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  • Clearing C#'s WebBrowser control's cookies for all sites WITHOUT clearing for IE itself

    - by Helgi Hrafn Gunnarsson
    Hail StackOverflow! The short version of what I'm trying to do is in the title. Here's the long version. I have a bit of a complex problem which I'm sure I will receive a lot of guesses as a response to. In order to keep the well-intended but unfortunately useless guesses to a minimum, let me first mention that the solution to this problem is not simple, so simple suggestions will unfortunately not help at all, even though I appreciate the effort. C#'s WebBrowser component is fundamentally IE itself so solutions with any sorts of caveats will almost certainly not work. I need to do exactly what I'm trying to do, and even a seemingly minor caveat will defeat the purpose completely. At the risk of sounding arrogant, I need assistance from someone who really has in-depth knowledge about C#'s WebBrowser and/or WinInet and/or how to communicate with Windows's underlying system from C#... or how to encapsulate C++ code in C#. That said, I don't expect anyone to do this for me, and I've found some promising hints which are explained later in this question. But first... what I'm trying to achieve is this. I have a Windows.Forms component which contains a WebBrowser control. This control needs to: Clear ALL cookies for ALL websites. Visit several websites, one after another, and record cookies and handle them correctly. This part works fine already so I don't have any problems with this. Rinse and repeat... theoretically forever. Now, here's the real problem. I need to clear all those cookies (for any and all sites), but only for the WebBrowser control itself and NOT the cookies which IE proper uses. What's fundamentally wrong with this approach is of course the fact that C#'s WebBrowser control is IE. But I'm a stubborn young man and I insist on it being possible, or else! ;) Here's where I'm stuck at the moment. It is quite simply impossible to clear all cookies for the WebBrowser control programmatically through C# alone. One must use DllImport and all the crazy stuff that comes with it. This chunk works fine for that purpose: [DllImport("wininet.dll", SetLastError = true)] private static extern bool InternetSetOption(IntPtr hInternet, int dwOption, IntPtr lpBuffer, int lpdwBufferLength); And then, in the function that actually does the clearing of the cookies: InternetSetOption(IntPtr.Zero, INTERNET_OPTION_END_BROWSER_SESSION, IntPtr.Zero, 0); Then all the cookies get cleared and as such, I'm happy. The program works exactly as intended, aside from the fact that it also clears IE's cookies, which must not be allowed to happen. The problem is that this also clears the cookies for IE proper, and I can't have that happen. From one fellow StackOverflower (if that's a word), Sheng Jiang proposed this to a different problem in a comment, but didn't elaborate further: "If you want to isolate your application's cookies you need to override the Cache directory registry setting via IDocHostUIHandler2::GetOverrideKeyPath" I've looked around the internet for IDocHostUIHandler2 and GetOverrideKeyPath, but I've got no idea of how to use them from C# to isolate cookies to my WebBrowser control. My experience with the Windows registry is limited to RegEdit (so I understand that it's a tree structure with different data types but that's about it... I have no in-depth knowledge of the registry's relationship with IE, for example). Here's what I dug up on MSDN: IDocHostUIHandler2 docs: http://msdn.microsoft.com/en-us/library/aa753275%28VS.85%29.aspx GetOverrideKeyPath docs: http://msdn.microsoft.com/en-us/library/aa753274%28VS.85%29.aspx I think I know roughly what these things do, I just don't know how to use them. So, I guess that's it! Any help is greatly appreciated.

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  • Access, ADO & 64-bit

    - by JTeagle
    We have a large codebase that uses ADO under 32-bit, and we need to convert the code to 64-bit. We were using the Jet provider, but I know this is not supported under x64. We're importing definitions from msado15.dll. As of a while ago a 64-bit version of this DLL became available, but we are unable to get it to work. I have written a test program as follows (MFC, using the #imported DLL): map<CString, CString> mapResults ; _ConnectionPtr pConn = NULL ; CString strConn = _T("Provider=Microsoft.ACE.OLEDB.14.0;") _T("Data Source=c:\\program files\\our_company\\our_database.mdb;"); // (Above string only split for readability here.) CString strSQL = _T("SELECT * FROM [our_table] ORDER BY [our_field_1];"); try { pConn.CreateInstance(__uuidof(Connection) ); pConn->Open(_bstr_t(strConn), _bstr_t(_T("") ), _bstr_t(_T("") ), -1); _CommandPtr pCommand = NULL; pCommand.CreateInstance(__uuidof(Command) ); pCommand->CommandType = adCmdText ; pCommand->ActiveConnection = pConn ; pCommand->CommandText = _bstr_t(strSQL); _RecordsetPtr pRS = NULL ; pRS.CreateInstance(__uuidof(Recordset) ); pRS->CursorLocation = adUseClient ; pRS = pCommand->Execute(NULL, NULL, adCmdText); while (pRS->adoEOF != VARIANT_TRUE) { CString strField = (LPCTSTR)(_bstr_t)pRS->Fields->GetItem( (_bstr_t)_T("our_field_1") )->Value ; CString strValue = (LPCTSTR)(_bstr_t)pRS->Fields->GetItem( (_bstr_t)_T("our_field_2") )->Value ; mapResults[strField] = strValue ; pRS->MoveNext(); } } catch(_com_error &e) { CString strError ; strError.Format(_T("Error %08x: %s"),(int)e.Error(), e.ErrorMessage() ); mapResults[_T("COM error") ] = strError ; } Basically, the code will list the table if it succeeds, or list the COM error obtained if it fails. Obviously, we tested the code under 32 bit and got the desired results. On the 64-bit machine, the code explicitly imports from the known 64-bit version of msado15.dll (v6.1.7600.nnn). The machine has had the Office Data Providers (AccessDatabaseEngine_x64.exe) applied to get the new ACE drivers (ACEODBC.DLL, v14.nnn.nnn.nnn). If I look at Data Source under Administrator Tools (I know ODBC isn't the same as ADO, it was just to confirm the DLL was installed correctly), it shows the expected DLL. I can even confirm, using Process Explorer, that the version of msado15.dll it loads at run time (thus confirming that COM is finding the ADO dll) is the 64-bit version. I believe we have MDAC 2.8 installed (we have msado28.tlb in the same place as msado15.dll, but that might have been installed by AccessDatabaseEngine_x64.exe). The test machine is Windows 7 Ultimate, 64-bit. The test code was recompiled on that machine using VS2008 for x64 in full Release and run externally. And yet, we still get COM error 0x800a0e7a (Provider not found). Is there anything any one can suggest as to why this isn't working, or what further tests / checks I can perform to verify that I have all the right stuff on the machine (and thus, that it should work)? I know that ODBC will work under x64 (tried the test program using that) but rewriting our code base for ODBC would be undesirable!

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  • Combined SOAP/JSON/XML in WCF, using UriTemplate

    - by gregmac
    I'm trying to build a generic web service interface using WCF, to allow 3rd party developers to hook into our software. After much struggling and reading (this question helped a lot), I finally got SOAP, JSON and XML (POX) working together. To simplify, here's my code (to make this example simple, I'm not using interfaces -- I did try this both ways): <ServiceContract()> _ Public Class TestService Public Sub New() End Sub <OperationContract()> _ <WebGet()> _ Public Function GetDate() As DateTime Return Now End Function '<WebGet(UriTemplate:="getdateoffset/{numDays}")> _ <OperationContract()> _ Public Function GetDateOffset(ByVal numDays As Integer) As DateTime Return Now.AddDays(numDays) End Function End Class and the web.config code: <services> <service name="TestService" behaviorConfiguration="TestServiceBehavior"> <endpoint address="soap" binding="basicHttpBinding" contract="TestService"/> <endpoint address="json" binding="webHttpBinding" behaviorConfiguration="jsonBehavior" contract="TestService"/> <endpoint address="xml" binding="webHttpBinding" behaviorConfiguration="poxBehavior" contract="TestService"/> <endpoint address="mex" contract="IMetadataExchange" binding="mexHttpBinding" /> </service> </services> <behaviors> <endpointBehaviors> <behavior name="jsonBehavior"> <enableWebScript/> </behavior> <behavior name="poxBehavior"> <webHttp /> </behavior> </endpointBehaviors> <serviceBehaviors> <behavior name="TestServiceBehavior"> <serviceMetadata httpGetEnabled="true"/> <serviceDebug includeExceptionDetailInFaults="false"/> </behavior> </serviceBehaviors> </behaviors> This actually works -- I'm able to go to TestService.svc/xml/GetDate for xml, TestService.svc/json/GetDate for json, and point a SOAP client at TestService.svc?wsdl and have the SOAP queries work. The part I'd like to fix is the queries. I have to use TestService.svc/xml/GetDateOffset?numDays=4 instead of TestService.svc/xml/GetDateOffset/4. If I specify the UriTemplate, I get the error: Endpoints using 'UriTemplate' cannot be used with 'System.ServiceModel.Description.WebScriptEnablingBehavior'. But of course without using <enableWebScript/>, JSON doesn't work. The only other thing I've seen that I think will work is making 3 different services (.svc files), that all implement an interface that specifies the contract, but in the classes specify different WebGet/WebInvoke attributes on each class. This seems like a lot of extra work, that frankly, I don't see why the framework doesn't handle for me. The implementation of the classes would all be the same, except for the attributes, which means over time it would be easy for bugs/changes to get fixed/done in one implementation but not the others, leading to inconsistent behaviour when using the JSON vs SOAP implementation for example. Am I doing something wrong here? Am I taking a totally wrong approach and misusing WCF? Is there a better way to do this? With my experience doing web stuff, I think it should be possible for some kind of framework to handle this ... I even have an idea in my head of how to build it. It just seems like WCF is supposed to be doing this, and I don't really want to reinvent the wheel.

