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  • ASP.NET Web Roles vs ASP.NET Web Applications

    - by kaleidoscope
    The 3 differences are: References to the Windows Azure specific assemblies: Microsoft.WindowsAzure.Diagnostics, Microsoft.WindowsAzure.ServiceRuntime, and Microsoft.WindowsAzure.StorageClient Bootstrap code in the WebRole.cs/vb file that starts the DiagnosticMonitor as well as defines a default behavior of recycling the role when a configuration setting change occurs. The addition of a trace listener in the web.config file: Microsoft.WindowsAzure.Diagnostics.DiagnosticMonitorTraceListener.   Amit

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  • PostSharp, Obfuscation, and IL

    - by simonc
    Aspect-oriented programming (AOP) is a relatively new programming paradigm. Originating at Xerox PARC in 1994, the paradigm was first made available for general-purpose development as an extension to Java in 2001. From there, it has quickly been adapted for use in all the common languages used today. In the .NET world, one of the primary AOP toolkits is PostSharp. Attributes and AOP Normally, attributes in .NET are entirely a metadata construct. Apart from a few special attributes in the .NET framework, they have no effect whatsoever on how a class or method executes within the CLR. Only by using reflection at runtime can you access any attributes declared on a type or type member. PostSharp changes this. By declaring a custom attribute that derives from PostSharp.Aspects.Aspect, applying it to types and type members, and running the resulting assembly through the PostSharp postprocessor, you can essentially declare 'clever' attributes that change the behaviour of whatever the aspect has been applied to at runtime. A simple example of this is logging. By declaring a TraceAttribute that derives from OnMethodBoundaryAspect, you can automatically log when a method has been executed: public class TraceAttribute : PostSharp.Aspects.OnMethodBoundaryAspect { public override void OnEntry(MethodExecutionArgs args) { MethodBase method = args.Method; System.Diagnostics.Trace.WriteLine( String.Format( "Entering {0}.{1}.", method.DeclaringType.FullName, method.Name)); } public override void OnExit(MethodExecutionArgs args) { MethodBase method = args.Method; System.Diagnostics.Trace.WriteLine( String.Format( "Leaving {0}.{1}.", method.DeclaringType.FullName, method.Name)); } } [Trace] public void MethodToLog() { ... } Now, whenever MethodToLog is executed, the aspect will automatically log entry and exit, without having to add the logging code to MethodToLog itself. PostSharp Performance Now this does introduce a performance overhead - as you can see, the aspect allows access to the MethodBase of the method the aspect has been applied to. If you were limited to C#, you would be forced to retrieve each MethodBase instance using Type.GetMethod(), matching on the method name and signature. This is slow. Fortunately, PostSharp is not limited to C#. It can use any instruction available in IL. And in IL, you can do some very neat things. Ldtoken C# allows you to get the Type object corresponding to a specific type name using the typeof operator: Type t = typeof(Random); The C# compiler compiles this operator to the following IL: ldtoken [mscorlib]System.Random call class [mscorlib]System.Type [mscorlib]System.Type::GetTypeFromHandle( valuetype [mscorlib]System.RuntimeTypeHandle) The ldtoken instruction obtains a special handle to a type called a RuntimeTypeHandle, and from that, the Type object can be obtained using GetTypeFromHandle. These are both relatively fast operations - no string lookup is required, only direct assembly and CLR constructs are used. However, a little-known feature is that ldtoken is not just limited to types; it can also get information on methods and fields, encapsulated in a RuntimeMethodHandle or RuntimeFieldHandle: // get a MethodBase for String.EndsWith(string) ldtoken method instance bool [mscorlib]System.String::EndsWith(string) call class [mscorlib]System.Reflection.MethodBase [mscorlib]System.Reflection.MethodBase::GetMethodFromHandle( valuetype [mscorlib]System.RuntimeMethodHandle) // get a FieldInfo for the String.Empty field ldtoken field string [mscorlib]System.String::Empty call class [mscorlib]System.Reflection.FieldInfo [mscorlib]System.Reflection.FieldInfo::GetFieldFromHandle( valuetype [mscorlib]System.RuntimeFieldHandle) These usages of ldtoken aren't usable from C# or VB, and aren't likely to be added anytime soon (Eric Lippert's done a blog post on the possibility of adding infoof, methodof or fieldof operators to C#). However, PostSharp deals directly with IL, and so can use ldtoken to get MethodBase objects quickly and cheaply, without having to resort to string lookups. The kicker However, there are problems. Because ldtoken for methods or fields isn't accessible from C# or VB, it hasn't been as well-tested as ldtoken for types. This has resulted in various obscure bugs in most versions of the CLR when dealing with ldtoken and methods, and specifically, generic methods and methods of generic types. This means that PostSharp was behaving incorrectly, or just plain crashing, when aspects were applied to methods that were generic in some way. So, PostSharp has to work around this. Without using the metadata tokens directly, the only way to get the MethodBase of generic methods is to use reflection: Type.GetMethod(), passing in the method name as a string along with information on the signature. Now, this works fine. It's slower than using ldtoken directly, but it works, and this only has to be done for generic methods. Unfortunately, this poses problems when the assembly is obfuscated. PostSharp and Obfuscation When using ldtoken, obfuscators don't affect how PostSharp operates. Because the ldtoken instruction directly references the type, method or field within the assembly, it is unaffected if the name of the object is changed by an obfuscator. However, the indirect loading used for generic methods was breaking, because that uses the name of the method when the assembly is put through the PostSharp postprocessor to lookup the MethodBase at runtime. If the name then changes, PostSharp can't find it anymore, and the assembly breaks. So, PostSharp needs to know about any changes an obfuscator does to an assembly. The way PostSharp does this is by adding another layer of indirection. When PostSharp obfuscation support is enabled, it includes an extra 'name table' resource in the assembly, consisting of a series of method & type names. When PostSharp needs to lookup a method using reflection, instead of encoding the method name directly, it looks up the method name at a fixed offset inside that name table: MethodBase genericMethod = typeof(ContainingClass).GetMethod(GetNameAtIndex(22)); PostSharp.NameTable resource: ... 20: get_Prop1 21: set_Prop1 22: DoFoo 23: GetWibble When the assembly is later processed by an obfuscator, the obfuscator can replace all the method and type names within the name table with their new name. That way, the reflection lookups performed by PostSharp will now use the new names, and everything will work as expected: MethodBase genericMethod = typeof(#kGy).GetMethod(GetNameAtIndex(22)); PostSharp.NameTable resource: ... 20: #kkA 21: #zAb 22: #EF5a 23: #2tg As you can see, this requires direct support by an obfuscator in order to perform these rewrites. Dotfuscator supports it, and now, starting with SmartAssembly 6.6.4, SmartAssembly does too. So, a relatively simple solution to a tricky problem, with some CLR bugs thrown in for good measure. You don't see those every day! Cross posted from Simple Talk.

