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  • Using Doctrine to abstract CRUD operations

    - by TomWilsonFL
    This has bothered me for quite a while, but now it is necessity that I find the answer. We are working on quite a large project using CodeIgniter plus Doctrine. Our application has a front end and also an admin area for the company to check/change/delete data. When we designed the front end, we simply consumed most of the Doctrine code right in the controller: //In semi-pseudocode function register() { $data = get_post_data(); if (count($data) && isValid($data)) { $U = new User(); $U->fromArray($data); $U->save(); $C = new Customer(); $C->fromArray($data); $C->user_id = $U->id; $C->save(); redirect_to_next_step(); } } Obviously when we went to do the admin views code duplication began and considering we were in a "get it DONE" mode so it now stinks with code bloat. I have moved a lot of functionality (business logic) into the model using model methods, but the basic CRUD does not fit there. I was going to attempt to place the CRUD into static methods, i.e. Customer::save($array) [would perform both insert and update depending on if prikey is present in array], Customer::delete($id), Customer::getObj($id = false) [if false, get all data]. This is going to become painful though for 32 model objects (and growing). Also, at times models need to interact (as the interaction above between user data and customer data), which can't be done in a static method without breaking encapsulation. I envision adding another layer to this (exposing web services), so knowing there are going to be 3 "controllers" at some point I need to encapsulate this CRUD somewhere (obviously), but are static methods the way to go, or is there another road? Your input is much appreciated.

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  • binding nested json object value to a form field

    - by Jack
    I am building a dynamic form to edit data in a json object. First, if something like this exists let me know. I would rather not build it but I have searched many times for a tool and have found only tree like structures that require entering quotes. I would be happy to treat all values as strings. This edit functionality is for end users so it needs to be easy an not intimidating. So far I have code that generates nested tables to represent a json object. For each value I display a form field. I would like to bind the form field to the associated nested json value. If I could store a reference to the json value I would build an array of references to each value in a json object tree. I have not found a way to do that with javascript. My last resort approach will be to traverse the table after edits are made. I would rather have dynamic updates but a single submit would be better than nothing. Any ideas? // the json in files nests only a few levels. Here is the format of a simple case, { "researcherid_id":{ "id_key":"researcherid_id", "description":"Use to retrieve bibliometric data", "url_template" :[ { "name": "Author Detail", "url": "http://www.researcherid.com/rid/${key}" } ] } } $.get('file.json',make_json_form); function make_json_form(response) { dataset = $.secureEvalJSON(response); // iterate through the object and generate form field for string values. } // Then after the form is edited I want to display the raw updated json (then I want to save it but that is for another thread) // now I iterate through the form and construct the json object // I would rather have the dataset object var updated on focus out after each edit. function show_json(form_id){ var r = {}; var el = document.getElementById(form_id); table_to_json(r,el,null); $('body').html(formattedJSON(r)); }

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  • How to make gcc on SUN calculate floating points the same way as in Linux

    - by Marina
    I have a project where I have to perform some mathematics calculations with double variables. The problem is that I get different results on SUN Solaris 9 and Linux. There are a lot of ways (explained here and other forums) how to make Linux work as Sun, but not the other way around. I cannot touch the Linux code, so it is only SUN I can change. Is there any way to make SUN to behave as Linux? The code I run(compile with gcc on both systems): int hash_func(char *long_id) { double product, lnum, gold; while (*long_id) lnum = lnum * 10.0 + (*long_id++ - '0'); printf("lnum => %20.20f\n", lnum); lnum = lnum * 10.0E-8; printf("lnum => %20.20f\n", lnum); gold = 0.6125423371582974; product = lnum * gold; printf("product => %20.20f\n", product); ... } if the input is 339886769243483 the output in Linux: lnum => 339886769243**483**.00000000000000000000 lnum => 33988676.9243**4829473495483398** product => 20819503.600158**59827399253845** When on SUN: lnum => 339886769243483.00000000000000000000 lnum => 33988676.92434830218553543091 product = 20819503.600158**60199928283691** Note: The result is not always different, moreover most of the times it is the same. Just 10 15-digit numbers out of 60000 have this problem. Please help!!!