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  • Parsing a JSON Response from a .Net webservice

    - by Maskau
    Just to get this out in the open I am new to JAVA, KSOAP, and JSON. So I'll try to explain this the best I can. A while ago I created a webservice to be consumed by Blackberry Apps that we're built using the plug in for Visual Studio. Now the project I am working on, I want to consume the same webservice for Android devices. For the most part I have the base code for the Android app done and working. Here's my problem: I can successfully call the webservice and get a response. I know from creating the webservice that it sends a JSON response. My problem is trying to parse through the JSON response. I have found a few examples that I have been suiting to my needs however I am hung up on one thing. In the JSON each element is preceeded by "anyType" which is forcing my code to return no results (Ultimately I am binding the data to an ArrayList) Here's what I get if I "getProperty(0).toString()... anyType{Artist=anyType{TrackName=Champagne Supernova;}; Here is the code I am using to parse the JSON Object.... SoapObject gr = (SoapObject)envelope.getResponse(); String ro = gr.getProperty(0).toString(); //Added just to see structure of response Artist_Result.add(gr.toString()); if (ro.startsWith("{")) { JSONObject JSONObj = new JSONObject(ro); Iterator<String> itr = JSONObj.keys(); while (itr.hasNext()) { String key = (String)itr.next(); String value = JSONObj.getString(key); //bundleResult.putString(key, value); Artist_Result.add(value); } } else if (ro.startsWith("[")) { JSONArr = new JSONArray(ro); for (int i = 0; i < JSONArr.length(); i++) { JSONObj = (JSONObject)JSONArr.get(i); //bundleResult.putString(String.valueOf(i), JSONObj.toString()); Artist_Result.add(JSONObj.toString()); } } WebService Code: [WebMethod] [return: System.Xml.Serialization.XmlArrayItemAttribute(typeof(Artist))] public Artist[] GetArtist(string ArtistQuery) { // All the SQL Stuff Here SqlDataReader sReader; sReader = cmd.ExecuteReader(); List<Artist> Artists = new List<Artist>(); while (sReader.Read()) { Artist result = new Artist(); result.TrackName = sReader.GetString(0); Artists.Add(result); } sReader.Close(); sqlConn.Close(); return Artists.ToArray(); } public class Artist { public string TrackName; } Sample of XML Output from a browser: <?xml version="1.0" encoding="utf-8" ?> - <ArrayOfArtist xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns="http://bb.mcrcog.com/"> - <Artist> <TrackName>Champagne Supernova</TrackName> </Artist> - <Artist> <TrackName>Don't Look Back In Anger</TrackName> </Artist> - <Artist> <TrackName>D'you Know What I Mean</TrackName> </Artist> - <Artist> <TrackName>Go Let It Out</TrackName> </Artist> I have a feeling I will need to implement a Class, and Getters/Setters on the Android side. I'm just not sure how to go about doing that. Any help would be greatly appreciated!

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  • touchend event doesn't work on Android

    - by Protos
    Hi, I've just started looking at doing some basic mobile web development on the android and an writing a test script to investigate the touch events. I've run the following code in the android emulator, and the touchend event never gets fired. Can anyone tell me why ? I've tried in three versions of the emulator (1.6, 2.1 and 2.2) and all three behave in the same way. Thanks in advance for any help you can give me. Cheers, Colm EDIT - I've also tried this using the XUI framework and have the same problem so I'm guessing I have a fundamental misunderstanding of how this stuff works ...... Map Test <meta name="description" content="" /> <meta name="keywords" content="" /> <meta name="language" content="english" /> <meta name="viewport" content="minimum-scale=1.0, width=device-width, height=device-height, user-scalable=no"> <script type="text/javascript"> window.onload = function(){ document.body.appendChild( document.createTextNode("w: " + screen.width + " x " + "h : " +screen.height) ); attachTouchEvents(); } function attachTouchEvents() { console = document.getElementById("console"); var map = document.getElementById("map"); map.addEventListener ('touchstart', function (event) { event.preventDefault(); var touch = event.touches[0]; document.getElementById("touchCoord").innerHTML = "S : " + touch.pageX + " " + touch.pageY; document.getElementById("touchEvent").innerHTML = "Touch Start"; }, false); map.addEventListener ('touchmove', function (event) { event.preventDefault(); var touch = event.touches[0]; document.getElementById("touchCoord").innerHTML = "M : " + touch.pageX + " " + touch.pageY; document.getElementById("touchEvent").innerHTML = "Touch Move"; }, false); map.addEventListener ('touchend', function (event) { var touch = event.touches[0]; document.getElementById("touchCoord").innerHTML = "E : " + touch.pageX + " " + touch.pageY; document.getElementById("touchEvent").innerHTML = "Touch End"; event.preventDefault(); }, false); console.innerHTML = "event attached"; } </script> <style type="text/css"> html, body { height:100%; width:100%; margin: 0; background-color:red; } #map { height: 300px; width: 300px; background-color:yellow; } </style> </head> <body> <div id="map"></div> <div id="touchCoord">Touch Coords</div> <div id="touchEvent">Touch Evnt</div> <div id="console">Console</div> </body>

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  • Perl CGI that sends a temporary loading page to client then later sends the actual results page

    - by Kurt W. Leucht
    I've wasted at least a half day of my company's time searching the Internet for an answer and I'm getting wrapped around the axle here. I can't figure out the difference between all the different technology choices (long polling, ajax streaming, comet, XMPP, etc.) and I can't get a simple hello world example working on my PC. I am running Apache 2.2 and ActivePerl 5.10.0. JavaScript is completely acceptable for this solution. All I want to do is write a simple Perl CGI script that when accessed, it immediately returns some HTML that tells the user to wait or maybe sends an animated GIF. Then without any user intervention (no mouse clicks or anything) I want the CGI script to at some time later replace the wait message or the animated GIF with the actual HTML results from their query. I know this is simple stuff and websites do it all the time, but I can't find a single working example that I can cut and paste onto my machine that will work. Here is my simple Hello World example that I've compiled from various Internet sources, but it doesn't seem to work. When I refresh this CGI URL in my web browser it prints nothing for 5 seconds, then it prints the PLEASE BE PATIENT web page, but not the results web page. What am I doing wrong? #!C:\Perl\bin\perl.exe use CGI; use CGI::Carp qw/fatalsToBrowser warningsToBrowser/; sub Create_HTML { my $html = <<EOHTML; <html> <head> <meta http-equiv="pragma" content="no-cache" /> <meta http-equiv="expires" content="-1" /> <script type="text/javascript" > var xmlhttp=false; /*@cc_on @*/ /*@if (@_jscript_version >= 5) // JScript gives us Conditional compilation, we can cope with old IE versions. // and security blocked creation of the objects. try { xmlhttp = new ActiveXObject("Msxml2.XMLHTTP"); } catch (e) { try { xmlhttp = new ActiveXObject("Microsoft.XMLHTTP"); } catch (E) { xmlhttp = false; } } @end @*/ if (!xmlhttp && typeof XMLHttpRequest!='undefined') { try { xmlhttp = new XMLHttpRequest(); } catch (e) { xmlhttp=false; } } if (!xmlhttp && window.createRequest) { try { xmlhttp = window.createRequest(); } catch (e) { xmlhttp=false; } } </script> <title>Ajax Streaming Connection Demo</title> </head> <body> Some header text. <p> <div id="response">PLEASE BE PATIENT</div> <p> Some footer text. </body> </html> EOHTML return $html; } my $cgi = new CGI; print $cgi->header; print Create_HTML(); sleep(5); print "<script type=\"text/javascript\">\n"; print "\$('response').innerHTML = 'Here are your results!';\n"; print "</script>\n";

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  • ELMAH - Filtering 404 Errors

    - by Nathan Taylor
    I am attempting to configure ELMAH to filter 404 errors and I am running into difficulties with the XML-provided filter rules in my Web.config file. I followed the tutorial here and here and added an <is-type binding="BaseException" type="System.IO.FileNotFoundException" /> declaration under my <test><or>... declaration, but that completely failed. When I tested it locally I stuck a breakpoint in protected void ErrorLog_Filtering() {} of the Global.asax found that the System.Web.HttpException that gets fired by ASP.NET for a 404 doesn't have a base type of System.IO.FileNotFound, but rather it is simply a System.Web.HttpException. Next I decided to try a <regex binding="BaseException.Message" pattern="The file '/[^']+' does not exist" /> in the hopes that any exception matching the pattern "The file '/foo.ext' does not exist" would get filtered, but that too having no effect. As a last resort I tried <is-type binding="BaseException" type="System.Exception" />, and even that is entirely disregarded. I'm inclined to think there's a configuration error with ELMAH, but I fail to see any. Am I missing something blatantly obvious? Here's the relevant stuff from my web.config: <configuration> <configSections> <sectionGroup name="elmah"> <section name="security" requirePermission="false" type="Elmah.SecuritySectionHandler, Elmah"/> <section name="errorLog" requirePermission="false" type="Elmah.ErrorLogSectionHandler, Elmah"/> <section name="errorMail" requirePermission="false" type="Elmah.ErrorMailSectionHandler, Elmah"/> <section name="errorFilter" requirePermission="false" type="Elmah.ErrorFilterSectionHandler, Elmah" /> </sectionGroup> </configSections> <elmah> <errorFilter> <test> <or> <equal binding="HttpStatusCode" value="404" type="Int32" /> <regex binding="BaseException.Message" pattern="The file '/[^']+' does not exist" /> </or> </test> </errorFilter> <errorLog type="Elmah.XmlFileErrorLog, Elmah" logPath="~/App_Data/logs/elmah" /> </elmah> <system.web> <httpModules> <add name="ErrorFilter" type="Elmah.ErrorFilterModule, Elmah"/> <add name="ErrorLog" type="Elmah.ErrorLogModule, Elmah"/> </httpModules> </system.web> <system.webServer> <modules> <add name="ErrorFilter" type="Elmah.ErrorFilterModule, Elmah"/> <add name="ErrorLog" type="Elmah.ErrorLogModule, Elmah" /> </modules> </system.webServer> </configuration>

