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  • My first c# app and first null object exception

    - by Fresheyeball
    Total noob here. This is my first c# attempt, its a console application that simulates a drinking game called 'Left Right Center'. In the console I receive the following: CONSOLE Unhandled Exception: System.NullReferenceException: Object reference not set to an instance of an object at LeftRightCenter.MainClass.Main (System.String[] args) [0x00038] in /Users/apple/Projects/LearningC/LearningC/Main.cs:80 [ERROR] FATAL UNHANDLED EXCEPTION: System.NullReferenceException: Object reference not set to an instance of an object at LeftRightCenter.MainClass.Main (System.String[] args) [0x00038] in /Users/apple/Projects/LearningC/LearningC/Main.cs:80 C# using System; namespace LeftRightCenter { class Player { //fields private int _quarters = 4; public int Quarters { get{ return _quarters; } set{ _quarters += value; } } public Player (string name) { } } class Dice { Random random = new Random(); public int Roll () { random = new Random (); int diceSide; diceSide = random.Next (0, 6); diceSide = (diceSide > 2) ? 3 : diceSide; return diceSide; } } class MainClass { static int activePlayer = 0; static int theCup = 0; static Player[] thePlayers = { new Player ("Jessica"), new Player ("Isaac"), new Player ("Ed"), new Player ("Bella"), new Player ("Elisa"), new Player ("Fake RedHead"), new Player ("Linda"), new Player ("MJ"), new Player ("Irene"), new Player("Devin") }; static Dice[] theDice = new Dice[2]; private static void MoveQuarter (int direction) { int numberOfPlayers = thePlayers.Length - 1; switch (direction) { case 0: thePlayers [activePlayer].Quarters = -1; theCup++; break; case 1: thePlayers [activePlayer].Quarters = -1; int leftPlayer = (activePlayer == 0) ? numberOfPlayers : activePlayer - 1; thePlayers [leftPlayer].Quarters = +1; break; case 2: thePlayers [activePlayer].Quarters = -1; int rightPlayer = (activePlayer == numberOfPlayers) ? 0 : activePlayer + 1; thePlayers [rightPlayer].Quarters = +1; break; } } public static void Main (string[] args) { int cupEndPoint = thePlayers.Length * 4 - 1; while (theCup < cupEndPoint) { foreach (Dice rattle in theDice) { if (thePlayers [activePlayer].Quarters > 0) { MoveQuarter (rattle.Roll ()); // this line seems to be the problem } } Console.WriteLine ("{0} Quarters In the Cup", theCup); } } } } I have no idea what the problem is or why, and my googling have proven more use confusing than helpful.

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  • C++ ofstream cannot write to file....

    - by user69514
    Hey I am trying to write some numbers to a file, but when I open the file it is empty. Can you help me out here? Thanks. /** main function **/ int main(){ /** variables **/ RandGen* random_generator = new RandGen; int random_numbers; string file_name; /** ask user for quantity of random number to produce **/ cout << "How many random number would you like to create?" << endl; cin >> random_numbers; /** ask user for the name of the file to store the numbers **/ cout << "Enter name of file to store random number" << endl; cin >> file_name; /** now create array to store the number **/ int random_array [random_numbers]; /** file the array with random integers **/ for(int i=0; i<random_numbers; i++){ random_array[i] = random_generator -> randInt(-20, 20); cout << random_array[i] << endl; } /** open file and write contents of random array **/ const char* file = file_name.c_str(); ofstream File(file); /** write contents to the file **/ for(int i=0; i<random_numbers; i++){ File << random_array[i] << endl; } /** close the file **/ File.close(); return 0; /** END OF PROGRAM **/ }

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  • How to import your own non-packaged Java classes in Jython

    - by thepandaatemyface
    I know in Jython you can do import java.util.Random as Random Random().nextInt() But if I have a class I wrote myself, how can I import it into Jython without putting the class itself in a package? If I have a testclass Test: public class Test { public void foo() { System.out.println("bar"); } } that's not inside a package. Can I even import that into jython by using something along the lines offrom Test import Test?

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  • how to generate unique numbers less than 8 characters long.