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  • Performance Difference between HttpContext user and Thread user

    - by atrueresistance
    I am wondering what the difference between HttpContext.Current.User.Identity.Name.ToString.ToLower and Thread.CurrentPrincipal.Identity.Name.ToString.ToLower. Both methods grab the username in my asp.net 3.5 web service. I decided to figure out if there was any difference in performance using a little program. Running from full Stop to Start Debugging in every run. Dim st As DateTime = DateAndTime.Now Try 'user = HttpContext.Current.User.Identity.Name.ToString.ToLower user = Thread.CurrentPrincipal.Identity.Name.ToString.ToLower Dim dif As TimeSpan = Now.Subtract(st) Dim break As String = "nothing" Catch ex As Exception user = "Undefined" End Try I set a breakpoint on break to read the value of dif. The results were the same for both methods. dif.Milliseconds 0 Integer dif.Ticks 0 Long Using a longer duration, loop 5,000 times results in these figures. Thread Method run 1 dif.Milliseconds 125 Integer dif.Ticks 1250000 Long run 2 dif.Milliseconds 0 Integer dif.Ticks 0 Long run 3 dif.Milliseconds 0 Integer dif.Ticks 0 Long HttpContext Method run 1 dif.Milliseconds 15 Integer dif.Ticks 156250 Long run 2 dif.Milliseconds 156 Integer dif.Ticks 1562500 Long run 3 dif.Milliseconds 0 Integer dif.Ticks 0 Long So I guess what is more prefered, or more compliant with webservice standards? If there is some type of a performance advantage, I can't really tell. Which one scales to larger environments easier?

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  • I want my logs sent to my mail with logrotate

    - by lericson
    Not strictly a question about programming as such, more of a log handling question. Anyway. My company has multiple clients, and each of these clients have a set of logs that I'd rather much want to get sent to by e-mail to me. Now, another prerequisite is that they're hilighted by simple HTML. All that is very well, I've managed to make a hilighter for the given log types. So, what I do is I use logrotate's prerotate stuff to send the logs as an e-mail message. Example: /var/log/a.log /var/log/b.log { daily missingok copytruncate prerotate /usr/bin/python /home/foo/hilight_logs /var/log/{a,b}.log | /usr/sbin/sendmail -FLog\ mailer [email protected] [email protected] endscript } The problem with this approach is basically that logrotate sucks: it'll run the command for every log file specified in the specifier, and to my knowledge there's no way to know which of the log files is being handled. (Which wouldn't really help anyway.) Short of repeating the exact same logrotate up to 10 times on different machines, the only thing I can do is just to get bogged down with log spam every night. And I grew tired of it today, so I ask.

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  • How does an NSTextField know that it's value has changed?

    - by Brian Postow
    I have a textfield that can either be edited by hand, or set through another control. (It's a page number, so you can jump to page 16 by typing in 16, or you can page up and down with the next/prev buttons) I have the value of the text field bound to an int page variable. It seems to work correctly, when you type a page number in, it jumps, when you page up and down, the page number in the text box changes appropriately. However, at some level, when I page up and down, the text box doesn't seem to know that it's value has changed, because if I type 1 it doesn't do anything. It doesn't call the bound set-method or anything. It looks like the textfield is thinking "I'm already 1, so I don't need to do anything." Even though it was 5 because I hit next 4 times. If I type an number other than 1, it goes there. If I THEN type 1, it goes to page 1, because now it thinks it's on that other page. The problem seems to be that I'm changing the value of the textfield programatically, but some part isn't getting the message. Does this seem like a reasonable explanation? And either way, any ideas on what's causing it? thanks

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  • Write to a textfile using Javascript

    - by karikari
    Under Firefox, I want to do something like this : I have a .htm file, that has a button on it. This button, when I click it, the action will write a text inside a local .txt file. By the way, my .htm file is run locally too. I have tried multiple times using this code, but still cant make my .htm file write to my textfile: function save() { try { netscape.security.PrivilegeManager.enablePrivilege("UniversalXPConnect"); } catch (e) { alert("Permission to save file was denied."); } var file = Components.classes["@mozilla.org/file/local;1"] .createInstance(Components.interfaces.nsILocalFile); file.initWithPath( savefile ); if ( file.exists() == false ) { alert( "Creating file... " ); file.create( Components.interfaces.nsIFile.NORMAL_FILE_TYPE, 420 ); } var outputStream = Components.classes["@mozilla.org/network/file-output-stream;1"] .createInstance( Components.interfaces.nsIFileOutputStream ); outputStream.init( file, 0x04 | 0x08 | 0x20, 420, 0 ); var output = 'test test test test'; var result = outputStream.write( output, output.length ); outputStream.close(); } This part is for the button: <input type="button" value="write to file2" onClick="save();">

