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  • Best Practices & Considerations when writing HTML Emails

    - by Jonathan Sampson
    I've been developing websites for over a decade now, but quickly found that many of my habits in developing for the web are useless when developing for email clients. This has caused me an enormous amount of frustration, so I thought I would ask a question that would hopefully surface the best practices and necessary considerations for others like myself who may find themselves designing for gmail, outlook, etc. from time to time. Example: <style>...</style> vs inline CSS. In short: what transfers over from the web-world to the email-world, and what doesn't.

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  • Make Java parent class not part of the interface

    - by Bart van Heukelom
    (This is a hypothetical question for discussion, I have no actual problem). Say that I'm making an implementation of SortedSet by extending LinkedHashMap: class LinkedHashSortedMapThing extends LinkedHashMap implements SortedSet { ... } Now programmers who use this class may do LinkedHashMap x = new LinkedHashSortedMapThing(); But what if I consider the extending of LinkedHashMap an implementation detail, and do not want it to be a part of the class' contract? If people use the line above, I can no longer freely change this detail without worrying about breaking existing code. Is there any way to prevent this sort of thing, other than favouring composition over inheritance (which is not always possible due to private/protected members)?

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  • PHP Object Oriented Web Application

    - by Sev
    I have a class called "Layout" for the layout of the page, another class called "User" for the user. Every page I create, I instantiate a new Layout. When a user logs in, there is a new User instantiated. How do I get an instance of the layout class to know about the instantiated user? I could also save the entire instance of the User in a session variable. I assume that's a bad idea though. What are the best practices for this?

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  • Data Application based on OO Concepts

    - by The King
    Hi... I'm looking for an application developed in C# with following qualities, which is available as source code... Based on OO Architecture Must connect to DB. Must handle atleast a "one to many master child" relationship (eg: Order and items ordered) Should display the data using Datagrid or other similar controls. Reports (either with report buider or otherwise) I want to understand the layering of objects better... Do you have any links... Thanks.

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  • Make a Method of the Business Layer secure. best practice / best pattern [.net/c#]

    - by gsharp
    Hi We are using ASP.NET with a lot of AJAX "Page Method" calls. The WebServices defined in the Page invokes methods from our BusinessLayer. To prevent hackers to call the Page Methods, we want to implement some security in the BusinessLayer. We are struggling with two different issues. First one: public List<Employees> GetAllEmployees() { // do stuff } This Method should be called by Authorized Users with the Role "HR". Second one: public Order GetMyOrder(int orderId) { // do sutff } This Method should only be called by the owner of the Order. I know it's easy to implement the security for each method like: public List<Employees> GetAllEmployees() { // check if the user is in Role HR } or public Order GetMyOrder(int orderId) { // check if the order.Owner = user } What I'm looking for is some pattern/best practice to implement this kind of security in a generic way (without coding the the if then else every time) I hope you get what i mean :-) Thanks for you help.

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  • Can I change class types in a setter with an object-oriented language?

    - by user214626
    Hello, Here is the problem statement : Calling a setter on the object should result in the object to change to an object of a different class, which language can support this ? Ex. I have a class called "Man" (Parent Class), and two children namely "Toddler" and "Old Man", they are its children because they override a behaviour in Man called as walk.( i.e Toddler sometimes walks using both his hands and legs kneeled down and the Old man uses a stick to support himself). The Man class has a attribute called age, I have a setter on Man,say it is called setAge(int ageValue). I have 3 objects, 2 toddlers, 1 old-Man. (The system is up and running,i guess when we say objects it is obvious) .I will make this call, toddler.setAge(80), I expect the toddler to change to an object of type Old Man. Is this possible.Please suggest. Thanks,

