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  • What are the pros and cons of using manual list iteration vs recursion through fail

    - by magus
    I come up against this all the time, and I'm never sure which way to attack it. Below are two methods for processing some season facts. What I'm trying to work out is whether to use method 1 or 2, and what are the pros and cons of each, especially large amounts of facts. methodone seems wasteful since the facts are available, why bother building a list of them (especially a large list). This must have memory implications too if the list is large enough ? And it doesn't take advantage of Prolog's natural backtracking feature. methodtwo takes advantage of backtracking to do the recursion for me, and I would guess would be much more memory efficient, but is it good programming practice generally to do this? It's arguably uglier to follow, and might there be any other side effects? One problem I can see is that each time fail is called, we lose the ability to pass anything back to the calling predicate, eg. if it was methodtwo(SeasonResults), since we continually fail the predicate on purpose. So methodtwo would need to assert facts to store state. Presumably(?) method 2 would be faster as it has no (large) list processing to do? I could imagine that if I had a list, then methodone would be the way to go.. or is that always true? Might it make sense in any conditions to assert the list to facts using methodone then process them using method two? Complete madness? But then again, I read that asserting facts is a very 'expensive' business, so list handling might be the way to go, even for large lists? Any thoughts? Or is it sometimes better to use one and not the other, depending on (what) situation? eg. for memory optimisation, use method 2, including asserting facts and, for speed use method 1? season(spring). season(summer). season(autumn). season(winter). % Season handling showseason(Season) :- atom_length(Season, LenSeason), write('Season Length is '), write(LenSeason), nl. % ------------------------------------------------------------- % Method 1 - Findall facts/iterate through the list and process each %-------------------------------------------------------------- % Iterate manually through a season list lenseason([]). lenseason([Season|MoreSeasons]) :- showseason(Season), lenseason(MoreSeasons). % Findall to build a list then iterate until all done methodone :- findall(Season, season(Season), AllSeasons), lenseason(AllSeasons), write('Done'). % ------------------------------------------------------------- % Method 2 - Use fail to force recursion %-------------------------------------------------------------- methodtwo :- % Get one season and show it season(Season), showseason(Season), % Force prolog to backtrack to find another season fail. % No more seasons, we have finished methodtwo :- write('Done').

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  • Why did File::Find finish short of completely traversing a large directory?

    - by Stan
    A directory exists with a total of 2,153,425 items (according to Windows folder Properties). It contains .jpg and .gif image files located within a few subdirectories. The task was to move the images into a different location while querying each file's name to retrieve some relevant info and store it elsewhere. The script that used File::Find finished at 20462 files. Out of curiosity I wrote a tiny recursive function to count the items which returned a count of 1,734,802. I suppose the difference can be accounted for by the fact that it didn't count folders, only files that passed the -f test. The problem itself can be solved differently by querying for file names first instead of traversing the directory. I'm just wondering what could've caused File::Find to finish at a small fraction of all files. The data is stored on an NTFS file system. Here is the meat of the script; I don't think including DBI stuff would be relevant since I reran the script with nothing but a counter in process_img() which returned the same number. find(\&process_img, $path_from); sub process_img { eval { return if ($_ eq "." or $_ eq ".."); ## Omitted querying and composing new paths for brevity. make_path("$path_to\\img\\$dir_area\\$dir_address\\$type"); copy($File::Find::name, "$path_to\\img\\$dir_area\\$dir_address\\$type\\$new_name"); }; if ($@) { print STDERR "eval barks: $@\n"; return } } And here is another method I used to count files: count_images($path_from); sub count_images { my $path = shift; opendir my $images, $path or die "died opening $path"; while (my $item = readdir $images) { next if $item eq '.' or $item eq '..'; $img_counter++ && next if -f "$path/$item"; count_images("$path/$item") if -d "$path/$item"; } closedir $images or die "died closing $path"; } print $img_counter;

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  • C++ vector and segmentation faults

    - by Headspin
    I am working on a simple mathematical parser. Something that just reads number = 1 + 2; I have a vector containing these tokens. They store a type and string value of the character. I am trying to step through the vector to build an AST of these tokens, and I keep getting segmentation faults, even when I am under the impression my code should prevent this from happening. Here is the bit of code that builds the AST: struct ASTGen { const vector<Token> &Tokens; unsigned int size, pointer; ASTGen(const vector<Token> &t) : Tokens(t), pointer(0) { size = Tokens.size() - 1; } unsigned int next() { return pointer + 1; } Node* Statement() { if(next() <= size) { switch(Tokens[next()].type) { case EQUALS : Node* n = Assignment_Expr(); return n; } } advance(); } void advance() { if(next() <= size) ++pointer; } Node* Assignment_Expr() { Node* lnode = new Node(Tokens[pointer], NULL, NULL); advance(); Node* n = new Node(Tokens[pointer], lnode, Expression()); return n; } Node* Expression() { if(next() <= size) { advance(); if(Tokens[next()].type == SEMICOLON) { Node* n = new Node(Tokens[pointer], NULL, NULL); return n; } if(Tokens[next()].type == PLUS) { Node* lnode = new Node(Tokens[pointer], NULL, NULL); advance(); Node* n = new Node(Tokens[pointer], lnode, Expression()); return n; } } } }; ... ASTGen AST(Tokens); Node* Tree = AST.Statement(); cout << Tree->Right->Data.svalue << endl; I can access Tree->Data.svalue and get the = Node's token info, so I know that node is getting spawned, and I can also get Tree->Left->Data.svalue and get the variable to the left of the = I have re-written it many times trying out different methods for stepping through the vector, but I always get a segmentation fault when I try to access the = right node (which should be the + node) Any help would be greatly appreciated.

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  • Copy image to BLOB from client pc aka Java function in Oracle

    - by mumich
    Hi guys, I've been stuck with this for past two days. I've go java function stored in Oracle system which is supposed to copy image from local drive do remote database and store it in BLOB - it's called CopyBLOB and looks like this: import java.sql.*; import oracle.sql.*; import java.io.*; public class CopyBLOB { static int id; static String fileName = null; static Connection conn = null; public CopyBLOB(int idz, String f) { id = idz; fileName = f; } public static void copy(int ident, String path) throws SQLException, FileNotFoundException { CopyBLOB cpB = new CopyBLOB(ident, path); cpB.getConnection(); cpB.callUpdate(id, fileName); } public void getConnection() throws SQLException { DriverManager.registerDriver (new oracle.jdbc.OracleDriver()); try { conn = DriverManager.getConnection("jdbc:oracle:thin:@oraserv.ms.mff.cuni.cz:1521:db", "xxx", "xxx"); } catch (SQLException sqlex) { System.out.println("SQLException while getting db connection: "+sqlex); if (conn != null) conn.close(); } catch (Exception ex) { System.out.println("Exception while getting db connection: "+ex); if (conn != null) conn.close(); } } public void callUpdate(int id, String file ) throws SQLException, FileNotFoundException { CallableStatement cs = null; try { conn.setAutoCommit(false); File f = new File(file); FileInputStream fin = new FileInputStream(f); cs = (CallableStatement) conn.prepareCall( "begin add_image(?,?); end;" ); cs.setInt(1, id ); cs.setBinaryStream(2, fin, (int) f.length()); cs.execute(); conn.setAutoCommit(true); } catch ( SQLException sqlex ) { System.out.println("SQLException in callUpdateUsingStream method of given status : " + sqlex.getMessage() ); } catch ( FileNotFoundException fnex ) { System.out.println("FileNotFoundException in callUpdateUsingStream method of given status : " + fnex.getMessage() ); } finally { try { if (cs != null) cs.close(); if (conn != null) conn.close(); } catch ( Exception ex ) { System.out.println("Some exception in callUpdateUsingStream method of given status : " + ex.getMessage( ) ); } } } } The wrapper function is defined in package "MyPackage" as folows: procedure image_adder( id varchar2, path varchar2 ) AS language java name 'CopyBLOB.copy(java.lang.String, java.lang.String)'; And the inserting function called image_add is as simple as this: procedure add_image( id numeric(10), pic blob) AS BEGIN insert into pictures values (seq_pic.nextval, id, pic); END add_image; Now the problem: When I type call MyPackage.image_adder(1, 'd:\samples\img.jpg'); I get the ORA-29531 Error: No method copy in class CopyBLOB. Can you help me, please?