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  • OpenBSD : NETSEC certainement impliqué dans une tentative d'insertion de backdoors, selon le responsable de l'OS

    OpenBSD : NETSEC certainement impliqué dans la tentative d'insertion de backdoors Sur demande du FBI, mais toujours aucune trace avérée de porte dérobée Mise à jour du 23/12/2010 Les investigations avancent sur les allégations émises la semaine dernière quant à une éventuelle insertion de portes dérobées (backdoors) dans le système OpenBSD (lire ci-avant). Une opération qui aurait été commanditée par le FBI. Theo de Raadt, le développeur principal du système, à l'origine de la divulgation de cette affaire (et au début plutôt sceptique), vient de rendre public un mail dans lequel il explique qu'...

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  • installation ubunto 14.01 on a different partition with windows 8.1

    - by bilel abidi
    Please assist me. I am eager to install Ubunto 14.01 on a different partition but I do not know how to do it. I have HP with windows 7 pre-installed then I upgraded to windows 8.1 please show me how to make a dedicated partition to install ubuntu 14.01. please find the partition that I have. I appreciate your help on a I have : partition : /dev/sda1 NTFS label system 922.50KB /dev/ sda2 NTFS 199.00MIB flags : boot /dev/sda3 NTFS label receovery 488.77 GB /dev/sda4 unknown 16 GB unallocated 1 MIB

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  • Random process hangs after clean install

    - by Toshe
    After installing fresh Kubuntu 11.04 Natty on my desktop PC, I experienced some issues with application and process hangs. There is also a problem with my USB 3 hard disk. These sort of problems did not happen on Kubuntu 10.10 installed on the same PC (on separate partition). The hangs manifest themselves with kernel log messages like these: [ 960.480151] INFO: task amarok:2505 blocked for more than 120 seconds. [ 960.480153] "echo 0 > /proc/sys/kernel/hung_task_timeout_secs" disables this message. [ 960.480155] amarok D 0000000000000000 0 2505 1 0x00000000 [ 960.480158] ffff8800a556bb38 0000000000000086 ffff8800a556bfd8 ffff8800a556a000 [ 960.480162] 0000000000013d00 ffff8800cb7f3178 ffff8800a556bfd8 0000000000013d00 [ 960.480165] ffffffff81a0b020 ffff8800cb7f2dc0 ffffea000242ac58 ffff88012704c870 [ 960.480169] Call Trace: [ 960.480172] [<ffffffff815c19f7>] __mutex_lock_slowpath+0xf7/0x180 [ 960.480175] [<ffffffff815c144b>] mutex_lock+0x2b/0x50 [ 960.480180] [<ffffffffa0d0ad42>] video_open+0x102/0x400 [cx8800] [ 960.480183] [<ffffffff815c2cbe>] ? _raw_spin_lock+0xe/0x20 [ 960.480186] [<ffffffff8117c55d>] ? __d_lookup+0x10d/0x170 [ 960.480191] [<ffffffffa0ca0731>] v4l2_open+0x101/0x130 [videodev] [ 960.480194] [<ffffffff81168f4a>] chrdev_open+0xda/0x1f0 [ 960.480197] [<ffffffff81168e70>] ? chrdev_open+0x0/0x1f0 [ 960.480200] [<ffffffff81162cee>] __dentry_open+0xce/0x2f0 [ 960.480202] [<ffffffff8116ef33>] ? generic_permission+0x23/0xc0 [ 960.480205] [<ffffffff811641e1>] nameidata_to_filp+0x71/0x80 [ 960.480208] [<ffffffff811733c8>] finish_open+0xc8/0x1b0 [ 960.480210] [<ffffffff811725b7>] ? do_path_lookup+0x87/0x160 [ 960.480213] [<ffffffff81173b88>] do_filp_open+0x2c8/0x7c0 [ 960.480216] [<ffffffff81172902>] ? user_path_at+0x62/0xa0 [ 960.480219] [<ffffffff81131d4d>] ? handle_mm_fault+0x16d/0x250 [ 960.480222] [<ffffffff812e6c47>] ? __strncpy_from_user+0x27/0x60 [ 960.480225] [<ffffffff81180ea7>] ? alloc_fd+0xf7/0x150 [ 960.480228] [<ffffffff8116425a>] do_sys_open+0x6a/0x150 [ 960.480230] [<ffffffff81164360>] sys_open+0x20/0x30 [ 960.480233] [<ffffffff8100c002>] system_call_fastpath+0x16/0x1b [ 1080.480027] INFO: task knotify4:1663 blocked for more than 120 seconds. [ 1080.480030] "echo 0 > /proc/sys/kernel/hung_task_timeout_secs" disables this message. [ 1080.480032] knotify4 D 0000000000000000 0 1663 1 0x00000000 [ 1080.480036] ffff880123a2bb28 0000000000000082 ffff880123a2bfd8 ffff880123a2a000 [ 1080.480040] 0000000000013d00 ffff880121003178 ffff880123a2bfd8 0000000000013d00 [ 1080.480044] ffff8800cb7e16e0 ffff880121002dc0 ffffffff81060a27 ffff88012704c870 [ 1080.480048] Call Trace: [ 1080.480054] [<ffffffff81060a27>] ? mutex_spin_on_owner+0x97/0xd0 [ 1080.480059] [<ffffffff815c19f7>] __mutex_lock_slowpath+0xf7/0x180 [ 1080.480069] [<ffffffff812e4f61>] ? vsnprintf+0x221/0x620 [ 1080.480072] [<ffffffff815c144b>] mutex_lock+0x2b/0x50 [ 1080.480076] [<ffffffffa0b2d10f>] cx8802_request_acquire+0x5f/0xf0 [cx8802] [ 1080.480081] [<ffffffffa0e87e08>] mpeg_open+0x78/0x270 [cx88_blackbird] [ 1080.480084] [<ffffffff8117c55d>] ? __d_lookup+0x10d/0x170 [ 1080.480092] [<ffffffffa0ca0731>] v4l2_open+0x101/0x130 [videodev] [ 1080.480096] [<ffffffff81168f4a>] chrdev_open+0xda/0x1f0 [ 1080.480099] [<ffffffff81168e70>] ? chrdev_open+0x0/0x1f0 [ 1080.480102] [<ffffffff81162cee>] __dentry_open+0xce/0x2f0 [ 1080.480105] [<ffffffff8116ef33>] ? generic_permission+0x23/0xc0 [ 1080.480108] [<ffffffff811641e1>] nameidata_to_filp+0x71/0x80 [ 1080.480111] [<ffffffff811733c8>] finish_open+0xc8/0x1b0 [ 1080.480113] [<ffffffff811725b7>] ? do_path_lookup+0x87/0x160 [ 1080.480116] [<ffffffff81173b88>] do_filp_open+0x2c8/0x7c0 [ 1080.480119] [<ffffffff81172902>] ? user_path_at+0x62/0xa0 [ 1080.480122] [<ffffffff811663f1>] ? get_empty_filp+0xa1/0x170 [ 1080.480125] [<ffffffff812e6c47>] ? __strncpy_from_user+0x27/0x60 [ 1080.480128] [<ffffffff81180ea7>] ? alloc_fd+0xf7/0x150 [ 1080.480131] [<ffffffff8116425a>] do_sys_open+0x6a/0x150 [ 1080.480134] [<ffffffff81164360>] sys_open+0x20/0x30 [ 1080.480137] [<ffffffff8100c002>] system_call_fastpath+0x16/0x1b [ 1080.480147] INFO: task dolphin:1842 blocked for more than 120 seconds. [ 1080.480148] "echo 0 > /proc/sys/kernel/hung_task_timeout_secs" disables this message. [ 1080.480150] dolphin D 0000000000000000 0 1842 1 0x00000004 [ 1080.480154] ffff8800cb4f3b38 0000000000000082 ffff8800cb4f3fd8 ffff8800cb4f2000 [ 1080.480157] 0000000000013d00 ffff8800cb7f4858 ffff8800cb4f3fd8 0000000000013d00 [ 1080.480161] ffffffff81a0b020 ffff8800cb7f44a0 ffffea000267b0d0 ffff88012704c870 [ 1080.480164] Call Trace: [ 1080.480168] [<ffffffff815c19f7>] __mutex_lock_slowpath+0xf7/0x180 [ 1080.480171] [<ffffffff815c144b>] mutex_lock+0x2b/0x50 [ 1080.480176] [<ffffffffa0d0ad42>] video_open+0x102/0x400 [cx8800] [ 1080.480179] [<ffffffff815c2cbe>] ? _raw_spin_lock+0xe/0x20 [ 1080.480181] [<ffffffff8117c55d>] ? __d_lookup+0x10d/0x170 [ 1080.480186] [<ffffffffa0ca0731>] v4l2_open+0x101/0x130 [videodev] [ 1080.480190] [<ffffffff81168f4a>] chrdev_open+0xda/0x1f0 [ 1080.480192] [<ffffffff81168e70>] ? chrdev_open+0x0/0x1f0 [ 1080.480195] [<ffffffff81162cee>] __dentry_open+0xce/0x2f0 [ 1080.480198] [<ffffffff8116ef33>] ? generic_permission+0x23/0xc0 [ 1080.480200] [<ffffffff811641e1>] nameidata_to_filp+0x71/0x80 [ 1080.480203] [<ffffffff811733c8>] finish_open+0xc8/0x1b0 [ 1080.480206] [<ffffffff811725b7>] ? do_path_lookup+0x87/0x160 [ 1080.480208] [<ffffffff81173b88>] do_filp_open+0x2c8/0x7c0 [ 1080.480211] [<ffffffff81172902>] ? user_path_at+0x62/0xa0 [ 1080.480214] [<ffffffff81131d4d>] ? handle_mm_fault+0x16d/0x250 [ 1080.480217] [<ffffffff812e6c47>] ? __strncpy_from_user+0x27/0x60 [ 1080.480220] [<ffffffff81180ea7>] ? alloc_fd+0xf7/0x150 [ 1080.480223] [<ffffffff8116425a>] do_sys_open+0x6a/0x150 [ 1080.480225] [<ffffffff81164360>] sys_open+0x20/0x30 [ 1080.480228] [<ffffffff8100c002>] system_call_fastpath+0x16/0x1b Attempts to kill the hung process are unsuccessful: root@deskpc:~# ps -ef |grep amarok myuser 2505 1 0 10:47 ? 00:00:00 /usr/bin/amarok root 2747 2020 0 11:06 pts/3 00:00:00 grep --color=auto amarok root@deskpc:~# kill -9 2505 root@deskpc:~# ps -ef |grep amarok myuser 2505 1 0 10:47 ? 00:00:00 /usr/bin/amarok root 2749 2020 0 11:06 pts/3 00:00:00 grep --color=auto amarok root@deskpc:~# kill -9 2505 root@deskpc:~# ps -ef |grep amarok myuser 2505 1 0 10:47 ? 00:00:00 /usr/bin/amarok root 2751 2020 0 11:06 pts/3 00:00:00 grep --color=auto amarok root@deskpc:~# When trying to access my external USB3 disk, the following kernel message is observed: [ 2169.330012] xhci_hcd 0000:06:00.0: Timeout while waiting for a slot [ 2169.330018] hub 3-0:1.0: couldn't allocate port 1 usb_device I am not sure the two problems (application hangs and USB3 timeouts are related) but they do not happen under Kubuntu 10.10. Judging by the dmesg messages, it looks to me that this is a kernel (or potentially kernel driver) problem, but not sure how to debug it. Any ideas? I ran apport-bug, but it advised me to post a question here first. Shall I report the issue on the official K/Ubuntu bugzilla?

