Search Results

Search found 7854 results on 315 pages for 'resource dictionary'.

Page 45/315 | < Previous Page | 41 42 43 44 45 46 47 48 49 50 51 52  | Next Page >

  • JSON-P and a GET resource?

    - by user246114
    Hi, If a website operating on a domain other than my own supports get requests, like: http://api.someothersite.com/v1/farms There's no way for me to access it using JSON-P right, they would have to have support for it as a query parameter? Something like: http://api.someothersite.com/v1/farms?callback=fantastic I mean, there's no way for me to use it without them explicitly supporting it, right? Thanks

    Read the article

  • Android: Referring to a string resource when defining a log name

    - by spookypeanut
    In my Android app, I want to use a single variable for the log name in multiple files. At the moment, I'm specifying it separately in each file, e.g. public final String LOG_NAME = "LogName"; Log.d(LOG_NAME, "Logged output); I've tried this: public final String LOG_NAME = (String) getText(R.string.app_name_nospaces); And while this works in generally most of my files, Eclipse complains about one of them: The method getText(int) is undefined for the type DatabaseManager I've made sure I'm definitely importing android.content.Context in that file. If I tell it exactly where to find getText: Multiple markers at this line - Cannot make a static reference to the non-static method getText(int) from the type Context - The method getText(int) is undefined for the type DatabaseManager I'm sure I've committed a glaringly obvious n00b error, but I just can't see it! Thanks for all help: if any other code snippets would help, let me know.

    Read the article

  • gdb: getting into a dictionary

    - by mlecho
    hi, i saw this post today: http://stackoverflow.com/questions/112796/how-to-view-contents-of-nsdictionary-variable-in-xcode-debugger. i need to see the contents of a dictonary but i only know the "key"...is there a way i can spit out the details like a print_r in php? po gives me the object, but i would like to go deeper po 0x2027c0 NSCFDictionary

    Read the article

  • Include HTML file as embedded resource

    - by Stacey
    A followup to another question I did, I've done some more digging but I am still coming up dry. Is there any way to include .HTML/.ASPX files as 'embedded resources' into an ASP.NET MVC application? I've found lots of examples of using string resources, but never other files entirely.

    Read the article

  • mysql_num_rows(): supplied argument is not a valid MySQL result resource

    - by php-b-grader
    I am getting this error when I pass an invalid SQL string... I spent the last hour trying to find the problem assuming - It's not my SQL it must be the db handle... ANyway, I've now figured out that it was bad SQL... What I want to do is test the result of the mysql_query() for a valid resultset. I am simply using empty($result)... Is this the most effective test? Is there a more widely accepted method of testing a resultset for a valid result?

    Read the article

  • C++ dictionary/map with added order

    - by Gopalakrishnan Subramani
    I want to have something similar to map but while iterating I want them to be in the same order as it is added. Example map.insert("one", 1); map.insert("two", 2); map.insert("three", 3); While iterating I want the items to be like "one", ""two", "three"..By default, map doesn't provide this added order. How to get the map elements the way I have added? Anything with STL is fine or other alternative suggestions also fine

    Read the article

  • vs2008 resource editor changes rc file language

    - by user346134
    Hi all, I am doing some improvements to an application in vs2008 in c++. When i try to edit resources (for example add an entry in the string table), the vs2008 editor changes the rc file language from LANG_ENGLISH to LANG_NEUTRAL and a non english text is replaced with question marks. If i edit the rc file externally (in notepad), and then load it to the vs2008 it works fine. can anybody help me solve this? thanks Shimon

    Read the article

  • Generic DRM (Distributed resource management) wrapper

    - by Pavel Bernshtam
    I need to write a software, which launches DRM jobs in a customer environment and monitors those jobs status. It should work with various customer environments and DRMs - like LSF, Sun Grid and others. Can you recommend some 3rd party library, which hides DRM differences from me and has API like "launch job", "get list of jobs", "get job status" etc. ? Both Java and native libraries are good for me.

