Search Results

Search found 15719 results on 629 pages for 'iphone 4s'.

Page 455/629 | < Previous Page | 451 452 453 454 455 456 457 458 459 460 461 462  | Next Page >

  • View Window Not Opening in Interface Builder

    - by senfo
    When I double click the XIB file in Xcode, Interface Builder typically launches a few different windows, one of which is the View window. For some reason, however, the View window isn't opening for one of my XIB files. If I open any of the other XIB files, however, the View window does open. I'm not sure if there's a way to manually launch the View window (I looked through all of the menu items and couldn't find a way) or if I broke something in my XIB. Update: I created a connection from the app delegate to a navigation controller, which seemed to break something. When I cleared that connection, the View window came back.

    Read the article

  • How can I release this NSXMLParser without crashing my app?

    - by prendio2
    Below is the @interface for an MREntitiesConverter object I use to strip all html tags from a string using an NSXMLParser. @interface MREntitiesConverter : NSObject { NSMutableString* resultString; NSString* xmlStr; NSData *data; NSXMLParser* xmlParser; } @property (nonatomic, retain) NSMutableString* resultString; - (NSString*)convertEntitiesInString:(NSString*)s; @end And this is the implementation: @implementation MREntitiesConverter @synthesize resultString; - (id)init { if([super init]) { self.resultString = [NSMutableString string]; } return self; } - (NSString*)convertEntitiesInString:(NSString*)s { xmlStr = [NSString stringWithFormat:@"<data>%@</data>", s]; data = [xmlStr dataUsingEncoding:NSUTF8StringEncoding allowLossyConversion:YES]; xmlParser = [[NSXMLParser alloc] initWithData:data]; [xmlParser setDelegate:self]; [xmlParser parse]; return [resultString autorelease]; } - (void)dealloc { [data release]; //I want to release xmlParser here but it crashes the app [super dealloc]; } - (void)parser:(NSXMLParser *)parser foundCharacters:(NSString *)s { [self.resultString appendString:s]; } @end If I release xmlParser in the dealloc method I am crashing my app but without releasing I am quite obviously leaking memory. I am new to Instruments and trying to get the hang of optimising this app. Any help you can offer on this particular issue will likely help me solve other memory issues in my app. Yours in frustrated anticipation: ) Oisin

    Read the article

  • Dynamically changing background color of a UIView

    - by EricM
    Hello- Here's my setup. I have a viewcontroller that I'm creating and adding as a subview. The viewcontroller presents some options that a user can chose from. The viewcontroller is being pushed in response to a "long press" gesture. Within the viewcontroller, I added a child UIView to group some other controls together so I can move them around the screen as a unit and, when they are displayed, center them on the location of the long press. Here is the code that instantiates the view controller, changes its location, and adds it as a subview: UserOptions *opts = [[UserOptions alloc] initWithNibName:@"UserOptions" bundle:nil]; [opts recenterOptions:location]; [self.view addSubview:opts.view]; That bit of code does create and push the viewcontroller, but the call to recenterOptions doesn't do anything. Here is that method: - (void) recenterOptions:(CGPoint)location { CGRect oldFrame = self.optionsView.frame; CGFloat newX = location.x; // + oldFrame.size.width / 2.0; CGFloat newY = location.y; // + oldFrame.size.height / 2.0; CGRect newFrame = CGRectMake(newX, newY, oldFrame.size.width, oldFrame.size.height); self.optionsView.frame = newFrame; } Note that self.optionsView is the child UIView that I added to the viewcontroller's nib. Does anyone know why I'm unable to change the location of the UIView? Regards, Eric

    Read the article

  • Core Data confusion: fetch without tableview.

    - by Mr. McPepperNuts
    I have completed and reproduced Core Data tutorials using a tableview to display contents. However, I want to access an Entity through a fetch on a view without a tableview. I used the following fetch code, but the count returned is always 0. The data exists when the database is opened using SQLite tools. NSManagedObject *entryObj; XYZDelegate *appDelegate = [[UIApplication sharedApplication] delegate]; NSManagedObjectContext *managedObjectContext = appDelegate.managedObjectContext; NSFetchRequest *request = [[NSFetchRequest alloc] init]; NSEntityDescription *entity = [NSEntityDescription entityForName:@"Quote" inManagedObjectContext:managedObjectContext]; NSSortDescriptor *sortDescriptor = [[NSSortDescriptor alloc] initWithKey:@"id" ascending:YES]; NSArray *sortDescriptors = [[NSArray alloc] initWithObjects:sortDescriptor, nil]; [request setSortDescriptors:sortDescriptors]; [request setEntity: entity]; NSArray *results = [managedObjectContext executeFetchRequest:request error:nil]; if (results == nil) { NSLog(@"No results found"); entryObj = nil; }else { NSLog(@"results %d", [results count]); } [request release]; [sortDescriptors release]; count returned is always 0; it should be 5. Can anyone point me to a reference or tutorial regarding creating a controller not to be used with a tableview.

