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  • InvalidCastException in DataGridView

    - by Max Yaffe
    (Using VS 2010 Beta 2 - .Net 4.0 B2 Rel) I have a class, MyTable, derived from BindingList where S is a struct. S is made up of several other structs, for example: public class MyTable<S>:BindingList<S> where S: struct { ... } public struct MyStruct { public MyReal r1; public MyReal r2; public MyReal R1 {get{...} set{...}} public MyReal R2 {get{...} set{...}} ... } public struct MyReal { private Double d; private void InitFromString(string) {this.d = ...;} public MyReal(Double d) { this.d = d;} public MyReal(string val) { this.d = default(Double); InitFromString(val);} public override string ToString() { return this.real.ToString();} public static explicit operator MyReal(string s) { return new MyReal(s);} public static implicit operator String(MyReal r) { return r.ToString();} ... } OK, I use the MyTable as a binding source for a DataGridView. I can load the data grid easily using InitFromString on individual fields in MyStruct. The problem comes when I try to edit a value in a cell of the DataGridView. Going to the first row, first column, I change the value of the existing number. It gives an exception blizzard, the first line of which says: System.FormatException: Invalid cast from 'System.String' to 'MyReal' I've looked at the casting discussions and reference books but don't see any obvious problems. Any ideas?

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  • WindowsIdentity Token in Legacy ASP

    - by Max Schmeling
    I've created a .Net library at work that is used by all of our developers. The security part of it uses Microsoft AzMan for the security backend. In order to create a security (AzMan) ClientContext I have to pass it a token value (as a uint). This is all fine an dandy until I needed to make a COM wrapper for our common library so some of our legacy pages could take advantage of it without being rewritten for now. I cannot figure out how to get the token value to pass to AzMan from legacy ASP. The COM wrapper is setup to run as a COM Server and runs as a specific user that we use here for all COM objects, therefor the common library can't just pull the identity using .Net. Any ideas?

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  • Factors to consider when building an algorithm for gun recoil

    - by Nate Bross
    What would be a good algorithm for calculating the recoil of a shooting guns cross-hairs? What I've got now, is something like this: Define min/max recoil based on weapon size Generate random number of "delta" movement Apply random value to X, Y, or both of cross-hairs (only "up" on the Y axis) Multiply new delta based on time from the previous shot (more recoil for full-auto) What I'm worried about is that this feels rather predicable, what other factors should one take into account when building recoil? While I'd like it to be somewhat predictable, I'd also like to keep players on their toes. I'm thinking about increasing the min/max recoil values by a large amount (relatively) and adding a weighting, so large recoils will be more rare -- it seems like a lot of effort to go into something I felt would be simple. Maybe this is just something that needs to be fine-tuned with additional playtesting, and more playtesters? I think that it's important to note, that the recoil will be a large part of the game, and is a key factor in the game being fun/challenging or not.

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  • strange SqlAlchemy update behaviour

    - by Max
    I'm new to SqlAlchemy and Elixir, so I've started from tutorial and tried to create table, insert a record, and then update it as follows: #'elixir_test.py' from elixir import * metadata.bind = "postgresql://myuser:mypwd@localhost:5432/dbname" metadata.bind.echo = True class Movie(Entity): title = Field(Unicode(30)) year = Field(Integer) description = Field(UnicodeText) def __repr__(self): return '<Movie "%s" (%d)>' % (self.title, self.year) and in another file in the same directory: from elixir_test import * setup_all() #create table create_all() Movie(title=u"Blade Runner", year=1982) #add record session.commit() #get records Movie.query.all() #trying to update record and commit changes, BUT... movie = Movie.query.first() movie.year = 1983 session.commit() #now we have two records in our table, one #with year=1982 and one with year=1983 Movie.query.all() What did I missed?

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  • PHP mod rewrite .htaccess file godaddy.com question

    - by max
    I'm new to PHP and i was trying to learn mod rewrite to rewrite my URLs i use godaddy as my hosting company and they say to add the desired code to the body of your .htaccess file how do I mod rewrite my URLs and add it to my .htaccess file? Can some one give me an example of how to do this as well as point me to a good tutorial and or book on how to mod rewrite my URLs?

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  • Clustering [assessment] algorithm with distance matrix as an input

    - by Max
    Can anyone suggest some clustering algorithm which can work with distance matrix as an input? Or the algorithm which can assess the "goodness" of the clustering also based on the distance matrix? At this moment I'm using a modification of Kruskal's algorithm (http://en.wikipedia.org/wiki/Kruskal%27s_algorithm) to split data into two clusters. It has a problem though. When the data has no distinct clusters the algorithm will still create two clusters with one cluster containing one element and the other containing all the rest. In this case I would rather have one cluster containing all the elements and another one which is empty. Are there any algorithms which are capable of doing this type of clustering? Are there any algorithms which can estimate how well the clustering was done or even better how many clusters are there in the data? The algorithms should work only with distance(similarity) matrices as an input.

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  • Turn a number into star rating display using jQuery and CSS

    - by Max
    I have been looking at jquery plugin and was wondering how to adapt that plugin to turn a number (like 4.8618164) into a 4.8618164 stars filled out of 5. Basically interpreting a number <5 into stars filled in a 5-star rating system using jQuery/JS/CSS. Note that this would only display/show the stars rating from an already available number and not accept new ratings submissions. Any help would be greatly appreciated. Thanks.

