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  • Notification framework for object lifecycle

    - by rlandster
    I am looking for an application, framework, or library that would help us with "object life-cycle management". There are many things that are created for users, departments, and services that, all too often, are left unmanaged. Some examples: user accounts groups SSL certificates access rights databases software license provisionings storage list-serve accounts These objects are created and managed by a wide variety of applications and systems. Typically, a user (person) requests (either explicitly or implicitly) one of these objects. A centralized management tool would help us manage such administration chores as: What objects does user X currently own/manage? Move the ownership of object P to user X; move all objects owned by user X (who was just been fired) to user Y. For all objects of type T that have expired be sure the objects have been disabled or deleted by their provider. How many active (expired, about-to-expire) objects of type P are there? Send periodic notifications to all users who own active objects of type P reminding them of what they own. There is a security alert for objects of type P; send a notification to all users who own these types of objects to take a specific remedial action. Delete or disable a set of objects based on expiration (or some other criteria). These objects are directly managed through their own applications (Active Directory, MySql, file systems, etc.) and may even have their own notification systems, but I want to centralize this into an "object management system". The OMS should allow the association with an external identity provider that defines who the users and groups are (e.g., LDAP, Active Directory) creation of objects association of an object to a specific user and/or group association with an expiration date creation of flexible reporting including letting users know what objects they currently own and their expiration dates integration with an external object "provider" via a plug-in We could write something from scratch, but I am hoping there is something already out there that will help, either an entire application or a set of libraries that provide much of what is needed. Any ideas?

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  • Is there a way to avoid type-checking in this scenario?

    - by Prog
    I have a class SuperClass with two subclasses SubClassA and SubClassB. I have a method in a different class which takes a SuperClass parameter. The method should do different things depending on the type of the object it receives. To illustrate: public void doStuff(SuperClass object){ // if the object is of type SubClassA, do something. // if it's of type SubClassB, do something else. } I want to avoid type-checking (i.e. instanceof) because it doesn't feel like proper OO design. But I can't figure out how to employ Polymorphism to elegantly solve this problem. How can I solve this problem elegantly?

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  • Draw contour around object in Opengl

    - by Maciekp
    I need to draw contour around 2d objects in 3d space. I tried drawing lines around object(+points to fill the gap), but due to line width, some part of it(~50%) was covering object. I tried to use stencil buffer, to eliminate this problem, but I got sth like this(contour is green): http://goo.gl/OI5uc (sorry I can't post images, due to my reputation) You can see(where arrow points), that some parts of line are behind object, and some are above. This changes when I move camera, but always there is some part, that is covering it. Here is code, that I use for drawing object: glColorMask(1,1,1,1); std::list<CObjectOnScene*>::iterator objIter=ptr->objects.begin(),objEnd=ptr->objects.end(); int countStencilBit=1; while(objIter!=objEnd) { glColorMask(1,1,1,1); glStencilFunc(GL_ALWAYS,countStencilBit,countStencilBit); glStencilOp(GL_REPLACE,GL_KEEP,GL_REPLACE ); (*objIter)->DrawYourVertices(); glStencilFunc(GL_NOTEQUAL,countStencilBit,countStencilBit); glStencilOp(GL_KEEP,GL_KEEP,GL_REPLACE); (*objIter)->DrawYourBorder(); ++objIter; ++countStencilBit; } I've tried different settings of stencil buffer, but always I was getting sth like that. Here is question: 1.Am I setting stencil buffer wrong? 2. Are there any other simple ways to create contour on such objects? Thanks in advance. EDIT: 1. I don't have normals of objects. 2. Object can be concave. 3. I can't use shaders(see below why).

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  • How to loop through a javascript object and check each key exists in a separate multidimensional object

    - by Paul Atkins
    I have 2 javascript objects and I am trying to loop through one object and check whether the key exists in a second multidimensional object going one level deeper each time. Here are the two objects var check = {'scope':'instance', 'item':'body', 'property': 'background'}; var values = {'instance': {'body' : {'background': '000000'}}}; b.map(check, function(key){ console.log(values[key]); }); How am I able to check 1 level deeper in the values object each time? What I am trying to do is check the values object as follows: 1st values['instance'] 2nd values['instance']['body'] 3rd values['instance']['body']['background'] Thanks

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  • How to layout class definition when inheriting from multiple interfaces