    - by loudiyimo
    hi I want to generate unique id's everytime i call methode generateCustumerId(). The generated id must be 8 characters long or less than 8 characters. This requirement is necessary because I need to store it in a data file and schema is determined to be 8 characters long for this id. Option 1 works fine. Instead of option 1, I want to use UUID. The problem is that UUID generates an id which has to many characters. Does someone know how to generate a unique id which is less then 99999999? option 1 import java.util.HashSet; import java.util.Random; import java.util.Set; public class CustomerIdGenerator { private static Set<String> customerIds = new HashSet<String>(); private static Random random = new Random(); // XXX: replace with java.util.UUID public static String generateCustumerId() { String customerId = null; while (customerId == null || customerIds.contains(customerId)) { customerId = String.valueOf(random.nextInt(89999999) + 10000000); } customerIds.add(customerId); return customerId; } } option2 generates an unique id which is too long public static String generateCustumerId() { String ownerId = UUID.randomUUID().toString(); System.out.println("ownerId " + ownerId); return ownerId }

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  • Exception error in Erlang

    - by Jim
    So I've been using Erlang for the last eight hours, and I've spent two of those banging my head against the keyboard trying to figure out the exception error my console keeps returning. I'm writing a dice program to learn erlang. I want it to be able to call from the console through the erlang interpreter. The program accepts a number of dice, and is supposed to generate a list of values. Each value is supposed to be between one and six. I won't bore you with the dozens of individual micro-changes I made to try and fix the problem (random engineering) but I'll post my code and the error. The Source: -module(dice2). -export([d6/1]). d6(1) - random:uniform(6); d6(Numdice) - Result = [], d6(Numdice, [Result]). d6(0, [Finalresult]) - {ok, [Finalresult]}; d6(Numdice, [Result]) - d6(Numdice - 1, [random:uniform(6) | Result]). When I run the program from my console like so... dice2:d6(1). ...I get a random number between one and six like expected. However when I run the same function with any number higher than one as an argument I get the following exception... **exception error: no function clause matching dice2:d6(1, [4|3]) ... I know I I don't have a function with matching arguments but I don't know how to write a function with variable arguments, and a variable number of arguments. I tried modifying the function in question like so.... d6(Numdice, [Result]) - Newresult = [random:uniform(6) | Result], d6(Numdice - 1, Newresult). ... but I got essentially the same error. Anyone know what is going on here?

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  • Python/Biomolecular Physics- Trying to code a simple stochastic simulation of a system exhibiting co

    - by user359597
    *edited 6/17/10 I'm trying to understand how to improve my code (make it more pythonic). Also, I'm interested in writing more intuitive 'conditionals' that would describe scenarios that are commonplace in biochemistry. The conditional criteria in the below program is explained in Answer #2, but I am not satisfied with it- it is correct, but isn't obvious and isn't easy to implement for more complicated conditional scenarios. Ideas welcome. Comments/criticisms welcome. First posting experience @ stackoverflow- please comment on etiquette if needed. The code generates a list of values that are the solution to the following exercise: "In a programming language of your choice, implement Gillespie’s First Reaction Algorithm to study the temporal behaviour of the reaction A---B in which the transition from A to B can only take place if another compound, C, is present, and where C dynamically interconverts with D, as modelled in the Petri-net below. Assume that there are 100 molecules of A, 1 of C, and no B or D present at the start of the reaction. Set kAB to 0.1 s-1 and both kCD and kDC to 1.0 s-1. Simulate the behaviour of the system over 100 s." def sim(): # Set the rate constants for all transitions kAB = 0.1 kCD = 1.0 kDC = 1.0 # Set up the initial state A = 100 B = 0 C = 1 D = 0 # Set the start and end times t = 0.0 tEnd = 100.0 print "Time\t", "Transition\t", "A\t", "B\t", "C\t", "D" # Compute the first interval transition, interval = transitionData(A, B, C, D, kAB, kCD, kDC) # Loop until the end time is exceded or no transition can fire any more while t <= tEnd and transition >= 0: print t, '\t', transition, '\t', A, '\t', B, '\t', C, '\t', D t += interval if transition == 0: A -= 1 B += 1 if transition == 1: C -= 1 D += 1 if transition == 2: C += 1 D -= 1 transition, interval = transitionData(A, B, C, D, kAB, kCD, kDC) def transitionData(A, B, C, D, kAB, kCD, kDC): """ Returns nTransition, the number of the firing transition (0: A->B, 1: C->D, 2: D->C), and interval, the interval between the time of the previous transition and that of the current one. """ RAB = kAB * A * C RCD = kCD * C RDC = kDC * D dt = [-1.0, -1.0, -1.0] if RAB > 0.0: dt[0] = -math.log(1.0 - random.random())/RAB if RCD > 0.0: dt[1] = -math.log(1.0 - random.random())/RCD if RDC > 0.0: dt[2] = -math.log(1.0 - random.random())/RDC interval = 1e36 transition = -1 for n in range(len(dt)): if dt[n] > 0.0 and dt[n] < interval: interval = dt[n] transition = n return transition, interval if __name__ == '__main__': sim()