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  • mysql subselect alternative

    - by Arnold
    Hi, Lets say I am analyzing how high school sports records affect school attendance. So I have a table in which each row corresponds to a high school basketball game. Each game has an away team id and a home team id (FK to another "team table") and a home score and an away score and a date. I am writing a query that matches attendance with this seasons basketball games. My sample output will be (#_students_missed_class, day_of_game, home_team, away_team, home_team_wins_this_season, away_team_wins_this_season) I now want to add how each team did the previous season to my analysis. Well, I have their previous season stored in the game table but i should be able to accomplish that with a subselect. So in my main select statement I add the subselect: SELECT COUNT(*) FROM game_table WHERE game_table.date BETWEEN 'start of previous season' AND 'end of previous season' AND ( (game_table.home_team = team_table.id AND game_table.home_score > game_table.away_score) OR (game_table.away_team = team_table.id AND game_table.away_score > game_table.home_score)) In this case team-table.id refers to the id of the home_team so I now have all their wins calculated from the previous year. This method of calculation is neither time nor resource intensive. The Explain SQL shows that I have ALL in the Type field and I am not using a Key and the query times out. I'm not sure how I can accomplish a more efficient query with a subselect. It seems proposterously inefficient to have to write 4 of these queries (for home wins, home losses, away wins, away losses). I am sure this could be more lucid. I'll absolutely add color tomorrow if anyone has questions

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  • How do I create a good evaluation function for a new board game?

    - by A. Rex
    I write programs to play board game variants sometimes. The basic strategy is standard alpha-beta pruning or similar searches, sometimes augmented by the usual approaches to endgames or openings. I've mostly played around with chess variants, so when it comes time to pick my evaluation function, I use a basic chess evaluation function. However, now I am writing a program to play a completely new board game. How do I choose a good or even decent evaluation function? The main challenges are that the same pieces are always on the board, so a usual material function won't change based on position, and the game has been played less than a thousand times or so, so humans don't necessarily play it enough well yet to give insight. (PS. I considered a MoGo approach, but random games aren't likely to terminate.) Any ideas? Game details: The game is played on a 10-by-10 board with a fixed six pieces per side. The pieces have certain movement rules, and interact in certain ways, but no piece is ever captured. The goal of the game is to have enough of your pieces in certain special squares on the board. The goal of the computer program is to provide a player which is competitive with or better than current human players.

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  • _dl_runtime_resolve -- When do the shared objects get loaded in to memory?

    - by windfinder
    We have a message processing system with high performance demands. Recently we have noticed that the first message takes many times longer then subsequent messages. A bunch of transformation and message augmentation happens as this goes through our system, much of it done by way of external lib. I just profiled this issue (using callgrind), comparing a "run" of just one message with a "run" of many messages (providing a baseline of comparison). The main difference I see is the function "do_lookup_x" taking up a huge amount of time. Looking at the various calls to this function, they all seem to be called by the common function: _dl_runtime_resolve. Not sure what this function does, but to me this looks like the first time the various shared libraries are being used, and are then being loaded in to memory by the ld. Is this a correct assumption? That the binary will not load the shared libraries in to memory until they are being prepped for use, therefore we will see a massive slowdown on the first message, but on none of the subsequent? How do we go about avoiding this? Note: We operate on the microsecond scale.