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  • Separation of domain and ui layer in a composite

    - by hansmaad
    Hi all, i'm wondering if there is a pattern how to separate the domain logic of a class from the ui responsibilities of the objects in the domain layer. Example: // Domain classes interface MachinePart { CalculateX(in, out) // Where do we put these: // Draw(Screen) ?? // ShowProperties(View) ?? // ... } class Assembly : MachinePart { CalculateX(in, out) subParts } class Pipe : MachinePart { CalculateX(in, out) length, diamater... } There is an application that calculates the value X for machines assembled from many machine parts. The assembly is loaded from a file representation and is designed as a composite. Each concrete part class stores some data to implement the CalculateX(in,out) method to simulate behaviour of the whole assembly. The application runs well but without GUI. To increase the usability a GUi should be developed on top of the existing implementation (changes to the existing code are allowed). The GUI should show a schematic graphical representation of the assembly and provide part specific dialogs to edit several parameters. To achieve these goals the application needs new functionality for each machine part to draw a schematic representation on the screen, show a property dialog and other things not related to the domain of machine simulation. I can think of some different solutions to implement a Draw(Screen) functionality for each part but i am not happy with each of them. First i could add a Draw(Screen) method to the MachinePart interface but this would mix-up domain code with ui code and i had to add a lot of functionality to each machine part class what makes my domain model hard to read and hard to understand. Another "simple" solution is to make all parts visitable and implement ui code in visitors but Visitor does not belong to my favorite patterns. I could derive UI variants from each machine part class to add the UI implementation there but i had to check if each part class is suited for inheritance and had to be careful on changes to the base classes. My currently favorite design is to create a parallel composite hierarchy where each component stores data to define a machine part, has implementation for UI methods and a factory method which creates instances of the corresponding domain classes, so that i can "convert" a UI assembly to a domain assembly. But there are problems to go back from the created domain hierarchy to the UI hierarchy for showing calculation results in the drawing for example (imagine some parts store some values during the calculation i want to show in the schematic representation after the simluation). Maybe there are some proven patterns for such problems?

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  • PHP, MySQL - My own version of SALT (I call salty) - Login Issue

    - by Fabio Anselmo
    Ok I wrote my own version of SALT I call it salty lol don't make fun of me.. Anyway the registration part of my script as follows is working 100% correctly. //generate SALTY my own version of SALT and I likes me salt.. lol function rand_string( $length ) { $chars = "ABCDEFGHIJKLMNOPQRSTUWXYZabcdefghijklmnopqrstuwxyz1234567890"; $size = strlen( $chars ); for( $i = 0; $i < $length; $i++ ) { $str .= $chars[ rand( 0, $size - 1 ) ]; } return $str; } $salty = rand_string( 256 ); //generate my extra salty pw $password = crypt('password'); $hash = $password . $salty; $newpass = $hash; //insert the data in the database include ('../../scripts/dbconnect.php'); //Update db record with my salty pw ;) // TESTED WITH AND WITHOUT SALTY //HENCE $password and $newpass mysql_query("UPDATE `Register` SET `Password` = '$password' WHERE `emailinput` = '$email'"); mysql_close($connect); However my LOGIN script is failing. I have it setup to TEST and echo if its login or not. It always returns FAILED. I entered the DB and changed the crypted salty pw to "TEST" and I got a SUCCESS. So my problem is somewhere in this LOGIN script I assume. Now I am not sure how to implement my $Salty in this. But also be advised that even without SALTY (just using crypt to store my pass) - I was still unable to perform a login successfully. And if you're gonna suggest i use blowfish - note that my webhost doesn't have it supported and i don't know how to install it. here's my login script: if (isset($_POST['formsubmitted'])) { include ('../../scripts/dbconnect.php'); $username = mysql_real_escape_string($_POST['username']); $password = crypt(mysql_real_escape_string($_POST['password'])); $qry = "SELECT ID FROM Register WHERE emailinput='$username' AND Password='$password'"; $result = mysql_query($qry); if(mysql_num_rows($result) > 0) { echo 'SUCCESS'; //START SESSION } else { echo 'FAILED'; //YOU ARE NOT LOGGED IN } } So what's wrong with this login? Why isn't it working just using the crypt/storing only crypt? How can i make it work storing both the crypt and randomly generated SALTY :) ? Ty advance

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  • Passing enums to functions in C++

    - by rocknroll
    Hi all, I have a header file with all the enums listed (#ifndef #define #endif construct has been used to avoid multiple inclusion of the file) that I use in multiple cpp files in my application.One of the enums in the files is enum StatusSubsystem {ENABLED,INCORRECT_FRAME,INVALID_DATA,DISABLED}; There are functions in the application delcared as ShowStatus(const StatusSubsystem&); Earlier in the application when I made calls to the above function like ShowStatus(INCORRECT_FRAME); my application used to compile perfectly. But after some code was added The compilation halts giving the following error: File.cpp:71: error: invalid conversion from `int' to `StatusSubsystem' File.cpp:71: error: initializing argument 1 of `void Class::ShowStatus(const StatusSubsystem&) I checked the code for any conflicting enums in the new code and it looked fine. My Question is what is wrong with the function call that compiler shows as erroneous? For your reference the function definition is: void Class::ShowStatus(const StatusSubsystem& eStatus) { QPalette palette; mStatus=eStatus;//store current Communication status of system if(eStatus==DISABLED) { //select red color for label, if it is to be shown disabled palette.setColor(QPalette::Window,QColor(Qt::red)); mLabel->setText("SYSTEM"); } else if(eStatus==ENABLED) { //select green color for label,if it is to be shown enabled palette.setColor(QPalette::Window,QColor(Qt::green)); mLabel->setText("SYSTEM"); } else if(eStatus==INCORRECT_FRAME) { //select yellow color for label,to show that it is sending incorrect frames palette.setColor(QPalette::Window,QColor(Qt::yellow)); mLabel->setText("SYSTEM(I)"); } //Set the color on the Label mLabel->setPalette(palette); } A strange side effect of this situation is it compiles when I cast all the calls to ShowStatus() as ShowStatus((StatusSubsystem)INCORRECT_FRAME); Though this removes any compilation error, but a strange thing happens. Though I make call to INCORRECT_FRAME above but in function definition it matches with ENABLED. How on earth is that possible? Its like while passing INCORRECT_FRAME by reference, it magically converts to ENABLED, which should be impossible. This is driving me nuts. Can you find any flaw in what I am doing? or is it something else? The application is made using C++,Qt-4.2.1 on RHEL4. Thanks.

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  • Delphi / MySql : Problems escpaing strings

