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  • Google Analytics Visitors drop-off for certain region of site only

    - by crmpicco
    I have an issue with the tracking on my site where I have seen a dramatic drop off of visitors to the site from a certain region. I have four regions on my site at the moment, these are UK, EU, US and RoW (Rest of the World). The UK, EU and US regions are unaffected, only the RoW region suffers this drop-off. I have included a screen shot below from my GA account, which shows this effect. My GA code, which is included on every page on the site is below. I have changed the UA account number intentionally for this example. There have been no changes made to the GA account or the tracking code in a live environment for some considerable time, but for some reason I am seeing the drop-off for this region only. In the code below I am not tracking page views on certain pages as I have event tracking setup for these pages. <script type="text/javascript"> var _gaq = _gaq || []; _gaq.push(['_setAccount', 'UA-18721873-5']); _gaq.push(['_setCookiePath', '/row/']); if ( typeof(p_page) != 'undefined') { // do nothing if user is on above pages // N.B. there are a series of conditions in this if statement checking that we are not on a particular page } else { _gaq.push(['_trackPageview']); } </script>

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  • Tracking Outgoing Links With Google Analytics Events

    - by the_archer
    I've been trying to track clicks on external links on my website using the events tracking method. So I've got my Google Analytics code setup before body ends as shown below (note: quotes have been entitied by blogger, but it works fine): <script type='text/javascript'> var _gaq = _gaq || []; _gaq.push([&#39;_setAccount&#39;, &#39;UA-XXXXXXX-X#39;]); _gaq.push([&#39;_trackPageview&#39;]); (function() { var ga = document.createElement(&#39;script&#39;); ga.type = &#39;text/javascript&#39;; ga.async = true; ga.src = (&#39;https:&#39; == document.location.protocol ? &#39;https://ssl&#39; : &#39;http://www&#39;) + &#39;.google-analytics.com/ga.js&#39;; var s = document.getElementsByTagName(&#39;script&#39;)[0]; s.parentNode.insertBefore(ga, s); })(); </script> Now I wanted to track a link on the addthis.com follow widget. So there is a link of the type below to which following instructions from here I added the onclick event. <a addthis:url='http://feeds.feedburner.com/myfeedburnerlurl' onClick="_gaq.push(['_trackEvent', 'Subscription Clicks', 'RSS']);" class='addthis_button_rss_follow'/> I clicked on it a couple of times, left it for over a day now, but nothing shows up in google analytics events. It just says zero events. Here's a screenshot of the events page on GA: Could anybody help me? Am I doing anything wrong?

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  • Performing a Depth First Search iteratively using async/parallel processing?

    - by Prabhu
    Here is a method that does a DFS search and returns a list of all items given a top level item id. How could I modify this to take advantage of parallel processing? Currently, the call to get the sub items is made one by one for each item in the stack. It would be nice if I could get the sub items for multiple items in the stack at the same time, and populate my return list faster. How could I do this (either using async/await or TPL, or anything else) in a thread safe manner? private async Task<IList<Item>> GetItemsAsync(string topItemId) { var items = new List<Item>(); var topItem = await GetItemAsync(topItemId); Stack<Item> stack = new Stack<Item>(); stack.Push(topItem); while (stack.Count > 0) { var item = stack.Pop(); items.Add(item); var subItems = await GetSubItemsAsync(item.SubId); foreach (var subItem in subItems) { stack.Push(subItem); } } return items; } I was thinking of something along these lines, but it's not coming together: var tasks = stack.Select(async item => { items.Add(item); var subItems = await GetSubItemsAsync(item.SubId); foreach (var subItem in subItems) { stack.Push(subItem); } }).ToList(); if (tasks.Any()) await Task.WhenAll(tasks); The language I'm using is C#.

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  • Is Moving Entity Framework objects over a webservice really the best way?

    - by aceinthehole
    I've inherited a .NET project that has close to 2 thousand clients out in the field that need to push data periodically up to a central repository. The clients wake up and attempt to push the data up via a series of WCF webservices where they are passing each entity framework entity as parameter. Once the service receives this object, it preforms some business logic on the data, and then turns around and sticks it in it's own database that mirrors the database on the client machines. The trick is, is that this data is being transmitted over a metered connection, which is very expensive. So optimizing the data is a serious priority. Now, we are using a custom encoder that compresses the data (and decompresses it on the other end) while it is being transmitted, and this is reducing the data footprint. However, the amount of data that the clients are using, seem ridiculously large, given the amount of information that is actually being transmitted. It seems me that entity framework itself may be to blame. I'm suspecting that the objects are very large when serialized to be sent over wire, with a lot context information and who knows what else, when what we really need is just the 'new' inserts. Is using the entity framework and WCF services as we have done so far the correct way, architecturally, of approaching this n-tiered, asynchronous, push only problem? Or is there a different approach, that could optimize the data use?

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  • Making mercurial subrepositories behave like subversion externals

    - by Emily Dickinson
    Hi guys, The FAQ, and hginit.com have been really useful for helping me make the transition from svn to hg. However, when it comes to using Hg's subrepository feature in the manner of subversion's externals, I've tried everythign and cannot replicate the nice behavior of svn externals. Here's the simplest example of what I want to do: Init "lib" repository This repository is never to be used as a standalone; it's always included by main repositories, as a sub-repository. Init one or more including repositories To keep the example simple, I'll "init" a repository called "main" Have "main" include "lib" as a subrepository Importantly -- AND HERE'S WHAT I CAN'T GET TO WORK: When I modify a file inside of "main/lib", and I push the modification, then that change gets pushed to the "lib" repository -- NOT to a copy inside of "main". Command lines speak louder than words. I've tried so many variations on this theme, but here's the gist. If someone can reply, in command lines, I'll be forever grateful! 1. Init "lib" repository $ cd /home/moi/hgrepos ## Where I'm storing my hg repositories, on my main server $ hg init lib $ echo "foo" lib/lib.txt $ hg add lib $ hg ci -A -m "Init lib" lib 2. Init "main" repository, and include "lib" as a subrepos $ cd /home/moi/hgrepos $ hg init main $ echo "foo" main/main.txt $ hg add main $ cd main $ hg clone ../lib lib $ echo "lib=lib" .hgsub $ hg ci -A -m "Init main" . This all works fine, but when I make a clone of the "main" repository, and make local modifications to files in "main/lib", and push them, the changes get pushed to "main/lib", NOT to "lib". IN COMMAND-LINE-ESE, THIS IS THE PROBLEM: $ /home/moi/hg-test $ hg clone ssh://[email protected]/hgrepos/lib lib $ hg clone ssh://[email protected]/hgrepos/main main $ cd main $ echo foo lib/lib.txt $ hg st M lib.txt $ hg com -m "Modified lib.txt, from inside the main repos" lib.txt $ hg push pushing to ssh://[email protected]/hgrepos/main/lib That last line of output from hg shows the problem. It shows that I've made a modification to a COPY of a file in lib, NOT to a file in the lib repository. If this were working as I'd like it to work, the push would be to hgrepos/lib, NOT to hgrepos/main/lib. I.e., I would see: $ hg push pushing to ssh://[email protected]/hgrepos/lib IF YOU CAN ANSWER THIS IN TERMS OF COMMAND LINES RATHER THAN IN ENGLISH, I WILL BE ETERNALLY GRATEFUL! Thank you in advance! Emily in Portland

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  • Uploadify Hanging at random on 100%

    - by Matty
    I am using Uploadify (http://www.uploadify.com/) to enable my users to upload images via my web application. The problem I am having is that every now and then (at what appears to be random) when the progress bar reaches 100% it 'hangs' and does nothing. I was wondering if any developers familiar with uploadify may have any idea how to solve this? I am in desperate need of some help. Here is my front-end code: jQuery(document).ready(function() { jQuery("#uploadify").uploadify({ 'uploader' : 'javascripts/uploadify.swf', 'script' : 'upload-file2.php', 'cancelImg' : 'css/images/cancel.png', 'folder' : 'uploads/personal_images/' + profileOwner, 'queueID' : 'fileQueue', 'auto' : true, 'multi' : true, 'fileDesc' : 'Image files', 'fileExt' : '.jpg;.jpeg;.gif;.png', 'sizeLimit' : '2097152', 'onComplete': function(event, queueID, fileObj, response, data) { processPersonalImage(fileObj.name); arrImgNames.push(fileObj.name); showUploadedImages(true); document.getElementById("photos").style.backgroundImage = "url('css/images/minicam.png')"; }, 'onAllComplete' : function() { completionMessage(arrFailedNames); document.getElementById("displayImageButton").style.display = "inline"; document.getElementById("photos").style.backgroundImage = "url('css/images/minicam.png')"; }, 'onCancel' : function() { arrImgNames.push(fileObj.name); arrFailedNames.push(fileObj.name); showUploadedImages(false); }, 'onError' : function() { arrImgNames.push(fileObj.name); arrFailedNames.push(fileObj.name); showUploadedImages(false); } }); }); And server side: if (!empty($_FILES)) { //Get user ID from the file path for use later.. $userID = getIdFromFilePath($_REQUEST['folder'], 3); $row = mysql_fetch_assoc(getRecentAlbum($userID, "photo_album_personal")); $subFolderName = $row['pk']; //Prepare target path / file.. $tempFile = $_FILES['Filedata']['tmp_name']; $targetPath = $_SERVER['DOCUMENT_ROOT'] . $_REQUEST['folder'] . '/'.$subFolderName.'/'; $targetFile = str_replace('//','/',$targetPath) . $_FILES['Filedata']['name']; //Move uploaded file from temp directory to new folder move_uploaded_file($tempFile,$targetFile); //Now add a record to DB to reflect this personal image.. if(file_exists($targetFile)) { //add photo record to DB $directFilePath = $_REQUEST['folder'] . '/'.$subFolderName.'/' . $_FILES['Filedata']['name']; addPersonalPhotoRecordToDb($directFilePath, $row['pk']); } echo "1"; die(true); } thanks for any help!!

