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  • Fast check if an object will be successfully instantiated in PHP?

    - by Gremo
    How can I check if an object will be successfully instantiated with the given argument, without actually creating the instance? Actually I'm only checking (didn't tested this code, but should work fine...) the number of required parameters, ignoring types: // Filter definition and arguments as per configuration $filter = $container->getDefinition($serviceId); $args = $activeFilters[$filterName]; // Check number of required arguments vs arguments in config $constructor = $reflector->getConstructor(); $numRequired = $constructor->getNumberOfRequiredParameters(); $numSpecified = is_array($args) ? count($args) : 1; if($numRequired < $numSpecified) { throw new InvalidFilterDefinitionException( $serviceId, $numRequired, $numSpecified ); }

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  • How to reserve public API to internal usage in .NET?

    - by mark
    Dear ladies and sirs. Let me first present the case, which will explain my question. This is going to be a bit long, so I apologize in advance :-). I have objects and collections, which should support the Merge API (it is my custom API, the signature of which is immaterial for this question). This API must be internal, meaning only my framework should be allowed to invoke it. However, derived types should be able to override the basic implementation. The natural way to implement this pattern as I see it, is this: The Merge API is declared as part of some internal interface, let us say IMergeable. Because the interface is internal, derived types would not be able to implement it directly. Rather they must inherit it from a common base type. So, a common base type is introduced, which would implement the IMergeable interface explicitly, where the interface methods delegate to respective protected virtual methods, providing the default implementation. This way the API is only callable by my framework, but derived types may override the default implementation. The following code snippet demonstrates the concept: internal interface IMergeable { void Merge(object obj); } public class BaseFrameworkObject : IMergeable { protected virtual void Merge(object obj) { // The default implementation. } void IMergeable.Merge(object obj) { Merge(obj); } } public class SomeThirdPartyObject : BaseFrameworkObject { protected override void Merge(object obj) { // A derived type implementation. } } All is fine, provided a single common base type suffices, which is usually true for non collection types. The thing is that collections must be mergeable as well. Collections do not play nicely with the presented concept, because developers do not develop collections from the scratch. There are predefined implementations - observable, filtered, compound, read-only, remove-only, ordered, god-knows-what, ... They may be developed from scratch in-house, but once finished, they serve wide range of products and should never be tailored to some specific product. Which means, that either: they do not implement the IMergeable interface at all, because it is internal to some product the scope of the IMergeable interface is raised to public and the API becomes open and callable by all. Let us refer to these collections as standard collections. Anyway, the first option screws my framework, because now each possible standard collection type has to be paired with the respective framework version, augmenting the standard with the IMergeable interface implementation - this is so bad, I am not even considering it. The second option breaks the framework as well, because the IMergeable interface should be internal for a reason (whatever it is) and now this interface has to open to all. So what to do? My solution is this. make IMergeable public API, but add an extra parameter to the Merge method, I call it a security token. The interface implementation may check that the token references some internal object, which is never exposed to the outside. If this is the case, then the method was called from within the framework, otherwise - some outside API consumer attempted to invoke it and so the implementation can blow up with a SecurityException. Here is the modified code snippet demonstrating this concept: internal static class InternalApi { internal static readonly object Token = new object(); } public interface IMergeable { void Merge(object obj, object token); } public class BaseFrameworkObject : IMergeable { protected virtual void Merge(object obj) { // The default implementation. } public void Merge(object obj, object token) { if (!object.ReferenceEquals(token, InternalApi.Token)) { throw new SecurityException("bla bla bla"); } Merge(obj); } } public class SomeThirdPartyObject : BaseFrameworkObject { protected override void Merge(object obj) { // A derived type implementation. } } Of course, this is less explicit than having an internally scoped interface and the check is moved from the compile time to run time, yet this is the best I could come up with. Now, I have a gut feeling that there is a better way to solve the problem I have presented. I do not know, may be using some standard Code Access Security features? I have only vague understanding of it, but can LinkDemand attribute be somehow related to it? Anyway, I would like to hear other opinions. Thanks.

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  • C++ - How to call a member function for an inherited object.

    - by Francisco P.
    Hello! I have a few classes (heat, gas, contact, pressure) inheriting from a main one (sensor). I have a need to store them in a vector<Sensor *> (part of the specification). At some point in time, I need to call a function that indiscriminately stores those Sensor *. (also part of the specification, not open for discussion) Something like this: for(size_t i = 0; i < Sensors.size(); ++i) Sensors[i]->storeSensor(os) //os is an ofstream kind of object, passed onwards by reference Where and how shall storeSensor be defined? Is there any simple way to do this or will I need to disregard the specification? Mind you, I'm a beginner! Thanks for your time!