    - by mawg
    N00b here, having problems escaping strings. I used the QuotedStr() function - shouldn't that be enough. Unfortunately, the string that I am trying to quote is rather messy, but I will post it here in case anyone wants to paste it into WinMerge or KDiff3, etc. I am trying to store an entire Delphi form into the database, rather than into a .DFM file. It has only one field, a TEdit edit box. The debugger shows the form as text as 'object Form1: TScriptForm'#$D#$A' Left = 0'#$D#$A' Top = 0'#$D#$A' Align = alClient'#$D#$A' BorderStyle = bsNone'#$D#$A' ClientHeight = 517'#$D#$A' ClientWidth = 993'#$D#$A' Color = clBtnFace'#$D#$A' Font.Charset = DEFAULT_CHARSET'#$D#$A' Font.Color = clWindowText'#$D#$A' Font.Height = -11'#$D#$A' Font.Name = 'MS Sans Serif''#$D#$A' Font.Style = []'#$D#$A' OldCreateOrder = False'#$D#$A' SaveProps.Strings = ('#$D#$A' 'Visible=False')'#$D#$A' PixelsPerInch = 96'#$D#$A' TextHeight = 13'#$D#$A' object Edit1: TEdit'#$D#$A' Left = 192'#$D#$A' Top = 64'#$D#$A' Width = 121'#$D#$A' Height = 21'#$D#$A' TabOrder = 8'#$D#$A' end'#$D#$A'end'#$D#$A before calling QuotedStr() and ''object Form1: TScriptForm'#$D#$A' Left = 0'#$D#$A' Top = 0'#$D#$A' Align = alClient'#$D#$A' BorderStyle = bsNone'#$D#$A' ClientHeight = 517'#$D#$A' ClientWidth = 993'#$D#$A' Color = clBtnFace'#$D#$A' Font.Charset = DEFAULT_CHARSET'#$D#$A' Font.Color = clWindowText'#$D#$A' Font.Height = -11'#$D#$A' Font.Name = ''MS Sans Serif'''#$D#$A' Font.Style = []'#$D#$A' OldCreateOrder = False'#$D#$A' SaveProps.Strings = ('#$D#$A' ''Visible=False'')'#$D#$A' PixelsPerInch = 96'#$D#$A' TextHeight = 13'#$D#$A' object Edit1: TEdit'#$D#$A' Left = 192'#$D#$A' Top = 64'#$D#$A' Width = 121'#$D#$A' Height = 21'#$D#$A' TabOrder = 8'#$D#$A' end'#$D#$A'end'#$D#$A''' afterwards. The strange thing is that my complete command 'INSERT INTO designerFormDfm(designerFormDfmText) VALUES ("'object Form1: TScriptForm'#$D#$A' Left = 0'#$D#$A' Top = 0'#$D#$A' Align = alClient'#$D#$A' BorderStyle = bsNone'#$D#$A' ClientHeight = 517'#$D#$A' ClientWidth = 993'#$D#$A' Color = clBtnFace'#$D#$A' Font.Charset = DEFAULT_CHARSET'#$D#$A' Font.Color = clWindowText'#$D#$A' Font.Height = -11'#$D#$A' Font.Name = ''MS Sans Serif'''#$D#$A' Font.Style = []'#$D#$A' OldCreateOrder = False'#$D#$A' SaveProps.Strings = ('#$D#$A' ''Visible=False'')'#$D#$A' PixelsPerInch = 96'#$D#$A' TextHeight = 13'#$D#$A' object Edit1: TEdit'#$D#$A' Left = 192'#$D#$A' Top = 64'#$D#$A' Width = 121'#$D#$A' Height = 21'#$D#$A' TabOrder = 8'#$D#$A' end'#$D#$A'end'#$D#$A''");' executes in a MySql console, but not from Delphi, where I pass that command as parameter command to a function which ADOCommand.CommandText := command; ADOCommand.CommandType := cmdText; ADOCommand.Execute(); I can only assume that I am having problems escpaing sequences which contain single quotes (and QuotedStr() doesn't seem to escape backslahes(?!)) What am I doing that is obviously, glaringly wrong?

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  • Android , Read in binary data and write it to file

    - by Shpongle
    Hi all , Im trying to read in image file from a server , with the code below . It keeps going into the exception. I know the correct number of bytes are being sent as I print them out when received. Im sending the image file from python like so #open the image file and read it into an object imgfile = open (marked_image, 'rb') obj = imgfile.read() #get the no of bytes in the image and convert it to a string bytes = str(len(obj)) #send the number of bytes self.conn.send( bytes + '\n') if self.conn.sendall(obj) == None: imgfile.flush() imgfile.close() print 'Image Sent' else: print 'Error' Here is the android part , this is where I'm having the problem. Any suggestions on the best way to go about receiving the image and writing it to a file ? //read the number of bytes in the image String noOfBytes = in.readLine(); Toast.makeText(this, noOfBytes, 5).show(); byte bytes [] = new byte [Integer.parseInt(noOfBytes)]; //create a file to store the retrieved image File photo = new File(Environment.getExternalStorageDirectory(), "PostKey.jpg"); DataInputStream dis = new DataInputStream(link.getInputStream()); try{ os =new FileOutputStream(photo); byte buf[]=new byte[1024]; int len; while((len=dis.read(buf))>0) os.write(buf,0,len); Toast.makeText(this, "File recieved", 5).show(); os.close(); dis.close(); }catch(IOException e){ Toast.makeText(this, "An IO Error Occured", 5).show(); } EDIT: I still cant seem to get it working. I have been at it since and the result of all my efforts have either resulted in a file that is not the full size or else the app crashing. I know the file is not corrupt before sending server side. As far as I can tell its definitely sending too as the send all method in python sends all or throws an exception in the event of an error and so far it has never thrown an exception. So the client side is messed up . I have to send the file from the server so I cant use the suggestion suggested by Brian .

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  • How to replace invalid characters in XML using Javascript or PhP

    - by Raind
    Hi, Need help here for the following: Running PhP, javascript, MySQL, XML. 1) Retrieving file from MySQL and stored it onto XML file. 2) Use javascript function to load XML file (that stored those data). 3) It produces invalid characters in XML file. STEP 1 : Sample of the code in PhP - Loading MySQL DB to store data onto XML file $file= fopen("MapDeals2.xml", "w"); $_xml ="\n"; $_xml .="\n"; while($row1_ThisWeek = mysql_fetch_array($result1_ThisWeek)) { $rRName = $row1_ThisWeek['Retailer_Name']; $rRAddress = $row1_ThisWeek['Retailer_Address1']; $rRAddressPostCode = $row1_ThisWeek['Retailer_AddressPostCode1']; } $_xml .= "<DEAL>\n"; $_xml .= "<DealDescription>" . $d_Description . "</DealDescription>\n"; $_xml .= "<DealURL>" . $d_URL . "</DealURL>\n"; $_xml .= "<DealRName>" . $rRName . "</DealRName>\n"; $_xml .= "<DealRAddress>" . $rRAddress . "</DealRAddress>\n"; $_xml .= "<DealRPostCode>" . $rRAddressPostCode . "</DealRPostCode>\n"; $_xml .= "</DEAL>\n"; } } $_xml .="\n"; fwrite($file, $_xml); fclose($file); STEP 2 : Sample of the code in Javscript - Loading XML file xhttp.open("GET","Test2.xml", false); xhttp.send(""); xmlDoc=xhttp.responseXML; var x=xmlDoc.getElementsByTagName("Employee"); parser = new DOMParser(); xmlDoc = parser.parseFromString("MapDeals2.xml", "text/xml"); for (i=0;i"; . . . } Is there a solution for the above? Looking forward to hear from you soon. Cheers

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  • Can I use the [] operator in C++ to create virtual arrays

    - by Shane MacLaughlin
    I have a large code base, originally C ported to C++ many years ago, that is operating on a number of large arrays of spatial data. These arrays contain structs representing point and triangle entities that represent surface models. I need to refactor the code such that the specific way these entities are stored internally varies for specific scenarios. For example if the points lie on a regular flat grid, I don't need to store the X and Y coordinates, as they can be calculated on the fly, as can the triangles. Similarly, I want to take advantage of out of core tools such as STXXL for storage. The simplest way of doing this is replacing array access with put and get type functions, e.g. point[i].x = XV; becomes Point p = GetPoint(i); p.x = XV; PutPoint(i,p); As you can imagine, this is a very tedious refactor on a large code base, prone to all sorts of errors en route. What I'd like to do is write a class that mimics the array by overloading the [] operator. As the arrays already live on the heap, and move around with reallocs, the code already assumes that references into the array such as point *p = point + i; may not be used. Is this class feasible to write? For example writing the methods below in terms of the [] operator; void MyClass::PutPoint(int Index, Point p) { if (m_StorageStrategy == RegularGrid) { int xoffs,yoffs; ComputeGridFromIndex(Index,xoffs,yoffs); StoreGridPoint(xoffs,yoffs,p.z); } else m_PointArray[Index] = p; } } Point MyClass::GetPoint(int Index) { if (m_StorageStrategy == RegularGrid) { int xoffs,yoffs; ComputeGridFromIndex(Index,xoffs,yoffs); return GetGridPoint(xoffs,yoffs); // GetGridPoint returns Point } else return m_PointArray[Index]; } } My concern is that all the array classes I've seen tend to pass by reference, whereas I think I'll have to pass structs by value. I think it should work put other than performance, can anyone see any major pitfalls with this approach. n.b. the reason I have to pass by value is to get point[a].z = point[b].z + point[c].z to work correctly where the underlying storage type varies.