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  • Simple caesar cipher in java

    - by Max Canlas
    Hey I'm making a simple caesar cipher in Java using the formula [x- (x+shift-1) mod 127 + 1] I want to have my encrypted text to have the ASCII characters except the control characters(i.e from 32-127). How can I avoid the control characters from 0-31 applying in the encrypted text. Thank you.

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  • MsSQL 2005 query performance

    - by Max
    I have the following query: select ............. from //one table and about 20 left joins// where ( ( this_.driverName like 'blah*' or this_.renterName like 'blah*' ) or exists ( select this0__.id as y0_ from ThirdParty this0__ where this0__.name like 'blah*' and this0__.claim_id=this_.id ) ) order by this_.id asc And I have two environment: One with 175 000 records in table "this_" and second with 25 000 records in table "this_". This query works right on 175k database and it works smth about 2 seconds, but on base with 25k this query freezes. and if drop one the folloing item from where clause: ( this_.driverName like 'blah*' or this_.renterName like 'blah*' ) or exists ( select this0__.id as y0_ from ThirdParty this0__ where this0__.name like 'blah*' and this0__.claim_id=this_.id ) query runs normally. How can I to increase performance of this query?

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  • squid3 auth thru samba using ntlm to AD doesn't work

    - by derty
    some users here are spending to much time exploring the WWW. So big boss whats to get this under control. We use a squid3 just for some security reason and chace benefits. and now i'm trying to set up a new proxy on a different server (Debian 6) Permissions are defined in AC and the squid3 should get the auth thru samba/winbind by using the ntlm protocol. but i'll get all the time Access, denited. it only works by using LDAP but thats not the way i need it. here some log and confs squid access.log 1326878095.784 1 192.168.15.27 TCP_DENIED/407 4049 GET http://at.msn.com/? -NONE/- text/html 1326878095.791 1 192.168.15.27 TCP_DENIED/407 4294 GET http://at.msn.com/? - NONE/- text/html 1326878095.803 9 192.168.15.27 TCP_DENIED/403 4028 GET http://at.msn.com/? kavan NONE/- text/html 1326878095.848 0 192.168.15.27 TCP_DENIED/403 3881 GET http://www.squid-cache.org/Artwork/SN.png kavan NONE/- text/html 1326878100.279 0 192.168.15.27 TCP_DENIED/403 3735 GET http://www.google.at/ kavan NONE/- text/html 1326878100.296 0 192.168.15.27 TCP_DENIED/403 3870 GET http://www.squid-cache.org/Artwork/SN.png kavan NONE/- text/html 1326878155.700 0 192.168.15.27 TCP_DENIED/407 4072 GET http://ie9cvlist.ie.microsoft.com/IE9CompatViewList.xml - NONE/- text/html 1326878155.705 2 192.168.15.27 TCP_DENIED/407 4317 GET http://ie9cvlist.ie.microsoft.com/IE9CompatViewList.xml - NONE/- text/html 1326878155.709 3 192.168.15.27 TCP_DENIED/403 4026 GET http://ie9cvlist.ie.microsoft.com/IE9CompatViewList.xml kavan NONE/- text/html squid chace 2012/01/18 10:12:49| Creating Swap Directories 2012/01/18 10:12:49| Starting Squid Cache version 3.1.6 for x86_64-pc-linux-gnu... 2012/01/18 10:12:49| Process ID 17236 2012/01/18 10:12:49| With 65535 file descriptors available 2012/01/18 10:12:49| Initializing IP Cache... 2012/01/18 10:12:49| DNS Socket created at [::], FD 7 2012/01/18 10:12:49| DNS Socket created at 0.0.0.0, FD 8 2012/01/18 10:12:49| Adding nameserver 192.168.15.2 from /etc/resolv.conf 2012/01/18 10:12:49| Adding nameserver 192.168.15.19 from /etc/resolv.conf 2012/01/18 10:12:49| Adding nameserver 192.168.15.1 from /etc/resolv.conf 2012/01/18 10:12:49| Adding domain schoenbrunn.local from /etc/resolv.conf 2012/01/18 10:12:49| helperOpenServers: Starting 5/5 'squid_ldap_auth' processes 2012/01/18 10:12:49| helperOpenServers: Starting 10/10 'ntlm_auth' processes 2012/01/18 10:12:49| helperOpenServers: Starting 10/10 'squid_kerb_auth' processes 2012/01/18 10:12:49| squid_kerb_auth: INFO: Starting version 1.0.5 2012/01/18 10:12:49| squid_kerb_auth: INFO: Starting version 1.0.5 2012/01/18 10:12:49| squid_kerb_auth: INFO: Starting version 1.0.5 2012/01/18 10:12:49| squid_kerb_auth: INFO: Starting