    Read the article

  • best practice for Jquery plugin implementation and resource locations

    - by ptutt
    This is probably a very basic question, but I seem to have issues plugging in jquery plug-ins. The issue seems to be around the location of the script, css and images and ensuring the css has the correct url to the images. The standard plug-in has the following folder structure (eg : JPicker) js css images My project is asp.net mvc so I have the default: scripts images content So, I try to split the jquery plugin to the appropriate folders (not sure if this is the best way?). Then I try to correct the references to images (background urls) in the css. I believe the url is relative to the page that is implementing the css file, not the location of the css file itself. Anyway, when I try the above, the plugins don't seem to work. I believe the issue lies with the images not being found. The jquery code runs without errors, so I assume that's not the problem. Any help/advice much appreciated

    Read the article

  • Problem in populating a dictionary object using Enumerable.Range() (C#3.0)

    - by Newbie
    If I do for (int i = 0; i < appSettings.Count; i++) { string key = appSettings.Keys[i]; euFileDictionary.Add(key, appSettings[i]); } It is working fine. When I am trying the same thing using Enumerable.Range(0, appSettings.Count).Select(i => { string Key = appSettings.Keys[i]; string Value = appSettings[i]; euFileDictionary.Add(Key, Value); }).ToDictionary<string,string>(); I am getting a compile time error The type arguments for method 'System.Linq.Enumerable.Select(System.Collections.Generic.IEnumerable, System.Func)' cannot be inferred from the usage. Try specifying the type arguments explicitly. Any idea? Using C#3.0 Thanks

    Read the article

  • Controller path for nested resource - undefined method `<controller>_path'

    - by owilde1900
    I'm having trouble displaying my form at /users/2/friends/new. I'm receiving undefined method `friends_path' for #<#<Class:0x21f0c14>:0x21ef364> Here is the beginning of the form <% form_for(@friend) do |f| %> And the friends controller def new @user = User.find(params[:user_id]) @friend = @user.friends.build end This is the route resources :users do resources :friends end And the relevant path from "rake routes" users/:user_id/friends/new(.:format) {:controller=>"friends", :action=>"new"} Any help or insight is greatly appreciated. This is my first rails 3 app.

    Read the article

  • dictionary/map/key-value pairs data structure in C

    - by morgancodes
    How does one construct and access a set of key-value pairs in C? To use a silly simple example, let's say I want to create a table which translates between an integer and its square root. If I were writing javascript, I could just do this: var squareRoots = { 4: 2, 9: 3, 16: 4, 25: 5 } and then access them like: var squareRootOf25 = squareRoots[5] What's the prettiest way to do this in C? What if I want to use one type of enum as the key and another type of enum as the value?

    Read the article

  • Problem with mysql_query() ;Says resource expected .

    - by user364651
    I have this php file. The lines marked as bold are showing up the error :"mysql_query() expecets parameter 2 to be a resources. Well, the similar syntax on the line on which I have commented 'No error??' is working just fine. function checkAnswer($answerEntered,$quesId) { //This functions checks whether answer to question having ques_id = $quesId is satisfied by $answerEntered or not $sql2="SELECT keywords FROM quiz1 WHERE ques_id=$quesId"; **$result2=mysql_query($sql2,$conn);** $keywords=explode(mysql_result($result2,0)); $matches=false; foreach($keywords as $currentKeyword) { if(strcasecmp($currentKeyword,$answerEntered)==0) { $matches=true; } } return $matches; } $sql="SELECT answers FROM user_info WHERE user_id = $_SESSION[user_id]"; $result=mysql_query($sql,$conn); // No error?? $answerText=mysql_result($result,0); //Retrieve answers entered by the user $answerText=str_replace('<','',$answerText); $answerText=str_replace('>',',',$answerText); $answerText=substr($answerText,0,(strlen($answerText)-1)); $answers=explode(",",$answerText); //Get the questions that have been assigned to the user. $sql1="SELECT questions FROM user_info WHERE user_id = $_SESSION[user_id]"; **$result1=mysql_query($sql1,$conn);** $quesIdList=mysql_result($result1,0); $quesIdList=substr($quesIdList,0,(strlen($quesIdList)-1)); $quesIdArray=explode(",",$quesIdList); $reportCard=""; $i=0; foreach($quesIdArray as $currentQuesId) { $answerEnteredByUser=$answers[$i]; if(checkAnswer($answerEnteredByUser,$currentQuesId)) { $reportCard=$reportCard+"1"; } else { $reportCard=$reportCard+"0"; } $i++; } echo $reportCard; ?> Here is the file connect.php. It is working just fine for other PHP documents. <?php $conn= mysql_connect("localhost","root","password"); mysql_select_db("quiz",$conn); ?>