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  • ASP.NET MVC2 Model Validation Fails with Non-US Date Format

    - by 81bronco
    I have a small MVC2 app that displays in two cultures: en-US and es-MX. One portion contains a user input for a date that is pre-populated with the current date in the Model. When using en-US, the date field is displayed as MM/dd/yyyy and can be changed using the same format without causing any validation errors. When using es-MX, the date field is displayed as dd/MM/yyyy, but when the date is edited in this format, the server-side validation fails with the message: The value '17/05/1991' is not valid for The Date. One of the first things that jumps out at me about that message is that it is not localized. Both the message itself (which I do not think I can control) and the Display Name of the field (which I can control and is localized in my code). Should be displaying in a localized format. I have tried stepping through the code to see exactly where the validation is failing, but it seems to be happening inside some of the compiled MVC or DataAnnotations code that I cannot see. Application details: IIS6, ASP.NET 3.5 (C#), MVC 2 RTM Sample Model Code: public class TestVieModel{ [LocalizedDisplayNameDisplayName("TheDateDisplayName", NameResourceType=typeof(Resources.Model.TestViewModel))] [Required(ErrorMessageResourceName="TheDateValidationMessageRequired", ErrorMessageResourceType=typeof(Resources.Model.TestViewModel))] [DataType(DataType.Date)] public DateTime TheDate { get; set; } } Sample Controller Action Code: [HttpPost] [ValidateAntiForgeryToken] public ActionResult Save(TestViewModel model) { if(ModelState.IsValid) { // <--- Always is false when using es-MX and a date foramtted as dd/MM/yyyy. // Do other stuff return this.View("Complete", model); } // Validation failed, redisplay the form. return this.View("Enter", model); } Sample View Code: <%@ Page Language="C#" Inherits="System.Web.Mvc.ViewPage<HispanicSweeps.Web.Model.LosMets.EnterViewModel>" %> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" > <head runat="server"> <title>Test</title> </head> <body> <% using (Html.BeginForm()) {%> <%= Html.ValidationSummary(true) %> <fieldset> <legend>Fields</legend> <div class="editor-label"> <%= Html.LabelFor(model => model.DateOfBirth) %> </div> <div class="editor-field"> <%= Html.EditorFor(model => model.DateOfBirth) %> <%= Html.ValidationMessageFor(model => model.DateOfBirth) %> </div> <p><input type="submit" value="Save" /></p> </fieldset> <% } %> </body> </html>

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  • Streaming a webcam from Silverlight 4 (Beta)

    - by Ken Smith
    The new webcam stuff in Silverlight 4 is darned cool. By exposing it as a brush, it allows scenarios that are way beyond anything that Flash has. At the same time, accessing the webcam locally seems like it's only half the story. Nobody buys a webcam so they can take pictures of themselves and make funny faces out of them. They buy a webcam because they want other people to see the resulting video stream, i.e., they want to stream that video out to the Internet, a lay Skype or any of the dozens of other video chat sites/applications. And so far, I haven't figured out how to do that with It turns out that it's pretty simple to get a hold of the raw (Format32bppArgb formatted) bytestream, as demonstrated here. But unless we want to transmit that raw bytestream to a server (which would chew up way too much bandwidth), we need to encode that in some fashion. And that's more complicated. MS has implemented several codecs in Silverlight, but so far as I can tell, they're all focused on decoding a video stream, not encoding it in the first place. And that's apart from the fact that I can't figure out how to get direct access to, say, the H.264 codec in the first place. There are a ton of open-source codecs (for instance, in the ffmpeg project here), but they're all written in C, and they don't look easy to port to C#. Unless translating 10000+ lines of code that look like this is your idea of fun :-) const int b_xy= h->mb2b_xy[left_xy[i]] + 3; const int b8_xy= h->mb2b8_xy[left_xy[i]] + 1; *(uint32_t*)h->mv_cache[list][cache_idx ]= *(uint32_t*)s->current_picture.motion_val[list][b_xy + h->b_stride*left_block[0+i*2]]; *(uint32_t*)h->mv_cache[list][cache_idx+8]= *(uint32_t*)s->current_picture.motion_val[list][b_xy + h->b_stride*left_block[1+i*2]]; h->ref_cache[list][cache_idx ]= s->current_picture.ref_index[list][b8_xy + h->b8_stride*(left_block[0+i*2]>>1)]; h->ref_cache[list][cache_idx+8]= s->current_picture.ref_index[list][b8_xy + h->b8_stride*(left_block[1+i*2]>>1)]; The mooncodecs folder within the Mono project (here) has several audio codecs in C# (ADPCM and Ogg Vorbis), and one video codec (Dirac), but they all seem to implement just the decode portion of their respective formats, as do the java implementations from which they were ported. I found a C# codec for Ogg Theora (csTheora, http://www.wreckedgames.com/forum/index.php?topic=1053.0), but again, it's decode only, as is the jheora codec on which it's based. Of course, it would presumably be easier to port a codec from Java than from C or C++, but the only java video codecs that I found were decode-only (such as jheora, or jirac). So I'm kinda back at square one. It looks like our options for hooking up a webcam (or microphone) through Silverlight to the Internet are: (1) Wait for Microsoft to provide some guidance on this; (2) Spend the brain cycles porting one of the C or C++ codecs over to Silverlight-compatible C#; (3) Send the raw, uncompressed bytestream up to a server (or perhaps compressed slightly with something like zlib), and then encode it server-side; or (4) Wait for someone smarter than me to figure this out and provide a solution. Does anybody else have any better guidance? Have I missed something that's just blindingly obvious to everyone else? (For instance, does Silverlight 4 somewhere have some classes I've missed that take care of this?)

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  • optimizing iPhone OpenGL ES fill rate

    - by NateS
    I have an Open GL ES game on the iPhone. My framerate is pretty sucky, ~20fps. Using the Xcode OpenGL ES performance tool on an iPhone 3G, it shows: Renderer Utilization: 95% to 99% Tiler Utilization: ~27% I am drawing a lot of pretty large images with a lot of blending. If I reduce the number of images drawn, framerates go from ~20 to ~40, though the performance tool results stay about the same (renderer still maxed). I think I'm being limited by the fill rate of the iPhone 3G, but I'm not sure. My questions are: How can I determine with more granularity where the bottleneck is? That is my biggest problem, I just don't know what is taking all the time. If it is fillrate, is there anything I do to improve it besides just drawing less? I am using texture atlases. I have tried to minimize image binds, though it isn't always possible (drawing order, not everything fits on one 1024x1024 texture, etc). Every frame I do 10 image binds. This seem pretty reasonable, but I could be mistaken. I'm using vertex arrays and glDrawArrays. I don't really have a lot of geometry. I can try to be more precise if needed. Each image is 2 triangles and I try to batch things were possible, though often (maybe half the time) images are drawn with individual glDrawArrays calls. Besides the images, I have ~60 triangles worth of geometry being rendered in ~6 glDrawArrays calls. I often glTranslate before calling glDrawArrays. Would it improve the framerate to switch to VBOs? I don't think it is a huge amount of geometry, but maybe it is faster for other reasons? Are there certain things to watch out for that could reduce performance? Eg, should I avoid glTranslate, glColor4g, etc? I'm using glScissor in a 3 places per frame. Each use consists of 2 glScissor calls, one to set it up, and one to reset it to what it was. I don't know if there is much of a performance impact here. If I used PVRTC would it be able to render faster? Currently all my images are GL_RGBA. I don't have memory issues. Here is a rough idea of what I'm drawing, in this order: 1) Switch to perspective matrix. 2) Draw a full screen background image 3) Draw a full screen image with translucency (this one has a scrolling texture). 4) Draw a few sprites. 5) Switch to ortho matrix. 6) Draw a few sprites. 7) Switch to perspective matrix. 8) Draw sprites and some other textured geometry. 9) Switch to ortho matrix. 10) Draw a few sprites (eg, game HUD). Steps 1-6 draw a bunch of background stuff. 8 draws most of the game content. 10 draws the HUD. As you can see, there are many layers, some of them full screen and some of the sprites are pretty large (1/4 of the screen). The layers use translucency, so I have to draw them in back-to-front order. This is further complicated by needing to draw various layers in ortho and others in perspective. I will gladly provide additional information if reqested. Thanks in advance for any performance tips or general advice on my problem!

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  • iPhone/Obj-C: Accessing a UIScrollView from a View displayed within it.