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  • ConsumeStructuredBuffer, what am I doing wrong?

    - by John
    I'm trying to implement the 3rd exercise in chapter 12 of Introduction to 3D Game Programming with DirectX 11, that is: Implement a Compute Shader to calculate the length of 64 vectors. Previous exercises ask you to do the same with typed buffers and regular structured buffers and I had no problems with them. For what I've read, [Consume|Append]StructuredBuffers are bound to the pipeline using UnorderedAccessViews (as long as they use the D3D11_BUFFER_UAV_FLAG_APPEND, and the buffers have both D3D11_BIND_SHADER_RESOURCE and D3D11_BIND_UNORDERED_ACCESS bind flags). Problem is: my AppendStructuredBuffer works, since I can append data to it and retrieve it from the application to write to a results file, but the ConsumeStructuredBuffer always returns zeroed data. Data is in the buffer, since if I change the UAV to a ShaderResourceView and to a StructuredBuffer in the HLSL side it works. I don't know what I am missing: Should I initialize the ConsumeStructuredBuffer on the GPU, or can I do it when I create the buffer (as I amb currently doing). Is it OK to bind the buffer with a UAV as described above? Do I need to bind it as a ShaderResourceView somehow? Maybe I am missing some step? This is the declaration of buffers in the Compute Shader: struct Data { float3 v; }; struct Result { float l; }; ConsumeStructuredBuffer<Data> gInput; AppendStructuredBuffer<Result> gOutput; And here the creation of the buffer and UAV for input data: D3D11_BUFFER_DESC inputDesc; inputDesc.Usage = D3D11_USAGE_DEFAULT; inputDesc.ByteWidth = sizeof(Data) * mNumElements; inputDesc.BindFlags = D3D11_BIND_SHADER_RESOURCE | D3D11_BIND_UNORDERED_ACCESS; inputDesc.CPUAccessFlags = 0; inputDesc.StructureByteStride = sizeof(Data); inputDesc.MiscFlags = D3D11_RESOURCE_MISC_BUFFER_STRUCTURED; D3D11_SUBRESOURCE_DATA vinitData; vinitData.pSysMem = &data[0]; HR(md3dDevice->CreateBuffer(&inputDesc, &vinitData, &mInputBuffer)); D3D11_UNORDERED_ACCESS_VIEW_DESC uavDesc; uavDesc.Format = DXGI_FORMAT_UNKNOWN; uavDesc.ViewDimension = D3D11_UAV_DIMENSION_BUFFER; uavDesc.Buffer.FirstElement = 0; uavDesc.Buffer.Flags = D3D11_BUFFER_UAV_FLAG_APPEND; uavDesc.Buffer.NumElements = mNumElements; md3dDevice->CreateUnorderedAccessView(mInputBuffer, &uavDesc, &mInputUAV); Initial data is an array of Data structs, which contain a XMFLOAT3 with random data. I bind the UAV to the shader using the Effects framework: ID3DX11EffectUnorderedAccessViewVariable* Input = mFX->GetVariableByName("gInput")->AsUnorderedAccessView(); Input->SetUnorderedAccessView(uav); // uav is mInputUAV Any ideas? Thank you.