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  • Printf in assembler doesn't print

    - by Gaim
    Hi there, I have got a homework to hack program using buffer overflow ( with disassambling, program was written in C++, I haven't got the source code ). I have already managed it but I have a problem. I have to print some message on the screen, so I found out address of printf function, pushed address of "HACKED" and address of "%s" on the stack ( in this order ) and called that function. Called code passed well but nothing had been printed. I have tried to simulate the environment like in other place in the program but there has to be something wrong. Do you have any idea what I am doing wrong that I have no output, please? Thanks a lot EDIT: This program is running on Windows XP SP3 32b, written in C++, Intel asm there is the "hack" code CPU Disasm Address Hex dump Command Comments 0012F9A3 90 NOP ;hack begins 0012F9A4 90 NOP 0012F9A5 90 NOP 0012F9A6 89E5 MOV EBP,ESP 0012F9A8 83EC 7F SUB ESP,7F ;creating a place for working data 0012F9AB 83EC 7F SUB ESP,7F 0012F9AE 31C0 XOR EAX,EAX 0012F9B0 50 PUSH EAX 0012F9B1 50 PUSH EAX 0012F9B2 50 PUSH EAX 0012F9B3 89E8 MOV EAX,EBP 0012F9B5 83E8 09 SUB EAX,9 0012F9B8 BA 1406EDFF MOV EDX,FFED0614 ;address to jump, it is negative because there mustn't be 00 bytes 0012F9BD F7DA NOT EDX 0012F9BF FFE2 JMP EDX ;I have to jump because there are some values overwritten by the program 0012F9C1 90 NOP 0012F9C2 0090 00000000 ADD BYTE PTR DS:[EAX],DL 0012F9C8 90 NOP 0012F9C9 90 NOP 0012F9CA 90 NOP 0012F9CB 90 NOP 0012F9CC 6C INS BYTE PTR ES:[EDI],DX ; I/O command 0012F9CD 65:6E OUTS DX,BYTE PTR GS:[ESI] ; I/O command 0012F9CF 67:74 68 JE SHORT 0012FA3A ; Superfluous address size prefix 0012F9D2 2069 73 AND BYTE PTR DS:[ECX+73],CH 0012F9D5 203439 AND BYTE PTR DS:[EDI+ECX],DH 0012F9D8 34 2C XOR AL,2C 0012F9DA 2066 69 AND BYTE PTR DS:[ESI+69],AH 0012F9DD 72 73 JB SHORT 0012FA52 0012F9DF 74 20 JE SHORT 0012FA01 0012F9E1 3120 XOR DWORD PTR DS:[EAX],ESP 0012F9E3 6C INS BYTE PTR ES:[EDI],DX ; I/O command 0012F9E4 696E 65 7300909 IMUL EBP,DWORD PTR DS:[ESI+65],-6F6FFF8D 0012F9EB 90 NOP 0012F9EC 90 NOP 0012F9ED 90 NOP 0012F9EE 31DB XOR EBX,EBX ; hack continues 0012F9F0 8818 MOV BYTE PTR DS:[EAX],BL ; writing 00 behind word "HACKED" 0012F9F2 83E8 06 SUB EAX,6 0012F9F5 50 PUSH EAX ; address of "HACKED" 0012F9F6 B8 3B8CBEFF MOV EAX,FFBE8C3B 0012F9FB F7D0 NOT EAX 0012F9FD 50 PUSH EAX ; address of "%s" 0012F9FE B8 FFE4BFFF MOV EAX,FFBFE4FF 0012FA03 F7D0 NOT EAX 0012FA05 FFD0 CALL EAX ;address of printf This code is really ugly because I am new in assembler and there mustn't be null bytes because of buffer-overflow bug

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  • Go - Using a container/heap to implement a priority queue

    - by Seth Hoenig
    In the big picture, I'm trying to implement Dijkstra's algorithm using a priority queue. According to members of golang-nuts, the idiomatic way to do this in Go is to use the heap interface with a custom underlying data structure. So I have created Node.go and PQueue.go like so: //Node.go package pqueue type Node struct { row int col int myVal int sumVal int } func (n *Node) Init(r, c, mv, sv int) { n.row = r n.col = c n.myVal = mv n.sumVal = sv } func (n *Node) Equals(o *Node) bool { return n.row == o.row && n.col == o.col } And PQueue.go: // PQueue.go package pqueue import "container/vector" import "container/heap" type PQueue struct { data vector.Vector size int } func (pq *PQueue) Init() { heap.Init(pq) } func (pq *PQueue) IsEmpty() bool { return pq.size == 0 } func (pq *PQueue) Push(i interface{}) { heap.Push(pq, i) pq.size++ } func (pq *PQueue) Pop() interface{} { pq.size-- return heap.Pop(pq) } func (pq *PQueue) Len() int { return pq.size } func (pq *PQueue) Less(i, j int) bool { I := pq.data.At(i).(Node) J := pq.data.At(j).(Node) return (I.sumVal + I.myVal) < (J.sumVal + J.myVal) } func (pq *PQueue) Swap(i, j int) { temp := pq.data.At(i).(Node) pq.data.Set(i, pq.data.At(j).(Node)) pq.data.Set(j, temp) } And main.go: (the action is in SolveMatrix) // Euler 81 package main import "fmt" import "io/ioutil" import "strings" import "strconv" import "./pqueue" const MATSIZE = 5 const MATNAME = "matrix_small.txt" func main() { var matrix [MATSIZE][MATSIZE]int contents, err := ioutil.ReadFile(MATNAME) if err != nil { panic("FILE IO ERROR!") } inFileStr := string(contents) byrows := strings.Split(inFileStr, "\n", -1) for row := 0; row < MATSIZE; row++ { byrows[row] = (byrows[row])[0 : len(byrows[row])-1] bycols := strings.Split(byrows[row], ",", -1) for col := 0; col < MATSIZE; col++ { matrix[row][col], _ = strconv.Atoi(bycols[col]) } } PrintMatrix(matrix) sum, len := SolveMatrix(matrix) fmt.Printf("len: %d, sum: %d\n", len, sum) } func PrintMatrix(mat [MATSIZE][MATSIZE]int) { for r := 0; r < MATSIZE; r++ { for c := 0; c < MATSIZE; c++ { fmt.Printf("%d ", mat[r][c]) } fmt.Print("\n") } } func SolveMatrix(mat [MATSIZE][MATSIZE]int) (int, int) { var PQ pqueue.PQueue var firstNode pqueue.Node var endNode pqueue.Node msm1 := MATSIZE - 1 firstNode.Init(0, 0, mat[0][0], 0) endNode.Init(msm1, msm1, mat[msm1][msm1], 0) if PQ.IsEmpty() { // make compiler stfu about unused variable fmt.Print("empty") } PQ.Push(firstNode) // problem return 0, 0 } The problem is, upon compiling i get the error message: [~/Code/Euler/81] $ make 6g -o pqueue.6 Node.go PQueue.go 6g main.go main.go:58: implicit assignment of unexported field 'row' of pqueue.Node in function argument make: *** [all] Error 1 And commenting out the line PQ.Push(firstNode) does satisfy the compiler. But I don't understand why I'm getting the error message in the first place. Push doesn't modify the argument in any way.

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  • Messing with the stack in assembly and c++

    - by user246100
    I want to do the following: I have a function that is not mine (it really doesn't matter here but just to say that I don't have control over it) and that I want to patch so that it calls a function of mine, preserving the arguments list (jumping is not an option). What I'm trying to do is, to put the stack pointer as it was before that function is called and then call mine (like going back and do again the same thing but with a different function). This doesn't work straight because the stack becomes messed up. I believe that when I do the call it replaces the return address. So, I did a step to preserve the return address saving it in a globally variable and it works but this is not ok because I want it to resist to recursitivy and you know what I mean. Anyway, i'm a newbie in assembly so that's why I'm here. Please, don't tell me about already made software to do this because I want to make things my way. Of course, this code has to be compiler and optimization independent. My code (If it is bigger than what is acceptable please tell me how to post it): // A function that is not mine but to which I have access and want to patch so that it calls a function of mine with its original arguments void real(int a,int b,int c,int d) { } // A function that I want to be called, receiving the original arguments void receiver(int a,int b,int c,int d) { printf("Arguments %d %d %d %d\n",a,b,c,d); } long helper; // A patch to apply in the "real" function and on which I will call "receiver" with the same arguments that "real" received. __declspec( naked ) void patch() { _asm { // This first two instructions save the return address in a global variable // If I don't save and restore, the program won't work correctly. // I want to do this without having to use a global variable mov eax, [ebp+4] mov helper,eax push ebp mov ebp, esp // Make that the stack becomes as it were before the real function was called add esp, 8 // Calls our receiver call receiver mov esp, ebp pop ebp // Restores the return address previously saved mov eax, helper mov [ebp+4],eax ret } } int _tmain(int argc, _TCHAR* argv[]) { FlushInstructionCache(GetCurrentProcess(),&real,5); DWORD oldProtection; VirtualProtect(&real,5,PAGE_EXECUTE_READWRITE,&oldProtection); // Patching the real function to go to my patch ((unsigned char*)real)[0] = 0xE9; *((long*)((long)(real) + sizeof(unsigned char))) = (char*)patch - (char*)real - 5; // calling real function (I'm just calling it with inline assembly because otherwise it seems to works as if it were un patched // that is strange but irrelevant for this _asm { push 666 push 1337 push 69 push 100 call real add esp, 16 } return 0; }

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  • C#/.NET Little Wonders: The Concurrent Collections (1 of 3)

