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  • Possible to pass pygame data to memory map block?

    - by toozie21
    I am building a matrix out of addressable pixels and it will be run by a Pi (over the ethernet bus). The matrix will be 75 pixels wide and 20 pixels tall. As a side project, I thought it would be neat to run pong on it. I've seen some python based pong tutorials for Pi, but the problem is that they want to pass the data out to a screen via pygame.display function. I have access to pass pixel information using a memory map block, so is there anyway to do that with pygame instead of passing it out the video port? In case anyone is curious, this was the pong tutorial I was looking at: Pong Tutorial

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  • Android - Multiplayer Game - Client / Server - Java etc

    - by user1405328
    I must write a multiplayer pong game for the school. Where are thousand of rooms and where two players can go in to a room and play together and collect points. I programmed the Pong game using Java (LibGDX). How can I do the Network part. I searched the web. And I came across Kryonet. Is there something better? What should I google. On the Internet there are a lot of those questions. And no good answers. I hope that this most questions can be answered. If someone has actual Open Source network game links, tutorials, books, network tutorial, etc. All this would help everyone. Thank you.

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  • Ubuntu for Internet radio

    - by user93100
    I am planning to set up a streaming server purely for internet radio using Icecast2. what software packages do i require during Ubuntu installation and any third party apps i may require. I am going to use BUTT(Broadcast using this tool) Encoder and would like to be able to run BUTT on any computer so that other people can broadcast to my server from anywhere. I am looking for tips or tutorials on how to achieve the above. I mainly need info on cofiguring Ubuntu Server and icecast2. Also GUI? if so what one. Preferablly lightweight. I am choosing Ubuntu for its level of security and reliability. I hope someone can help me as i plan to make this a community Radio station. Many Thanks Khz

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  • Game Development Resources? [closed]

    - by stas
    I want to make an iPhone game and I was wondering if somebody could point me to some resources. Before you rage and close this, I am not looking for just a tutorial on programming, I could just google that. I need to find a tutorial on how to actually make a game, as in how to organize your code, what type of methods to run in separate threads, how to manage these threads in a game, etc. I already know everything I need; I can write a physics engine from scratch, I can write a 3D graphics pipeline from scratch, and so on. What I cannot figure out is how to combine all of this knowledge into correctly and efficiently making a game. Obviously for this one would probably go to college, but seeing as I am still in high school, that is not an option. If anyone would know some tutorials or resources, any pointers would be appreciated.

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  • How to attract modders to your game?

    - by akaltar
    I am developing a game, but as I am working on it alone, the amount of content I can create is very limited. Because of that I want my game to be modded, for this purpose I am planning to create a complete modding API which would be exposed for lua scripting. I would also create tutorials to get people started. And the "Original" game would also be a "mod"(similar to Warcraft III maps) . My question is: What can a developer do to encourage modding of its game? PS: my game is a sandbox-ish multiplayer survival(most things are procedural).

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  • OpenGL ES 2.0. Sprite Sheet Animation

    - by Project Dumbo Dev
    I've found a bunch of tutorials on how to make this work on Open GL 1 & 1.1 but I can't find it for 2.0. I would work it out by loading the texture and use a matrix on the vertex shader to move through the sprite sheet. I'm looking for the most efficient way to do it. I've read that when you do the thing I'm proposing you are constantly changing the VBO's and that that is not good. Edit: Been doing some research myself. Came upon this two Updating Texture and referring to the one before PBO's. I can't use PBO's since i'm using ES version of OpenGL so I suppose the best way is to make FBO's but, what I still don't get, is if I should create a Sprite atlas/batch and make a FBO/loadtexture for each frame of if I should load every frame into the buffer and change just de texture directions.