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  • Data Structures for Junior Java Developer

    - by user1639637
    Ok,still learning Arrays. I wrote this code which fills the array named "rand" with random numbers between 0 and 1( exclusive). I want to start learning Complexity. the For loop executes n times (100 times) ,every time it takes O(1) time,so the worse case scenario is O(n),am I right? Also,I used ArrayList to store the 100 elements and I imported "Collections" and used Collections.sort() method to sort the elements. import java.util.Arrays; public class random { public static void main(String args[]) { double[] rand=new double[10]; for(int i=0;i<rand.length;i++) { rand[i]=(double) Math.random(); System.out.println(rand[i]); } Arrays.sort(rand); System.out.println(Arrays.toString(rand)); } } ArrayList: import java.util.ArrayList; import java.util.Collections; public class random { public static void main(String args[]) { ArrayList<Double> MyArrayList=new ArrayList<Double>(); for(int i=0;i<100;i++) { MyArrayList.add(Math.random()); } Collections.sort(MyArrayList); for(int j=0;j<MyArrayList.size();j++) { System.out.println(MyArrayList.get(j)); } } }

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  • The reason for MonadState get and put?

    - by CiscoIPPhone
    I'm reading the Monads chapter in Real World Haskell (chapter 14). A function is defined as follows: type RandomState a = State StdGen a getRandom :: Random a => RandomState a getRandom = get >>= \gen -> let (val, gen')= random gen in put gen' >> return val I don't really understand the purpose of the get and put functions here. I rewrote the function as following which seems to do the same thing and is more concise: getRandom2 :: Random a => RandomState a getRandom2= State $ \ s -> random s So my question is: What is the purpose of get and put?

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  • is this a correct way to generate rsa keys?

    - by calccrypto
    is this code going to give me correct values for RSA keys (assuming that the other functions are correct)? im having trouble getting my program to decrypt properly, as in certain blocks are not decrypting properly this is in python: import random def keygen(bits): p = q = 3 while p == q: p = random.randint(2**(bits/2-2),2**(bits/2)) q = random.randint(2**(bits/2-2),2**(bits/2)) p += not(p&1) # changes the values from q += not(q&1) # even to odd while MillerRabin(p) == False: # checks for primality p -= 2 while MillerRabin(q) == False: q -= 2 n = p * q tot = (p-1) * (q-1) e = tot while gcd(tot,e) != 1: e = random.randint(3,tot-1) d = getd(tot,e) # gets the multiplicative inverse while d<0: # i can probably replace this with mod d = d + tot return e,d,n one set of keys generated: e = 3daf16a37799d3b2c951c9baab30ad2d d = 16873c0dd2825b2e8e6c2c68da3a5e25 n = dc2a732d64b83816a99448a2c2077ced

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  • Is it safe to call a function to intialize a class in a ctor list?

    - by Michael Dorgan
    I have Angle class that I want initialized to a random value. The Angle constructor can accept an int from a random() function. Is it safe to place this call in the ctor list: foo::foo() : Angle(random(0xFFFF)) {...} or do I have to do it in the body of the constructor? foo::foo() { Angle = Angle(random(0xFFFF)); ...} If it matters, the foo class is derived from another class and does have virtual methods. In addition, no exception handling is allowed in our app.