    Read the article

  • Resource id #45 [on hold]

    - by user2916506
    What is this error? I am trying to connect from PHP to Traffic Live mysql and do a POST and at some id's I get this error. With the biggest part of contacts my code works just fine but it keeps getting this trouble maker. What can I do? Here is the trouble making code:if ($sales_datemodified[$h] $traffic_datemodified[$t]) { //if ($traffic_id[$t] != 22033) { $postrequestclient = $clients - post("staff/employee", null, '{"@class": "com.sohnar.trafficlite.transfer.trafficcompany.TrafficEmployeeTO", "id": ' . $traffic_id[$t] . ',"locationId":' . $traffic_locationid[$t] . ', "departmentId": ' . $traffic_departmentid[$t] . ', "ownerCompanyId": ' . $traffic_ownercompanyid[$t] . ',"userId": ' . $traffic_userid[$t] . ',"userName": "' . $traffic_username[$t] . '","employeeDetails": {"id": ' . $traffic_id[$t] . ',"jobTitle": "' . $sales_title[$h] . '","costPerHour": { "amountString": ' . $traffic_amountString[$t] . ', "currencyType": "' . $traffic_currencyType[$t] . '"},"hoursWorkedPerDayMinutes": ' . $traffic_hwpdm[$t] . ', "personalDetails": {"id": ' . $traffic_persdetId[$t] . ', "firstName": "' . $sales_firstname[$h] . '","middleName": "' . $traffic_middleName[$t] . '","lastName": "' . $sales_lastname[$h] . '", "emailAddress": "' . $traffic_username[$t] . '","workPhone": "' . $sales_phone[$h] . '","mobilePhone": "' . $sales_mobilephone[$h] . '" }}}') - setAuth(user, password); $postresponseclient = $postrequestclient - send() - json(); I don't have any errors in my code. That commented "if" is for excluding the trouble making contact on which I get this error. If I uncomment that the program runs fine without any problems. The problem is that this test is made on a small number of contacts and if I add more contacts to the test I get more errors of this kind. this should be a synchronization job so excluding all the "bad" contacts won't work