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  • Client Web Browser Behavior When Handling 301 Redirect

    - by Jon Swanson
    The RFC seems to suggest that the client should permanently cache the response: http://www.w3.org/Protocols/rfc2616/rfc2616-sec10.html 10.3.2 301 Moved Permanently The requested resource has been assigned a new permanent URI and any future references to this resource SHOULD use one of the returned URIs. Clients with link editing capabilities ought to automatically re-link references to the Request-URI to one or more of the new references returned by the server, where possible. This response is cacheable unless indicated otherwise. The new permanent URI SHOULD be given by the Location field in the response. Unless the request method was HEAD, the entity of the response SHOULD contain a short hypertext note with a hyperlink to the new URI(s). If the 301 status code is received in response to a request other than GET or HEAD, the user agent MUST NOT automatically redirect the request unless it can be confirmed by the user, since this might change the conditions under which the request was issued. Note: When automatically redirecting a POST request after receiving a 301 status code, some existing HTTP/1.0 user agents will erroneously change it into a GET request. I'm having a hard time finding concrete browser documentation for any major browser that states how they handle these. I've started digging through the source code of firefox, but quickly got lost. Is the following scenario true for which (if any) browsers, and is there definitive documentation for either Firefox or IE that states as much?: First Time Around: 1.1: User enters link to site A, or clicks on a link directed at Site A 1.2: Browser interprets link at Site A, first time, no cache. Sends GET to Site A. 1.2: Site A responds with 301 Redirect to Site B 1.3: Browser sends GET to Site B. Any Subsequent Times Around: 2.2: User clicks on a link directed at Site A 2.2: Browser sees that, due to a past 301 redirect, Site A should now be Site B. 2.3: Without initiating any request whatsoever at Site A, browser initiates GET at Site B.

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  • Message queue proxy in Python + Twisted

    - by gasper_k
    Hi, I want to implement a lightweight Message Queue proxy. It's job is to receive messages from a web application (PHP) and send them to the Message Queue server asynchronously. The reason for this proxy is that the MQ isn't always avaliable and is sometimes lagging, or even down, but I want to make sure the messages are delivered, and the web application returns immediately. So, PHP would send the message to the MQ proxy running on the same host. That proxy would save the messages to SQLite for persistence, in case of crashes. At the same time it would send the messages from SQLite to the MQ in batches when the connection is available, and delete them from SQLite. Now, the way I understand, there are these components in this service: message listener (listens to the messages from PHP and writes them to a Incoming Queue) DB flusher (reads messages from the Incoming Queue and saves them to a database; due to SQLite single-threadedness) MQ connection handler (keeps the connection to the MQ server online by reconnecting) message sender (collects messages from SQlite db and sends them to the MQ server, then removes them from db) I was thinking of using Twisted for #1 (TCPServer), but I'm having problem with integrating it with other points, which aren't event-driven. Intuition tells me that each of these points should be running in a separate thread, because all are IO-bound and independent of each other, but I could easily put them in a single thread. Even though, I couldn't find any good and clear (to me) examples on how to implement this worker thread aside of Twisted's main loop. The example I've started with is the chatserver.py, which uses service.Application and internet.TCPServer objects. If I start my own thread prior to creating TCPServer service, it runs a few times, but the it stops and never runs again. I'm not sure, why this is happening, but it's probably because I don't use threads with Twisted correctly. Any suggestions on how to implement a separate worker thread and keep Twisted? Do you have any alternative architectures in mind?

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  • Is there a Scheduler/Calendar JS Widget library?

    - by Ravi Chhabra
    I am looking for some JavaScript based component to be used as a course scheduler which would be a cross between Google Calendar and the login time. I do not know if the right term for this is Course Scheduler but I shall describe this in more detail here. Course Scheduler The widget would be used to enter date and times of a course, as an example if I run a programming course 3 days a week on Mon, Tue and Wed every 7:00 am to 9:00am, 2 hours every day from 1st September to 30th November. I could answer various questions and the course data would be displayed in the calendar. It would also allow for non pattern based timings where each week is different from the other week etc. Question So would I end up creating something from scratch? Would it be sensible to use Google Calendar API for this? I did a Google search for some widgets, but I believe I need better keywords, as I could not find anything close to what I am looking for. Any tips? Commercial libraries would also work for me. Thanks.

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  • Making text align equally in both IE and Chrome

    - by bobo
    <style type="text/css"> h2{ font-size:13px; line-height:16px; color:#000000; margin:0; padding:6px 22px; font-family: 'Times New Roman'; } div{ border:1px solid black; } </style> <div> <h2> ????????</h2> </div> Pasting the above codes here: http://htmledit.squarefree.com/ You will see that the text stays a little bit higher in the div in IE than in Chrome, I would like to make them consistent. By adding a &nbsp; after the text within the <h2>in IE, the text will automatically move up, which is consistent with Chrome. But I don't quite like this hack, so I would like to know if anybody knows what problem this is and recommends a better way to fix it if possible. Many thanks to you all. Note: this problem does not appear if the text is english only.