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  • "Testing Plan Lite" for web project

    - by Emmmmm
    How do you draft a quick & easy "Testing Plan Lite" for a medium-sized web project (70k lines, 2 developers)? I've seen many tutorials/articles on methods of testing, but all seem cumbersome. For us, the goal is to be able to be able to divide up and delegate testing instructions to our friends for different project segments, browsers, etc. What's the quick & easy way to write test plans for web apps? (the 20 of the 20/80 rule) Thanks!

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  • Generic Content Player?

    - by Jantire
    The general idea on the web appears to be that video/audio are to be separated with plain text. By separated, I mean you have a place that plays video/audio and a place that you read text. This is because it is widely understood that they are vastly different. However, audio and video are just another way of communication, just like text. So why do we separate the two even if they are nearly the same thing? Correct me if I'm wrong but, most tutorials are either plain text how-to's (wiki-style) or visual/auditory instructional videos (YouTube). Why aren't the two combined? Or, if it's already been done can someone reply with the link? This might be bordering off-topic and if it is off-topic then please point me to the right place so it won't be. This might also appear to be an obvious question, however I'm not sure if this subject has really been deeply thought-out by more than a few individuals.

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  • Bridging the gap between learning language fundamentals and actually making useful software?

    - by Anonymous -
    I'm learning C# via the "Essential C#" Lynda.com video tutorials and plan to read a couple of books that cover things in more depth afterwards. My question is where I should head to learn more after that? I've done things like project Euler in the past, but I find they don't really help me learn anything other than basic program control flow and features. I've looked at many open-source projects but pretty much everything still looks overwhelmingly complicated at this stage. What would you recommend I look at to help me build useful applications that are a bit beyond the millions of console applications I must've written thus-far? Should I be looking at books specifically on learning/working with the .NET framework, or just biting my lip and continue working through open source projects until they start to make sense?

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  • C++ Game Engine Book/Tutorial/Anything recent?

    - by TheNoob
    Before I get flamed, please understand that I have been looking for a while now. Yes, I have found a good amount of game engine tutorials...except filled with errors, out of date syntax, missing crucial information, and so on. Is there anywhere with a recent tutorial, or a book, anything at all? I'm not asking for an opinion in graphics API's, just a point in the right direction to get started on game engine development. I just want to make it clear, I have googled/stacked like crazy. Any help appreciated. Thank you.

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  • Instalar o Ubuntu / Install Ubuntu

    - by Joaquim Venâncio
    10:10 I installed Ubuntu alongside Windows 7, after the installation was able to upgrade to version 4.11. Now I'm trying to update to version 11.10 but I get an error message saying it is not possible to upgrade, I decided to install a partition that I created the part, but when I start the PC directly opens Windows 7 does not appear to me the option to choose which want to start the operating system. I formatted the partition where you had installed ubuntu, I've been looking for tutorials where you learn how to install ubuntu on a partition part to try to understand what my problem. I wonder if I can explain how to install ubuntu on a partition that part so that when I connect the PC to show me the option to choose which system I want to start.

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  • Data-driven animations

    - by saadtaame
    Say you are using C/SDL for a 2D game project. It's often the case that people use a structure to represent a frame in an animation. The struct consists of an image and how much time the frame is supposed to be visible. Is this data sufficient to represent somewhat complex animation? Is it a good idea to separate animation management code and animation data? Can somebody provide a link to animations tutorials that store animations in a file and retrieve them when needed. I read this in a book (AI game programming wisdom) but would like to see a real implementation.

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  • Maven Command Line for NetBeans RCP Developers

    - by Geertjan
    In the ongoing work being done on Maven documentation support for NetBeans Platform developers, the tutorial describing how to use the Maven command line to set up and develop applications on the NetBeans Platform has ben updated: http://platform.netbeans.org/tutorials/nbm-maven-commandline.html An interesting next step after following the tutorial above is to... open the result into the free community edition of IntelliJ IDEA: It's not hard to register the JDK and Maven in IntelliJ IDEA and to then run your application directly from there. The point is that there's no requirement to use NetBeans IDE if you want to create applications on top of its framework.

