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  • CodePlex Daily Summary for Saturday, May 10, 2014

    CodePlex Daily Summary for Saturday, May 10, 2014Popular ReleasesTerraMap (Terraria World Map Viewer): TerraMap 1.0.3.14652: Added support for the new Terraria v1.2.4 update. New items, walls, and tiles The setup file will make sure .NET 4 is installed, install TerraMap, create desktop and start menu shortcuts, add a .wld file association, and launch TerraMap. If you prefer the zip file, make sure you have .NET Framework v4.5 installed, then just download and extract the ZIP file, and run TerraMap.exe.R.NET: R.NET 1.5.12: R.NET 1.5.12 is a beta release towards R.NET 1.6. You are encouraged to use 1.5.12 now and give feedback. See the documentation for setup and usage instructions. Main changes for R.NET 1.5.12: The C stack limit was not disabled on Windows. For reasons possibly peculiar to R, this means that non-concurrent access to R from multiple threads was not stable. This is now fixed, with the fix validated with a unit test. Thanks to Odugen, skyguy94, and previously others (evolvedmicrobe, tomasp) fo...CTI Text Encryption: CTI Text Encryption 5.2: Change log: 5.2 - Remove Cut button. - Fixed Reset All button does not reset encrypted text column. - Switch button location between Copy and Paste. - Enable users to use local fonts to display characters of their language correctly. (A font settings file will be saved at the same folder of this program.) 5.1 - Improve encryption process. - Minor UI update. - Version 5.1 is not compatible with older version. 5.0 - Improve encryption algorithm. - Simply inner non-encryption related mec...SEToolbox: SEToolbox 01.029.006 Release 1: Fix to allow keyboard search on load dialog. (type the first few letters of your save) Fixed check for new release. Changed the way ship details are loaded to alleviate load time for worlds with very large ships (100,000+ blocks). Fixed Image importer, was incorrectly listing 'Asteroid' as import option. Minor changes to menus (text and appearance) for clarity and OS consistency. Added in reading of world palette for color dialog editor. WIP on subsystem editor. Can now multiselec...Media Companion: Media Companion MC3.597b: Thank you for being patient, againThere are a number of fixes in place with this release. and some new features added. Most are self explanatory, so check out the options in Preferences. Couple of new Features:* Movie - Allow save Title and Sort Title in Title Case format. * Movie - Allow save fanart.jpg if movie in folder. * TV - display episode source. Get episode source from episode filename. Fixed:* Movie - Added Fill Tags from plot keywords to Batch Rescraper. * Movie - Fixed TMDB s...SimCityPak: SimCityPak 0.3.0.0: Contains several bugfixes, newly identified properties and some UI improvements. Main new features UI overhaul for the main index list: Icons for each different index, including icons for different property files Tooltips for all relevant fields Removed clutter Identified hundreds of additional properties (thanks to MaxisGuillaume) - this should make modding gameplay easierSeal Report: Seal Report 1.4: New Features: Report Designer: New option to convert a Report Source into a Repository Source. Report Designer: New contextual helper menus to select, remove, copy, prompt elements in a model. Web Server: New option to expand sub-folders displayed in the tree view. Web Server: Web Folder Description File can be a .cshtml file to display a MVC View. Views: additional CSS parameters for some DIVs. NVD3 Chart: Some default configuration values have been changed. Issues Addressed:16 ...Magick.NET: Magick.NET 6.8.9.002: Magick.NET linked with ImageMagick 6.8.9.0.VidCoder: 1.5.22 Beta: Added ability to burn SRT subtitles. Updated to HandBrake SVN 6169. Added checks to prevent VidCoder from running with a database version newer than it expects. Tooltips in the Advanced Video panel now trigger on the field labels as well as the fields themselves. Fixed updating preset/profile/tune/level settings on changing video encoder. This should resolve some problems with QSV encoding. Fixed tunes and profiles getting set to blank when switching between x264 and x265. Fixed co...NuGet: NuGet 2.8.2: We will be releasing a 2.8.2 version of our own NuGet packages and the NuGet.exe command-line tool. The 2.8.2 release will not include updated VS or WebMatrix extensions. NuGet.Server.Extensions.dll needs to be used alongside NuGet-Signed.exe to provide the NuGet.exe mirror functionality.DNN CMS Platform: 07.03.00 BETA (Not For Production Use): DNN 7.3 release is focused on performance and we have made a variety of changes to improve the run-time characteristics of the platform. End users will notice faster page response time and administrators will appreciate a more responsive user experience, especially on larger scale web sites. This is a BETA release and is NOT recommended for production use. There is no upgrade path offered from this release to the final DNN 7.3 release. Known Issues - The Telerik RAD Controls for ASP.NET AJA...SmartStore.NET - Free ASP.NET MVC Ecommerce Shopping Cart Solution: SmartStore.NET 2.0.2: SmartStore.NET 2.0.2 is primarily a maintenance release for version 2.0.0, which has been released on April 04 2014. It contains several improvements & important fixes. BugfixesIMPORTANT FIX: Memory leak leads to OutOfMemoryException in application after a while Installation fix: some varchar(MAX) columns get created as varchar(4000). Added a migration to fix the column specs. Installation fix: Setup fails with exception Value cannot be null. Parameter name: stream Bugfix for stock iss...Channel9's Absolute Beginner Series: Windows Phone 8.1: Entire source code for Windows Phone 8.1 Absolute Beginner Series.BIDS Helper: BIDS Helper 1.6.6: This BIDS Helper beta release brings support for SQL Server 2014 and SSDTBI for Visual Studio 2013. (Note that SSDTBI for Visual Studio 2013 is currently unavailable to download from Microsoft. We are releasing BIDS Helper support to help those who downloaded it before it became unavailable, and we will recheck BIDS Helper 2014 is compatible after SSDTBI becomes available to download again.) BIDS Helper 2014 Beta Limitations: SQL Server 2014 support for Biml is still in progress, so this bet...Windows Phone IsoStoreSpy (a cool WP8.1 + WP8 Isolated Storage Explorer): IsoStoreSpy WP8.1 3.0.0.0 (Win8 only): 3.0.0.0 + WP8.1 & WP8 device allowed + Local, Roaming or Temp directory Selector for WindowsRuntime apps + Version number in the title :)CS-Script for Notepad++ (C# intellisense and code execution): Release v1.0.24.0: ShortcutMapping panel now allows direct modification of the shortcuts. Custom updater dropped support for MSI installation but it still allows downloading of MSI http://www.csscript.net/npp/codeplex/non_msi_update.pngProDinner - ASP.NET MVC Sample (EF5, N-Tier, jQuery): 8.2: upgrade to mvc 5 upgrade to ASP.net MVC Awesome 4.0, EF 6.1, latest jcrop, Windsor Castle etc. ability to show/hide the dog using tinymce for the feedback page mobile friendly uiASP.net MVC Awesome - jQuery Ajax Helpers: 4.0: version 4.0 ========================== - added InitPopup, InitPopupForm helpers, open initialized popups using awe.open(name, params) - added Tag or Tags for all helpers, usable in mod code - added popup aweclose, aweresize events - popups have api accessible via .data('api'), with methods open, close and destroy - all popups have .awe-popup class - popups can be grouped using .Group(string), only 1 popup in the same group can exist at the same time - added awebeginload event for...ScreenToGif: Release 1.0: What's new: • Small UI tweaks everywhere. • You can add Text, Subtitles and Title Frames. • Processing the gif now takes less time. • Languages: Spanish, Italian and Tamil added. • Single .exe multi language. • Takes less time to apply blur and pixelated efect. • Restart button. • Language picker. (If the user wants to select a diferent language than the system's) • "Encoding Finished" page with a link to open the file. • GreenScreen unchanged pixels to save kilobytes. • "Check for Updates" t...Touchmote: Touchmote 1.0 beta 11: Changes Support for multiple monitor setup Additional settings for analog sticks More reliable pairing Bug fixes and improvementsNew ProjectsADO: copy rightAntilop: Antilop is a professionnal C# business and data access framework.Bit Consulting Business Information Technology Blog: Espacio creado para todos los interesados en intercambiar información, opinar, preguntar todo lo relacionado con los productos ofrecidos por BIT CONSULTING.Black Desert C# emulator(Necroz Project): Development Black Desert emulatorDSLK: bai tap ctdl&gtFreelancerWebSecurity: FreelancerWebSecurityGlobal Machine Access: The project provides an intuitive interface computer control via the command line window. Features: - Login, logout, change password. - Execute commands inHeadTS: An alternative to the HeadJS script loader that provides a more focused, robust, promise-based script management system.How to develop an autodialer / predictive dialer in C#: This project demonstrates how to build a VoIP autodialer in C# in order to be able to make a huge amount of simultaneous calls automatically.html5demo: demo web app.NetPipe: A new piece of software in python that will allow programs to be executed on other computers / servers over a network.Observer Pattern: This project shows how the observer design pattern works.Our wedding: Ruben y Sarahi wedding 19-09-2014SpreadsheetComputations: Good stuffSpurnUI: jQuery based professional ASP.NET Controls for moblieStrategy Pattern: This project shows how the strategy design pattern works.TagIt-MP3: TagIt-MP3 is a free audio file data tagging ID3 format editor, support ID3 tag version, this audio tool can read and write metadata tags for MP3 audio files.TeamProjectDaNang: Ðà N?ng nhóm l?p trình :DThaumcraft4 Research: A small application to help players of Minecraft / Thaumcraft 4 complete their research projects.Visualize and Analyze Demand for Coding Skills, Using WPF: Use data visualization app to figure-out which job skills are most in demand. WPlayer: This project using ffmpeg library, based on Media Foundation. Yammer API SDK: A C# Yammer API SDK?????-?????【??】???????: ????????????????、?????????,??????、??????????????????,???????.??????????,????????。 ??????-??????【??】??????????: ??????????????????,???????、????、????、??????、???????,??????,???????????。?????-?????【??】???????: ??????????1992?,????????????????。??????????????????????。????????????,????,????????! ?????-?????【??】?????????: ???????????????,???????、???????????,????????,????,?????????,??????,??????! ?????-?????【??】?????????: ???????,??????,?????????????????????,???????????????????????。?????-?????【??】???????: ???????????:?????,??????!???????????????,???????、?????、??????“??”????,????,????!?????-?????【??】???????: ???????????????????,???,??????????、???????????????????。??????,????、????,??????! ?????-?????【??】???????: ???????????????,????,?????、???、?????,???????,?????,???????????100%。??????! ?????-?????【??】????? ??: ?????????????????????????,???????????,??????,??????????????...????????。??????!??????-??????【??】??????????: ??????????????????,??:??????,????,????,????,?????,??????????????.??????-??????【??】??????????: ????????????????????,?????????????,???????????.????????????,????????????! ?????-?????【??】???????: ?????????????????????????,???????????,??????,??????????????...????????。??????!????-????【??】????????: ????????????????、?????、?????、????、?????,??????????。????????????????!?????-?????【??】?????????: ??????,??,????????。 ... ??????????????????、??????????????????...?????-?????【??】?????????: ?????????????:????,????,????,???????,????????,??????:????????,?????!??????-??????【??】????????: ?????????????????????、????、????、??????、???????,??????、??????。??????-??????【??】??????????: ????????,??????,?????????????????????,???????????????????????。 ?????-?????【??】???????: ??????????????????????????,??????,???????????,????????????????,????????.??????. ????-????【??】????????: ??????????????,???????、???????????,????????,????,?????????,??????,??????!?????-?????【??】?????: ?????????????????,???????、????、????、??????、???????,??????,???????????。?????-?????【??】???????: ????????????、????、????、??????、????、???????,?????,?????????!?????-?????【??】?????????: ???????????????????????、??????,????、?????、????, ?????????,?????????????! ??????-??????【??】??????????: ?????????????????????、????、????、??????、???????,??????、??????。?????-??????【??】???????: ?????????,???????????,??????????,????:??,????,???????? ??????????,????????。??????!?????-?????【??】?????????: ???????????????????????、??????,????、?????、????, ?????????,?????????????!?????-?????【??】?????????: ??????????????、????、????、??????、????、???????,?????,?????????!??????-??????【??】??????????: ?????????????????"????,????"???,????????????????????????,??????????????。 ?????-?????【??】???????: ????????????????、?????????,??????、??????????????????,???????.??????????,????????。 ????-????【??】????????: ????????????????????????,???????????????,????????????????! ?????-?????【??】?????????: ?????,?????????,?????????????。?????????????,?????????,???????。??????-??????【??】??????????: ????????????????,????:????,????,????,??????,?????,???????????????!?????-?????【??】???????: ???????????:?????,??????!???????????????,???????、?????、??????“??”????,????,????! ?????-?????【??】?????????: ?????????????????????????、??????????????,??????????????。?????-?????【??】?????????: ???????????????,????????????,?????????????????,??????,????????!?????-?????【??】?????????: ??????????????????????,????????????,?????、??、????,?????,??????! ?????-?????【??】???????: ????????????????????????,????,????“???、???、???”?????,?????,?????????????????。??????! ??????-??????【??】????????: ??????????????????????????、??????????????,??????????????。??????-??????【??】??????????: ?????????????????"????,????"???,????????????????????????,??????????????。????-????【??】????????: ????,?????????,?????????????。?????????????,?????????,???????。 ?????-?????【??】???????: ?????????????????、????、??????、????????,????????????,???????????!?????-?????【??】???????: ???????????????,????????????,?????????????????,??????,????????!?????-?????【??】?????????: ???????????????,????:????,????,????,??????,?????,???????????????! ??????-??????【??】????: ???????????????:?????? ???? ??????,???????,??????,???????。??????-??????【??】????????: ??????????????????、????、??????、????????,????????????,???????????!?????-?????【??】???????: ???????????????????,????????????,????????,???,???????????,????,????。?????,??????.????-????【??】??????: ?????????????????????????,???????????????????????,???????。?????-?????【??】???????: ???????????,????,??????????? ???? ???? ?????????,???,??,?????!

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  • CodePlex Daily Summary for Saturday, December 01, 2012

    CodePlex Daily Summary for Saturday, December 01, 2012Popular ReleasesCleverBobCat: CleverBobCat 1.1.1: Fix for 1.1.1.0 - Energy usage on back drive -> fixed - Breaking energy recharge -> fixed - Not stopped when energy disabled -> fixed - Area transfer range -> fixeddcview: DCView 1.4.2: 1.4.0?? ??/??? ??11/29 ??? ??? ??? ?? ??? ??? ?? ???? ???? ?? ???? ?? ?? ?? ??? ?? ?? ??DirectQ: DirectQ II 2012-11-29: A (slightly) modernized port of Quake II to D3D9. You need SM3 or better hardware to run this - if you don't have it, then don't even bother. It should work on Windows Vista, 7 or 8; it may also work on XP but I haven't tested. Known bugs include: Some mods may not work. This is unfortunately due to the nature of Quake II's game DLLs; sometimes a recompile of the game DLL is all that's needed. In any event, ensure that the game DLL is compatible with the last release of Quake II first (...Magelia WebStore Open-source Ecommerce software: Magelia WebStore 2.2: new UI for the Administration console Bugs fixes and improvement version 2.2.215.3JayData - The cross-platform HTML5 data-management library for JavaScript: JayData 1.2.5: What's new in JayData 1.2.5For detailed release notes check the release notes. Handlebars template engine supportImplement data manager applications with JayData using Handlebars.js for templating. Include JayDataModules/handlebars.js and begin typing the mustaches :) Blogpost: Handlebars templates in JayData Handlebars helpers and model driven commanding in JayData Easy JayStorm cloud data managementManage cloud data using the same syntax and data management concept just like any other data ...nopCommerce. Open source shopping cart (ASP.NET MVC): nopcommerce 2.70: Highlight features & improvements: • Performance optimization. • Search engine optimization. ID-less URLs for products, categories, and manufacturers. • Added ACL support (access control list) on products and categories. • Minify and bundle JavaScript files. • Allow a store owner to decide which billing/shipping address fields are enabled/disabled/required (like it's already done for the registration page). • Moved to MVC 4 (.NET 4.5 is required). • Now Visual Studio 2012 is required to work ...SQL Server Partition Management: Partition Management Release 3.0: Release 3.0 adds support for SQL Server 2012 and is backward compatible with SQL Server 2008 and 2005. The release consists of: • A Readme file • The Executable • The source code (Visual Studio project) Enhancements include: -- Support for Columnstore indexes in SQL Server 2012 -- Ability to create TSQL scripts for staging table and index creation operations -- Full support for global date and time formats, locale independent -- Support for binary partitioning column types -- Fixes to is...Command Line Parser Library: 1.9.3.23 beta: Fixes an issue notified by github user sbambrick about parsing negative numbers.MCEBuddy 2.x: MCEBuddy 2.3.10: Critical Update to 2.3.9: Changelog for 2.3.10 (32bit and 64bit) 1. AsfBin executable missing from build 2. Removed extra references from build to avoid conflict 3. Showanalyzer installation now checked on remote engine machine Changelog for 2.3.9 (32bit and 64bit) 1. Added support for WTV output profile 2. Added support for minimizing MCEBuddy to the system tray 3. Added support for custom archive folder 4. Added support to disable subdirectory monitoring 5. Added support for better TS fil...DotNetNuke® Community Edition CMS: 07.00.00: Major Highlights Fixed issue that caused profiles of deleted users to be available Removed the postback after checkboxes are selected in Page Settings > Taxonomy Implemented the functionality required to edit security role names and social group names Fixed JavaScript error when using a ";" semicolon as a profile property Fixed issue when using DateTime properties in profiles Fixed viewstate error when using Facebook authentication in conjunction with "require valid profile fo...CODE Framework: 4.0.21128.0: See change notes in the documentation section for details on what's new.Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.76: Fixed a typo in ObjectLiteralProperty.IsConstant that caused all object literals to be treated like they were constants, and possibly moved around in the code when they shouldn't be.Kooboo CMS: Kooboo CMS 3.3.0: New features: Dropdown/Radio/Checkbox Lists no longer references the userkey. Instead they refer to the UUID field for input value. You can now delete, export, import content from database in the site settings. Labels can now be imported and exported. You can now set the required password strength and maximum number of incorrect login attempts. Child sites can inherit plugins from its parent sites. The view parameter can be changed through the page_context.current value. Addition of c...Distributed Publish/Subscribe (Pub/Sub) Event System: Distributed Pub Sub Event System Version 3.0: Important Wsp 3.0 is NOT backward compatible with Wsp 2.1. Prerequisites You need to install the Microsoft Visual C++ 2010 Redistributable Package. You can find it at: x64 http://www.microsoft.com/download/en/details.aspx?id=14632x86 http://www.microsoft.com/download/en/details.aspx?id=5555 Wsp now uses Rx (Reactive Extensions) and .Net 4.0 3.0 Enhancements I changed the topology from a hierarchy to peer-to-peer groups. This should provide much greater scalability and more fault-resi...datajs - JavaScript Library for data-centric web applications: datajs version 1.1.0: datajs is a cross-browser and UI agnostic JavaScript library that enables data-centric web applications with the following features: OData client that enables CRUD operations including batching and metadata support using both ATOM and JSON payloads. Single store abstraction that provides a common API on top of HTML5 local storage technologies. Data cache component that allows reading data ranges from a collection and storing them locally to reduce the number of network requests. Changes...Team Foundation Server Administration Tool: 2.2: TFS Administration Tool 2.2 supports the Team Foundation Server 2012 Object Model. Visual Studio 2012 or Team Explorer 2012 must be installed before you can install this tool. You can download and install Team Explorer 2012 from http://aka.ms/TeamExplorer2012. There are no functional changes between the previous release (2.1) and this release.Coding Guidelines for C# 3.0, C# 4.0 and C# 5.0: Coding Guidelines for CSharp 3.0, 4.0 and 5.0: See Change History for a detailed list of modifications.Math.NET Numerics: Math.NET Numerics v2.3.0: Portable Library Build: Adds support for WP8 (.Net 4.0 and higher, SL5, WP8 and .NET for Windows Store apps) New: portable build also for F# extensions (.Net 4.5, SL5 and .NET for Windows Store apps) NuGet: portable builds are now included in the main packages, no more need for special portable packages Linear Algebra: Continued major storage rework, in this release focusing on vectors (previous release was on matrices) Thin QR decomposition (in addition to existing full QR) Static Cr...ExtJS based ASP.NET 2.0 Controls: FineUI v3.2.1: +2012-11-25 v3.2.1 +????????。 -MenuCheckBox?CheckedChanged??????,??????????。 -???????window.IDS??????????????。 -?????(??TabCollection,ControlBaseCollection)???,????????????????。 +Grid??。 -??SelectAllRows??。 -??PageItems??,?????????????,?????、??、?????。 -????grid/gridpageitems.aspx、grid/gridpageitemsrowexpander.aspx、grid/gridpageitems_pagesize.aspx。 -???????????????????。 -??ExpandAllRowExpanders??,?????????????????(grid/gridrowexpanderexpandall2.aspx)。 -??????ExpandRowExpande...VidCoder: 1.4.9 Beta: Updated HandBrake core to SVN 5079. Fixed crashes when encoding DVDs with title gaps.New Projects4SQH: FourSQHackathon project repositoryASP4 Portscan: A online portscan deployed with ASP and PerlscriptAviSynth language service for Visual Studio: This project provides a Visual Studio language extension for the AviSynth scripting language. AviSynth is a scripted frameserver for video post-production and can be found at http://avisynth.orgBuildSlip: GUI interface application for creating slipsteam files (service pack and/or cumulative update) for SQL2008 installationC#apture the Flag AI: C#apture the Flag AI is a project designed to enable C# support for the excellent AI competition being held at http://aisandbox.com.Channel Performing (Windows Azure Media Service Example): Windows Azure Media Service solution example and portal + Tag + Comment + Search + Membership + Progress List + and other featuresCivilinsation: C# DLL C++ Wrapper Swig Civilization INSA de RENNES Département Informatique 4INFOClickOnceSxquer: awesome Combinator CoffeeScript Preprocessor: CoffeeScript preprocessor for the Combinator Orchard module (https://combinator.codeplex.com/).DineshTest: aDirectoryEnumeratorAsync: Proof of concept for using .NET 4.5 async/await for improving performance enumeration of of file system entries.Grahpic_Salon: It's a test web project.jQuery.gMenu: test projectLIve For Speed Statistics: UskoroMIDI.NET: MIDI.NET allows any .NET developer to access the power of MIDI without doing P/Invokes.Olympia Open College: AACS4134Peto: A college project for a claims submission application.QueuedSmtpClient: A C# library that provides an smtp client built on top of the standard SmtpClient class which is able to serialize email messages if no network connection is available. Serialized emails are sent later if a network connection is available.Simple Merge Sort: This is a simple implementation of Merge-Sort, using to sort an Array of Integers.Simple.Json: Easy to use framework for serializing to and from json. Supports typed dto objects, dynamic dto objects and immutable dto types like F# record types.Sosyal: Sosyal as.teamgujju: This Project is now in planing phase. It will be released shortlyTFS Branch Permission Removal Event Subscriber: When you create a branch in TFS, the explicit TFS source control permissions from the source branch are copied to the target branch. Let's change that...Wild Template: Simple template engine for .NETXNA in WPF: WPF Canvas component that allows hosting and presentation of an XNA window from within WPF applications. ZombieSurvival: Yo-ho-ho and the buttle og rum