    - by gabr
    Given two interface definitions ... IOmniWorkItem = interface ['{3CE2762F-B7A3-4490-BF22-2109C042EAD1}'] function GetData: TOmniValue; function GetResult: TOmniValue; function GetUniqueID: int64; procedure SetResult(const value: TOmniValue); // procedure Cancel; function DetachException: Exception; function FatalException: Exception; function IsCanceled: boolean; function IsExceptional: boolean; property Data: TOmniValue read GetData; property Result: TOmniValue read GetResult write SetResult; property UniqueID: int64 read GetUniqueID; end; IOmniWorkItemEx = interface ['{3B48D012-CF1C-4B47-A4A0-3072A9067A3E}'] function GetOnWorkItemDone: TOmniWorkItemDoneDelegate; function GetOnWorkItemDone_Asy: TOmniWorkItemDoneDelegate; procedure SetOnWorkItemDone(const Value: TOmniWorkItemDoneDelegate); procedure SetOnWorkItemDone_Asy(const Value: TOmniWorkItemDoneDelegate); // property OnWorkItemDone: TOmniWorkItemDoneDelegate read GetOnWorkItemDone write SetOnWorkItemDone; property OnWorkItemDone_Asy: TOmniWorkItemDoneDelegate read GetOnWorkItemDone_Asy write SetOnWorkItemDone_Asy; end; ... what are your ideas of laying out class declaration that inherits from both of them? My current idea (but I don't know if I'm happy with it): TOmniWorkItem = class(TInterfacedObject, IOmniWorkItem, IOmniWorkItemEx) strict private FData : TOmniValue; FOnWorkItemDone : TOmniWorkItemDoneDelegate; FOnWorkItemDone_Asy: TOmniWorkItemDoneDelegate; FResult : TOmniValue; FUniqueID : int64; strict protected procedure FreeException; protected //IOmniWorkItem function GetData: TOmniValue; function GetResult: TOmniValue; function GetUniqueID: int64; procedure SetResult(const value: TOmniValue); protected //IOmniWorkItemEx function GetOnWorkItemDone: TOmniWorkItemDoneDelegate; function GetOnWorkItemDone_Asy: TOmniWorkItemDoneDelegate; procedure SetOnWorkItemDone(const Value: TOmniWorkItemDoneDelegate); procedure SetOnWorkItemDone_Asy(const Value: TOmniWorkItemDoneDelegate); public constructor Create(const data: TOmniValue; uniqueID: int64); destructor Destroy; override; public //IOmniWorkItem procedure Cancel; function DetachException: Exception; function FatalException: Exception; function IsCanceled: boolean; function IsExceptional: boolean; property Data: TOmniValue read GetData; property Result: TOmniValue read GetResult write SetResult; property UniqueID: int64 read GetUniqueID; public //IOmniWorkItemEx property OnWorkItemDone: TOmniWorkItemDoneDelegate read GetOnWorkItemDone write SetOnWorkItemDone; property OnWorkItemDone_Asy: TOmniWorkItemDoneDelegate read GetOnWorkItemDone_Asy write SetOnWorkItemDone_Asy; end; As noted in answers, composition is a good approach for this example but I'm not sure it applies in all cases. Sometimes I'm using multiple inheritance just to split read and write access to some property into public (typically read-only) and private (typically write-only) part. Does composition still apply here? I'm not really sure as I would have to move the property in question out from the main class and I'm not sure that's the correct way to do it. Example: // public part of the interface interface IOmniWorkItemConfig = interface function OnExecute(const aTask: TOmniBackgroundWorkerDelegate): IOmniWorkItemConfig; function OnRequestDone(const aTask: TOmniWorkItemDoneDelegate): IOmniWorkItemConfig; function OnRequestDone_Asy(const aTask: TOmniWorkItemDoneDelegate): IOmniWorkItemConfig; end; // private part of the interface IOmniWorkItemConfigEx = interface ['{42CEC5CB-404F-4868-AE81-6A13AD7E3C6B}'] function GetOnExecute: TOmniBackgroundWorkerDelegate; function GetOnRequestDone: TOmniWorkItemDoneDelegate; function GetOnRequestDone_Asy: TOmniWorkItemDoneDelegate; end; // implementing class TOmniWorkItemConfig = class(TInterfacedObject, IOmniWorkItemConfig, IOmniWorkItemConfigEx) strict private FOnExecute : TOmniBackgroundWorkerDelegate; FOnRequestDone : TOmniWorkItemDoneDelegate; FOnRequestDone_Asy: TOmniWorkItemDoneDelegate; public constructor Create(defaults: IOmniWorkItemConfig = nil); public //IOmniWorkItemConfig function OnExecute(const aTask: TOmniBackgroundWorkerDelegate): IOmniWorkItemConfig; function OnRequestDone(const aTask: TOmniWorkItemDoneDelegate): IOmniWorkItemConfig; function OnRequestDone_Asy(const aTask: TOmniWorkItemDoneDelegate): IOmniWorkItemConfig; public //IOmniWorkItemConfigEx function GetOnExecute: TOmniBackgroundWorkerDelegate; function GetOnRequestDone: TOmniWorkItemDoneDelegate; function GetOnRequestDone_Asy: TOmniWorkItemDoneDelegate; end;