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  • Why is my simple python gtk+cairo program running so slowly/stutteringly?

    - by synapz
    My program draws circles moving on the window. I think I must be missing some basic gtk/cairo concept because it seems to be running too slowly/stutteringly for what I am doing. Any ideas? Thanks for any help! #!/usr/bin/python import gtk import gtk.gdk as gdk import math import random import gobject # The number of circles and the window size. num = 128 size = 512 # Initialize circle coordinates and velocities. x = [] y = [] xv = [] yv = [] for i in range(num): x.append(random.randint(0, size)) y.append(random.randint(0, size)) xv.append(random.randint(-4, 4)) yv.append(random.randint(-4, 4)) # Draw the circles and update their positions. def expose(*args): cr = darea.window.cairo_create() cr.set_line_width(4) for i in range(num): cr.set_source_rgb(1, 0, 0) cr.arc(x[i], y[i], 8, 0, 2 * math.pi) cr.stroke_preserve() cr.set_source_rgb(1, 1, 1) cr.fill() x[i] += xv[i] y[i] += yv[i] if x[i] > size or x[i] < 0: xv[i] = -xv[i] if y[i] > size or y[i] < 0: yv[i] = -yv[i] # Self-evident? def timeout(): darea.queue_draw() return True # Initialize the window. window = gtk.Window() window.resize(size, size) window.connect("destroy", gtk.main_quit) darea = gtk.DrawingArea() darea.connect("expose-event", expose) window.add(darea) window.show_all() # Self-evident? gobject.idle_add(timeout) gtk.main()

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  • Is there any way to add a MouseListener to a Graphic object ?

    - by Fahad
    Hi, Is there any way to add a MouseListener to a Graphic object. I have this simple GUI that draw an oval. What I want is handling the event when the user clicks on the oval import java.awt.*; import java.awt.event.MouseEvent; import java.awt.event.MouseListener; import javax.swing.*; public class Gui2 extends JFrame { JFrame frame = new JFrame(); MyDrawPanel drawpanel = new MyDrawPanel(); public static void main(String[] args) { Gui2 gui = new Gui2(); gui.go(); } public void go() { frame.getContentPane().add(drawpanel); // frame.addMouseListener(this); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.setSize(300, 300); frame.setVisible(true); } } class MyDrawPanel extends JComponent implements MouseListener { public void paintComponent(Graphics g) { int red = (int) (Math.random() * 255); int green = (int) (Math.random() * 255); int blue = (int) (Math.random() * 255); Color startrandomColor = new Color(red, green, blue); red = (int) (Math.random() * 255); green = (int) (Math.random() * 255); blue = (int) (Math.random() * 255); Color endrandomColor = new Color(red, green, blue); Graphics2D g2d = (Graphics2D) g; this.addMouseListener(this); GradientPaint gradient = new GradientPaint(70, 70, startrandomColor, 150, 150, endrandomColor); g2d.setPaint(gradient); g2d.fillOval(70, 70, 100, 100); } @Override public void mouseClicked(MouseEvent e) { if ((e.getButton() == 1) && (e.getX() >= 70 && e.getX() <= 170 && e.getY() >= 70 && e .getY() <= 170)) { this.repaint(); // JOptionPane.showMessageDialog(null,e.getX()+ "\n" + e.getY()); } } @Override public void mouseEntered(MouseEvent e) { // TODO Auto-generated method stub } @Override public void mouseExited(MouseEvent e) { // TODO Auto-generated method stub } @Override public void mousePressed(MouseEvent e) { // TODO Auto-generated method stub } @Override public void mouseReleased(MouseEvent e) { // TODO Auto-generated method stub } } This Works Except it fires when the click is within a virtual box around the oval. Could anyone help me to have it fire when the click is EXACTLY on the oval. Thanks in advance.