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  • CodePlex Daily Summary for Thursday, May 15, 2014

    CodePlex Daily Summary for Thursday, May 15, 2014Popular ReleasesVisualizers: Visualizer: This dll is the core of the project just copy and paste it in the following folder %Microsoft Visual Studio%\Common7\Packages\Debugger\Visualizers where %Microsoft Visual Studio% is the Visual studio installation folderQuickMon: Version 3.10: Adding the ability to see 'history' of Collector states (including details of errors or warnings at that time). The history size is configurable (default is switched off) and the Windows Service completely ignores keeping history (no UI or user to access it anyway). The Collector stats window now displays this history plus multiple collector stats windows can be opened at the same time. Additionally fixed a bug in the event log collector that reported an 'Error' state when an 'out of bounds' ...xFunc: xFunc 2.15.4: Fixed bug in Processor.csTFS Planning and Disaster Recovery Avoidance Guide: v1.4.BETA - TFS, DR and Azure IaaS Planning Guides: Welcome to the TFS Planning and DR Avoidance Guidance What is new? A new crisper, more compact style, which is easier to consume on multiple devices without sacrificing any content. Also included are the new TFS on Azure IaaS guide and supplementary guides. Note Capacity planning workbook and posters are included in the Everything Zip package. Quality-Bar Detail Documentation has been reviewed by Visual Studio ALM Rangers Documentation has been through an independent technical review ...WinAudit: WinAudit Freeware v3.0: WinAudit.exe v3.0 MD5: 88750CCF49FF7418199B2645755830FA Known Issues: 1. Report creation can be very slow when right-to-left (Hebrew) characters are present. 2. Emsisoft Anti-Malware may stop and/or quarantine WinAudit. This happens when WinAudit attempts to obtain a list if running programmes. You will need to set an exception rule in Emsisoft to allow WinAudit to run.MVCwCMS - ASP.NET MVC CMS: MVCwCMS 2.2.2: Updated CKFinder config. For the installation instructions visit the documentation page: https://mvcwcms.codeplex.com/documentationTerraMap (Terraria World Map Viewer): TerraMap 1.0.4: Added support for the new Terraria v1.2.4 update. New items, walls, and tiles Fixed Issue 35206: Hightlight/Find doesn't work for Demon Altars Fixed finding Demon Hearts/Shadow Orbs Added ability to find Enchanted Swords (in the stone) and Water Bolt books Fixed installer not uninstalling older versions The setup file will make sure .NET 4 is installed, install TerraMap, create desktop and start menu shortcuts, add a .wld file association, and launch TerraMap. If you prefer the zip ...WPF Localization Extension: v2.2.1: Issue #9277 Issue #9292 Issue #9311 Issue #9312 Issue #9313 Issue #9314CtrlAltStudio Viewer: CtrlAltStudio Viewer 1.2.1.41167 Release: This release of the CtrlAltStudio Viewer includes the following significant features: Oculus Rift support. Stereoscopic 3D display support. Variable walking / flying speed. Xbox 360 Controller support. Kinect for Windows support. Based on Firestorm viewer 4.6.5 codebase. For more details, see the release notes linked to below. Release notes: http://ctrlaltstudio.com/viewer/release-notes/1-2-1-41167-release Support info: http://ctrlaltstudio.com/viewer/support Privacy policy: http:/...ExtJS based ASP.NET Controls: FineUI v4.0.6: FineUI(???) ?? ExtJS ??? ASP.NET ??? FineUI??? ?? No JavaScript,No CSS,No UpdatePanel,No ViewState,No WebServices ??????? ?????? IE 8.0+、Chrome、Firefox、Opera、Safari ???? Apache License v2.0 ?:ExtJS ?? GPL v3 ?????(http://www.sencha.com/license) ???? ??:http://fineui.com/ ??:http://fineui.com/bbs/ ??:http://fineui.com/demo/ ??:http://fineui.com/doc/ ??:http://fineui.codeplex.com/ FineUI ???? ExtJS ????????,???? ExtJS ?,?????: 1. ????? FineUI ? ExtJS ? http://fineui.com/bbs/forum.ph...Office App Model Samples: Office App Model Samples v2.0: Office App Model Samples v2.0Readable Passphrase Generator: KeePass Plugin 0.13.0: Version 0.13.0 Added "mutators" which add uppercase and numbers to passphrases (to help complying with upper, lower, number complexity rules). Additional API methods which help consuming the generator from 3rd party c# projects. 13,160 words in the default dictionary (~600 more than previous release).CS-Script for Notepad++ (C# intellisense and code execution): Release v1.0.25.0: Release v1.0.25.0 MemberInfo/MethodInfo popup is now positioned properly to fit the screen In MethodInfo popup method signatures are word-wrapped Implemented Debug text value visualizer Pining sub-values from Watch PanelWrapper for the PAYMILL API: Paymill API Wrapper: Add Description in PreauthorizationHow to develop an autodialer / predictive dialer in C#: VoIP AutoDialer in C Sharp: This is the downloadable source code for this example project that is intended to help you in developing your own VoIP autodialer application in C#.R.NET: R.NET 1.5.12: R.NET 1.5.12 is a beta release towards R.NET 1.6. You are encouraged to use 1.5.12 now and give feedback. See the documentation for setup and usage instructions. Main changes for R.NET 1.5.12: The C stack limit was not disabled on Windows. For reasons possibly peculiar to R, this means that non-concurrent access to R from multiple threads was not stable. This is now fixed, with the fix validated with a unit test. Thanks to Odugen, skyguy94, and previously others (evolvedmicrobe, tomasp) fo...SEToolbox: SEToolbox 01.029.006 Release 1: Fix to allow keyboard search on load dialog. (type the first few letters of your save) Fixed check for new release. Changed the way ship details are loaded to alleviate load time for worlds with very large ships (100,000+ blocks). Fixed Image importer, was incorrectly listing 'Asteroid' as import option. Minor changes to menus (text and appearance) for clarity and OS consistency. Added in reading of world palette for color dialog editor. WIP on subsystem editor. Can now multiselec...Thaumcraft4 Research: Alpha 2 release, lots of awesome improvements: Performance inprovements asynchronous running of the search Search result-cap ( usefull for long routes, it wont try to find 3000 results ) statistics addedTiny Wifi Host: Tiny Wifi Host 3.0.0.0: Tiny Wifi Hotspot Creator (Portable) v3 size: 50KB-140KB New Features: Friendly name for connected devices instead of Mac-Address (Double click selected device to enter friendly name) Saves device names to devices.xml Better error reporting+solutions Warning sound when number of connected devices exceed a certain number. (useful when only certain number of devices must be connected at a time) Many Bug Fixes. NoAudio files does not include connect, disconnect and warning audio to dec...Media Companion: Media Companion MC3.597b: Thank you for being patient, againThere are a number of fixes in place with this release. and some new features added. Most are self explanatory, so check out the options in Preferences. Couple of new Features:* Movie - Allow save Title and Sort Title in Title Case format. * Movie - Allow save fanart.jpg if movie in folder. * TV - display episode source. Get episode source from episode filename. Fixed:* Movie - Added Fill Tags from plot keywords to Batch Rescraper. * Movie - Fixed TMDB s...New ProjectsBLADE View Engine - An independent RAZOR alternative: An alternative parser and view engine to Asp.net Razor that does not depend on Asp.net or .NET 4.5BPL++: A basic object orientated programming language built upon a virtual machine using C#Caedisi - A Cellular Automata Editor and Simulator for Network Decontamination: A research tool that explores the use of cellular automata in order to decontaminate a network attacked or infected by a virus. Cosmos Software Distrobution 1.0: No content until project released!ETCQuality: ETC QUALITY STAT SYSTEM. ????????????,??????????????。F.A.Q.: F.A.Q. project about Frequently asked questions. Help Viewer Redirector: Enables use of Help Viewer 2.0 or 2.1 with SQL Server instead of Help Viewer 1.0Jet.Payment.Cielo: Projeto contém integração com o serviço e-commerce Cielo, desenvolvido em C#. Criamos esse Helper para nossa própria necessidade. Nos ajude a melhorá-lo.Learning with Pati: Learning Javascript with PatiLeRenard: LeRenard is a collection of solutions (from core helper, extension methods) to libraries, all written in C# to help build applications.MCMP.NET: MCMP.NET allows ASP.NET applications to be added as contexts using mod_cluster.PowerShell Deployment Automation Framework: This project contains resources related to my blog at www.powershellcoach.compravda-f: ??????????? ? ?????? ??? ?????????? ??????sdir: Colorful, sorted and optionally rich directory enumeration for Windows.SienSchoofsProject: school project for .NET ExpertSorting collection of any type by several fields: Sorting collection of any type by several fields with using Reflection and Expression TreesTPS BarCode Scanner: This is going to be a collaboration platform for TPS team. We want to develop a simple low cost bar code generator and scanner system. This project is currentlVerifyDomainOutlookAddIn: ??????????????????????????????。Ynote Packages: Ynote Packages are a collection of tools which a play a crucial role in extending Ynote Classic and understanding it's true potential.??????-??????【??】??????????: ??????????????????,???、???!???????,????????????????,????????????,???! ?????-?????【??】?????????: ????????????、?????、?????、?????、?????、????,???????????,?????,??????! ?????-?????【??】?????????: ???????????????,?????????????? ??。??????????、????、????、?????????? ???????。 ??????-??????【??】??????????: ????????????????????,?????,???????,???????????,??????! ??????-??????【??】??????????: ??????????????、??????、????、?????、?????!????,????????????????!????。 ?????-?????【??】?????????: ???????????????????,?????????????????????,?????,????,???????. ?????-?????【??】?????????: ???????????????????、????????、????????、????????、???????,????????????。 ??????-??????【??】??????????: ????????????????、?????、?????、????、?????,??????????。????????????????! ??????-??????【??】??????????: ???????????????????????:????、????、??????????????,????????。????????! ????-????【??】????????: ?????????????????????,????????????,?????、??、????,?????,??????! ?????-?????【??】?????????: ???????????????????,??????????,????????、????,??????????,??????????。 ?????-?????【??】?????????: ???????,??????:?????,?????,??????,??????????,????????。????????! ????: ????????,????????????????????????,?????????,????????????????。????????????????????,??????????????,?????????????。 ????????????,?:   ??????   ??????   ????????   ??????-??????【??】??????????: ??????????????????????,???????????????,????????????????????! ??????-??????【??】??????????: ??????????????????、????,??100%????,??????,????????????,???????????! ????-????【??】????????: ???????????、??????????????????,????????,?????,??????,????,????,????! ?????-?????【??】?????????: ????????????????,??????????、??????,??????????、????、????、???????。 ?????--?????【??】?????????: ?????????????????????,???????????????,???????,?????,?????,????? !!!

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  • CodePlex Daily Summary for Thursday, September 20, 2012

    CodePlex Daily Summary for Thursday, September 20, 2012Popular ReleasesSiteMap Editor for Microsoft Dynamics CRM 2011: SiteMap Editor (1.1.2020.421): New features: Disable a specific part of SiteMap to keep the data without displaying them in the CRM application. It simply comments XML part of the sitemap (thanks to rboyers for this feature request) Right click an item and click on "Disable" to disable it Items disabled are greyed and a suffix "- disabled" is added Right click an item and click on "Enable" to enable it Refresh list of web resources in the web resources pickerWPF Animated GIF: WPF Animated GIF 1.2.1: Bug fixes 1275: fixed rendering issues when DisposalMethod = 2 or 3AJAX Control Toolkit: September 2012 Release: AJAX Control Toolkit Release Notes - September 2012 Release Version 60919September 2012 release of the AJAX Control Toolkit. AJAX Control Toolkit .NET 4.5 – AJAX Control Toolkit for .NET 4.5 and sample site (Recommended). AJAX Control Toolkit .NET 4 – AJAX Control Toolkit for .NET 4 and sample site (Recommended). AJAX Control Toolkit .NET 3.5 – AJAX Control Toolkit for .NET 3.5 and sample site (Recommended). Notes: - The current version of the AJAX Control Toolkit is not compatible with ...Lib.Web.Mvc & Yet another developer blog: Lib.Web.Mvc 6.1.0: Lib.Web.Mvc is a library which contains some helper classes for ASP.NET MVC such as strongly typed jqGrid helper, XSL transformation HtmlHelper/ActionResult, FileResult with range request support, custom attributes and more. Release contains: Lib.Web.Mvc.dll with xml documentation file Standalone documentation in chm file and change log Library source code Sample application for strongly typed jqGrid helper is available here. Sample application for XSL transformation HtmlHelper/ActionRe...Sense/Net CMS - Enterprise Content Management: SenseNet 6.1.2 Community Edition: Sense/Net 6.1.2 Community EditionMain new featuresOur current release brings a lot of bugfixes, including the resolution of js/css editing cache issues, xlsx file handling from Office, expense claim demo workspace fixes and much more. Besides fixes 6.1.2 introduces workflow start options and other minor features like a reusable Reject client button for approval scenarios and resource editor enhancements. We have also fixed an issue with our install package to bring you a flawless installation...WinRT XAML Toolkit: WinRT XAML Toolkit - 1.2.3: WinRT XAML Toolkit based on the Windows 8 RTM SDK. Download the latest source from the SOURCE CODE page. For compiled version use NuGet. You can add it to your project in Visual Studio by going to View/Other Windows/Package Manager Console and entering: PM> Install-Package winrtxamltoolkit Features AsyncUI extensions Controls and control extensions Converters Debugging helpers Imaging IO helpers VisualTree helpers Samples Recent changes NOTE: Namespace changes DebugConsol...Python Tools for Visual Studio: 1.5 RC: PTVS 1.5RC Available! We’re pleased to announce the release of Python Tools for Visual Studio 1.5 RC. Python Tools for Visual Studio (PTVS) is an open-source plug-in for Visual Studio which supports programming with the Python language. PTVS supports a broad range of features including CPython/IronPython, Edit/Intellisense/Debug/Profile, Cloud, HPC, IPython, etc. support. The primary new feature for the 1.5 release is Django including Azure support! The http://www.djangoproject.com is a pop...Launchbar: Lanchbar 4.0.0: First public release.AssaultCube Reloaded: 2.5.4 -: Linux has Ubuntu 11.10 32-bit precompiled binaries and Ubuntu 10.10 64-bit precompiled binaries, but you can compile your own as it also contains the source. If you are using Mac or other operating systems, please wait while we try to package for those OSes. Try to compile it. If it fails, download a virtual machine. The server pack is ready for both Windows and Linux, but you might need to compile your own for Linux (source included) Changelog: New logo Improved airstrike! Reset nukes...Extended WPF Toolkit: Extended WPF Toolkit - 1.7.0: Want an easier way to install the Extended WPF Toolkit?The Extended WPF Toolkit is available on Nuget. What's new in the 1.7.0 Release?New controls Zoombox Pie New features / bug fixes PropertyGrid.ShowTitle property added to allow showing/hiding the PropertyGrid title. Modifications to the PropertyGrid.EditorDefinitions collection will now automatically be applied to the PropertyGrid. Modifications to the PropertyGrid.PropertyDefinitions collection will now be reflected automaticaly...JayData - The cross-platform HTML5 data-management library for JavaScript: JayData 1.2: JayData is a unified data access library for JavaScript to CRUD + Query data from different sources like OData, MongoDB, WebSQL, SqLite, Facebook or YQL. The library can be integrated with Knockout.js or Sencha Touch 2 and can be used on Node.js as well. See it in action in this 6 minutes video Sencha Touch 2 example app using JayData: Netflix browser. What's new in JayData 1.2 For detailed release notes check the release notes. JayData core: all async operations now support promises JayDa...????????API for .Net SDK: SDK for .Net ??? Release 4: 2012?9?17??? ?????,???????????????。 ?????Release 3??????,???????,???,??? ??????????????????SDK,????????。 ??,??????? That's all.VidCoder: 1.4.0 Beta: First Beta release! Catches up to HandBrake nightlies with SVN 4937. Added PGS (Blu-ray) subtitle support. Additional framerates available: 30, 50, 59.94, 60 Additional sample rates available: 8, 11.025, 12 and 16 kHz Additional higher bitrates available for audio. Same as Source Constant Framerate available. Added Apple TV 3 preset. Added new Bob deinterlacing option. Introduced process isolation for encodes. Now if HandBrake crashes, VidCoder will keep running and continue pro...DNN Metro7 style Skin package: Metro7 style Skin for DotNetNuke 06.02.01: Stabilization release fixed this issues: Links not worked on FF, Chrome and Safari Modified packaging with own manifest file for install and source package. Moved the user Image on the Login to the left side. Moved h2 font-size to 24px. Note : This release Comes w/o source package about we still work an a solution. Who Needs the Visual Studio source files please go to source and download it from there. Known 16 CSS issues that related to the skin.css. All others are DNN default o...Visual Studio Icon Patcher: Version 1.5.1: This fixes a bug in the 1.5 release where it would crash when no language packs were installed for VS2010.VFPX: Desktop Alerts 1.0.2: This update for the Desktop Alerts contains changes to behavior for setting custom sounds for alerts. I have removed ALERTWAV.TXT from the project, and also removed DA_DEFAULTSOUND from the VFPALERT.H file. The AlertManager class and Alert class both have a "default" cSound of ADDBS(JUSTPATH(_VFP.ServerName))+"alert.wav" --- so, as long as you distribute a sound file with the file name "alert.wav" along with the EXE, that file will be used. You can set your own sound file globally by setti...MCEBuddy 2.x: MCEBuddy 2.2.15: Changelog for 2.2.15 (32bit and 64bit) 1. Added support for %originalfilepath% to get the source file full path. Used for custom commands only. 2. Added support for better parsing of Media Portal XML files to extract ShowName and Episode Name and download additional details from TVDB (like Season No, Episode No etc). 3. Added support for TVDB seriesID in metadata 4. Added support for eMail non blocking UI testEmmaClient - Liveresults for Orienteering: EmmaClient 2012-09-13: Minor release with a small fix for producing OS2012 results (and status of runners in the forest)Multiple Image choice custom field type: MultipleImageUpload V1.0: This is the Custom field type which allows the users to choose image as a choice field. This custom field type is SharePoint 2010, install the WSP thru powershell or Stsadm tool and enjoy the functionality...MDS Administration: Version 1.1.3: Fixed Rename issueNew Projects3dxia: bug3dxiaBitbucket Issue Tracker: A simple issue-tracking Windows client for your projects hosted on bitbucket.org.C++ thread-safe logging: Visual Studio C++ log library project: add to your project for thread-safe logging capabilities.Caddies GeoNote: The work started from making a vision for a neighbourhood communication platform, and ended up in creating the version 1.0 of a mobile application – GeoNotes – CodePlexGitHookForAzure: TestCommerce Server Pipeline Log Analyzer: This tool read and analyze pipeline logs under one selected folder. It applies to Microsoft Commerce Server 2002, 2007, 2009 and 2009 R2 Pipeline logs.Contrib.Mod.ResetPassword: Send reset link as a shapeContrib.Taxonomies.ViewExtension: Orchard module that adds a filter box to the taxonomies selector.EasierRdp: This is a remote desktop session management tool which provides an easy way to maintain multiple users and servers' connectionEconomic news grabber: WCF service for get news from rss, news sites and etc. WPF client for presentation this data for end users.Eticaret Sitesi: eee ticFacebook Graph API SDK Helper Class Library: Facebook C# Graph API SDK Helper Class Under developmentfxch01v14: helloKarned 2: Karned est un carnet de pêche informatique. Ce logiciel permet de noter vos prises de pêche à des fins d'analyse, ou simplement pour le souvenir...lixotrash: SandBox and POCs collections, not interesting hereLoggerLib: The project is a "Tracing Library" developed in a Borland C++ enviroment. Il progetto consiste in una libreria di tracciamento, sviluppata in ambiente Borland.LyncTalker: A simple tray application which will speak incoming Lync instant messages.MicroFrameWork: MicroFrameWorkNuzzle: 2.6.5 Dofus EmulatorPDF Merge: PDF Merge is a simple user-friendly application that allows you to merge multiple PDF documents including scanned / imported documents and images into 1 PDF.Pipeline: A library of several lightweight pipeline implementations ("pipes and filters" pattern).Prime Calculator: PrimeCalculator factorizes a number or a math expression into its prime factors or if prime display its prime type [Unit, Prime, Additive, Pure].Racing: not ready yetRuntime DataSet/DataTable viewer: This component basically allows you to inspect the contents of any Data Set or a Data Table at runtime without breaking into the debugger again and again.Service billing: Student group work for the College of West Anglia UCWA. Snake!: A Snake game written in C#SoccerBot: this is just a test projectSQL Server Trace File Import Utility: Command-line utility to import trace files into a data warehouse type structure. Currently it only handles Login events.testscenairo7onv14: helloToQueryString: Serialize any object in C# to a query string with the .ToQueryString() extension method. Supports primitives, strings, arrays and collections.tyajz: tyajz projectWindows Azure Table Storage: you can find all the details in my blog: hhaggan.wordpress.com and if you do have any question or inquiries feel free to contact me at hhaggan@hotmail.comwtcms: wtcms