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  • How to deploy a single website to multiple physical servers.?

    - by user70122
    I want to deploy my PHP and Ajax based Dating website to multiple physical servers. Does anyone know the method. Is there possible any method to save the files and setting (and also the user input), on all of the physical server, so that the servers do the following jobs. Servers used as a network, speeding up the process giving a robust thing to the end user. Data to be stored on all the servers' hard drivers, and Every server have the internet connection from different provider, so for example a. if any of the internet providers gets down, or b. there occur any hardware or power failure, the website still runs, without a break and without any data loss. Does anyone know about some online course, or some comprehensive tutorials about this topic ?

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  • Enable 'mod_rewrite' Using .htaccess File On cPanel Shared Hosting Server

    - by zulhfreelancer
    I'm using cPanel to host my website. I need to enable 'mod_rewrite' on this Shared Hosting cPanel account to run my script. I've tried to Google the solutions high and low but did not find any luck yet. Those tutorials that I found only work well with VPS and some of them said that, only hosting provider can change and enable it. But, some of them said that, it can be done easily by editing the .htaccess file. My question: If I want to edit the .htaccess file, what should I include in that file? What the 'rules' and 'conditions' that should be included?

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  • Where can I find crash course in Java eclipse in Vancouver?

    - by user3604
    I am not satisfied with what I learned in Java 101 in University. I feel like, lot of time is spent on trying to figure out how to write something in Java properly. I feel like, my lack of knowledge of Java and eclipse is slowing me down. I would like to pay for a detailed and intensive course in Java & Eclipse. I can read a book and read tutorials, but it seems harder to discipline myself. Where can I find such crash courses outside of university courses? I find lot of CS courses just show tip of the iceberg and not too much focused on actual application. I want to learn the latest industry skills and etc. I live in BC, Canada. I am thinking of BCIT, but not sure what they offer.

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  • Point and click synonym replacement in text area with Javascript

    - by SilentD
    I am trying to create a site that will allow you to type a sentence or passage of text, then click on words to bring up a list of synonyms (from an online API) and possibly authorized abbreviations from a list that I provide, then once clicked on it would replace that word with the word that was clicked on. It would function kind of like After the Deadline or a Javascript based spell checker. Are there any libraries set up to make something like this easy, or what kind of Javascript do I need to be looking at? Are there any tutorials or examples for this kind of thing? I am aware that the source code for After the Deadline is available, but I only need a small portion of their technology, not all of the actual grammar and spelling check technology.

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  • How do I know that I'm good at JavaScript

    - by lKashef
    I'm an ASP.NET developer and I won't get any job because of my JavaScript skills. I started reading about JavaScript in articles and tutorials but I still didn't pick a book to read. But what I'm trying to understand. For example If you want to test your ASP.NET skills you firstly start learning the basics from a book, course, etc. And to increase my knowledge and experience, I would build a website of any given idea and start to face troubles and learn as I go. but what can I do with JavaScript! .. how am I supposed to know how good I am at it !? First Things First: I'm sorry guys, I've been facing some troubles to Comment or UpVote on the website but It's finally over, so Thanks everybody for your help =)

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  • Change the scale-policy of OpenGL ES in Android?

    - by wanting252
    I currently develop a game for Android in OpenGL ES 1.0, use libgdx library. I target the 720x480 screen size. For example, I design only one arts pack for 720x480. And what will happen in Android phones with screen-size smaller or bigger than it, 480x320 for instance? Could you please tell me how to change the scale-policy of OpenGL ES in Android? Or in libgdx specially? Is there anything like "Resample Image" like photoshop?(Nearest Neighbor, Bilinear, Bicubic etc..) for libgdx? Edit: I found some tutorials about texture filter in OpenGL, test it with Linear and Nearest. Linear is good for scaling but slow down the game, and Nearest is on the contrary. What should I do to get a balance between those?