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  • Simple App Engine Sessions Implementation

    - by raz0r
    Here is a very basic class for handling sessions on App Engine: """Lightweight implementation of cookie-based sessions for Google App Engine. Classes: Session """ import os import random import Cookie from google.appengine.api import memcache _COOKIE_NAME = 'app-sid' _COOKIE_PATH = '/' _SESSION_EXPIRE_TIME = 180 * 60 class Session(object): """Cookie-based session implementation using Memcached.""" def __init__(self): self.sid = None self.key = None self.session = None cookie_str = os.environ.get('HTTP_COOKIE', '') self.cookie = Cookie.SimpleCookie() self.cookie.load(cookie_str) if self.cookie.get(_COOKIE_NAME): self.sid = self.cookie[_COOKIE_NAME].value self.key = 'session-' + self.sid self.session = memcache.get(self.key) if self.session: self._update_memcache() else: self.sid = str(random.random())[5:] + str(random.random())[5:] self.key = 'session-' + self.sid self.session = dict() memcache.add(self.key, self.session, _SESSION_EXPIRE_TIME) self.cookie[_COOKIE_NAME] = self.sid self.cookie[_COOKIE_NAME]['path'] = _COOKIE_PATH print self.cookie def __len__(self): return len(self.session) def __getitem__(self, key): if key in self.session: return self.session[key] raise KeyError(str(key)) def __setitem__(self, key, value): self.session[key] = value self._update_memcache() def __delitem__(self, key): if key in self.session: del self.session[key] self._update_memcache() return None raise KeyError(str(key)) def __contains__(self, item): try: i = self.__getitem__(item) except KeyError: return False return True def _update_memcache(self): memcache.replace(self.key, self.session, _SESSION_EXPIRE_TIME) I would like some advices on how to improve the code for better security. Note: In the production version it will also save a copy of the session in the datastore. Note': I know there are much more complete implementations available online though I would like to learn more about this subject so please don't answer the question with "use that" or "use the other" library.

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  • Circle to move when mouse clicked Java

    - by Myt
    So I am really new to Java and I need a circle to move around JFrame when it's clicked, but the circle has to get random cordinates. So far this code generates a new circle every time it's clicked, but all the other circles stay there aswell, but I only need one circle to move around the frame. So maybe someone can help me a little :) public class test2 extends JFrame implements MouseListener { int height, width; public test2() { this.setTitle("Click"); this.setSize(400,400); this.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); this.setVisible(true); addMouseListener(this); width = getSize().width; height = getSize().height; } public void paint (Graphics g) { setBackground (Color.red); g.setColor(Color.yellow); int a, b; a = -50 + (int)(Math.random()*(width+40)); b = (int)(Math.random()*(height+20)); g.fillOval(a, b, 130, 110); } public void mouseClicked(MouseEvent e) { int a, b; a = -50 + (int)(Math.random()*(width+40)); b = (int)(Math.random()*(height+20)); repaint(); } public void mouseReleased(MouseEvent e){} public void mouseEntered(MouseEvent e){} public void mouseExited(MouseEvent e){} public void mousePressed(MouseEvent e){} public static void main(String arg[]){ new test2(); } }

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  • [PHP] Dynamic cron jobs?

    - by Frankie Laguna
    I'm writing a script that needs to be called at a random time during the day, but am not sure how to accomplish this. I don't want to waste server resources to run a cron job every minute. I want the script to be called at random, so generating the random times for say a month in advance and then creating cron jobs for each of them isn't what I'm looking for. Also this script only needs to be executed once a day. Thanks in advance!

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  • addChild in the same layer

    - by CEAFDC
    I'm doing an application that puts tons of sprites on the screen in random position, like throwing cards on a table, but after a while it starts to drop the fps, because all the sprites still there. What I would like to do is adding the sprites but like an image, what's behind isn't stored. There are some way to do that? the code looks like this: var mySprite:MySprite = new MySprite(); mySprite.x = random; mySprite.y = random; mySprite.rotation = random; addChild(mySprite); Ps: I will not have to mess with them after they are on the screen.

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  • Linear Search with Jagged Array?