    - by James Michael Hare
    Once again we consider some of the lesser known classes and keywords of C#.  In the next few weeks, we will discuss the concurrent collections and how they have changed the face of concurrent programming. This week’s post will begin with a general introduction and discuss the ConcurrentStack<T> and ConcurrentQueue<T>.  Then in the following post we’ll discuss the ConcurrentDictionary<T> and ConcurrentBag<T>.  Finally, we shall close on the third post with a discussion of the BlockingCollection<T>. For more of the "Little Wonders" posts, see the index here. A brief history of collections In the beginning was the .NET 1.0 Framework.  And out of this framework emerged the System.Collections namespace, and it was good.  It contained all the basic things a growing programming language needs like the ArrayList and Hashtable collections.  The main problem, of course, with these original collections is that they held items of type object which means you had to be disciplined enough to use them correctly or you could end up with runtime errors if you got an object of a type you weren't expecting. Then came .NET 2.0 and generics and our world changed forever!  With generics the C# language finally got an equivalent of the very powerful C++ templates.  As such, the System.Collections.Generic was born and we got type-safe versions of all are favorite collections.  The List<T> succeeded the ArrayList and the Dictionary<TKey,TValue> succeeded the Hashtable and so on.  The new versions of the library were not only safer because they checked types at compile-time, in many cases they were more performant as well.  So much so that it's Microsoft's recommendation that the System.Collections original collections only be used for backwards compatibility. So we as developers came to know and love the generic collections and took them into our hearts and embraced them.  The problem is, thread safety in both the original collections and the generic collections can be problematic, for very different reasons. Now, if you are only doing single-threaded development you may not care – after all, no locking is required.  Even if you do have multiple threads, if a collection is “load-once, read-many” you don’t need to do anything to protect that container from multi-threaded access, as illustrated below: 1: public static class OrderTypeTranslator 2: { 3: // because this dictionary is loaded once before it is ever accessed, we don't need to synchronize 4: // multi-threaded read access 5: private static readonly Dictionary<string, char> _translator = new Dictionary<string, char> 6: { 7: {"New", 'N'}, 8: {"Update", 'U'}, 9: {"Cancel", 'X'} 10: }; 11:  12: // the only public interface into the dictionary is for reading, so inherently thread-safe 13: public static char? Translate(string orderType) 14: { 15: char charValue; 16: if (_translator.TryGetValue(orderType, out charValue)) 17: { 18: return charValue; 19: } 20:  21: return null; 22: } 23: } Unfortunately, most of our computer science problems cannot get by with just single-threaded applications or with multi-threading in a load-once manner.  Looking at  today's trends, it's clear to see that computers are not so much getting faster because of faster processor speeds -- we've nearly reached the limits we can push through with today's technologies -- but more because we're adding more cores to the boxes.  With this new hardware paradigm, it is even more important to use multi-threaded applications to take full advantage of parallel processing to achieve higher application speeds. So let's look at how to use collections in a thread-safe manner. Using historical collections in a concurrent fashion The early .NET collections (System.Collections) had a Synchronized() static method that could be used to wrap the early collections to make them completely thread-safe.  This paradigm was dropped in the generic collections (System.Collections.Generic) because having a synchronized wrapper resulted in atomic locks for all operations, which could prove overkill in many multithreading situations.  Thus the paradigm shifted to having the user of the collection specify their own locking, usually with an external object: 1: public class OrderAggregator 2: { 3: private static readonly Dictionary<string, List<Order>> _orders = new Dictionary<string, List<Order>>(); 4: private static readonly _orderLock = new object(); 5:  6: public void Add(string accountNumber, Order newOrder) 7: { 8: List<Order> ordersForAccount; 9:  10: // a complex operation like this should all be protected 11: lock (_orderLock) 12: { 13: if (!_orders.TryGetValue(accountNumber, out ordersForAccount)) 14: { 15: _orders.Add(accountNumber, ordersForAccount = new List<Order>()); 16: } 17:  18: ordersForAccount.Add(newOrder); 19: } 20: } 21: } Notice how we’re performing several operations on the dictionary under one lock.  With the Synchronized() static methods of the early collections, you wouldn’t be able to specify this level of locking (a more macro-level).  So in the generic collections, it was decided that if a user needed synchronization, they could implement their own locking scheme instead so that they could provide synchronization as needed. The need for better concurrent access to collections Here’s the problem: it’s relatively easy to write a collection that locks itself down completely for access, but anything more complex than that can be difficult and error-prone to write, and much less to make it perform efficiently!  For example, what if you have a Dictionary that has frequent reads but in-frequent updates?  Do you want to lock down the entire Dictionary for every access?  This would be overkill and would prevent concurrent reads.  In such cases you could use something like a ReaderWriterLockSlim which allows for multiple readers in a lock, and then once a writer grabs the lock it blocks all further readers until the writer is done (in a nutshell).  This is all very complex stuff to consider. Fortunately, this is where the Concurrent Collections come in.  The Parallel Computing Platform team at Microsoft went through great pains to determine how to make a set of concurrent collections that would have the best performance characteristics for general case multi-threaded use. Now, as in all things involving threading, you should always make sure you evaluate all your container options based on the particular usage scenario and the degree of parallelism you wish to acheive. This article should not be taken to understand that these collections are always supperior to the generic collections. Each fills a particular need for a particular situation. Understanding what each container is optimized for is key to the success of your application whether it be single-threaded or multi-threaded. General points to consider with the concurrent collections The MSDN points out that the concurrent collections all support the ICollection interface. However, since the collections are already synchronized, the IsSynchronized property always returns false, and SyncRoot always returns null.  Thus you should not attempt to use these properties for synchronization purposes. Note that since the concurrent collections also may have different operations than the traditional data structures you may be used to.  Now you may ask why they did this, but it was done out of necessity to keep operations safe and atomic.  For example, in order to do a Pop() on a stack you have to know the stack is non-empty, but between the time you check the stack’s IsEmpty property and then do the Pop() another thread may have come in and made the stack empty!  This is why some of the traditional operations have been changed to make them safe for concurrent use. In addition, some properties and methods in the concurrent collections achieve concurrency by creating a snapshot of the collection, which means that some operations that were traditionally O(1) may now be O(n) in the concurrent models.  I’ll try to point these out as we talk about each collection so you can be aware of any potential performance impacts.  Finally, all the concurrent containers are safe for enumeration even while being modified, but some of the containers support this in different ways (snapshot vs. dirty iteration).  Once again I’ll highlight how thread-safe enumeration works for each collection. ConcurrentStack<T>: The thread-safe LIFO container The ConcurrentStack<T> is the thread-safe counterpart to the System.Collections.Generic.Stack<T>, which as you may remember is your standard last-in-first-out container.  If you think of algorithms that favor stack usage (for example, depth-first searches of graphs and trees) then you can see how using a thread-safe stack would be of benefit. The ConcurrentStack<T> achieves thread-safe access by using System.Threading.Interlocked operations.  This means that the multi-threaded access to the stack requires no traditional locking and is very, very fast! For the most part, the ConcurrentStack<T> behaves like it’s Stack<T> counterpart with a few differences: Pop() was removed in favor of TryPop() Returns true if an item existed and was popped and false if empty. PushRange() and TryPopRange() were added Allows you to push multiple items and pop multiple items atomically. Count takes a snapshot of the stack and then counts the items. This means it is a O(n) operation, if you just want to check for an empty stack, call IsEmpty instead which is O(1). ToArray() and GetEnumerator() both also take snapshots. This means that iteration over a stack will give you a static view at the time of the call and will not reflect updates. Pushing on a ConcurrentStack<T> works just like you’d expect except for the aforementioned PushRange() method that was added to allow you to push a range of items concurrently. 1: var stack = new ConcurrentStack<string>(); 2:  3: // adding to stack is much the same as before 4: stack.Push("First"); 5:  6: // but you can also push multiple items in one atomic operation (no interleaves) 7: stack.PushRange(new [] { "Second", "Third", "Fourth" }); For looking at the top item of the stack (without removing it) the Peek() method has been removed in favor of a TryPeek().  This is because in order to do a peek the stack must be non-empty, but between the time you check for empty and the time you execute the peek the stack contents may have changed.  Thus the TryPeek() was created to be an atomic check for empty, and then peek if not empty: 1: // to look at top item of stack without removing it, can use TryPeek. 2: // Note that there is no Peek(), this is because you need to check for empty first. TryPeek does. 3: string item; 4: if (stack.TryPeek(out item)) 5: { 6: Console.WriteLine("Top item was " + item); 7: } 8: else 9: { 10: Console.WriteLine("Stack was empty."); 11: } Finally, to remove items from the stack, we have the TryPop() for single, and TryPopRange() for multiple items.  Just like the TryPeek(), these operations replace Pop() since we need to ensure atomically that the stack is non-empty before we pop from it: 1: // to remove items, use TryPop or TryPopRange to get multiple items atomically (no interleaves) 2: if (stack.TryPop(out item)) 3: { 4: Console.WriteLine("Popped " + item); 5: } 6:  7: // TryPopRange will only pop up to the number of spaces in the array, the actual number popped is returned. 8: var poppedItems = new string[2]; 9: int numPopped = stack.TryPopRange(poppedItems); 10:  11: foreach (var theItem in poppedItems.Take(numPopped)) 12: { 13: Console.WriteLine("Popped " + theItem); 14: } Finally, note that as stated before, GetEnumerator() and ToArray() gets a snapshot of the data at the time of the call.  That means if you are enumerating the stack you will get a snapshot of the stack at the time of the call.  This is illustrated below: 1: var stack = new ConcurrentStack<string>(); 2:  3: // adding to stack is much the same as before 4: stack.Push("First"); 5:  6: var results = stack.GetEnumerator(); 7:  8: // but you can also push multiple items in one atomic operation (no interleaves) 9: stack.PushRange(new [] { "Second", "Third", "Fourth" }); 10:  11: while(results.MoveNext()) 12: { 13: Console.WriteLine("Stack only has: " + results.Current); 14: } The only item that will be printed out in the above code is "First" because the snapshot was taken before the other items were added. This may sound like an issue, but it’s really for safety and is more correct.  You don’t want to enumerate a stack and have half a view of the stack before an update and half a view of the stack after an update, after all.  In addition, note that this is still thread-safe, whereas iterating through a non-concurrent collection while updating it in the old collections would cause an exception. ConcurrentQueue<T>: The thread-safe FIFO container The ConcurrentQueue<T> is the thread-safe counterpart of the System.Collections.Generic.Queue<T> class.  The concurrent queue uses an underlying list of small arrays and lock-free System.Threading.Interlocked operations on the head and tail arrays.  Once again, this allows us to do thread-safe operations without the need for heavy locks! The ConcurrentQueue<T> (like the ConcurrentStack<T>) has some departures from the non-concurrent counterpart.  Most notably: Dequeue() was removed in favor of TryDequeue(). Returns true if an item existed and was dequeued and false if empty. Count does not take a snapshot It subtracts the head and tail index to get the count.  This results overall in a O(1) complexity which is quite good.  It’s still recommended, however, that for empty checks you call IsEmpty instead of comparing Count to zero. ToArray() and GetEnumerator() both take snapshots. This means that iteration over a queue will give you a static view at the time of the call and will not reflect updates. The Enqueue() method on the ConcurrentQueue<T> works much the same as the generic Queue<T>: 1: var queue = new ConcurrentQueue<string>(); 2:  3: // adding to queue is much the same as before 4: queue.Enqueue("First"); 5: queue.Enqueue("Second"); 6: queue.Enqueue("Third"); For front item access, the TryPeek() method must be used to attempt to see the first item if the queue.  There is no Peek() method since, as you’ll remember, we can only peek on a non-empty queue, so we must have an atomic TryPeek() that checks for empty and then returns the first item if the queue is non-empty. 1: // to look at first item in queue without removing it, can use TryPeek. 2: // Note that there is no Peek(), this is because you need to check for empty first. TryPeek does. 3: string item; 4: if (queue.TryPeek(out item)) 5: { 6: Console.WriteLine("First item was " + item); 7: } 8: else 9: { 10: Console.WriteLine("Queue was empty."); 11: } Then, to remove items you use TryDequeue().  Once again this is for the same reason we have TryPeek() and not Peek(): 1: // to remove items, use TryDequeue. If queue is empty returns false. 2: if (queue.TryDequeue(out item)) 3: { 4: Console.WriteLine("Dequeued first item " + item); 5: } Just like the concurrent stack, the ConcurrentQueue<T> takes a snapshot when you call ToArray() or GetEnumerator() which means that subsequent updates to the queue will not be seen when you iterate over the results.  Thus once again the code below will only show the first item, since the other items were added after the snapshot. 1: var queue = new ConcurrentQueue<string>(); 2:  3: // adding to queue is much the same as before 4: queue.Enqueue("First"); 5:  6: var iterator = queue.GetEnumerator(); 7:  8: queue.Enqueue("Second"); 9: queue.Enqueue("Third"); 10:  11: // only shows First 12: while (iterator.MoveNext()) 13: { 14: Console.WriteLine("Dequeued item " + iterator.Current); 15: } Using collections concurrently You’ll notice in the examples above I stuck to using single-threaded examples so as to make them deterministic and the results obvious.  Of course, if we used these collections in a truly multi-threaded way the results would be less deterministic, but would still be thread-safe and with no locking on your part required! For example, say you have an order processor that takes an IEnumerable<Order> and handles each other in a multi-threaded fashion, then groups the responses together in a concurrent collection for aggregation.  This can be done easily with the TPL’s Parallel.ForEach(): 1: public static IEnumerable<OrderResult> ProcessOrders(IEnumerable<Order> orderList) 2: { 3: var proxy = new OrderProxy(); 4: var results = new ConcurrentQueue<OrderResult>(); 5:  6: // notice that we can process all these in parallel and put the results 7: // into our concurrent collection without needing any external locking! 8: Parallel.ForEach(orderList, 9: order => 10: { 11: var result = proxy.PlaceOrder(order); 12:  13: results.Enqueue(result); 14: }); 15:  16: return results; 17: } Summary Obviously, if you do not need multi-threaded safety, you don’t need to use these collections, but when you do need multi-threaded collections these are just the ticket! The plethora of features (I always think of the movie The Three Amigos when I say plethora) built into these containers and the amazing way they acheive thread-safe access in an efficient manner is wonderful to behold. Stay tuned next week where we’ll continue our discussion with the ConcurrentBag<T> and the ConcurrentDictionary<TKey,TValue>. For some excellent information on the performance of the concurrent collections and how they perform compared to a traditional brute-force locking strategy, see this wonderful whitepaper by the Microsoft Parallel Computing Platform team here.   Tweet Technorati Tags: C#,.NET,Concurrent Collections,Collections,Multi-Threading,Little Wonders,BlackRabbitCoder,James Michael Hare