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  • dpkg crashing while trying to install a package

    - by Jonathan
    While attempting to install a package via apt-get the following. The first error I get is: E: dpkg was interrupted, you must manually run 'sudo dpkg --configure -a' to correct the problem. And, if I run that command the box spins out of control and I get the following in /var/log/syslog Aug 29 20:21:08 ip-10-202-191-4 kernel: [20571563.398546] ------------[ cut here ]------------ Aug 29 20:21:08 ip-10-202-191-4 kernel: [20571563.398552] WARNING: at /build/buildd/linux-3.0.0/arch/x86/xen/multicalls.c:182 xen_mc_flush+01c0() Aug 29 20:21:08 ip-10-202-191-4 kernel: [20571563.398561] Modules linked in: acpiphp Aug 29 20:21:08 ip-10-202-191-4 kernel: [20571563.398568] Pid: 31063, comm: java Tainted: G D W 3.0.0-14-virtual #23-Ubuntu Aug 29 20:21:08 ip-10-202-191-4 kernel: [20571563.398576] Call Trace: Aug 29 20:21:08 ip-10-202-191-4 kernel: [20571563.398580] [<c0648265>] ? printk+0x2d/0x2f Aug 29 20:21:08 ip-10-202-191-4 kernel: [20571563.398586] [<c0150462>] warn_slowpath_common+0x72/0xa0 Aug 29 20:21:08 ip-10-202-191-4 kernel: [20571563.398593] [<c0104883>] ? xen_mc_flush+0x1b3/0x1c0 Aug 29 20:21:08 ip-10-202-191-4 kernel: [20571563.398599] [<c0104883>] ? xen_mc_flush+0x1b3/0x1c0 Aug 29 20:21:08 ip-10-202-191-4 kernel: [20571563.398605] [<c01504b2>] warn_slowpath_null+0x22/0x30 Aug 29 20:21:08 ip-10-202-191-4 kernel: [20571563.398611] [<c0104883>] xen_mc_flush+0x1b3/0x1c0 Aug 29 20:21:08 ip-10-202-191-4 kernel: [20571563.398617] [<c0104e7a>] ? xen_extend_mmu_update+0x4a/0x70 Aug 29 20:21:08 ip-10-202-191-4 kernel: [20571563.398624] [<c0106565>] xen_set_pud_hyper+0x75/0x80 Aug 29 20:21:08 ip-10-202-191-4 kernel: [20571563.398630] [<c01065b9>] xen_set_pud+0x49/0x60 Aug 29 20:21:08 ip-10-202-191-4 kernel: [20571563.398636] [<c0132105>] pud_populate+0x45/0x60 Aug 29 20:21:08 ip-10-202-191-4 kernel: [20571563.398642] [<c0208a24>] __pmd_alloc+0x74/0x90 Aug 29 20:21:08 ip-10-202-191-4 kernel: [20571563.398648] [<c0208cb7>] handle_mm_fault+0x277/0x2c0 Aug 29 20:21:08 ip-10-202-191-4 kernel: [20571563.398655] [<c065f45b>] do_page_fault+0x15b/0x4a0 Aug 29 20:21:08 ip-10-202-191-4 kernel: [20571563.401923] [<c020ba24>] ? remove_vma+0x44/0x60 Aug 29 20:21:08 ip-10-202-191-4 kernel: [20571563.401923] [<c020d9b6>] ? sys_mmap_pgoff+0x106/0x1c0 Aug 29 20:21:08 ip-10-202-191-4 kernel: [20571563.401923] [<c065f300>] ? vmalloc_fault+0x190/0x190 Aug 29 20:21:08 ip-10-202-191-4 kernel: [20571563.401923] [<c065c79f>] error_code+0x67/0x6c Aug 29 20:21:08 ip-10-202-191-4 kernel: [20571563.401923] ---[ end trace 0b105e2a179ad013 ]---

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  • How can I fix broken i915 drivers for Intel GPUs?