    Read the article

  • Inside the Concurrent Collections: ConcurrentDictionary

    - by Simon Cooper
    Using locks to implement a thread-safe collection is rather like using a sledgehammer - unsubtle, easy to understand, and tends to make any other tool redundant. Unlike the previous two collections I looked at, ConcurrentStack and ConcurrentQueue, ConcurrentDictionary uses locks quite heavily. However, it is careful to wield locks only where necessary to ensure that concurrency is maximised. This will, by necessity, be a higher-level look than my other posts in this series, as there is quite a lot of code and logic in ConcurrentDictionary. Therefore, I do recommend that you have ConcurrentDictionary open in a decompiler to have a look at all the details that I skip over. The problem with locks There's several things to bear in mind when using locks, as encapsulated by the lock keyword in C# and the System.Threading.Monitor class in .NET (if you're unsure as to what lock does in C#, I briefly covered it in my first post in the series): Locks block threads The most obvious problem is that threads waiting on a lock can't do any work at all. No preparatory work, no 'optimistic' work like in ConcurrentQueue and ConcurrentStack, nothing. It sits there, waiting to be unblocked. This is bad if you're trying to maximise concurrency. Locks are slow Whereas most of the methods on the Interlocked class can be compiled down to a single CPU instruction, ensuring atomicity at the hardware level, taking out a lock requires some heavy lifting by the CLR and the operating system. There's quite a bit of work required to take out a lock, block other threads, and wake them up again. If locks are used heavily, this impacts performance. Deadlocks When using locks there's always the possibility of a deadlock - two threads, each holding a lock, each trying to aquire the other's lock. Fortunately, this can be avoided with careful programming and structured lock-taking, as we'll see. So, it's important to minimise where locks are used to maximise the concurrency and performance of the collection. Implementation As you might expect, ConcurrentDictionary is similar in basic implementation to the non-concurrent Dictionary, which I studied in a previous post. I'll be using some concepts introduced there, so I recommend you have a quick read of it. So, if you were implementing a thread-safe dictionary, what would you do? The naive implementation is to simply have a single lock around all methods accessing the dictionary. This would work, but doesn't allow much concurrency. Fortunately, the bucketing used by Dictionary allows a simple but effective improvement to this - one lock per bucket. This allows different threads modifying different buckets to do so in parallel. Any thread making changes to the contents of a bucket takes the lock for that bucket, ensuring those changes are thread-safe. The method that maps each bucket to a lock is the GetBucketAndLockNo method: private void GetBucketAndLockNo( int hashcode, out int bucketNo, out int lockNo, int bucketCount) { // the bucket number is the hashcode (without the initial sign bit) // modulo the number of buckets bucketNo = (hashcode & 0x7fffffff) % bucketCount; // and the lock number is the bucket number modulo the number of locks lockNo = bucketNo % m_locks.Length; } However, this does require some changes to how the buckets are implemented. The 'implicit' linked list within a single backing array used by the non-concurrent Dictionary adds a dependency between separate buckets, as every bucket uses the same backing array. Instead, ConcurrentDictionary uses a strict linked list on each bucket: This ensures that each bucket is entirely separate from all other buckets; adding or removing an item from a bucket is independent to any changes to other buckets. Modifying the dictionary All the operations on the dictionary follow the same basic pattern: void AlterBucket(TKey key, ...) { int bucketNo, lockNo; 1: GetBucketAndLockNo( key.GetHashCode(), out bucketNo, out lockNo, m_buckets.Length); 2: lock (m_locks[lockNo]) { 3: Node headNode = m_buckets[bucketNo]; 4: Mutate the node linked list as appropriate } } For example, when adding another entry to the dictionary, you would iterate through the linked list to check whether the key exists already, and add the new entry as the head node. When removing items, you would find the entry to remove (if it exists), and remove the node from the linked list. Adding, updating, and removing items all follow this pattern. Performance issues There is a problem we have to address at this point. If the number of buckets in the dictionary is fixed in the constructor, then the performance will degrade from O(1) to O(n) when a large number of items are added to the dictionary. As more and more items get added to the linked lists in each bucket, the lookup operations will spend most of their time traversing a linear linked list. To fix this, the buckets array has to be resized once the number of items in each bucket has gone over a certain limit. (In ConcurrentDictionary this limit is when the size of the largest bucket is greater than the number of buckets for each lock. This check is done at the end of the TryAddInternal method.) Resizing the bucket array and re-hashing everything affects every bucket in the collection. Therefore, this operation needs to take out every lock in the collection. Taking out mutiple locks at once inevitably summons the spectre of the deadlock; two threads each hold a lock, and each trying to acquire the other lock. How can we eliminate this? Simple - ensure that threads never try to 'swap' locks in this fashion. When taking out multiple locks, always take them out in the same order, and always take out all the locks you need before starting to release them. In ConcurrentDictionary, this is controlled by the AcquireLocks, AcquireAllLocks and ReleaseLocks methods. Locks are always taken out and released in the order they are in the m_locks array, and locks are all released right at the end of the method in a finally block. At this point, it's worth pointing out that the locks array is never re-assigned, even when the buckets array is increased in size. The number of locks is fixed in the constructor by the concurrencyLevel parameter. This