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  • Determining Object Access Using SQL Server Profiler

    Deanna Dicken examines an SQL Server Profiler event to determine object access...who is using the object, when, and how. This gives the SQL developer or database administrator much needed information for impact analysis prior to a change or the decommissioning of a SQL Server object.

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  • Creating Objects

    - by user1424667
    I have a general coding standard question. Is it bad practice to initialize and create an object in multiple methods depending on the outcome of a users choice. So for example if the user quits a poker game, create the poker hand with the cards the user has received, even if < 5, and if the user played till the end create object to show completed hand to show outcome of the game. The key is that the object will only be created once in actuality, there are just different paths and parameters is will receive depending on if the user folded, or played on to the showdown.

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  • Dual-Monitor layout and primary display with Nvidia in Gnome-Shell

    - by java4fun
    I have installed Ubuntu 14.04.1 with gnome-shell version 3.10.4. I can attach a second monitor to my laptop and it is recognized. If I configure it with the nvidia-settings at the right of my laptop then all works fine (the extention of the display works as an extention on the right, not dual). Now what I want is to have the second monitor configured over the laptop-display. When I'm not using gnome-shell, it works correct (I can drag an application from the bottom display to the top normally) but with gnome-shell I have to press Ctrl+Shift+ mouse help, and resize properly the application size. This is for me an enforcing. Is there a way to make that gnome-shell work properly with a bottom/top monitor?

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  • Passing class names or objects?

    - by nischayn22
    I have a switch statement switch ( $id ) { case 'abc': return 'Animal'; case 'xyz': return 'Human'; //many more } I am returning class names,and use them to call some of their static functions using call_user_func(). Instead I can also create a object of that class, return that and then call the static function from that object as $object::method($param) switch ( $id ) { case 'abc': return new Animal; case 'xyz': return new Human; //many more } Which way is efficient? To make this question broader : I have classes that have mostly all static methods right now, putting them into classes is kind of a grouping idea here (for example the DB table structure of Animal is given by class Animal and so for Human class). I need to access many functions from these classes so the switch needs to give me access to the class

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  • Separating Db from business with Inherited classes using multiple views

    - by catalinux
    I have a software that has a car model that will be used in different views (listing, ads, detail page, carousel, up sell widget,etc). class CarModel extends DbModel{ } I look for a "nice way" (a combination of flexible, easy to maintain,etc) to have this used in views. I'm thinking at two different ways Having object views for each context CarViewBase{ var car;// of type CarModel function constructor(args){ //will instantienta internal variable car based on args } function getThumb(){ } function getTitle(){ } } CarListingView extends CarViewBase{ function getListing(){ } } CarAdsView extends CarViewBase{ //the busines rule changes for ads widget function getThumb(){ } } Extending directly the CarModel The challenges comes when My Car Model might need an abstract factory. Let's say I have a field on my car object that states the type of the car : a truck, or a bike, or van. How would affect that my object view? Let's say that getTitle() rule would be different for each type of it. How would you do it?

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  • How would the optimal Emacs-keyboard look like?

    - by Thorsten
    Emacs is a historic piece of software. It promises outstanding productivity for keyboard wizards that really want to explore it's power. The effective use of the keyboard is key to Emacs productivity, but the keyboard hardware has changed a lot since the old days, so many modern Emacs users are struggling with weird 'Emacs chords' on their Windows/IBM keyboards. If one would design a keyboard that is entirely focused on the needs of Emacs users - how would it look like? I assume the following: the standard keybindings of Emacs are accepted, redefinitions are rare exceptions we are only talking about QWERTY keyboards (including regional variations like QWERTZ) we are only considering users applying the (10 fingers) touch typing system. the question is not only about remapping the keys of existing keyboards (perfectly possible on Linux with .xmodmap and on Windows with keytweak, for example) - think about the perfect keyboard-hardware you would like to see on your desk while hacking in Emacs all day long. Please tag your answer with your locale, i.e. [en] or [de], so that everybody knows what regional layout you are using. I will answer my own question below, to show you the results of some investigation and experimentation, but I really would like to read about different approaches and their pro's and con's. The emacswiki has a somehow related page with a lot of links (http://www.emacswiki.org/emacs/RepeatedStrainInjury), but here it's about optimal keyboard design for maximal productivity, assuming avoidance of RSI as a byproduct.