    Read the article

  • Why Is my UISlider Thumb Image Being Shown Multiple Times and Not Disappearing As They Should?

    - by Gorgando
    This slider is possessed: When I move the slider thumb left or right, it leaves the original image there (creating an extra image). This doesn't happen every time and the only consistency i've noticed is that it's inconsistent. When the table is in "Editing mode" it is more likely to create a duplicate thumb image, but it also does so in regular mode. This is the code that I use to create the slider: CGRect frame = CGRectMake(20, 42.0, 280.0, 22); self.slider = [[UISlider alloc] initWithFrame:frame]; [self.slider addTarget:self action:@selector(sliderAction:) forControlEvents:UIControlEventValueChanged]; self.slider.continuous = YES; self.slider.minimumValue = 0.0; self.slider.maximumValue = 5.0; self.slider.value = 0.0; [sliderCell addSubview:self.slider]; Appreciate any thoughts you might have!

    Read the article

  • Most cost effective way to target multiple mobile platforms

    - by niidto
    Hi I have been given the tasks of speccing a mobile application, which will need to run on approx. 1000 devices. These devices already exist, and consist of iPhones, BlackBerrys, Androids, Windows Mobile and Netbooks. The application will have simple reporting capability, and a collection of forms. Anyway, the obvious solution would be to develop some browser based solution, although given the occasionally connected nature of the devices, there's a potential for data to get lost / not saved. So instead of creating a complex application for each platform, I was thinking we could build what is effectively a form generator, with basic offline storage capability (text files), designed to run on each device, and have the device generate a form, based on for example an XML file that it could request from a server somewhere, resulting in minimal specialist development costs, and the ability to run most of the logic from the server end, with the devices being dumb clients that render forms and upload the data when there is an available connection. Anyway, my question summarised is, how have you made the decision on supporting multiple devices for your application. Is this always an unavoidable problem, and you just have to make the call to support 1 or 2, or pay for developers to write code for each platform, or alternatively supply pre-installed devices to the company? Many thanks James

    Read the article

  • How do I set default values on new properties for existing entities after light weight core data migration?

    - by Moritz
    I've successfully completed light weight migration on my core data model. My custom entity Vehicle received a new property 'tirePressure' which is an optional property of type double with the default value 0.00. When 'old' Vehicles are fetched from the store (Vehicles that were created before the migration took place) the value for their 'tirePressure' property is nil. (Is that expected behavior?) So I thought: "No problem, I'll just do this in the Vehicle class:" - (void)awakeFromFetch { [super awakeFromFetch]; if (nil == self.tirePressure) { [self willChangeValueForKey:@"tirePressure"]; self.tirePressure = [NSNumber numberWithDouble:0.0]; [self didChangeValueForKey:@"tirePressure"]; } } Since "change processing is explicitly disabled around" awakeFromFetch I thought the calls to willChangeValueForKey and didChangeValueForKey would mark 'tirePresure' as dirty. But they don't. Every time these Vehicles are fetched from the store 'tirePressure' continues to be nil despite having saved the context.

    Read the article

  • In App Purchase An unknown error has occured

    - by rp90
    I have created a test app that has in app purchasing. I am able to connect to the store and verify my product ID's. I then use my test user account to purchase a product. And guess what... it works... the first time. If I try to use the test user account to buy another product (the same product or a different one) then I get a pop up that says "An unknown error has occurred" with a "Cancel" and "Retry" option. If I retry then I get the same error. After hitting cancel I get the error: Error Domain=SKErrorDomain Code=0 UserInfo=0x161180 "Cannot connect to iTunes Store" Any ideas?

    Read the article

  • Configuring an offscreen framebuffer fails the completeness test

    - by randallmeadows
    I'm trying to create an offscreen framebuffer into which I can do some OpenGL drawing, and then pull the bits out manually. I'm following the instructions here, but in step 4, status is 0 instead of GL_FRAMEBUFFER_COMPLETE_OES. If I insert a call go glGetError() after every gl call, it returns 0 (GL_NO_ERROR) every time. But, the values of variables do not change during the call. E.g., GLuint framebuffer; glGenFramebuffersOES(1, &framebuffer); glBindFramebufferOES(GL_FRAMEBUFFER_OES, framebuffer); the value of framebuffer does not get altered at all (even when I change it to some arbitrary value and re-execute). It's almost like the gl calls are not actually being made. I'm linking against OpenGLES framework, and get no compile, link, or run-time errors (or warnings). I'm at a loss as to what to do to fix this. I've tried continuing on with my drawing, but do not see the results I expect, but at this point I can't tell whether it's because of the above error, or the conversion to a UIImage.