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  • How do i make a copy of an object? Javascript

    - by acidzombie24
    I have a class in json format. I would like to make two instance. Right now (its pretty obvious why) when i 'make' two objects i really have 2 vars pointing to one. (b.blah = 'z' will make a.blah=='z') How do i make a copy of an object? var template = { blah: 0, init: function (storageObj) { blah = storageObj; return this; //problem here }, func2: function (tagElement) { }, } a = template.init($('form [name=data]').eq(0)); b = template.init($('form [name=data2]').eq(0));

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  • jQuery mobile 1.1.0 slider: JS-object properties access?

    - by Koniak
    EDIT: This could be seen as a pure javascript objects question. The code can be found here: jquery.mobile-1.1.0.js I need to access properties of a jQuery mobile JS-object but is not sure how that is possible. In the jquery.mobile-1.1.0.js and mobile.slider is the following (see extend on line 5967): $.widget( "mobile.slider", $.mobile.widget, { ... _create: function() { ... $.extend( this, { slider: slider, handle: handle, valuebg: valuebg, dragging: false, beforeStart: null, userModified: false, mouseMoved: false }); Primarily the property I would like to read is the "dragging". I know i can execute the methods using: $("#slider").slider("refresh") Is there a similair way to access the properties? Thanks

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  • Are there design-time watch windows for Visual Studio 2008/2010?

    - by Jeff
    There are many times when I need to test a little snippet of .net code but rebuilding and publishing the entire project or writing a suite of unit tests just seems like overkill. For example, I am writing a regular expression right now and I want to see if it the pattern is matching on the right parts. I could go and find a million other utilities that do that sort of thing, but that is not exactly my point. FireBug has an exact analogue to what I want - the FireBug console. There is a text box where the user can enter some JavaScript and FireBug will execute it on the spot and display the return value. I would love to be able to enter something like (new Regex("b+")).Replace("abc", "x") and see the results without having to do all the overhead. Does VS have anything like this?

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  • How to link more than one object at a time in Xcode 4.2?

    - by Beppe
    I'm probably missing the basics here... Is there a way to link more than one object to a method at a time using Interface Builder in Xcode 4.2? I set tons of UIButtons in my UIView. All of them call just one method (let's say - (IBAction)buttonPushed:(UIButton *)aButton) that should do something different depending on the sender. I can't figure out a way to link them all with my method at a time. Any advice will be very appreciated... N.B. I'm using Xcode 4.2 on Snow Leopard, without storyboard.

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  • How do I rotate a single object on an html 5 canvas?

    - by Kappers
    I'm trying to figure out how to rotate a single object on an html 5 canvas. For example: http://screencast.com/t/NTQ5M2E3Mzct - I want each one of those cards to be rotated at a different degree. So far, all I've seen are articles and examples that demonstrate ways to rotate the entire canvas. Right now, I'm guessing I'll have to rotate the canvas, draw an image, and then rotate the canvas back to it's original position before drawing the second image. If that's the case, then just let me know! I just have a feeling that there's another way. Anyone have any idea? Thanks in advance!

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  • What is the proper way to check the previous value of a field before saving an object? (Using Django

    - by anonymous coward
    I have a Django Model with updated_by and an approved_by fields, both are ForeignKey fields to the built-in (auth) User models. I am aware that with updated_by, it's easy enough to simply over-ride the .save() method on the Model, and shove the request.user in that field before saving. However, for approved_by, this field should only ever be filled in when a related field (date_approved) is first filled in. I'm somewhat certain that I can check this logically, and fill in the field if the previous value was empty. What is the proper way to check the previous value of a field before saving an object? I do not anticipate that date_approved will ever be changed or updated, nor should there be any reason to ever update the approved_by entry. UPDATE: Regarding forms/validation, I should have mentioned that none of the fields in question are seen by or editable by users of the site. If I have misunderstood, I'm sorry, but I'm not sure how forms and validation apply to my question.

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  • get premitive , complex, ArrayEnumerable types

    - by john
    i have a separate class for each of my database entities and when i create an object of my class to reference the properties of a class it returns a circular reference which contains properties of other entities too that are related via FK ... to remove the circular reference i want to first make a copy of the object through "context proxy object" copy and then get the primitive, complex, arrayEnumerable types of that object and strip off these types from the object and then the object get returned by web service....

