReader(this.xlsxPackage); StylesTable styles = xssfReader.getStylesTable(); XSSFReader.SheetIterator iter = (XSSFReader.SheetIterator) xssfReader.getSheetsData(); while (iter.hasNext()) { InputStream stream = iter.next(); String sheetName = iter.getSheetName(); if (sheetName.equals("SHEET1")||sheetName.equals("SHEET2")||sheetName.equals("SHEET3")||sheetName.equals("SHEET4")||sheetName.equals("SHEET5")){ processSheet(styles, strings, stream); try { System.setOut(new PrintStream( new FileOutputStream("C:\\Users\\edennis.AD\\Desktop\\test\\"+sheetName+".txt"))); } catch (Exception e) { e.printStackTrace(); } stream.close(); } } } But I need to output text file and not sure how to do it. I tried to use the System.set() method to output everything from system.out to text but that's not working I just get blank files.

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  • LINQ-to-SQL - Join, Count

    - by ile
    I have following query: var result = ( from role in db.Roles join user in db.Users on role.RoleID equals user.RoleID where user.CreatedByUserID == userID orderby user.FirstName ascending select new UserViewModel { UserID = user.UserID, PhotoID = user.PhotoID.ToString(), FirstName = user.FirstName, LastName = user.LastName, FullName = user.FirstName + " " + user.LastName, Email = user.Email, PhoneNumber = user.Phone, AccessLevel = role.Name }); Now, I need to modify this query... Other table I have is table Deals. I would like to count how many deals user created last month and last year. I tried something like this: var result = ( from role in db.Roles join user in db.Users on role.RoleID equals user.RoleID //join dealsYear in db.Deals on date.Year equals dealsYear.DateCreated.Year join dealsYear in ( from deal in db.Deals group deal by deal.DateCreated into d select new { DateCreated = d.Key, dealsCount = d.Count() } ) on date.Year equals dealsYear.DateCreated.Year into dYear join dealsMonth in ( from deal in db.Deals group deal by deal.DateCreated into d select new { DateCreated = d.Key, dealsCount = d.Count() } ) on date.Month equals dealsMonth.DateCreated.Month into dMonth where user.CreatedByUserID == userID orderby user.FirstName ascending select new UserViewModel { UserID = user.UserID, PhotoID = user.PhotoID.ToString(), FirstName = user.FirstName, LastName = user.LastName, FullName = user.FirstName + " " + user.LastName, Email = user.Email, PhoneNumber = user.Phone, AccessLevel = role.Name, DealsThisYear = dYear, DealsThisMonth = dMonth }); but here is even syntax not correct. Any idea? Btw, is there any good book of LINQ to SQL with examples?

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  • ANDROID IF/ELSE FAILS CONTINUES TO EXECUTE JSON

    - by Keith Cesar Haizlett
    I am trying to create a Registration app with JSON to connect and post to MYSQL database. I created the following IF/ELSE statements to check for vacant input boxes, password match, and correct email characters before allowing it to be entered into the DATABASE. The code continues to execute the JSON posting even after the passwords don't match , invalid email characters are entered , and vacant text boxes are submitted. Why is it not returning and continuing to execute the JSON code? try { if (!inputEmail.getText().toString().matches("[a-zA-Z0-9._-]+@[a-z]+.[a-z]+") && email.length() > 0) { Toast.makeText(getApplicationContext(), "Enter Valid Email Address", Toast.LENGTH_LONG).show(); return; } else if(name.equals("") || email.equals("")|| password.equals("")||check.equals("")) { Toast.makeText(getApplicationContext(), "Field Vaccant", Toast.LENGTH_LONG).show(); return; } // check if both password matches else if(!password.equals(checkpass)) { Toast.makeText(getApplicationContext(), "Password does not match", Toast.LENGTH_LONG).show(); return; } if (json.getString(KEY_SUCCESS) != null) { registerErrorMsg.setText(""); String res = json.getString(KEY_SUCCESS); if(Integer.parseInt(res) == 1){ // user successfully registred // Store user details in SQLite Database DatabaseHandler db = new DatabaseHandler(getApplicationContext()); JSONObject json_user = json.getJSONObject("user"); // Clear all previous data in database userFunction.logoutUser(getApplicationContext()); db.addUser(json_user.getString(KEY_NAME), json_user.getString(KEY_EMAIL), json.getString(KEY_UID), json_user.getString(KEY_CREATED_AT)); // Launch Dashboard Screen Intent dashboard = new Intent(getApplicationContext(), DashboardActivity.class); // Close all views before launching Dashboard dashboard.addFlags(Intent.FLAG_ACTIVITY_CLEAR_TOP); startActivity(dashboard); // Close Registration Screen finish(); }else{ // Error in registration registerErrorMsg.setText("User already Registered"); } } } catch (JSONException e) { } } });

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  • Simplifying const Overloading?