    - by Daniel I-S
    I'm writing a simple iPhone app which lets a user access a series of calculators. It consists of the following: UITableViewController (RootViewController), with the list of calculators. UIViewController + UIScrollView (UniversalScroller), which represents an empty scroll view - and has a 'displayedViewController' property. UIViewController (Calculators 1-9), each of which contains a view with controls that represents a particular calculator. Each calculator takes 3-5 values via UITextFields and UISliders, and has a 'calculate' button. They can potentially be taller than 460px(iPhone screen height). The idea is: User taps on a particular menu item in the RootViewController. This loads and inits UniversalScroller, ALSO loads and inits the UIViewcontroller for the particular calculator that was selected, sets the displayedViewController property of UniversalScroller to the newly loaded calculator UIViewcontroller, and pushes the UniversalScroller to the front. When the UniversalScroller hits its 'viewDidLoad' event, it sets its contentSize to the view frame size of its 'displayedViewController' object. It then adds the displayedViewController's view as a subview to itself, and sets its own title to equal that of the displayedViewController. It now displays the calculator, along with the correct title, in a scrollable form. Conceptually (and currently; this stuff has all been implemented already), this works great - I can design the calculators how I see fit, as tall as they end up being, and they will automatically be accommodated and displayed in an appropriately configured UIScrollView. However, there is one problem: The main reason I wanted to display things in a UIScrollView was so that, when the on-screen-keyboard appeared, I could shift the view up to focus on the control that is currently being edited. To do this, I need access to the UniversalScroller object that is holding the current calculator's view. On the beganEditing: event of each control, I intended to use the [UniversalScroller.view scrollRectToVisible: animated:] method to move focus to the correct control. However, I am having trouble accessing the UniversalScroller. I tried assigning a reference to it as a property of each calculator UIViewController, but did't seem to have much luck. I've read about using Delegates but have had trouble working out exactly how they work. I'm looking for one of three things: Some explanation of how I can access the methods of a UIScrollView from a UIViewController whose view is contained within it. or Confirmation of my suspicions that making users scroll on a data entry form is bad, and I should just abandon scrollviews altogether and move the view up and down to the relevant position when the keyboard appears, then back when it disappears. or Some pointers on how I could go about redesigning the calculators (which are basically simple data entry forms using labels, sliders and textfields) to be contained within UITableViewCells (presumably in a UITableView, which I understand is a scrollview deep down) - I read a post on SO saying that that's a more pleasing way to make a data entry form, but I couldn't find any examples of that online. Screenshots would be nice. Anything to make my app more usable and naturally 'iPhone-like', since shuffling labels and textboxes around makes me feel like I am building a winforms app! I've only recently started with this platform and language, and despite being largely an Apple skeptic I definitely see the beauty in the way that it works. Help me solve this problem and I might fall in love completely. Dan

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  • Facebook require_login() in iFrame App

    - by LapKom
    Hi, I have serious problem with iframe application. I need to use many external JS libraries and other dynamic stuuf so FMBL application can't be done. When I call require_login() I get applicaition installing dialog when app is not already installed, which is ok. But then after authorization application enters an endless redirect loop with parameters like auth_token, installed and so. Yesterday I managed to fix this, but today it's broken again... What the heck is happening with FB? It's driving me crazy to find a sollution, none of ones found on net doesn't seem to be working. So far I tried: http://abhirama.wordpress.com/2010/03/07/facebook-iframe-xfbml-app/ (7th march 2010!) http://forum.developers.facebook.com/viewtopic.php?pid=156092 http://www.keywordintellect.com/facebook-development/how-to-set-up-a-facebook-iframe-application-in-php-in-5-minutes/ http://www.markdeepwell.com/2010/02/validating-a-facebook-session-within-an-iframe/ http://forum.developers.facebook.com/viewtopic.php?pid=210449 http://www.ajaxlines.com/ajax/stuff/article/facebook_fbml_rendering_in_iframe_application.php http://www.aratide.com/php/solving-the-break-out-issue-in-iframe-facebook-applications/ None of the above worked... According to those and some FB docs: http://wiki.developers.facebook.com/index.php/FB_RequireFeatures http://wiki.developers.facebook.com/index.php/Cross_Domain_Communication_Channel My example test files look as follow: <?php //Link in library. require_once '../application/vendor/Facebook/facebook.php'; //Authentication Keys $appapikey = 'XXXX'; $appsecret = 'XXXX'; //Construct the class $facebook = new Facebook($appapikey, $appsecret); //Require login $user_id = $facebook->require_login(); ?> <html xmlns="http://www.w3.org/1999/xhtml" xmlns:fb="http://www.facebook.com/2008/fbml"> <head> <title></title> </head> <body> <script src="http://static.ak.facebook.com/js/api_lib/v0.4/FeatureLoader.js.php" type="text/javascript"></script> This is you: <fb:name uid="<?php echo $user_id?>"></fb:name> <?php var_dump($facebook->$this->facebook->api_client->friends_get())?> <script type="text/javascript"> FB_RequireFeatures(["XFBML"], function(){ FB.Facebook.init("<?=$appapikey?>", "xd_receiver.html"); }); </script> </body> </html> And cross-domain file xd_receiver.html is: <!doctype html public "-//w3c//dtd xhtml 1.0 strict//en" "http://www.w3.org/tr/xhtml1/dtd/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" > <head> <title>cross-domain receiver page</title> </head> <body> <script src="http://static.ak.facebook.com/js/api_lib/v0.4/XdCommReceiver.js" type="text/javascript"></script> </body> </html> How do I get it working? I'm using Kohana framework to do this and already replaced header('Location') with url::redirect() in facebook php library.

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  • How to fix notifyDataSetChanged/ListView problems in dynamic Adapter wrapper Android

    - by ipaterson
    Summary: Trying to dynamically add heading rows to a ListView via a custom adapter wrapper. ListView is having trouble keeping the scroll position in sync. Runnable demo project provided. I would like to dynamically add items to a list based on the values in a CursorAdapter, several positions ahead of what the user is currently viewing. To do this, I have an adapter that wraps the CursorAdapter and keeps the new content indexed in a SparseArray. The ListView needs to be updated when items are added to the custom adapter, but I have met a lot of pitfalls trying to get that to work and would love some advice. The demo project can be downloaded here: http://dl.dropbox.com/u/15334423/DynamicSectionedList.zip In the demo, the headings are added dynamically by looking ahead 10 places to find the correct position where the list items switch to the next letter. Each implementation of notifyDataSetChanged has problems as described: Demo 1 This demo shows the importance of notifyDataSetChanged(). On clicking anything, the app will crash. This is due to some sanity checking in ListView... mItemCount != adapter.getItemCount(). Moral is, we need to notify the list that data has changed. Demo 2 The natural next step is to notify the ListView of changes when changes occur. Unfortunately, doing so while the ListView is scrolling firmly breaks all touch interaction until the app switches out of touch mode. You will need to "fling scroll" far enough to generate new headings in order to notice this. Tapping the screen will not cause the scroll to stop, and once stopped none of the list items will be clickable. This is due to some if (!mDataChanged) { /* do very important stuff */ } code in AbsListView.onTouchEvent(). Demo 3 To fix this, Demo 3 introduces a pendingChanges flag and the custom Adapter gains a notifyDataSetChangedIfNeeded() which can be called by the ListView once it has entered a "safe" state for changes. The first point where changes must be notified is in ListView.layoutChildren(), so I overrode that method to first notify of changes if needed, then call through. Fling past at least one heading then click a list item. This doesn't quite work right, though I'm not totally sure why. Tapping or selecting an item with the keyboard/trackball causes the list to refresh without properly syncing the old position. It scrolls to the top of the list which is not acceptable. Demo 4 The scroll problem in Demo 3 can be conquered, at least in touch mode. By adding a call to notifyDataSetChangedIfNeeded() on touch down, the data change happens to take place at such a time that all touch interaction works as expected and the list position is properly synced. However, I can't find an analog for that when the device is not in touch mode, not to mention the fact that it definitely seems like a hack. The list almost always scrolls back to the top, I can't find out what causes it to occasionally maintain the correct position. Since Android is fighting me at each step of the way, I feel like there should be a better approach. Please try the demo, if any fixes can be applied to get it working that would be great! Many thanks to anyone who can look into this, hopefully if we can get the code working it will be useful for others trying to accomplish the same optimization for lists with headings.

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  • How is WPF Data Binding using Object Data Source in Visual Studio 2010 done?

    - by Rob Perkins
    This is probably mostly a question about how to use the VS 2010 IDE tools in a way the Microsofties didn't specifically intend. But since this is something I immediately tried without success. I have defined a .NET 4.0 WPF Application project with a simple class that looks like this: Public Class Class1 Public Property One As String = "OneString" Public Property Two As String = "TwoString" End Class I then defined it as an "Object Data Source" in VS2010, using the IDE's "Add New Data Source..." feature. This exposes the class members in a GUI element in the IDE as given in this image: Dragging "Class1" from that tool to the surface of "Window1.xaml" in a default "WPF Application" results in the design view looking like this: And generated XAML like this: <Window x:Class="Window1" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="Window1" Height="133" Width="170" xmlns:my="clr-namespace:WpfApplication1" mc:Ignorable="d" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" > <Window.Resources> <CollectionViewSource x:Key="Class1ViewSource" d:DesignSource="{d:DesignInstance my:Class1, CreateList=True}" /> </Window.Resources> <Grid DataContext="{StaticResource Class1ViewSource}" HorizontalAlignment="Left" Name="Grid1" VerticalAlignment="Top"> <Grid.ColumnDefinitions> <ColumnDefinition Width="Auto" /> <ColumnDefinition Width="Auto" /> </Grid.ColumnDefinitions> <Grid.RowDefinitions> <RowDefinition Height="Auto" /> <RowDefinition Height="Auto" /> </Grid.RowDefinitions> <Label Content="One:" Grid.Column="0" Grid.Row="0" HorizontalAlignment="Left" Margin="3" VerticalAlignment="Center" /> <TextBlock Grid.Column="1" Grid.Row="0" Height="23" HorizontalAlignment="Left" Margin="3" Name="OneTextBlock" Text="{Binding Path=One}" VerticalAlignment="Center" /> <Label Content="Two:" Grid.Column="0" Grid.Row="1" HorizontalAlignment="Left" Margin="3" VerticalAlignment="Center" /> <TextBlock Grid.Column="1" Grid.Row="1" Height="23" HorizontalAlignment="Left" Margin="3" Name="TwoTextBlock" Text="{Binding Path=Two}" VerticalAlignment="Center" /> </Grid> Note the data bindings Text="{Binding Path=One}" and Text="{Binding Path=Two}" in the TextBlock elements. Code-behind for Window1.xaml has this in Window_Loaded: Class Window1 Private m_c1 As New Class1 Private Sub Window1_Loaded(ByVal sender As Object, ByVal e As System.Windows.RoutedEventArgs) Handles Me.Loaded Dim Class1ViewSource As System.Windows.Data.CollectionViewSource = CType(Me.FindResource("Class1ViewSource"), System.Windows.Data.CollectionViewSource) 'Load data by setting the CollectionViewSource.Source property: 'Class1ViewSource.Source = [generic data source] Me.DataContext = m_c1 End Sub End Class Running the application produces this output: The expected result was that "OneString" would appear next to "One" and "TwoString" next to "Two" in the running window. The question is: Why didn't this work? What will work instead? If I put bindings in a DataTemplate, it works. Blend, with its sample data stuff, implied that this should work, but it doesn't. I know I'm missing something pretty fundamental here; what is it?