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  • problem with JsonStore and JsonReader

    - by kalan
    Hello, In my ExtJS application I use EditorGridPanel to show data from server. var applicationsGrid = new Ext.grid.EditorGridPanel({ region: 'west', layout: 'fit', title: '<img src="../../Content/img/app.png" /> ??????????', collapsible: true, margins: '0 0 5 5', split: true, width: '30%', listeners: { 'viewready': { fn: function() { applicationsGridStatusBar.setText('??????????: ' + applicationsStore.getTotalCount()); } } }, store: applicationsStore, loadMask: { msg: '????????...' }, sm: new Ext.grid.RowSelectionModel({ singleSelect: true, listeners: { 'rowselect': { fn: applicationsGrid_onRowSelect} } }), viewConfig: { forceFit: true }, tbar: [{ icon: '../../Content/img/add.gif', text: '????????' }, '-', { icon: '../../Content/img/delete.gif', text: '???????' }, '-'], bbar: applicationsGridStatusBar, columns: [{ header: '??????????', dataIndex: 'ApplicationName', tooltip: '???????????? ??????????', sortable: true, editor: { xtype: 'textfield', allowBlank: false } }, { header: '<img src="../../Content/img/user.png" />', dataIndex: 'UsersCount', align: 'center', fixed: true, width: 50, tooltip: '?????????? ????????????? ??????????', sortable: true }, { header: '<img src="../../Content/img/role.gif" />', dataIndex: 'RolesCount', align: 'center', fixed: true, width: 50, tooltip: '?????????? ????? ??????????', sortable: true}] }); When I use JsonStore without reader it works, but when I try to update any field it uses my 'create' url instead of 'update'. var applicationsStore = new Ext.data.JsonStore({ root: 'applications', totalProperty: 'total', idProperty: 'ApplicationId', messageProperty: 'message', fields: [{ name: 'ApplicationId' }, { name: 'ApplicationName', allowBlank: false }, { name: 'UsersCount', allowBlank: false }, { name: 'RolesCount', allowBlank: false}], id: 'app1234', proxy: new Ext.data.HttpProxy({ api: { create: '/api/applications/getapplicationslist1', read: '/api/applications/getapplicationslist', update: '/api/applications/getapplicationslist2', destroy: '/api/applications/getapplicationslist3' } }), autoSave: true, autoLoad: true, writer: new Ext.data.JsonWriter({ encode: false, listful: false, writeAllFields: false }) }); I believe that the problem is that I don't use reader, but when I use JsonReader grid stops showing any data at all. var applicationReader = new Ext.data.JsonReader({ root: 'applications', totalProperty: 'total', idProperty: 'ApplicationId', messageProperty: 'message', fields: [{ name: 'ApplicationId' }, { name: 'ApplicationName', allowBlank: false }, { name: 'UsersCount', allowBlank: false }, { name: 'RolesCount', allowBlank: false}] }); var applicationsStore = new Ext.data.JsonStore({ id: 'app1234', proxy: new Ext.data.HttpProxy({ api: { create: '/api/applications/getapplicationslist1', read: '/api/applications/getapplicationslist', update: '/api/applications/getapplicationslist2', destroy: '/api/applications/getapplicationslist3' } }), reader: applicationReader, autoSave: true, autoLoad: true, writer: new Ext.data.JsonWriter({ encode: false, listful: false, writeAllFields: false }) }); So, does anyone know what the problem might be and how to solve it. The data returned from my server is Json-formated and seams to be ok {"message":"test","total":2,"applications":[{"ApplicationId":"f82dc920-17e7-45b5-98ab-03416fdf52b2","ApplicationName":"Archivist","UsersCount":6,"RolesCount":3},{"ApplicationId":"054e2e78-e15f-4609-a9b2-81c04aa570c8","ApplicationName":"Test","UsersCount":1,"RolesCount":0}]}

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  • JUnit for Functions with Void Return Values

    - by RobotNerd
    I've been working on a Java application where I have to use JUnit for testing. I am learning it as I go. So far I find it to be useful, especially when used in conjunction with the Eclipse JUnit plugin. After playing around a bit, I developed a consistent method for building my unit tests for functions with no return values. I wanted to share it here and ask others to comment. Do you have any suggested improvements or alternative ways to accomplish the same goal? Common Return Values First, there's an enumeration which is used to store values representing test outcomes. public enum UnitTestReturnValues { noException, unexpectedException // etc... } Generalized Test Let's say a unit test is being written for: public class SomeClass { public void targetFunction (int x, int y) { // ... } } The JUnit test class would be created: import junit.framework.TestCase; public class TestSomeClass extends TestCase { // ... } Within this class, I create a function which is used for every call to the target function being tested. It catches all exceptions and returns a message based on the outcome. For example: public class TestSomeClass extends TestCase { private UnitTestReturnValues callTargetFunction (int x, int y) { UnitTestReturnValues outcome = UnitTestReturnValues.noException; SomeClass testObj = new SomeClass (); try { testObj.targetFunction (x, y); } catch (Exception e) { UnitTestReturnValues.unexpectedException; } return outcome; } } JUnit Tests Functions called by JUnit begin with a lowercase "test" in the function name, and they fail at the first failed assertion. To run multiple tests on the targetFunction above, it would be written as: public class TestSomeClass extends TestCase { public void testTargetFunctionNegatives () { assertEquals ( callTargetFunction (-1, -1), UnitTestReturnValues.noException); } public void testTargetFunctionZeros () { assertEquals ( callTargetFunction (0, 0), UnitTestReturnValues.noException); } // and so on... } Please let me know if you have any suggestions or improvements. Keep in mind that I am in the process of learning how to use JUnit, so I'm sure there are existing tools available that might make this process easier. Thanks!

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  • How to send a Java integer in four bytes to another application?

    - by user1468729
    public void routeMessage(byte[] data, int mode) { logger.debug(mode); logger.debug(Integer.toBinaryString(mode)); byte[] message = new byte[8]; ByteBuffer byteBuffer = ByteBuffer.allocate(4); ByteArrayOutputStream baoStream = new ByteArrayOutputStream(); DataOutputStream doStream = new DataOutputStream(baoStream); try { doStream.writeInt(mode); } catch (IOException e) { logger.debug("Error converting mode from integer to bytes.", e); return; } byte [] bytes = baoStream.toByteArray(); bytes[0] = (byte)((mode >>> 24) & 0x000000ff); bytes[1] = (byte)((mode >>> 16) & 0x000000ff); bytes[2] = (byte)((mode >>> 8) & 0x00000ff); bytes[3] = (byte)(mode & 0x000000ff); //bytes = byteBuffer.array(); for (byte b : bytes) { logger.debug(b); } for (int i = 0; i < 4; i++) { //byte tmp = (byte)(mode >> (32 - ((i + 1) * 8))); message[i] = bytes[i]; logger.debug("mode, " + i + ": " + Integer.toBinaryString(message[i])); message[i + 4] = data[i]; } broker.routeMessage(message); } I've tried different ways (as you can see from the commented code) to convert the mode to four bytes to send it via a socket to another application. It works well with integers up to 127 and then again with integers over 256. I believe it has something to do with Java types being signed but don't seem to get it to work. Here are some examples of what the program prints. 127 1111111 0 0 0 127 mode, 0: 0 mode, 1: 0 mode, 2: 0 mode, 3: 1111111 128 10000000 0 0 0 -128 mode, 0: 0 mode, 1: 0 mode, 2: 0 mode, 3: 11111111111111111111111110000000 211 11010011 0 0 0 -45 mode, 0: 0 mode, 1: 0 mode, 2: 0 mode, 3: 11111111111111111111111111010011 306 100110010 0 0 1 50 mode, 0: 0 mode, 1: 0 mode, 2: 1 mode, 3: 110010 How is it suddenly possible for a byte to store 32 bits? How could I fix this?