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  • Tree-like queues

    - by Rehno Lindeque
    I'm implementing a interpreter-like project for which I need a strange little scheduling queue. Since I'd like to try and avoid wheel-reinvention I was hoping someone could give me references to a similar structure or existing work. I know I can simply instantiate multiple queues as I go along, I'm just looking for some perspective by other people who might have better ideas than me ;) I envision that it might work something like this: The structure is a tree with a single root. You get a kind of "insert_iterator" to the root and then push elements onto it (e.g. a and b in the example below). However, at any point you can also split the iterator into multiple iterators, effectively creating branches. The branches cannot merge into a single queue again, but you can start popping elements from the front of the queue (again, using a kind of "visitor_iterator") until empty branches can be discarded (at your discretion). x -> y -> z a -> b -> { g -> h -> i -> j } f -> b Any ideas? Seems like a relatively simple structure to implement myself using a pool of circular buffers but I'm following the "think first, code later" strategy :) Thanks

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  • C++ include statement required if defining a map in a headerfile.

    - by Justin
    I was doing a project for computer course on programming concepts. This project was to be completed in C++ using Object Oriented designs we learned throughout the course. Anyhow, I have two files symboltable.h and symboltable.cpp. I want to use a map as the data structure so I define it in the private section of the header file. I #include <map> in the cpp file before I #include "symboltable.h". I get several errors from the compiler (MS VS 2008 Pro) when I go to debug/run the program the first of which is: Error 1 error C2146: syntax error : missing ';' before identifier 'table' c:\users\jsmith\documents\visual studio 2008\projects\project2\project2\symboltable.h 22 Project2 To fix this I had to #include <map> in the header file, which to me seems strange. Here are the relevant code files: // symboltable.h #include <map> class SymbolTable { public: SymbolTable() {} void insert(string variable, double value); double lookUp(string variable); void init(); // Added as part of the spec given in the conference area. private: map<string, double> table; // Our container for variables and their values. }; and // symboltable.cpp #include <map> #include <string> #include <iostream> using namespace std; #include "symboltable.h" void SymbolTable::insert(string variable, double value) { table[variable] = value; // Creates a new map entry, if variable name already exist it overwrites last value. } double SymbolTable::lookUp(string variable) { if(table.find(variable) == table.end()) // Search for the variable, find() returns a position, if thats the end then we didnt find it. throw exception("Error: Uninitialized variable"); else return table[variable]; } void SymbolTable::init() { table.clear(); // Clears the map, removes all elements. }

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  • What's the most common scenario for Cocoa app setup during first launch?

    - by Eimantas
    I am creating an app and I would like a user to set some obligatory preferences during first app launch. What is the most common scenario to achieve this? Should I set some user defaults to see if the app has been setup? Also - if I determine that the app is being launched for the first time - how should I display "Setup" window? If I load it from the separte xib file - how will I deffer the display of main app window?

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  • Looking for Programming Language that allows you to change true and false.

    - by Maushu
    For my curiosity sake I'm looking for a dynamic object oriented language that allows you to change true to false and vice versa. Something like this: true = false, false = true; This should also affect any conditional statements, therefore 42 == 42 should return False. Basically, with this premise, nothing in the language would be safe from the programmer. Is there any language like this?

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  • Modules vs. Classes and their influence on descendants of ActiveRecord::Base

    - by Chris
    Here's a Ruby OO head scratcher for ya, brought about by this Rails scenario: class Product < ActiveRecord::Base has_many(:prices) # define private helper methods end module PrintProduct attr_accessor(:isbn) # override methods in ActiveRecord::Base end class Book < Product include PrintProduct end Product is the base class of all products. Books are kept in the products table via STI. The PrintProduct module brings some common behavior and state to descendants of Product. Book is used inside fields_for blocks in views. This works for me, but I found some odd behavior: After form submission, inside my controller, if I call a method on a book that is defined in PrintProduct, and that method calls a helper method defined in Product, which in turn calls the prices method defined by has_many, I'll get an error complaining that Book#prices is not found. Why is that? Book is a direct descendant of Product! More interesting is the following.. As I developed this hierarchy PrintProduct started to become more of an abstract ActiveRecord::Base, so I thought it prudent to redefine everything as such: class Product < ActiveRecord::Base end class PrintProduct < Product end class Book < PrintProduct end All method definitions, etc. are the same. In this case, however, my web form won't load because the attributes defined by attr_accessor (which are "virtual attributes" referenced by the form but not persisted in the DB) aren't found. I'll get an error saying that there is no method Book#isbn. Why is that?? I can't see a reason why the attr_accessor attributes are not found inside my form's fields_for block when PrintProduct is a class, but they are found when PrintProduct is a Module. Any insight would be appreciated. I'm dying to know why these errors are occurring!

