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  • Rails testing: assert render action

    - by deb
    How can I write a test to assert that the action new is rendered? def method ... render :action => :new end I'm looking for something like: assert_equal layout, @response.layout assert_equal format, @request.format I know I can't do @response.action Thanks in advance! Deb

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  • advance/basic and smartphone views in Rails

    - by aleds
    In a new Rail app I have to consider 2 differents user's type: basic and Advanced and I have to create smartphone views( unique view for both user's type). Then I have 3 view/layout: - web advance - web basic - smartphone I already have the adv/basic flag for the user, and I followed the RBates tutorial http://asciicasts.com/episodes/199-mobile-devices. What is the best way to manage the 3 views/layout ?

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  • Is it really best to make site without using <div>, using semantic tags only?

    - by jitendra
    I found this on net in google search and see article here: http://www.thatcssguy.com/limit-your-divs/ See his final layout here: http://www.nodivs.com/ Some quotes from article 1 When I limited the use of my divs all the major browser including both IE6 and IE7 would render the sites nearly perfectly. Or with very little fixes needed. 2 it’s magic but proves divs nor tables are necessary for layout Should we try to make sites like this?

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  • set/add view from controller action

    - by user359650
    Hi all, I'm trying to set a view script to be executed in addition to the currently requested action view script. I want to do this from the controller action itself in a way that this new view script output will be available from the layout $this-layout()-content helper. I found the setView() method but don't know how to use it from the controller. Thanks a lot.

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  • [ZF] set/add view from controller action

    - by user359650
    Hi all, I'm trying to set a view script to be executed in addition to the currently requested action view script. I want to do this from the controller action itself in a way that this new view script output will be available from the layout $this-layout()-content helper. I found the setView() method but don't know how to use it from the controller. Thanks a lot.

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  • Example of moving from MySQL to NoSQL?

    - by OverTheRainbow
    Hello, For a Facebook-like site, ie. which is write-intensive and delivers user-customized pages, I'd like to build a prototype to investigate whether the document-centric NoSQL architecture would be a good alternative to sharding and reduce the load on the single master (+ multiple slaves) that we currently use and is the bottleneck. Does someone know of a good article that would give actual, simple examples of going from a relational layout in MySQL to a NoSQL layout? Thank you.

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  • How to make item view render rich (html) text in PyQt?

    - by Giorgio Gelardi
    I'm trying to translate code from this thread in python: import sys from PyQt4.QtCore import * from PyQt4.QtGui import * __data__ = [ "Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua.", "Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat.", "Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur.", "Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum." ] def get_html_box(text): return '''<table border="0" width="100%"><tr width="100%" valign="top"> <td width="1%"><img src="softwarecenter.png"/></td> <td><table border="0" width="100%" height="100%"> <tr><td><b><a href="http://www.google.com">titolo</a></b></td></tr> <tr><td>{0}</td></tr><tr><td align="right">88/88/8888, 88:88</td></tr> </table></td></tr></table>'''.format(text) class HTMLDelegate(QStyledItemDelegate): def paint(self, painter, option, index): model = index.model() record = model.listdata[index.row()] doc = QTextDocument(self) doc.setHtml(get_html_box(record)) doc.setTextWidth(option.rect.width()) painter.save() ctx = QAbstractTextDocumentLayout.PaintContext() ctx.clip = QRectF(0, option.rect.top(), option.rect.width(), option.rect.height()) dl = doc.documentLayout() dl.draw(painter, ctx) painter.restore() def sizeHint(self, option, index): model = index.model() record = model.listdata[index.row()] doc = QTextDocument(self) doc.setHtml(get_html_box(record)) doc.setTextWidth(option.rect.width()) return QSize(doc.idealWidth(), doc.size().height()) class MyListModel(QAbstractListModel): def __init__(self, parent=None, *args): super(MyListModel, self).__init__(parent, *args) self.listdata = __data__ def rowCount(self, parent=QModelIndex()): return len(self.listdata) def data(self, index, role=Qt.DisplayRole): return index.isValid() and QVariant(self.listdata[index.row()]) or QVariant() class MyWindow(QWidget): def __init__(self, *args): super(MyWindow, self).__init__(*args) # listview self.lv = QListView() self.lv.setModel(MyListModel(self)) self.lv.setItemDelegate(HTMLDelegate(self)) self.lv.setResizeMode(QListView.Adjust) # layout layout = QVBoxLayout() layout.addWidget(self.lv) self.setLayout(layout) if __name__ == "__main__": app = QApplication(sys.argv) w = MyWindow() w.show() sys.exit(app.exec_()) Element's size and position are not calculated correctly I guess, perhaps because I haven't understand at all the style related parts from original code. Can someone help me?