    - by templatetypedef
    Hello all- I've been teaching a C++ programming class for many years now and one of the trickiest things to explain to students is const overloading. I commonly use the example of a vector-like class and its operator[] function: template <typename T> class Vector { public: T& operator[] (size_t index); const T& operator[] (size_t index) const; }; I have little to no trouble explaining why it is that two versions of the operator[] function are needed, but in trying to explain how to unify the two implementations together I often find myself wasting a lot of time with language arcana. The problem is that the only good, reliable way that I know how to implement one of these functions in terms of the other is with the const_cast/static_cast trick: template <typename T> const T& Vector<T>::operator[] (size_t index) const { /* ... your implementation here ... */ } template <typename T> T& Vector<T>::operator[] (size_t index) { return const_cast<T&>(static_cast<const Vector&>(*this)[index]); } The problem with this setup is that it's extremely tricky to explain and not at all intuitively obvious. When you explain it as "cast to const, then call the const version, then strip off constness" it's a little easier to understand, but the actual syntax is frightening,. Explaining what const_cast is, why it's appropriate here, and why it's almost universally inappropriate elsewhere usually takes me five to ten minutes of lecture time, and making sense of this whole expression often requires more effort than the difference between const T* and T* const. I feel that students need to know about const-overloading and how to do it without needlessly duplicating the code in the two functions, but this trick seems a bit excessive in an introductory C++ programming course. My question is this - is there a simpler way to implement const-overloaded functions in terms of one another? Or is there a simpler way of explaining this existing trick to students? Thanks so much!

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  • Use of where in multiple joins to remove rows - linq

    - by bergin
    hi, I have a table of orders. the status is on the soilorders which is joined to the orders. I only want to return orders where the joined soilorder does not have status "Removed". I had thought that join sso in db.SoilSamplingOrders on ord.order_id equals sso.order_id where sso.status.Equals("Removed")!=true but then no records are returned! thanks for any help (query below) var query = from ord in db.Orders join sso in db.SoilSamplingOrders on ord.order_id equals sso.order_id where sso.status.Equals("Removed")!=true join cust in db.Customers on ord.customer_id equals cust.customer_id select new Listing { assigned_to = sso.assigned_to, company = cust.company, order_id = ord.order_id, order_created = ord.order_created, customer_id = ord.customer_id, order_created_by_employ_id = ord.order_created_by_employ_id, first_farm_on_order = (from f in db.SoilSamplingSubJobs where f.order_id == ord.order_id select new ListingSubJob { first_farm_on_order = f.farm }). AsEnumerable().First().first_farm_on_order, total_fields = (from f in db.SoilSamplingSubJobs where f.order_id == ord.order_id select new { f.sssj_id }).AsEnumerable().Count(), total_area = (float?) (from f in db.SoilSamplingSubJobs where f.order_id == ord.order_id && f.area_ha != null select f.area_ha ).Sum() ?? 0 , total_area_ph_density = (float?)(from f in db.SoilSamplingSubJobs where f.order_id == ord.order_id && f.ph != null select f.ph).Sum() ?? 0, };

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  • how to structure code that uses std::rel_ops

    - by R Samuel Klatchko
    I was working on some code and wanted to make use of std::rel_ops. From what I can tell, you need to do using std::rel_ops to your source code to make use of them. But I'm not sure where the best place to put that is. Let's say I have a header file with a class that only defines the minimal operator== and operator<: // foo.h class foo { public: bool operator==(const foo &other) const; bool operator<(const foo &other) const; }; I'm not sure where to put using std::rel_ops. If I leave it out of the foo.h, then every user of foo.h needs to know the implementation detail that foo is not defining all the operators itself. But putting using std::rel_ops inside foo.h breaks the rule of thumb about not having a using in a header file. How do other people resolve this issue?