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  • Using CSS3 media queries in HTML 5 pages

    - by nikolaosk
    This is going to be the seventh post in a series of posts regarding HTML 5. You can find the other posts here , here , here, here , here and here. In this post I will provide a hands-on example on how to use CSS 3 Media Queries in HTML 5 pages. This is a very important feature since nowadays lots of users view websites through their mobile devices. Web designers were able to define media-specific style sheets for quite a while, but have been limited to the type of output. The output could only be Screen, Print .The way we used to do things before CSS 3 was to have separate CSS files and the browser decided which style sheet to use. Please have a look at the snippet below - HTML 4 media queries <link rel="stylesheet" type="text/css" media="screen" href="styles.css"> <link rel="stylesheet" type="text/css" media="print" href="print-styles.css"> ?he browser determines which style to use. With CSS 3 we can have all media queries in one stylesheet. Media queries can determine the resolution of the device, the orientation of the device, the width and height of the device and the width and height of the browser window.We can also include CSS 3 media queries in separate stylesheets. In order to be absolutely clear this is not (and could not be) a detailed tutorial on HTML 5. There are other great resources for that.Navigate to the excellent interactive tutorials of W3School. Another excellent resource is HTML 5 Doctor. Two very nice sites that show you what features and specifications are implemented by various browsers and their versions are http://caniuse.com/ and http://html5test.com/. At this times Chrome seems to support most of HTML 5 specifications.Another excellent way to find out if the browser supports HTML 5 and CSS 3 features is to use the Javascript lightweight library Modernizr. In this hands-on example I will be using Expression Web 4.0.This application is not a free application. You can use any HTML editor you like.You can use Visual Studio 2012 Express edition. You can download it here. Before I go on with the actual demo I will use the (http://www.caniuse.com) to see the support for CSS 3 Media Queries from the latest versions of modern browsers. Please have a look at the picture below. We see that all the latest versions of modern browsers support this feature. We can see that even IE 9 supports this feature.   Let's move on with the actual demo.  This is going to be a rather simple demo.I create a simple HTML 5 page. The markup follows and it is very easy to use and understand.This is a page with a 2 column layout. <!DOCTYPE html><html lang="en">  <head>    <title>HTML 5, CSS3 and JQuery</title>    <meta http-equiv="Content-Type" content="text/html;charset=utf-8" >    <link rel="stylesheet" type="text/css" href="style.css">       </head>  <body>    <div id="header">      <h1>Learn cutting edge technologies</h1>      <p>HTML 5, JQuery, CSS3</p>    </div>    <div id="main">      <div id="mainnews">        <div>          <h2>HTML 5</h2>        </div>        <div>          <p>            HTML5 is the latest version of HTML and XHTML. The HTML standard defines a single language that can be written in HTML and XML. It attempts to solve issues found in previous iterations of HTML and addresses the needs of Web Applications, an area previously not adequately covered by HTML.          </p>          <div class="quote">            <h4>Do More with Less</h4>            <p>             jQuery is a fast and concise JavaScript Library that simplifies HTML document traversing, event handling, animating, and Ajax interactions for rapid web development.             </p>            </div>          <p>            The HTML5 test(html5test.com) score is an indication of how well your browser supports the upcoming HTML5 standard and related specifications. Even though the specification isn't finalized yet, all major browser manufacturers are making sure their browser is ready for the future. Find out which parts of HTML5 are already supported by your browser today and compare the results with other browsers.                      The HTML5 test does not try to test all of the new features offered by HTML5, nor does it try to test the functionality of each feature it does detect. Despite these shortcomings we hope that by quantifying the level of support users and web developers will get an idea of how hard the browser manufacturers work on improving their browsers and the web as a development platform.</p>        </div>      </div>              <div id="CSS">        <div>          <h2>CSS 3 Intro</h2>        </div>        <div>          <p>          Cascading Style Sheets (CSS) is a style sheet language used for describing the presentation semantics (the look and formatting) of a document written in a markup language. Its most common application is to style web pages written in HTML and XHTML, but the language can also be applied to any kind of XML document, including plain XML, SVG and XUL.          </p>        </div>      </div>            <div id="CSSmore">        <div>          <h2>CSS 3 Purpose</h2>        </div>        <div>          <p>            CSS is designed primarily to enable the separation of document content (written in HTML or a similar markup language) from document presentation, including elements such as the layout, colors, and fonts.[1] This separation can improve content accessibility, provide more flexibility and control in the specification of presentation characteristics, enable multiple pages to share formatting, and reduce complexity and repetition in the structural content (such as by allowing for tableless web design).          </p>        </div>      </div>                </div>    <div id="footer">        <p>Feel free to google more about the subject</p>      </div>     </body>  </html>    The CSS code (style.css) follows  body{        line-height: 30px;        width: 1024px;        background-color:#eee;      }            p{        font-size:17px;    font-family:"Comic Sans MS"      }      p,h2,h3,h4{        margin: 0 0 20px 0;      }            #main, #header, #footer{        width: 100%;        margin: 0px auto;        display:block;      }            #header{        text-align: center;         border-bottom: 1px solid #000;         margin-bottom: 30px;      }            #footer{        text-align: center;         border-top: 1px solid #000;         margin-bottom: 30px;      }            .quote{        width: 200px;       margin-left: 10px;       padding: 5px;       float: right;       border: 2px solid #000;       background-color:#F9ACAE;      }            .quote :last-child{        margin-bottom: 0;      }            #main{        column-count:2;        column-gap:20px;        column-rule: 1px solid #000;        -moz-column-count: 2;        -webkit-column-count: 2;        -moz-column-gap: 20px;        -webkit-column-gap: 20px;        -moz-column-rule: 1px solid #000;        -webkit-column-rule: 1px solid #000;      } Now I view the page in the browser.Now I am going to write a media query and add some more rules in the .css file in order to change the layout of the page when the page is viewed by mobile devices. @media only screen and (max-width: 480px) {          body{            width: 480px;          }          #main{            -moz-column-count: 1;            -webkit-column-count: 1;          }        }   I am specifying that this media query applies only to screen and a max width of 480 px. If this condition is true, then I add new rules for the body element. I change the number of columns to one. This rule will not be applied unless the maximum width is 480px or less.  As I decrease the size-width of the browser window I see no change in the column's layout. Have a look at the picture below. When I resize the window and the width of the browser so the width is less than 480px, the media query and its respective rules take effect.We can scroll vertically to view the content which is a more optimised viewing experience for mobile devices. Have a look at the picture below Hope it helps!!!!

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  • .NET Code Evolution

    - by Alois Kraus
    Originally posted on: http://geekswithblogs.net/akraus1/archive/2013/07/24/153504.aspxAt my day job I do look at a lot of code written by other people. Most of the code is quite good and some is even a masterpiece. And there is also code which makes you think WTF… oh it was written by me. Hm not so bad after all. There are many excuses reasons for bad code. Most often it is time pressure followed by not enough ambition (who cares) or insufficient training. Normally I do care about code quality quite a lot which makes me a (perceived) slow worker who does write many tests and refines the code quite a lot because of the design deficiencies. Most of the deficiencies I do find by putting my design under stress while checking for invariants. It does also help a lot to step into the code with a debugger (sometimes also Windbg). I do this much more often when my tests are red. That way I do get a much better understanding what my code really does and not what I think it should be doing. This time I do want to show you how code can evolve over the years with different .NET Framework versions. Once there was  time where .NET 1.1 was new and many C++ programmers did switch over to get rid of not initialized pointers and memory leaks. There were also nice new data structures available such as the Hashtable which is fast lookup table with O(1) time complexity. All was good and much code was written since then. At 2005 a new version of the .NET Framework did arrive which did bring many new things like generics and new data structures. The “old” fashioned way of Hashtable were coming to an end and everyone used the new Dictionary<xx,xx> type instead which was type safe and faster because the object to type conversion (aka boxing) was no longer necessary. I think 95% of all Hashtables and dictionaries use string as key. Often it is convenient to ignore casing to make it easy to look up values which the user did enter. An often followed route is to convert the string to upper case before putting it into the Hashtable. Hashtable Table = new Hashtable(); void Add(string key, string value) { Table.Add(key.ToUpper(), value); } This is valid and working code but it has problems. First we can pass to the Hashtable a custom IEqualityComparer to do the string matching case insensitive. Second we can switch over to the now also old Dictionary type to become a little faster and we can keep the the original keys (not upper cased) in the dictionary. Dictionary<string, string> DictTable = new Dictionary<string, string>(StringComparer.OrdinalIgnoreCase); void AddDict(string key, string value) { DictTable.Add(key, value); } Many people do not user the other ctors of Dictionary because they do shy away from the overhead of writing their own comparer. They do not know that .NET has for strings already predefined comparers at hand which you can directly use. Today in the many core area we do use threads all over the place. Sometimes things break in subtle ways but most of the time it is sufficient to place a lock around the offender. Threading has become so mainstream that it may sound weird that in the year 2000 some guy got a huge incentive for the idea to reduce the time to process calibration data from 12 hours to 6 hours by using two threads on a dual core machine. Threading does make it easy to become faster at the expense of correctness. Correct and scalable multithreading can be arbitrarily hard to achieve depending on the problem you are trying to solve. Lets suppose we want to process millions of items with two threads and count the processed items processed by all threads. A typical beginners code might look like this: int Counter; void IJustLearnedToUseThreads() { var t1 = new Thread(ThreadWorkMethod); t1.Start(); var t2 = new Thread(ThreadWorkMethod); t2.Start(); t1.Join(); t2.Join(); if (Counter != 2 * Increments) throw new Exception("Hmm " + Counter + " != " + 2 * Increments); } const int Increments = 10 * 1000 * 1000; void ThreadWorkMethod() { for (int i = 0; i < Increments; i++) { Counter++; } } It does throw an exception with the message e.g. “Hmm 10.222.287 != 20.000.000” and does never finish. The code does fail because the assumption that Counter++ is an atomic operation is wrong. The ++ operator is just a shortcut for Counter = Counter + 1 This does involve reading the counter from a memory location into the CPU, incrementing value on the CPU and writing the new value back to the memory location. When we do look at the generated assembly code we will see only inc dword ptr [ecx+10h] which is only one instruction. Yes it is one instruction but it is not atomic. All modern CPUs have several layers of caches (L1,L2,L3) which try to hide the fact how slow actual main memory accesses are. Since cache is just another word for redundant copy it can happen that one CPU does read a value from main memory into the cache, modifies it and write it back to the main memory. The problem is that at least the L1 cache is not shared between CPUs so it can happen that one CPU does make changes to values which did change in meantime in the main memory. From the exception you can see we did increment the value 20 million times but half of the changes were lost because we did overwrite the already changed value from the other thread. This is a very common case and people do learn to protect their  data with proper locking.   void Intermediate() { var time = Stopwatch.StartNew(); Action acc = ThreadWorkMethod_Intermediate; var ar1 = acc.BeginInvoke(null, null); var ar2 = acc.BeginInvoke(null, null); ar1.AsyncWaitHandle.WaitOne(); ar2.AsyncWaitHandle.WaitOne(); if (Counter != 2 * Increments) throw new Exception(String.Format("Hmm {0:N0} != {1:N0}", Counter, 2 * Increments)); Console.WriteLine("Intermediate did take: {0:F1}s", time.Elapsed.TotalSeconds); } void ThreadWorkMethod_Intermediate() { for (int i = 0; i < Increments; i++) { lock (this) { Counter++; } } } This is better and does use the .NET Threadpool to get rid of manual thread management. It does give the expected result but it can result in deadlocks because you do lock on this. This is in general a bad idea since it can lead to deadlocks when other threads use your class instance as lock object. It is therefore recommended to create a private object as lock object to ensure that nobody else can lock your lock object. When you read more about threading you will read about lock free algorithms. They are nice and can improve performance quite a lot but you need to pay close attention to the CLR memory model. It does make quite weak guarantees in general but it can still work because your CPU architecture does give you more invariants than the CLR memory model. For a simple counter there is an easy lock free alternative present with the Interlocked class in .NET. As a general rule you should not try to write lock free algos since most likely you will fail to get it right on all CPU architectures. void Experienced() { var time = Stopwatch.StartNew(); Task t1 = Task.Factory.StartNew(ThreadWorkMethod_Experienced); Task t2 = Task.Factory.StartNew(ThreadWorkMethod_Experienced); t1.Wait(); t2.Wait(); if (Counter != 2 * Increments) throw new Exception(String.Format("Hmm {0:N0} != {1:N0}", Counter, 2 * Increments)); Console.WriteLine("Experienced did take: {0:F1}s", time.Elapsed.TotalSeconds); } void ThreadWorkMethod_Experienced() { for (int i = 0; i < Increments; i++) { Interlocked.Increment(ref Counter); } } Since time does move forward we do not use threads explicitly anymore but the much nicer Task abstraction which was introduced with .NET 4 at 2010. It is educational to look at the generated assembly code. The Interlocked.Increment method must be called which does wondrous things right? Lets see: lock inc dword ptr [eax] The first thing to note that there is no method call at all. Why? Because the JIT compiler does know very well about CPU intrinsic functions. Atomic operations which do lock the memory bus to prevent other processors to read stale values are such things. Second: This is the same increment call prefixed with a lock instruction. The only reason for the existence of the Interlocked class is that the JIT compiler can compile it to the matching CPU intrinsic functions which can not only increment by one but can also do an add, exchange and a combined compare and exchange operation. But be warned that the correct usage of its methods can be tricky. If you try to be clever and look a the generated IL code and try to reason about its efficiency you will fail. Only the generated machine code counts. Is this the best code we can write? Perhaps. It is nice and clean. But can we make it any faster? Lets see how good we are doing currently. Level Time in s IJustLearnedToUseThreads Flawed Code Intermediate 1,5 (lock) Experienced 0,3 (Interlocked.Increment) Master 0,1 (1,0 for int[2]) That lock free thing is really a nice thing. But if you read more about CPU cache, cache coherency, false sharing you can do even better. int[] Counters = new int[12]; // Cache line size is 64 bytes on my machine with an 8 way associative cache try for yourself e.g. 64 on more modern CPUs void Master() { var time = Stopwatch.StartNew(); Task t1 = Task.Factory.StartNew(ThreadWorkMethod_Master, 0); Task t2 = Task.Factory.StartNew(ThreadWorkMethod_Master, Counters.Length - 1); t1.Wait(); t2.Wait(); Counter = Counters[0] + Counters[Counters.Length - 1]; if (Counter != 2 * Increments) throw new Exception(String.Format("Hmm {0:N0} != {1:N0}", Counter, 2 * Increments)); Console.WriteLine("Master did take: {0:F1}s", time.Elapsed.TotalSeconds); } void ThreadWorkMethod_Master(object number) { int index = (int) number; for (int i = 0; i < Increments; i++) { Counters[index]++; } } The key insight here is to use for each core its own value. But if you simply use simply an integer array of two items, one for each core and add the items at the end you will be much slower than the lock free version (factor 3). Each CPU core has its own cache line size which is something in the range of 16-256 bytes. When you do access a value from one location the CPU does not only fetch one value from main memory but a complete cache line (e.g. 16 bytes). This means that you do not pay for the next 15 bytes when you access them. This can lead to dramatic performance improvements and non obvious code which is faster although it does have many more memory reads than another algorithm. So what have we done here? We have started with correct code but it was lacking knowledge how to use the .NET Base Class Libraries optimally. Then we did try to get fancy and used threads for the first time and failed. Our next try was better but it still had non obvious issues (lock object exposed to the outside). Knowledge has increased further and we have found a lock free version of our counter which is a nice and clean way which is a perfectly valid solution. The last example is only here to show you how you can get most out of threading by paying close attention to your used data structures and CPU cache coherency. Although we are working in a virtual execution environment in a high level language with automatic memory management it does pay off to know the details down to the assembly level. Only if you continue to learn and to dig deeper you can come up with solutions no one else was even considering. I have studied particle physics which does help at the digging deeper part. Have you ever tried to solve Quantum Chromodynamics equations? Compared to that the rest must be easy ;-). Although I am no longer working in the Science field I take pride in discovering non obvious things. This can be a very hard to find bug or a new way to restructure data to make something 10 times faster. Now I need to get some sleep ….

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  • Java Animation Memory Overload [on hold]