    - by Nerathas
    Hello, I have the following program that creates 100 random elements trough a array. Those 100 random value's are unique, and every value only gets displayed once. Although with the linear search it keeps looking up the entire array. How would i be able to get a Jagged Array into this, so it only "scans" the remaining places left? (assuming i keep the table at 100 max elements, so if one random value is generated the array holds 99 elements with linear search scans and on...) I assume i would have to implent the jagged array somewhere in the FoundLinearInArray? Hopefully this made any sence. Regards. private int ValidNumber(int[] T, int X, int Range) { Random RndInt = new Random(); do { X = RndInt.Next(1, Range + 1); } while (FoundLinearInArray(T, X)); return X; }/*ValidNumber*/ private bool FoundLinearInArray(int[] A, int X) { byte I = 0; while ((I < A.Length) && (A[I] != X)) { I++; } return (I < A.Length); }/*FoundInArray*/ public void FillArray(int[] T, int Range) { for (byte I = 0; I < T.Length; I++) { T[I] = ValidNumber(T, I, Range); } }/*FillArray*/

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  • Dividing numbers between rows in MySQL + PHP

    - by André Figueira
    Hi I am working on a kind of raffle system which divides 1 million random numbers into an x amount of tickets, e.g. 1 million random numbers to 10,000 tickets. Each ticket is a row in a database, we then have another table ticket numbers in which i need to give 100 numbers to each ticket they are related by the ticket id. So at the moment this is my code: //Amount of the 1 million tickets divided to the tickets $numbersPerTickets = $_POST['numbersPerTicket']; //The total cost of the property $propertyPrice = $_POST['propertyPrice']; //The total amount of tickets $totalTickets = NUMBER_CIELING / $numbersPerTickets; //The ticket price $ticketPrice = $propertyPrice / $totalTickets; //Generate array with random numbers up to 999,999 $randomTicketNumbers = createTicketNumbers(); //Creation loop counter $ticketCreationCount = 1; //Loop and create each ticket while($ticketCreationCount <= $totalTickets) { //Create a padded ticket number $ticketNumber = str_pad($ticketCreationCount, 6, 0, STR_PAD_LEFT); $query = ' INSERT INTO tickets( propertyID, ticketNumber, price ) VALUES( "'.$propertyID.'", "'.$ticketNumber.'", "'.$ticketPrice.'" ) '; $db->query($query); //Get the ID of the inserted ticket to use to insert the ticket numbers $ticketID = $db->insert_id; $loopBreak = $numbersPerTickets; $addedNumberCount = 1; foreach($randomTicketNumbers as $key => $value) { $query = ' INSERT INTO ticketNumbers( ticketID, number ) VALUES( "'.$ticketID.'", "'.$value.'" ) '; $db->query($query); unset($randomTicketNumbers[$key]); if($addedNumberCount == $loopBreak){ break; }else{ $addedNumberCount++; } } $ticketCreationCount++; } But this isn't working it adds the right amount of tickets, which in the case for testing is 10,000 but then adds far too many ticket numbers, it ends up exceeding the million numbers in the random tickets array, The random tickets array is just a simple 1 tier array with 1 million numbers sorted randomly.

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  • Cross-Application User Authentication

    - by Chris Lieb
    We have a webapp written in .NET that uses NTLM for SSO. We are writing a new webapp in Java that will tightly integrate with the original application. Unfortunately, Java has no support for performing the server portion of NTLM authentication and the only library that I can find requires too much setup to be allowed by IT. To work around this, I came up with a remote authentication scheme to work across applications and would like your opinions on it. It does not need to be extremely secure, but at the same time not easily be broken. User is authenticated into .NET application using NTLM User clicks link that leaves .NET application .NET application generates random number and stores it in the user table along with the user's full username (domain\username) Insecure token is formed as random number:username Insecure token is run through secure cipher (likely AES-256) using pre-shared key stored within the application to produce a secure token The secure token is passed as part of the query string to the Java application The Java application decrypts the secure key using the same pre-shared key stored within its own code to get the insecure token The random number and username are split apart The username is used to retrieve the user's information from the user table and the stored random number is checked against the one pulled from the insecure token If the numbers match, the username is put into the session for the user and they are now authenticated If the numbers do not match, the user is redirected to the .NET application's home page The random number is removed from the database

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  • python multiprocessing.Process.Manager not producing consistent results?