version 1.0.5 2012/01/18 10:12:49| squid_kerb_auth: INFO: Starting version 1.0.5 2012/01/18 10:12:49| squid_kerb_auth: INFO: Starting version 1.0.5 2012/01/18 10:12:49| squid_kerb_auth: INFO: Starting version 1.0.5 2012/01/18 10:12:49| squid_kerb_auth: INFO: Starting version 1.0.5 2012/01/18 10:12:49| helperOpenServers: Starting 5/5 'squid_ldap_group' processes 2012/01/18 10:12:49| squid_kerb_auth: INFO: Starting version 1.0.5 2012/01/18 10:12:49| squid_kerb_auth: INFO: Starting version 1.0.5 2012/01/18 10:12:49| Unlinkd pipe opened on FD 73 2012/01/18 10:12:49| Local cache digest enabled; rebuild/rewrite every 3600/3600 sec 2012/01/18 10:12:49| Store logging disabled 2012/01/18 10:12:49| Swap maxSize 0 + 262144 KB, estimated 20164 objects 2012/01/18 10:12:49| Target number of buckets: 1008 2012/01/18 10:12:49| Using 8192 Store buckets 2012/01/18 10:12:49| Max Mem size: 262144 KB 2012/01/18 10:12:49| Max Swap size: 0 KB 2012/01/18 10:12:49| Using Least Load store dir selection 2012/01/18 10:12:49| Set Current Directory to /var/spool/squid3 2012/01/18 10:12:49| Loaded Icons. 2012/01/18 10:12:49| Accepting HTTP connections at [::]:3128, FD 74. 2012/01/18 10:12:49| HTCP Disabled. 2012/01/18 10:12:49| Squid modules loaded: 0 2012/01/18 10:12:49| Adaptation support is off. 2012/01/18 10:12:49| Ready to serve requests. 2012/01/18 10:12:50| storeLateRelease: released 0 objects smb.conf # Domain Authntication Settings workgroup = <WORKGROUP> security = ads password server = <DOMAINNAME>.LOCAL realm = <DOMAINNAME>.LOCAL ldap ssl = no # logging log level = 5 max log size = 50 # logs split per machine log file = /var/log/samba/%m.log # max 50KB per log file, then rotate ; max log size = 50 # User settings username map = /etc/samba/smbusers idmap uid = 10000-20000000 idmap gid = 10000-20000000 idmap backend = ad ; template primary group = <ad group> template shell = /sbin/nologin # Winbind Settings winbind separator = + winbind enum users = Yes winbind enum groups = Yes winbind netsted groups = Yes winbind nested groups = Yes winbind cache time = 10 winbind use default domain = Yes #Other Globals unix charset = LOCALE server string = <SERVERNAME> load printers = no printing = cups cups options = raw ; printcap name = /etc/printcap #obtain list of printers automatically on SystemV ; printcap name = lpstat ; printing = cups squid.conf auth_param ntlm program /usr/bin/ntlm_auth --require-membership-of=<DOMAINNAME>\\INTERNETZ --helper-protocol=squid-2.5-ntlmssp auth_param ntlm children 10 auth_param basic program /usr/lib/squid3/squid_ldap_auth -R -b "dc=<dcname>,dc=local" -D "cn=administrator,cn=Users,dc=<domainname>,dc=local" -w "******" -f sAMAccountName=%s -h 192.168.15.19:3268 auth_param basic realm "Proxy Authentifizierung. Bitte geben Sie Ihren Benutzername und Ihr Passwort ein!" #means insert you PW in an other language - # external_acl_type InetGroup %LOGIN /usr/lib/squid3/squid_ldap_group -R -b "dc=<domainname>,dc=local" -D "cn=administrator,cn=Users,dc=<domainname>,dc=local" -w "******" -f "(&(objectclass=person)(sAMAccountName=%v) (memberof=cn=%a,cn=internetz,dc=<domainname>,dc=local))" -h 192.168.15.19:3268 auth_param negotiate program /usr/lib/squid3/squid_kerb_auth -d auth_param negotiate children 10 auth_param negotiate keep_alive on acl localnet proxy_auth REQUIRED acl InetAccess external InetGroup Internetz http_access allow InetAccess http_access deny all acl auth proxy_auth REQUIRED http_access allow auth and a very suspicious is that by adding the proxy server to the Domain i see 2 new entries in the PC one with the original computer-name leopoldine and one with leopoldine CNF:f8efa4c4-ff0e-4217-939d-f1523b43464d ?!? I tried a lot, really... but i stuck on this problem... i actually i even reinstalled all dependent programs and reconfigured them from default. Group exists and has me in it. Firefox running on the old proxy and i use IE for testing the new one. But i'll get all the time Access-Denited and to be honest i'm quite a beginner, so please don't be to prude. I'll interested in improving, i'll get the information we need to fix this but i started working 2 month ago and got only 1 1/2 year's training and not a single sec. in linux ;)