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  • What's the best platform for a static-website?

    - by Earlz
    Hello, I am building a static-website (as in, to change a page, we change the HTML and there is no DB or anything). Well, it will have a number of pages and I don't want to copy and paste the HTML navigation and layout code around everywhere. So what would be the best platform to use in this situation so I can have all my layout and "common" HTML markup all in one place?

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  • Yield and default case || do not output default case

    - by coulix
    Hello Railers, I have a simple yield use case and for some unknown reason the default case is never shown: In my super_admin layout I have: <%= yield :body_id || 'super_admin_main' %> My controller class Superadmin::GolfsController < ApplicationController layout "super_admin" def show end end My show view With or without <% content_for(:body_id) do %sadmin_golfs<% end % With: sadmin_golfs is shown. without: empty string is shown instead of super_admin_main Can anyone reproduce the same behavior ? Rails 3

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  • How to insert additional content to page header from viewpage?

    - by madyalman
    Hi, I am new to asp.net mvc platform. I'm developing with razor template engine in mvc 3. I've created a layout page for all view pages but in some cases I need different page headers for different view pages. For example I have to insert additional script elements to page header to validate data in form pages. I want to know is there any way to add html element to layout page's header from view page? Thanks in advance.

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  • Painted JPanel won't show up in JFrame

    - by javawarrior
    When I run my code, I expect to see a JPanel in my JFrame, but nothing shows up. I had a button in the frame, and it shows up. But the JPanel doesn't show up, I even colored it in red. Here is the code for my JPanel: import java.awt.*; import javax.swing.JPanel; public class graphic extends JPanel { private static final long serialVersionUID = -3458717449092499931L; public Game game; public graphic(Game game){ this.game = game; this.setPreferredSize(new Dimension(400,400)); this.setBackground(Color.RED); } public void paintComponent(Graphics g){ for (Line l:game.mirrors){ g.setColor(Color.BLACK); g.drawLine(l.start.x, l.start.y, l.end.x, l.end.y); } } } And my JFrame code: import java.awt.Container; import java.awt.event.*; import java.util.Timer; import java.util.TimerTask; import javax.swing.*; public class Viewer implements ActionListener { public JFrame frame; public JButton drawShoot; public boolean draw; public Game game; public graphic graphic; public TimerTask timert; public Timer timer; public Viewer(){ draw = true; game = new Game(); } public static void main(String args[]){ Viewer v = new Viewer(); v.setup(); } public void setup(){ frame = new JFrame("Laser Stimulator"); drawShoot = new JButton("Edit Mode"); graphic = new graphic(game); graphic.repaint(); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.setBounds(300, 300, 600, 600); Container contentPane = frame.getContentPane(); SpringLayout layout = new SpringLayout(); contentPane.setLayout(layout); drawShoot.addActionListener(this); timert = new TimerTask() { @Override public void run() { } }; timer =new Timer(); timer.scheduleAtFixedRate(timert, 0, 1000/30); contentPane.add(graphic); layout.putConstraint(SpringLayout.NORTH, graphic, 0, SpringLayout.NORTH, contentPane); layout.putConstraint(SpringLayout.WEST, graphic, 0, SpringLayout.WEST, contentPane); frame.setVisible(true); } @Override public void actionPerformed(ActionEvent e) { if (e.getSource()==drawShoot){ draw = !draw; drawShoot.setText((draw)?"Edit Mode":"Shoot Mode"); } } }

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  • reload masonry when div has fadeout onclick?