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  • Python beginer having trouble running code

    - by Protean
    For some reason this code will not seem to run in the interpreter. When I hit F5 nothing happens, not even the debugger seems to recognize it. I assume it has something to do with the class, as when removed the interpreter seems to recognize the rest of the code. Please tell me what I am doing wrong. Edit: I have restarted the interpreter multiple times, any other piece of code I try to load runs fine, just this one is having trouble. print ('Why won't this work?') class sorting_class: def __init__(self): self.order = ['a', 'b', 'c', 'd'] self.globali = 0 self.orderi = 0 self.sortedlist = [] def sort(self, array): carry, leave = [] for arrayi in array: print ('run', arrayi) if self.order[self.orderi] == arrayi[self.globali]: carry.append(arrayi) else: if self.globali != 0: leave.append(arrayi) return carry, leave def srt(self, array): globalii = 0 carry, leave = my.sort(array) while len(self.sortedlist) != len(array): if len(self.carry) == 1: self.sortedlist.append(carry) arrayt = leave self.globali = 1 self.orderi = 0 carry, leave = my.sort(arrayt) elif len(self.carry) == 0: if len(self.leave) != 0: arrayt = leave self.globali = 1 self.orderi += 1 my.sort(arrayt) else: self.arrayt globalii += 1 self.orderi = globalii self.globali = 0 my.sort(arrayt) self.orderi = 0 else: arrayt = carry carry = [] self.globali += 1 carry, leave += my.sort(arrayt) my = sorting_class() x = ['ac', 'bc' ,'ab', 'da'] my.srt(x)

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  • Python: slow read & write for millions of small files

    - by Jami
    I am building directory tree which has tons of subdirectories and files. The total directory count is somewhere along 256^32 subdirectories with 256 files in each end which are only a few bytes long. I did this so I would have fast access to these files (since i'm not searching and i'm just directly accessing then via a known file path) I have a python script that builds this filesystem and reads & writes those files. The problem is that when I reach more than 1Gb of total filesize, the read and write methods become extremely slow. Here's the function I have that reads the contents of a file (the file contains an integer string), adds a certain number to it, then writes it back to the original file. def addInFile(path, scoreToAdd): num = scoreToAdd try: shutil.copyfile(path, '/tmp/tmp.txt') fp = open('/tmp/tmp.txt', 'r') num += int(fp.readlines()[0]) fp.close() except: pass fp = open('/tmp/tmp.txt', 'w') fp.write(str(num)) fp.close() shutil.copyfile('/tmp/tmp.txt', path) I previously tried performing linux console commands but it was slower. I copy the file to a temporary file first then access/modify it then copy it back because i found this was faster than directly accessing the file. I think the cause of the slowdown is because there're tons of files. performing this function 1000 times sometimes reach 1 minute now, but before (when there were only a few files, 1000 calls was performed for only less than 1 second) How do you suggest I fix this?

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  • Simple jQuery code contains a syntax error that I can't find

    - by inkedmn
    I've got this (remarkably) simple JavaScript function that is called when a user clicks a "Cancel" link: function hideNewUserPanel(){ $('#create_user_panel').slideUp('slow'); $('.right_interior_panel').slideDown('slow'); } And the code to add the handler: $(function(){ $('#cancel_create_user_btn').live('click', function(){ hideNewUserPanel(); } }); Functionally, everything works as expected. Trouble is, when I click the "Cancel" link, Firebug shows an error in the console: uncaught exception: Syntax error, unrecognized expression: # I've stepped through the code several times and the error appears at some point before the call to hideNewUserPanel(). At the risk of sounding like one of "those programmers" (the kind that claim to have found a bug in GCC and assume their own code is perfect), the exception is being thrown from somewhere within jQuery proper, so I assume the issue is in there. I'm using jQuery 1.3.2 (this is a legacy project using many jQuery plugins that will break if we update to 1.4.x). Is there anything obviously wrong with my code that I'm simply not seeing? This code is, frankly, very simple and I don't really see what the issue could be. Thanks!