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  • Database table schema design - varchar(n). Suitable choice of N

    - by morpheous
    Coming from a C background, I may be getting too anal about this and worrying unnecessarily about bits and bytes here. Still, I cant help thinking how the data is actually stored and that if I choose an N which is easily factorizable into a power of 2, the database will be more effecient in how it packs data etc. Using this "logic", I have a string field in a table which is a variable length up to 21 chars. I am tempted to use 32 instead of 21, for the reason given above - however now I am thinking that I am wasting disk space because there will be space allocated for 11 extra chars that are guaranteed to be never used. Since I envisage storing several tens of thousands of rows a day, it all adds up. Question: Mindful of all of the above, Should I declare varchar(21) or varchar(32) and why?

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  • MVC design pattern in complex iPad app: is one fat controller acceptable?

    - by nutsmuggler
    I am building a complex iPad application; think of it as a scrapbook. For the purpose of this question, let's consider a page with two images over it. My main view displays my doc data rendered as a single UIImage; this because I need to do some global manipulation over them. This is my DisplayView. When editing I need to instantiate an EditorView with my two images as subviews; this way I can interact with a single image, (rotate it, scale it, move it). When editing is triggered, I hide my DisplayView and show my EditorView. In a iPhone app, I'd associate each main view (that is, a view filling the screen) to a view controller. The problem is here there is just one view controller; I've considered passing the EditorView via a modal view controller, but it's not an option (there a complex layout with a mask covering everything and palettes over it; rebuilding it in the EditorView would create duplicate code). Presently the EditorView incorporates some logic (loads data from the model, invokes some subviews for fine editing, saves data back to the model); EditorView subviews also incorporate some logic (I manipulate images and pass them back to the main EditorView). I feel this logic belongs more to a controller. On the other hand, I am not sure making my only view controller so fat a good idea. What is the best, cocoa-ish implementation of such a class structure? Feel free to ask for clarifications. Cheers.

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  • Comparing an array of users to an array of structs with user object as attribute, and returning matc

    - by keruilin
    I have an array of users who are friends. Let us call this array: friends I then have an array of structs. Each struct has a user object as an attribute (it also has a rank attribute). Here's what the struct class looks like, to add some context: class Leader < Struct.new(:rank, :user); end Let us call this array of structs: all_leaders_plus_rank I want to compare friends and all_leaders_plus_rank, and add the match from all_leaders_plus_rank to a new array of structs called friendly_leaders.

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  • I can get access to object's properties if method is called from anonymous function, but I can't do

    - by Kirzilla
    Hello, $.Comment = function() { this.alertme = "Alert!"; } $.Comment.prototype.send = function() { var self = this; $.post( self.url, { 'somedata' : self.somedata }, function(data) { //using anonymous function to call object's method self.callback(data); } ); } $.Comment.prototype.callback = function(data) { alert(this.alertme); } This code works great when I'm calling $.Comment.send(), but this code won't work... $.Comment.prototype.send = function() { var self = this; $.post( self.url, { 'somedata' : self.somedata }, self.callback //using direct access to method ); } Please, could you explain me why? Thank you

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  • How to design a database schema for storing text in multiple languages?

    - by stach
    We have a PostgreSQL database. And we have several tables which need to keep certain data in several languages (the list of possible languages is thankfully system-wide defined). For example lets start with: create table blah (id serial, foo text, bar text); Now, let's make it multilingual. How about: create table blah (id serial, foo_en text, foo_de text, foo_jp text, bar_en text, bar_de text, bar_jp text); That would be good for full-text search in Postgres. Just add a tsvector column for each language. But is it optimal? Maybe we should use another table to keep the translations? Like: create table texts (id serial, colspec text, obj_id int, language text, data text); Maybe, just maybe, we should use something else - something out of the SQL world? Any help is appreciated.

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  • How to use .DefaultListCellRenderer

    - by loddn
    First, i'm new at Java-programming and my native lang is not english, but still i hope to get some help from you all. What I try to do is a simple java-interface with a jComboBox and a jList. I want to poplate to jComboBox with Object-names and when the user select one of the names get the object-id which i will use to populate the jList. It's probably simple but i have bin stuck with this problem all day. private void loadComboBox() { biz.Object object = new biz.Object(); try { ArrayList<biz.Object> arrayOfObjects= object.getAllObjects();// ArrayList of objects for (biz.Object o:arrayOfObjects) { if (o != null) cbm.addElement(o); //`toString-method } cb.setModel(cbm); //JComboBox

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  • How to deal with delegate method calling back the object who send the message ?