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  • Hostapd - WLAN as AP

    - by BBK
    I'm trying to start hostapd but without success. I'm using Headless Ubuntu 11.10 oneiric 3.0.0-16-server x86_64. WLAN driver is rt2800usb and my wireless nic card TP-Link TL-WN727N supports AP mode as shows below: us0# ifconfig wlan0 wlan0 Link encap:Ethernet HWaddr 00:27:19:be:cd:b6 UP BROADCAST MULTICAST MTU:1500 Metric:1 RX packets:0 errors:0 dropped:0 overruns:0 frame:0 TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:0 (0.0 B) TX bytes:0 (0.0 B) us0# lsusb Bus 003 Device 003: ID 148f:3070 Ralink Technology, Corp. RT2870/RT3070 Wireless Adapter us0# lshw -C network *-network:3 description: Wireless interface physical id: 4 bus info: usb@3:2 logical name: wlan0 serial: 00:27:19:be:cd:b6 capabilities: ethernet physical wireless configuration: broadcast=yes driver=rt2800usb driverversion=3.0.0-16-server firmware=0.29 link=no multicast=yes wireless=IEEE 802.11bgn us0# hostapd /etc/hostapd/hostapd.conf Configuration file: /etc/hostapd/hostapd.conf Could not read interface wlan0 # The int flags: No such device nl80211 driver initialization failed. ELOOP: remaining socket: sock=4 eloop_data=0xd3e4a0 user_data=0xd3ecc0 handler=0x433880 ELOOP: remaining socket: sock=6 eloop_data=0xd411f0 user_data=(nil) handler=0x43cc10 us0# cat /etc/hostapd/hostapd.conf ssid=Home interface=wlan0 # The interface name of the card #driver=rt2800usb driver=nl80211 macaddr_acl=0 ieee80211n=1 channel=1 hw_mode=g auth_algs=1 ignore_broadcast_ssid=0 wpa=2 wpa_passphrase=88888888 wpa_key_mgmt=WPA-PSK wpa_pairwise=TKIP rsn_pairwise=CCMP us0# iw list Wiphy phy0 Band 1: Capabilities: 0x172 HT20/HT40 Static SM Power Save RX Greenfield RX HT20 SGI RX HT40 SGI RX STBC 1-stream Max AMSDU length: 7935 bytes No DSSS/CCK HT40 Maximum RX AMPDU length 65535 bytes (exponent: 0x003) Minimum RX AMPDU time spacing: 2 usec (0x04) HT RX MCS rate indexes supported: 0-7, 32 TX unequal modulation not supported HT TX Max spatial streams: 1 HT TX MCS rate indexes supported may differ Frequencies: * 2412 MHz [1] (20.0 dBm) * 2417 MHz [2] (20.0 dBm) * 2422 MHz [3] (20.0 dBm) * 2427 MHz [4] (20.0 dBm) * 2432 MHz [5] (20.0 dBm) * 2437 MHz [6] (20.0 dBm) * 2442 MHz [7] (20.0 dBm) * 2447 MHz [8] (20.0 dBm) * 2452 MHz [9] (20.0 dBm) * 2457 MHz [10] (20.0 dBm) * 2462 MHz [11] (20.0 dBm) * 2467 MHz [12] (20.0 dBm) (passive scanning, no IBSS) * 2472 MHz [13] (20.0 dBm) (passive scanning, no IBSS) * 2484 MHz [14] (20.0 dBm) (passive scanning, no IBSS) Bitrates (non-HT): * 1.0 Mbps * 2.0 Mbps (short preamble supported) * 5.5 Mbps (short preamble supported) * 11.0 Mbps (short preamble supported) * 6.0 Mbps * 9.0 Mbps * 12.0 Mbps * 18.0 Mbps * 24.0 Mbps * 36.0 Mbps * 48.0 Mbps * 54.0 Mbps max # scan SSIDs: 4 Supported interface modes: * IBSS * managed * AP * AP/VLAN * WDS * monitor * mesh point Supported commands: * new_interface * set_interface * new_key * new_beacon * new_station * new_mpath * set_mesh_params * set_bss * authenticate * associate * deauthenticate * disassociate * join_ibss * Unknown command (68) * Unknown command (55) * Unknown command (57) * Unknown command (59) * Unknown command (67) * set_wiphy_netns * Unknown command (65) * Unknown command (66) * connect * disconnect The question is: Why the hostapd not starting?

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  • Restricting joystick within a radius of center