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  • java + increasing performance and scalability

    - by varun
    Hi, below is the a code snippet, which returns the object of a class. now the object is basially comparing to some parameter in loop. my concern is what if there are thousands of objects in loop, in that case performance and scalability can be an issue. please suggest how to improve this code for performance part public Widget get(String name,int major,int minor,boolean exact) { Widget widgetToReturn = null; if(exact) { Widget w = new Widget(name, major, minor); // for loop using JDK 1.5 version for(Widget wid : set) { if((w.getName().equals(wid.getName())) && (wid.getVersion()).equals(w.getVersion())) { widgetToReturn = w; break; } } } else { Widget w = new Widget(name, major, minor); WidgetVersion widgetVersion = new WidgetVersion(major, minor); // for loop using JDK 1.5 version for(Widget wid : set) { WidgetVersion wv = wid.getVersion(); if((w.getName().equals(wid.getName())) && major == wv.getMajor() && WidgetVersion.isCompatibleAndNewer(wv, widgetVersion)) { widgetToReturn = wid; } else if((w.getName().equals(wid.getName())) && wv.equals(widgetVersion.getMajor(), widgetVersion.getMinor())) { widgetToReturn = w; } } } return widgetToReturn; }

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  • How do I do a table join on two fields in my second table?

    - by Cannonade
    I have two tables: Messages - Amongst other things, has a to_id and a from_id field. People - Has a corresponding person_id I am trying to figure out how to do the following in a single linq query: Give me all messages that have been sent to and from person x (idself). I had a couple of cracks at this. Not quite right MsgPeople = (from p in db.people join m in db.messages on p.person_id equals m.from_id where (m.from_id == idself || m.to_id == idself) orderby p.name descending select p).Distinct(); This almost works, except I think it misses one case: "people who have never received a message, just sent one to me" How this works in my head So what I really need is something like: join m in db.messages on (p.people_id equals m.from_id or p.people_id equals m.to_id) Gets me a subset of the people I am after It seems you can't do that. I have tried a few other options, like doing two joins: MsgPeople = (from p in db.people join m in AllMessages on p.person_id equals m.from_id join m2 in AllMessages on p.person_id equals m2.to_id where (m2.from_id == idself || m.to_id == idself) orderby p.name descending select p).Distinct(); but this gives me a subset of the results I need, I guess something to do with the order the joins are resolved. My understanding of LINQ (and perhaps even database theory) is embarrassingly superficial and I look forward to having some light shed on my problem.

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  • c++ property class structure

    - by Without me Its just Aweso
    I have a c++ project being developed in QT. The problem I'm running in to is I am wanting to have a single base class that all my property classes inherit from so that I can store them all together. Right now I have: class AbstractProperty { public: AbstractProperty(QString propertyName); virtual QString toString() const = 0; virtual QString getName() = 0; virtual void fromString(QString str) = 0; virtual int toInteger() = 0; virtual bool operator==(const AbstractProperty &rightHand) = 0; virtual bool operator!=(const AbstractProperty &rightHand) = 0; virtual bool operator<(const AbstractProperty &rightHand) = 0; virtual bool operator>(const AbstractProperty &rightHand) = 0; virtual bool operator>=(const AbstractProperty &rightHand) = 0; virtual bool operator<=(const AbstractProperty &rightHand) = 0; protected: QString name; }; then I am implementing classes such as PropertyFloat and PropertyString and providing implementation for the comparator operators based on the assumption that only strings are being compared with strings and so on. However the problem with this is there would be no compiletime error thrown if i did if(propertyfloat a < propertystring b) however my implementation of the operators for each derived class relies on them both being the same derived class. So my problem is I cant figure out how to implement a property structure so that I can have them all inherit from some base type but code like what I have above would throw a compile time error. Any ideas on how this can be done? For those familiar with QT I tried using also a implementation with QVariant however QVariant doesn't have operators < and defined in itself only in some of its derived classes so it didn't work out. What my end goal is, is to be able to generically refer to properties. I have an element class that holds a hashmap of properties with string 'name' as key and the AbstractProperty as value. I want to be able to generically operate on the properties. i.e. if I want to get the max and min values of a property given its string name I have methods that are completely generic that will pull out the associated AbstactProperty from each element and find the max/min no matter what the type is. so properties although initially declared as PropertyFloat/PropertyString they will be held generically.