    - by user2425429
    I need a way to reduce the memory usage of these programs while keeping the functionality. Every time I add 50 milliseconds or so to the set&display loop in AnimationTest1, it throws an out of memory error. Here is the code I have now: import java.awt.DisplayMode; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.Image; import java.awt.Polygon; import java.util.ArrayList; import java.util.List; import java.util.concurrent.Executor; import java.util.concurrent.Executors; import javax.swing.ImageIcon; public class AnimationTest1 { public static void main(String args[]) { AnimationTest1 test = new AnimationTest1(); test.run(); } private static final DisplayMode POSSIBLE_MODES[] = { new DisplayMode(800, 600, 32, 0), new DisplayMode(800, 600, 24, 0), new DisplayMode(800, 600, 16, 0), new DisplayMode(640, 480, 32, 0), new DisplayMode(640, 480, 24, 0), new DisplayMode(640, 480, 16, 0) }; private static final long DEMO_TIME = 4000; private ScreenManager screen; private Image bgImage; private Animation anim; public void loadImages() { // create animation List<Polygon> polygons=new ArrayList(); int[] x=new int[]{20,4,4,20,40,56,56,40}; int[] y=new int[]{20,32,40,44,44,40,32,20}; polygons.add(new Polygon(x,y,8)); anim = new Animation(); //# of frames long startTime = System.currentTimeMillis(); long currTimer = startTime; long elapsedTime = 0; boolean animated = false; Graphics2D g = screen.getGraphics(); int width=200; int height=200; //set&display loop while (currTimer - startTime < DEMO_TIME*2) { //draw the polygons if(!animated){ for(int j=0; j<polygons.size();j++){ for(int pos=0; pos<polygons.get(j).npoints; pos++){ polygons.get(j).xpoints[pos]+=1; } } anim.setNewPolyFrame(polygons , width , height , 64); } else{ // update animation anim.update(elapsedTime); draw(g); g.dispose(); screen.update(); try{ Thread.sleep(20); } catch(InterruptedException ie){} } if(currTimer - startTime == DEMO_TIME) animated=true; elapsedTime = System.currentTimeMillis() - currTimer; currTimer += elapsedTime; } } public void run() { screen = new ScreenManager(); try { DisplayMode displayMode = screen.findFirstCompatibleMode(POSSIBLE_MODES); screen.setFullScreen(displayMode); loadImages(); } finally { screen.restoreScreen(); } } public void draw(Graphics g) { // draw background g.drawImage(bgImage, 0, 0, null); // draw image g.drawImage(anim.getImage(), 0, 0, null); } } ScreenManager: import java.awt.Color; import java.awt.DisplayMode; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.GraphicsConfiguration; import java.awt.GraphicsDevice; import java.awt.GraphicsEnvironment; import java.awt.Toolkit; import java.awt.Window; import java.awt.event.KeyListener; import java.awt.event.MouseListener; import java.awt.image.BufferStrategy; import java.awt.image.BufferedImage; import javax.swing.JFrame; import javax.swing.JPanel; public class ScreenManager extends JPanel { private GraphicsDevice device; /** Creates a new ScreenManager object. */ public ScreenManager() { GraphicsEnvironment environment=GraphicsEnvironment.getLocalGraphicsEnvironment(); device = environment.getDefaultScreenDevice(); setBackground(Color.white); } /** Returns a list of compatible display modes for the default device on the system. */ public DisplayMode[] getCompatibleDisplayModes() { return device.getDisplayModes(); } /** Returns the first compatible mode in a list of modes. Returns null if no modes are compatible. */ public DisplayMode findFirstCompatibleMode( DisplayMode modes[]) { DisplayMode goodModes[] = device.getDisplayModes(); for (int i = 0; i < modes.length; i++) { for (int j = 0; j < goodModes.length; j++) { if (displayModesMatch(modes[i], goodModes[j])) { return modes[i]; } } } return null; } /** Returns the current display mode. */ public DisplayMode getCurrentDisplayMode() { return device.getDisplayMode(); } /** Determines if two display modes "match". Two display modes match if they have the same resolution, bit depth, and refresh rate. The bit depth is ignored if one of the modes has a bit depth of DisplayMode.BIT_DEPTH_MULTI. Likewise, the refresh rate is ignored if one of the modes has a refresh rate of DisplayMode.REFRESH_RATE_UNKNOWN. */ public boolean displayModesMatch(DisplayMode mode1, DisplayMode mode2) { if (mode1.getWidth() != mode2.getWidth() || mode1.getHeight() != mode2.getHeight()) { return false; } if (mode1.getBitDepth() != DisplayMode.BIT_DEPTH_MULTI && mode2.getBitDepth() != DisplayMode.BIT_DEPTH_MULTI && mode1.getBitDepth() != mode2.getBitDepth()) { return false; } if (mode1.getRefreshRate() != DisplayMode.REFRESH_RATE_UNKNOWN && mode2.getRefreshRate() != DisplayMode.REFRESH_RATE_UNKNOWN && mode1.getRefreshRate() != mode2.getRefreshRate()) { return false; } return true; } /** Enters full screen mode and changes the display mode. If the specified display mode is null or not compatible with this device, or if the display mode cannot be changed on this system, the current display mode is used. <p> The display uses a BufferStrategy with 2 buffers. */ public void setFullScreen(DisplayMode displayMode) { JFrame frame = new JFrame(); frame.setUndecorated(true); frame.setIgnoreRepaint(true); frame.setResizable(true); device.setFullScreenWindow(frame); if (displayMode != null && device.isDisplayChangeSupported()) { try { device.setDisplayMode(displayMode); } catch (IllegalArgumentException ex) { } } frame.createBufferStrategy(2); Graphics g=frame.getGraphics(); g.setColor(Color.white); g.drawRect(0, 0, frame.WIDTH, frame.HEIGHT); frame.paintAll(g); g.setColor(Color.black); g.dispose(); } /** Gets the graphics context for the display. The ScreenManager uses double buffering, so applications must call update() to show any graphics drawn. <p> The application must dispose of the graphics object. */ public Graphics2D getGraphics() { Window window = device.getFullScreenWindow(); if (window != null) { BufferStrategy strategy = window.getBufferStrategy(); return (Graphics2D)strategy.getDrawGraphics(); } else { return null; } } /** Updates the display. */ public void update() { Window window = device.getFullScreenWindow(); if (window != null) { BufferStrategy strategy = window.getBufferStrategy(); if (!strategy.contentsLost()) { strategy.show(); } } // Sync the display on some systems. // (on Linux, this fixes event queue problems) Toolkit.getDefaultToolkit().sync(); } /** Returns the window currently used in full screen mode. Returns null if the device is not in full screen mode. */ public Window getFullScreenWindow() { return device.getFullScreenWindow(); } /** Returns the width of the window currently used in full screen mode. Returns 0 if the device is not in full screen mode. */ public int getWidth() { Window window = device.getFullScreenWindow(); if (window != null) { return window.getWidth(); } else { return 0; } } /** Returns the height of the window currently used in full screen mode. Returns 0 if the device is not in full screen mode. */ public int getHeight() { Window window = device.getFullScreenWindow(); if (window != null) { return window.getHeight(); } else { return 0; } } /** Restores the screen's display mode. */ public void restoreScreen() { Window window = device.getFullScreenWindow(); if (window != null) { window.dispose(); } device.setFullScreenWindow(null); } /** Creates an image compatible with the current display. */ public BufferedImage createCompatibleImage(int w, int h, int transparency) { Window window = device.getFullScreenWindow(); if (window != null) { GraphicsConfiguration gc = window.getGraphicsConfiguration(); return gc.createCompatibleImage(w, h, transparency); } return null; } } Animation: import java.awt.Color; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.Image; import java.awt.Polygon; import java.awt.image.BufferedImage; import java.util.ArrayList; import java.util.List; /** The Animation class manages a series of images (frames) and the amount of time to display each frame. */ public class Animation { private ArrayList frames; private int currFrameIndex; private long animTime; private long totalDuration; /** Creates a new, empty Animation. */ public Animation() { frames = new ArrayList(); totalDuration = 0; start(); } /** Adds an image to the animation with the specified duration (time to display the image). */ public synchronized void addFrame(BufferedImage image, long duration){ ScreenManager s = new ScreenManager(); totalDuration += duration; frames.add(new AnimFrame(image, totalDuration)); } /** Starts the animation over from the beginning. */ public synchronized void start() { animTime = 0; currFrameIndex = 0; } /** Updates the animation's current image (frame), if necessary. */ public synchronized void update(long elapsedTime) { if (frames.size() >= 1) { animTime += elapsedTime; /*if (animTime >= totalDuration) { animTime = animTime % totalDuration; currFrameIndex = 0; }*/ while (animTime > getFrame(0).endTime) { frames.remove(0); } } } /** Gets the Animation's current image. Returns null if this animation has no images. */ public synchronized Image getImage() { if (frames.size() > 0&&!(currFrameIndex>=frames.size())) { return getFrame(currFrameIndex).image; } else{ System.out.println("There are no frames!"); System.exit(0); } return null; } private AnimFrame getFrame(int i) { return (AnimFrame)frames.get(i); } private class AnimFrame { Image image; long endTime; public AnimFrame(Image image, long endTime) { this.image = image; this.endTime = endTime; } } public void setNewPolyFrame(List<Polygon> polys,int imagewidth,int imageheight,int time){ BufferedImage image=new BufferedImage(imagewidth, imageheight, 1); Graphics g=image.getGraphics(); for(int i=0;i<polys.size();i++){ g.drawPolygon(polys.get(i)); } addFrame(image,time); g.dispose(); } }

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  • CodePlex Daily Summary for Wednesday, November 06, 2013

    CodePlex Daily Summary for Wednesday, November 06, 2013Popular ReleasesWin_8 (??? Devel Studio 2 ??? 3): Win8 0.8 + Sample (.dvs): ???????------------------------------------------ 1. ????????? ??????????? ????????? ??????. 2. ?????????? ???? , ????????? ? ?????????? ???? ????. 3. ?????????? ?????? ??????. 4. ?????????? ????????? ???????????. 5. ????????????? ??? . English----------------------------------------------------------------------- 1. Added ability to load icons. 2. Fixed bugs related to obtaining names of shapes. 3. Fixed a memory leak. 4. Fixed some defects. 5. Optimized code. ---------------------------...NWTCompiler: NWTCompiler v2.4.0: This version fixes a bug with Pinyin and adds support for the 2013 English NWT.ConEmu - Windows console with tabs: ConEmu 131105 [Alpha]: ConEmu - developer build x86 and x64 versions. Written in C++, no additional packages required. Run "ConEmu.exe" or "ConEmu64.exe". Some useful information you may found: http://superuser.com/questions/tagged/conemu http://code.google.com/p/conemu-maximus5/wiki/ConEmuFAQ http://code.google.com/p/conemu-maximus5/wiki/TableOfContents If you want to use ConEmu in portable mode, just create empty "ConEmu.xml" file near to "ConEmu.exe"CS-Script for Notepad++ (C# intellisense and code execution): Release v1.0.9.0: Implemented Recent Scripts list Added checking for plugin updates from AboutBox Multiple formatting improvements/fixes Implemented selection of the CLR version when preparing distribution package Added project panel button for showing plugin shortcuts list Added 'What's New?' panel Fixed auto-formatting scrolling artifact Implemented navigation to "logical" file (vs. auto-generated) file from output panel To avoid the DLLs getting locked by OS use MSI file for the installation.Home Access Plus+: v9.7: Updated: JSON.net Fixed: Issue with the Windows 8 App Added: Windows 8.1 App Added: Win: Self Signed HAP+ Install Support Added: Win: Delete File Support Added: Timeout for the Logon Tracker Removed: Error Dialogs on the User Card Fixed: Green line showing over the booking form Note: a web.config file update is requiredWPF Extended DataGrid: WPF Extended DataGrid 2.0.0.10 binaries: Now row summaries are updated whenever autofilter value sis modified.Community Forums NNTP bridge: Community Forums NNTP Bridge V55 (LiveConnect): This is a which can be used with the new LiveConnect authentication and the MSDN forums. It fixed a bug where the authentication does not work after 1 hour. A logfile will be stored in "%AppData%\Community\CommunityForumsNNTPServer". If you have any problems please feel free to sent me the file "LogFile.txt" or attached it to a issue.xUnit.net - Unit testing framework for C# and .NET (a successor to NUnit): xUnit.net Visual Studio Runner: A placeholder for downloading Visual Studio runner VSIX files, in case the Gallery is down (or you want to downgrade to older versions).Social Network Importer for NodeXL: SocialNetImporter(v.1.9.1): This new version includes: - Include me option is back - Fixed the login bug reported latelyVeraCrypt: VeraCrypt version 1.0c: Changes between 1.0b and 1.0c (11 November 2013) : Set correctly the minimum required version in volumes header (this value must always follow the program version after any major changes). This also solves also the hidden volume issueCaptcha MVC: Captcha MVC 2.5: v 2.5: Added support for MVC 5. The DefaultCaptchaManager is no longer throws an error if the captcha values was entered incorrectly. Minor changes. v 2.4.1: Fixed issues with deleting incorrect values of the captcha token in the SessionStorageProvider. This could lead to a situation when the captcha was not working with the SessionStorageProvider. Minor changes. v 2.4: Changed the IIntelligencePolicy interface, added ICaptchaManager as parameter for all methods. Improved font size ...Role Based Views in Microsoft Dynamics CRM 2011: Role Based Views in CRM 2011 - 1.0.0.0: Set the default view for a user for a particular entity based on security role Hide/ Show views for a user for a particular entity based on his security role Choose the preferred role for a user for view configuration when the user have more than one security role in the system. Ability to exclude/ include a user from view configuration as per business requirementsDuplica: duplica 0.2.498: this is first stable releaseDNN Blog: 06.00.01: 06.00.01 ReleaseThis is the first bugfix release of the new v6 blog module. These are the changes: Added some robustness in v5-v6 scripts to cater for some rare upgrade scenarios Changed the name of the module definition to avoid clash with Evoq Social Addition of sitemap providerStock Track: Version 1.2 Stable: Overhaul and re-think of the user interface in normal mode. Added stock history view in normal mode. Allows user to enter orders in normal mode. Allow advanced user to run database queries within the program. Improved sales statistics feature, able to calculate against a single category. Updated database script file. Now compatible with lower version of SQL Server.VG-Ripper & PG-Ripper: VG-Ripper 2.9.50: changes NEW: Added Support for "ImageHostHQ.com" links NEW: Added Support for "ImgMoney.net" links NEW: Added Support for "ImgSavy.com" links NEW: Added Support for "PixTreat.com" links Bug fixesVidCoder: 1.5.11 Beta: Added Encode Details window. Exposes elapsed time, ETA, current and average FPS, running file size, current pass and pass progress. Open it by going to Windows -> Encode Details while an encode is running. Subtitle dialog now disables the "Burn In" checkbox when it's either unavailable or it's the only option. It also disables the "Forced Only" when the subtitle type doesn't support the "Forced" flag. Updated HandBrake core to SVN 5872. Fixed crash in the preview window when a source fil...Wsus Package Publisher: Release v1.3.1311.02: Add three new Actions in Custom Updates : Work with Files (Copy, Delete, Rename), Work with Folders (Add, Delete, Rename) and Work with Registry Keys (Add, Delete, Rename). Fix a bug, where after resigning an update, the display is not refresh. Modify the way WPP sort rows in 'Updates Detail Viewer' and 'Computer List Viewer' so that dates are correctly sorted. Add a Tab in the settings form to set Proxy settings when WPP needs to go on Internet. Fix a bug where 'Manage Catalogs Subsc...uComponents: uComponents v6.0.0: This release of uComponents will compile against and support the new API in Umbraco v6.1.0. What's new in uComponents v6.0.0? New DataTypesImage Point XML DropDownList XPath Templatable List New features / Resolved issuesThe following workitems have been implemented and/or resolved: 14781 14805 14808 14818 14854 14827 14868 14859 14790 14853 14790 DataType Grid 14788 14810 14873 14833 14864 14855 / 14860 14816 14823 Drag & Drop support for rows Su...SmartStore.NET - Free ASP.NET MVC Ecommerce Shopping Cart Solution: SmartStore.NET 1.2.1: New FeaturesAdded option Limit to current basket subtotal to HadSpentAmount discount rule Items in product lists can be labelled as NEW for a configurable period of time Product templates can optionally display a discount sign when discounts were applied Added the ability to set multiple favicons depending on stores and/or themes Plugin management: multiple plugins can now be (un)installed in one go Added a field for the HTML body id to store entity (Developer) New property 'Extra...New Projects.Net PG: Just university projectA2D: 1. Cache System 2. Event System 3. IoC 4. Sql Dispatcher System 5. Session System 6. ???Command Bus 7. ????Advantage Browser: A web browser made in Visual Basic 2010 for all to add and learn from or just use.BarCoder: BarCoder is C# Web app for creating EAN-8 and EAN-16 bar codec in vector graphic image format.CLIDE .NET: CLIDE .NET The Command Line IDE for .NET Because Code is just CodeDevcken Java Library: Devcken's Java LibraryDouble Sides Flipping Control - Windows Phone: Double Sides Flipping Control The Control features the following: Two Sides Control which flipping across its center in Both Directions based on horizontal geFigTree FHMS (Funeral Home Management System): FigTree FHMS (Funeral Home Management System) application is outfitted for daily operations of your funeral home.InChatter: InChatter is a Instant messaging communication module for a desktop application programmed by C#. And the server is a WCF program.Mod.Training: Some helpful examples about Orchardy stuffPlupload MVC4 Demo: This project shows how to implement Plupload with an MVC applicationQuality Control Management System: QCMS is a web-based Test Management systemQuan Ly Nha Thuoc: Project Qu?n Lý Ti?m Thu?c Tây Email: phuoc.nh2953@sinhvien.hoasen.edu.vnRandomchaos DX11 Engine: An open source C++ DX 11 EngineService Gateway: The service gateway enables composition and agility for web sites and services.Sortable objects: Sortable objects server and client sideSTSADM ExportCrawlLog - SP Foundation 2010: STSADM extension to see/export SharePoint Fiundation 2010 MSSearch configuration and Crawl LogsTACACS Plus Extended: tacacs+ updates to support subnet specific configurations and reduced configuration with ldap access.TKinect: Framework for Testing Kinect ApplicationsWebApi Data Wrapper: This project - a collection of wrapper for WebAPI.WPF ExpressionEditor: Control representing expression editor. Allows usage of custom expression parsers.

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  • How to Load Oracle Tables From Hadoop Tutorial (Part 5 - Leveraging Parallelism in OSCH)

    - by Bob Hanckel
    Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 Using OSCH: Beyond Hello World In the previous post we discussed a “Hello World” example for OSCH focusing on the mechanics of getting a toy end-to-end example working. In this post we are going to talk about how to make it work for big data loads. We will explain how to optimize an OSCH external table for load, paying particular attention to Oracle’s DOP (degree of parallelism), the number of external table location files we use, and the number of HDFS files that make up the payload. We will provide some rules that serve as best practices when using OSCH. The assumption is that you have read the previous post and have some end to end OSCH external tables working and now you want to ramp up the size of the loads. Using OSCH External Tables for Access and Loading OSCH external tables are no different from any other Oracle external tables.  They can be used to access HDFS content using Oracle SQL: SELECT * FROM my_hdfs_external_table; or use the same SQL access to load a table in Oracle. INSERT INTO my_oracle_table SELECT * FROM my_hdfs_external_table; To speed up the load time, you will want to control the degree of parallelism (i.e. DOP) and add two SQL hints. ALTER SESSION FORCE PARALLEL DML PARALLEL  8; ALTER SESSION FORCE PARALLEL QUERY PARALLEL 8; INSERT /*+ append pq_distribute(my_oracle_table, none) */ INTO my_oracle_table SELECT * FROM my_hdfs_external_table; There are various ways of either hinting at what level of DOP you want to use.  The ALTER SESSION statements above force the issue assuming you (the user of the session) are allowed to assert the DOP (more on that in the next section).  Alternatively you could embed additional parallel hints directly into the INSERT and SELECT clause respectively. /*+ parallel(my_oracle_table,8) *//*+ parallel(my_hdfs_external_table,8) */ Note that the "append" hint lets you load a target table by reserving space above a given "high watermark" in storage and uses Direct Path load.  In other doesn't try to fill blocks that are already allocated and partially filled. It uses unallocated blocks.  It is an optimized way of loading a table without incurring the typical resource overhead associated with run-of-the-mill inserts.  The "pq_distribute" hint in this context unifies the INSERT and SELECT operators to make data flow during a load more efficient. Finally your target Oracle table should be defined with "NOLOGGING" and "PARALLEL" attributes.   The combination of the "NOLOGGING" and use of the "append" hint disables REDO logging, and its overhead.  The "PARALLEL" clause tells Oracle to try to use parallel execution when operating on the target table. Determine Your DOP It might feel natural to build your datasets in Hadoop, then afterwards figure out how to tune the OSCH external table definition, but you should start backwards. You should focus on Oracle database, specifically the DOP you want to use when loading (or accessing) HDFS content using external tables. The DOP in Oracle controls how many PQ slaves are launched in parallel when executing an external table. Typically the DOP is something you want to Oracle to control transparently, but for loading content from Hadoop with OSCH, it's something that you will want to control. Oracle computes the maximum DOP that can be used by an Oracle user. The maximum value that can be assigned is an integer value typically equal to the number of CPUs on your Oracle instances, times the number of cores per CPU, times the number of Oracle instances. For example, suppose you have a RAC environment with 2 Oracle instances. And suppose that each system has 2 CPUs with 32 cores. The maximum DOP would be 128 (i.e. 2*2*32). In point of fact if you are running on a production system, the maximum DOP you are allowed to use will be restricted by the Oracle DBA. This is because using a system maximum DOP can subsume all system resources on Oracle and starve anything else that is executing. Obviously on a production system where resources need to be shared 24x7, this can’t be allowed to happen. The use cases for being able to run OSCH with a maximum DOP are when you have exclusive access to all the resources on an Oracle system. This can be in situations when your are first seeding tables in a new Oracle database, or there is a time where normal activity in the production database can be safely taken off-line for a few hours to free up resources for a big incremental load. Using OSCH on high end machines (specifically Oracle Exadata and Oracle BDA cabled with Infiniband), this mode of operation can load up to 15TB per hour. The bottom line is that you should first figure out what DOP you will be allowed to run with by talking to the DBAs who manage the production system. You then use that number to derive the number of location files, and (optionally) the number of HDFS data files that you want to generate, assuming that is flexible. Rule 1: Find out the maximum DOP you will be allowed to use with OSCH on the target Oracle system Determining the Number of Location Files Let’s assume that the DBA told you that your maximum DOP was 8. You want the number of location files in your external table to be big enough to utilize all 8 PQ slaves, and you want them to represent equally balanced workloads. Remember location files in OSCH are metadata lists of HDFS files and are created using OSCH’s External Table tool. They also represent the workload size given to an individual Oracle PQ slave (i.e. a PQ slave is given one location file to process at a time, and only it will process the contents of the location file.) Rule 2: The size of the workload of a single location file (and the PQ slave that processes it) is the sum of the content size of the HDFS files it lists For example, if a location file lists 5 HDFS files which are each 100GB in size, the workload size for that location file is 500GB. The number of location files that you generate is something you control by providing a number as input to OSCH’s External Table tool. Rule 3: The number of location files chosen should be a small multiple of the DOP Each location file represents one workload for one PQ slave. So the goal is to keep all slaves busy and try to give them equivalent workloads. Obviously if you run with a DOP of 8 but have 5 location files, only five PQ slaves will have something to do and the other three will have nothing to do and will quietly exit. If you run with 9 location files, then the PQ slaves will pick up the first 8 location files, and assuming they have equal work loads, will finish up about the same time. But the first PQ slave to finish its job will then be rescheduled to process the ninth location file, potentially doubling the end to end processing time. So for this DOP using 8, 16, or 32 location files would be a good idea. Determining the Number of HDFS Files Let’s start with the next rule and then explain it: Rule 4: The number of HDFS files should try to be a multiple of the number of location files and try to be relatively the same size In our running example, the DOP is 8. This means that the number of location files should be a small multiple of 8. Remember that each location file represents a list of unique HDFS files to load, and that the sum of the files listed in each location file is a workload for one Oracle PQ slave. The OSCH External Table tool will look in an HDFS directory for a set of HDFS files to load.  It will generate N number of location files (where N is the value you gave to the tool). It will then try to divvy up the HDFS files and do its best to make sure the workload across location files is as balanced as possible. (The tool uses a greedy algorithm that grabs the biggest HDFS file and delegates it to a particular location file. It then looks for the next biggest file and puts in some other location file, and so on). The tools ability to balance is reduced if HDFS file sizes are grossly out of balance or are too few. For example suppose my DOP is 8 and the number of location files is 8. Suppose I have only 8 HDFS files, where one file is 900GB and the others are 100GB. When the tool tries to balance the load it will be forced to put the singleton 900GB into one location file, and put each of the 100GB files in the 7 remaining location files. The load balance skew is 9 to 1. One PQ slave will be working overtime, while the slacker PQ slaves are off enjoying happy hour. If however the total payload (1600 GB) were broken up into smaller HDFS files, the OSCH External Table tool would have an easier time generating a list where each workload for each location file is relatively the same.  Applying Rule 4 above to our DOP of 8, we could divide the workload into160 files that were approximately 10 GB in size.  For this scenario the OSCH External Table tool would populate each location file with 20 HDFS file references, and all location files would have similar workloads (approximately 200GB per location file.) As a rule, when the OSCH External Table tool has to deal with more and smaller files it will be able to create more balanced loads. How small should HDFS files get? Not so small that the HDFS open and close file overhead starts having a substantial impact. For our performance test system (Exadata/BDA with Infiniband), I compared three OSCH loads of 1 TiB. One load had 128 HDFS files living in 64 location files where each HDFS file was about 8GB. I then did the same load with 12800 files where each HDFS file was about 80MB size. The end to end load time was virtually the same. However when I got ridiculously small (i.e. 128000 files at about 8MB per file), it started to make an impact and slow down the load time. What happens if you break rules 3 or 4 above? Nothing draconian, everything will still function. You just won’t be taking full advantage of the generous DOP that was allocated to you by your friendly DBA. The key point of the rules articulated above is this: if you know that HDFS content is ultimately going to be loaded into Oracle using OSCH, it makes sense to chop them up into the right number of files roughly the same size, derived from the DOP that you expect to use for loading. Next Steps So far we have talked about OLH and OSCH as alternative models for loading. That’s not quite the whole story. They can be used together in a way that provides for more efficient OSCH loads and allows one to be more flexible about scheduling on a Hadoop cluster and an Oracle Database to perform load operations. The next lesson will talk about Oracle Data Pump files generated by OLH, and loaded using OSCH. It will also outline the pros and cons of using various load methods.  This will be followed up with a final tutorial lesson focusing on how to optimize OLH and OSCH for use on Oracle's engineered systems: specifically Exadata and the BDA. /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin;}