    - by Jason
    Hi, I'm using masonry for layout. I have set up a filter for the divs using the following code: $("#logo").click(function() { $(".box").fadeIn(); $(".box:not(.logo)").fadeOut(); }); when I select an item, I want masonry to reload the layout so that the items are reshuffled and that there aren't blank spaces. Ideas? thanks

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  • Splitting a raidctl mirror safely

    - by milkfilk
    I have a Sun T5220 server with the onboard LSI card and two disks that were in a RAID 1 mirror. The data is not important right now but we had a failed disk and are trying to understand how to do this for real if we had to recover from a failure. The initial situation looked like this: # raidctl -l c1t0d0 Volume Size Stripe Status Cache RAID Sub Size Level Disk ---------------------------------------------------------------- c1t0d0 136.6G N/A DEGRADED OFF RAID1 0.1.0 136.6G GOOD N/A 136.6G FAILED Green light on the 0.0.0 disk. Find / lights up the 0.1.0 disk. So I know I have a bad drive and which one it is. Server still boots obviously. First, we tried putting a new disk in. This disk came from an unknown source. Format would not see it, cfgadm -al would not see it so raidctl -l would not see it. I figure it's bad. We tried another disk from another spare server: # raidctl -c c1t1d0 c1t0d0 (where t1 is my good disk - 0.1.0) Disk has occupied space. Also the different syntax options don't change anything: # raidctl -C "0.1.0 0.0.0" -r 1 1 Disk has occupied space. # raidctl -C "0.1.0 0.0.0" 1 Disk has occupied space. Ok. Maybe this is because the disk from the spare server had a RAID 1 on it already. Aha, I can see another volume in raidctl: # raidctl -l Controller: 1 Volume:c1t1d0 (this is my server's root mirror) Volume:c1t132d0 (this is the foreign root mirror) Disk: 0.0.0 Disk: 0.1.0 ... No problem. I don't care about the data, I'll just delete the foreign mirror. # raidctl -d c1t132d0 (warning about data deletion but it works) At this point, /usr/bin/ binaries freak out. By that I mean, ls -l /usr/bin/which shows 1.4k but cat /usr/bin/which gives me a newline. Great, I just blew away the binaries (ie: binaries in mem still work)? I bounce the box. It all comes back fine. WTF. Anyway, back to recreating my mirror. # raidctl -l Controller: 1 Volume:c1t1d0 (this is my server's root mirror) Disk: 0.0.0 Disk: 0.1.0 ... Man says that you can delete a mirror and it will split it. Ok, I'll delete the root mirror. # raidctl -d c1t0d0 Array in use. (this might not be the exact error) I googled this and found of course you can't do this (even with -f) while booted off the mirror. Ok. I boot cdrom -s and deleted the volume. Now I have one disk that has a type of "LSI-Logical-Volume" on c1t1d0 (where my data is) and a brand new "Hitachi 146GB" on c1t0d0 (what I'm trying to mirror to): (booted off the CD) # raidctl -c c1t1d0 c1t0d0 (man says it's source destination for mirroring) Illegal Array Layout. # raidctl -C "0.1.0 0.0.0" -r 1 1 (alt syntax per man) Illegal Array Layout. # raidctl -C "0.1.0 0.0.0" 1 (assumes raid1, no help) Illegal Array Layout. Same size disks, same manufacturer but I did delete the volume instead of throwing in a blank disk and waiting for it to resync. Maybe this was a critical error. I tried selecting the type in format for my good disk to be a plain 146gb disk but it resets the partition table which I'm pretty sure would wipe the data (bad if this was production). Am I boned? Anyone have experience with breaking and resyncing a mirror? There's nothing on Google about "Illegal Array Layout" so here's my contrib to the search gods.