    - by Alen Mujezinovic
    I've got troubles getting the i915 drivers to work correctly on my laptop (HP Pavilion DM4 2101ea). Specifically, the laptop screen goes black and stays black after the splash graphic when booting both from USB key and from harddrive. To get anything on to the display after the splash screen I have to boot either with acpi=off nomodeset i915.modeset=0 I'd rather not turn ACPI off because I like my fans spinning and nomodeset is a bit overkill, so for now I'm booting with i915.modeset=0. Unfortunately, this turns off KMS and my current maximum resolution on the laptop screen is fixed to 1024x768 instead of its real capability. When not setting any of the above boot flags and I plug in an external monitor, the external monitor works fine. When booting with the flags, the external monitor works fine too, but can only do 1024x768 and can't do anything else than mirroring the laptop display. I did upgrade the i915 drivers from 2.17 that ship with Precise to 2.19 which are the most recent ones but without luck of getting anything to display. Here's my lspci output: 00:00.0 Host bridge: Intel Corporation 2nd Generation Core Processor Family DRAM Controller (rev 09) 00:02.0 VGA compatible controller: Intel Corporation 2nd Generation Core Processor Family Integrated Graphics Controller (rev 09) 00:16.0 Communication controller: Intel Corporation 6 Series/C200 Series Chipset Family MEI Controller #1 (rev 04) 00:1a.0 USB controller: Intel Corporation 6 Series/C200 Series Chipset Family USB Enhanced Host Controller #2 (rev 05) 00:1b.0 Audio device: Intel Corporation 6 Series/C200 Series Chipset Family High Definition Audio Controller (rev 05) 00:1c.0 PCI bridge: Intel Corporation 6 Series/C200 Series Chipset Family PCI Express Root Port 1 (rev b5) 00:1c.2 PCI bridge: Intel Corporation 6 Series/C200 Series Chipset Family PCI Express Root Port 3 (rev b5) 00:1c.4 PCI bridge: Intel Corporation 6 Series/C200 Series Chipset Family PCI Express Root Port 5 (rev b5) 00:1d.0 USB controller: Intel Corporation 6 Series/C200 Series Chipset Family USB Enhanced Host Controller #1 (rev 05) 00:1f.0 ISA bridge: Intel Corporation HM65 Express Chipset Family LPC Controller (rev 05) 00:1f.2 SATA controller: Intel Corporation 6 Series/C200 Series Chipset Family 6 port SATA AHCI Controller (rev 05) 00:1f.3 SMBus: Intel Corporation 6 Series/C200 Series Chipset Family SMBus Controller (rev 05) 01:00.0 Network controller: Broadcom Corporation BCM4313 802.11b/g/n Wireless LAN Controller (rev 01) 02:00.0 Unassigned class [ff00]: Realtek Semiconductor Co., Ltd. RTS5116 PCI Express Card Reader (rev 01) 08:00.0 Ethernet controller: Atheros Communications Inc. AR8151 v2.0 Gigabit Ethernet (rev c0) Here's lshw -C video *-display UNCLAIMED description: VGA compatible controller product: 2nd Generation Core Processor Family Integrated Graphics Controller vendor: Intel Corporation physical id: 2 bus info: pci@0000:00:02.0 version: 09 width: 64 bits clock: 33MHz capabilities: msi pm vga_controller bus_master cap_list configuration: latency=0 resources: memory:c0000000-c03fffff memory:b0000000-bfffffff ioport:4000(size=64) Both outputs are generated after booting with i915.modeset=0. Here's a complete Xorg.log file from a boot into a black screen: https://gist.github.com/479ce06454e47d6123e1 The graphics card is a Intel HD 3000 integrated GPU. I've never had problems with Intel hardware on Ubuntu before so this is very surprising. If you could provide a method to make i915 work, suggest alternative drivers a way to boot with i915.modeset=0 but higher resolutions and KMS on or explain what is happening and how to fix it I'll give you an answer badge. :) Thanks

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  • Oracle E-Business Suite Tip : SQL Tracing

    - by Giri Mandalika
    Issue: Attempts to enable SQL tracing from concurrent request form fails with error: Function not available to this responsibility. Change Responsibilities or contact your System Administrator Resolution: Switch responsibility to "System Administrator". Navigate to System - Profiles, and query for "%Diagnostics% ("Utilities : Diagnostics")". Once found the profile, change its value to "Yes". Restart web browser and try enabling SQL trace again.

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  • What does this rule mean

    - by Kenyana
    When I run $ sudo iptables -L This is what I get Chain INPUT (policy ACCEPT) target prot opt source destination REJECT tcp -- anywhere anywhere tcp dpt:www flags:FIN,SYN,RST,ACK/SYN #conn/32 > 20 reject-with tcp-reset Chain FORWARD (policy ACCEPT) target prot opt source destination Chain OUTPUT (policy ACCEPT) target prot opt source destination What does this mean? I am pretty new to the whole Ubuntu world. I cannot access webmin at times, keep getting The connection has timed out error.

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  • How are Reads Distributed in a Workload

    - by Bill Graziano
    People have uploaded nearly one millions rows of trace data to TraceTune.  That’s enough data to start to look at the results in aggregate.  The first thing I want to look at is logical reads.  This is the easiest metric to identify and fix. When you upload a trace, I rank each statement based on the total number of logical reads.  I also calculate each statement’s percentage of the total logical reads.  I do the same thing for CPU, duration and logical writes.  When you view a statement you can see all the details like this: This single statement consumed 61.4% of the total logical reads on the system while we were tracing it.  I also wanted to see the distribution of reads across statements.  That graph looks like this: On average, the highest ranked statement consumed just under 50% of the reads on the system.  When I tune a system, I’m usually starting in one of two modes: this “piece” is slow or the whole system is slow.  If a given piece (screen, report, query, etc.) is slow you can usually find the specific statements behind it and tune it.  You can make that individual piece faster but you may not affect the whole system. When you’re trying to speed up an entire server you need to identity those queries that are using the most disk resources in aggregate.  Fixing those will make them faster and it will leave more disk throughput for the rest of the queries. Here are some of the things I’ve learned querying this data: The highest ranked query averages just under 50% of the total reads on the system. The top 3 ranked queries average 73% of the total reads on the system. The top 10 ranked queries average 91% of the total reads on the system. Remember these are averages across all the traces that have been uploaded.  And I’m guessing that people mainly upload traces where there are performance problems so your mileage may vary. I also learned that slow queries aren’t the problem.  Before I wrote ClearTrace I used to identify queries by filtering on high logical reads using Profiler.  That picked out individual queries but those rarely ran often enough to put a large load on the system. If you look at the execution count by rank you’d see that the highest ranked queries also have the highest execution counts.  The graph would look very similar to the one above but flatter.  These queries don’t look that bad individually but run so often that they hog the disk capacity. The take away from all this is that you really should be tuning the top 10 queries if you want to make your system faster.  Tuning individually slow queries will help those specific queries but won’t have much impact on the system as a whole.

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  • What's up with LDoms: Part 5 - A few Words about Consoles