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  • Multiple choice test GUI with serialization of Q&A

    - by Bobby
    I'm working on a project for school in Java programming. I need to design a GUI that will take in questions and answers and store them in a file. It should be able to contain an unlimited number of questions. We have covered binary I/O. How do I write the input they give to a file? How would I go about having them add multiple questions from this GUI? package multiplechoice; import java.awt.*; import javax.swing.*; public class MultipleChoice extends JFrame { public MultipleChoice() { /* * Setting Layout */ setLayout(new GridLayout(10,10)); /* * First Question */ add(new JLabel("What is the category of the question?: ")); JTextField category = new JTextField(); add(category); add(new JLabel("Please enter the question you wish to ask: ")); JTextField question = new JTextField(); add(question); add(new JLabel("Please enter the correct answer: ")); JTextField correctAnswer = new JTextField(); add(correctAnswer); add(new JLabel("Please enter a reccomended answer to display: ")); JTextField reccomendedAnswer = new JTextField(); add(reccomendedAnswer); add(new JLabel("Please enter a choice for multiple choice option " + "A")); JTextField A = new JTextField(); add(A); add(new JLabel("Please enter a choice for multiple choice option " + "B")); JTextField B = new JTextField(); add(B); add(new JLabel("Please enter a choice for multiple choice option " + "C")); JTextField C = new JTextField(); add(C); add(new JLabel("Please enter a choice for multiple choice option " + "D")); JTextField D = new JTextField(); add(D); add(new JButton("Compile Questions")); add(new JButton("Next Question")); } public static void main(String[] args) { /* * Creating JFrame to contain questions */ FinalProject frame = new FinalProject(); // FileOutputStream output = new FileOutputStream("Questions.dat"); JPanel panel = new JPanel(); // button.setLayout(); // frame.add(panel); panel.setSize(100,100); // button.setPreferredSize(new Dimension(100,100)); frame.setTitle("FinalProject"); frame.setSize(600, 400); frame.setLocationRelativeTo(null); // Center the frame frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.setVisible(true); } }

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  • Maximum nametable char count exceeded

    - by doc
    I'm having issues with the maximum nametable char count quota, I followed a couple of answers here and it solved the problem for a while, but now I'm having the same issue. My Server side config is as follows: <system.serviceModel> <bindings> <netTcpBinding> <binding name="GenericBinding" maxBufferPoolSize="2147483647" maxBufferSize="2147483647" maxReceivedMessageSize="2147483647"> <readerQuotas maxDepth="2147483647" maxStringContentLength="2147483647" maxArrayLength="2147483647" maxBytesPerRead="2147483647" maxNameTableCharCount="2147483647" /> <security mode="None" /> </binding> </netTcpBinding> </bindings> <behaviors> <serviceBehaviors> <behavior> <serviceMetadata httpGetEnabled="false" /> <serviceDebug includeExceptionDetailInFaults="true" /> <dataContractSerializer maxItemsInObjectGraph="1000000" /> </behavior> </serviceBehaviors> </behaviors> <services> <service name="REMWCF.RemWCFSvc"> <endpoint address="" binding="netTcpBinding" contract="REMWCF.IRemWCFSvc" bindingConfiguration="GenericBinding" /> <endpoint address="mex" binding="mexTcpBinding" contract="IMetadataExchange" /> <host> <baseAddresses> <add baseAddress="net.tcp://localhost:9081/RemWCFSvc" /> </baseAddresses> </host> </service> </services> </system.serviceModel> I also have the same tcp binding on the devenv configuration. Have I reached the limit of contracts supported? Is there a way to turn off that quota? EDIT Error Message: Error: Cannot obtain Metadata from net.tcp://localhost:9081/RemWCFSvc/mex If this is a Windows (R) Communication Foundation service to which you have access, please check that you have enabled metadata publishing at the specified address. For help enabling metadata publishing, please refer to the MSDN documentation at http://go.microsoft.com/fwlink/?LinkId=65455.WS-Metadata Exchange Error URI: net.tcp://localhost:9081/RemWCFSvc/mex Metadata contains a reference that cannot be resolved: 'net.tcp://localhost:9081/RemWCFSvc/mex'. There is an error in the XML document. The maximum nametable character count quota (16384) has been exceeded while reading XML data. The nametable is a data structure used to store strings encountered during XML processing - long XML documents with non-repeating element names, attribute names and attribute values may trigger this quota. This quota may be increased by changing the MaxNameTableCharCount property on the XmlDictionaryReaderQuotas object used when creating the XML reader. I'm getting that error when trying to run the WCF (which is hosted in a windows service app).

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  • MySQL multiple dependent subqueries, painfully slow

    - by matt80
    I have a working query that retrieves the data that I need, but unfortunately it is painfully slow (runs over 3 minutes). I have indexes in place, but I think the problem is the multiple dependent subqueries. I've been trying to rewrite the query using joins but I can't seem to get it to work. Any help would be greatly appreciated. The tables: Basically, I have 2 tables. The first (prices) holds the prices of items in a store. Each row is the price of an item that day, and new rows are added every day with an updated price. The second table (watches_US) holds the item information (name, description, etc). CREATE TABLE `prices` ( `prices_id` int(11) NOT NULL auto_increment, `prices_locale` enum('CA','DE','FR','JP','UK','US') NOT NULL default 'US', `prices_watches_ID` char(10) NOT NULL, `prices_date` datetime NOT NULL, `prices_am` varchar(10) default NULL, `prices_new` varchar(10) default NULL, `prices_used` varchar(10) default NULL, PRIMARY KEY (`prices_id`), KEY `prices_am` (`prices_am`), KEY `prices_locale` (`prices_locale`), KEY `prices_watches_ID` (`prices_watches_ID`), KEY `prices_date` (`prices_date`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 AUTO_INCREMENT=61764 ; CREATE TABLE `watches_US` ( `watches_ID` char(10) NOT NULL, `watches_date_added` datetime NOT NULL, `watches_last_update` datetime default NULL, `watches_title` varchar(255) default NULL, `watches_small_image_height` int(11) default NULL, `watches_small_image_width` int(11) default NULL, `watches_description` text, PRIMARY KEY (`watches_ID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8; The query retrieves the last 10 prices changes over a period of 30 hours, ordered by the size of the price change. So I have subqueries to get the newest price, the oldest price within 30 hours, and then to calculate the price change. Here's the query: SELECT watches_US.*, prices.*, watches_US.watches_ID as current_ID, ( SELECT prices_am FROM prices WHERE prices_watches_ID = current_ID AND prices_locale = 'US' ORDER BY prices_date DESC LIMIT 1 ) as new_price, ( SELECT prices_date FROM prices WHERE prices_watches_ID = current_ID AND prices_locale = 'US' ORDER BY prices_date DESC LIMIT 1 ) as new_price_date, ( SELECT prices_am FROM prices WHERE ( prices_watches_ID = current_ID AND prices_locale = 'US') AND ( prices_date >= DATE_SUB(new_price_date,INTERVAL 30 HOUR) ) ORDER BY prices_date ASC LIMIT 1 ) as old_price, ( SELECT ROUND(((new_price - old_price)/old_price)*100,2) ) as percent_change, ( SELECT (new_price - old_price) ) as absolute_change FROM watches_US LEFT OUTER JOIN prices ON prices.prices_watches_ID = watches_US.watches_ID WHERE ( prices_locale = 'US' ) AND ( prices_am IS NOT NULL ) AND ( prices_am != '' ) HAVING ( old_price IS NOT NULL ) AND ( old_price != 0 ) AND ( old_price != '' ) AND ( absolute_change < 0 ) AND ( prices.prices_date = new_price_date ) ORDER BY absolute_change ASC LIMIT 10 How would I rewrite this to use joins instead, or otherwise optimize this so it doesn't take over 3 minutes to get a result? Any help would be greatly appreciated! Thank you kindly.

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  • How can a button click method find out which item is selected in a ListView?