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  • C++ Namespaces & templates question

    - by Kotti
    Hi! I have some functions that can be grouped together, but don't belong to some object / entity and therefore can't be treated as methods. So, basically in this situation I would create a new namespace and put the definitions in a header file, the implementation in cpp file. Also (if needed) I would create an anonymous namespace in that cpp file and put all additional functions that don't have to be exposed / included to my namespace's interface there. See the code below (probably not the best example and could be done better with another program architecture, but I just can't think of a better sample...) Sample code (header) namespace algorithm { void HandleCollision(Object* object1, Object* object2); } Sample code (cpp) #include "header" // Anonymous namespace that wraps // routines that are used inside 'algorithm' methods // but don't have to be exposed namespace { void RefractObject(Object* object1) { // Do something with that object // (...) } } namespace algorithm { void HandleCollision(Object* object1, Object* object2) { if (...) RefractObject(object1); } } So far so good. I guess this is a good way to manage my code, but I don't know what should I do if I have some template-based functions and want to do basically the same. If I'm using templates, I have to put all my code in the header file. Ok, but how should I conceal some implementation details then? Like, I want to hide RefractObject function from my interface, but I can't simply remove it's declaration (just because I have all my code in a header file)... The only approach I came up with was something like: Sample code (header) namespace algorithm { // Is still exposed as a part of interface! namespace impl { template <typename T> void RefractObject(T* object1) { // Do something with that object // (...) } } template <typename T, typename Y> void HandleCollision(T* object1, Y* object2) { impl::RefractObject(object1); // Another stuff } } Any ideas how to make this better in terms of code designing?

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  • Open closed prinicple, problem

    - by Marcus
    Hi, I'm trying to apply OCP to a code snippet I have that in it's current state is really smelly, but I feel I'm not getting all the way to the end. Current code: public abstract class SomeObject {} public class SpecificObject1 : SomeObject {} public class SpecificObject2 : SomeObject {} // Smelly code public class Model { public void Store(SomeObject someObject) { if (someObject is SpecificObject1) {} else if (someObject is SpecificObject2) {} } } That is really ugly, my new approach looks like this: // No so smelly code public class Model { public void Store(SomeObject someObject) { throw new Expception("Not allowed!"); } public void Store(SpecificObject1 someObject) {} public void Store(SpecificObject2 someObject) {} } When a new SomeObject type comes along I must implement how that specific object is stored, this will break OCP cause I need to alter the Model-class. To move the store logic to SomeObject also feels wrong cause then I will violate SRP (?), becuase in this case the SomeObject is almost like a DTO, it's resposibility it not how to know to store itself. If a new implementation to SomeObject comes along who's store implementation is missing I will get a runtime error due to exception in Store method in Model class, it also feels like a code smell. This is because calling code will in the form of IEnumerable<SomeObject> sequence; I will not know the specific types of the sequence objects. I can't seem to grasp the OCP-concept. Anyone has any concrete examples or links that is a bit more than just some Car/Fruit example?

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  • Stateless singleton VS Static methods

    - by Sebastien Lorber
    Hey, Don't find any good answer to this simple question about helper/utils classes: Why would i create a singleton (stateless) rather than static methods? Why an object instance could be needed while the object has no state? Sometimes i really don't know what to use...

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  • What to do with a big image that's slowing website loading down significantly

    - by Dave
    Hi I'm working on a website that's already been designed by someone else. The designer has used a big image (900x700 100KB) which contains a big logo right across the top, then the background for two columns. This image loads every time a page is loaded as it forms the basis for the website. What should I do with it to improve loading time? I'm considering splitting it up into two or more images, especially the logo on the top. Does splitting up images like that decrease loading time in any significant way? Thanks -edit: Also, all the images are .jpg, would changing this to .gif or .png help anything?