simplifies programming the locks; you don't have to check if the locks array has changed or been re-assigned before taking out a lock object. And you can be sure that when a thread takes out a lock, another thread isn't going to re-assign the lock array. This would create a new series of lock objects, thus allowing another thread to ignore the existing locks (and any threads controlling them), breaking thread-safety. Consequences of growing the array Just because we're using locks doesn't mean that race conditions aren't a problem. We can see this by looking at the GrowTable method. The operation of this method can be boiled down to: private void GrowTable(Node[] buckets) { try { 1: Acquire first lock in the locks array // this causes any other thread trying to take out // all the locks to block because the first lock in the array // is always the one taken out first // check if another thread has already resized the buckets array // while we were waiting to acquire the first lock 2: if (buckets != m_buckets) return; 3: Calculate the new size of the backing array 4: Node[] array = new array[size]; 5: Acquire all the remaining locks 6: Re-hash the contents of the existing buckets into array 7: m_buckets = array; } finally { 8: Release all locks } } As you can see, there's already a check for a race condition at step 2, for the case when the GrowTable method is called twice in quick succession on two separate threads. One will successfully resize the buckets array (blocking the second in the meantime), when the second thread is unblocked it'll see that the array has already been resized & exit without doing anything. There is another case we need to consider; looking back at the AlterBucket method above, consider the following situation: Thread 1 calls AlterBucket; step 1 is executed to get the bucket and lock numbers. Thread 2 calls GrowTable and executes steps 1-5; thread 1 is blocked when it tries to take out the lock in step 2. Thread 2 re-hashes everything, re-assigns the buckets array, and releases all the locks (steps 6-8). Thread 1 is unblocked and continues executing, but the calculated bucket and lock numbers are no longer valid. Between calculating the correct bucket and lock number and taking out the lock, another thread has changed where everything is. Not exactly thread-safe. Well, a similar problem was solved in ConcurrentStack and ConcurrentQueue by storing a local copy of the state, doing the necessary calculations, then checking if that state is still valid. We can use a similar idea here: void AlterBucket(TKey key, ...) { while (true) { Node[] buckets = m_buckets; int bucketNo, lockNo; GetBucketAndLockNo( key.GetHashCode(), out bucketNo, out lockNo, buckets.Length); lock (m_locks[lockNo]) { // if the state has changed, go back to the start if (buckets != m_buckets) continue; Node headNode = m_buckets[bucketNo]; Mutate the node linked list as appropriate } break; } } TryGetValue and GetEnumerator And so, finally, we get onto TryGetValue and GetEnumerator. I've left these to the end because, well, they don't actually use any locks. How can this be? Whenever you change a bucket, you need to take out the corresponding lock, yes? Indeed you do. However, it is important to note that TryGetValue and GetEnumerator don't actually change anything. Just as immutable objects are, by definition, thread-safe, read-only operations don't need to take out a lock because they don't change anything. All lockless methods can happily iterate through the buckets and linked lists without worrying about locking anything. However, this does put restrictions on how the other methods operate. Because there could be another thread in the middle of reading the dictionary at any time (even if a lock is taken out), the dictionary has to be in a valid state at all times. Every change to state has to be made visible to other threads in a single atomic operation (all relevant variables are marked volatile to help with this). This restriction ensures that whatever the reading threads are doing, they never read the dictionary in an invalid state (eg items that should be in the collection temporarily removed from the linked list, or reading a node that has had it's key & value removed before the node itself has been removed from the linked list). Fortunately, all the operations needed to change the dictionary can be done in that way. Bucket resizes are made visible when the new array is assigned back to the m_buckets variable. Any additions or modifications to a node are done by creating a new node, then splicing it into the existing list using a single variable assignment. Node removals are simply done by re-assigning the node's m_next pointer. Because the dictionary can be changed by another thread during execution of the lockless methods, the GetEnumerator method is liable to return dirty reads - changes made to the dictionary after GetEnumerator was called, but before the enumeration got to that point in the dictionary. It's worth listing at this point which methods are lockless, and which take out all the locks in the dictionary to ensure they get a consistent view of the dictionary: Lockless: TryGetValue GetEnumerator The indexer getter ContainsKey Takes out every lock (lockfull?): Count IsEmpty Keys Values CopyTo ToArray Concurrent principles That covers the overall implementation of ConcurrentDictionary. I haven't even begun to scratch the surface of this sophisticated collection. That I leave to you. However, we've looked at enough to be able to extract some useful principles for concurrent programming: Partitioning When using locks, the work is partitioned into independant chunks, each with its own lock. Each partition can then be modified concurrently to other partitions. Ordered lock-taking When a method does need to control the entire collection, locks are taken and released in a fixed order to prevent deadlocks. Lockless reads Read operations that don't care about dirty reads don't take out any lock; the rest of the collection is implemented so that any reading thread always has a consistent view of the collection. That leads us to the final collection in this little series - ConcurrentBag. Lacking a non-concurrent analogy, it is quite different to any other collection in the class libraries. Prepare your thinking hats!