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  • CodePlex Daily Summary for Thursday, October 11, 2012

    CodePlex Daily Summary for Thursday, October 11, 2012Popular ReleasesOstrivDB: OstrivDB 0.1: - Storage configuration: objects serialization (Xml, Json), storage file compressing, data block size. - Caching for Select queries. - Indexing. - Batch of queries. - No special query language (LINQ used). - Integrated sorting and paging. - Multithreaded data processing.Mido: Mido v0.7: Mido is the simplest utility that helps to make watermarks on images and resize them. It has a very thin installer. The program has beta mark but it is able to draw watermark text, watermark images, resize pictures. Change list: + Opacity option + Stroke option + Bold, italic, underline options + Show progress during loading of images + Allow rotate watermart + Allow write multiline text as watermark + Add text aligment if text contains several lines + Add button 'clear custom position' + A...D3 Loot Tracker: 1.5.4: Fixed a bug where the server ip was not logged properly in the stats file.Captcha MVC: Captcha Mvc 2.1.2: v 2.1.2: Fixed problem with serialization. Made all classes from a namespace Jetbrains.Annotaions as the internal. Added autocomplete attribute and autocorrect attribute for captcha input element. Minor changes. v 2.1.1: Fixed problem with serialization. Minor changes. v 2.1: Added support for storing captcha in the session or cookie. See the updated example. Updated example. Minor changes. v 2.0.1: Added support for a partial captcha. Now you can easily customize the layout, s...DotNetNuke® Community Edition CMS: 06.02.04: Major Highlights Fixed issue where the module printing function was only visible to administrators Fixed issue where pane level skinning was being assigned to a default container for any content pane Fixed issue when using password aging and FB / Google authentication Fixed issue that was causing the DateEditControl to not load the assigned value Fixed issue that stopped additional profile properties to be displayed in the member directory after modifying the template Fixed er...Advanced DataGridView with Excel-like auto filter: 1.0.0.0: ?????? ??????Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.69: Fix for issue #18766: build task should not build the output if it's newer than all the input files. Fix for Issue #18764: build taks -res switch not working. update build task to concatenate input source and then minify, rather than minify and then concatenate. include resource string-replacement root name in the assumed globals list. Stop replacing new Date().getTime() with +new Date -- the latter is smaller, but turns out it executes up to 45% slower. add CSS support for single-...WinRT XAML Toolkit: WinRT XAML Toolkit - 1.3.3: WinRT XAML Toolkit based on the Windows 8 RTM SDK. Download the latest source from the SOURCE CODE page. For compiled version use NuGet. You can add it to your project in Visual Studio by going to View/Other Windows/Package Manager Console and entering: PM> Install-Package winrtxamltoolkit Features Attachable Behaviors AwaitableUI extensions Controls Converters Debugging helpers Extension methods Imaging helpers IO helpers VisualTree helpers Samples Recent changes NOTE:...VidCoder: 1.4.4 Beta: Fixed inability to create new presets with "Save As".MCEBuddy 2.x: MCEBuddy 2.3.2: Changelog for 2.3.2 (32bit and 64bit) 1. Added support for generating XBMC XML NFO files for files in the conversion queue (store it along with the source video with source video name.nfo). Right click on the file in queue and select generate XML 2. UI bugifx, start and end trim box locations interchanged 3. Added support for removing commercials from non DVRMS/WTV files (MP4, AVI etc) 4. Now checking for Firewall port status before enabling (might help with some firewall problems) 5. User In...Sandcastle Help File Builder: SHFB v1.9.5.0 with Visual Studio Package: General InformationIMPORTANT: On some systems, the content of the ZIP file is blocked and the installer may fail to run. Before extracting it, right click on the ZIP file, select Properties, and click on the Unblock button if it is present in the lower right corner of the General tab in the properties dialog. This release supports the Sandcastle October 2012 Release (v2.7.1.0). It includes full support for generating, installing, and removing MS Help Viewer files. This new release suppor...ClosedXML - The easy way to OpenXML: ClosedXML 0.68.0: ClosedXML now resolves formulas! Yes it finally happened. If you call cell.Value and it has a formula the library will try to evaluate the formula and give you the result. For example: var wb = new XLWorkbook(); var ws = wb.AddWorksheet("Sheet1"); ws.Cell("A1").SetValue(1).CellBelow().SetValue(1); ws.Cell("B1").SetValue(1).CellBelow().SetValue(1); ws.Cell("C1").FormulaA1 = "\"The total value is: \" & SUM(A1:B2)"; var...Json.NET: Json.NET 4.5 Release 10: New feature - Added Portable build to NuGet package New feature - Added GetValue and TryGetValue with StringComparison to JObject Change - Improved duplicate object reference id error message Fix - Fixed error when comparing empty JObjects Fix - Fixed SecAnnotate warnings Fix - Fixed error when comparing DateTime JValue with a DateTimeOffset JValue Fix - Fixed serializer sometimes not using DateParseHandling setting Fix - Fixed error in JsonWriter.WriteToken when writing a DateT...Readable Passphrase Generator: KeePass Plugin 0.7.2: Changes: Tested against KeePass 2.20.1 Tested under Ubuntu 12.10 (and KeePass 2.20) Added GenerateAsUtf8 method returning the encrypted passphrase as a UTF8 byte array.TelerikMvcGridCustomBindingHelper: Version 1.0.15.279-RC3: TelerikMvcGridCustomBindingHelper 1.0.15.279 RC3 Release notes: This is a RC version (hopefully the last one), please test and report any error or problem you encounter. Configurable null handling when filtering (AcceptNullValuesWhenFiltering, NullSubstitutes and NullAliases) Internal DynamicWhereClause improvments GridGridCustomBindingHelper.UseProjections method now acept ProjectionsOptions parameter for easely determine which properties should be projected Isolate and hide some are...JSLint for Visual Studio 2010: 1.4.2: 1.4.2patterns & practices: Prism: Prism for .NET 4.5: This is a release does not include any functionality changes over Prism 4.1 Desktop. These assemblies target .NET 4.5. These assemblies also were compiled against updated dependencies: Unity 3.0 and Common Service Locator (Portable Class Library).Snoop, the WPF Spy Utility: Snoop 2.8.0: Snoop 2.8.0Announcing Snoop 2.8.0! It's been exactly six months since the last release, and this one has a bunch of goodies in it. In particular, there is now a PowerShell scripting tab, compliments of Bailey Ling. With this tab, the possibilities are limitless. It basically lets you automate/script the application that you are Snooping. Bailey has a couple blog posts (one and two) on his tab already, and I am sure more is to come. Please note that if you do not have PowerShell installed, y...Z3: Z3 4.1.2: Minor fixes. Now, z3 compiles with gcc 4.7.x.NET Micro Framework: .NET MF 4.3 (Beta): This is the 4.3 Beta version of the .NET Micro Framework. Feature List for v4.3 Support for Visual Studio 2012 (including the Windows Desktop Express version) All v4.2 QFEs features and bug fixes (PWM enhancements, lwIP and network driver reliability improvements, Analog Output, WinUSB and latest GCC support) Improved diagnostic information for deployment Decreased boot time Bug fixes Work Item 1736 - Create link for MFDeploy under start menu Work Item 1504 - Customizing lwIP o...New Projects.NET 4.0 Object/Function DLL interface: A Visual Basic .NET 4.0 Object / Function interface for quick and easy updating.AzureDirectory Library for Lucene.Net: This project allows you to create Lucene Indexes via a Lucene Directory object which uses Windows Azure BlobStorage for persistent storage.Building Modern Mobile Web Apps: This project provides guidance on building mobile web experiences using HTML5, CSS3, and JavaScript. Developing web apps for mobile browsers can be less forgiviC# Singleton Base-Class: C# Singleton Base Class is a single, simple C# class used to implement the Singleton pattern through inheritance.C++ Unit Test Library for Windows Store apps with Async Helper: This Visual Studio extension will install a project template for C++ Unit Test Library for Windows Store apps that contains async helper.Citrix Mobile Application SDK Samples: This site contains our latest prototype samples for the Citrix Mobile Application SDK for you to play with.eBrain Engine: eBrain Engine is a software to administer neuropsychological tests by means of advanced I/F devices like BCI P300 and eye-tracking systemsFairycake: A game about a little witch. Java. FedEx Connector for AbleCommerce Gold: This plugin provides FedEx rating and tracking services for the AbleCommerce shopping cart.Free - Simple Phone Book (SimPB): An alternative to backup your telephone contacts. Portable, easy to use, multilingual.GPXLocalTime2UTC: Time Format Converter, from Local to UTC, for GPX Files A small utility made to open GPX files (XML), search for the "time" tag, then transform the local time Grid Solutions Framework: Core classes to manage, analyze, and visualize real-time and historical data. This project combines the time-series framework and TVA code library projects.HireMe: HireMe is a HR application that works in conjunction with the HiremeMagazine.com website. The app will run in Android, iOS and WebOS.my-sim-asdf: my greate toolOdeToFoodMvc4: Source code for "Building Applications with ASP.NET MVC 4"OrgCharts for SharePoint: Months of planning, design, development and testing have gone into a truly phenomenal Org Chart experiencePDC BW2: A pkm editor application that tries to make easier legal pkm Packed with Legality Analysis, Event downloader and more...PI Payroll system: This is a payroll system for People Index, LLC.Project13251011: fsdQuickWick.NET - Agile Pproject Management: QuickWick.NET is a simple and effective web-based solution for agile project management.SharePoint 2010 Top Nav: This project was created when a project I was on required a Navigation scheme to manage site collections. SisGAC: Sistema de Gerenciamento de Artigos para CongressosTriDes_project_3AO: encryptohideVB6Doc: Visual Basic 6 Documentor (VB6 Doc)VideoChat: Simple VideoChat web-application on ASP.NET MVC4, SignalR, Wowza Media Server/Windows Updater Open: This is an alternative to the Windows Update software on all versions of Windows OS and the WSUS provided for corporations to update multiple machines.WOWAddonsUpdater: WPF App to update lua addons for the Blizzard World of warcraft gameyygua: email:huliang@yahoo.cnZJUDTS2: ????Silverlight?????????

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  • iPhone - UIImage Leak, CGBitmapContextCreateImage Leak

    - by bbullis21
    Alright I am having a world of difficulty tracking down this memory leak. When running this script I do not see any memory leaking, but my objectalloc is climbing. Instruments points to CGBitmapContextCreateImage create_bitmap_data_provider malloc, this takes up 60% of my objectalloc. This code is called several times with a NSTimer. //GET IMAGE FROM RESOURCE DIR NSString * fileLocation = [[NSBundle mainBundle] pathForResource:imgMain ofType:@"jpg"]; NSData * imageData = [NSData dataWithContentsOfFile:fileLocation]; UIImage * blurMe = [UIImage imageWithData:imageData]; NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init]; UIImage * scaledImage = [blurMe _imageScaledToSize:CGSizeMake(blurMe.size.width / dblBlurLevel, blurMe.size.width / dblBlurLevel) interpolationQuality:3.0]; UIImage * labelImage = [scaledImage _imageScaledToSize:blurMe.size interpolationQuality:3.0]; UIImage * imageCopy = [[UIImage alloc] initWithCGImage:labelImage.CGImage]; [pool drain]; // deallocates scaledImage and labelImage imgView.image = imageCopy; [imageCopy release]; Below is the blur function. I believe the objectalloc issue is located in here. Maybe I just need a pair of fresh eyes. Would be great if someone could figure this out. Sorry it is kind of long... I'll try and shorten it. @implementation UIImage(Blur) - (UIImage *)blurredCopy:(int)pixelRadius { //VARS unsigned char *srcData, *destData, *finalData; CGContextRef context = NULL; CGColorSpaceRef colorSpace; void * bitmapData; int bitmapByteCount; int bitmapBytesPerRow; //IMAGE SIZE size_t pixelsWide = CGImageGetWidth(self.CGImage); size_t pixelsHigh = CGImageGetHeight(self.CGImage); bitmapBytesPerRow = (pixelsWide * 4); bitmapByteCount = (bitmapBytesPerRow * pixelsHigh); colorSpace = CGColorSpaceCreateDeviceRGB(); if (colorSpace == NULL) { return NULL; } bitmapData = malloc( bitmapByteCount ); if (bitmapData == NULL) { CGColorSpaceRelease( colorSpace ); } context = CGBitmapContextCreate (bitmapData, pixelsWide, pixelsHigh, 8, bitmapBytesPerRow, colorSpace, kCGImageAlphaPremultipliedFirst ); if (context == NULL) { free (bitmapData); } CGColorSpaceRelease( colorSpace ); free (bitmapData); if (context == NULL) { return NULL; } //PREPARE BLUR size_t width = CGBitmapContextGetWidth(context); size_t height = CGBitmapContextGetHeight(context); size_t bpr = CGBitmapContextGetBytesPerRow(context); size_t bpp = (CGBitmapContextGetBitsPerPixel(context) / 8); CGRect rect = {{0,0},{width,height}}; CGContextDrawImage(context, rect, self.CGImage); // Now we can get a pointer to the image data associated with the bitmap // context. srcData = (unsigned char *)CGBitmapContextGetData (context); if (srcData != NULL) { size_t dataSize = bpr * height; finalData = malloc(dataSize); destData = malloc(dataSize); memcpy(finalData, srcData, dataSize); memcpy(destData, srcData, dataSize); int sums[5]; int i, x, y, k; int gauss_sum=0; int radius = pixelRadius * 2 + 1; int *gauss_fact = malloc(radius * sizeof(int)); for (i = 0; i < pixelRadius; i++) { .....blah blah blah... THIS IS JUST LONG CODE THE CREATES INT FIGURES ........blah blah blah...... } if (gauss_fact) { free(gauss_fact); } } size_t bitmapByteCount2 = bpr * height; //CREATE DATA PROVIDER CGDataProviderRef dataProvider = CGDataProviderCreateWithData(NULL, srcData, bitmapByteCount2, NULL); //CREATE IMAGE CGImageRef cgImage = CGImageCreate( width, height, CGBitmapContextGetBitsPerComponent(context), CGBitmapContextGetBitsPerPixel(context), CGBitmapContextGetBytesPerRow(context), CGBitmapContextGetColorSpace(context), CGBitmapContextGetBitmapInfo(context), dataProvider, NULL, true, kCGRenderingIntentDefault ); //RELEASE INFORMATION CGDataProviderRelease(dataProvider); CGContextRelease(context); if (destData) { free(destData); } if (finalData) { free(finalData); } if (srcData) { free(srcData); } UIImage *retUIImage = [UIImage imageWithCGImage:cgImage]; CGImageRelease(cgImage); return retUIImage; } The only thing I can think of that is holding up the objectalloc is this UIImage *retUIImage = [UIImage imageWithCGImage:cgImage];...but how to do I release that after it has been returned? Hopefully someone can help please.

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  • Optimized Image Loading in a UIScrollView

    - by Michael Gaylord
    I have a UIScrollView that has a set of images loaded side-by-side inside it. You can see an example of my app here: http://www.42restaurants.com. My problem comes in with memory usage. I want to lazy load the images as they are about to appear on the screen and unload images that aren't on screen. As you can see in the code I work out at a minimum which image I need to load and then assign the loading portion to an NSOperation and place it on an NSOperationQueue. Everything works great apart from a jerky scrolling experience. I don't know if anyone has any ideas as to how I can make this even more optimized, so that the loading time of each image is minimized or so that the scrolling is less jerky. - (void)scrollViewDidScroll:(UIScrollView *)scrollView{ [self manageThumbs]; } - (void) manageThumbs{ int centerIndex = [self centerThumbIndex]; if(lastCenterIndex == centerIndex){ return; } if(centerIndex >= totalThumbs){ return; } NSRange unloadRange; NSRange loadRange; int totalChange = lastCenterIndex - centerIndex; if(totalChange > 0){ //scrolling backwards loadRange.length = fabsf(totalChange); loadRange.location = centerIndex - 5; unloadRange.length = fabsf(totalChange); unloadRange.location = centerIndex + 6; }else if(totalChange < 0){ //scrolling forwards unloadRange.length = fabsf(totalChange); unloadRange.location = centerIndex - 6; loadRange.length = fabsf(totalChange); loadRange.location = centerIndex + 5; } [self unloadImages:unloadRange]; [self loadImages:loadRange]; lastCenterIndex = centerIndex; return; } - (void) unloadImages:(NSRange)range{ UIScrollView *scrollView = (UIScrollView *)[[self.view subviews] objectAtIndex:0]; for(int i = 0; i < range.length && range.location + i < [scrollView.subviews count]; i++){ UIView *subview = [scrollView.subviews objectAtIndex:(range.location + i)]; if(subview != nil && [subview isKindOfClass:[ThumbnailView class]]){ ThumbnailView *thumbView = (ThumbnailView *)subview; if(thumbView.loaded){ UnloadImageOperation *unloadOperation = [[UnloadImageOperation alloc] initWithOperableImage:thumbView]; [queue addOperation:unloadOperation]; [unloadOperation release]; } } } } - (void) loadImages:(NSRange)range{ UIScrollView *scrollView = (UIScrollView *)[[self.view subviews] objectAtIndex:0]; for(int i = 0; i < range.length && range.location + i < [scrollView.subviews count]; i++){ UIView *subview = [scrollView.subviews objectAtIndex:(range.location + i)]; if(subview != nil && [subview isKindOfClass:[ThumbnailView class]]){ ThumbnailView *thumbView = (ThumbnailView *)subview; if(!thumbView.loaded){ LoadImageOperation *loadOperation = [[LoadImageOperation alloc] initWithOperableImage:thumbView]; [queue addOperation:loadOperation]; [loadOperation release]; } } } } EDIT: Thanks for the really great responses. Here is my NSOperation code and ThumbnailView code. I tried a couple of things over the weekend but I only managed to improve performance by suspending the operation queue during scrolling and resuming it when scrolling is finished. Here are my code snippets: //In the init method queue = [[NSOperationQueue alloc] init]; [queue setMaxConcurrentOperationCount:4]; //In the thumbnail view the loadImage and unloadImage methods - (void) loadImage{ if(!loaded){ NSString *filename = [NSString stringWithFormat:@"%03d-cover-front", recipe.identifier, recipe.identifier]; NSString *directory = [NSString stringWithFormat:@"RestaurantContent/%03d", recipe.identifier]; NSString *path = [[NSBundle mainBundle] pathForResource:filename ofType:@"png" inDirectory:directory]; UIImage *image = [UIImage imageWithContentsOfFile:path]; imageView = [[ImageView alloc] initWithImage:image andFrame:CGRectMake(0.0f, 0.0f, 176.0f, 262.0f)]; [self addSubview:imageView]; [self sendSubviewToBack:imageView]; [imageView release]; loaded = YES; } } - (void) unloadImage{ if(loaded){ [imageView removeFromSuperview]; imageView = nil; loaded = NO; } } Then my load and unload operations: - (id) initWithOperableImage:(id<OperableImage>) anOperableImage{ self = [super init]; if (self != nil) { self.image = anOperableImage; } return self; } //This is the main method in the load image operation - (void)main { [image loadImage]; } //This is the main method in the unload image operation - (void)main { [image unloadImage]; }

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  • WPF: how to find an element in a datatemplate from an itemscontrol