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  • JSF: Cannot catch ViewExpiredException

    - by ifischer
    I'm developing a JSF 2.0 application on Glassfish v3 and i'm trying to handle the ViewExpiredException. But whatever i do, i always get a Glassfish error report instead of my own error page. To simulate the occurrence of the VEE, i inserted the following function into my backing bean, which fires the VEE. I'm triggering this function from my JSF page through a commandLink. The Code: @Named public class PersonHome { (...) public void throwVEE() { throw new ViewExpiredException(); } } At first i tried it by simply adding an error-page to my web.xml: <error-page> <exception-type>javax.faces.application.ViewExpiredException</exception-type> <location>/error.xhtml</location> </error-page> But this doesn't work, i'm not redirected to error but i'm shown the Glassfish errorpage, which shows a HTTP Status 500 page with the following content: description:The server encountered an internal error () that prevented it from fulfilling this request. exception: javax.servlet.ServletException: javax.faces.application.ViewExpiredException root cause: javax.faces.el.EvaluationException:javax.faces.application.ViewExpiredException root cause:javax.faces.application.ViewExpiredException Next thing i tried was to write ExceptionHandlerFactory and a CustomExceptionHandler, as described in JavaServerFaces 2.0 - The Complete Reference. So i inserted the following tag into faces-config.xml: <factory> <exception-handler-factory> exceptions.ExceptionHandlerFactory </exception-handler-factory> </factory> And added these classes: The factory: package exceptions; import javax.faces.context.ExceptionHandler; public class ExceptionHandlerFactory extends javax.faces.context.ExceptionHandlerFactory { private javax.faces.context.ExceptionHandlerFactory parent; public ExceptionHandlerFactory(javax.faces.context.ExceptionHandlerFactory parent) { this.parent = parent; } @Override public ExceptionHandler getExceptionHandler() { ExceptionHandler result = parent.getExceptionHandler(); result = new CustomExceptionHandler(result); return result; } } The custom exception handler: package exceptions; import java.util.Iterator; import javax.faces.FacesException; import javax.faces.application.NavigationHandler; import javax.faces.application.ViewExpiredException; import javax.faces.context.ExceptionHandler; import javax.faces.context.ExceptionHandlerWrapper; import javax.faces.context.FacesContext; import javax.faces.event.ExceptionQueuedEvent; import javax.faces.event.ExceptionQueuedEventContext; class CustomExceptionHandler extends ExceptionHandlerWrapper { private ExceptionHandler parent; public CustomExceptionHandler(ExceptionHandler parent) { this.parent = parent; } @Override public ExceptionHandler getWrapped() { return this.parent; } @Override public void handle() throws FacesException { for (Iterator<ExceptionQueuedEvent> i = getUnhandledExceptionQueuedEvents().iterator(); i.hasNext();) { ExceptionQueuedEvent event = i.next(); System.out.println("Iterating over ExceptionQueuedEvents. Current:" + event.toString()); ExceptionQueuedEventContext context = (ExceptionQueuedEventContext) event.getSource(); Throwable t = context.getException(); if (t instanceof ViewExpiredException) { ViewExpiredException vee = (ViewExpiredException) t; FacesContext fc = FacesContext.getCurrentInstance(); NavigationHandler nav = fc.getApplication().getNavigationHandler(); try { // Push some useful stuff to the flash scope for // use in the page fc.getExternalContext().getFlash().put("expiredViewId", vee.getViewId()); nav.handleNavigation(fc, null, "/login?faces-redirect=true"); fc.renderResponse(); } finally { i.remove(); } } } // At this point, the queue will not contain any ViewExpiredEvents. // Therefore, let the parent handle them. getWrapped().handle(); } } But STILL i'm NOT redirected to my error page - i'm getting the same HTTP 500 error like above. What am i doing wrong, what could be missing in my implementation so that the exception is handled correctly?

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  • c# opennetCF background worker - e.result gives a ObjectDisposedException

    - by ikky
    Hi! I'm new working with background worker in C#. Here is a class, and under it, you will find the instansiation of it, and under there i will define my problem for you: I have the class Drawing: class Drawing { BackgroundWorker bgWorker; ProgressBar progressBar; Panel panelHolder; public Drawing(ref ProgressBar pgbar, ref Panel panelBig) // Progressbar and panelBig as reference { this.panelHolder = panelBig; this.progressBar = pgbar; bgWorker = new BackgroundWorker(); bgWorker.WorkerReportsProgress = true; bgWorker.WorkerSupportsCancellation = true; bgWorker.DoWork += new OpenNETCF.ComponentModel.DoWorkEventHandler(this.bgWorker_DoWork); bgWorker.RunWorkerCompleted += new OpenNETCF.ComponentModel.RunWorkerCompletedEventHandler(this.bgWorker_RunWorkerCompleted); bgWorker.ProgressChanged += new OpenNETCF.ComponentModel.ProgressChangedEventHandler(this.bgWorker_ProgressChanged); } public void createDrawing() { bgWorker.RunWorkerAsync(); } private void bgWorker_DoWork(object sender, DoWorkEventArgs e) { Panel panelContainer = new Panel(); // Adding panels to the panelContainer for(i=0; i<100; i++) { Panel panelSubpanel = new Panel(); // Setting size, color, name etc.... panelContainer.Controls.Add(panelSubpanel); // Adding the subpanel to the panelContainer //Report the progress bgWorker.ReportProgress(0, i); // Reporting number of panels loaded } e.Result = imagePanel; // Send the result(a panel with lots of subpanels) as an argument } private void bgWorker_ProgressChanged(object sender, ProgressChangedEventArgs e) { this.progressBar.Value = (int)e.UserState; this.progressBar.Update(); } private void bgWorker_RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e) { if (e.Error == null) { this.panelHolder = (Panel)e.Result; } else { MessageBox.Show("An error occured, please try again"); } } } Instansiating an object of this class: public partial class Draw: Form { public Draw() { ProgressBar progressBarLoading = new ProgressBar(); // Set lots of properties on progressBarLoading Panel panelBigPanelContainer = new Panel(); Drawing drawer = new Drawing(ref progressBarLoading, ref panelBigPanelContainer); drawer.createDrawing(); // this makes the object start a new thread, loading all the panels into a panel container, while also sending the progress to this progressbar. } } Here is my problem: In the private void bgWorker_RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e) i don't get the e.Result as it should be. When i debug and look at the e.Result, the panel's properties have this exception message: '((System.Windows.Forms.Control)(e.Result)).ClientSize' threw an exception of type 'System.ObjectDisposedException' So the object gets disposed, but "why" is my question, and how can i fix this? I hope someone will answer me, this is making me crazy. Another question i have: Is it allowed to use "ref" with arguments? is it bad programming? Thanks in advance. I have also written how i understand the Background worker below here: This is what i think is the "rules" for background workers: bgWorker.RunWorkerAsync(); => starts a new thread. bgWorker_DoWork cannot reach the main thread without delegates - private void bgWorker_DoWork(object sender, DoWorkEventArgs e) { // The work happens here, this is a thread that is not reachable by the main thread e.Result => This is an argument which can be reached by bgWorker_RunWorkerCompleted() bgWorker.ReportProgress(progressVar); => Reports the progress to the bgWorker_ProgressChanged() } - private void bgWorker_ProgressChanged(object sender, ProgressChangedEventArgs e) { // I get the progress here, and can do stuff to the main thread from here (e.g update a control) this.ProgressBar.Value = e.ProgressPercentage; } - private void bgWorker_RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e) { // This is where the thread is completed. // Here i can get e.Result from the bgWorker thread // From here i can reach controls in my main thread, and use e.Result in my main thread if (e.Error == null) { this.panelTileHolder = (Panel)e.Result; } else { MessageBox.Show("There was an error"); } }

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  • A couple of pattern matching issues with pattern matching in Lua