    Read the article

  • List of dict in Python

    - by plalex
    Hi everybody, I've got a list of dict in Python: dico_cfg = {'name': entry_name, 'ip': entry_ip, 'vendor': combo_vendor, 'stream': combo_stream} self.list_cfg.append(dico_cfg) I append to my list a lot of dict in the same way. Now I would like to delete one dict and only one dict in this list? What is the best way to proceed? I've try with the index of the list, but when I remove a dict from the list, the index is modify, so after some random remove my index doesn't correspond anymore to the dict I want to remove in my list. I hope that is clear. Maybe I can add an "id" row in my dict, so I can ask to remove more preciously the dict I want. I'll ask to remove the dict where id is equal to the id's dict I want to remove. How can I do that? I hope I'm enough clear. Sorry but I'm a newbie in Python.

    Read the article

  • Performance comparison of Dictionaries

    - by Hun1Ahpu
    I'm interested in performance values (big-O analysis) of Lookup and Insert operation for .Net Dictionaries: HashTable, SortedList, StringDictionary, ListDictionary, HybridDictionary, NameValueCollection Link to a web page with the answer works for me too.

    Read the article

  • Iterating through nested dictionaries

    - by Framester
    I want to write an iterator for my 'toy' Trie implementation. Adding already works like this: class Trie: def __init__(self): self.root = dict() pass def add(self, string, value): global nops current_dict = self.root for letter in s: nops += 1 current_dict = current_dict.setdefault(letter, {}) current_dict = current_dict.setdefault('value', value) pass The output of the adding looks like that: trie = Trie() trie.add("hello",1) trie.add("world",2) trie.add("worlds",12) print trie.root {'h': {'e': {'l': {'l': {'o': {'value': 1}}}}}, 'w': {'o': {'r': {'l': {'d': {'s': {'value': 2}, 'value': 2}}}}}} I know, that I need a __iter__ and next method. def __iter__(self): self.root.__iter__() pass def next(self): print self.root.next() But AttributeError: 'dict' object has no attribute 'next'. How should I do it? [Update] In the perfect world I would like the output to be one dict with all the words/entries with their corresponding values.

    Read the article

  • How to query collections in NHibernate

    - by user305813
    Hi, I have a class: public class User { public virtual int Id { get; set; } public virtual string Name { get; set; } public virtual IDictionary<string, string> Attributes { get; set; } } and a mapping file: <class name="User" table="Users"> <id name="Id"> <generator class="hilo"/> </id> <property name="Name"/> <map name="Attributes" table="UserAttributes"> <key column="UserId"/> <index column="AttributeName" type="System.String"/> <element column="Attributevalue" type="System.String"/> </map> </class> So now I can add many attributes and values to a User. How can I query those attributes so I can get ie. Get all the users where attributename is "Age" and attribute value is "20" ? I don't want to do this in foreach because I may have millions of users each having its unique attributes. Please help

    Read the article

  • how to build a index table(python dict like) in python with sqlite3

    - by Registered User KC
    Suppose I have one string list may have duplicated items: A B C A A C D E F F I want to make a list can assign an unique index for each item, looks like: 1 A 2 B 3 C 4 D 5 E 6 F now I created sqlite3 database with below SQL statement: CREATE TABLE aa ( myid INTEGER PRIMARY KEY AUTOINCREMENT, name STRING, UNIQUE (myid) ON CONFLICT FAIL, UNIQUE (name) ON CONFLICT FAIL); The plan is insert each row into the database in python. My question is how to handle the error when conflict do happened when insert in python module sqlite3? For example: the program will printing a warning message which item is conflicted and continue next insert action when inserting in python? Thanks

    Read the article

  • python: sorting

    - by nabizan
    hi im doing a loop so i could get dict of data, but since its a dict it's sorting alphabetical and not as i push it trought the loop ... is it possible to somehow turn off alphabetical sorting? here is how do i do that data = {} for item in container: data[item] = {} ... for key, val in item_container.iteritems(): ... data[item][key] = val whitch give me something like this data = { A : { K1 : V1, K2 : V2, K3 : V3 }, B : { K1 : V1, K2 : V2, K3 : V3 }, C : { K1 : V1, K2 : V2, K3 : V3 } } and i want it to be as i was going throught the loop, e.g. data = { B : {K2 : V2, K3 : V3, K1 : V1}, A : {K1 : V1, K2 : V2, K3 : V3}, C : {K3 : V3, K1 : V1, K2 : V2} }

    Read the article

< Previous Page | 41 42 43 44 45 46 47 48 49 50 51 52  | Next Page >