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  • Refactoring Singleton Overuse

    - by drharris
    Today I had an epiphany, and it was that I was doing everything wrong. Some history: I inherited a C# application, which was really just a collection of static methods, a completely procedural mess of C# code. I refactored this the best I knew at the time, bringing in lots of post-college OOP knowledge. To make a long story short, many of the entities in code have turned out to be Singletons. Today I realized I needed 3 new classes, which would each follow the same Singleton pattern to match the rest of the software. If I keep tumbling down this slippery slope, eventually every class in my application will be Singleton, which will really be no logically different from the original group of static methods. I need help on rethinking this. I know about Dependency Injection, and that would generally be the strategy to use in breaking the Singleton curse. However, I have a few specific questions related to this refactoring, and all about best practices for doing so. How acceptable is the use of static variables to encapsulate configuration information? I have a brain block on using static, and I think it is due to an early OO class in college where the professor said static was bad. But, should I have to reconfigure the class every time I access it? When accessing hardware, is it ok to leave a static pointer to the addresses and variables needed, or should I continually perform Open() and Close() operations? Right now I have a single method acting as the controller. Specifically, I continually poll several external instruments (via hardware drivers) for data. Should this type of controller be the way to go, or should I spawn separate threads for each instrument at the program's startup? If the latter, how do I make this object oriented? Should I create classes called InstrumentAListener and InstrumentBListener? Or is there some standard way to approach this? Is there a better way to do global configuration? Right now I simply have Configuration.Instance.Foo sprinkled liberally throughout the code. Almost every class uses it, so perhaps keeping it as a Singleton makes sense. Any thoughts? A lot of my classes are things like SerialPortWriter or DataFileWriter, which must sit around waiting for this data to stream in. Since they are active the entire time, how should I arrange these in order to listen for the events generated when data comes in? Any other resources, books, or comments about how to get away from Singletons and other pattern overuse would be helpful.

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  • Unable to find the cause of an annoying content gap in my HTML/CSS?

    - by user1472747
    I'm quite new to CSS / HTML, and can't find the cause of this little bugger. I want it gone, so that the banner and the nav bar touch each other. Any help is greatly appreciated!! Here is the code for the site. I took out some of the irrelevant code. <!DOCTYPE html> <html> <!-- *****CSS CODE START*****--> <style type="text/css"> #container { margin: 0 auto; width: 900px; background: #fff; } #header { margin-top: 0px; } #header h1 { margin: 0; } #navigation { float: left; width: 900px; background: #333; } #navigation ul { margin: 0; padding: 0; } #navigation ul li { list-style-type: none; display: inline; } #navigation li a { display: block; float: left; padding: 5px 10px; color: #fff; text-decoration: none; border-right: 1px solid #fff; } #navigation li a:hover { background: #383; } #content-container { float: left; width: 900px; background: #fff url(/wp-content/uploads/layout-two-fixed-background.gif) repeat-y 100% 0; } #content { clear: left; float: left; width: 619px; height: 720px; padding: 10px 0; margin: 0 0 0 0px; display: inline; overflow: auto; } #content h2 { margin: 0; color: #003D5D; padding:10px; } #contentBody { padding:10px; font-size:22px; } #aside { float: right; width: 280px; padding: 20px 0; margin: 0 0px 0 0; display: inline; background: #cccccc; height: 700px; border-left: 1px solid #333 ; } #aside h3 { margin: 0 20px; color: #003D5D; font-family: Times New Roman; } #asideText { margin: 0 20px; font-family: Times New Roman;} #footer { clear: both; background: #ccc; text-align: right; padding: 5px; height: 1%; border-top: 1px solid #333 ; } </style> <!-- *****CSS CODE END***** --> <!-- *****HTML CODE START***** --> <body> <div id="container"> <div id="header"> <img src = file:///Users/jduffy/Desktop/projectSite/banner1.jpg> </img> </div> <div id="navigation"> <ul> <li><a href="file:///Users/jduffy/Desktop/projectSite/home">Home</a></li> <li><a href="file:///Users/jduffy/Desktop/projectSite/theProject">The Project</a></li> <li><a href="file:///Users/jduffy/Desktop/projectSite/Pictures">Pictures</a></li> <li><a href="file:///Users/jduffy/Desktop/projectSite/Contact">Contact us</a></li> </ul> </div> <div id="content-container"> <div id="content"> <h2> Page heading </h2> <div id="contentBody"> <p> home pagehome pagehome pagehome pagehome pagehome pagehome pagehome pagehome pagehome pagehome pagehome page home pagehome pagehome pagehome pagehome pagehome pagehome pagehome pagehome pagehome pagehome pagehome page home pagehome pagehome pagehome pagehome pagehome pagehome pagehome pagehome pagehome pagehome pagehome page </p> <p> test2 </p> <p> test3 </p> </div> </div> <div id="aside"> <div id="asideHeading"> <h3> Aside Heading </h3> </div> <div id="asideText"> <p> test5 </p> </div> </div> <div id="footer"> <text id="footerDate">0</text> </div> </div> </div> </body> <!-- *****HTML CODE END***** --> </html> <!-- *****JavaScript CODE START***** --> <script type="text/javascript"> /*date*/ var today = new Date(); document.getElementById("footerDate").innerHTML = today; </script> <!-- *****JavaScript CODE END***** -->