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  • Trying to draw a dynamic rectangle in SVG

    - by Shaun
    To be more specific, here are the steps I need: onmousedown - set x and y of rect as mouse coordinates onmousemove - using the current x and y mouse coordinates calculate height and width of the rect, set these and append onmouseup - remove the rectangle, and call a function based off some calculations from the rect. Here is what I have but isn't quite working (right now I have it drawing a line to make it simpler): onmousedown: startbox(evt) function startbox(evt) { if(evt.button === 0) { x1 = evt.clientX + div.scrollLeft-5; y1 = evt.clientY + div.scrollTop-30; obj.setAttributeNS(null, "x1", x1); obj.setAttributeNS(null, "y1", y1); Root.setAttributeNS(null, "onmousemove", "updatebox(evt)"); } } onmousemove: updatebox(evt) function updatebox(evt) { if(evt.button === 0) { x2 = evt.clientX + div.scrollLeft-5; y2 = evt.clientY + div.scrollTop-30; Root.appendChild(.obj); w = Math.abs(x2-x1); h = Math.abs(y2-y1); var strokecolor; if(w>20 && h>20) { strokecolor = "green"; validbox = true; } else { strokecolor = "red"; validbox = false; } var Attr={ x2:x2, y2:y2, stroke:strokecolor } assignAttr(obj, Attr); //just loops thru adding multiple attributes } } onmouseup: endbox() function endbox(evt) { if(evt.button===0) { Root.setAttributeNS(null, "onmousemove", ""); Root.removeChild(obj); if(validbox) { //do stuff validbox = !validbox; } } } Some of my problems with this are: Its slow in Chrome making drawing the line/rect feel sluggish. It won't work two times in a row. This is the real problem that I can't fix. Any and all feedback is welcome.

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  • I can't figure out why this fps counter is inaccurate.

    - by rmetzger
    I'm trying to track frames per second in my game. I don't want the fps to show as an average. I want to see how the frame rate is affected when I push keys and add models etc. So I am using a variable to store the current time and previous time, and when they differ by 1 second, then I update the fps. My problem is that it is showing around 33fps but when I move the mouse around really fast, the fps jumps up to 49fps. Other times, if I change a simple line of code elsewhere not related to the frame counter, or close the project and open it later, the fps will be around 60. Vsync is on so I can't tell if the mouse is still effecting the fps. Here is my code which is in an update function that happens every frame: FrameCount++; currentTime = timeGetTime (); static unsigned long prevTime = currentTime; TimeDelta = (currentTime - prevTime) / 1000; if (TimeDelta > 1.0f) { fps = FrameCount / TimeDelta; prevTime = currentTime; FrameCount = 0; TimeDelta = 0; } Here are the variable declarations: int FrameCount; double fps, currentTime, prevTime, TimeDelta, TimeElapsed; Please let me know what is wrong here and how to fix it, or if you have a better way to count fps. Thanks!!!!!! I am using DirectX 9 btw but I doubt that is relevant, and I am using PeekMessage. Should I be using an if else statement instead? Here is my message processing loop: MSG msg; ZeroMemory (&msg, sizeof (MSG)); while (msg.message != WM_QUIT) { if (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) { TranslateMessage (&msg); DispatchMessage (&msg); } Update (); RenderFrame (); }

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  • HTML5 Shiv not parsing quick enough

    - by Mikey Hogarth
    One of our web designers is working on a site at the moment and is using HTML5 elements, which she styles up in older browsers using the well documented Html5Shiv; http://css-tricks.com/html5-innershiv/ She reported some pretty weird behavior today and it looks like this is the cause. Initially it was very confusing, and went something along the lines of; "The page looks fine, I refresh it looks fine, refresh several times and occasionally it will not apply my styles to the HTML5 elements" Current best theory is that the shiv is not kicking in quick enough, and the page loads before the new elements have been registered. I was wondering if anyone could suggest a surefire way of including the shiv and making sure it's loaded and been parsed BEFORE the rest of the elements, so they will definitely get styled. EDIT (more info) Shiv is being included in the head, directly below the title/meta tags; <!--[if IE]> <script type="text/javascript" src="http://html5shiv.googlecode.com/svn/trunk/html5.js"></script> <![endif]--> The bit that is being styled is in the footer and is cross-site. Many of the pages will change in size as they're being powered by a CMS that our marketing team will use so I am unable to give an exact page size. All I would say is that if page size is an issue and there is no workaround, can someone let me know as this will mean we basically can't use HTML5 on this project (or at the very least we'll need to add superflous markup such as divs to ensure that the layout doesn't go crazy) EDIT 2 There is no chance of me posting the code unfortunately - it's only re-creatable under really obscure circumstances and the project is marked "top secret" at the moment :( If nobody knows then I'm guessing it's either a case of "everyone knows it happens but kinda ignores it" or just that it's something else other than the shiv.