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  • Can't logging in file from tomcat6 with log4j

    - by Ivan Nakov
    I have one stupid problem, which is killing me from hours. I'm trying to configure loggin to my project. I started with a simple Spring MVC project generated by STS, then added org.apache.log4j.RollingFileAppender to the existing log4j.xml file. <?xml version="1.0" encoding="UTF-8"?> <!-- Appenders --> <appender name="console" class="org.apache.log4j.ConsoleAppender"> <param name="Target" value="System.out" /> <layout class="org.apache.log4j.PatternLayout"> <param name="ConversionPattern" value="%-5p: %c - %m%n" /> </layout> </appender> <appender name="FilleAppender" class="org.apache.log4j.RollingFileAppender"> <param name="maxFileSize" value="100KB" /> <param name="maxBackupIndex" value="2" /> <param name="File" value="/home/ivan/Desktop/app.log" /> <layout class="org.apache.log4j.PatternLayout"> <param name="ConversionPattern" value="%d{ABSOLUTE} %5p %c{1}: %m%n " /> </layout> </appender> <!-- Application Loggers --> <logger name="org.elsys.logger"> <level value="debug" /> </logger> <!-- 3rdparty Loggers --> <logger name="org.springframework.core"> <level value="info" /> </logger> <logger name="org.springframework.beans"> <level value="info" /> </logger> <logger name="org.springframework.context"> <level value="info" /> </logger> <logger name="org.springframework.web"> <level value="info" /> </logger> <!-- Root Logger --> <root> <priority value="debug" /> <appender-ref ref="FilleAppender" /> </root> When I deploy project to tomcat6 server and open the url, logger doesn't generate log file. I'm trying to log from this controller: @Controller public class HomeController { private static final Logger logger = LoggerFactory.getLogger(HomeController.class); /** * Simply selects the home view to render by returning its name. */ @RequestMapping(value = "/", method = RequestMethod.GET) public String home(Locale locale, Model model) { logger.info("Welcome home! the client locale is "+ locale.toString()); Date date = new Date(); DateFormat dateFormat = DateFormat.getDateTimeInstance(DateFormat.LONG, DateFormat.LONG, locale); String formattedDate = dateFormat.format(date); logger.debug("send view"); model.addAttribute("serverTime", formattedDate ); return "home"; } } When I log from this simple Main.class, it works correct. public class Main { public static void main(String[] args) { Logger log = LoggerFactory.getLogger(Main.class); log.debug("Test"); } } I'm using tomcat6 and Ubuntu 11.10. I made a research in net and i found various options to fix this problem, but they don't help me. Please if someone have ideas how to fix it, help me.

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  • How can I export PDF from InDesign so that transparency renders properly on all platforms?

    - by strangeronyourtrain
    Gradients, including drop shadows, all show up as solid blocks when I view my document on an Android phone. I tried different PDF compression and compatibility settings in an attempt to flatten and rasterize all the graphics, but it's clearly not working, as the Android viewer still identifies the outlines of transparent shapes instead of the blended pixels. Is there any way to truly flatten these PDF graphics, so that it doesn't matter whether a PDF viewer supports transparency, while keeping the text as text?

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  • Where can I report an issue with IIS?

    - by Nathan Taylor
    While working with an ASP.NET application on Chrome for Android I discovered that Request.Browser.Cookies returns False for that browser (despite the browser supporting cookies). Based on what I've read, this indicates a problem with the database which ASP.NET (and, I assume, IIS) uses to look up information about different UserAgents. The fact that it returns False means that the database is either missing Chrome for Android, or has invalid data for it. What is the a proper place to report IIS issues like this?