    - by COpython
    I've written the following code to illustrate the problem I'm seeing. I'm trying to use a Process.Manager.list() to keep track of a list and increment random indices of that list. Each time there are 100 processes spawned, and each process increments a random index of the list by 1. Therefore, one would expect the SUM of the resulting list to be the same each time, correct? I get something between 203 and 205. from multiprocessing import Process, Manager import random class MyProc(Process): def __init__(self, A): Process.__init__(self) self.A = A def run(self): i = random.randint(0, len(self.A)-1) self.A[i] = self.A[i] + 1 if __name__ == '__main__': procs = [] M = Manager() a = M.list(range(15)) print('A: {0}'.format(a)) print('sum(A) = {0}'.format(sum(a))) for i in range(100): procs.append(MyProc(a)) map(lambda x: x.start(), procs) map(lambda x: x.join(), procs) print('A: {0}'.format(a)) print('sum(A) = {0}'.format(sum(a)))

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  • adding elements in to the doubly linked list

    - by user329820
    Hi this is my code for main class and doubly linked class and node class but when I run the program ,in the concole will show this"datastructureproject.DoublyLinkedList@19ee1ac" instead of the random numbers .please help me thanks! main class: public class Main { public static int getRandomNumber(double min, double max) { Random random = new Random(); return (int) (random.nextDouble() * (max - min) + min); } public static void main(String[] args) { int j; int i = 0; i = getRandomNumber(10, 10000); DoublyLinkedList listOne = new DoublyLinkedList(); for (j = 0; j <= i / 2; j++) { listOne.add(getRandomNumber(10, 10000)); } System.out.println(listOne); } } doubly linked list class: public class DoublyLinkedList { private Node head ; private Node tail; private long size = 0; public DoublyLinkedList() { head= new Node(0, null, null); tail = new Node(0, head, null); } public void add(int i){ head.setValue(i); Node newNode = new Node(); head.setNext(newNode); newNode.setPrev(head); newNode = head; } } and the node class is like the class that you have seen before (Node prev,Node next,int value)

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  • form_for [@parent,@son],:remote=>true not asking for JS

    - by Cibernox
    Hi. I have a plain old form. That form is used to create new objects of a nested model. #restaurant.rb has_many :courses #courses.rb belongs_to :restaurant #routes.rb resources :restaurants do resources :courses end In my views(in haml), i have that code: %li.course{'data-random'=>random} = form_for([restaurant,course], :remote=>true) do |f| .name= f.text_field :name, :placeholder=>'Name here' .cat= f.hidden_field :category .price= f.text_field :price,:placeholder=>'Price here' .save = hidden_field_tag :random,random = f.submit "Save" I espected that form to be answered by action create of courses_controller with JS (create.js.erb), but it is submited like a normal form, and is answered with html. What am I doing wrong? This problem is similar to this but the only answer don't make sense to me. Thanks Inside

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  • Help needed to assign the value of an object of array to a variable

    - by user594861
    Hi All, This is my code: int random=0; int counter=0; while(counter<25) { random=arc4random() % 40; BOOL flag=[array containsObject:[NSNumber numberWithInt:random] ]; if(flag) { counter--; } else { [array addObject:[NSNumber numberWithInt:random]]; int p=[array objectAtIndex:counter]; //**line4 counter++; } } getting a warning on line 4, not able to assign the value of an object of an array to a variable, please help me Thanks

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  • Jquery incrementing number +1 0n page refresh.

    - by sameast
    Hi guys i am trying to modify this code here. $(document).ready(function() { var randomImages = ['img-1','img-2','img-3','img-4']; var rndNum = Math.floor(Math.random() * randomImages.length); $("div#bg-image").css({ background: "url(http://example.com/images/" + randomImages[rndNum] + ".jpg) no-repeat" }); }); This works fine and gives me a random image each time which is great but what i need is for the image to increment +1 each time on page refresh. This is because sometimes i can refresh 3 times and will still get the same image show when using Math.random(). I need to cancel the random and set +1 each time. Any help

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