    - by EV
    Hi, I have the following problem: the application is using the custom itemscontrol called ToolBox. The elements of a toolbox are called toolboxitems and are custom contentcontrol. Now, the toolbox stores a number of images that are retrieved from a database and displayed. For that I use a datatemplate inside the toolbox control. However, when I try to drag and drop the elements, I don't get the image object but the database component. I thought that I should then traverse the structure to find the Image element. here's the code: Toolbox: public class Toolbox : ItemsControl { private Size defaultItemSize = new Size(65, 65); public Size DefaultItemSize { get { return this.defaultItemSize; } set { this.defaultItemSize = value; } } protected override DependencyObject GetContainerForItemOverride() { return new ToolboxItem(); } protected override bool IsItemItsOwnContainerOverride(object item) { return (item is ToolboxItem); } } ToolBoxItem: public class ToolboxItem : ContentControl { private Point? dragStartPoint = null; static ToolboxItem() { FrameworkElement.DefaultStyleKeyProperty.OverrideMetadata(typeof(ToolboxItem), new FrameworkPropertyMetadata(typeof(ToolboxItem))); } protected override void OnPreviewMouseDown(MouseButtonEventArgs e) { base.OnPreviewMouseDown(e); this.dragStartPoint = new Point?(e.GetPosition(this)); } public String url { get; private set; } protected override void OnMouseMove(MouseEventArgs e) { base.OnMouseMove(e); if (e.LeftButton != MouseButtonState.Pressed) { this.dragStartPoint = null; } if (this.dragStartPoint.HasValue) { Point position = e.GetPosition(this); if ((SystemParameters.MinimumHorizontalDragDistance <= Math.Abs((double)(position.X - this.dragStartPoint.Value.X))) || (SystemParameters.MinimumVerticalDragDistance <= Math.Abs((double)(position.Y - this.dragStartPoint.Value.Y)))) { string xamlString = XamlWriter.Save(this.Content); MessageBoxResult result = MessageBox.Show(xamlString); DataObject dataObject = new DataObject("DESIGNER_ITEM", xamlString); if (dataObject != null) { DragDrop.DoDragDrop(this, dataObject, DragDropEffects.Copy); } } e.Handled = true; } } private childItem FindVisualChild<childItem>(DependencyObject obj) where childItem : DependencyObject { for (int i = 0; i < VisualTreeHelper.GetChildrenCount(obj); i++) { DependencyObject child = VisualTreeHelper.GetChild(obj, i); if (child != null && child is childItem) return (childItem)child; else { childItem childOfChild = FindVisualChild<childItem>(child); if (childOfChild != null) return childOfChild; } } return null; } } here is the xaml file for ToolBox and toolbox item: <Style TargetType="{x:Type s:ToolboxItem}"> <Setter Property="Control.Padding" Value="5" /> <Setter Property="ContentControl.HorizontalContentAlignment" Value="Stretch" /> <Setter Property="ContentControl.VerticalContentAlignment" Value="Stretch" /> <Setter Property="ToolTip" Value="{Binding ToolTip}" /> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="{x:Type s:ToolboxItem}"> <Grid> <Rectangle Name="Border" StrokeThickness="1" StrokeDashArray="2" Fill="Transparent" SnapsToDevicePixels="true" /> <ContentPresenter Content="{TemplateBinding ContentControl.Content}" Margin="{TemplateBinding Padding}" SnapsToDevicePixels="{TemplateBinding UIElement.SnapsToDevicePixels}" ContentTemplate="{TemplateBinding ContentTemplate}"/> </Grid> <ControlTemplate.Triggers> <Trigger Property="IsMouseOver" Value="true"> <Setter TargetName="Border" Property="Stroke" Value="Gray" /> </Trigger> </ControlTemplate.Triggers> </ControlTemplate> </Setter.Value> </Setter> </Style> <Style TargetType="{x:Type s:Toolbox}"> <Setter Property="SnapsToDevicePixels" Value="true" /> <Setter Property="Focusable" Value="False" /> <Setter Property="Template"> <Setter.Value> <ControlTemplate> <Border BorderThickness="{TemplateBinding Border.BorderThickness}" Padding="{TemplateBinding Control.Padding}" BorderBrush="{TemplateBinding Border.BorderBrush}" Background="{TemplateBinding Panel.Background}" SnapsToDevicePixels="True"> <ScrollViewer VerticalScrollBarVisibility="Auto"> <ItemsPresenter SnapsToDevicePixels="{TemplateBinding UIElement.SnapsToDevicePixels}" /> </ScrollViewer> </Border> </ControlTemplate> </Setter.Value> </Setter> <Setter Property="ItemsPanel"> <Setter.Value> <ItemsPanelTemplate> <WrapPanel Margin="0,5,0,5" ItemHeight="{Binding Path=DefaultItemSize.Height, RelativeSource={RelativeSource AncestorType=s:Toolbox}}" ItemWidth="{Binding Path=DefaultItemSize.Width, RelativeSource={RelativeSource AncestorType=s:Toolbox}}" /> </ItemsPanelTemplate> </Setter.Value> </Setter> </Style> </ResourceDictionary> Example usage: <Toolbox x:Name="NewLibrary" DefaultItemSize="55,55" ItemsSource="{Binding}" > <ItemsControl.ItemTemplate> <DataTemplate> <StackPanel> <Image Source="{Binding Path=url}" /> </StackPanel> </DataTemplate> </ItemsControl.ItemTemplate> </Toolbox> The object that I get is a database object. When using a static resource I get the Image object. How to retrieve this Image object from a datatemplate? I though that I could use this tutorial: http://msdn.microsoft.com/en-us/library/bb613579.aspx But it does not seem to solve the problem. Could anyone suggest a solution? Thanks!

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  • ruby on rails configuration

    - by Themasterhimself
    Im using the following guide for getting started with rails for ubuntu 9.10. http://guides.rails.info/getting_started.html I have installed both ruby and gem. gokul@gokul-laptop:~$ ruby -v ruby 1.8.7 (2009-06-12 patchlevel 174) [i486-linux] gokul@gokul-laptop:~$ gem -v 1.3.6 gokul@gokul-laptop:~$ For rails, gokul@gokul-laptop:~$sudo gem install rails doesnt seem to give any response. so used the synaptic package manager for installing it. And it seems to have installed correctly. gokul@gokul-laptop:~$ rails Usage: /usr/bin/rails /path/to/your/app [options] Options: -r, --ruby=path Path to the Ruby binary of your choice (otherwise scripts use env, dispatchers current path). Default: /usr/bin/ruby1.8 -d, --database=name Preconfigure for selected database (options: mysql/oracle/postgresql/sqlite2/sqlite3/frontbase/ibm_db). Default: sqlite3 -D, --with-dispatchers Add CGI/FastCGI/mod_ruby dispatches code to generated application skeleton Default: false --freeze Freeze Rails in vendor/rails from the gems generating the skeleton Default: false -m, --template=path Use an application template that lives at path (can be a filesystem path or URL). Default: (none) Rails Info: -v, --version Show the Rails version number and quit. -h, --help Show this help message and quit. General Options: -p, --pretend Run but do not make any changes. -f, --force Overwrite files that already exist. -s, --skip Skip files that already exist. -q, --quiet Suppress normal output. -t, --backtrace Debugging: show backtrace on errors. -c, --svn Modify files with subversion. (Note: svn must be in path) -g, --git Modify files with git. (Note: git must be in path) Description: The 'rails' command creates a new Rails application with a default directory structure and configuration at the path you specify. Example: rails ~/Code/Ruby/weblog This generates a skeletal Rails installation in ~/Code/Ruby/weblog. See the README in the newly created application to get going. gokul@gokul-laptop:~$ app folder is created with all the proper folders. The problem starts with the following commands... gokul@gokul-laptop:~$ sudo gem install bundler [sudo] password for gokul: Successfully installed bundler-0.9.24 1 gem installed Installing ri documentation for bundler-0.9.24... Installing RDoc documentation for bundler-0.9.24... gokul@gokul-laptop:~$ bundle install Could not locate Gemfile gokul@gokul-laptop:~$ coming to the database, the default sqlite3 seems to have installed correctly. gokul@gokul-laptop:~$ sqlite3 SQLite version 3.6.16 Enter ".help" for instructions Enter SQL statements terminated with a ";" sqlite The welcome aboard page is not being able to be found at (http://localhost:3000) after executing the following commands... gokul@gokul-laptop:~/Desktop$ rails blog create create app/controllers create app/helpers create app/models create app/views/layouts create config/environments create config/initializers create config/locales create db create doc create lib create lib/tasks create log create public/images create public/javascripts create public/stylesheets create script/performance create test/fixtures create test/functional create test/integration create test/performance create test/unit create vendor create vendor/plugins create tmp/sessions create tmp/sockets create tmp/cache create tmp/pids create Rakefile create README create app/controllers/application_controller.rb create app/helpers/application_helper.rb create config/database.yml create config/routes.rb create config/locales/en.yml create db/seeds.rb create config/initializers/backtrace_silencers.rb create config/initializers/inflections.rb create config/initializers/mime_types.rb create config/initializers/new_rails_defaults.rb create config/initializers/session_store.rb create config/environment.rb create config/boot.rb create config/environments/production.rb create config/environments/development.rb create config/environments/test.rb create script/about create script/console create script/dbconsole create script/destroy create script/generate create script/runner create script/server create script/plugin create script/performance/benchmarker create script/performance/profiler create test/test_helper.rb create test/performance/browsing_test.rb create public/404.html create public/422.html create public/500.html create public/index.html create public/favicon.ico create public/robots.txt create public/images/rails.png create public/javascripts/prototype.js create public/javascripts/effects.js create public/javascripts/dragdrop.js create public/javascripts/controls.js create public/javascripts/application.js create doc/README_FOR_APP create log/server.log create log/production.log create log/development.log create log/test.log gokul@gokul-laptop:~/Desktop$ cd blog gokul@gokul-laptop:~/Desktop/blog$ rake db:create (in /home/gokul/Desktop/blog) gokul@gokul-laptop:~/Desktop/blog$ rails server create create app/controllers create app/helpers create app/models create app/views/layouts create config/environments create config/initializers create config/locales create db create doc create lib create lib/tasks create log create public/images create public/javascripts create public/stylesheets create script/performance create test/fixtures create test/functional create test/integration create test/performance create test/unit create vendor create vendor/plugins create tmp/sessions create tmp/sockets create tmp/cache create tmp/pids create Rakefile create README create app/controllers/application_controller.rb create app/helpers/application_helper.rb create config/database.yml create config/routes.rb create config/locales/en.yml create db/seeds.rb create config/initializers/backtrace_silencers.rb create config/initializers/inflections.rb create config/initializers/mime_types.rb create config/initializers/new_rails_defaults.rb create config/initializers/session_store.rb create config/environment.rb create config/boot.rb create config/environments/production.rb create config/environments/development.rb create config/environments/test.rb create script/about create script/console create script/dbconsole create script/destroy create script/generate create script/runner create script/server create script/plugin create script/performance/benchmarker create script/performance/profiler create test/test_helper.rb create test/performance/browsing_test.rb create public/404.html create public/422.html create public/500.html create public/index.html create public/favicon.ico create public/robots.txt create public/images/rails.png create public/javascripts/prototype.js create public/javascripts/effects.js create public/javascripts/dragdrop.js create public/javascripts/controls.js create public/javascripts/application.js create doc/README_FOR_APP create log/server.log create log/production.log create log/development.log create log/test.log gokul@gokul-laptop:~/Desktop/blog$ hope some one can help me with this...

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  • Load application context problem in Maven managed spring-test TestNg

    - by joejax
    I try to setup a project with spring-test using TestNg in Maven. The code is like: @ContextConfiguration(locations={"test-context.xml"}) public class AppTest extends AbstractTestNGSpringContextTests { @Test public void testApp() { assert true; } } A test-context.xml simply defined a bean: <bean id="app" class="org.sonatype.mavenbook.simple.App"/> I got error for Failed to load ApplicationContext when running mvn test from command line, seems it cannot find the test-context.xml file; however, I can get it run correctly inside Eclipse (with TestNg plugin). So, test-context.xml is under src/test/resources/, how do I indicate this in the pom.xml so that 'mvn test' command will work? Thanks, UPDATE: Thanks for the reply. Cannot load context file error was caused by I moved the file arround in different location since I though the classpath was the problem. Now I found the context file seems loaded from the Maven output, but the test is failed: Running TestSuite May 25, 2010 9:55:13 AM org.springframework.beans.factory.xml.XmlBeanDefinitionReader loadBeanDefinitions INFO: Loading XML bean definitions from class path resource [test-context.xml] May 25, 2010 9:55:13 AM org.springframework.context.support.AbstractApplicationContext prepareRefresh INFO: Refreshing org.springframework.context.support.GenericApplicationContext@171bbc9: display name [org.springframework.context.support.GenericApplicationContext@171bbc9]; startup date [Tue May 25 09:55:13 PDT 2010]; root of context hierarchy May 25, 2010 9:55:13 AM org.springframework.context.support.AbstractApplicationContext obtainFreshBeanFactory INFO: Bean factory for application context [org.springframework.context.support.GenericApplicationContext@171bbc9]: org.springframework.beans.factory.support.DefaultListableBeanFactory@1df8b99 May 25, 2010 9:55:13 AM org.springframework.beans.factory.support.DefaultListableBeanFactory preInstantiateSingletons INFO: Pre-instantiating singletons in org.springframework.beans.factory.support.DefaultListableBeanFactory@1df8b99: defining beans [app,org.springframework.context.annotation.internalCommonAnnotationProcessor,org.springframework.context.annotation.internalAutowiredAnnotationProcessor,org.springframework.context.annotation.internalRequiredAnnotationProcessor]; root of factory hierarchy Tests run: 3, Failures: 2, Errors: 0, Skipped: 1, Time elapsed: 0.63 sec If I use spring-test version 3.0.2.RELEASE, the error becomes: org.springframework.test.context.testng.AbstractTestNGSpringContextTests.springTestContextPrepareTestInstance() is depending on nonexistent method null Here is the structure of the project: simple |-- pom.xml `-- src |-- main | `-- java `-- test |-- java `-- resources |-- test-context.xml `-- testng.xml testng.xml: <suite name="Suite" parallel="false"> <test name="Test"> <classes> <class name="org.sonatype.mavenbook.simple.AppTest"/> </classes> </test> </suite> test-context.xml: <beans xmlns="http://www.springframework.org/schema/beans" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.springframework.org/schema/beans http://www.springframework.org/schema/beans/spring-beans-2.0.xsd" default-lazy-init="true"> <bean id="app" class="org.sonatype.mavenbook.simple.App"/> </beans> In the pom.xml, I add testng, spring, and spring-test artifacts, and plugin: <dependency> <groupId>org.testng</groupId> <artifactId>testng</artifactId> <version>5.1</version> <classifier>jdk15</classifier> <scope>test</scope> </dependency> <dependency> <groupId>org.springframework</groupId> <artifactId>spring</artifactId> <version>2.5.6</version> </dependency> <dependency> <groupId>org.springframework</groupId> <artifactId>spring-test</artifactId> <version>2.5.6</version> <scope>test</scope> </dependency> <build> <finalName>simple</finalName> <plugins> <plugin> <artifactId>maven-compiler-plugin</artifactId> <configuration> <source>1.6</source> <target>1.6</target> </configuration> </plugin> <plugin> <groupId>org.apache.maven.plugins</groupId> <artifactId>maven-surefire-plugin</artifactId> <configuration> <suiteXmlFiles> <suiteXmlFile>src/test/resources/testng.xml</suiteXmlFile> </suiteXmlFiles> </configuration> </plugin> </plugins> Basically, I replaced 'A Simple Maven Project' Junit with TestNg, hope it works.

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  • how to clear stack after stack overflow signal occur

    - by user353573
    In pthread, After reaching yellow zone in stack, signal handler stop the recursive function by making it return however, we can only continue to use extra area in yellow zone, how to clear the rubbish before the yellow zone in the thread stack ? (Copied from "answers"): #include <pthread.h> #include <stdio.h> #include <stdlib.h> #include <signal.h> #include <setjmp.h> #include <sys/mman.h> #include <unistd.h> #include <assert.h> #include <sys/resource.h> #define ALT_STACK_SIZE (64*1024) #define YELLOW_ZONE_PAGES (1) typedef struct { size_t stack_size; char* stack_pointer; char* red_zone_boundary; char* yellow_zone_boundary; sigjmp_buf return_point; size_t red_zone_size; } ThreadInfo; static pthread_key_t thread_info_key; static struct sigaction newAct, oldAct; bool gofromyellow = false; int call_times = 0; static void main_routine(){ // make it overflow if(gofromyellow == true) { printf("return from yellow zone, called %d times\n", call_times); return; } else { call_times = call_times + 1; main_routine(); gofromyellow = true; } } // red zone management static void stackoverflow_routine(){ fprintf(stderr, "stack overflow error.\n"); fflush(stderr); } // yellow zone management static void yellow_zone_hook(){ fprintf(stderr, "exceed yellow zone.\n"); fflush(stderr); } static int get_stack_info(void** stackaddr, size_t* stacksize){ int ret = -1; pthread_attr_t attr; pthread_attr_init(&attr); if(pthread_getattr_np(pthread_self(), &attr) == 0){ ret = pthread_attr_getstack(&attr, stackaddr, stacksize); } pthread_attr_destroy(&attr); return ret; } static int is_in_stack(const ThreadInfo* tinfo, char* pointer){ return (tinfo->stack_pointer <= pointer) && (pointer < tinfo->stack_pointer + tinfo->stack_size); } static int is_in_red_zone(const ThreadInfo* tinfo, char* pointer){ if(tinfo->red_zone_boundary){ return (tinfo->stack_pointer <= pointer) && (pointer < tinfo->red_zone_boundary); } } static int is_in_yellow_zone(const ThreadInfo* tinfo, char* pointer){ if(tinfo->yellow_zone_boundary){ return (tinfo->red_zone_boundary <= pointer) && (pointer < tinfo->yellow_zone_boundary); } } static void set_yellow_zone(ThreadInfo* tinfo){ int pagesize = sysconf(_SC_PAGE_SIZE); assert(pagesize > 0); tinfo->yellow_zone_boundary = tinfo->red_zone_boundary + pagesize * YELLOW_ZONE_PAGES; mprotect(tinfo->red_zone_boundary, pagesize * YELLOW_ZONE_PAGES, PROT_NONE); } static void reset_yellow_zone(ThreadInfo* tinfo){ size_t pagesize = tinfo->yellow_zone_boundary - tinfo->red_zone_boundary; if(mmap(tinfo->red_zone_boundary, pagesize, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANONYMOUS, 0, 0) == 0){ perror("mmap failed"), exit(1); } mprotect(tinfo->red_zone_boundary, pagesize, PROT_READ | PROT_WRITE); tinfo->yellow_zone_boundary = 0; } static void signal_handler(int sig, siginfo_t* sig_info, void* sig_data){ if(sig == SIGSEGV){ ThreadInfo* tinfo = (ThreadInfo*) pthread_getspecific(thread_info_key); char* fault_address = (char*) sig_info->si_addr; if(is_in_stack(tinfo, fault_address)){ if(is_in_red_zone(tinfo, fault_address)){ siglongjmp(tinfo->return_point, 1); }else if(is_in_yellow_zone(tinfo, fault_address)){ reset_yellow_zone(tinfo); yellow_zone_hook(); gofromyellow = true; return; } else { //inside stack not related overflow SEGV happen } } } } static void register_application_info(){ pthread_key_create(&thread_info_key, NULL); sigemptyset(&newAct.sa_mask); sigaddset(&newAct.sa_mask, SIGSEGV); newAct.sa_sigaction = signal_handler; newAct.sa_flags = SA_SIGINFO | SA_RESTART | SA_ONSTACK; sigaction(SIGSEGV, &newAct, &oldAct); } static void register_thread_info(ThreadInfo* tinfo){ stack_t ss; pthread_setspecific(thread_info_key, tinfo); get_stack_info((void**)&tinfo->stack_pointer, &tinfo->stack_size); printf("stack size %d mb\n", tinfo->stack_size/1024/1024 ); tinfo->red_zone_boundary = tinfo->stack_pointer + tinfo->red_zone_size; set_yellow_zone(tinfo); ss.ss_sp = (char*)malloc(ALT_STACK_SIZE); ss.ss_size = ALT_STACK_SIZE; ss.ss_flags = 0; sigaltstack(&ss, NULL); } static void* thread_routine(void* p){ ThreadInfo* tinfo = (ThreadInfo*)p; register_thread_info(tinfo); if(sigsetjmp(tinfo->return_point, 1) == 0){ main_routine(); } else { stackoverflow_routine(); } free(tinfo); printf("after tinfo, end thread\n"); return 0; } int main(int argc, char** argv){ register_application_info(); if( argc == 2 ){ int stacksize = atoi(argv[1]); pthread_attr_t attr; pthread_attr_init(&attr); pthread_attr_setstacksize(&attr, 1024 * 1024 * stacksize); { pthread_t pid0; ThreadInfo* tinfo = (ThreadInfo*)calloc(1, sizeof(ThreadInfo)); pthread_attr_getguardsize(&attr, &tinfo->red_zone_size); pthread_create(&pid0, &attr, thread_routine, tinfo); pthread_join(pid0, NULL); } } else { printf("Usage: %s stacksize(mb)\n", argv[0]); } return 0; } C language in linux, ubuntu

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  • activemq-maven-plugin ignore files in classpath?

    - by Oscar Chan
    I have been trying to get activemq-maven-plugin to run activemq with configuration in classpath of the bundle. However, I don't have much luck. It seems that the activemq-maven-plugin just ignore resources (resources/main/conf/activemq.properties) the local bundle. I checked the jar and target/classes and they are built into the right local. I am able to get plugin to run (mvn activemq:run) if I take out the PropertyPlaceholderConfigurer bean in the activemq.xml Did I do anything wrong? Here is the output [INFO] ------------------------------------------------------------------------ [ERROR] BUILD ERROR [INFO] ------------------------------------------------------------------------ [INFO] Failed to start ActiveMQ Broker Embedded error: Could not load properties; nested exception is java.io.FileNotFoundException: class path resource [conf/activemq.properties] cannot be opened because it does not exist [INFO] ------------------------------------------------------------------------ [INFO] For more information, run Maven with the -e switch [INFO] ------------------------------------------------------------------------ [INFO] Total time: 2 seconds [INFO] Finished at: Mon May 03 15:56:05 PDT 2010 [INFO] Final Memory: 11M/79M [INFO] ------------------------------------------------------------------------ Here is the pom.xml, which I specific the plugin to look up activemq.xml via file, that works. However, in the activemq.xml <?xml version="1.0"?> <project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/maven-v4_0_0.xsd"> <modelVersion>4.0.0</modelVersion> <groupId>oc.test</groupId> <artifactId>mq</artifactId> <version>0.1</version> <name>mq</name> <url>http://maven.apache.org</url> <dependencies> <dependency> <groupId>junit</groupId> <artifactId>junit</artifactId> <version>3.8.1</version> <scope>test</scope> </dependency> </dependencies> <build> <plugins> <plugin> <groupId>org.apache.activemq.tooling</groupId> <artifactId>maven-activemq-plugin</artifactId> <version>5.3.1</version> <configuration> <configUri>xbean:file:src/main/resources/conf/activemq.xml</configUri> <fork>false</fork> <systemProperties> <property> <name>javax.net.ssl.keyStorePassword</name> <value>password</value> </property> <property> <name>org.apache.activemq.default.directory.prefix</name> <value>./target/</value> </property> </systemProperties> </configuration> <dependencies> <dependency> <groupId>org.springframework</groupId> <artifactId>spring</artifactId> <version>2.5.5</version> </dependency> </dependencies> </plugin> </plugins> </build> </project> Here is the src/main/resources/conf/activemq.xml <?xml version="1.0"?> <beans xmlns="http://www.springframework.org/schema/beans" xmlns:amq="http://activemq.apache.org/schema/core" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.springframework.org/schema/beans http://www.springframework.org/schema/beans/spring-beans-2.0.xsd http://activemq.apache.org/schema/core http://activemq.apache.org/schema/core/activemq-core.xsd "> <bean class="org.springframework.beans.factory.config.PropertyPlaceholderConfigurer"> <property name="locations"> <value>classpath:conf/activemq.properties</value> </property> <property name="systemPropertiesModeName" value="SYSTEM_PROPERTIES_MODE_OVERRIDE"/> </bean> <broker xmlns="http://activemq.apache.org/schema/core" brokerName="localhost" dataDirectory="./data"> <!-- The transport connectors ActiveMQ will listen to --> <transportConnectors> <transportConnector name="openwire" uri="tcp://localhost:61616"/> </transportConnectors> </broker> </beans> Here is the src/main/resources/conf/activemq.properties activemq.port=61616

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  • How to debug manifest errors?