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  • Best HTPC solution that supports MKV

    - by wag2639
    So it seems like there are many solutions (Boxee, GoogleTV, AppleTV, XMBC, etc) out there for HTPC setups but I can't seem to find a good solution for playing MKV files and I would say the bulk of my video library is encoded in MKVs. Whats a good solution for an HTPC if I want the following: NAS / Samba support to use files from server or Windows share Preferably Linux based solution Cleanish UX Nice to have but not a requirement: - Android Remote App so I can control with my Android device

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  • Building a video wall with devices

    - by machunter
    I am entertaining building a video wall made out of many android devices. But I have to say I have no clue about how to go about it? The fact that these are android devices is not very important I am curious about the general approach to doing video walls with many separated devices. At best the desktop of one machine should be displayed on all the devices. If not I would be also interested in just showing just a video on that wall.

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  • Why is the JVM stack-based and the DalvikVM register based?

    - by aioobe
    I'm curious, why did Sun decide to make the JVM stack-based and Google decide to make the DalvikVM register based? I suppose the JVM can't really assume that a certain number of registers are available on the target platform, since it is supposed to be platform independent. Therefor it just postpones the register-allocation etc, to the JIT compiler. (Correct me if I'm wrong.) So the Android guys thought, "hey, that's inefficient, let's go for a register based vm right away..."? But wait, there are multiple different android devices, what number of registers did the Dalvik target? Are the Dalvik opcodes hardcoded for a certain number of registers? Do all current Android devices on the market have about the same number of registers? Or, is there a register re-allocation performed during dex-loading? How does all this fit together?

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  • AVD Failed to Load ~ Failed to Parse Properties ~ Mac OSX

    - by C.D. OKeefe
    I'm going to say upfront, please forgive me. I'm a newbie to android development and fairly new to programming. Also on a Mac. You're going to have to talk...real...slow. I can't get an AVD to load. I've tried it from Eclipse and from the Android SDK Manager. Failed multiple times. Received the same error each time, "Failed to parse properties from Users/myname/.android/avd/nameIGaveEmulator/config.ini." I've the forum here and saw that others have had similar problems, but of the answers given, no one came back to say if they worked, and I don't see anyone with a similar problem on a Mac. If the path needs to be "changed" what exactly does that mean and how do I go about doing so?

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  • Connecting SceneBuilder edited FXML to Java code