    - by Ian Bayley
    I have a single screen with a bank of buttons below a ListView. Entries on the ListView light up in orange when I scroll so I assume that are selected. When I then press the "Delete" button I want the onClickListener to remove the currently selected entry. But getSelectedItemPosition() always gives me -1. If I can't hope to use the GUI controls in this way, please give me another way of getting the same result. I have even tried setting the onClickListener of the List View to store the index before the button is pressed (in case pressing the button unselects the entry) but even that is always -1 it seems. Here's the code (without the modification which didn't work) package com.bayley; import android.app.Activity; import android.os.Bundle; import android.view.View; import android.widget.ArrayAdapter; import android.widget.Button; import android.widget.EditText; import android.widget.ListView; import java.util.ArrayList; /** * * @author p0074564 */ public class September extends Activity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle icicle) { super.onCreate(icicle); setContentView(R.layout.main); final ListView myListView = (ListView) findViewById(R.id.myListView); Button addButton = (Button) findViewById(R.id.AddButton); Button deleteButton = (Button) findViewById(R.id.DeleteButton); final EditText editText = (EditText) findViewById(R.id.myEditText); final ArrayList<String> todoItems = new ArrayList<String>(); todoItems.add("Monday"); todoItems.add("Tuesday"); todoItems.add("Wednesday"); final ArrayAdapter<String> aa = new ArrayAdapter<String>(this, android.R.layout.simple_list_item_1, todoItems); myListView.setAdapter(aa); addButton.setOnClickListener(new Button.OnClickListener() { public void onClick(View v) { todoItems.add(editText.getText().toString()); aa.notifyDataSetChanged(); } }); deleteButton.setOnClickListener(new Button.OnClickListener() { public void onClick(View v) { // always returns -1 unfortunately ie nothing is ever selected int index = myListView.getSelectedItemPosition(); if (index >= 0) { todoItems.remove(index); } aa.notifyDataSetChanged(); } }); } }

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  • A new MEF error I've not seen before -- "The export is not assignable to type..."

    - by Dave
    I was very surprised to get this error today, as it's one that I've never encountered before. Everything in the code looked okay, so I did some searches. The previous questions and their respective answers didn't help. This one was solved when the poster made sure his assembly references were consistent. I don't have this issue right now because I'm currently referencing another project in my solution. This one was solved when the poster was instructed to use ImportMany, but I am already using it (I think properly, too) to try to load multiple plugins This one was solved when the poster realized that there was a platform target mismatch. I've already gone through my projects to ensure that everything targets x86. So here's what I am trying to do. I have a plugin that owns a connection to a device. I might also need to be able to share that connection with another plugin. I decided that the cleanest way to do this was to create an interface that would allow the slave plugin to request its own connection to the device. Let's just call it IConnectionSharer. If the slave plugin does not need to borrow this connection and has its own, then it should use its own implementation of IConnectionSharer to connect to the device. My "master" plugin (the one that owns the connection to the device) implements IConnectionSharer. It also exports this via ExportAttribute. My "slave" plugin assembly defines a class that also implements and exports IConnectionSharer. When the application loads, the intent is for my slave plugin, via MEF, to enumerate all IConnectionSharers and store them in an IEnumerable<IConnectionSharer>. It does so like this: [ImportMany] public IEnumerable<IConnectionSharer> AllSharedConnections { get; set; } But during part composition, I get the error the export 'Company.MasterPlugin (ContractName="IConnectionSharer")' is not assignable to type 'IConnectionSharer'. The error message itself seems clear enough -- it's as if MEF thinks my master plugin doesn't inherit from IConnectionSharer... but it does! Can anyone suggest further debugging strategies? I'm going to start the painful process of single stepping through the MEF source.

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  • C++ HW - defining classes - objects that have objects of other class problem in header file (out of