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  • Diagnosing xmodmap errors

    - by intuited
    I'm getting this error when trying to use xmodmap to get rid of caps lock: $ xmodmap -e 'clear Lock' X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 118 (X_SetModifierMapping) Value in failed request: 0x17 Serial number of failed request: 8 Current serial number in output stream: 8 I'm running xfce on Maverick "10.10" Meercat. This problem did not occur before I added the Keyboard Layouts applet to a panel; before doing that, I was able to run my xmodmap script to swap Esc and CapsLock: !Remap Caps_Lock as Escape remove Lock = Caps_Lock keysym Caps_Lock = Escape It may be relevant that I chose alt-capslock as the keyboard switch combo in the Keyboard Layouts preferences. I've had a similar problem before, on a different machine, running openbox. On that machine, this problem started when I upgraded to Lucid, and has persisted in Maverick (release 10.10). I reported a bug in xorg. However, it remains unclear whether it's really a problem with xorg, or if I'm just doing something wrong with my configuration. Have other people experienced this problem? Can someone shed some light on what's going on here? It seems there are quite a few layers involved, and I don't understand any of them particularly well, so any information would be helpful. update I've discovered that the problem is specifically triggered by adding the Canada layout variant "Multilingual" (ca-multix). If I instead add the variant "Multilingual (first part)", the problem does not occur. I think this will probably end up being a usable workaround, but I don't yet know what the difference between these variants is. I've filed a freedesktop issue, and am commenting on a related ubuntu issue.

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  • Diagnosing xmodmap errors

    - by intuited
    I'm getting this error when trying to use xmodmap to get rid of caps lock: $ xmodmap -e 'clear Lock' X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 118 (X_SetModifierMapping) Value in failed request: 0x17 Serial number of failed request: 8 Current serial number in output stream: 8 I'm running xfce on Maverick "10.10" Meercat. This problem did not occur before I added the Keyboard Layouts applet to a panel; before doing that, I was able to run my xmodmap script to swap Esc and CapsLock: !Remap Caps_Lock as Escape remove Lock = Caps_Lock keysym Caps_Lock = Escape It may be relevant that I chose alt-capslock as the keyboard switch combo in the Keyboard Layouts preferences. I've had a similar problem before, on a different machine, running openbox. On that machine, this problem started when I upgraded to Lucid, and has persisted in Maverick (release 10.10). I reported a bug in xorg. However, it remains unclear whether it's really a problem with xorg, or if I'm just doing something wrong with my configuration. Have other people experienced this problem? Can someone shed some light on what's going on here? It seems there are quite a few layers involved, and I don't understand any of them particularly well, so any information would be helpful. update I've discovered that the problem is specifically triggered by adding the Canada layout variant "Multilingual" (ca-multix). If I instead add the variant "Multilingual (first part)", the problem does not occur. I think this will probably end up being a usable workaround, but I don't yet know what the difference between these variants is. I've filed a freedesktop issue, and am commenting on a related ubuntu issue.

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  • How to change CapsLock key to produce "a"?

    - by Pit
    While typing I often hit the CapsLock key instead of the a key. (QWERTZU keyboard) This is quite annoying because the moment I realise that I hit the wrong key, I will have to delete multiple character/lines of text an rewrite them in the right form. I am searching for a way to prevent this. I have found a possibility to disable the CapsLock key in Keyboard Layout Options. But this would in my case mean that instead of writing an a I would write nothing. Positive - I don't have to rewrite a whole line, but only one character Negative - It's not that obvious that I hit the wrong key, as a missing character is not perceivable as an upper-case line of text. I would therefore prefer a possibility to map CapsLock to a . Thus when hitting CapsLock an a character would be written. Positive - If I hit CapsLock instead of a I get the output I actually wanted to type. Negative - If I hit CapsLock in any other context I will get an a character. As I don't ever intentionally use the CapsLock key this would not really pose a problem. (I think, or does it?) My Question: So how do I change to a ? And is there any case where this could be dangerous/provoke unwanted behaviour?

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  • WPF dynamic layout: how to enforce square proportions (width equals height)?