    - by Stefan Hinker
    Back again to look at a detail of LDom configuration that is often forgotten - the virtual console server. Remember, LDoms are SPARC systems.  As such, each guest will have it's own OBP running.  And to connect to that OBP, the administrator will need a console connection.  Since it's OBP, and not some x86 BIOS, this console will be very serial in nature ;-)  It's really very much like in the good old days, where we had a terminal concentrator where all those serial cables ended up in.  Just like with other components in LDoms, the virtualized solution looks very similar. Every LDom guest requires exactly one console connection.  Envision this similar to the RS-232 port on older SPARC systems.  The LDom framework provides one or more console services that provide access to these connections.  This would be the virtual equivalent of a network terminal server (NTS), where all those serial cables are plugged in.  In the physical world, we'd have a list somewhere, that would tell us which TCP-Port of the NTS was connected to which server.  "ldm list" does just that: root@sun # ldm list NAME STATE FLAGS CONS VCPU MEMORY UTIL UPTIME primary active -n-cv- UART 16 7680M 0.4% 27d 8h 22m jupiter bound ------ 5002 20 8G mars active -n---- 5000 2 8G 0.5% 55d 14h 10m venus active -n---- 5001 2 8G 0.5% 56d 40m pluto inactive ------ 4 4G The column marked "CONS" tells us, where to reach the console of each domain. In the case of the primary domain, this is actually a (more) physical connection - it's the console connection of the physical system, which is either reachable via the ILOM of that system, or directly via the serial console port on the chassis. All the other guests are reachable through the console service which we created during the inital setup of the system.  Note that pluto does not have a port assigned.  This is because pluto is not yet bound.  (Binding can be viewed very much as the assembly of computer parts - CPU, Memory, disks, network adapters and a serial console cable are all put together when binding the domain.)  Unless we set the port number explicitly, LDoms Manager will do this on a first come, first serve basis.  For just a few domains, this is fine.  For larger deployments, it might be a good idea to assign these port numbers manually using the "ldm set-vcons" command.  However, there is even better magic associated with virtual consoles. You can group several domains into one console group, reachable through one TCP port of the console service.  This can be useful when several groups of administrators are to be given access to different domains, or for other grouping reasons.  Here's an example: root@sun # ldm set-vcons group=planets service=console jupiter root@sun # ldm set-vcons group=planets service=console pluto root@sun # ldm bind jupiter root@sun # ldm bind pluto root@sun # ldm list NAME STATE FLAGS CONS VCPU MEMORY UTIL UPTIME primary active -n-cv- UART 16 7680M 6.1% 27d 8h 24m jupiter bound ------ 5002 200 8G mars active -n---- 5000 2 8G 0.6% 55d 14h 12m pluto bound ------ 5002 4 4G venus active -n---- 5001 2 8G 0.5% 56d 42m root@sun # telnet localhost 5002 Trying 127.0.0.1... Connected to localhost. Escape character is '^]'. sun-vnts-planets: h, l, c{id}, n{name}, q:l DOMAIN ID DOMAIN NAME DOMAIN STATE 2 jupiter online 3 pluto online sun-vnts-planets: h, l, c{id}, n{name}, q:npluto Connecting to console "pluto" in group "planets" .... Press ~? for control options .. What I did here was add the two domains pluto and jupiter to a new console group called "planets" on the service "console" running in the primary domain.  Simply using a group name will create such a group, if it doesn't already exist.  By default, each domain has its own group, using the domain name as the group name.  The group will be available on port 5002, chosen by LDoms Manager because I didn't specify it.  If I connect to that console group, I will now first be prompted to choose the domain I want to connect to from a little menu. Finally, here's an example how to assign port numbers explicitly: root@sun # ldm set-vcons port=5044 group=pluto service=console pluto root@sun # ldm bind pluto root@sun # ldm list NAME STATE FLAGS CONS VCPU MEMORY UTIL UPTIME primary active -n-cv- UART 16 7680M 3.8% 27d 8h 54m jupiter active -t---- 5002 200 8G 0.5% 30m mars active -n---- 5000 2 8G 0.6% 55d 14h 43m pluto bound ------ 5044 4 4G venus active -n---- 5001 2 8G 0.4% 56d 1h 13m With this, pluto would always be reachable on port 5044 in its own exclusive console group, no matter in which order other domains are bound. Now, you might be wondering why we always have to mention the console service name, "console" in all the examples here.  The simple answer is because there could be more than one such console service.  For all "normal" use, a single console service is absolutely sufficient.  But the system is flexible enough to allow more than that single one, should you need them.  In fact, you could even configure such a console service on a domain other than the primary (or control domain), which would make that domain a real console server.  I actually have a customer who does just that - they want to separate console access from the control domain functionality.  But this is definately a rather sophisticated setup. Something I don't want to go into in this post is access control.  vntsd, which is the daemon providing all these console services, is fully RBAC-aware, and you can configure authorizations for individual users to connect to console groups or individual domain's consoles.  If you can't wait until I get around to security, check out the man page of vntsd. Further reading: The Admin Guide is rather reserved on this subject.  I do recommend to check out the Reference Manual. The manpage for vntsd will discuss all the control sequences as well as the grouping and authorizations mentioned here.

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  • Mounting Nexus 7 on Ubuntu 12.04 through

    - by Pomario
    I would like to transfer files between my Ubuntu 12.04 and Nexus 7 (Android 4.2) I have followed another post precisely. BUT upon... mount /mnt/nexus7 I get... Android device detected, assigning default bug flags.Listing File Information on Device with name: (NULL) and even doing an "ls" in "/mnt" generates... ls: cannot access nexus7: Transport endpoint is not connected Ideas why that is happening???

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  • Facebook veut analyser les mouvements du curseur sur l'écran, la technologie est déjà en phase de tests

    Facebook veut analyser les mouvements du curseur sur l'écran, la technologie est déjà en phase de tests Ken Rudin, le directeur de l'analyse et de l'exploitation des données pour Facebook, a confié au Wall Street Journal que des tests sont en cours sur de nouvelles techniques d'observation du comportement des usagers. Tout d'abord Facebook a l'intention de traquer les habitudes de ses utilisateurs en suivant à la trace les mouvements du curseur de la souris lors de leurs passages sur le réseau...

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  • how to debug upstart scripts?

    - by poolie
    For some reason I'm getting an error during apport upgrades, the cause of which is % sudo service apport start start: Job failed to start Under sysvinit, I could debug this kind of problem by running eg sudo sh -x /etc/init.d/whatever start but that doesn't seem to map over to upstart. What should I try next? update: it turns out there is a workaround that will let the install proceed. But I'm still interested in the general question of how you would trace the script.

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  • Bukkit inventory saving: crashing somewhere

    - by HcgRandon
    I'm working on a command for a bukkit plugin that lets you transfer worlds. In the section about saving the player's inventory, I'm getting a runtime error. My question is: Why is the error happening, and how can I prevent it? The plugin code public void savePlayerInv(Player p, World w){ File playerInvConfigFile = new File(plugin.getDataFolder() + File.separator + "players" + File.separator + p.getName(), "inventory.yml"); FileConfiguration pInv = YamlConfiguration.loadConfiguration(playerInvConfigFile); PlayerInventory inv = p.getInventory(); int i = 0; for (ItemStack stack : inv.getContents()) { //increment integer i++; String startInventory = w.getName() + ".inv." + Integer.toString(i); //save inv pInv.set(startInventory + ".amount", stack.getAmount()); pInv.set(startInventory + ".durability", Short.toString(stack.getDurability())); pInv.set(startInventory + ".type", stack.getTypeId()); //pInv.set(startInventory + ".enchantment", stack.getEnchantments()); //TODO add enchant saveing } i = 0; for (ItemStack armor : inv.getArmorContents()){ i++; String startArmor = w.getName() + ".armor." + Integer.toString(i); //save armor pInv.set(startArmor + ".amount", armor.getAmount()); pInv.set(startArmor + ".durability", armor.getDurability()); pInv.set(startArmor + ".type", armor.getTypeId()); //pInv.set(startArmor + ".enchantment", armor.getEnchantments()); } //save exp if (p.getExp() != 0) { pInv.set(w.getName() + ".exp", p.getExp()); } } The offending line The stack trace complains about line 130, which is this line. pInv.set(startInventory + ".amount", stack.getAmount()); The stack trace 2012-03-21 13:23:25 [SEVERE] null org.bukkit.command.CommandException: Unhandled exception executing command 'wtp' in plugin Needs v1.0 at org.bukkit.command.PluginCommand.execute(PluginCommand.java:42) at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:166) at org.bukkit.craftbukkit.CraftServer.dispatchCommand(CraftServer.java:461) at net.minecraft.server.NetServerHandler.handleCommand(NetServerHandler.java:818) at net.minecraft.server.NetServerHandler.chat(NetServerHandler.java:778) at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:761) at net.minecraft.server.Packet3Chat.handle(Packet3Chat.java:33) at net.minecraft.server.NetworkManager.b(NetworkManager.java:229) at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:112) at net.minecraft.server.NetworkListenThread.a(NetworkListenThread.java:78) at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:554) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:452) at net.minecraft.server.ThreadServerApplication.run(SourceFile:490) Caused by: java.lang.NullPointerException at com.devoverflow.improved.needs.commands.CommandWorldtp.savePlayerInv(CommandWorldtp.java:130) at com.devoverflow.improved.needs.commands.CommandWorldtp.onCommand(CommandWorldtp.java:60) at org.bukkit.command.PluginCommand.execute(PluginCommand.java:40) ... 12 more