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  • Adventures in MVVM &ndash; My ViewModel Base

    - by Brian Genisio's House Of Bilz
    More Adventures in MVVM First, I’d like to say: THIS IS NOT A NEW MVVM FRAMEWORK. I tend to believe that MVVM support code should be specific to the system you are building and the developers working on it.  I have yet to find an MVVM framework that does everything I want it to without doing too much.  Don’t get me wrong… there are some good frameworks out there.  I just like to pick and choose things that make sense for me.  I’d also like to add that some of these features only work in WPF.  As of Silveright 4, they don’t support binding to dynamic properties, so some of the capabilities are lost. That being said, I want to share my ViewModel base class with the world.  I have had several conversations with people about the problems I have solved using this ViewModel base.  A while back, I posted an article about some experiments with a “Rails Inspired ViewModel”.  What followed from those ideas was a ViewModel base class that I take with me and use in my projects.  It has a lot of features, all designed to reduce the friction in writing view models. I have put the code out on Codeplex under the project: ViewModelSupport. Finally, this article focuses on the ViewModel and only glosses over the View and the Model.  Without all three, you don’t have MVVM.  But this base class is for the ViewModel, so that is what I am focusing on. Features: Automatic Command Plumbing Property Change Notification Strongly Typed Property Getter/Setters Dynamic Properties Default Property values Derived Properties Automatic Method Execution Command CanExecute Change Notification Design-Time Detection What about Silverlight? Automatic Command Plumbing This feature takes the plumbing out of creating commands.  The common pattern for commands in a ViewModel is to have an Execute method as well as an optional CanExecute method.  To plumb that together, you create an ICommand Property, and set it in the constructor like so: Before public class AutomaticCommandViewModel { public AutomaticCommandViewModel() { MyCommand = new DelegateCommand(Execute_MyCommand, CanExecute_MyCommand); } public void Execute_MyCommand() { // Do something } public bool CanExecute_MyCommand() { // Are we in a state to do something? return true; } public DelegateCommand MyCommand { get; private set; } } With the base class, this plumbing is automatic and the property (MyCommand of type ICommand) is created for you.  The base class uses the convention that methods be prefixed with Execute_ and CanExecute_ in order to be plumbed into commands with the property name after the prefix.  You are left to be expressive with your behavior without the plumbing.  If you are wondering how CanExecuteChanged is raised, see the later section “Command CanExecute Change Notification”. After public class AutomaticCommandViewModel : ViewModelBase { public void Execute_MyCommand() { // Do something } public bool CanExecute_MyCommand() { // Are we in a state to do something? return true; } }   Property Change Notification One thing that always kills me when implementing ViewModels is how to make properties that notify when they change (via the INotifyPropertyChanged interface).  There have been many attempts to make this more automatic.  My base class includes one option.  There are others, but I feel like this works best for me. The common pattern (without my base class) is to create a private backing store for the variable and specify a getter that returns the private field.  The setter will set the private field and fire an event that notifies the change, only if the value has changed. Before public class PropertyHelpersViewModel : INotifyPropertyChanged { private string text; public string Text { get { return text; } set { if(text != value) { text = value; RaisePropertyChanged("Text"); } } } protected void RaisePropertyChanged(string propertyName) { var handlers = PropertyChanged; if(handlers != null) handlers(this, new PropertyChangedEventArgs(propertyName)); } public event PropertyChangedEventHandler PropertyChanged; } This way of defining properties is error-prone and tedious.  Too much plumbing.  My base class eliminates much of that plumbing with the same functionality: After public class PropertyHelpersViewModel : ViewModelBase { public string Text { get { return Get<string>("Text"); } set { Set("Text", value);} } }   Strongly Typed Property Getters/Setters It turns out that we can do better than that.  We are using a strongly typed language where the use of “Magic Strings” is often frowned upon.  Lets make the names in the getters and setters strongly typed: A refinement public class PropertyHelpersViewModel : ViewModelBase { public string Text { get { return Get(() => Text); } set { Set(() => Text, value); } } }   Dynamic Properties In C# 4.0, we have the ability to program statically OR dynamically.  This base class lets us leverage the powerful dynamic capabilities in our ecosystem. (This is how the automatic commands are implemented, BTW)  By calling Set(“Foo”, 1), you have now created a dynamic property called Foo.  It can be bound against like any static property.  The opportunities are endless.  One great way to exploit this behavior is if you have a customizable view engine with templates that bind to properties defined by the user.  The base class just needs to create the dynamic properties at runtime from information in the model, and the custom template can bind even though the static properties do not exist. All dynamic properties still benefit from the notifiable capabilities that static properties do. For any nay-sayers out there that don’t like using the dynamic features of C#, just remember this: the act of binding the View to a ViewModel is dynamic already.  Why not exploit it?  Get over it :) Just declare the property dynamically public class DynamicPropertyViewModel : ViewModelBase { public DynamicPropertyViewModel() { Set("Foo", "Bar"); } } Then reference it normally <TextBlock Text="{Binding Foo}" />   Default Property Values The Get() method also allows for default properties to be set.  Don’t set them in the constructor.  Set them in the property and keep the related code together: public string Text { get { return Get(() => Text, "This is the default value"); } set { Set(() => Text, value);} }   Derived Properties This is something I blogged about a while back in more detail.  This feature came from the chaining of property notifications when one property affects the results of another, like this: Before public class DependantPropertiesViewModel : ViewModelBase { public double Score { get { return Get(() => Score); } set { Set(() => Score, value); RaisePropertyChanged("Percentage"); RaisePropertyChanged("Output"); } } public int Percentage { get { return (int)(100 * Score); } } public string Output { get { return "You scored " + Percentage + "%."; } } } The problem is: The setter for Score has to be responsible for notifying the world that Percentage and Output have also changed.  This, to me, is backwards.    It certainly violates the “Single Responsibility Principle.” I have been bitten in the rear more than once by problems created from code like this.  What we really want to do is invert the dependency.  Let the Percentage property declare that it changes when the Score Property changes. After public class DependantPropertiesViewModel : ViewModelBase { public double Score { get { return Get(() => Score); } set { Set(() => Score, value); } } [DependsUpon("Score")] public int Percentage { get { return (int)(100 * Score); } } [DependsUpon("Percentage")] public string Output { get { return "You scored " + Percentage + "%."; } } }   Automatic Method Execution This one is extremely similar to the previous, but it deals with method execution as opposed to property.  When you want to execute a method triggered by property changes, let the method declare the dependency instead of the other way around. Before public class DependantMethodsViewModel : ViewModelBase { public double Score { get { return Get(() => Score); } set { Set(() => Score, value); WhenScoreChanges(); } } public void WhenScoreChanges() { // Handle this case } } After public class DependantMethodsViewModel : ViewModelBase { public double Score { get { return Get(() => Score); } set { Set(() => Score, value); } } [DependsUpon("Score")] public void WhenScoreChanges() { // Handle this case } }   Command CanExecute Change Notification Back to Commands.  One of the responsibilities of commands that implement ICommand – it must fire an event declaring that CanExecute() needs to be re-evaluated.  I wanted to wait until we got past a few concepts before explaining this behavior.  You can use the same mechanism here to fire off the change.  In the CanExecute_ method, declare the property that it depends upon.  When that property changes, the command will fire a CanExecuteChanged event, telling the View to re-evaluate the state of the command.  The View will make appropriate adjustments, like disabling the button. DependsUpon works on CanExecute methods as well public class CanExecuteViewModel : ViewModelBase { public void Execute_MakeLower() { Output = Input.ToLower(); } [DependsUpon("Input")] public bool CanExecute_MakeLower() { return !string.IsNullOrWhiteSpace(Input); } public string Input { get { return Get(() => Input); } set { Set(() => Input, value);} } public string Output { get { return Get(() => Output); } set { Set(() => Output, value); } } }   Design-Time Detection If you want to add design-time data to your ViewModel, the base class has a property that lets you ask if you are in the designer.  You can then set some default values that let your designer see what things might look like in runtime. Use the IsInDesignMode property public DependantPropertiesViewModel() { if(IsInDesignMode) { Score = .5; } }   What About Silverlight? Some of the features in this base class only work in WPF.  As of version 4, Silverlight does not support binding to dynamic properties.  This, in my opinion, is a HUGE limitation.  Not only does it keep you from using many of the features in this ViewModel, it also keeps you from binding to ViewModels designed in IronRuby.  Does this mean that the base class will not work in Silverlight?  No.  Many of the features outlined in this article WILL work.  All of the property abstractions are functional, as long as you refer to them statically in the View.  This, of course, means that the automatic command hook-up doesn’t work in Silverlight.  You need to plumb it to a static property in order for the Silverlight View to bind to it.  Can I has a dynamic property in SL5?     Good to go? So, that concludes the feature explanation of my ViewModel base class.  Feel free to take it, fork it, whatever.  It is hosted on CodePlex.  When I find other useful additions, I will add them to the public repository.  I use this base class every day.  It is mature, and well tested.  If, however, you find any problems with it, please let me know!  Also, feel free to suggest patches to me via the CodePlex site.  :)