    - by Josh
    I'm fairly new to lua programming, but I'm also a quick study. I've been working on a weather forecaster for a program that I use, and it's working well, for the most part. Here is what I have so far. (Pay no attention to the zs.stuff. That is program specific and has no bearing on the lua coding.) if not http then http = require("socket.http") end local locale = string.gsub(zs.params(1),"%s+","%%20") local page = http.request("http://www.wunderground.com/cgi-bin/findweather/getForecast?query=" .. locale .. "&wuSelect=WEATHER") local location = string.match(page,'title="([%w%s,]+) RSS"') --print("Gathering weather information for " .. location .. ".") --local windspeed = string.match(page,'<span class="nobr"><span class="b">([%d.]+)</span>&nbsp;mph</span>') --print(windspeed) local condition = string.match(page, '<td class="vaM taC"><img src="http://icons-ecast.wxug.com/i/c/a/[%w_]+.gif" width="42" height="42" alt="[%w%s]+" class="condIcon" />') --local image = string.match(page, '<img src="http://icons-ecast.wxug.com/i/c/a/(.+).gif" width="42" height="42" alt="[%w%s]+" class="condIcon" />') local temperature = string.match(page,'pwsvariable="tempf" english="&deg;F" metric="&deg;C" value="([%d.]+)">') local humidity = string.match(page,'pwsvariable="humidity" english="" metric="" value="(%d+)"') zs.say(location) --zs.say("image ./Images/" .. image .. ".gif") zs.say("<color limegreen>Condition:</color> <color white>" .. condition .. "</color>") zs.say("<color limegreen>Temperature: </color><color white>" .. temperature .. "F</color>") zs.say("<color limegreen>Humidity: </color><color white>" .. humidity .. "%</color>") My main issue is this: I changed the 'condition' and added the 'image' variables to what they are now. Even though the line it's supposed to be matching comes directly from the webpage, it fails to match at all. So I'm wondering what it is I'm missing that's preventing this code from working. If I take out the <td class="vaM taC">< img src="http://icons-ecast.wxug.com/i/c/a/[%w_]+.gif" it'll match condition flawlessly. (For whatever reason, I can't get the above line to display correctly, but there is no space between the `< and img) Can anyone point out what is wrong with it? Aside from the pattern matching, I assure you the line is verbatim from the webpage. Another question I had is the ability to match across line breaks. Is there any possible way to do this? The reason why I ask is because on that same page, a few of the things I need to match are broken up on separate lines, and since the actual pattern I'm wanting to match shows up in other places on the page, I need to be able to match across line breaks to get the exact pattern. I appreciate any help in this matter!

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  • How to configure a GridView CommandField to trigger Full Page Update in UpdatePanel

    - by Frinavale
    I have 2 user controls on my page. One is used for searching, and the other is used for editing (along with a few other things). The user control that provides the search functionality uses a GridView to display the search results. This GridView has a CommandField used for editing (showEditButton="true"). I would like to place the GridView into an UpdatePanel so that paging through the search results will be smooth. The thing is that when the user clicks the Edit Link (the CommandField) I need to preform a full page postback so that the search user control can be hidden and the edit user control can be displayed. Edit: the reason I need to do a full page postback is because the edit user control is outside of the UpdatePanel that my GridView is in. It is not only outside the UpdatePanel, but it's in a completely different user control. I have no idea how to add the CommandField as a full page postback trigger to the UpdatePanel. The PostBackTrigger (which is used to indicate the controls cause a full page postback) takes a ControlID as a parameter; however the CommandButton does not have an ID...and you can see why I'm having a problem with this. Update on what else I've tried to solve the problem: I took a new approach to solving the problem. In my new approach, I used a TemplateField instead of a CommandField. I placed a LinkButton control in the TemplateField and gave it a name. During the GridView's RowDataBound event I retrieved the LinkButton control and added it to the UpdatePanel's Triggers. This is the ASP Markup for the UpdatePanel and the GridView <asp:UpdatePanel ID="SearchResultsUpdateSection" runat="server"> <ContentTemplate> <asp:GridView ID="SearchResultsGrid" runat="server" AllowPaging="true" AutoGenerateColumns="false"> <Columns> <asp:TemplateField> <HeaderTemplate></HeaderTemplate> <ItemTemplate> <asp:LinkButton ID="Edit" runat="server" Text="Edit"></asp:LinkButton> </ItemTemplate> </asp:TemplateField> <asp:BoundField ...... </Columns> </asp:GridView> </ContentTemplate> </asp:UpdatePanel> In my VB.NET code. I implemented a function that handles the GridView's RowDataBound event. In this method I find the LinkButton for the row being bound to, create a PostBackTrigger for the LinkButton, and add it to the UpdatePanel's Triggers. This means that a PostBackTrigger is created for every "edit" LinkButton in the GridView Edit: this did not create a PostBackTrigger for Every "edit" LinkButton because the ID is the same for all LinkButtons in the GridView. Private Sub SearchResultsGrid_RowDataBound(ByVal sender As Object, ByVal e As System.Web.UI.WebControls.GridViewRowEventArgs) Handles SearchResultsGrod.RowDataBound If e.Row.RowType = DataControlRowType.Header Then ''I am doing stuff here that does not pertain to the problem Else Dim editLink As LinkButton = CType(e.Row.FindControl("Edit"), LinkButton) If editLink IsNot Nothing Then Dim fullPageTrigger As New PostBackTrigger fullPageTrigger.ControlID = editLink.ID SearchResultsUpdateSection.Triggers.Add(fullPageTrigger) End If End If End Sub And instead of handling the GridView's RowEditing event for editing purposes i use the RowCommand instead. Private Sub SearchResultsGrid_RowCommand(ByVal sender As Object, ByVal e As System.Web.UI.WebControls.GridViewCommandEventArgs) Handles SearchResultsGrid.RowCommand RaiseEvent EditRecord(Me, New EventArgs()) End Sub This new approach didn't work at all because all of the LinkButtons in the GridView have the same ID. After reading the MSDN article on the UpdatePanel.Triggers Property I have the impression that Triggers can only be defined declaratively. This would mean that anything I did in the VB code wouldn't work. Any advise would be greatly appreciated. Thanks, -Frinny

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  • BlackBerry - Facebook extended permissions

    - by Max Gontar
    Hi! I've just found a great sample of Facebook Connect on Blackberry by Eki Y. Baskoro, The following is a short HOWTO on using Facebook Connect on Blackberry. I created a simple Facade encapsulating the Facebook REST API as well as added 'rough' MVC approach for screen navigation. I have tested on JDE 4.5 using 8320 simulator. This is still work in progress and all work is GPLed. It works great for reading stuff. NB Don't forget to get Facebook App Key and set it in TestBB class. But now I want to post something on my wall. So I've add new method to FacebookFacade class using Stream.publish API: /*** * Publishes message to the stream. * @param message - message that will appear on the facebook stream * @param targetId - The ID of the user, Page, group, or event where * you are publishing the content. */ public void streamPublish(String message, String targetId) { Hashtable arguments = new Hashtable(); arguments.put("method", "stream.publish"); arguments.put("message", message); arguments.put("target_id", targetId); try { JSONObject result = new JSONObject( int new JSONTokener(sendRequest(arguments))); int errorCode = result.getInt("error_code"); if (errorCode != 0) System.out.println("Error Code: "+errorCode); } catch (Exception e) { System.out.println(e); } } /*** * Publishes message on current user wall. * @param message - message that will appear on the facebook stream */ public void postOnTheWall(String message) { String targetId = String.valueOf(getLoggedInUserId()); streamPublish(message, targetId); } This will return Error code 200, "The user hasn't authorized the application to perform this action" First I thought it's related with Facebook - Application Settings - Additional Permissions - Publish recent activity (one line stories) to my wall but even checked, no difference... Then I've found this post explains that issue related with extended permissions. This in turn should be fixed by modifying url a little in LoginScreen class : public LoginScreen(FacebookFacade facebookFacade) { this.facebookFacade = facebookFacade; StringBuffer data = new StringBuffer(); data.append("api_key=" + facebookFacade.getApplicationKey()); data.append("&connect_display=popup"); data.append("&v=1.0"); //revomed //data.append("&next=http://www.facebook.com/connect/login_success.html"); //added data.append("&next=http://www.facebook.com/connect/prompt_permissions.php?" + "api_key="+facebookFacade.getApplicationKey()+"&display=popup&v=1.0"+ "&next=http://www.facebook.com/connect/login_success.html?"+ "xxRESULTTOKENxx&fbconnect=true" + "&ext_perm=read_stream,publish_stream,offline_access"); data.append("&cancel_url=http://www.facebook.com/connect/login_failure.html"); data.append("&fbconnect=true"); data.append("&return_session=true"); (new FetchThread("http://m.facebook.com/login.php?" + data.toString())).start(); } Unfortunately it's not working. Still Error Code 200 in return to stream.publish request... Do you have any suggestions how to resolve this? Thank you!

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  • JPA thinks I'm deleting a detached object