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  • Not Equal two Generic Lists

    - by David Johnson
    I have two generic lists, both containing different data, except 4 fields, which I want to compare to another list and find items that do not match in either list. I need to basically replace where it says equals below, with not equals! var unMatchedData = from liveLines in liveList join oldList in comapreSnapshotList on new {liveLines.ClientNo, liveLines.SequenceNo, liveLines.LineNo, liveLines.Text} equals new {oldList.ClientNo, oldList.SequenceNo, oldList.LineNo, oldList.Text} select new KNOWTXTS { ClientNo = liveLines.ClientNo, SequenceNo = liveLines.SequenceNo, LineNo = liveLines.LineNo, Text = liveLines.Text };

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  • Operators vs Functions in C/C++

    - by user356106
    Someone recently asked me the difference between a C++ standard operator (e.g. new,delete,sizeof) and function (e.g. tan,delete, malloc). By "standard" I mean those provided by default by the compiler suite, and not user defined. Below were the answers I gave, though neither seemed satisfactory. (1) An operator doesn't need any headers to be included to use it : E.g. you can have a call to new without including any headers. However, a function (say free() ) does need headers included, compulsorily. (2) An operator is defined as such (ie as a class operator) somewhere in the standard headers. A function isn't. Can you critique these answers and give me a better idea of the difference?

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  • Implementing comparision operators via 'tuple' and 'tie', a good idea?

    - by Xeo
    (Note: tuple and tie can be taken from Boost or C++11.) When writing small structs with only two elements, I sometimes tend to choose a std::pair, as all important stuff is already done for that datatype, like operator< for strict-weak-ordering. The downsides though are the pretty much useless variable names. Even if I myself created that typedef, I won't remember 2 days later what first and what second exactly was, especially if they are both of the same type. This gets even worse for more than two members, as nesting pairs pretty much sucks. The other option for that is a tuple, either from Boost or C++11, but that doesn't really look any nicer and clearer. So I go back to writing the structs myself, including any needed comparision operators. Since especially the operator< can be quite cumbersome, I thought of circumventing this whole mess by just relying on the operations defined for tuple: Example of operator<, e.g. for strict-weak-ordering: bool operator<(MyStruct const& lhs, MyStruct const& rhs){ return std::tie(lhs.one_member, lhs.another, lhs.yet_more) < std::tie(rhs.one_member, rhs.another, rhs.yet_more); } (tie makes a tuple of T& references from the passed arguments.) Edit: The suggestion from @DeadMG to privately inherit from tuple isn't a bad one, but it got quite some drawbacks: If the operators are free-standing (possibly friends), I need to inherit publicly With casting, my functions / operators (operator= specifically) can be easily bypassed With the tie solution, I can leave out certain members if they don't matter for the ordering Are there any drawbacks in this implementation that I need to consider?

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  • possible implementations of casting in c++

    - by lego69
    I have this snippet of the code in my header: class A { private: int player; public: A(int initPlayer = 0); A(const A&); A& operator=(const A&); ~A(); void foo() const; friend int operator==(const A& i, const A& member) const; }; implementation of the operator== int operator==(const A& i, const A& member) const{ if(i.player == member.player){ return 1; } return 0; } and I need casting for this part of my code: A *pa1 = new A(a2); assert(i == *pa1); i - is some int, which my function receives I receive an error non-member function, How can I fix it? thanks in advance

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  • std::bind overload resolution

    - by bpw1621
    The following code works fine #include <functional> using namespace std; using namespace std::placeholders; class A { int operator()( int i, int j ) { return i - j; } }; A a; auto aBind = bind( &A::operator(), ref(a), _2, _1 ); This does not #include <functional> using namespace std; using namespace std::placeholders; class A { int operator()( int i, int j ) { return i - j; } int operator()( int i ) { return -i; } }; A a; auto aBind = bind( &A::operator(), ref(a), _2, _1 ); I have tried playing around with the syntax to try and explicitly resolve which function I want in the code that does not work without luck so far. How do I write the bind line in order to choose the call that takes the two integer arguments?

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  • conversions in C++

    - by lego69
    I have this snippet of the code: header class A { private: int player; public: A(int initPlayer = 0); A(const A&); A& operator=(const A&); ~A(); void foo() const; friend A& operator=(A& i, const A& member); }; operator= A& operator=(A& i, const A& member){ i(member.player); return i; } and I have row in my code: i = *pa1; A *pa1 = new A(a2); at the beginning i was int how can I fix it, thanks in advance I have an error must be non-static function

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  • C++0x Smart Pointer Comparisons: Inconsistent, what's the rationale?