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  • Problem with ATI Radeon HD 7670M on Ubuntu 12.10

    - by Aniket
    I updated from Ubuntu 12.04 to 12.10 a couple of days back. My machine is a Dell Inspiron 15R with a Radeon HD 7670M Graphic Driver. When I was using 12.04, I was able to install the propriety driver using the notification you usually get. But after the upgrade, the graphic driver is not getting installed. I am not getting the notification to install the driver And I also tried to follow the steps given - What is the correct way to install ATI Catalyst Video Drivers (fglrx)? I tried the legacy as well as the usual installation procedure Both ways I failed and my graphics went to the fallback, disabling Unity Note: My laptop is getting heated to 80 degrees and can shut down at any point. Please help.

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  • How to automatically mount hibernated NTFS to read-only?

    - by Piotr
    Is there any way to set up Ubuntu this way: If I can't mount the filesystem in rw mode, then mount it in ro mode in the same directory. In result I should not come across the notification that the system can't mount the filesystem (Skip or manual fix notification). SO when I start the system I should have my ntfs partitions mounted either in rw or ro mode depends if the windows is hibernated. fstab entry: #/dev/sda7 UUID=D0B43178B43161E0 /media/Dane ntfs defaults,errors=remount-ro 0 1 "mount -a" result: The disk contains an unclean file system (0, 0). Metadata kept in Windows cache, refused to mount. Failed to mount '/dev/sda7': Operation not permitted The NTFS partition is in an unsafe state. Please resume and shutdown Windows fully (no hibernation or fast restarting), or mount the volume read-only with the 'ro' mount option. I have ubuntu 13.10 and win8. I use uefi secure boot.

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  • Models, controllers, and code reuse

    - by user11715
    I have a blog where users can post comments. When creating a comment, various things happen: creating the comment object, associations, persisting sending notification emails to post's author given his preferences sending notification to moderators given their preferences updating a fulltext database for search ... I could put all this in the controller, but what if I want to reuse this code ? e.g. I would like to provide an API for posting comments. I could also put this in the model, but I wonder if I won't lose flexibility by doing so. And would it be acceptable to do all of this from the model layer ? What would you do ?

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  • Can I configure a visual difference view with the notifications provided by TFS?

    - by John Kaster
    I have TFS sending me alerts whenever someone on my team checks in code. (I had to create notification rules for every project, but that's just a sidebar complaint in this question.) These alerts provided some information on who checked in the files when, and what files have changed, with urls to view details in a browser. The thing that baffles me is that I can't just click on the source file and see a visual diff of the changes. There's no link that will auto-launch a diff in Visual Studio (using a custom protocol) from there either. Is there a way to configure TFS to provide a visual diff of the changes to the file that was checked in via this notification UI?

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  • CodePlex Daily Summary for Wednesday, December 29, 2010