    - by Gart
    I'm learning WPF and can't figure out how to enfore my buttons to take a square shape. Here is my XAML Markup: <Window x:Class="Example" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Height="368" Width="333"> <Window.Resources> <Style x:Key="ToggleStyle" BasedOn="{StaticResource {x:Type ToggleButton}}" TargetType="{x:Type RadioButton}"> </Style> </Window.Resources> <RadioButton Style="{StaticResource ToggleStyle}"> Very very long text </RadioButton> </Window> Specifying explicit values for Width and Height attributes seems like a wrong idea - the button should calculate its dimensions based on its contents automagically, but keep its width and height equal. Is this possible?

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  • WPF Layout algorithm woes - control will resize, but not below some arbitrary value.

    - by Quantumplation
    I'm working on an application for a client, and one of the requirements is the ability to make appointments, and display the current week's appointments in a visual format, much like in Google Calender's or Microsoft Office. I found a great (3 part) article on codeproject, in which he builds a "RangePanel", and composes one for each "period" (for example, the work day.) You can find part 1 here: http://www.codeproject.com/KB/WPF/OutlookWpfCalendarPart1.aspx The code presents, but seems to choose an arbitrary height value overall (440.04), and won't resize below that without clipping. What I mean to say, is that the window/container will resize, but it just cuts off the bottom of the control, instead of recalculating the height of the range panels, and the controls in the range panels representing the appointment. It will resize and recalculate for greater values, but not less. Code-wise, what's happening is that when you resize below that value, first the "MeasureOverride" is called with the correct "new height". However, by the time the "ArrangeOverride" method is called, it's passing the same 440.04 value as the height to arrange to. I need to find a solution/workaround, but any information that you can provide that might direct me for things to look into would also be greatly appreciated ( I understand how frustrating it is to debug code when you don't have the codebase in front of you. :) ) The code for the various Arrange and Measure functions are provided below. The "CalendarView" control has a "CalendarViewContentPresenter", which handles several periods. Then, the periods have a "CalendarPeriodContentPresenter", which handles each "block" of appointments. Finally, the "RangePanel" has it's own implementation. (To be honest, i'm still a bit hazy on how the control works, so if my explanations are a bit hazy, the article I linked probably has a more cogent explanation. :) ) CalendarViewContentPresenter: protected override Size ArrangeOverride(Size finalSize) { int columnCount = this.CalendarView.Periods.Count; Size columnSize = new Size(finalSize.Width / columnCount, finalSize.Height); double elementX = 0; foreach (UIElement element in this.visualChildren) { element.Arrange(new Rect(new Point(elementX, 0), columnSize)); elementX = elementX + columnSize.Width; } return finalSize; } protected override Size MeasureOverride(Size constraint) { this.GenerateVisualChildren(); this.GenerateListViewItemVisuals(); // If it's coming back infinity, just return some value. if (constraint.Width == Double.PositiveInfinity) constraint.Width = 10; if (constraint.Height == Double.PositiveInfinity) constraint.Height = 10; return constraint; } CalendarViewPeriodPersenter: protected override Size ArrangeOverride(Size finalSize) { foreach (UIElement element in this.visualChildren) { element.Arrange(new Rect(new Point(0, 0), finalSize)); } return finalSize; } protected override Size MeasureOverride(Size constraint) { this.GenerateVisualChildren(); return constraint; } RangePanel: protected override Size ArrangeOverride(Size finalSize) { double containerRange = (this.Maximum - this.Minimum); foreach (UIElement element in this.Children) { double begin = (double)element.GetValue(RangePanel.BeginProperty); double end = (double)element.GetValue(RangePanel.EndProperty); double elementRange = end - begin; Size size = new Size(); size.Width = (Orientation == Orientation.Vertical) ? finalSize.Width : elementRange / containerRange * finalSize.Width; size.Height = (Orientation == Orientation.Vertical) ? elementRange / containerRange * finalSize.Height : finalSize.Height; Point location = new Point(); location.X = (Orientation == Orientation.Vertical) ? 0 : (begin - this.Minimum) / containerRange * finalSize.Width; location.Y = (Orientation == Orientation.Vertical) ? (begin - this.Minimum) / containerRange * finalSize.Height : 0; element.Arrange(new Rect(location, size)); } return finalSize; } protected override Size MeasureOverride(Size availableSize) { foreach (UIElement element in this.Children) { element.Measure(availableSize); } // Constrain infinities if (availableSize.Width == double.PositiveInfinity) availableSize.Width = 10; if (availableSize.Height == double.PositiveInfinity) availableSize.Height = 10; return availableSize; }