    - by daniel
    Recently I had to answer several questions regarding how to connect an UI built with the JavaFX SceneBuilder 1.0 Developer Preview to Java Code. So I figured out that a short overview might be helpful. But first, let me state the obvious. What is FXML? To make it short, FXML is an XML based declaration format for JavaFX. JavaFX provides an FXML loader which will parse FXML files and from that construct a graph of Java object. It may sound complex when stated like that but it is actually quite simple. Here is an example of FXML file, which instantiate a StackPane and puts a Button inside it: -- <?xml version="1.0" encoding="UTF-8"?> <?import java.lang.*?> <?import java.util.*?> <?import javafx.scene.control.*?> <?import javafx.scene.layout.*?> <?import javafx.scene.paint.*?> <StackPane prefHeight="150.0" prefWidth="200.0" xmlns:fx="http://javafx.com/fxml"> <children> <Button mnemonicParsing="false" text="Button" /> </children> </StackPane> ... and here is the code I would have had to write if I had chosen to do the same thing programatically: import javafx.scene.control.*; import javafx.scene.layout.*; ... final Button button = new Button("Button"); button.setMnemonicParsing(false); final StackPane stackPane = new StackPane(); stackPane.setPrefWidth(200.0); stackPane.setPrefHeight(150.0); stacPane.getChildren().add(button); As you can see - FXML is rather simple to understand - as it is quite close to the JavaFX API. So OK FXML is simple, but why would I use it?Well, there are several answers to that - but my own favorite is: because you can make it with SceneBuilder. What is SceneBuilder? In short SceneBuilder is a layout tool that will let you graphically build JavaFX user interfaces by dragging and dropping JavaFX components from a library, and save it as an FXML file. SceneBuilder can also be used to load and modify JavaFX scenegraphs declared in FXML. Here is how I made the small FXML file above: Start the JavaFX SceneBuilder 1.0 Developer Preview In the Library on the left hand side, click on 'StackPane' and drag it on the content view (the white rectangle) In the Library, select a Button and drag it onto the StackPane on the content view. In the Hierarchy Panel on the left hand side - select the StackPane component, then invoke 'Edit > Trim To Selected' from the menubar That's it - you can now save, and you will obtain the small FXML file shown above. Of course this is only a trivial sample, made for the sake of the example - and SceneBuilder will let you create much more complex UIs. So, I have now an FXML file. But what do I do with it? How do I include it in my program? How do I write my main class? Loading an FXML file with JavaFX Well, that's the easy part - because the piece of code you need to write never changes. You can download and look at the SceneBuilder samples if you need to get convinced, but here is the short version: Create a Java class (let's call it 'Main.java') which extends javafx.application.Application In the same directory copy/save the FXML file you just created using SceneBuilder. Let's name it "simple.fxml" Now here is the Java code for the Main class, which simply loads the FXML file and puts it as root in a stage's scene. /* * Copyright (c) 2012, Oracle and/or its affiliates. All rights reserved. */ package simple; import java.util.logging.Level; import java.util.logging.Logger; import javafx.application.Application; import javafx.fxml.FXMLLoader; import javafx.scene.Scene; import javafx.scene.layout.StackPane; import javafx.stage.Stage; public class Main extends Application { /** * @param args the command line arguments */ public static void main(String[] args) { Application.launch(Main.class, (java.lang.String[])null); } @Override public void start(Stage primaryStage) { try { StackPane page = (StackPane) FXMLLoader.load(Main.class.getResource("simple.fxml")); Scene scene = new Scene(page); primaryStage.setScene(scene); primaryStage.setTitle("FXML is Simple"); primaryStage.show(); } catch (Exception ex) { Logger.getLogger(Main.class.getName()).log(Level.SEVERE, null, ex); } } } Great! Now I only have to use my favorite IDE to compile the class and run it. But... wait... what does it do? Well nothing. It just displays a button in the middle of a window. There's no logic attached to it. So how do we do that? How can I connect this button to my application logic? Here is how: Connection to code First let's define our application logic. Since this post is only intended to give a very brief overview - let's keep things simple. Let's say that the only thing I want to do is print a message on System.out when the user clicks on my button. To do that, I'll need to register an action handler with my button. And to do that, I'll need to somehow get a handle on my button. I'll need some kind of controller logic that will get my button and add my action handler to it. So how do I get a handle to my button and pass it to my controller? Once again - this is easy: I just need to write a controller class for my FXML. With each FXML file, it is possible to associate a controller class defined for that FXML. That controller class will make the link between the UI (the objects defined in the FXML) and the application logic. To each object defined in FXML we can associate an fx:id. The value of the id must be unique within the scope of the FXML, and is the name of an instance variable inside the controller class, in which the object will be injected. Since I want to have access to my button, I will need to add an fx:id to my button in