    CodePlex Daily Summary for Wednesday, December 29, 2010Popular ReleasesDocX: DocX v1.0.0.11: Building Examples projectTo build the Examples project, download DocX.dll and add it as a reference to the project. OverviewThis version of DocX contains many bug fixes, it is a serious step towards a stable release. Added1) Unit testing project, 2) Examples project, 3) To many bug fixes to list here, see the source code change list history.Cosmos (C# Open Source Managed Operating System): 71406: This is the second release supporting the full line of Visual Studio 2010 editions. Changes since release 71246 include: Debug info is now stored in a single .cpdb file (which is a Firebird database) Keyboard input works now (using Console.ReadLine) Console colors work (using Console.ForegroundColor and .BackgroundColor)AutoLoL: AutoLoL v1.5.0: Added the all new Masteries Browser which replaces the Quick Open combobox AutoLoL will now attemt to create file associations for mastery (*.lolm) files Each Mastery Build can now contain keywords that the Masteries Browser will use for filtering Changed the way AutoLoL detects if another instance is already running Changed the format of the mastery files to allow more information stored in* Dialogs will now focus the Ok or Cancel button which allows the user to press Return to clo...Confree for Outlook: Confree for Outlook 1.0: Confree for OutlookFeaturesCreate a Claro/Telmex conference directly from Outlook (only works for Argentina). NotesBy now, only works with Claro/Telmex Argentina (if you are using http://simon.telmex.net.ar, we are good).Paint.NET PSD Plugin: 1.6.0: Handling of layer masks has been greatly improved. Improved reliability. Many PSD files that previously loaded in as garbage will now load in correctly. Parallelized loading. PSD files containing layer masks will load in a bit quicker thanks to the removal of the sequential bottleneck. Hidden layers are no longer made visible on save. Many thanks to the users who helped expose the layer masks problem: Rob Horowitz, M_Lyons10. Please keep sending in those bug reports and PSD repro files!Razor Templating Engine: Razor Templating Engine v1.2: Changes: ADDED: Standard namespaces imports for all templates: System, System.Collections.Generic, System.Linq (Changeset 5635) ADDED: Methods for Precompilation (Changeset 3283) CHANGED: Refactored precompilation to be exposed per-TemplateService. (Changeset 3440) CHANGED: Added more descriptive compilation exception message. (Changeset 3629) FIXED: Forced reference to Microsoft.CSharp to correct support for testing frameworks. (Changeset 3689) FIXED: Added support for nested anonymous obj...PhysicalMeasure C# library: PhysicalMeasure 1.0 Release 2010-12-28: PhysicalMeasure 1.0 Release 2010-12-28Facebook C# SDK: 4.1.1: From 4.1.1 Release: Authentication bug fix caused by facebook change (error with redirects in Safari) Authenticator fix, always returning true From 4.1.0 Release Lots of bug fixes Removed Dynamic Runtime Language dependencies from non-dynamic platforms. Samples included in release for ASP.NET, MVC, Silverlight, Windows Phone 7, WPF, WinForms, and one Visual Basic Sample Changed internal serialization to use Json.net BREAKING CHANGE: Canvas Session is no longer supported. Use Signed...MonitorWang: MonitorWang v1.0.5 (Growler): What's new?Added Growl Notification Finalisers - these are interceptor components that work exclusively with the Growl Publisher. These allow you to modify the Growl Notification just prior to it being sent by the publisher. You can inject custom logic to precisely control how the Growl Notification will appear; this includes changing the Growl Priority level and message text. I've created to two Growl Notification Finalisers - one allows you to change the Growl Notification Priorty based on ...Catel - WPF and Silverlight MVVM library: 1.0.0: And there it is, the final release of Catel, and it is no longer a beta version!EnhSim: EnhSim 2.2.7 ALPHA: 2.2.7 ALPHAThis release supports WoW patch 4.03a at level 85 To use this release, you must have the Microsoft Visual C++ 2010 Redistributable Package installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=A7B7A05E-6DE6-4D3A-A423-37BF0912DB84 To use the GUI you must have the .NET 4.0 Framework installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=9cfb2d51-5ff4-4491-b0e5-b386f32c0992 - Mongoose has bee...LINQ to Twitter: LINQ to Twitter Beta v2.0.19: Mono 2.8, Silverlight, OAuth, 100% Twitter API coverage, streaming, extensibility via Raw Queries, and added documentation. Bug fixes.Rocket Framework (.Net 4.0): Rocket Framework for Windows V 1.0.0: Architecture is reviewed and adjusted in a way so that I can introduce the Web version and WPF version of this framework next. - Rocket.Core is introduced - Controller button functions revisited and updated - DB is renewed to suite the implemented features - Create New button functionality is changed - Add Question Handling featuresFlickr Wallpaper Rotator (for Windows desktop): Wallpaper Flickr 1.1: Some minor bugfixes (mostly covering when network connection is flakey, so I discovered them all while at my parents' house for Christmas).NoSimplerAccounting: NoSimplerAccounting 6.0: -Fixed a bug in expense category report.NHibernate Mapping Generator: NHibernate Mapping Generator 2.0: Added support for Postgres (Thanks to Angelo)NewLife XCode: XCode v6.5.2010.1223 ????(????v3.5??): XCode v6.5.2010.1223 ????,??: NewLife.Core ??? NewLife.Net ??? XControl ??? XTemplate ????,??C#?????? XAgent ???? NewLife.CommonEnitty ??????(???,XCode??????) XCode?? ?????????,??????????????????,?????95% XCode v3.5.2009.0714 ??,?v3.5?v6.0???????????????,?????????。v3.5???????????,??????????????。 XCoder ??XTemplate?????????,????????XCode??? XCoder_Src ???????(????XTemplate????),??????????????????VivoSocial: VivoSocial 7.4.0: Please see changes: http://support.vivoware.com/project/ChangeLog.aspx?PROJID=48Umbraco CMS: Umbraco 4.6 Beta - codename JUNO: The Umbraco 4.6 beta (codename JUNO) release contains many new features focusing on an improved installation experience, a number of robust developer features, and contains more than 89 bug fixes since the 4.5.2 release. Improved installer experience Updated Starter Kits (Simple, Blog, Personal, Business) Beautiful, free, customizable skins included Skinning engine and Skin customization (see Skinning Documentation Kit) Default dashboards on install with hide option Updated Login t...ASP.NET MVC SiteMap provider: MvcSiteMapProvider 2.3.0: Using NuGet?MvcSiteMapProvider is also listed in the NuGet feed. Learn more... Like the project? Consider a donation!Donate via PayPal via PayPal. Release notesThis will be the last release targeting ASP.NET MVC 2 and .NET 3.5. MvcSiteMapProvider 3.0.0 will be targeting ASP.NET MVC 3 and .NET 4 Web.config setting skipAssemblyScanOn has been deprecated in favor of excludeAssembliesForScan and includeAssembliesForScan ISiteMapNodeUrlResolver is now completely responsible for generating th...New Projects42 Sight Holistic Data Warehousing on Microsoft SQL Server 2008: This project is the Holistic DW Template. Included are the 3 MS XL spreadsheet reporting models as described in the book Holistic Data Warehousing. This Template is multi-purpose and requires no modification other than you populating it according to the book examplesAndshev.OrmTools: Tools for generating SQL queries using LINQ. ORM framework is also planned to be implemented.BFG and Dice Roller: This solution will contain 2 concepts, the Dice Roller with hooks for extension into other applications, as well as a Personal Battlefleet Gothic Helper application to help manage, control, and smoothe the flow of BFG games. The BFG application will target the Phone 7 platform.BlondieODOS: its an osBluehat Community projetcts: Bluehat Community projetcts.C# - DBWrapper MySQL: Abro aqui a discussão para criarmos uma classe para manipular dados em MySQL.CardGame for Education: This project goal is to create a small Card Game and to teach the team members how to design, implement and how to use "real world" tools. Englishlearning: My test project!Faran Silver: Silverlight Controls Developed till now. Include: 1- Persian Date Input 2- Close-able Tab Item 3- Shamsi Date Convertergocodelibrary: This is my project.Id3Stuff: Project that throws together some nice id3 mass editing functionsInfoStrat.OakFx: OakFx by InfoStratinivi: iniviJJODESK: This little utility software written in Vb.net 2.0, allows you to : - switch IE proxy, - manage IP, - launch website, - launch other utilty tools , - launch and manage cmd, bat, vbs script. - and much more ..... First I wrote this tool for my personal use, because I work with several networks, and customer sites. I think many other software developpers have the same need. All parameters are customisable, and are store in an ini text file. And it can run on an USB stick. learn MVC: Just keeping all source code in one place. Thats all folksLJF.Utility: Utility?????Lucidity: Lucid WILDMixModes Synergy - The WPF Toolkit: MixModes Synergy 2010 is a complete toolset that simplifies user interface development in Windows Presentation Foundation based applications. Synergy includes rich user interface controls providing professional look and feel for your applications out of the box.Multi Targetted Rss Reader: A Multi Targetted Rss Reader demo that shows how to multi target your view model across different screens (WP7, Silverlight, WPF, Surface).Secure Batch Command Tool For Administrators: A command line tool that will help you to protect your passwords that you should provide in your batch files. This tool encrypt Dos commands and update the batch files in a way that keeps your batch file maintainable and easy to use.SharePoint 2010 Conditional Lookup Control: I created a "Conditional Lookup" control for SharePoint 2010. With this you can connect two lookup fields controls on list forms to fill the second control with values depending on the selected value in the first control. There is a demo inside.sql dot: Ease when making a connection to the sql serverwolisbetter: WOL is better!WP7PasswordsBackup: backup/sync client for windows phone 7 passwords app. ??????: ??????

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  • CodePlex Daily Summary for Tuesday, December 28, 2010

    CodePlex Daily Summary for Tuesday, December 28, 2010Popular ReleasesMonitorWang: MonitorWang v1.0.5 (Growler): What's new?Added Growl Notification Finalisers - these are interceptor components that work exclusively with the Growl Publisher. These allow you to modify the Growl Notification just prior to it being sent by the publisher. You can inject custom logic to precisely control how the Growl Notification will appear; this includes changing the Growl Priority level and message text. I've created to two Growl Notification Finalisers - one allows you to change the Growl Notification Priorty based on ...Catel - WPF and Silverlight MVVM library: 1.0.0: And there it is, the final release of Catel, and it is no longer a beta version!Multicore Task Framework: MTF 1.0.2: Release 1.0.2 of Multicore Task Framework.EnhSim: EnhSim 2.2.7 ALPHA: 2.2.7 ALPHAThis release supports WoW patch 4.03a at level 85 To use this release, you must have the Microsoft Visual C++ 2010 Redistributable Package installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=A7B7A05E-6DE6-4D3A-A423-37BF0912DB84 To use the GUI you must have the .NET 4.0 Framework installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=9cfb2d51-5ff4-4491-b0e5-b386f32c0992 - Mongoose has bee...LINQ to Twitter: LINQ to Twitter Beta v2.0.19: Mono 2.8, Silverlight, OAuth, 100% Twitter API coverage, streaming, extensibility via Raw Queries, and added documentation. Bug fixes.Hammock for REST: Hammock v1.1.4: v1.1.4 ChangesOAuth fixes for post content handling, encoding, and url parameter doubling v1.1.3 ChangesAdded an event handler for use with retries Made improvements to OAuth for performance, plus additional fixes Added OAuth token refresh support Fixed memory leak in content streaming, and regression issue with async GET call response handling v1.1.2 ChangesAdded OAuth Echo native support and static helper methods on OAuthCredentials Fixes for multi-part stream writing and recovery...Rocket Framework (.Net 4.0): Rocket Framework for Windows V 1.0.0: Architecture is reviewed and adjusted in a way so that I can introduce the Web version and WPF version of this framework next. - Rocket.Core is introduced - Controller button functions revisited and updated - DB is renewed to suite the implemented features - Create New button functionality is changed - Add Question Handling featuresFxCop Integrator for Visual Studio 2010: FxCop Integrtor 1.1.0: New FeatureSearch violation information FxCop Integrator provides the violation search feature. You can find out specific violation information by simple search expression.Analyze with FxCop project file FxCop Integrator supports code analysis with FxCop project file. You can customize code analysis behavior (e.g. analyze specifid types only, use specific rules only, and so on). ImprovementImproved the code analysis result list to show more information (added Proejct and File column). Change...NoSimplerAccounting: NoSimplerAccounting 6.0: -Fixed a bug in expense category report.NHibernate Mapping Generator: NHibernate Mapping Generator 2.0: Added support for Postgres (Thanks to Angelo)NewLife XCode: XCode v6.5.2010.1223 ????(????v3.5??): XCode v6.5.2010.1223 ????,??: NewLife.Core ??? NewLife.Net ??? XControl ??? XTemplate ????,??C#?????? XAgent ???? NewLife.CommonEnitty ??????(???,XCode??????) XCode?? ?????????,??????????????????,?????95% XCode v3.5.2009.0714 ??,?v3.5?v6.0???????????????,?????????。v3.5???????????,??????????????。 XCoder ??XTemplate?????????,????????XCode??? XCoder_Src ???????(????XTemplate????),??????????????????MiniTwitter: 1.64: MiniTwitter 1.64 ???? ?? 1.63 ??? URL ??????????????VivoSocial: VivoSocial 7.4.0: Please see changes: http://support.vivoware.com/project/ChangeLog.aspx?PROJID=48Umbraco CMS: Umbraco 4.6 Beta - codename JUNO: The Umbraco 4.6 beta (codename JUNO) release contains many new features focusing on an improved installation experience, a number of robust developer features, and contains more than 89 bug fixes since the 4.5.2 release. Improved installer experience Updated Starter Kits (Simple, Blog, Personal, Business) Beautiful, free, customizable skins included Skinning engine and Skin customization (see Skinning Documentation Kit) Default dashboards on install with hide option Updated Login t...SSH.NET Library: 2010.12.23: This release includes some bug fixes and few new fetures. Fixes Allow to retrieve big directory structures ssh-dss algorithm is fixed Populate sftp file attributes New Features Support for passhrase when private key is used Support added for diffie-hellman-group14-sha1,diffie-hellman-group-exchange-sha256 and diffie-hellman-group-exchange-sha1 key exchange algorithms Allow to provide multiple key files for authentication Add support for "keyboard-interactive" authentication method...ASP.NET MVC SiteMap provider: MvcSiteMapProvider 2.3.0: Using NuGet?MvcSiteMapProvider is also listed in the NuGet feed. Learn more... Like the project? Consider a donation!Donate via PayPal via PayPal. Release notesThis will be the last release targeting ASP.NET MVC 2 and .NET 3.5. MvcSiteMapProvider 3.0.0 will be targeting ASP.NET MVC 3 and .NET 4 Web.config setting skipAssemblyScanOn has been deprecated in favor of excludeAssembliesForScan and includeAssembliesForScan ISiteMapNodeUrlResolver is now completely responsible for generating th...Media Companion: Media Companion 3.400: Extract the entire archive to a folder which has user access rights, eg desktop, documents etc. A manual is included to get you startedWindows Media Player GNTP Plugin: WMP-GNTP v1.0.5: This is the installer for WMP-GNTP. Install it to get the plugin on your system.Google Geo Kit: Static Google Map WinForm Control Nightly Build: 12/22/2010 MD5sum - b8118c9970d6dc9480fe7c41f042537f add event OnGMapNotDefined. When anything went wrong in StaticGmap internally and return null stream, this event will be firedSilverlight Sockets Sample: No binaries: Whole source code in a ZIP. Shame 'Source Code' tab isn't working, so I'll just upload a ZIP.New ProjectsAsfMojo: AsfMojo is an open source .NET ASF parsing library, providing support for parsing WMA audio and WMV video files. It offers classes to create streams from packet data within a media file, gather file statistics and extract audio segments or frame accurate still frames.asp.net ajax file manager: Features : Full Ajax Support security View Image Create folder Delete file & folder Copy file & folder Move file & folder multiple selection ( Ctrl + Select ) Easy installation and configuration Open source. compatible IE7,IE8,FF,Safari,Chrome http://www.filemanager.3ntar.netBoxNet: BoxNet is a opensource library which will provide possibility for Windows Phone 7 developers to integrate with DropBox.C# Sqlite For WP7: C# Sqlite Port for Windows phone 7 and possibly Silverlight 3, 4. The core engine was slightly modified to be used with IsolatedStorage and SqliteClient were ported by using missing codes from Mono project in order to maximize usability and portability from desktop.Comparison of Managed Compression Algorithms: Visual Studio 2010 Console Test Harness with samples of MiniLZO, QuickLz, SharpZipLib, iRolz and other managed compression classes. Tests compression of a 2MB Word file and shows timings. Useful in deciding what type of compression to use. Developers can easily add their own.Cypher Bot 2011: Cypher Bot 2011 Brings the word cipher to a whole new level. You can now easily open, save, print, and send ciphers. Make a short message or completly encrypt a document. The cipher is impossible to figure out unless you have the keyword and algorithm to solve it! Try it out!Directed Graph for .NET: This project presents a simple directed graph implementation for the .NET framework using C# language.DynamicAccess: DynamicAccess is a library to aid connecting DLR languages such as ironpython and ironruby to non-dynamic languages like managed C++. It also fills in some gaps in the current C# support of dynamic objects, such as member access by string and deletion of members or indexes.Euro for Windows XP: A simple tool and sample to change Estonian currency from Estonian Krone (kr) to Euro (€). Applies to all versions of Windows and from .NET 2.0 which is default build. The sample creates a custom locale and updates existing users through Registry.Excel PowerShell Console: An Excel AddIn to enable using PowerShell for Excel automation.fantastic: fantasticGomarket Toolbar: GoMarket FireFox toolbarjs: jsLiving Agile's Common Framework: This project is a collection of commonly used routines here at Living Agile. There are a lot of helpful extension methods, logging, configuration and threading utilities. All other Living Agile projects have a dependency on this project.MapWindow 4: MapWindow4 is a free windows GIS application and uses an ActiveX control at it's core that can be embedded into many applications that don't support .Net such as excel, access, visual basic 6, or other pre-.Net languages.Mdelete API: Delete all files and directores in windows shell. Support long path (less then 32000 chars) and network path (eg. \\server\share or \\127.0.0.1\share)OP-Code SyntaxEditor: OP-Code SyntaxEditor is a Windows Forms Control, similar to a multi-line TextBox, which syntax highlights text and provides some features for code editing.passion: passionSharpHighlighter: SharpHighlighter is an extension for Visual Studio; a fairly simple code highlighter for C# I made it for anyone who wants to download and learn how to create is own parser or Syntax Highlighter. This sample will highlight only C# classes and structs but it's quite extensible.Test Center Locator: Test center locator makes it easier to find closest toefl or Ielts test center