    Read the article

  • to-many Core Data fetch request behaves oddly with a new store

    - by Giao
    I have two entities, Department and Person. Department has a to-many relationship to Person. The Person entity has a hireDate property. I'm using the predicate "count(person) = 0 OR none person.hireDate %@" to find Departments without any Persons in them or Departments that haven't hired anyone since a recent date. When the app first starts up (new user experience) and Departments are inserted and no Person have been inserted, the fetch request with this predicate returns nothing. However, if I create insert a new Person entity and delete it, then save the store, the fetch request will return all the Departments. I've found a work around where, I just insert a new Person and delete it, then save the store, the fetch request as I expected it to work. I've found that inserting a new Person and deleting it without saving will not correct the problem. Is this a bug with Core Data or is this a bug with how I've designed my app?

    Read the article

  • WebKitErrorDomain error 101

    - by Nam Young-jun
    The following code produces and error of: WebKitErrorDomain error 101 code: -(Void) searchBarSearchButtonClicked: (UISearchBar *) activeSearchBar { NSString * query = [searchBar.text stringByReplacingOccurrencesOfString: @ "" withString: @ "+"]; NSURL * url = [NSURL URLWithString: [NSString stringWithFormat: @ "http://http://www.google.com/search?q =%, query]]; NSURLRequest * requestObj = [NSURLRequest requestWithURL: url]; [Home loadRequest: requestObj]; } -(Void) loadView { [Super loadView]; CGRect bounds = [[UIScreen mainScreen] applicationFrame]; searchBar = [[UISearchBar alloc] initWithFrame: CGRectMake (0.0, 0.0, bounds.size.width, 48.0)]; searchBar.delegate = self; [Self.view addSubview: searchBar]; } I don't speak english and rely on a translator. Because of the language issue could this be a keyboard problem, or an encoding problem?

    Read the article

  • Objective C Enumerate Sentences in a paragraph

    - by Faz Ya
    I would like to write an enumerator that would go through a paragraph of text and gives me one sentence at a time. I tried using stringEnumerate with the NSStringEnumerationBySentences but that simply looks at the periods and fails. For example, lets say I have the following text Block: "Senator John A. Boehner decided not to move forward. He also decided not to call the congress. The news reporter said though...." I would like my function to break down the above paragraph in the following sentences: Senator John A. Boehner decided not to move forward He also decided not to call the congress (No third sentence because it's a half a sentence) The String Enumerator with the sentence optionjust looks at the periods and breaks down that way which is wrong: Senator John A. Boehner decided not to move forward He also decided not to call the congress The news reporter said though.... Is there any library or function that I can call that does a better job at this? Thanks - (NSMutableString *) getOnlyFullSentencesFromTextBlock:(NSMutableString *) textBlock{ [textBlock enumerateSubstringsInRange:NSMakeRange(0, [textBlock length]) options:NSStringEnumerationBySentences | NSStringEnumerationLocalized usingBlock:^(NSString *substring, NSRange substringRange, NSRange enclosingRange, BOOL *stop) { NSLog(@"Sentence Frag:%@", substring); }]; return textBlock; }

    Read the article

  • Retain, alloc, properties ... Topic to make your Obj-c life easier !

    - by gotye
    Hey everyone, The more I code, the more I get lost ... so I decided to create a topic entirely dedicated to the memory management for me (and others) not to waste hours understanding obj-c basics ... I'll update it as new questions are asked ! Okay below is some examples : // myArray is property (retain) myArray = otherArray; //myArray isn't a property myArray = otherArray; //myArray is a property (retain) myArray = [[NSArray alloc] init]; //myArray isn't a property myArray = [[NSArray alloc] init]; Could you explain to me what happens in every cases ? And especially the number 3 ;) Thanks for the time. Gotye.

    Read the article

  • How to reset all the values after completion of the game, before starting it again ?

    - by srikanth rongali
    I have writing a small shooting game in cocos2d. Winning the game is to eliminate all the 10 enemies. After that end screen comes showing 'You Won' and 'Play Again'. If I go for 'Play Again' option the game is starting from where I need. But, the problem is that the game is continuing from previously ended state. I mean it is not starting from enemy 1 again instead it is just showing the end of 10 enemy. I think I have to reset all the values before pushing the scene. But should I reset all the values I have used or there is any other way ? Thank You.

    Read the article

  • How to parse XML with special characters?