FXML, and declare an @FXML variable in my controller class with the same name. In other words - I will need to add fx:id="myButton" to my button in FXML: -- <Button fx:id="myButton" mnemonicParsing="false" text="Button" /> and declare @FXML private Button myButton in my controller class @FXML private Button myButton; // value will be injected by the FXMLLoader Let's see how to do this. Add an fx:id to the Button object Load "simple.fxml" in SceneBuilder - if not already done In the hierarchy panel (bottom left), or directly on the content view, select the Button object. Open the Properties sections of the inspector (right panel) for the button object At the top of the section, you will see a text field labelled fx:id. Enter myButton in that field and validate. Associate a controller class with the FXML file Still in SceneBuilder, select the top root object (in our case, that's the StackPane), and open the Code section of the inspector (right hand side) At the top of the section you should see a text field labelled Controller Class. In the field, type simple.SimpleController. This is the name of the class we're going to create manually. If you save at this point, the FXML will look like this: -- <?xml version="1.0" encoding="UTF-8"?> <?import java.lang.*?> <?import java.util.*?> <?import javafx.scene.control.*?> <?import javafx.scene.layout.*?> <?import javafx.scene.paint.*?> <StackPane prefHeight="150.0" prefWidth="200.0" xmlns:fx="http://javafx.com/fxml" fx:controller="simple.SimpleController"> <children> <Button fx:id="myButton" mnemonicParsing="false" text="Button" /> </children> </StackPane> As you can see, the name of the controller class has been added to the root object: fx:controller="simple.SimpleController" Coding the controller class In your favorite IDE, create an empty SimpleController.java class. Now what does a controller class looks like? What should we put inside? Well - SceneBuilder will help you there: it will show you an example of controller skeleton tailored for your FXML. In the menu bar, invoke View > Show Sample Controller Skeleton. A popup appears, displaying a suggestion for the controller skeleton: copy the code displayed there, and paste it into your SimpleController.java: /** * Sample Skeleton for "simple.fxml" Controller Class * Use copy/paste to copy paste this code into your favorite IDE **/ package simple; import java.net.URL; import java.util.ResourceBundle; import javafx.fxml.FXML; import javafx.fxml.Initializable; import javafx.scene.control.Button; public class SimpleController implements Initializable { @FXML // fx:id="myButton" private Button myButton; // Value injected by FXMLLoader @Override // This method is called by the FXMLLoader when initialization is complete public void initialize(URL fxmlFileLocation, ResourceBundle resources) { assert myButton != null : "fx:id=\"myButton\" was not injected: check your FXML file 'simple.fxml'."; // initialize your logic here: all @FXML variables will have been injected } } Note that the code displayed by SceneBuilder is there only for educational purpose: SceneBuilder does not create and does not modify Java files. This is simply a hint of what you can use, given the fx:id present in your FXML file. You are free to copy all or part of the displayed code and paste it into your own Java class. Now at this point, there only remains to add our logic to the controller class. Quite easy: in the initialize method, I will register an action handler with my button: () { @Override public void handle(ActionEvent event) { System.out.println("That was easy, wasn't it?"); } }); ... -- ... // initialize your logic here: all @FXML variables will have been injected myButton.setOnAction(new EventHandler<ActionEvent>() { @Override public void handle(ActionEvent event) { System.out.println("That was easy, wasn't it?"); } }); ... That's it - if you now compile everything in your IDE, and run your application, clicking on the button should print a message on the console! Summary What happens is that in Main.java, the FXMLLoader will load simple.fxml from the jar/classpath, as specified by 'FXMLLoader.load(Main.class.getResource("simple.fxml"))'. When loading simple.fxml, the loader will find the name of the controller class, as specified by 'fx:controller="simple.SimpleController"' in the FXML. Upon finding the name of the controller class, the loader will create an instance of that class, in which it will try to inject all the objects that have an fx:id in the FXML. Thus, after having created '<Button fx:id="myButton" ... />', the FXMLLoader will inject the button instance into the '@FXML private Button myButton;' instance variable found on the controller instance. This is because The instance variable has an @FXML annotation, The name of the variable exactly matches the value of the fx:id Finally, when the whole FXML has been loaded, the FXMLLoader will call the controller's initialize method, and our code that registers an action handler with the button will be executed. For a complete example, take a look at the HelloWorld SceneBuilder sample. Also make sure to follow the SceneBuilder Get Started guide, which will guide you through a much more complete example. Of course, there are more elegant ways to set up an Event Handler using FXML and SceneBuilder. There are also many different ways to work with the FXMLLoader. But since it's starting to be very late here, I think it will have to wait for another post. I hope you have enjoyed the tour! --daniel

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