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  • Client Side Prediction

    - by user13842
    I have a question regarding Client Side prediction. Ive tried to search topics about my specific problem but couldn't find anything which really answered my problem. Most tutorials and explanations assume that the Client sends messages like "Move my player up by 1 Position", but what if i send messages like "Set my player's velocity to x"? Since it's hard to explain with text, i made a graphic explaining my problem. The main problem is, that the player sets his own velocity, due to Client Side Prediction, earlier than the Server. So if 2 different velocities overlap, the Server would get out of sync. How can i tackle that problem? Thanks a lot. Graphic: http://img27.imageshack.us/img27/6083/clientpred.png (Ignore the 5.5cm)

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  • GMail API for a small app (Rails? Javascript? PHP?)

    - by kurtybot
    I want to create an app that accesses the GMail API, but I'm finding that it isn't as simple as I thought it might be. I'm hoping somebody in the community here might have some experience working with one of these API's and could not only recommend the right solution, but also show me to some tutorials or examples that could help me get up and running. Here are some of the requirements of this app: Preferably in Rails or Javascript or even PHP. I am open to other technologies as well, but hope they'd be easy to implement. Connects to gmail via Oauth Can read who emails have been sent to and received from. Basically would like to perform some analytics on who emails are sent to, when and how frequently. I've read that one reason why this isn't easy, and why there isn't an official javascript API provided by gmail, is that google is concerned it's going to make their service less performant for their users.

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  • rsync verify a file already exists in dest folder so it will skip the copy on the 1st sync

    - by joel_gil
    I have been looking at different tutorials about rsync about some specific situation I have. I have a home server with all my pics, this server is my backup, my PC is the one that receives the new pics and until now i had been manually copying and pasting new photos from the PC to the server. I was trying to setup rsync to do this automatically and in principle, it does without problem. Now the issue; when I fire up rsync it start copying all the files, even the ones were already in the destination (this is because it is the 1st sync). so my question is: Is it possible for rsync to verify that a file is the same (name/size/bin) so it will skip the copy on the 1st sync?

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  • Splashing Liquid Using Cocos2d

    - by Maverick
    I am new to game development in iOS. My problem is that I want to give a water splash effect on the screen as like someone has just randomly thrown water from any corner of the screen. I will be grateful to know any tutorials, or libraries that wil help me achieving this effect. Thanks in advance. Edit: Sample Liquid Simulation I wanted to simulate the behavior like this IMAGE. Like a liquid is poured in glass. I hope it clears what I asked. Thanks for your precious time.

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  • How to get several frequency ranges at the same time in fmod?

    - by Rootosaurus
    After reading documentation and tutorials about fmod I still have a question about frequency ranges. I've found how to get a frequency range using low and high pass DSP at the same time on the main channel, but I can't find how to get several ranges at the same time. For example I want, for a specific phase of my game, to hear range 400 to 600Hz and 1000 to 2000hz of the same sound. I tried to create a channel by range, but it doesn't seem to work (or maybe I do something wrong). How can I do that ? Thank you

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  • Any good site that teaches C++?

    - by Shinmaru
    I am searching for any good site that teaches C++, that can explain most to all things about it(general) and has a decent active community. About Me: I am new to programming(knows nothing of it, so please bare with me), I have only learned(to a very basic form) LUA scripting Language, so yes I am your complete newbie. I got interested in programming, from scripting in LUA, so you can say it was my small stepping stone, One would basically take a course in college, but not everyone is well funded for that and I can't buy books for the same said reason(yes I'm somewhat poor, only money for essentials and bills), I'm not trying to get sympathy, just stating my conditions. and Please, something in between the lines of 'Programming for Dummies'(I'm not the brightest crayon in the box), I know this will not be easy, but your help will be most appreciated. I would learn for either Windows and/or Linux/Unix. I use both. Site(s) I know: Cplusplus.org(quite inactive and tutorials are a little for the programming savvy.

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