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  • 3-row layout, expanding middle, min-height:100% so footer is at bottom when there is minimal content

    - by David Lawson
    How would I change this to make the middle div expand vertically to fill the white space? <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title></title> <style type="text/css"> body,td,th { font-family: Tahoma, Geneva, Verdana, sans-serif; } html,body { margin:0; padding:0; height:100%; /* needed for container min-height */ } #container { position:relative; /* needed for footer positioning*/ margin:0 auto; /* center, not in IE5 */ width:100%; height:auto !important; /* real browsers */ height:100%; /* IE6: treaded as min-height*/ min-height:100%; /* real browsers */ } #header { height: 150px; border-bottom: 2px solid #ff8800; position: relative; background-color: #c97c3e; } #middle { padding-right: 90px; padding-left: 90px; padding-top: 35px; padding-bottom: 43px; background-color: #0F9; } #footer { border-top: 2px solid #ff8800; background-color: #ffd376; position:absolute; width:100%; bottom:0; /* stick to bottom */ } </style> </head> <body> <div id="container"> <div id="header"> Header </div> <div id="middle"> Middle </div> <div id="footer"> Footer </div> </div> </body> </html>

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  • Do all widgets in an Android layout file require layout_width and layout_height ?

    - by Eno
    I have a ListView composed of LinearLayouts. Inside each is an ImageView, TextView and another ImageView laid out horizontally: <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="horizontal" android:layout_width="fill_parent" android:layout_height="wrap_content" > <ImageButton android:id="@+id/thumbnail" android:background="@color/white" android:paddingTop="10dip" android:paddingLeft="8dip" android:paddingBottom="10dip" /> <TextView android:id="@+id/title" android:background="@color/white" android:textColor="@color/bntext" android:paddingTop="10dip" android:paddingLeft="8dip" /> <ImageButton android:src="@drawable/green_arrow_small" android:background="@color/white" /> </LinearLayout>

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  • How can I add a portrait layout on top of a landscape Camera SurfaceView?

    - by user319919
    I need a Camera SurfaceView for my application. The camera should be set to fixed landscape view which is done by setting android:screenOrientation="landscape" for the activity in the AndroidManifest.xml. After doing some experiments and Google researches trying to use setRotation(int) inside the camera preview implementation, I came to the conclusion, that it is obviously the common practice to get a preview with correct behaviour. Now the camera preview itself looks fine for landscape orientation. But I need to have an overlay that holds a bunch of buttons. Due to usability the user interface should be in portrait view (or even better orientation aware). There seemed no other option to me, but to fix the activity screenOrientation, so that the camera preview looks normal (in portrait mode the whole view is streched and rotated to the left) Is there a workaround to get my buttons back to portrait orientation? Or another overall approach to deal with the camera view? Parameters.setRotation(int) obvisouly didnt work. I am quite new to the Android plattform programming. Of course I dont know much about the programming tricks and workarounds yet. I did a lot of research over the last two weeks, but couldnt find the right solution so far.

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  • If tables are so evil, why does joomla use tables for its layout?

    - by DMin
    When you create a template you don't use tables. but when joomla rendereds the page, there are at least 4 places where tables are used to structure the content. Does this tell you something about tables or the fact that the joomla community should invest more time and learn how to code css or just the fact that tables are needed when you don't know what css is going to be throw in later(which probably means they are of some use)?

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  • CSS Layout-- Make table cell contents appear in row below and set height of parent row/cell

    - by Laramie
    I am modifying a skin for the CKEdit component so that the toolbar is hidden unless clicked. To do so, I moved the toolbar collapser to the row below it using position: relative and top:18px. My goal is to have the parent tr of the anchor element a height of 2px, but keep the anchor at 11px. Is this possible? I cannot alter the DOM, just the styles. Here's my reduced code <style type="text/css"> table { width: 80px;} td { border: solid 1px #ccc; } .header { background-color: #99f; /* This is being ignored */ height:2px; } .below { float: right; position: relative; top: 18px; /*If I shrink, the BG image goes Away*/ height: 11px; width: 11px; background-image: url('http://ckeditor.com/apps/ckeditor/3.3/skins/kama/images/sprites.png'); background-position: 4px -1387px; border: 1px outset #D3D3D3; } .hidden { display:none; } </style> <table> <tr><td class="header"><a class="below"><span class="hidden">#</span></a></td></tr> <tr><td>next row</td></tr> </table>

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