    - by Steve
    So, I've got a DAO that I used to load and save my domain objects using JPA. I finally managed to get the transaction stuff working (with a bunch of help from the folks here...), now I've got another issue. In my test case, I call my DAO to load a domain object with a given id, check that it got loaded and then call the same DAO to delete the object I just loaded. When I do that I get the following: java.lang.IllegalArgumentException: Removing a detached instance mil.navy.ndms.conops.common.model.impl.jpa.Group#10 at org.hibernate.ejb.event.EJB3DeleteEventListener.performDetachedEntityDeletionCheck(EJB3DeleteEventListener.java:45) at org.hibernate.event.def.DefaultDeleteEventListener.onDelete(DefaultDeleteEventListener.java:108) at org.hibernate.event.def.DefaultDeleteEventListener.onDelete(DefaultDeleteEventListener.java:74) at org.hibernate.impl.SessionImpl.fireDelete(SessionImpl.java:794) at org.hibernate.impl.SessionImpl.delete(SessionImpl.java:772) at org.hibernate.ejb.AbstractEntityManagerImpl.remove(AbstractEntityManagerImpl.java:253) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:48) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:37) at java.lang.reflect.Method.invoke(Method.java:600) at org.springframework.orm.jpa.SharedEntityManagerCreator$SharedEntityManagerInvocationHandler.invoke(SharedEntityManagerCreator.java:180) at $Proxy27.remove(Unknown Source) at mil.navy.ndms.conops.common.dao.impl.jpa.GroupDao.delete(GroupDao.java:499) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:48) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:37) at java.lang.reflect.Method.invoke(Method.java:600) at org.springframework.aop.support.AopUtils.invokeJoinpointUsingReflection(AopUtils.java:304) at org.springframework.aop.framework.ReflectiveMethodInvocation.invokeJoinpoint(ReflectiveMethodInvocation.java:182) at org.springframework.aop.framework.ReflectiveMethodInvocation.proceed(ReflectiveMethodInvocation.java:149) at org.springframework.transaction.interceptor.TransactionInterceptor.invoke(TransactionInterceptor.java:106) at org.springframework.aop.framework.ReflectiveMethodInvocation.proceed(ReflectiveMethodInvocation.java:171) at org.springframework.aop.framework.JdkDynamicAopProxy.invoke(JdkDynamicAopProxy.java:204) at $Proxy28.delete(Unknown Source) at mil.navy.ndms.conops.common.dao.impl.jpa.GroupDaoTest.testGroupDaoSave(GroupDaoTest.java:89) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:48) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:37) at java.lang.reflect.Method.invoke(Method.java:600) at junit.framework.TestCase.runTest(TestCase.java:164) at junit.framework.TestCase.runBare(TestCase.java:130) at junit.framework.TestResult$1.protect(TestResult.java:106) at junit.framework.TestResult.runProtected(TestResult.java:124) at junit.framework.TestResult.run(TestResult.java:109) at junit.framework.TestCase.run(TestCase.java:120) at junit.framework.TestSuite.runTest(TestSuite.java:230) at junit.framework.TestSuite.run(TestSuite.java:225) at org.eclipse.jdt.internal.junit.runner.junit3.JUnit3TestReference.run(JUnit3TestReference.java:130) at org.eclipse.jdt.internal.junit.runner.TestExecution.run(TestExecution.java:38) at org.eclipse.jdt.internal.junit.runner.RemoteTestRunner.runTests(RemoteTestRunner.java:460) at org.eclipse.jdt.internal.junit.runner.RemoteTestRunner.runTests(RemoteTestRunner.java:673) at org.eclipse.jdt.internal.junit.runner.RemoteTestRunner.run(RemoteTestRunner.java:386) at org.eclipse.jdt.internal.junit.runner.RemoteTestRunner.main(RemoteTestRunner.java:196) Now given that I'm using the same DAO instance, and I've not changed EntityManagers (unless Spring does so without letting me know), how can this be a detached object? My DAO code looks like this: public class GenericJPADao implements IWebDao, IDao, IDaoUtil { private static Logger logger = Logger.getLogger (GenericJPADao.class); protected Class voClass; @PersistenceContext(unitName = "CONOPS_PU") protected EntityManagerFactory emf; @PersistenceContext(unitName = "CONOPS_PU") protected EntityManager em; public GenericJPADao() { super ( ); ParameterizedType genericSuperclass = (ParameterizedType) getClass ( ).getGenericSuperclass ( ); this.voClass = (Class) genericSuperclass.getActualTypeArguments ( )[1]; } ... public void delete (INTFC modelObj, EntityManager em) { em.remove (modelObj); } @SuppressWarnings("unchecked") public INTFC findById (Long id) { return ((INTFC) em.find (voClass, id)); } } The test case code looks like: IGroup loadedGroup = dao.findById (group.getId ( )); assertNotNull (loadedGroup); assertEquals (group.getId ( ), loadedGroup.getId ( )); dao.delete (loadedGroup); // - This generates the above exception loadedGroup = dao.findById (group.getId ( )); assertNull(loadedGroup); Can anyone tell me what I'm doing wrong here? Thanks

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  • Fetching data (responsebody) with a HttpClient in an AsyncTask and returning the data outside the As

    - by Peter Warbo
    Basically I'm wondering how I'm able to do what I've written in the topic. I've looked through many tutorials on AsyncTask but I can't get it to work. I have a little form (EditText) that will take what the user inputs there and make it to a url query for the application to lookup and then display the results. What I think would seem to work is something like this: In my main activity i have a string called responseBody. Then the user clicks on the search button it will go to my search function and from there call the GrabUrl method with the url which will start the asyncdata and when that process is finished the onPostExecute method will use the function activity.this.setResponseBody(content). This is what my code looks like simpliefied with the most important parts (I think). public class activity extends Activity { private String responseBody; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); initControls(); } public void initControls() { fieldSearch = (EditText) findViewById(R.id.EditText01); buttonSearch = (Button)findViewById(R.id.Button01); buttonSearch.setOnClickListener(new Button.OnClickListener() { public void onClick (View v){ search(); }}); } public void grabURL(String url) { new GrabURL().execute(url); } private class GrabURL extends AsyncTask<String, Void, String> { private final HttpClient client = new DefaultHttpClient(); private String content; private boolean error = false; private ProgressDialog dialog = new ProgressDialog(activity.this); protected void onPreExecute() { dialog.setMessage("Getting your data... Please wait..."); dialog.show(); } protected String doInBackground(String... urls) { try { HttpGet httpget = new HttpGet(urls[0]); ResponseHandler<String> responseHandler = new BasicResponseHandler(); content = client.execute(httpget, responseHandler); } catch (ClientProtocolException e) { error = true; cancel(true); } catch (IOException e) { error = true; cancel(true); } return content; } protected void onPostExecute(String content) { dialog.dismiss(); if (error) { Toast toast = Toast.makeText(activity.this, getString(R.string.offline), Toast.LENGTH_LONG); toast.setGravity(Gravity.TOP, 0, 75); toast.show(); } else { activity.this.setResponseBody(content); } } } public void search() { String query = fieldSearch.getText().toString(); String url = "http://example.com/example.php?query=" + query; //this is just an example url, I have a "real" url in my application but for privacy reasons I've replaced it grabURL(url); // the method that will start the asynctask processData(responseBody); // process the responseBody and display stuff on the ui-thread with the data that I would like to get from the asyntask but doesn't obviously }

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  • wpf window refresh works at first, then stops

    - by mcl
    I've got a routine that grabs a list of all images in a directory, then runs an MD5 digest on all of them. Since this takes a while to do, I pop up a window with a progress bar. The progress bar is updated by a lambda that I pass in to the long-running routine. The first problem was that the progress window was never updated (which is normal in WPF I guess). Since WPF lacks a Refresh() command I fixed this with a call to Dispatcher.Invoke(). Now the progress bar is updated for a while, then the window stops being updated. The long-running work does eventually finish and the windows go back to normal. I have already tried a BackgroundWorker and quickly became frustrated by a threading issue related to an event triggered by the long-running process. So if that's really the best solution and I just need to learn the paradigm better, please say so. But I'd be really much happier with the approach I've got here, except that it stops updating after a bit (for example, in a folder with 1000 files, it might update for 50-100 files, then "hang"). The UI does not need to be responsive during this activity, except to report on progress. Anyway, here's the code. First the progress window itself: public partial class ProgressWindow : Window { public ProgressWindow(string title, string supertext, string subtext) { InitializeComponent(); this.Title = title; this.SuperText.Text = supertext; this.SubText.Text = subtext; } internal void UpdateProgress(int count, int total) { this.ProgressBar.Maximum = Convert.ToDouble(total); this.ProgressBar.Value = Convert.ToDouble(count); this.SubText.Text = String.Format("{0} of {1} finished", count, total); this.Dispatcher.Invoke(DispatcherPriority.Render, EmptyDelegate); } private static Action EmptyDelegate = delegate() { }; } <Window x:Class="Pixort.ProgressWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="Pixort Progress" Height="128" Width="256" WindowStartupLocation="CenterOwner" WindowStyle="SingleBorderWindow" ResizeMode="NoResize"> <DockPanel> <TextBlock DockPanel.Dock="Top" x:Name="SuperText" TextAlignment="Left" Padding="6"></TextBlock> <TextBlock DockPanel.Dock="Bottom" x:Name="SubText" TextAlignment="Right" Padding="6"></TextBlock> <ProgressBar x:Name="ProgressBar" Height="24" Margin="6"/> </DockPanel> </Window> The long running method (in Gallery.cs): public void ImportFolder(string folderPath, Action<int, int> progressUpdate) { string[] files = this.FileIO.GetFiles(folderPath); for (int i = 0; i < files.Length; i++) { // do stuff with the file if (null != progressUpdate) { progressUpdate.Invoke(i + 1, files.Length); } } } Which is called thusly: ProgressWindow progress = new ProgressWindow("Import Folder Progress", String.Format("Importing {0}", folder), String.Empty); progress.Show(); this.Gallery.ImportFolder(folder, ((c, t) => progress.UpdateProgress(c, t))); progress.Close();

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  • Contructor parameters for dependent classes with Unity Framework

    - by Onisemus
    I just started using the Unity Application Block to try to decouple my classes and make it easier for unit testing. I ran into a problem though that I'm not sure how to get around. Looked through the documentation and did some Googling but I'm coming up dry. Here's the situation: I have a facade-type class which is a chat bot. It is a singleton class which handles all sort of secondary classes and provides a central place to launch and configure the bot. I also have a class called AccessManager which, well, manages access to bot commands and resources. Boiled down to the essence, I have the classes set up like so. public class Bot { public string Owner { get; private set; } public string WorkingDirectory { get; private set; } private IAccessManager AccessManager; private Bot() { // do some setup // LoadConfig sets the Owner & WorkingDirectory variables LoadConfig(); // init the access mmanager AccessManager = new MyAccessManager(this); } public static Bot Instance() { // singleton code } ... } And the AccessManager class: public class MyAccessManager : IAccessManager { private Bot botReference; public MyAccesManager(Bot botReference) { this.botReference = botReference; SetOwnerAccess(botReference.Owner); } private void LoadConfig() { string configPath = Path.Combine( botReference.WorkingDirectory, "access.config"); // do stuff to read from config file } ... } I would like to change this design to use the Unity Application Block. I'd like to use Unity to generate the Bot singleton and to load the AccessManager interface in some sort of bootstrapping method that runs before anything else does. public static void BootStrapSystem() { IUnityContainer container = new UnityContainer(); // create new bot instance Bot newBot = Bot.Instance(); // register bot instance container.RegisterInstance<Bot>(newBot); // register access manager container.RegisterType<IAccessManager,MyAccessManager>(newBot); } And when I want to get a reference to the Access Manager inside the Bot constructor I can just do: IAcessManager accessManager = container.Resolve<IAccessManager>(); And elsewhere in the system to get a reference to the Bot singleton: // do this Bot botInstance = container.Resolve<Bot>(); // instead of this Bot botInstance = Bot.Instance(); The problem is the method BootStrapSystem() is going to blow up. When I create a bot instance it's going to try to resolve IAccessManager but won't be able to because I haven't registered the types yet (that's the next line). But I can't move the registration in front of the Bot creation because as part of the registration I need to pass the Bot as a parameter! Circular dependencies!! Gah!!! This indicates to me I have a flaw in the way I have this structured. But how do I fix it? Help!!