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  • Introduction to SQL Server 2008 Extended Events

    SQL Server 2008 Extended Events are the new low level, high performance eventing system in SQL Server. They use less system resources and provide better tracking of SQL Server performance than previous methods like Perfmon and SQL Trace/Profiler events.

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  • GarageBand w/ Git?

    - by jrc03c
    I'm trying to put a GarageBand project under version control with Git, but I've noticed that every time I make changes to my song and try to add and commit, Git claims that "there are no changes to commit" and that "everything is up-to-date." Is this because GarageBand files are binary or something weird that Git can't properly track? Or do I need to add some special flags to my Git commands? Thanks for the help!

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  • Bukkit saving inventory

    - by HcgRandon
    Alright i will make this quick... I am working on a command in my plugin to allow you to transfer worlds and i am trying to save inventory but i am getting a problem here is the code: public void savePlayerInv(Player p, World w){ File playerInvConfigFile = new File(plugin.getDataFolder() + File.separator + "players" + File.separator + p.getName(), "inventory.yml"); FileConfiguration pInv = YamlConfiguration.loadConfiguration(playerInvConfigFile); PlayerInventory inv = p.getInventory(); int i = 0; for (ItemStack stack : inv.getContents()) { //increment integer i++; String startInventory = w.getName() + ".inv." + Integer.toString(i); //save inv pInv.set(startInventory + ".amount", stack.getAmount()); pInv.set(startInventory + ".durability", Short.toString(stack.getDurability())); pInv.set(startInventory + ".type", stack.getTypeId()); //pInv.set(startInventory + ".enchantment", stack.getEnchantments()); //TODO add enchant saveing } i = 0; for (ItemStack armor : inv.getArmorContents()){ i++; String startArmor = w.getName() + ".armor." + Integer.toString(i); //save armor pInv.set(startArmor + ".amount", armor.getAmount()); pInv.set(startArmor + ".durability", armor.getDurability()); pInv.set(startArmor + ".type", armor.getTypeId()); //pInv.set(startArmor + ".enchantment", armor.getEnchantments()); } //save exp if (p.getExp() != 0) { pInv.set(w.getName() + ".exp", p.getExp()); } } Now here is the stack trace i recive it is commplaing about line 130 which is this line pInv.set(startInventory + ".amount", stack.getAmount()); okay now trace 2012-03-21 13:23:25 [SEVERE] null org.bukkit.command.CommandException: Unhandled exception executing command 'wtp' in plugin Needs v1.0 at org.bukkit.command.PluginCommand.execute(PluginCommand.java:42) at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:166) at org.bukkit.craftbukkit.CraftServer.dispatchCommand(CraftServer.java:461) at net.minecraft.server.NetServerHandler.handleCommand(NetServerHandler.java:818) at net.minecraft.server.NetServerHandler.chat(NetServerHandler.java:778) at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:761) at net.minecraft.server.Packet3Chat.handle(Packet3Chat.java:33) at net.minecraft.server.NetworkManager.b(NetworkManager.java:229) at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:112) at net.minecraft.server.NetworkListenThread.a(NetworkListenThread.java:78) at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:554) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:452) at net.minecraft.server.ThreadServerApplication.run(SourceFile:490) Caused by: java.lang.NullPointerException at com.devoverflow.improved.needs.commands.CommandWorldtp.savePlayerInv(CommandWorldtp.java:130) at com.devoverflow.improved.needs.commands.CommandWorldtp.onCommand(CommandWorldtp.java:60) at org.bukkit.command.PluginCommand.execute(PluginCommand.java:40) ... 12 more

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  • Why are my scene's depth values not being written to my DepthStencilView?

    - by dotminic
    I'm rendering to a depth map in order to use it as a shader resource view, but when I sample the depth map in my shader, the red component has a value of 1 while all other channels have a value of 0. The Texture2D I use to create the DepthStencilView is bound with the D3D11_BIND_DEPTH_STENCIL | D3D11_BIND_SHADER_RESOURCE flags, the DepthStencilView has the DXGI_FORMAT_D32_FLOAT format, and the ShaderResourceView's format is D3D11_SRV_DIMENSION_TEXTURE2D. I'm setting the depth map render target, then i'm drawing my scene, and once that is done, I'm the back buffer render target and depth stencil are set on the output merger, and I'm using the depth map shader resource view as a texture in my shader, but the depth value in the red channel is constantly 1. I'm not getting any runtime errors from D3D, and no compile time warning or anything. I'm not sure what I'm missing here at all. I have the impression the depth value is always being set to 1. I have not set any depth/stencil states, and AFAICT depth writing is enabled by default. The geometry is being rendered correctly so I'm pretty sure depth writing is enabled. The device is created with the appropriate debug flags; #if defined(DEBUG) || defined(_DEBUG) deviceFlags |= D3D11_CREATE_DEVICE_DEBUG | D3D11_RLDO_DETAIL; #endif This is how I create my depth map. I've omitted error checking for the sake of brevity D3D11_TEXTURE2D_DESC td; td.Width = width; td.Height = height; td.MipLevels = 1; td.ArraySize = 1; td.Format = DXGI_FORMAT_R32_TYPELESS; td.SampleDesc.Count = 1; td.SampleDesc.Quality = 0; td.Usage = D3D11_USAGE_DEFAULT; td.BindFlags = D3D11_BIND_DEPTH_STENCIL | D3D11_BIND_SHADER_RESOURCE; td.CPUAccessFlags = 0; td.MiscFlags = 0; _device->CreateTexture2D(&texDesc, 0, &this->_depthMap); D3D11_DEPTH_STENCIL_VIEW_DESC dsvd; ZeroMemory(&dsvd, sizeof(dsvd)); dsvd.Format = DXGI_FORMAT_D32_FLOAT; dsvd.ViewDimension = D3D11_DSV_DIMENSION_TEXTURE2D; dsvd.Texture2D.MipSlice = 0; _device->CreateDepthStencilView(this->_depthMap, &dsvd, &this->_dmapDSV); D3D11_SHADER_RESOURCE_VIEW_DESC srvd; srvd.Format = DXGI_FORMAT_R32_FLOAT; srvd.ViewDimension = D3D11_SRV_DIMENSION_TEXTURE2D; srvd.Texture2D.MipLevels = texDesc.MipLevels; srvd.Texture2D.MostDetailedMip = 0; _device->CreateShaderResourceView(this->_depthMap, &srvd, &this->_dmapSRV);