    - by Phil
    I'm using Unity3d iOs and am using the example joysticks that came with one of the packages. It works fine but the area the joystick moves in is a rectangle which is unintuitive for my type of game. I can figure out how to see if the distance between the center and the current point is too far but I can't figure out how to constrain it to a certain distance without interrupting the finger tracking. Here's the relevant code: using UnityEngine; using System.Collections; public class Boundary { public Vector2 min = Vector2.zero; public Vector2 max = Vector2.zero; } public class Joystick : MonoBehaviour{ static private Joystick[] joysticks; // A static collection of all joysticks static private bool enumeratedJoysticks=false; static private float tapTimeDelta = 0.3f; // Time allowed between taps public bool touchPad; // Is this a TouchPad? public Rect touchZone; public Vector2 deadZone = Vector2.zero; // Control when position is output public bool normalize = false; // Normalize output after the dead-zone? public Vector2 position; // [-1, 1] in x,y public int tapCount; // Current tap count private int lastFingerId = -1; // Finger last used for this joystick private float tapTimeWindow; // How much time there is left for a tap to occur private Vector2 fingerDownPos; private float fingerDownTime; private float firstDeltaTime = 0.5f; private GUITexture gui; // Joystick graphic private Rect defaultRect; // Default position / extents of the joystick graphic private Boundary guiBoundary = new Boundary(); // Boundary for joystick graphic public Vector2 guiTouchOffset; // Offset to apply to touch input private Vector2 guiCenter; // Center of joystick private Vector3 tmpv3; private Rect tmprect; private Color tmpclr; public float allowedDistance; public enum JoystickType { movement, rotation } public JoystickType joystickType; public void Start() { // Cache this component at startup instead of looking up every frame gui = (GUITexture) GetComponent( typeof(GUITexture) ); // Store the default rect for the gui, so we can snap back to it defaultRect = gui.pixelInset; if ( touchPad ) { // If a texture has been assigned, then use the rect ferom the gui as our touchZone if ( gui.texture ) touchZone = gui.pixelInset; } else { // This is an offset for touch input to match with the top left // corner of the GUI guiTouchOffset.x = defaultRect.width * 0.5f; guiTouchOffset.y = defaultRect.height * 0.5f; // Cache the center of the GUI, since it doesn't change guiCenter.x = defaultRect.x + guiTouchOffset.x; guiCenter.y = defaultRect.y + guiTouchOffset.y; // Let's build the GUI boundary, so we can clamp joystick movement guiBoundary.min.x = defaultRect.x - guiTouchOffset.x; guiBoundary.max.x = defaultRect.x + guiTouchOffset.x; guiBoundary.min.y = defaultRect.y - guiTouchOffset.y; guiBoundary.max.y = defaultRect.y + guiTouchOffset.y; } } public void Disable() { gameObject.active = false; enumeratedJoysticks = false; } public void ResetJoystick() { if (joystickType != JoystickType.rotation) { //Don't do anything if turret mode // Release the finger control and set the joystick back to the default position gui.pixelInset = defaultRect; lastFingerId = -1; position = Vector2.zero; fingerDownPos = Vector2.zero; if ( touchPad ){ tmpclr = gui.color; tmpclr.a = 0.025f; gui.color = tmpclr; } } else { //gui.pixelInset = defaultRect; lastFingerId = -1; position = position; fingerDownPos = fingerDownPos; if ( touchPad ){ tmpclr = gui.color; tmpclr.a = 0.025f; gui.color = tmpclr; } } } public bool IsFingerDown() { return (lastFingerId != -1); } public void LatchedFinger( int fingerId ) { // If another joystick has latched this finger, then we must release it if ( lastFingerId == fingerId ) ResetJoystick(); } public void Update() { if ( !enumeratedJoysticks ) { // Collect all joysticks in the game, so we can relay finger latching messages joysticks = (Joystick[]) FindObjectsOfType( typeof(Joystick) ); enumeratedJoysticks = true; } //CHeck if distance is over the allowed amount //Get centerPosition //Get current position //Get distance //If over, don't allow int count = iPhoneInput.touchCount; // Adjust the tap time window while it still available if ( tapTimeWindow > 0 ) tapTimeWindow -= Time.deltaTime; else tapCount = 0; if ( count == 0 ) ResetJoystick(); else { for(int i = 0;i < count; i++) { iPhoneTouch touch = iPhoneInput.GetTouch(i); Vector2 guiTouchPos = touch.position - guiTouchOffset; bool shouldLatchFinger = false; if ( touchPad ) { if ( touchZone.Contains( touch.position ) ) shouldLatchFinger = true; } else if ( gui.HitTest( touch.position ) ) { shouldLatchFinger = true; } // Latch the finger if this is a new touch if ( shouldLatchFinger && ( lastFingerId == -1 || lastFingerId != touch.fingerId ) ) { if ( touchPad ) { tmpclr = gui.color; tmpclr.a = 0.15f; gui.color = tmpclr; lastFingerId = touch.fingerId; fingerDownPos = touch.position; fingerDownTime = Time.time; } lastFingerId = touch.fingerId; // Accumulate taps if it is within the time window if ( tapTimeWindow > 0 ) { tapCount++; print("tap" + tapCount.ToString()); } else { tapCount = 1; print("tap" + tapCount.ToString()); //Tell gameobject that player has tapped turret joystick if (joystickType == JoystickType.rotation) { //TODO: Call! } tapTimeWindow = tapTimeDelta; } // Tell other joysticks we've latched this finger foreach ( Joystick j in joysticks ) { if ( j != this ) j.LatchedFinger( touch.fingerId ); } } if ( lastFingerId == touch.fingerId ) { // Override the tap count with what the iPhone SDK reports if it is greater // This is a workaround, since the iPhone SDK does not currently track taps // for multiple touches if ( touch.tapCount > tapCount ) tapCount = touch.tapCount; if ( touchPad ) { // For a touchpad, let's just set the position directly based on distance from initial touchdown position.x = Mathf.Clamp( ( touch.position.x - fingerDownPos.x ) / ( touchZone.width / 2 ), -1, 1 ); position.y = Mathf.Clamp( ( touch.position.y - fingerDownPos.y ) / ( touchZone.height / 2 ), -1, 1 ); } else { // Change the location of the joystick graphic to match where the touch is tmprect = gui.pixelInset; tmprect.x = Mathf.Clamp( guiTouchPos.x, guiBoundary.min.x, guiBoundary.max.x ); tmprect.y = Mathf.Clamp( guiTouchPos.y, guiBoundary.min.y, guiBoundary.max.y ); //Check distance float distance = Vector2.Distance(new Vector2(defaultRect.x, defaultRect.y), new Vector2(tmprect.x, tmprect.y)); float angle = Vector2.Angle(new Vector2(defaultRect.x, defaultRect.y), new Vector2(tmprect.x, tmprect.y)); if (distance < allowedDistance) { //Ok gui.pixelInset = tmprect; } else { //This is where I don't know what to do... } } if ( touch.phase == iPhoneTouchPhase.Ended || touch.phase == iPhoneTouchPhase.Canceled ) ResetJoystick(); } } } if ( !touchPad ) { // Get a value between -1 and 1 based on the joystick graphic location position.x = ( gui.pixelInset.x + guiTouchOffset.x - guiCenter.x ) / guiTouchOffset.x; position.y = ( gui.pixelInset.y + guiTouchOffset.y - guiCenter.y ) / guiTouchOffset.y; } // Adjust for dead zone float absoluteX = Mathf.Abs( position.x ); float absoluteY = Mathf.Abs( position.y ); if ( absoluteX < deadZone.x ) { // Report the joystick as being at the center if it is within the dead zone position.x = 0; } else if ( normalize ) { // Rescale the output after taking the dead zone into account position.x = Mathf.Sign( position.x ) * ( absoluteX - deadZone.x ) / ( 1 - deadZone.x ); } if ( absoluteY < deadZone.y ) { // Report the joystick as being at the center if it is within the dead zone position.y = 0; } else if ( normalize ) { // Rescale the output after taking the dead zone into account position.y = Mathf.Sign( position.y ) * ( absoluteY - deadZone.y ) / ( 1 - deadZone.y ); } } } So the later portion of the code handles the updated position of the joystick thumb. This is where I'd like it to track the finger position in a direction it still is allowed to move (like if the finger is too far up and slightly to the +X I'd like to make sure the joystick is as close in X and Y as allowed within the radius) Thanks for reading!