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  • Paypal PDT and IPN , how does it work?

    - by slow diver
    PDT Payment Data Transfer is getting the transaction data of the purchase that was made on paypal site and you want to fetch that on your own site and display to the user. Also you may want to store it in your database for archive and tracking purposes. But I cannot exactly follow the documentation here What I am not getting is Once you have activated PDT, every time a buyer makes a website payment and is redirected to your return URL, a transaction token will be passed along as a "GET" variable to this return URL. In order to properly use PDT and display transaction details to your customer, you should fetch the transaction token, variable name "tx", and retreive transaction details from PayPal by constructing an HTTP POST to PayPal. Your POST should be sent to https://www.paypal.com/cgi-bin/webscr. You must post the transaction token using the variable "tx" and the value of the transaction token previously received (e.g. "tx=transaction_token"), and the special identity token using the variable at and the value of your PDT identity token (e.g. "at=identity_token"). You will also need to append a variable named "cmd" with the value "_notify-synch", for example "cmd=_notify-synch", to the POST string. IPN I have setup Instant Payment Notification through setting according to this documentation. This is basically logging into your paypal account and enable IPN while specifying a url where the notification will be sent. This is used to complete an order so that the product can be shipped. What I did is setup a PHP page. I have created a table and whenever that page is called (or hit), it registers an entry in the table so I know a notification came from Paypal. But it does not work either. What am I really doing wrong? The first thing I want to trouble shoot though is when the buyer pays the amount, he is automatically redirected to my site. I have enabled this but automatic redirection just does not work. Instead he is shown the url as an option after payment confirmation is shown. Can someone guide my how the PDT process goes? Where do I make the request for PDT, is it along the very first request (Buy Now button) or it is sent later? Addition I found some good sampling code of how everything should work but it still does not work. I use this code http://officetrio.com/modules/free-php-paypal-ipn-script.php for IPN. I am using this for PDT. This one uses SSL, I changed SSL to regular HTTP (copied paypal version), still does not work. http://ykyuen.wordpress.com/2010/02/17/paypal-payment-data-transfer-sample-code/

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  • Create a Remote Git Repository from an Existing XCode Repository

    - by codeWithoutFear
    Introduction Distributed version control systems (VCS’s), like Git, provide a rich set of features for managing source code.  Many development tools, including XCode, provide built-in support for various VCS’s.  These tools provide simple configuration with limited customization to get you up and running quickly while still providing the safety net of basic version control. I hate losing (and re-doing) work.  I have OCD when it comes to saving and versioning source code.  Save early, save often, and commit to the VCS often.  I also hate merging code.  Smaller and more frequent commits enable me to minimize merge time and effort as well. The work flow I prefer even for personal exploratory projects is: Make small local changes to the codebase to create an incrementally improved (and working) system. Commit these changes to the local repository.  Local repositories are quick to access, function even while offline, and provides the confidence to continue making bold changes to the system.  After all, I can easily recover to a recent working state. Repeat 1 & 2 until the codebase contains “significant” functionality and I have connectivity to the remote repository. Push the accumulated changes to the remote repository.  The smaller the change set, the less likely extensive merging will be required.  Smaller is better, IMHO. The remote repository typically has a greater degree of fault tolerance and active management dedicated to it.  This can be as simple as a network share that is backed up nightly or as complex as dedicated hardware with specialized server-side processing and significant administrative monitoring. XCode’s out-of-the-box Git integration enables steps 1 and 2 above.  Time Machine backups of the local repository add an additional degree of fault tolerance, but do not support collaboration or take advantage of managed infrastructure such as on-premises or cloud-based storage. Creating a Remote Repository These are the steps I use to enable the full workflow identified above.  For simplicity the “remote” repository is created on the local file system.  This location could easily be on a mounted network volume. Create a Test Project My project is called HelloGit and is located at /Users/Don/Dev/HelloGit.  Be sure to commit all outstanding changes.  XCode always leaves a single changed file for me after the project is created and the initial commit is submitted. Clone the Local Repository We want to clone the XCode-created Git repository to the location where the remote repository will reside.  In this case it will be /Users/Don/Dev/RemoteHelloGit. Open the Terminal application. Clone the local repository to the remote repository location: git clone /Users/Don/Dev/HelloGit /Users/Don/Dev/RemoteHelloGit Convert the Remote Repository to a Bare Repository The remote repository only needs to contain the Git database.  It does not need a checked out branch or local files. Go to the remote repository folder: cd /Users/Don/Dev/RemoteHelloGit Indicate the repository is “bare”: git config --bool core.bare true Remove files, leaving the .git folder: rm -R * Remove the “origin” remote: git remote rm origin Configure the Local Repository The local repository should reference the remote repository.  The remote name “origin” is used by convention to indicate the originating repository.  This is set automatically when a repository is cloned.  We will use the “origin” name here to reflect that relationship. Go to the local repository folder: cd /Users/Don/Dev/HelloGit Add the remote: git remote add origin /Users/Don/Dev/RemoteHelloGit Test Connectivity Any changes made to the local Git repository can be pushed to the remote repository subject to the merging rules Git enforces. Create a new local file: date > date.txt /li> Add the new file to the local index: git add date.txt Commit the change to the local repository: git commit -m "New file: date.txt" Push the change to the remote repository: git push origin master Now you can save, commit, and push/pull to your OCD hearts’ content! Code without fear! --Don

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  • Customizing JBar for Notifications

    - by Ryan Ohs
    Lately I've been using JBar, a very neat jQuery plugin for displaying notifications in my web applications. Unfortunately the original version of JBar only supports binding to the click event of a DOM item. In order to get around this limitation I have modified the source code and posted an updated version on my GitHub account here. The modified version allows you to display a JBar notification by calling a method. I typically use it to display succes or failure messages when doing Ajax calls. I have also included some additional CSS and JS so that you can diplay different styles of notifications. showNotification(message) shows a green "success" message. showWarning(message) shows an orange "warning" message. showMessage(message, className) allows you to specify a custom class to apply to the notification for additional styling purposes. A web page with samples is included.   Get the code here.