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  • Algorithms behind FarmVille Game

    - by Vadi
    What are all the algorithms involved in Farmville game, specifically I am interested in drawing trees that has fruits based on user's activities. I am into a project which has a specific need to draw a tree-type image in SVG. I am not sure how to go about the algorithms to define the tree and based on certain business rules the leafs in the tree grows etc., I think you get the idea. Farmville is just an example I took to explain. Any help is greatly appreciated..

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  • Books/resources on authentication and authorization in layered applications

    - by Tommy Jakobsen
    I've been trying to find resources and guidelines for implementing authentication and authorization in multiple layered architectures (C#), but haven't found any "best practices" or patterns to use. And I figured, that there must be some patterns for this, as it is a pretty important area? The application that we're developing, is layered traditionally, having data layer (Entity Framework 4) repositories domain layer service layer (can be WCF, with data transfer objects) multiple clients consuming the WCF service (ASP.NET [MVC], Silverlight, WPF) and clients accessing a service layer directly (no WCF) Are there books/articles/blogs that dig deeply into this area? Primarily about authorization such as handling multiple roles and attributes attached to users). It doesn’t have to be specific for the .NET Framework, but it would be preferred.

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  • What are the common patterns in web programming?

    - by lankerisms
    I have been trying to write my first big web app (more than one cgi file) and as I kept moving forward with the rough prototype, paralelly trying to predict more tasks, this is the todo that got accumulated (In no particular order). * Validations and input sanitizations * Object versioning (to avoid edit conflicts. I dont want hard locks) * Exception handling * memcache * xss and injection protections * javascript * html * ACLs * phonetics in search, match and find duplicates (for form validation) * Ajaxify!!! (I have snipped off the project specific items.) I know that each todo will be quite tied up to its project and technologies used. What I am wondering though, is if there is a pattern in your todo items as well as the sequence in which you experienced guys have come across them.

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  • How to signal object instantiation in a Collaboration/Communication Diagram?

    - by devoured elysium
    I'd like to know how to translate the following line of code to a Collaboration Diagram: Food food = new Food("abc", 123); I know that I can call an Food's method using the following notation: MyStaticMethod() ----------------------> -------- | | | Food | | | -------- being that equivalent to Taste taste = Food.MyStaticMethod(); and MyInstanceMethod() ----------------------> --------------- | | | food : Food | | | --------------- is equivalent to food.MyInstanceMethod(); but how do I signal that I want to call a given constructor on Food? Thanks

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