    - by olipion
    I have two object: @protocol ObjectADelegate - (void)objectAfirst:(ObjectA *)obj; - (void)objectAsecond:(ObjectA *)obj; @end @interface ObjectA : NSObject { id<ObjectADelegate> delegate; - (void)callSecond { [self.delegate objectAsecond:self]; } @end @interface ObjectB : NSObject <ObjectADelegate>{ ObjectA *myObjectA; } @implementation ObjectB - (void)objectAfirst:(ObjectA *)obj { // First is finished, do second [obj callSecond]; } - (void)objectASecond:(ObjectA *)obj { // Do my stuff } @end As you can see in the code, when ObjectA send the message objectAfirst to its delegate, objectb use again objectA methods that result in objecta calling back objectb. It means that what first fire objectAfirst is not finished but objectA send the objectAsecond message. Could it be a problem ? Any way to let delay message handling in objectB ? for example, something like using [obj performSelector:@selector(callSecond) afterDelay:0.01]; instead of [obj callSecond]; ?

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  • In a C++ template, is it allowed to return an object with specific type parameters?

    - by nieldw
    When I've got a template with certain type parameters, is it allowed for a function to return an object of this same template, but with different types? In other words, is the following allowed? template<class edgeDecor, class vertexDecor, bool dir> Graph<edgeDecor,int,dir> Graph<edgeDecor,vertexDecor,dir>::Dijkstra(vertex s, bool print = false) const { /* Construct new Graph with apropriate decorators */ Graph<edgeDecor,int,dir> span = new Graph<edgeDecor,int,dir>(); /* ... */ return span; }; If this is not allowed, how can I accomplish the same kind of thing?

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  • Why does var evaluate to System.Object in "foreach (var row in table.Rows)"?

    - by DanM
    When I enter this foreach statement... foreach (var row in table.Rows) ...the tooltip for var says class System.Object I'm confused why it's not class System.Data.DataRow. (In case you're wondering, yes, I have using System.Data at the top of my code file.) If I declare the type explicitly, as in... foreach (DataRow row in table.Rows) ...it works fine with no errors. Also if I do... var numbers = new int[] { 1, 2, 3 }; foreach (var number in numbers) ...var evaluates to struct System.Int32. So, the problem is not that var doesn't work in a foreach clause. So, there's something strange about DataRowCollection where the items don't automatically evaluate to DataRow. But I can't figure out what it is. Does anyone have an explanation?

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  • Rails: saving a string on an object -- syntax problem?

    - by Veep
    Hey there, I am trying to write a simple function to clean a filename string and update the object. When I save a test string it works, but when I try to save the string variable I've created, nothing happens. But when I return the string, the output seems to be correct! What am I missing? def clean_filename clean_name = filename clean_name.gsub! /^.*(\\|\/)/, '' clean_name.gsub! /[^A-Za-z0-9\.\-]/, '_' clean_name.gsub!(/\_+/, ' ') #update_attribute(:filename, "test") #<-- correctly sets filename to test #update_attribute(:filename, clean_name) #<-- no effect????? WTF #return clean_name <-- seems to returns the correct string end Thank you very much.

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  • C++ Template Classes and Copy Construction

    - by themoondothshine
    Is there any way I can construct an new object from the given object if the template parameters of both objects are identical at run-time? For example: I have a template class with the declaration: template<typename _Type1, typename _Type2> class Object; Next, I have two instantiations of the template: template class Object<char, int>; template class Object<wchar_t, wint_t>; Now, I want to write a member function such as: template<typename _Type1, typename _Type2> Object<char, int> Object<_Type1, _Type2>::toCharObject() { if(__gnu_cxx::__are_same<_Type1, char>::__value) return *this; else { //Perform some kind of conversion and return an Object<char, int> } } I have tried a couple of techniques, such as using __gnu_cxx::__enable_if<__gnu_cxx::__are_same<_Type1, char>::__value, _Type1>::__type in a copy constructor for the Oject class, but I keep running into the error: error: conversion from ‘Object<wchar_t, wint_t>’ to non-scalar type ‘Object<char, int>’ requested Is there no way I can do this? Any help will be greatly appreciated!

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  • UIButtons display differently on UIImageView when created at design time vs. run time

    - by PRITISH
    I have added some UIButton objects into .xib file, and some UIButton objects with the code. But now I am facing one problem. While Zooming the UIImageView the UIButtons that are added through code are shown on the UIImageView and those that are added with .xib file are below the UIImageView. Code for UIButtons added with code: btnBrightness = UIButton.FromType (UIButtonType.RoundedRect); btnBrightness.Frame = new RectangleF (540, 20, 95, 37); btnBrightness.SetTitle ("Brightness", UIControlState.Normal); More details: monotouch

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