    - by Rryk
    I am creating an application that depends on third-party library, which in turn depends on MSVCP90D.dll (it was compiled with debug symbols). While starting the application it fails to start and provides an error message: I have found such library in C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\redist\Debug_NonRedist\amd64\Microsoft.VC90.DebugCRT and C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\redist\Debug_NonRedist\x86\Microsoft.VC90.DebugCRT. As you can see one of them is 64-bit, while the other is 32-bit. When I have placed 32-bit into the directory of the application the application silently crashes while loading (log from Visual Studio Output window is below). With the 32-bit one I get another error message: If I press Abort -- programs shuts down, Retry results in breaking into debug session for crt0msg.c file. This is system file and I have no idea how to debug it. If I press Ignore I get yet another error message: So the question is how to debug such errors? Please give me some links where I can read more about it or point me out what exactly I should do in such cases. I know this relates to manifest problems -- please give me a good resource where I can read about resources, since what I have found have confused me even more. This is log for 64-bit version of the MSVCP90D.dll library: 'chrome.exe': Loaded 'D:\Projects\Chromium\devenv\install\build-msvc-debug\chromium-xml3d-rtsg2\chrome.exe', Symbols loaded. 'chrome.exe': Loaded 'C:\Windows\SysWOW64\ntdll.dll', Symbols loaded (source information stripped). 'chrome.exe': Loaded 'C:\Windows\SysWOW64\kernel32.dll', Symbols loaded (source information stripped). 'chrome.exe': Loaded 'C:\Windows\SysWOW64\KernelBase.dll', Symbols loaded (source information stripped). 'chrome.exe': Loaded 'C:\Windows\SysWOW64\user32.dll', Symbols loaded (source information stripped). 'chrome.exe': Loaded 'C:\Windows\SysWOW64\gdi32.dll', Symbols loaded (source information stripped). 'chrome.exe': Loaded 'C:\Windows\SysWOW64\lpk.dll', Symbols loaded (source information stripped). 'chrome.exe': Loaded 'C:\Windows\SysWOW64\usp10.dll', Symbols loaded (source information stripped). 'chrome.exe': Loaded 'C:\Windows\SysWOW64\msvcrt.dll', Symbols loaded (source information stripped). 'chrome.exe': Loaded 'C:\Windows\SysWOW64\advapi32.dll', Symbols loaded (source information stripped). 'chrome.exe': Loaded 'C:\Windows\SysWOW64\sechost.dll', Symbols loaded (source information stripped). 'chrome.exe': Loaded 'C:\Windows\SysWOW64\rpcrt4.dll', Symbols loaded (source information stripped). 'chrome.exe': Loaded 'C:\Windows\SysWOW64\sspicli.dll', Symbols loaded (source information stripped). 'chrome.exe': Loaded 'C:\Windows\SysWOW64\cryptbase.dll', Symbols loaded (source information stripped). 'chrome.exe': Loaded 'C:\Windows\SysWOW64\shell32.dll', Symbols loaded (source information stripped). 'chrome.exe': Loaded 'C:\Windows\SysWOW64\shlwapi.dll', Symbols loaded (source information stripped). 'chrome.exe': Loaded 'C:\Windows\SysWOW64\winmm.dll', Symbols loaded (source information stripped). 'chrome.exe': Loaded 'C:\Windows\SysWOW64\version.dll', Symbols loaded (source information stripped). 'chrome.exe': Loaded 'C:\Windows\SysWOW64\psapi.dll', Symbols loaded (source information stripped). 'chrome.exe': Loaded 'C:\Windows\SysWOW64\imm32.dll', Symbols loaded (source information stripped). 'chrome.exe': Loaded 'C:\Windows\SysWOW64\msctf.dll', Symbols loaded (source information stripped). 'chrome.exe': Loaded 'D:\Projects\Chromium\devenv\install\build-msvc-debug\chromium-xml3d-rtsg2\chrome.dll', Symbols loaded. 'chrome.exe': Loaded 'C:\Windows\SysWOW64\ole32.dll', Symbols loaded (source information stripped). 'chrome.exe': Loaded 'C:\Windows\SysWOW64\oleaut32.dll', Symbols loaded (source information stripped). 'chrome.exe': Loaded 'C:\Windows\winsxs\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.7600.16385_none_421189da2b7fabfc\comctl32.dll', Symbols loaded (source information stripped). 'chrome.exe': Loaded 'C:\Windows\SysWOW64\oleacc.dll', Symbols loaded (source information stripped). 'chrome.exe': Loaded 'C:\Windows\SysWOW64\opengl32.dll', Symbols loaded (source information stripped). 'chrome.exe': Loaded 'C:\Windows\SysWOW64\glu32.dll', Symbols loaded (source information stripped). 'chrome.exe': Loaded 'C:\Windows\SysWOW64\ddraw.dll', Symbols loaded (source information stripped). 'chrome.exe': Loaded 'C:\Windows\SysWOW64\dciman32.dll', Symbols loaded (source information stripped). 'chrome.exe': Loaded 'C:\Windows\SysWOW64\setupapi.dll', Symbols loaded (source information stripped). 'chrome.exe': Loaded 'C:\Windows\SysWOW64\cfgmgr32.dll', Symbols loaded (source information stripped). 'chrome.exe': Loaded 'C:\Windows\SysWOW64\devobj.dll', Symbols loaded (source information stripped). 'chrome.exe': Loaded 'C:\Windows\SysWOW64\dwmapi.dll', Symbols loaded (source information stripped). 'chrome.exe': Loaded 'C:\Windows\SysWOW64\secur32.dll', Symbols loaded (source information stripped). 'chrome.exe': Loaded 'D:\Projects\Chromium\devenv\install\build-msvc-debug\rtsg2\bin\RTSG2.dll', Symbols loaded. 'chrome.exe': Unloaded 'D:\Projects\Chromium\devenv\install\build-msvc-debug\chromium-xml3d-rtsg2\chrome.dll' 'chrome.exe': Unloaded 'D:\Projects\Chromium\devenv\install\build-msvc-debug\rtsg2\bin\RTSG2.dll' 'chrome.exe': Unloaded 'C:\Windows\SysWOW64\secur32.dll' 'chrome.exe': Unloaded 'C:\Windows\SysWOW64\opengl32.dll' 'chrome.exe': Unloaded 'C:\Windows\SysWOW64\ddraw.dll' 'chrome.exe': Unloaded 'C:\Windows\SysWOW64\dwmapi.dll' 'chrome.exe': Unloaded 'C:\Windows\SysWOW64\setupapi.dll' 'chrome.exe': Unloaded 'C:\Windows\SysWOW64\devobj.dll' 'chrome.exe': Unloaded 'C:\Windows\SysWOW64\cfgmgr32.dll' 'chrome.exe': Unloaded 'C:\Windows\SysWOW64\dciman32.dll' 'chrome.exe': Unloaded 'C:\Windows\SysWOW64\glu32.dll' 'chrome.exe': Unloaded 'C:\Windows\SysWOW64\oleacc.dll' 'chrome.exe': Unloaded 'C:\Windows\winsxs\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.7600.16385_none_421189da2b7fabfc\comctl32.dll' 'chrome.exe': Unloaded 'C:\Windows\SysWOW64\oleaut32.dll' 'chrome.exe': Unloaded 'C:\Windows\SysWOW64\ole32.dll' 'chrome.exe': Loaded 'C:\Windows\SysWOW64\ole32.dll', Symbols loaded (source information stripped). The program '[1152] chrome.exe: Native' has exited with code 9 (0x9).

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  • Loading FireMonkey style resourses with RTTI

    - by HeMet
    I am trying to write class that inherits from FMX TStyledControl. When style is updated it loads style resource objects to cache. I created project group for package with custom controls and test FMX HD project as it describes in Delphi help. After installing package and placing TsgSlideHost on the test form I run test app. It’s work well, but when I close it and try to rebuild package RAD Studio says “Error in rtl160.bpl” or “invalid pointer operation”. It seems what problem in LoadToCacheIfNeeded procedure from TsgStyledControl, but I’m not understand why. Is there any restriction on using RTTI with FMX styles or anything? TsgStyledControl sources: unit SlideGUI.TsgStyledControl; interface uses System.SysUtils, System.Classes, System.Types, FMX.Types, FMX.Layouts, FMX.Objects, FMX.Effects, System.UITypes, FMX.Ani, System.Rtti, System.TypInfo; type TCachedAttribute = class(TCustomAttribute) private fStyleName: string; public constructor Create(const aStyleName: string); property StyleName: string read fStyleName; end; TsgStyledControl = class(TStyledControl) private procedure CacheStyleObjects; procedure LoadToCacheIfNeeded(aField: TRttiField); protected function FindStyleResourceAs<T: class>(const AStyleLookup: string): T; function GetStyleName: string; virtual; abstract; function GetStyleObject: TControl; override; public procedure ApplyStyle; override; published { Published declarations } end; implementation { TsgStyledControl } procedure TsgStyledControl.ApplyStyle; begin inherited; CacheStyleObjects; end; procedure TsgStyledControl.CacheStyleObjects; var ctx: TRttiContext; typ: TRttiType; fld: TRttiField; begin ctx := TRttiContext.Create; try typ := ctx.GetType(Self.ClassType); for fld in typ.GetFields do LoadFromCacheIfNeeded(fld); finally ctx.Free end; end; function TsgStyledControl.FindStyleResourceAs<T>(const AStyleLookup: string): T; var fmxObj: TFmxObject; begin fmxObj := FindStyleResource(AStyleLookup); if Assigned(fmxObj) and (fmxObj is T) then Result := fmxObj as T else Result := nil; end; function TsgStyledControl.GetStyleObject: TControl; var S: TResourceStream; begin if (FStyleLookup = '') then begin if FindRCData(HInstance, GetStyleName) then begin S := TResourceStream.Create(HInstance, GetStyleName, RT_RCDATA); try Result := TControl(CreateObjectFromStream(nil, S)); Exit; finally S.Free; end; end; end; Result := inherited GetStyleObject; end; procedure TsgStyledControl.LoadToCacheIfNeeded(aField: TRttiField); var attr: TCustomAttribute; styleName: string; styleObj: TFmxObject; val: TValue; begin for attr in aField.GetAttributes do begin if attr is TCachedAttribute then begin styleName := TCachedAttribute(attr).StyleName; if styleName <> '' then begin styleObj := FindStyleResource(styleName); val := TValue.From<TFmxObject>(styleObj); aField.SetValue(Self, val); end; end; end; end; { TCachedAttribute } constructor TCachedAttribute.Create(const aStyleName: string); begin fStyleName := aStyleName; end; end. Using of TsgStyledControl: type TsgSlideHost = class(TsgStyledControl) private [TCached('SlideHost')] fSlideHost: TLayout; [TCached('SideMenu')] fSideMenuLyt: TLayout; [TCached('SlideContainer')] fSlideContainer: TLayout; fSideMenu: IsgSideMenu; procedure ReapplyProps; procedure SetSideMenu(const Value: IsgSideMenu); protected function GetStyleName: string; override; function GetStyleObject: TControl; override; procedure UpdateSideMenuLyt; public constructor Create(AOwner: TComponent); override; procedure ApplyStyle; override; published property SideMenu: IsgSideMenu read fSideMenu write SetSideMenu; end;

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  • Problem with deploying simple Spring MVC Portlet to Liferay 5.2.3

    - by Johannes Hipp
    Hello, I try to deploy a simple spring portlet in ext (I can't use Plugins SDK...) on Liferay 5.2.3 My portlet: ext-impl/src: package: com.ext.portlet.springmvc HelloWorldController.java [code] package com.ext.portlet.springmvc; import java.io.IOException; import javax.servlet.ServletException; import javax.servlet.http.HttpServletRequest; import javax.servlet.http.HttpServletResponse; import org.springframework.web.servlet.ModelAndView; import org.springframework.web.servlet.mvc.Controller; public class HelloWorldController implements Controller { public ModelAndView handleRequest(HttpServletRequest request, HttpServletResponse response) throws ServletException, IOException { String aMessage = "Hello World MVC!"; ModelAndView modelAndView = new ModelAndView("hello_world"); modelAndView.addObject("message", aMessage); return modelAndView; } } [/code] ext-lib: - jstr.jar - spring-webmvc.jar - spring-webmvc-portlet.jar - spring.jar - standard.jar ext-web/docroot/html/portlet/ext/springmvc/hello_world.jsp [code] <%@ taglib prefix="c" uri="http://java.sun.com/jsp/jstl/core" %> <html> <body> <p>This is my message: ${message}</p> </body> </html> [/code] ext-web/docroot/html/portlet/ext/springmvc/index.jsp [code] <html> <body> <p>Hi</p> </body> </html> [/code] ext-web/docroot/WEB-INF/springmvc-servlet.xml [code] <?xml version="1.0" encoding="UTF-8"?> <beans xmlns="http://www.springframework.org/schema/beans" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.springframework.org/schema/beans http://www.springframework.org/schema/beans/spring-beans-2.5.xsd"> <bean name="/hello_world.html" class="com.ext.portlet.springmvc.HelloWorldController"/> <bean id="viewResolver" class="org.springframework.web.servlet.view.InternalResourceViewResolver"> <property name="viewClass" value="org.springframework.web.servlet.view.JstlView"/> <property name="prefix" value="/jsp/"/> <property name="suffix" value=".jsp"/> </bean> </beans> [/code] ext-web/docroot/WEB-INF/portlet-ext.xml [code] <portlet> <portlet-name>springmvc</portlet-name> <portlet-class>org.springframework.web.portlet.DispatcherPortlet</portlet-class> <supports> <mime-type>text/html</mime-type> <portlet-mode>view</portlet-mode> </supports> <portlet-info> <title>Simple JSP Portlet</title> </portlet-info> <security-role-ref> <role-name>power-user</role-name> </security-role-ref> <security-role-ref> <role-name>user</role-name> </security-role-ref> </portlet> [/code] ext-web/docroot/WEB-INF/web.xml [code] <?xml version="1.0"?> <web-app xmlns="http://java.sun.com/xml/ns/j2ee" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://java.sun.com/xml/ns/j2ee http://java.sun.com/xml/ns/j2ee/web-app_2_4.xsd" version="2.4"> <servlet> <servlet-name>springmvc</servlet-name> <servlet-class>org.springframework.web.servlet.DispatcherServlet</servlet-class> <load-on-startup>1</load-on-startup> </servlet> <servlet-mapping> <servlet-name>springmvc</servlet-name> <url-pattern>*.html</url-pattern> </servlet-mapping> <welcome-file-list> <welcome-file> jsp/index.jsp </welcome-file> </welcome-file-list> </web-app> [/code] Are there some mistakes? I get this error, when I try to deploy: [code] Website OC4J 10g (10.1.3) Default Web Site definiert ist. Error creating bean w ith name 'com.liferay.portal.kernel.captcha.CaptchaUtil' defined in class path r esource [META-INF/util-spring.xml]: Cannot create inner bean 'com.liferay.portal .captcha.CaptchaImpl#1424b7b' of type [com.liferay.portal.captcha.CaptchaImpl] w hile setting bean property 'captcha'; nested exception is org.springframework.be ans.factory.BeanCreationException: Error creating bean with name 'com.liferay.po rtal.captcha.CaptchaImpl#1424b7b' defined in class path resource [META-INF/util- spring.xml]: Instantiation of bean failed; nested exception is org.springframewo rk.beans.BeanInstantiationException: Could not instantiate bean class [com.lifer ay.portal.captcha.CaptchaImpl]: Constructor threw exception; nested exception is java.lang.NullPointerException [/code] Hope anybody can help me... Thank you very much. Best regards, Johannes

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  • Problem with room/screen/menu controller in python game: old rooms are not removed from memory

    - by Jordan Magnuson
    I'm literally banging my head against a wall here (as in, yes, physically, at my current location, I am damaging my cranium). Basically, I've got a Python/Pygame game with some typical game "rooms", or "screens." EG title screen, high scores screen, and the actual game room. Something bad is happening when I switch between rooms: the old room (and its various items) are not removed from memory, or from my event listener. Not only that, but every time I go back to a certain room, my number of event listeners increases, as well as the RAM being consumed! (So if I go back and forth between the title screen and the "game room", for instance, the number of event listeners and the memory usage just keep going up and up. The main issue is that all the event listeners start to add up and really drain the CPU. I'm new to Python, and don't know if I'm doing something obviously wrong here, or what. I will love you so much if you can help me with this! Below is the relevant source code. Complete source code at http://www.necessarygames.com/my_games/betraveled/betraveled_src0328.zip MAIN.PY class RoomController(object): """Controls which room is currently active (eg Title Screen)""" def __init__(self, screen, ev_manager): self.room = None self.screen = screen self.ev_manager = ev_manager self.ev_manager.register_listener(self) self.room = self.set_room(config.room) def set_room(self, room_const): #Unregister old room from ev_manager if self.room: self.room.ev_manager.unregister_listener(self.room) self.room = None #Set new room based on const if room_const == config.TITLE_SCREEN: return rooms.TitleScreen(self.screen, self.ev_manager) elif room_const == config.GAME_MODE_ROOM: return rooms.GameModeRoom(self.screen, self.ev_manager) elif room_const == config.GAME_ROOM: return rooms.GameRoom(self.screen, self.ev_manager) elif room_const == config.HIGH_SCORES_ROOM: return rooms.HighScoresRoom(self.screen, self.ev_manager) def notify(self, event): if isinstance(event, ChangeRoomRequest): if event.game_mode: config.game_mode = event.game_mode self.room = self.set_room(event.new_room) #Run game def main(): pygame.init() screen = pygame.display.set_mode(config.screen_size) ev_manager = EventManager() spinner = CPUSpinnerController(ev_manager) room_controller = RoomController(screen, ev_manager) pygame_event_controller = PyGameEventController(ev_manager) spinner.run() EVENT_MANAGER.PY class EventManager: #This object is responsible for coordinating most communication #between the Model, View, and Controller. def __init__(self): from weakref import WeakKeyDictionary self.last_listeners = {} self.listeners = WeakKeyDictionary() self.eventQueue= [] self.gui_app = None #---------------------------------------------------------------------- def register_listener(self, listener): self.listeners[listener] = 1 #---------------------------------------------------------------------- def unregister_listener(self, listener): if listener in self.listeners: del self.listeners[listener] #---------------------------------------------------------------------- def clear(self): del self.listeners[:] #---------------------------------------------------------------------- def post(self, event): # if isinstance(event, MouseButtonLeftEvent): # debug(event.name) #NOTE: copying the list like this before iterating over it, EVERY tick, is highly inefficient, #but currently has to be done because of how new listeners are added to the queue while it is running #(eg when popping cards from a deck). Should be changed. See: http://dr0id.homepage.bluewin.ch/pygame_tutorial08.html #and search for "Watch the iteration" print 'Number of listeners: ' + str(len(self.listeners)) for listener in list(self.listeners): #NOTE: If the weakref has died, it will be #automatically removed, so we don't have #to worry about it. listener.notify(event) def notify(self, event): pass #------------------------------------------------------------------------------ class PyGameEventController: """...""" def __init__(self, ev_manager): self.ev_manager = ev_manager self.ev_manager.register_listener(self) self.input_freeze = False #---------------------------------------------------------------------- def notify(self, incoming_event): if isinstance(incoming_event, UserInputFreeze): self.input_freeze = True elif isinstance(incoming_event, UserInputUnFreeze): self.input_freeze = False elif isinstance(incoming_event, TickEvent) or isinstance(incoming_event, BoardCreationTick): #Share some time with other processes, so we don't hog the cpu pygame.time.wait(5) #Handle Pygame Events for event in pygame.event.get(): #If this event manager has an associated PGU GUI app, notify it of the event if self.ev_manager.gui_app: self.ev_manager.gui_app.event(event) #Standard event handling for everything else ev = None if event.type == QUIT: ev = QuitEvent() elif event.type == pygame.MOUSEBUTTONDOWN and not self.input_freeze: if event.button == 1: #Button 1 pos = pygame.mouse.get_pos() ev = MouseButtonLeftEvent(pos) elif event.type == pygame.MOUSEBUTTONDOWN and not self.input_freeze: if event.button == 2: #Button 2 pos = pygame.mouse.get_pos() ev = MouseButtonRightEvent(pos) elif event.type == pygame.MOUSEBUTTONUP and not self.input_freeze: if event.button == 2: #Button 2 Release pos = pygame.mouse.get_pos() ev = MouseButtonRightReleaseEvent(pos) elif event.type == pygame.MOUSEMOTION: pos = pygame.mouse.get_pos() ev = MouseMoveEvent(pos) #Post event to event manager if ev: self.ev_manager.post(ev) # elif isinstance(event, BoardCreationTick): # #Share some time with other processes, so we don't hog the cpu # pygame.time.wait(5) # # #If this event manager has an associated PGU GUI app, notify it of the event # if self.ev_manager.gui_app: # self.ev_manager.gui_app.event(event) #------------------------------------------------------------------------------ class CPUSpinnerController: def __init__(self, ev_manager): self.ev_manager = ev_manager self.ev_manager.register_listener(self) self.clock = pygame.time.Clock() self.cumu_time = 0 self.keep_going = True #---------------------------------------------------------------------- def run(self): if not self.keep_going: raise Exception('dead spinner') while self.keep_going: time_passed = self.clock.tick() fps = self.clock.get_fps() self.cumu_time += time_passed self.ev_manager.post(TickEvent(time_passed, fps)) if self.cumu_time >= 1000: self.cumu_time = 0 self.ev_manager.post(SecondEvent(fps=fps)) pygame.quit() #---------------------------------------------------------------------- def notify(self, event): if isinstance(event, QuitEvent): #this will stop the while loop from running self.keep_going = False EXAMPLE CLASS USING EVENT MANAGER class Timer(object): def __init__(self, ev_manager, time_left): self.ev_manager = ev_manager self.ev_manager.register_listener(self) self.time_left = time_left self.paused = False def __repr__(self): return str(self.time_left) def pause(self): self.paused = True def unpause(self): self.paused = False def notify(self, event): #Pause Event if isinstance(event, Pause): self.pause() #Unpause Event elif isinstance(event, Unpause): self.unpause() #Second Event elif isinstance(event, SecondEvent): if not self.paused: self.time_left -= 1