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  • Enum types, FlagsAttribute & Zero value – Part 2

    - by nmgomes
    In my previous post I wrote about why you should pay attention when using enum value Zero. After reading that post you are probably thinking like Benjamin Roux: Why don’t you start the enum values at 0x1? Well I could, but doing that I lose the ability to have Sync and Async mutually exclusive by design. Take a look at the following enum types: [Flags] public enum OperationMode1 { Async = 0x1, Sync = 0x2, Parent = 0x4 } [Flags] public enum OperationMode2 { Async = 0x0, Sync = 0x1, Parent = 0x2 } To achieve mutually exclusion between Sync and Async values using OperationMode1 you would have to operate both values: protected void CheckMainOperarionMode(OperationMode1 mode) { switch (mode) { case (OperationMode1.Async | OperationMode1.Sync | OperationMode1.Parent): case (OperationMode1.Async | OperationMode1.Sync): throw new InvalidOperationException("Cannot be Sync and Async simultaneous"); break; case (OperationMode1.Async | OperationMode1.Parent): case (OperationMode1.Async): break; case (OperationMode1.Sync | OperationMode1.Parent): case (OperationMode1.Sync): break; default: throw new InvalidOperationException("No default mode specified"); } } but this is a by design constraint in OperationMode2. Why? Simply because 0x0 is the neutral element for the bitwise OR operation. Knowing this singularity, replacing and simplifying the previous method, you get: protected void CheckMainOperarionMode(OperationMode2 mode) { switch (mode) { case (OperationMode2.Sync | OperationMode2.Parent): case (OperationMode2.Sync): break; case (OperationMode2.Parent): default: break; } This means that: if both Sync and Async values are specified Sync value always win (Zero is the neutral element for bitwise OR operation) if no Sync value specified, the Async method is used. Here is the final method implementation: protected void CheckMainOperarionMode(OperationMode2 mode) { if (mode & OperationMode2.Sync == OperationMode2.Sync) { } else { } } All content above prove that Async value (0x0) is useless from the arithmetic perspective, but, without it we lose readability. The following IF statements are logically equals but the first is definitely more readable: if (OperationMode2.Async | OperationMode2.Parent) { } if (OperationMode2.Parent) { } Here’s another example where you can see the benefits of 0x0 value, the default value can be used explicitly. <my:Control runat="server" Mode="Async,Parent"> <my:Control runat="server" Mode="Parent">

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  • Capture a Query Executed By An Application Or User Against a SQL Server Database in Less Than a Minute

    - by Compudicted
    At times a Database Administrator, or even a developer is required to wear a spy’s hat. This necessity oftentimes is dictated by a need to take a glimpse into a black-box application for reasons varying from a performance issue to an unauthorized access to data or resources, or as in my most recent case, a closed source custom application that was abandoned by a deserted contractor without source code. It may not be news or unknown to most IT people that SQL Server has always provided means of back-door access to everything connecting to its database. This indispensible tool is SQL Server Profiler. This “gem” is always quietly sitting in the Start – Programs – SQL Server <product version> – Performance Tools folder (yes, it is for performance analysis mostly, but not limited to) ready to help you! So, to the action, let’s start it up. Once ready click on the File – New Trace button, or using Ctrl-N with your keyboard. The standard connection dialog you have seen in SSMS comes up where you connect the standard way: One side note here, you will be able to connect only if your account belongs to the sysadmin or alter trace fixed server role. Upon a successful connection you must be able to see this initial dialog: At this stage I will give a hint: you will have a wide variety of predefined templates: But to shorten your time to results you would need to opt for using the TSQL_Grouped template. Now you need to set it up. In some cases, you will know the principal’s login name (account) that needs to be monitored in advance, and in some (like in mine), you will not. But it is VERY helpful to monitor just a particular account to minimize the amount of results returned. So if you know it you can already go to the Event Section tab, then click the Column Filters button which would bring a dialog below where you key in the account being monitored without any mask (or whildcard):  If you do not know the principal name then you will need to poke around and look around for things like a config file where (typically!) the connection string is fully exposed. That was the case in my situation, an application had an app.config (XML) file with the connection string in it not encrypted: This made my endeavor very easy. So after I entered the account to monitor I clicked on Run button and also started my black-box application. Voilà, in a under a minute of time I had the SQL statement captured:

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  • Mounting Nexus 7 on Ubuntu 12.04 through USB?

    - by Pomario
    I would like to transfer files between my Ubuntu 12.04 and Nexus 7 (Android 4.2) I have followed another post carefully. BUT upon... mount /mnt/nexus7 I get... Android device detected, assigning default bug flags.Listing File Information on Device with name: (NULL) and even doing an "ls" in "/mnt" generates... ls: cannot access nexus7: Transport endpoint is not connected Ideas why that is happening???

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  • A tinkered PC resets its nameserver (resolv.conf) on each boot

    - by aitchnyu
    The Ubuntu 11.10 PC resets resolv.conf on each boot, only with a comment remaining. How do I fix this by setting the persistent storage? It was tinkered by somebody else and I (and him!) cant trace his actions. The graphical connection manager also refuses to work thanks to the tinkering. Content of interfaces file: root@technovia-3:~/dev/spectrum/spectrum# cat /etc/network/interfaces auto lo iface lo inet loopback

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  • Can't get Rewrite rule to keep original URL

    - by user38100
    I have these Rewrites, but I would like to have the URL stay the same as what is typed originally, I thought removing the [R] flags would stop it but it hasn't RewriteCond %{HTTP_HOST} ^examplea\.example\.com$ [NC] RewriteRule (.*) http://examplea.example.com:32400/web [L] RewriteCond %{HTTP_HOST} ^exampleb\.example\.com$ [NC] RewriteRule (.*) http://exampleb.example.com:9091 [L] Edit: would this work better? RewriteCond %{HTTP_HOST} ^hello.example.com$ RewriteRule ^(/)?$ welcome [L]

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