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  • changing Python code in the debugger

    - by max
    Is there any debugger that allows Python code to be changed while debugging? In other words: run-time exception occurs, debugger stops, I change the code any way I like, and tell the program to continue. I am aware of the problems with this approach, such that references to functions would still point to the old definitions if I redefine the function on the fly, and so on. I am ok with that, since I just want to be able to make small fixes in very simple circumstances. On the other hand, I'm also interested in whether it's theoretically possible to allow changes to Python code without running into these problems: i.e., somehow update all the references to the objects that changed, etc. I'm nearly sure the answer to the second question is no, but if I'm wrong, I'd like to know. EDIT: If my goal (changing the code interactively when an exception occurred, and then continuing execution), is achievable without a debugger - that would be good as well. I don't need to use the debugger.

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  • Compute directional light frustum from view furstum points and light direction

    - by Fabian
    I'm working on a friends engine project and my task is to construct a new frustum from the light direction that overlaps the view frustum and possible shadow casters. The project already has a function that creates a frustum for this but its way to big and includes way to many casters (shadows) which can't be seen in the view frustum. Now the only parameter of this function are the normalized light direction vector and a view class which lets me extract the 8 view frustum points in world space. I don't have any additional infos about the scene. I have read some of the related Questions here but non seem to fit very well to my problem as they often just point to cascaded shadow maps. Sadly i can't use DX or openGl functions directly because this engine has a dedicated math library. From what i've read so far the steps are: Transform view frustum points into light space and find min/max x and y values (or sometimes minima and maxima of all three axis) and create a AABB using the min/max vectors. But what comes after this step? How do i transform this new AABB back to world space? What i've done so far: CVector3 Points[8], MinLight = CVector3(FLT_MAX), MaxLight = CVector3(FLT_MAX); for(int i = 0; i<8;++i){ Points[i] = Points[i] * WorldToShadowMapMatrix; MinLight = Math::Min(Points[i],MinLight); MaxLight = Math::Max(Points[i],MaxLight); } AABox box(MinLight,MaxLight); I don't think this is the right way to do it. The near plain probably has to extend into the direction of the light source to include potentional shadow casters. I've read the Microsoft article about cascaded shadow maps http://msdn.microsoft.com/en-us/library/windows/desktop/ee416307%28v=vs.85%29.aspx which also includes some sample code. But they seem to use the scenes AABB to determine the near and far plane which I can't since i cant access this information from the funtion I'm working in. Could you guys please link some example code which shows the calculation of such frustum? Thanks in advance! Additional questio: is there a way to construct a WorldToFrustum matrix that represents the above transformation?

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  • MySQL INSERT with table alias

    - by Max Kielland
    Hello, I happen to have two columns having the same name as two SQL reserved words, Key and Value. When using the SELECT statement I can create a table alias and solve it that way. Now I'm trying to INSERT data and it seems like you can't create table alias in the INSERT statement. INSERT INTO attributeStrings ats (ats.ItemID,ats.Key,ats.Value) VALUES (3,'Categories','TechGUI') I get error at 'ats (ats.ItemID,ats.Key,ats.Value) VALUES (3,'Categories','TechGUI')' indicating that alias can't be created. Are there any ways to solve this without renaming the columns Key and Value?