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  • iCloud stuff stops working while connected to OpenVPN

    - by Taco Bob
    I have a fairly simple OpenVPN setup on an OpenVZ VPS with Ubuntu 11.10. Client is the Viscosity client on Mac OS X 10.8.2, and after some testing, we can rule out the client as being part of the problem. Everything has been working fine except for Apple's iCloud stuff. Web surfing, email, FTP, NNTP, and Skype are all working as expected. It's ONLY the iCloud services that cease to function. If I connect to the VPN, iCloud stuff stops working. I no longer get anything in Messages, Calendar items don't get updated, and Notifications stop working. If I disconnect, the iCloud stuff all starts working. Connect again, iCloud stops working. Here's the server.conf: status openvpn-status.log log /var/log/openvpn.log verb 4 port 1194 proto udp dev tun ca /etc/openvpn/ca.crt cert /etc/openvpn/server.crt key /etc/openvpn/server.key dh /etc/openvpn/dh1024.pem server 10.9.8.0 255.255.255.0 ifconfig-pool-persist ipp.txt push "redirect-gateway def1" push “dhcp-option DNS 10.9.8.1? keepalive 10 120 duplicate-cn cipher BF-CBC comp-lzo user nobody group nogroup persist-key persist-tun tun-mtu 1500 mssfix 1400 I'm using iptables in a script, and it's also fairly simplistic. iptables -F iptables -t nat -F iptables -t mangle -F iptables -A FORWARD -i tun0 -o venet0 -j ACCEPT iptables -A FORWARD -i venet0 -o tun0 -j ACCEPT iptables -A INPUT -p tcp --dport 22 -j ACCEPT iptables -A INPUT -p tcp --dport 1194 -j ACCEPT iptables -A INPUT -p udp --dport 1194 -j ACCEPT iptables -t nat -A POSTROUTING -s 10.9.8.0/24 -j SNAT --to-source <server's public ip> echo 1 > /proc/sys/net/ipv4/ip_forward I tried forwarding ports as well, with no success. iptables -A FORWARD -p tcp -d 10.9.8.0/24 --dport 5222:5230 -j ACCEPT iptables -t nat -A PREROUTING -p tcp --dport 5222:5230 -j DNAT --to-destination 10.9.8.6 I am also sometimes behind a double-NAT situation that I have no control over. Client -> work VPN -> my OpenVPN box -> Internet. Client -> Airport Express -> ISP (which is doing NAT) -> my OpenVPN box -> Internet. Those two situations are just the fact of life where I am, and I cannot change them. I do have full control over my client and the OpenVPN server. I am completely out of ideas. I have posted a similar query at the OpenVPN forums, but it hasn't posted yet and seems to be in their moderation queue still. Tried on freenode irc channels, but nobody is awake, so here I am. I have Googled extensively for this, and can find nothing that is related. Help me get iCloud stuff working again! (I tried serverfault, it was closed as off-topic. I'm trying here and the Unix site as well. Here because it's a more general audience that might know more about OpenVPN based on the number of questions I see asked about it) EDIT: -I have also tried upgrading to Version: 2.3-beta1-debian0 - issue persists. -Removed all iptables rules except for the ones that flush -left this rule:iptables -t nat -A POSTROUTING -s 10.9.8.0/24 -j SNAT --to-source (server ip) -added iptables -A FORWARD -m state --state RELATED,ESTABLISHED -j ACCEPT still, nothing works. I can see traffic in tcpdump on the server if i watch the tunnel: 20:03:48.702835 IP nk11p01st-courier105-bz.push.apple.com.5223 10.9.8.6.60772: Flags [F.], seq 2635, ack 1218, win 76, options [nop,nop,TS val 914984811 ecr 745921298], length 0 20:03:48.911244 IP 10.9.8.6.60772 nk11p01st-courier105-bz.push.apple.com.5223: Flags [R], seq 3621143451, win 0, length 0 But still, no push messages/notifications are ever delivered. :/ EDIT: * Further testing indicates that it might actually be the client after all.

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  • How can I exclude content in my notifications bar from being indexed?

    - by Liam E-p
    Of course I want my content to be indexed pretty fast by search engines, however not my notifications bar. My notifications bar contains the last 30 changes to content on the site, and I don't want this to show in my SEO meta. As all the notifications are generic, it often doesn't provide any relevant information. As I said the notifications are generic. If an article named "123" was created, it would create a notification that says "Article "123" was created by xxx at 12:00AM". I'm now wondering if this is a content design problem. As only 1/3 of this information is actually relevant to users (the title, what happened). By SEO meta, and irrelevant notification data being shown, I mean this - Basically what I was wondering, is how I could optimise this, so search engines wouldn't show this generic nonsense.

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  • Key Windows Phone Development Concepts

    - by Tim Murphy
    As I am doing more development in and out of the enterprise arena for Windows Phone I decide I would study for the 70-599 test.  I generally take certification tests as a way to force me to dig deeper into a technology.  Between the development and studying I decided it would be good to put a post together of key development features in Windows Phone 7 environment.  Contrary to popular belief the launch of Windows Phone 8 will not obsolete Windows Phone 7 development.  With the launch of 7.8 coming shortly and people who will remain on 7.X for the foreseeable future there are still consumers needing these apps so don’t throw out the baby with the bath water. PhoneApplicationService This is a class that every Windows Phone developer needs to become familiar with.  When it comes to application state this is your go to repository.  It also contains events that help with management of your application’s lifecycle.  You can access it like the following code sample. 1: PhoneApplicationService.Current.State["ValidUser"] = userResult; DeviceNetworkInformation This class allows you to determine the connectivity of the device and be notified when something changes with that connectivity.  If you are making web service calls you will want to check here before firing off. I have found that this class doesn’t actually work very well for determining if you have internet access.  You are better of using the following code where IsConnectedToInternet is an App level property. private void Application_Launching(object sender, LaunchingEventArgs e){ // Validate user access if (Microsoft.Phone.Net.NetworkInformation.NetworkInterface.NetworkInterfaceType != Microsoft.Phone.Net.NetworkInformation.NetworkInterfaceType.None) { IsConnectedToInternet = true; } else { IsConnectedToInternet = false; } NetworkChange.NetworkAddressChanged += new NetworkAddressChangedEventHandler(NetworkChange_NetworkAddressChanged);}void NetworkChange_NetworkAddressChanged(object sender, EventArgs e){ IsConnectedToInternet = (Microsoft.Phone.Net.NetworkInformation.NetworkInterface.NetworkInterfaceType != Microsoft.Phone.Net.NetworkInformation.NetworkInterfaceType.None);} Push Notification Push notification allows your application to receive notifications in a way that reduces the application’s power needs. This MSDN article is a good place to get the basics of push notification, but you can see the essential concept in the diagram below.  There are three types of push notification: toast, Tile and raw.  The first two work regardless of the state of the application where as raw messages are discarded if your application is not running.   Live Tiles Live tiles are one of the main differentiators of the Windows Phone platform.  They allow users to find information at a glance from their start screen without navigating into individual apps.  Knowing how to implement them can be a great boost to the attractiveness of your application. The simplest step-by-step explanation for creating live tiles is here. Local Database While your application really only has Isolated Storage as a data store there are some ways of giving you database functionality to develop against.  There are a number of open source ORM style solutions.  Probably the best and most native way I have found is to use LINQ to SQL.  It does take a significant amount of setup, but the ease of use once it is configured is worth the cost.  Rather than repeat the full concepts here I will point you to a post that I wrote previously. Tasks (Bing, Email) Leveraging built in features of the Windows Phone platform is an easy way to add functionality that would be expensive to develop on your own.  The classes that you need to make yourself familiar with are BingMapsDirectionsTask and EmailComposeTask.  This will allow your application to supply directions and give the user an email path to relay information to friends and associates. Event model Because of the ability for users to switch quickly to switch to other apps or the home screen is just one reason why knowing the Windows Phone event model is important.  You need to be able to save data so that if a user gets a phone call they can come back to exactly where they were in your application.  This means that you will need to handle such events as Launching, Activated, Deactivated and Closing at an application level.  You will probably also want to get familiar with the OnNavigatedTo and OnNavigatedFrom events at the page level.  These will give you an opportunity to save data as a user navigates through your app. Summary This is just a small portion of the concepts that you will use while building Windows Phone apps, but these are some of the most critical.  With the launch of Windows Phone 8 this list will probably expand.  Take the time to investigate these topics further and try them out in your apps. del.icio.us Tags: Windows Phone 7,Windows Phone,WP7,Software Development,70-599

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  • Google App Engine: How to be notified when APIs change or become available?

    - by herpylderp
    I am thinking about writing a GAE app but am a little hesitant because the EULA gives Google full rights to change their APIs anytime they want, for any reason. Obviously, they'd be out of business quick if they just 'upped and refactored their entire APIs, so I have to imagine they have some kind of notification system, perhaps even an RSS feed, etc. to notify developers well in advance of looming changes, or new features coming out in future releases. However, for the life of me I can't seem to find any trace of the existence of such a notification system. Perhaps the Google forums is the only place to get such updates? I guess I'm asking any battle-worn GAE veterans for re-assurance that there are reliable ways of getting notifications about policy or API changes from Google such that I could react and make the necessary app changes without production breaking or impacting any clients. Thanks in advance!

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  • how can I make the launcher disappear after notication

    - by smoser
    I have a generally stock configured Unity 2d, with the launcher in auto-hide mode. When I get a notification, the launcher pops out and the relevant icon wiggles. That is all functioning well. My problem is that the launcher pops out for maybe 5 seconds before hiding. Often times I'm typing or using the mouse on the portion of the display that is now covered by the launcher. After I've mentally received the notification is there some way to tell the launcher "I've seen this, you can go away now". Note, I'm not wanting to modify or shorten the default display time. I'd be very happy to hit 'alt-h' or some other key combination to make it go away.

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