    - by kitfuntastik
    This is my first time with much of this code. With this instancepool.h file below I get errors saying I can't use vector (line 14) or have instance& as a return type (line 20). It seems it can't use the instance objects despite the fact that I have included them. #ifndef _INSTANCEPOOL_H #define _INSTANCEPOOL_H #include "instance.h" #include <iostream> #include <string> #include <vector> #include <stdlib.h> using namespace std; class InstancePool { private: unsigned instances;//total number of instance objects vector<instance> ipp;//the collection of instance objects, held in a vector public: InstancePool();//Default constructor. Creates an InstancePool object that contains no Instance objects InstancePool(const InstancePool& original);//Copy constructor. After copying, changes to original should not affect the copy that was created. ~InstancePool();//Destructor unsigned getNumberOfInstances() const;//Returns the number of Instance objects the the InstancePool contains. const instance& operator[](unsigned index) const; InstancePool& operator=(const InstancePool& right);//Overloading the assignment operator for InstancePool. friend istream& operator>>(istream& in, InstancePool& ip);//Overloading of the >> operator. friend ostream& operator<<(ostream& out, const InstancePool& ip);//Overloading of the << operator. }; #endif Here is the instance.h : #ifndef _INSTANCE_H #define _INSTANCE_H ///////////////////////////////#include "instancepool.h" #include <iostream> #include <string> #include <stdlib.h> using namespace std; class Instance { private: string filenamee; bool categoryy; unsigned featuress; unsigned* featureIDD; unsigned* frequencyy; string* featuree; public: Instance (unsigned features = 0);//default constructor unsigned getNumberOfFeatures() const; //Returns the number of the keywords that the calling Instance object can store. Instance(const Instance& original);//Copy constructor. After copying, changes to the original should not affect the copy that was created. ~Instance() { delete []featureIDD; delete []frequencyy; delete []featuree;}//Destructor. void setCategory(bool category){categoryy = category;}//Sets the category of the message. Spam messages are represented with true and and legit messages with false.//easy bool getCategory() const;//Returns the category of the message. void setFileName(const string& filename){filenamee = filename;}//Stores the name of the file (i.e. “spam/spamsga1.txt”, like in 1st assignment) in which the message was initially stored.//const string& trick? string getFileName() const;//Returns the name of the file in which the message was initially stored. void setFeature(unsigned i, const string& feature, unsigned featureID,unsigned frequency) {//i for array positions featuree[i] = feature; featureIDD[i] = featureID; frequencyy[i] = frequency; } string getFeature(unsigned i) const;//Returns the keyword which is located in the ith position.//const string unsigned getFeatureID(unsigned i) const;//Returns the code of the keyword which is located in the ith position. unsigned getFrequency(unsigned i) const;//Returns the frequency Instance& operator=(const Instance& right);//Overloading of the assignment operator for Instance. friend ostream& operator<<(ostream& out, const Instance& inst);//Overloading of the << operator for Instance. friend istream& operator>>(istream& in, Instance& inst);//Overloading of the >> operator for Instance. }; #endif Also, if it is helpful here is instance.cpp: // Here we implement the functions of the class apart from the inline ones #include "instance.h" #include <iostream> #include <string> #include <stdlib.h> using namespace std; Instance::Instance(unsigned features) { //Constructor that can be used as the default constructor. featuress = features; if (features == 0) return; featuree = new string[featuress]; // Dynamic memory allocation. featureIDD = new unsigned[featuress]; frequencyy = new unsigned[featuress]; return; } unsigned Instance::getNumberOfFeatures() const {//Returns the number of the keywords that the calling Instance object can store. return featuress;} Instance::Instance(const Instance& original) {//Copy constructor. filenamee = original.filenamee; categoryy = original.categoryy; featuress = original.featuress; featuree = new string[featuress]; for(unsigned i = 0; i < featuress; i++) { featuree[i] = original.featuree[i]; } featureIDD = new unsigned[featuress]; for(unsigned i = 0; i < featuress; i++) { featureIDD[i] = original.featureIDD[i]; } frequencyy = new unsigned[featuress]; for(unsigned i = 0; i < featuress; i++) { frequencyy[i] = original.frequencyy[i];} } bool Instance::getCategory() const { //Returns the category of the message. return categoryy;} string Instance::getFileName() const { //Returns the name of the file in which the message was initially stored. return filenamee;} string Instance::getFeature(unsigned i) const { //Returns the keyword which is located in the ith position.//const string return featuree[i];} unsigned Instance::getFeatureID(unsigned i) const { //Returns the code of the keyword which is located in the ith position. return featureIDD[i];} unsigned Instance::getFrequency(unsigned i) const { //Returns the frequency return frequencyy[i];} Instance& Instance::operator=(const Instance& right) { //Overloading of the assignment operator for Instance. if(this == &right) return *this; delete []featureIDD; delete []frequencyy; delete []featuree; filenamee = right.filenamee; categoryy = right.categoryy; featuress = right.featuress; featureIDD = new unsigned[featuress]; frequencyy = new unsigned[featuress]; featuree = new string[featuress]; for(unsigned i = 0; i < featuress; i++) { featureIDD[i] = right.featureIDD[i]; } for(unsigned i = 0; i < featuress; i++) { frequencyy[i] = right.frequencyy[i]; } for(unsigned i = 0; i < featuress; i++) { featuree[i] = right.featuree[i]; } return *this; } ostream& operator<<(ostream& out, const Instance& inst) {//Overloading of the << operator for Instance. out << endl << "<message file=" << '"' << inst.filenamee << '"' << " category="; if (inst.categoryy == 0) out << '"' << "legit" << '"'; else out << '"' << "spam" << '"'; out << " features=" << '"' << inst.featuress << '"' << ">" <<endl; for (int i = 0; i < inst.featuress; i++) { out << "<feature id=" << '"' << inst.featureIDD[i] << '"' << " freq=" << '"' << inst.frequencyy[i] << '"' << "> " << inst.featuree[i] << " </feature>"<< endl; } out << "</message>" << endl; return out; } istream& operator>>(istream& in, Instance& inst) { //Overloading of the >> operator for Instance. string word; string numbers = ""; string filenamee2 = ""; bool categoryy2 = 0; unsigned featuress2; string featuree2; unsigned featureIDD2; unsigned frequencyy2; unsigned i; unsigned y; while(in >> word) { if (word == "<message") {//if at beginning of message in >> word;//grab filename word for (y=6; word[y]!='"'; y++) {//pull out filename from between quotes filenamee2 += word[y];} in >> word;//grab category word if (word[10] == 's') categoryy2 = 1; in >> word;//grab features word for (y=10; word[y]!='"'; y++) { numbers += word[y];} featuress2 = atoi(numbers.c_str());//convert string of numbers to integer Instance tempp2(featuress2);//make a temporary Instance object to hold values read in tempp2.setFileName(filenamee2);//set temp object to filename read in tempp2.setCategory(categoryy2); for (i=0; i<featuress2; i++) {//loop reading in feature reports for message in >> word >> word >> word;//skip two words numbers = "";//reset numbers string for (int y=4; word[y]!='"'; y++) {//grab feature ID numbers += word[y];} featureIDD2 = atoi(numbers.c_str()); in >> word;// numbers = ""; for (int y=6; word[y]!='"'; y++) {//grab frequency numbers += word[y];} frequencyy2 = atoi(numbers.c_str()); in >> word;//grab actual feature string featuree2 = word; tempp2.setFeature(i, featuree2, featureIDD2, frequencyy2); }//all done reading in and setting features in >> word;//read in last part of message : </message> inst = tempp2;//set inst (reference) to tempp2 (tempp2 will be destroyed at end of function call) return in; } } } and instancepool.cpp: // Here we implement the functions of the class apart from the inline ones #include "instancepool.h" #include "instance.h" #include <iostream> #include <string> #include <vector> #include <stdlib.h> using namespace std; InstancePool::InstancePool()//Default constructor. Creates an InstancePool object that contains no Instance objects { instances = 0; ipp.clear(); } InstancePool::~InstancePool() { ipp.clear();} InstancePool::InstancePool(const InstancePool& original) {//Copy constructor. instances = original.instances; for (int i = 0; i<instances; i++) { ipp.push_back(original.ipp[i]); } } unsigned InstancePool::getNumberOfInstances() const {//Returns the number of Instance objects the the InstancePool contains. return instances;} const Instance& InstancePool::operator[](unsigned index) const {//Overloading of the [] operator for InstancePool. return ipp[index];} InstancePool& InstancePool::operator=(const InstancePool& right) {//Overloading the assignment operator for InstancePool. if(this == &right) return *this; ipp.clear(); instances = right.instances; for(unsigned i = 0; i < instances; i++) { ipp.push_back(right.ipp[i]); } return *this; } istream& operator>>(istream& in, InstancePool& ip) {//Overloading of the >> operator. ip.ipp.clear(); string word; string numbers; int total;//int to hold total number of messages in collection while(in >> word) { if (word == "<messagecollection"){ in >> word;//reads in total number of all messages for (int y=10; word[y]!='"'; y++){ numbers = ""; numbers += word[y]; } total = atoi(numbers.c_str()); for (int x = 0; x<total; x++) {//do loop for each message in collection in >> ip.ipp[x];//use instance friend function and [] operator to fill in values and create Instance objects and read them intot he vector } } } } ostream& operator<<(ostream& out, const InstancePool& ip) {//Overloading of the << operator. out << "<messagecollection messages=" << '"' << '>' << ip.instances << '"'<< endl << endl; for (int z=0; z<ip.instances; z++) { out << ip[z];} out << endl<<"</messagecollection>\n"; } This code is currently not writing to files correctly either at least, I'm sure it has many problems. I hope my posting of so much is not too much, and any help would be very much appreciated. Thanks!

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  • Planning to create PDF files in Ruby on Rails

    - by deau
    Hi there, A Ruby on Rails app will have access to a number of images and fonts. The images are components of a visual layout which will be stored separately as a set of rules. The rules specify document dimensions along with which images are used and where. The app needs to take these rules, fetch the images, and generate a PDF that is ready for local printing or emailing. The fonts will also be important. The user needs to customize the layout by inputting text which will be included in the PDF. The PDF must therefore also contain the desired font so that the document renders identically across different machines. Each PDF may have many pages. Each page may have different dimensions but this is not essential. Either way, the ability to manipulate the dimensions and margins given by the PDF is essential. The only thing that needs to be regularly changed is the text. If this is takes too much development then the app can store the layouts in 3rd party PDFs and edit the textual content directly. Eventually though, this will prove too restrictive on the apps intended functionality so I would prefer the app to generate the PDF's itself. I have never worked with PDFs before and, for the most part, I've never had to output anything to the user outside their monitor. A printed medium could require a very different approach to get the best results. If anyone has any advice on how to model the PDF format this it would be really appreciated. The technical aspects of printing such as bleed, resolution and colour have already been factored in to the layouts and images. I am aware that PDF is a proprietary file format and I want to use free or open source software. I have seen a number of Ruby libraries for generating PDF files but because I am new on this scene I have no way to reliably compare them and too little time to implement and test them all. I also have the option of using C to handle this feature and if this is process intensive then that might be preferred. What should I be thinking about and how should I be planning to implement this?

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  • ASP.NET MVC Inheriting from ProfileBase

    - by Glen
    I have 2 related issues. I inherited from ProfileBase and I have a couple of properites as such public SomeType PropertyName { get { return (SomeType)base["PropertyName"]; } set { base["PropertyName"] = value; Save(); } } I also have a User class (UserId, UserName, Profile, LastActivityDate) that has 2 additional properties out of the profile that I retrieve in my View to show a list of Users (i.e. @Model.Profile.PropertyName). However, everytime I access a property (from my View) it seems to update the LastActivityDate in the aspnet_Users table because when I show the LastActivityDate as well as the profile properties on my screen the LastActivtyDate is out of sync with the database. Also there is a LastActivityDate property available in my profile which unfortunately is not available and is in fact set to null and throws an exception when accessing it saying the property UserName is null. So the static Create method provided by ProfileBase seems to retrieve the correct profile properties but does not set the base's UserName property even though you pass in a UserName parameter to the Create method. Is this a internal bug? I was kind of hoping if by accessing the property because the LastActivityDate is updated then I could store that value to update my LastActivityDate in my User class before it is rendered to the page. The only way I can think of doing it is: public SomeType PropertyName { get { SomeType result = (SomeType)base["PropertyName"]; OnLastActivityDateChanged(); return result; } set { base["PropertyName"] = value; } } then in my User class: ... public MyProfile() { Profile.LastActivityDateChanged += Profile_LastActivityDateChanged(); } ~MyProfile() { Profile.LastActivityDateChanged -= Profile_LastActivityDateChanged(); } ... void Profile_LastActivityDateChanged(object sender, EventArgs e) { //Run a query to get the latest LastActivityDate this.LastActivityDate = ... } It seems I have to make 1 call to retrieve the full list to my aspnet_Users table then another call for each row just to get the latest activity date. ARGGGGHHH!!! Am I going about this the wrong way! I put an ajax refresh hyperlink next to each User row and when I click it, immediately after loading the page, the value changes. Therefore my suspision is valid that calling a property via the inherited profilebase class updates the value. Is there a workaround? It is a bit miss leading when my page says User Smith has no activity for 4 days then I click my ajax refresh link (or refresh the whole page for that matter) and now it says Smith was active but it was just me meally showing the page that indirectly caused an activity read event.