    - by GManNickG
    In C++0x (n3126), smart pointers can be compared, both relationally and for equality. However, the way this is done seems inconsistent to me. For example, shared_ptr defines operator< be equivalent to: template <typename T, typename U> bool operator<(const shared_ptr<T>& a, const shared_ptr<T>& b) { return std::less<void*>()(a.get(), b.get()); } Using std::less provides total ordering with respect to pointer values, unlike a vanilla relational pointer comparison, which is unspecified. However, unique_ptr defines the same operator as: template <typename T1, typename D1, typename T2, typename D2> bool operator<(const unique_ptr<T1, D1>& a, const unique_ptr<T2, D2>& b) { return a.get() < b.get(); } It also defined the other relational operators in similar fashion. Why the change in method and "completeness"? That is, why does shared_ptr use std::less while unique_ptr uses the built-in operator<? And why doesn't shared_ptr also provide the other relational operators, like unique_ptr? I can understand the rationale behind either choice: with respect to method: it represents a pointer so just use the built-in pointer operators, versus it needs to be usable within an associative container so provide total ordering (like a vanilla pointer would get with the default std::less predicate template argument) with respect to completeness: it represents a pointer so provide all the same comparisons as a pointer, versus it is a class type and only needs to be less-than comparable to be used in an associative container, so only provide that requirement But I don't see why the choice changes depending on the smart pointer type. What am I missing? Bonus/related: std::shared_ptr seems to have followed from boost::shared_ptr, and the latter omits the other relational operators "by design" (and so std::shared_ptr does too). Why is this?

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  • polymorphism in C++

    - by user550413
    I am trying to implement the next 2 functions Number& DoubleClass::operator+( Number& x); Number& IntClass::operator+(Number& x); I am not sure how to do it..(their unidirectionality is explained below): class IntClass; class DoubleClass; class Number { //return a Number object that's the results of x+this, when x is either //IntClass or DoubleClass virtual Number& operator+(Number& x) = 0; }; class IntClass : public Number { private: int my_number; //return a Number object that's the result of x+this. //The actual class of the returned object depends on x. //If x is IntClass, then the result if IntClass. //If x is DoubleClass, then the results is DoubleClass. public: Number& operator+(Number& x); }; class DoubleClass : public Number { private: double my_number; public: //return a DoubleClass object that's the result of x+this. //This should work if x is either IntClass or DoubleClass Number& operator+( Number& x); };

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  • Field to display Previous 30 Day Total

    - by whytheq
    I've got this table: CREATE TABLE #Data1 ( [Market] VARCHAR(100) NOT NULL, [Operator] VARCHAR(100) NOT NULL, [Date] DATETIME NOT NULL, [Measure] VARCHAR(100) NOT NULL, [Amount] NUMERIC(36,10) NOT NULL, --new calculated fields [DailyAvg_30days] NUMERIC(38,6) NULL DEFAULT 0 ) I've populated all the fields apart from DailyAvg_30days. This field needs to show the total for the preceding 30 days e.g. 1. if Date for a particular record is 2nd Dec then it will be the total for the period 3rd Nov - 2nd Dec inclusive. 2. if Date for a particular record is 1st Dec then it will be the total for the period 2nd Nov - 1st Dec inclusive. My attempt to try to find these totals before updating the table is as follows: SELECT a.[Market], a.[Operator], a.[Date], a.[Measure], a.[Amount], [DailyAvg_30days] = SUM(b.[Amount]) FROM #Data1 a INNER JOIN #Data1 b ON a.[Market] = b.[Market] AND a.[Operator] = b.[Operator] AND a.[Measure] = b.[Measure] AND a.[Date] >= b.[Date]-30 AND a.[Date] <= b.[Date] GROUP BY a.[Market], a.[Operator], a.[Date], a.[Measure], a.[Amount] ORDER BY 1,2,4,3 Is this a valid approach or do I need to approach this from a different angle?

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  • Input Iterator for a shared_ptr

    - by Baz
    I have an iterator which contains the following functions: ... T &operator*() { return *_i; } std::shared_ptr<T> operator->() { return _i; } private: std::shared_ptr<T> _i; ... How do I get a shared pointer to the internally stored _i? std::shared_ptr<Type> item = ??? Should I do: MyInterfaceIterator<Type> i; std::shared_ptr<Type> item = i.operator->(); Or should I rewrite operator*()?

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