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  • C++ virtual functions.Problem with vtable

    - by adivasile
    I'm doing a little project in C++ and I've come into some problems regarding virtual functions. I have a base class with some virtual functions: #ifndef COLLISIONSHAPE_H_ #define COLLISIONSHAPE_H_ namespace domino { class CollisionShape : public DominoItem { public: // CONSTRUCTOR //------------------------------------------------- // SETTERS //------------------------------------------------- // GETTERS //------------------------------------------------- virtual void GetRadius() = 0; virtual void GetPosition() = 0; virtual void GetGrowth(CollisionShape* other) = 0; virtual void GetSceneNode(); // OTHER //------------------------------------------------- virtual bool overlaps(CollisionShape* shape) = 0; }; } #endif /* COLLISIONSHAPE_H_ */ and a SphereShape class which extends CollisionShape and implements the methods above /* SphereShape.h */ #ifndef SPHERESHAPE_H_ #define SPHERESHAPE_H_ #include "CollisionShape.h" namespace domino { class SphereShape : public CollisionShape { public: // CONSTRUCTOR //------------------------------------------------- SphereShape(); SphereShape(CollisionShape* shape1, CollisionShape* shape2); // DESTRUCTOR //------------------------------------------------- ~SphereShape(); // SETTERS //------------------------------------------------- void SetPosition(); void SetRadius(); // GETTERS //------------------------------------------------- cl_float GetRadius(); cl_float3 GetPosition(); SceneNode* GetSceneNode(); cl_float GetGrowth(CollisionShape* other); // OTHER //------------------------------------------------- bool overlaps(CollisionShape* shape); }; } #endif /* SPHERESHAPE_H_ */ and the .cpp file: /*SphereShape.cpp*/ #include "SphereShape.h" #define max(a,b) (a>b?a:b) namespace domino { // CONSTRUCTOR //------------------------------------------------- SphereShape::SphereShape(CollisionShape* shape1, CollisionShape* shape2) { } // DESTRUCTOR //------------------------------------------------- SphereShape::~SphereShape() { } // SETTERS //------------------------------------------------- void SphereShape::SetPosition() { } void SphereShape::SetRadius() { } // GETTERS //------------------------------------------------- void SphereShape::GetRadius() { } void SphereShape::GetPosition() { } void SphereShape::GetSceneNode() { } void SphereShape::GetGrowth(CollisionShape* other) { } // OTHER //------------------------------------------------- bool SphereShape::overlaps(CollisionShape* shape) { return true; } } These classes, along some other get compiled into a shared library. Building libdomino.so g++ -m32 -lpthread -ldl -L/usr/X11R6/lib -lglut -lGLU -lGL -shared -lSDKUtil -lglut -lGLEW -lOpenCL -L/home/adrian/AMD-APP-SDK-v2.4-lnx32/lib/x86 -L/home/adrian/AMD-APP-SDK-v2.4-lnx32/TempSDKUtil/lib/x86 -L"/home/adrian/AMD-APP-SDK-v2.4-lnx32/lib/x86" -lSDKUtil -lglut -lGLEW -lOpenCL -o build/debug/x86/libdomino.so build/debug/x86//Material.o build/debug/x86//Body.o build/debug/x86//SphereShape.o build/debug/x86//World.o build/debug/x86//Engine.o build/debug/x86//BVHNode.o When I compile the code that uses this library I get the following error: ../../../lib/x86//libdomino.so: undefined reference to `vtable for domino::CollisionShape' ../../../lib/x86//libdomino.so: undefined reference to `typeinfo for domino::CollisionShape' Command used to compile the demo that uses the library: g++ -o build/debug/x86/startdemo build/debug/x86//CMesh.o build/debug/x86//CSceneNode.o build/debug/x86//OFF.o build/debug/x86//Light.o build/debug/x86//main.o build/debug/x86//Camera.o -m32 -lpthread -ldl -L/usr/X11R6/lib -lglut -lGLU -lGL -lSDKUtil -lglut -lGLEW -ldomino -lSDKUtil -lOpenCL -L/home/adrian/AMD-APP-SDK-v2.4-lnx32/lib/x86 -L/home/adrian/AMD-APP-SDK-v2.4-lnx32/TempSDKUtil/lib/x86 -L../../../lib/x86/ -L"/home/adrian/AMD-APP-SDK-v2.4-lnx32/lib/x86" (the -ldomino flag) And when I run the demo, I manually tell it about the library: LD_LIBRARY_PATH=../../lib/x86/:$AMDAPPSDKROOT/lib/x86:$LD_LIBRARY_PATH bin/x86/startdemo After reading a bit about virtual functions and virtual tables I understood that virtual tables are handled by the compiler and I shouldn't worry about it, so I'm a little bit confused on how to handle this issue. I'm using gcc version 4.6.0 20110530 (Red Hat 4.6.0-9) (GCC) Later edit: I'm really sorry, but I wrote the code by hand directly here. I have defined the return types in the code. I apologize to the 2 people that answered below. I have to mention that I am a beginner at using more complex project layouts in C++.By this I mean more complex makefiles, shared libraries, stuff like that.

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  • .NET 4.0 Dynamic object used statically?

    - by Kevin Won
    I've gotten quite sick of XML configuration files in .NET and want to replace them with a format that is more sane. Therefore, I'm writing a config file parser for C# applications that will take a custom config file format, parse it, and create a Python source string that I can then execute in C# and use as a static object (yes that's right--I want a static (not the static type dyanamic) object in the end). Here's an example of what my config file looks like: // my custom config file format GlobalName: ExampleApp Properties { ExternalServiceTimeout: "120" } Python { // this allows for straight python code to be added to handle custom config def MyCustomPython: return "cool" } Using ANTLR I've created a Lexer/Parser that will convert this format to a Python script. So assume I have that all right and can take the .config above and run my Lexer/Parser on it to get a Python script out the back (this has the added benefit of giving me a validation tool for my config). By running the resultant script in C# // simplified example of getting the dynamic python object in C# // (not how I really do it) ScriptRuntime py = Python.CreateRuntime(); dynamic conf = py.UseFile("conftest.py"); dynamic t = conf.GetConfTest("test"); I can get a dynamic object that has my configuration settings. I can now get my config file settings in C# by invoking a dynamic method on that object: //C# calling a method on the dynamic python object var timeout = t.GetProperty("ExternalServiceTimeout"); //the config also allows for straight Python scripting (via the Python block) var special = t.MyCustonPython(); of course, I have no type safety here and no intellisense support. I have a dynamic representation of my config file, but I want a static one. I know what my Python object's type is--it is actually newing up in instance of a C# class. But since it's happening in python, it's type is not the C# type, but dynamic instead. What I want to do is then cast the object back to the C# type that I know the object is: // doesn't work--can't cast a dynamic to a static type (nulls out) IConfigSettings staticTypeConfig = t as IConfigSettings Is there any way to figure out how to cast the object to the static type? I'm rather doubtful that there is... so doubtful that I took another approach of which I'm not entirely sure about. I'm wondering if someone has a better way... So here's my current tactic: since I know the type of the python object, I am creating a C# wrapper class: public class ConfigSettings : IConfigSettings that takes in a dynamic object in the ctor: public ConfigSettings(dynamic settings) { this.DynamicProxy = settings; } public dynamic DynamicProxy { get; private set; } Now I have a reference to the Python dynamic object of which I know the type. So I can then just put wrappers around the Python methods that I know are there: // wrapper access to the underlying dynamic object // this makes my dynamic object appear 'static' public string GetSetting(string key) { return this.DynamicProxy.GetProperty(key).ToString(); } Now the dynamic object is accessed through this static proxy and thus can obviously be passed around in the static C# world via interface, etc: // dependency inject the dynamic object around IBusinessLogic logic = new BusinessLogic(IConfigSettings config); This solution has the benefits of all the static typing stuff we know and love while at the same time giving me the option of 'bailing out' to dynamic too: // the DynamicProxy property give direct access to the dynamic object var result = config.DynamicProxy.MyCustomPython(); but, man, this seems rather convoluted way of getting to an object that is a static type in the first place! Since the whole dynamic/static interaction world is new to me, I'm really questioning if my solution is optimal or if I'm missing something (i.e. some way of casting that dynamic object to a known static type) about how to bridge the chasm between these two universes.

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