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  • What is the best way to provide an AutoMappingOverride for an interface in fluentnhibernate automapp

    - by Tom
    In my quest for a version-wide database filter for an application, I have written the following code: using System; using System.Collections.Generic; using System.Linq; using System.Text; using FluentNHibernate.Automapping; using FluentNHibernate.Automapping.Alterations; using FluentNHibernate.Mapping; using MvcExtensions.Model; using NHibernate; namespace MvcExtensions.Services.Impl.FluentNHibernate { public interface IVersionAware { string Version { get; set; } } public class VersionFilter : FilterDefinition { const string FILTERNAME = "MyVersionFilter"; const string COLUMNNAME = "Version"; public VersionFilter() { this.WithName(FILTERNAME) .WithCondition("Version = :"+COLUMNNAME) .AddParameter(COLUMNNAME, NHibernateUtil.String ); } public static void EnableVersionFilter(ISession session,string version) { session.EnableFilter(FILTERNAME).SetParameter(COLUMNNAME, version); } public static void DisableVersionFilter(ISession session) { session.DisableFilter(FILTERNAME); } } public class VersionAwareOverride : IAutoMappingOverride<IVersionAware> { #region IAutoMappingOverride<IVersionAware> Members public void Override(AutoMapping<IVersionAware> mapping) { mapping.ApplyFilter<VersionFilter>(); } #endregion } } But, since overrides do not work on interfaces, I am looking for a way to implement this. Currently I'm using this (rather cumbersome) way for each class that implements the interface : public class SomeVersionedEntity : IModelId, IVersionAware { public virtual int Id { get; set; } public virtual string Version { get; set; } } public class SomeVersionedEntityOverride : IAutoMappingOverride<SomeVersionedEntity> { #region IAutoMappingOverride<SomeVersionedEntity> Members public void Override(AutoMapping<SomeVersionedEntity> mapping) { mapping.ApplyFilter<VersionFilter>(); } #endregion } I have been looking at IClassmap interfaces etc, but they do not seem to provide a way to access the ApplyFilter method, so I have not got a clue here... Since I am probably not the first one who has this problem, I am quite sure that it should be possible; I am just not quite sure how this works.. EDIT : I have gotten a bit closer to a generic solution: This is the way I tried to solve it : Using a generic class to implement alterations to classes implementing an interface : public abstract class AutomappingInterfaceAlteration<I> : IAutoMappingAlteration { public void Alter(AutoPersistenceModel model) { model.OverrideAll(map => { var recordType = map.GetType().GetGenericArguments().Single(); if (typeof(I).IsAssignableFrom(recordType)) { this.GetType().GetMethod("overrideStuff").MakeGenericMethod(recordType).Invoke(this, new object[] { model }); } }); } public void overrideStuff<T>(AutoPersistenceModel pm) where T : I { pm.Override<T>( a => Override(a)); } public abstract void Override<T>(AutoMapping<T> am) where T:I; } And a specific implementation : public class VersionAwareAlteration : AutomappingInterfaceAlteration<IVersionAware> { public override void Override<T>(AutoMapping<T> am) { am.Map(x => x.Version).Column("VersionTest"); am.ApplyFilter<VersionFilter>(); } } Unfortunately I get the following error now : [InvalidOperationException: Collection was modified; enumeration operation may not execute.] System.ThrowHelper.ThrowInvalidOperationException(ExceptionResource resource) +51 System.Collections.Generic.Enumerator.MoveNextRare() +7661017 System.Collections.Generic.Enumerator.MoveNext() +61 System.Linq.WhereListIterator`1.MoveNext() +156 FluentNHibernate.Utils.CollectionExtensions.Each(IEnumerable`1 enumerable, Action`1 each) +239 FluentNHibernate.Automapping.AutoMapper.ApplyOverrides(Type classType, IList`1 mappedProperties, ClassMappingBase mapping) +345 FluentNHibernate.Automapping.AutoMapper.MergeMap(Type classType, ClassMappingBase mapping, IList`1 mappedProperties) +43 FluentNHibernate.Automapping.AutoMapper.Map(Type classType, List`1 types) +566 FluentNHibernate.Automapping.AutoPersistenceModel.AddMapping(Type type) +85 FluentNHibernate.Automapping.AutoPersistenceModel.CompileMappings() +746 EDIT 2 : I managed to get a bit further; I now invoke "Override" using reflection for each class that implements the interface : public abstract class PersistenceOverride<I> { public void DoOverrides(AutoPersistenceModel model,IEnumerable<Type> Mytypes) { foreach(var t in Mytypes.Where(x=>typeof(I).IsAssignableFrom(x))) ManualOverride(t,model); } private void ManualOverride(Type recordType,AutoPersistenceModel model) { var t_amt = typeof(AutoMapping<>).MakeGenericType(recordType); var t_act = typeof(Action<>).MakeGenericType(t_amt); var m = typeof(PersistenceOverride<I>) .GetMethod("MyOverride") .MakeGenericMethod(recordType) .Invoke(this, null); model.GetType().GetMethod("Override").MakeGenericMethod(recordType).Invoke(model, new object[] { m }); } public abstract Action<AutoMapping<T>> MyOverride<T>() where T:I; } public class VersionAwareOverride : PersistenceOverride<IVersionAware> { public override Action<AutoMapping<T>> MyOverride<T>() { return am => { am.Map(x => x.Version).Column(VersionFilter.COLUMNNAME); am.ApplyFilter<VersionFilter>(); }; } } However, for one reason or another my generated hbm files do not contain any "filter" fields.... Maybe somebody could help me a bit further now ??

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  • problem with my texture coordinates on a square.

    - by Evan Kimia
    Im very new to OpenGL ES, and have been doing a tutorial to build a square. The square is made, and now im trying to map a 256 by 256 image onto it. The problem is, im only seeing a very zoomed in portion of this bitmap; Im fairly certain my texture coords are whats wrong here. Thanks! package se.jayway.opengl.tutorial; import java.io.IOException; import java.io.InputStream; import java.nio.ByteBuffer; import java.nio.ByteOrder; import java.nio.FloatBuffer; import java.nio.ShortBuffer; import javax.microedition.khronos.opengles.GL10; import android.content.Context; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.opengl.GLUtils; public class Square { // Our vertices. private float vertices[] = { -1.0f, 1.0f, 0.0f, // 0, Top Left -1.0f, -1.0f, 0.0f, // 1, Bottom Left 1.0f, -1.0f, 0.0f, // 2, Bottom Right 1.0f, 1.0f, 0.0f, // 3, Top Right }; //Our texture. private float texture[] = { 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, 1.0f, 0.0f, 1.0f, 0.0f, 0.0f, }; // The order we like to connect them. private short[] indices = { 0, 1, 2, 0, 2, 3 }; // Our vertex buffer. private FloatBuffer vertexBuffer; // Our index buffer. private ShortBuffer indexBuffer; //texture buffer. private FloatBuffer textureBuffer; //Our texture pointer. private int[] textures = new int[1]; public Square() { // a float is 4 bytes, therefore we multiply the number if // vertices with 4. ByteBuffer vbb = ByteBuffer.allocateDirect(vertices.length * 4); vbb.order(ByteOrder.nativeOrder()); vertexBuffer = vbb.asFloatBuffer(); vertexBuffer.put(vertices); vertexBuffer.position(0); // a float is 4 bytes, therefore we multiply the number of // vertices with 4. ByteBuffer tbb = ByteBuffer.allocateDirect(texture.length * 4); vbb.order(ByteOrder.nativeOrder()); textureBuffer = tbb.asFloatBuffer(); textureBuffer.put(texture); textureBuffer.position(0); // short is 2 bytes, therefore we multiply the number if // vertices with 2. ByteBuffer ibb = ByteBuffer.allocateDirect(indices.length * 2); ibb.order(ByteOrder.nativeOrder()); indexBuffer = ibb.asShortBuffer(); indexBuffer.put(indices); indexBuffer.position(0); } /** * This function draws our square on screen. * @param gl */ public void draw(GL10 gl) { // Counter-clockwise winding. gl.glFrontFace(GL10.GL_CCW); // Enable face culling. gl.glEnable(GL10.GL_CULL_FACE); // What faces to remove with the face culling. gl.glCullFace(GL10.GL_BACK); //Bind our only previously generated texture in this case gl.glBindTexture(GL10.GL_TEXTURE_2D, textures[0]); // Enabled the vertices buffer for writing and to be used during // rendering. gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); //Enable texture buffer array gl.glEnableClientState(GL10.GL_TEXTURE_COORD_ARRAY); // Specifies the location and data format of an array of vertex // coordinates to use when rendering. gl.glVertexPointer(3, GL10.GL_FLOAT, 0, vertexBuffer); gl.glTexCoordPointer(2, GL10.GL_FLOAT, 0, textureBuffer); gl.glDrawElements(GL10.GL_TRIANGLES, indices.length, GL10.GL_UNSIGNED_SHORT, indexBuffer); // Disable the vertices buffer. gl.glDisableClientState(GL10.GL_VERTEX_ARRAY); //Disable the texture buffer. gl.glDisableClientState(GL10.GL_TEXTURE_COORD_ARRAY); // Disable face culling. gl.glDisable(GL10.GL_CULL_FACE); } /** * Load the textures * * @param gl - The GL Context * @param context - The Activity context */ public void loadGLTexture(GL10 gl, Context context) { //Get the texture from the Android resource directory InputStream is = context.getResources().openRawResource(R.drawable.test); Bitmap bitmap = null; try { //BitmapFactory is an Android graphics utility for images bitmap = BitmapFactory.decodeStream(is); } finally { //Always clear and close try { is.close(); is = null; } catch (IOException e) { } } //Generate one texture pointer... gl.glGenTextures(1, textures, 0); //...and bind it to our array gl.glBindTexture(GL10.GL_TEXTURE_2D, textures[0]); //Create Nearest Filtered Texture gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MIN_FILTER, GL10.GL_NEAREST); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MAG_FILTER, GL10.GL_LINEAR); //Different possible texture parameters, e.g. GL10.GL_CLAMP_TO_EDGE gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_S, GL10.GL_REPEAT); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_T, GL10.GL_REPEAT); //Use the Android GLUtils to specify a two-dimensional texture image from our bitmap GLUtils.texImage2D(GL10.GL_TEXTURE_2D, 0, bitmap, 0); //Clean up bitmap.recycle(); } }

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  • Rails User-Profile model challenges

    - by Craig
    I am attempting to create an enrollment process similar to SO's: route to an OpenID provider provider returns the user's information to the UsersController (a guess) UsersController creates user, then routes to the ProfilesController's new or edit action. For now, I'm simply trying to create the user, then route to the ProfilesController's new or edit action (not sure which I should be using). Here's what I have thus far: Models: class User < ActiveRecord::Base has_one :profile end class Profile < ActiveRecord::Base belongs_to :user end Routes: map.resources :users do |user| user.resource :profile end new_user_profile GET /users/:user_id/profile/new(.:format) {:controller=>"profiles", :action=>"new"} edit_user_profile GET /users/:user_id/profile/edit(.:format) {:controller=>"profiles", :action=>"edit"} user_profile GET /users/:user_id/profile(.:format) {:controller=>"profiles", :action=>"show"} PUT /users/:user_id/profile(.:format) {:controller=>"profiles", :action=>"update"} DELETE /users/:user_id/profile(.:format) {:controller=>"profiles", :action=>"destroy"} POST /users/:user_id/profile(.:format) {:controller=>"profiles", :action=>"create"} users GET /users(.:format) {:controller=>"users", :action=>"index"} POST /users(.:format) {:controller=>"users", :action=>"create"} new_user GET /users/new(.:format) {:controller=>"users", :action=>"new"} edit_user GET /users/:id/edit(.:format) {:controller=>"users", :action=>"edit"} user GET /users/:id(.:format) {:controller=>"users", :action=>"show"} PUT /users/:id(.:format) {:controller=>"users", :action=>"update"} DELETE /users/:id(.:format) {:controller=>"users", :action=>"destroy"} Controllers: class UsersController < ApplicationController # generate new-user form def new @user = User.new end # process new-user-form post def create @user = User.new(params[:user]) if @user.save redirect_to new_user_profile_path(@user) ... end end # generate edit-user form def edit @user = User.find(params[:id]) end # process edit-user-form post def update @user = User.find(params[:id]) respond_to do |format| if @user.update_attributes(params[:user]) flash[:notice] = 'User was successfully updated.' format.html { redirect_to(users_path) } format.xml { head :ok } ... end end end class ProfilesController < ApplicationController before_filter :get_user def get_user @user = User.find(params[:user_id]) end # generate new-profile form def new @user.profile = Profile.new @profile = @user.profile end # process new-profile-form post def create @user.profile = Profile.new(params[:profile]) @profile = @user.profile respond_to do |format| if @profile.save flash[:notice] = 'Profile was successfully created.' format.html { redirect_to(@profile) } format.xml { render :xml => @profile, :status => :created, :location => @profile } ... end end end # generate edit-profile form def edit @profile = @user.profile end # generate edit-profile-form post def update @profile = @user.profile respond_to do |format| if @profile.update_attributes(params[:profile]) flash[:notice] = 'Profile was successfully updated.' # format.html { redirect_to(@profile) } format.html { redirect_to(user_profile(@user)) } format.xml { head :ok } else format.html { render :action => "edit" } format.xml { render :xml => @profile.errors, :status => :unprocessable_entity } end end end Edit-User View: ... <% form_for(@user) do |f| %> ... New-Profile View: ... <% form_for([@user,@profile]) do |f| %> .. I'm having two problems: When saving an edit to the User model, the UsersController attempts to route to http://localhost:3000/users/1/profile.%23%3Cprofile:0x10438e3e8%3E, instead of http://localhost:3000/users/1/profile When the new-profile form is being rendered, it throws an error that reads: undefined method `user_profiles_path' for # Is it better to create a blank profile when the user is created (in the UsersController), then edit it OR follow the rest-ful convention of creating the profile in the ProfilesController (as I have done)? What am I missing? I did review Associating Two Models in Rails (user and profile), but it didn't address my needs. Thanks for your time.

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  • Spring-security not processing pre/post annotations

    - by wuntee
    Trying to get pre/post annotations working with a web application, but for some reason nothing is happening with spring-security. Can anyone see what im missing? web.xml contextConfigLocation /WEB-INF/rvaContext-business.xml /WEB-INF/rvaContext-security.xml <context-param> <param-name>log4jConfigLocation</param-name> <param-value>/WEB-INF/log4j.properties</param-value> </context-param> <!-- Spring security filter --> <filter> <filter-name>springSecurityFilterChain</filter-name> <filter-class>org.springframework.web.filter.DelegatingFilterProxy</filter-class> </filter> <filter-mapping> <filter-name>springSecurityFilterChain</filter-name> <url-pattern>/*</url-pattern> </filter-mapping> <listener> <listener-class>org.springframework.web.context.ContextLoaderListener</listener-class> </listener> <!-- - Publishes events for session creation and destruction through the application - context. Optional unless concurrent session control is being used. --> <listener> <listener-class>org.springframework.security.web.session.HttpSessionEventPublisher</listener-class> </listener> <listener> <listener-class>org.springframework.web.util.Log4jConfigListener</listener-class> </listener> <servlet> <servlet-name>rva</servlet-name> <servlet-class>org.springframework.web.servlet.DispatcherServlet</servlet-class> <load-on-startup>1</load-on-startup> </servlet> <servlet-mapping> <servlet-name>rva</servlet-name> <url-pattern>/rva/*</url-pattern> </servlet-mapping> rvaContext-secuity.xml: <?xml version="1.0" encoding="UTF-8"?> <beans:beans xmlns="http://www.springframework.org/schema/security" xmlns:beans="http://www.springframework.org/schema/beans" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.springframework.org/schema/beans http://www.springframework.org/schema/beans/spring-beans-3.0.xsd http://www.springframework.org/schema/security http://www.springframework.org/schema/security/spring-security-3.0.xsd"> <global-method-security pre-post-annotations="enabled"/> <http use-expressions="true"> <form-login /> <logout /> <remember-me /> <!-- Uncomment to limit the number of sessions a user can have --> <session-management invalid-session-url="/timeout.jsp"> <concurrency-control max-sessions="1" error-if-maximum-exceeded="true" /> </session-management> <form-login login-page="rva/login" /> </http> ... LoginController class: @Controller @RequestMapping("/login") public class LoginController { @RequestMapping(method = RequestMethod.GET) public String login(ModelMap map){ map.addAttribute("title", "Login: AD Credentials"); return("login"); } @RequestMapping("/secure") @PreAuthorize("hasRole('ROLE_USER')") public String secure(ModelMap map){ return("secure"); } } In the logs, there is nothing even related to spring-security: logs: INFO: Initializing Spring FrameworkServlet 'rva' INFO [org.springframework.web.servlet.DispatcherServlet] - FrameworkServlet 'rva': initialization started INFO [org.springframework.web.context.support.XmlWebApplicationContext] - Refreshing WebApplicationContext for namespace 'rva-servlet': startup date [Fri Mar 26 10:28:51 MDT 2010]; parent: Root WebApplicationContext INFO [org.springframework.beans.factory.xml.XmlBeanDefinitionReader] - Loading XML bean definitions from ServletContext resource [/WEB-INF/rva-servlet.xml] INFO [org.springframework.beans.factory.support.DefaultListableBeanFactory] - Pre-instantiating singletons in org.springframework.beans.factory.support.DefaultListableBeanFactory@a2fc31: defining beans [loginController,org.springframework.context.annotation.internalConfigurationAnnotationProcessor,org.springframework.context.annotation.internalAutowiredAnnotationProcessor,org.springframework.context.annotation.internalRequiredAnnotationProcessor,org.springframework.context.annotation.internalCommonAnnotationProcessor,freemarkerConfig,viewResolver]; parent: org.springframework.beans.factory.support.DefaultListableBeanFactory@cc74e7 INFO [org.springframework.web.servlet.view.freemarker.FreeMarkerConfigurer] - ClassTemplateLoader for Spring macros added to FreeMarker configuration INFO [org.springframework.web.servlet.mvc.annotation.DefaultAnnotationHandlerMapping] - Mapped URL path [/login/secure] onto handler [com.cable.comcast.neto.nse.rva.controller.LoginController@79b32a] INFO [org.springframework.web.servlet.mvc.annotation.DefaultAnnotationHandlerMapping] - Mapped URL path [/login/secure.*] onto handler [com.cable.comcast.neto.nse.rva.controller.LoginController@79b32a] INFO [org.springframework.web.servlet.mvc.annotation.DefaultAnnotationHandlerMapping] - Mapped URL path [/login/secure/] onto handler [com.cable.comcast.neto.nse.rva.controller.LoginController@79b32a] INFO [org.springframework.web.servlet.mvc.annotation.DefaultAnnotationHandlerMapping] - Mapped URL path [/login] onto handler [com.cable.comcast.neto.nse.rva.controller.LoginController@79b32a] INFO [org.springframework.web.servlet.mvc.annotation.DefaultAnnotationHandlerMapping] - Mapped URL path [/login.*] onto handler [com.cable.comcast.neto.nse.rva.controller.LoginController@79b32a] INFO [org.springframework.web.servlet.mvc.annotation.DefaultAnnotationHandlerMapping] - Mapped URL path [/login/] onto handler [com.cable.comcast.neto.nse.rva.controller.LoginController@79b32a] INFO [org.springframework.web.servlet.DispatcherServlet] - FrameworkServlet 'rva': initialization completed in 417 ms Mar 26, 2010 10:28:52 AM org.apache.coyote.http11.Http11Protocol start INFO: Starting Coyote HTTP/1.1 on http-8080 Mar 26, 2010 10:28:52 AM org.apache.jk.common.ChannelSocket init INFO: JK: ajp13 listening on /0.0.0.0:8009 Mar 26, 2010 10:28:52 AM org.apache.jk.server.JkMain start INFO: Jk running ID=0 time=0/31 config=null Mar 26, 2010 10:28:52 AM org.apache.catalina.startup.Catalina start INFO: Server startup in 1873 ms WARN [org.springframework.web.servlet.PageNotFound] - No mapping found for HTTP request with URI [/rva-web/] in DispatcherServlet with name 'rva'

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