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  • how to plot scatterplot and histogram using R [migrated]

    - by Wee Wang Wang
    I have a dataset about maximum wind speed(cm) as below: Year Jan Feb Mar Apr May June July Aug Sept Oct Nov Dec 2011 4.5 5.6 5.0 5.4 5.0 5.0 5.2 5.3 4.8 5.4 5.4 3.8 2010 4.6 5.0 5.8 5.0 5.2 4.5 4.4 4.3 4.9 5.2 5.2 4.6 2009 4.5 5.3 4.3 3.9 4.7 5.0 4.8 4.7 4.9 5.6 4.9 4.1 2008 3.8 1.9 5.6 4.7 4.7 4.3 5.9 4.9 4.9 5.6 5.2 4.4 2007 4.6 4.6 4.6 5.6 4.2 3.6 2.5 2.5 2.5 3.3 5.6 1.5 2006 4.3 4.8 5.0 5.2 4.7 4.6 3.2 3.4 3.6 3.9 5.9 4.4 2005 2.7 4.3 5.7 4.7 4.6 5.0 5.6 5.0 4.9 5.9 5.6 1.8 How to create monthly max wind speed scatterplot (month in x-axis and wind speed in y-axis) and also the monthly max wind speed histogram by using R programming?

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  • Downloading large files hangs system

    - by Igor
    When Im trying to download large files, i.e. 1gb or more under FireFox, first of all it starts with very big download speed and in few seconds in almost get up to max (~11 MBps). It is downloading very fast, but when downloaded size becomes near 700-800mb and more, my system almost completely hangs, so I can do nothing - I just have to wait until it finishes downloading. Also when it hangs, I can't see the download progress - it looks like it completely hangs. Sometimes, however, if the file size is near 1gb, the system comes back from hang, finishing download, but sometimes I just cant wait before system comes back and have to kill FF from top (it takes me 2 minutes to do this, because of very slow system performance). I use Firefox as primary browser. If I use wget with direct link to file - everything is fine. Speed at max, no performance decrease. So what can I do?

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  • unrecognized rule in lex

    - by Max
    I'm writing a program in lex, and it gives me the following error: scanner.l:49: unrecognized rule Line 49 is: {number} {return(NUM);} Here's my code: #include <stdio.h> %token BOOL, ELSE, IF, TRUE, WHILE, DO, FALSE, INT, VOID %token LPAREN, RPAREN, LBRACK, RBRACK, LBRACE, RBRACE, SEMI, COMMA, PLUS, MINUS, TIMES %token DIV, MOD, AND, OR, NOT, IS, ADDR, EQ, NE, LT, GT, LE, GE %token NUM, ID, PUNCT, OP int line = 1, numAttr; char *strAttr; %} /* regular definitions */ delim [ \t] ws {delim}+ letter [A-Za-z] digit [0-9] id ({letter} | _)({letter} | {digit} | _)* number {digit}+ %% {ws} {/* no action and no return */} [\n] {line++;} bool {return(BOOL);} else {return(ELSE);} if {return(IF);} true {return(TRUE);} while {return(WHILE);} do {return(DO);} false {return(FALSE);} int {return(INT);} void {return(VOID);} {id} {return(ID);} {number} {return(NUM);} // error is here "(" {yylval = LPAREN; return(PUNCT);} ")" {yylval = RPAREN; return(PUNCT);} "[" {yylval = LBRACK; return(PUNCT);} "]" {yylval = RBRACK; return(PUNCT);} "{" {yylval = LBRACE; return(PUNCT);} "}" {yylval = RBRACE; return(PUNCT);} ";" {yylval = SEMI; return(PUNCT);} "," {yylval = COMMA; return(PUNCT);} "+" {yylval = PLUS; return(OP);} "-" {yylval = MINUS; return(OP);} "*" {yylval = TIMES; return(OP);} "/" {yylval = DIV; return(OP);} "%" {yylval = MOD; return(OP);} "&" {yylval = ADDR; return(OP);} "&&" {yylval = AND; return(OP);} "||" {yylval = OR; return(OP);} "!" {yylval = NOT; return(OP);} "!=" {yylval = NE; return(OP);} "=" {yylval = IS; return(OP);} "==" {yylval = EQ; return(OP);} "<" {yylval = LT; return(OP);} "<=" {yylval = LE; return(OP);} ">" {yylval = GT; return(OP);} ">=" {yylval = GE; return(OP);} %% What is wrong with that rule? Thanks.

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  • phpbb specific forum page styles

    - by Ryan Max
    I am using phpbb on a site for a client, and the client has requested that each different forum page have a different background color. Such functionality is not built into phpbb (from what I can tell), so how should I go about doing this? Can I modify the code of phpbb directly? My other thought was to use a js conditional statement, but seeing as the only difference on the forums page would be the page title, I don't know how I could format this.

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  • Windows 7 DWM weirdness

    - by Max
    I'm looking to write a FOSS "Alt+Tab" replacement (window switcher) for Windows, since there are a few features I feel it's (still) lacking; but I'm noticing two quirks I can't seem to fix: #1. (Somewhat Unrelated) In the default Windows 7 window switcher, one computer allows left clicking on a thumbnail to focus the window; however on another, similarly specced computer, I have to use a right click. The only difference between these two fresh installs is the theme. Any ideas? #2. (Directly Related) In both the default Windows 7 window switcher and the DWM API output, minimized windows often have no thumbnail, and instead show only the taskbar. This has been a long running problem with the Windows API, and in the past I've seen the popular recommendation being "restore (un-minimize) the window, take a screenshot, then re-minimize" - but this is sloppy and causes flickering, etc. Has anyone done this successfully using the newer DWM API? If sharing code, I'd prefer C# syntax, but VB.NET will do as well. Thanks!