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  • jQuery slider onChange auto submit form

    - by bikey77
    I'm using a jQuery slider as a price range selector in a form. I'd like to have the form submit automatically when one of the values has been changed. I used a couple of examples I found on SO but they didn't work with my code. <form action="itemlist.php" method="post" enctype="application/x-www-form-urlencoded" name="priceform" id="priceform" target="_self"> <div id="slider-holder"> Prices: From <span id="pricefromlabel">100 &#8364;</span> To <span id="pricetolabel">500 &#8364;</span> <input type="hidden" id="pricefrom" name="pricefrom" value="100" /> <input type="hidden" id="priceto" name="priceto" value="500" /> <div id="slider-range"></div> <input name="Search" type="submit" value="Search" /> </div> </form> This is the code that displays the values of the slider and updates 2 hidden form fields I use to store the prices in order to submit: <script> $(function() { $("#slider-range" ).slider({ range: true, min: 0, max: 1000, values: [ <?=$minprice?>, <?=$maxprice?> ], start: function (event, ui) { event.stopPropagation(); }, slide: function( event, ui ) { $( "#pricefrom" ).val(ui.values[0]); $( "#priceto" ).val(ui.values[1]); $( "#pricefromlabel" ).html(ui.values[0] + ' &euro;'); $( "#pricetolabel" ).html(ui.values[1] + ' &euro;'); } }); return false; }); </script> I've tried adding this code as well as an data-autosubmit="true" attribute to the div but no result. $(function() { $('[data-autosubmit="true"]').change(function() { parentForm = $(this).('#priceform'); clearTimeout(submitTimeout); submitTimeout = setTimeout(function() { parentForm.submit() }, 100); }); I've also tried adding a $.post() event to the slider but I'm not very good with jQuery so I'm probably doing it wrong. Any help will be appreciated.

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  • Why does OpenGL's glDrawArrays() fail with GL_INVALID_OPERATION under Core Profile 3.2, but not 3.3 or 4.2?

    - by metaleap
    I have OpenGL rendering code calling glDrawArrays that works flawlessly when the OpenGL context is (automatically / implicitly obtained) 4.2 but fails consistently (GL_INVALID_OPERATION) with an explicitly requested OpenGL core context 3.2. (Shaders are always set to #version 150 in both cases but that's beside the point here I suspect.) According to specs, there are only two instances when glDrawArrays() fails with GL_INVALID_OPERATION: "if a non-zero buffer object name is bound to an enabled array and the buffer object's data store is currently mapped" -- I'm not doing any buffer mapping at this point "if a geometry shader is active and mode? is incompatible with [...]" -- nope, no geometry shaders as of now. Furthermore: I have verified & double-checked that it's only the glDrawArrays() calls failing. Also double-checked that all arguments passed to glDrawArrays() are identical under both GL versions, buffer bindings too. This happens across 3 different nvidia GPUs and 2 different OSes (Win7 and OSX, both 64-bit -- of course, in OSX we have only the 3.2 context, no 4.2 anyway). It does not happen with an integrated "Intel HD" GPU but for that one, I only get an automatic implicit 3.3 context (trying to explicitly force a 3.2 core profile with this GPU via GLFW here fails the window creation but that's an entirely different issue...) For what it's worth, here's the relevant routine excerpted from the render loop, in Golang: func (me *TMesh) render () { curMesh = me curTechnique.OnRenderMesh() gl.BindBuffer(gl.ARRAY_BUFFER, me.glVertBuf) if me.glElemBuf > 0 { gl.BindBuffer(gl.ELEMENT_ARRAY_BUFFER, me.glElemBuf) gl.VertexAttribPointer(curProg.AttrLocs["aPos"], 3, gl.FLOAT, gl.FALSE, 0, gl.Pointer(nil)) gl.DrawElements(me.glMode, me.glNumIndices, gl.UNSIGNED_INT, gl.Pointer(nil)) gl.BindBuffer(gl.ELEMENT_ARRAY_BUFFER, 0) } else { gl.VertexAttribPointer(curProg.AttrLocs["aPos"], 3, gl.FLOAT, gl.FALSE, 0, gl.Pointer(nil)) /* BOOM! */ gl.DrawArrays(me.glMode, 0, me.glNumVerts) } gl.BindBuffer(gl.ARRAY_BUFFER, 0) } So of course this is part of a bigger render-loop, though the whole "*TMesh" construction for now is just two instances, one a simple cube and the other a simple pyramid. What matters is that the entire drawing loop works flawlessly with no errors reported when GL is queried for errors under both 3.3 and 4.2, yet on 3 nvidia GPUs with an explicit 3.2 core profile fails with an error code that according to spec is only invoked in two specific situations, none of which as far as I can tell apply here. What could be wrong here? Have you ever run into this? Any ideas what I have been missing?

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  • Calling managed code from unmanaged win32 assembly dll - crash

    - by JustGreg
    I'm developing a serial port dll in win32 assembly (MASM32). It has its own thread checking multiple events and at a specified buffer treshold it'd notify the managed main application by calling a callback function. It just a call with no arguments/return value. At startup the main application stores the callback function's address by calling a function in the dll: pCallBackFunction dd 0 SetCallBackPointer proc pcb:DWORD mov eax, pcb mov pCallBackFunction, eax call DWORD ptr pCallBackFunction ; verify it immediately ret SetCallBackPointer endp The upper function immediately calls back the managed application callback routine for verification purposes. It is working fine. However, when I place the call instruction to other functions in the dll it crashes the application. It doesn't matter if the call is in a simple function or in the threadproc of the dll. For example: OpenPort proc pn:byte,br:dword, inputbuffersize: dword, outputbuffersize:dword, tresholdsize: dword LOCAL dcb: DCB LOCAL SerialTimeOuts: COMMTIMEOUTS call DWORD ptr pCallBackFunction xor eax, eax mov al, pn mov [com_port+3],al etc. etc. will crash at call DWORD ptr pCallBackFunction always. Since I call SetCallBackPointer first to store a valid address in pCallBackFunction, it should have a valid address. My managed app is written in C# and the relevant part is: public partial class Form1 : Form { public delegate void CallBackDelegate(); public static CallBackDelegate mydelegate; [DllImport("serialport.dll")] private static extern void SetCallBackPointer(CallBackDelegate Delegate); [DllImport("serialport.dll")] public static extern int OpenPort(byte com, uint br, uint inbufsize, uint outbufsize, uint treshsize); public Form1() { InitializeComponent(); mydelegate =new CallBackDelegate(CallbackFunction); SetCallBackPointer(mydelegate); unsafe { int sysstat; int hResult; hResult = OpenPort(Convert.ToByte('5'), 9600, 306, 4, 4); } } public static void CallbackFunction() { MessageBox.Show( "CallBack Function Called by Windows DLL"); } The VS debugger reported that the dll had tried to read/write from/to a protected memory address. But when calling SetCallBackPointer there is no such problem. What am I doing wrong here? Any tips would be great!

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