    - by Snooze
    Whenever I try to parse XML with special characters such as o or ???? I get an error. The xml documents claims to use UTF-8 encoding but that does not seem to be the case. Here is what the troublesome text looks like when I view the XML in Firefox: Bleach: The Diamond Dust Rebellion - MÅ? Hitotsu no HyÅ?rinmaru; Bleach - The DiamondDust Rebellion - Mou Hitotsu no Hyourinmaru On the actual website, Å? is actually the character o. <br /> One day, Doraemon and his friends meet Professor Mangetsu (æº?æ??å??ç??, Professor Mangetsu?), who studies magic and magical beings such as goblins, and his daughter Miyoko (ç¾?å¤?å­?, Miyoko?), and are warned of the dangerous approximation of the &quot;star of the Underworld&quot; to the Earth&#039;s orbit.<br /> <br /> And once again, on the actual website, those characters appear as ???? and ???. The actual XML file is formatted properly other than those special characters, which certainly do not appear to be using the UTF-8 encoding. Is there a way to get NSXML to parse these XML files?

    Read the article

  • Objective-C method not being called

    - by Matt S.
    It's either because of the fact I'm tired or because I'm doing it wrong, but for some reason I can't get it to call a method. Here's what I'm trying to call: -(void)newHighScore:(int)d Which right now just does an NSLog saying "yea I'm working!" I'm calling it like this: [highscore newHighScore:score]; highscore is what I called the HighScore class in the .h, and score is an int with the score.

    Read the article

  • UITableView Animation when entering Editmode

    - by f0rz
    Hi! Maybe I´m just stupid but I cant understand why this isnt working. I want to achieve a little animation when I'm entering editing mode within a UITableView. [super setEditing:NO animated:YES]; [myTable setEditing:NO animated:YES]; [myTable reloadData]; [self.navigationItem.leftBarButtonItem setTitle:@"Edit"]; [self.navigationItem.leftBarButtonItem setStyle:UIBarButtonItemStylePlain]; Shouldnt this animated:YES suppose to animated this entering of the editmode? Regards. - f0rz

    Read the article

  • Does correcting a value in an validation method mark the object as dirty?

    - by dontWatchMyProfile
    From the docs: If you change the input value in a validate:error: method, you must ensure that you only change the value if it is invalid or uncoerced. The reason is that, since the object and context are now dirtied, Core Data may validate that key again later. If you keep performing a coercion in a validation method, this can therefore produce an infinite loop. So when I modify a value in a validation method, the context gets dirtied? And the next time I save, the validation happens again - and when I change the value even if the validation is OK, then the context is again dirtied, and revalidated again - and I change the value, and Core Data validates, again, because the context is dirtied. And so on...for ever... is that right? Or did they try to say something different?

    Read the article

  • How to recreate the UITabBarItem image filter?

    - by boliva
    Hi, I'm writing a custom UITabBar replacement, and I would like to know how to recreate the filter that the built-in implementation does with the UITabBarItem image - that blue shining on selected tabs and gray gradient on unselected ones. I guess it's a matter of using the source image alpha value as a mask and overlay it with a pre-made blue (or whatever color) shining image and another one grayed out, but I would like to know what is the best approach from a code point of view. Best,

    Read the article

  • Navigation Items in Navigation Bar are not appearing?

    - by Sheehan Alam
    I am displaying a UITableViewController inside of a UITabBarController that is being presented modally: -(IBAction)arButtonClicked:(id)sender{ ARViewController* arViewController = [[[ARViewController alloc] initWithNibName:@"ARViewController" bundle:nil]autorelease]; LeaderBoardTableViewController* lbViewController = [[[LeaderBoardTableViewController alloc] initWithNibName:@"LeaderBoardTableViewController" bundle:nil]autorelease]; lbViewController.title = @"Leaderboard"; arTabBarController = [[UITabBarController alloc] initWithNibName:nil bundle:nil]; arTabBarController.viewControllers = [NSArray arrayWithObjects:arViewController, lbViewController, nil]; arTabBarController.selectedViewController = arViewController; [self presentModalViewController:arTabBarController animated:YES]; } In my viewDidLoad for arViewController method I am setting the navigation items: - (void)viewDidLoad { [super viewDidLoad]; // Uncomment the following line to preserve selection between presentations. self.clearsSelectionOnViewWillAppear = NO; self.title = @"AR"; leaderBoardButton = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemOrganize target:self action:@selector(leaderBoardButtonClicked:)]; self.navigationItem.rightBarButtonItem = leaderBoardButton; } My navigation bar doesn't appear when it is inside of the UITabBarController, but when I push the view itself I am able to see it. What am I missing?

    Read the article

  • How do I switch between Navigation Controllers?

    - by RexOnRoids
    Situation: I have an Xcode project based on the "Navigation-Based-Application" template. So that means I have a SINGLE UINavigationController that manages a UIViewController. What I want To Do: What I want to do is add one more UINavigationController to my project -- and be able to switch back and forth between them. (I want to do this to make space for some seperate unrelated content so that it does not have a back button pointing back to the root view controller.) Question: How do I add one more UINavigationController to my project and switch between the two UINavigationControllers?

    Read the article

< Previous Page | 451 452 453 454 455 456 457 458 459 460 461 462  | Next Page >