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  • Google Hybrid OpenID+OAuth with dotnetopenauth

    - by Max Favilli
    I have spent probably more than 10 hours in the last two days trying to understand how to implement user login with Google Hybrid OpenID+OAuth (Federated Login) To trigger the authorization request I use: InMemoryOAuthTokenManager tm = new InMemoryOAuthTokenManager( ConfigurationManager.AppSettings["googleConsumerKey"], ConfigurationManager.AppSettings["googleConsumerSecret"]); using (OpenIdRelyingParty openid = new OpenIdRelyingParty()) { Realm realm = HttpContext.Current.Request.Url.Scheme + Uri.SchemeDelimiter + ConfigurationManager.AppSettings["googleConsumerKey"] + "/"; IAuthenticationRequest request = openid.CreateRequest(identifier, Realm.AutoDetect, new Uri(HttpContext.Current.Request.Url.Scheme + "://" + HttpContext.Current.Request.Url.Authority + "/OAuth/google")); var authorizationRequest = new AuthorizationRequest { Consumer = ConfigurationManager.AppSettings["googleConsumerKey"], Scope = "https://www.googleapis.com/auth/userinfo.email https://www.googleapis.com/auth/userinfo.profile https://www.googleapis.com/auth/plus.me", }; request.AddExtension(authorizationRequest); request.AddExtension(new ClaimsRequest { Email = DemandLevel.Request, Gender = DemandLevel.Require }); request.RedirectToProvider(); } To retrieve the accesstoken I use: using (OpenIdRelyingParty openid = new OpenIdRelyingParty()) { IAuthenticationResponse authResponse = openid.GetResponse(); if (authResponse != null) { switch (authResponse.Status) { case AuthenticationStatus.Authenticated: HttpContext.Current.Trace.Write("AuthenticationStatus", "Authenticated"); FetchResponse fr = authResponse.GetExtension<FetchResponse>(); InMemoryOAuthTokenManager tm = new InMemoryOAuthTokenManager(ConfigurationManager.AppSettings["googleConsumerKey"], ConfigurationManager.AppSettings["googleConsumerSecret"]); ServiceProviderDescription spd = new ServiceProviderDescription { spd.RequestTokenEndpoint = new DotNetOpenAuth.Messaging.MessageReceivingEndpoint("https://accounts.google.com/o/oauth2/token", HttpDeliveryMethods.AuthorizationHeaderRequest | HttpDeliveryMethods.GetRequest); spd.AccessTokenEndpoint = new DotNetOpenAuth.Messaging.MessageReceivingEndpoint("https://accounts.google.com/o/oauth2/token", HttpDeliveryMethods.AuthorizationHeaderRequest | HttpDeliveryMethods.GetRequest); spd.UserAuthorizationEndpoint = new DotNetOpenAuth.Messaging.MessageReceivingEndpoint("https://accounts.google.com/o/oauth2/auth?access_type=offline", HttpDeliveryMethods.AuthorizationHeaderRequest | HttpDeliveryMethods.GetRequest); spd.TamperProtectionElements = new ITamperProtectionChannelBindingElement[] { new HmacSha1SigningBindingElement() }; WebConsumer wc = new WebConsumer(spd, tm); AuthorizedTokenResponse accessToken = wc.ProcessUserAuthorization(); if (accessToken != null) { HttpContext.Current.Trace.Write("accessToken", accessToken.ToString()); } else { } break; case AuthenticationStatus.Canceled: HttpContext.Current.Trace.Write("AuthenticationStatus", "Canceled"); break; case AuthenticationStatus.Failed: HttpContext.Current.Trace.Write("AuthenticationStatus", "Failed"); break; default: break; } } } Unfortunatelly I get AuthenticationStatus.Authenticated but wc.ProcessUserAuthorization() is null. What am I doing wrong? Thanks a lot for any help.

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  • $.jQTouch.goTo is not a function Options

    - by Max Fraser
    I am trying to use the goTo function to rotate between images, here is my basic JS: <script type="text/javascript" charset="utf-8"> $.jQTouch(); $(function () { $('.touch').live('swipe', function (event, info) { alert('called' + info.direction); var id = $(this).parent().next().attr("id"); alert(id); $.jQTouch.goTo(id, 'slide'); }); }); </script> This works great up until I get to the $.jQTouch.goTo(id, 'slide'); line and then I get the following error: $.jQTouch.goTo is not a function How do I access this goTo function?

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  • jQuery iframe overlay with flash closing issue

    - by Ryan Max
    Hello, I have a site that has a jQuery overlay, which contains an iframe, which pulls in another site that has flash in it. One of the buttons in the flash has editable parameters in xml, and I can change where the link points to. I want this button to close the overlay, but I can't quite figure out how to get it to work. I have tried the following: closeSection(); and parent.closeSection(); and window.parent.closeSection(); None of which work. Though the last two come close. They seem to close the flash, as the iframe just goes blank. Can anyone steer me in the right direction?

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