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  • Downloading attachments to directory with IMAP in PHP, randomly works

    - by Nick
    I found PHP code online to download attachments to a directory using IMAP from here. http://www.nerdydork.com/download-pop3imap-email-attachments-with-php.html I modified it slightly changing $structure = imap_fetchstructure($mbox, $jk); $parts = ($structure->parts); to $structure = imap_fetchstructure($mbox, $jk); $parts = ($structure); to get it to run properly, as otherwise I got an error about how stdClass doesn't define a property called $parts. Doing that, I was able to download all the attachments. I tested it again recently though, and it didn't work. Well, it didn't work 6 times, worked the 7th, and then hasn't worked since. I'm thinking it has something to do with me screwing up the parts handling, since count($parts) keeps returning 1 for each message, so it's not finding any attachments I think. Since it downloaded the attachments at one point with no issues, I feel confident that the area things are getting screwed up is right here. Before this block of code is a for loop that goes through each message in the box, and after it is loop that just goes through $parts for each imap structure. Thanks for any help you can provide. I looked at the imap_fetchstructure page on php.net and can't figure out what I'm doing wrong. Edit: I just double-checked the folder after typing up my question and it all popped up. I feel like I'm going nuts. I hadn't run the code since a few minutes before I started typing this, and it doesn't make sense to me that it would take this long to trigger. I have some 800 messages in the mailbox, but I figured since it printed my statement at the very end of the PHP that all of the file creation work was done.

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  • how to recieve text sms to specific port..

    - by Umesh
    recieve text sms to specific port.. I have been looking for an answer to this question but but to no avail. This question has been popped a few times but nobody seems to have a clear answer. my code is as follows.. --MANIFEST FILE-- <receiver android:name=".SMSRecieve" android:enabled="true" <intent-filter <action android:name="android.intent.action.DATA_SMS_RECEIVED"/ <data android:scheme="sms" / <data android:host="localhost" / <data android:port="15005" / </intent-filter </receiver --SMS sending method-- String messageText = msgTxt.getText().toString(); short SMS_PORT = 15005; SmsManager smsManager = SmsManager.getDefault(); smsManager.sendDataMessage("5556", null, SMS_PORT, messageText.getBytes(), null, null); --Broadcast Reciever code-- static final String ACTION = "android.intent.action.DATA_SMS_RECEIVED"; //static final String ACTION = "android.provider.Telephony.SMS_RECEIVED";(tried this too, but failed) if (intent.getAction().equals(SMSNotifyExample.ACTION)) { ...do some work.. } I also tried to replace android:name to "android.provider.Telephony.SMS_RECEIVED" but the result is the same. my application does not recieve the SMS on the specified port. Once i remove the following line its works fine <data android:scheme="sms" / <data android:host="localhost" / <data android:port="15005" / could you suggest me what am i missing??

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  • speed string search in PHP

    - by Marc
    Hi! I have a 1.2GB file that contains a one line string. What I need is to search the entire file to find the position of an another string (currently I have a list of strings to search). The way what I'm doing it now is opening the big file and move a pointer throught 4Kb blocks, then moving the pointer X positions back in the file and get 4Kb more. My problem is that a bigger string to search, a bigger time he take to got it. Can you give me some ideas to optimize the script to get better search times? this is my implementation: function busca($inici){ $limit = 4096; $big_one = fopen('big_one.txt','r'); $options = fopen('options.txt','r'); while(!feof($options)){ $search = trim(fgets($options)); $retro = strlen($search);//maybe setting this position absolute? (like 12 or 15) $punter = 0; while(!feof($big_one)){ $ara = fgets($big_one,$limit); $pos = strpos($ara,$search); $ok_pos = $pos + $punter; if($pos !== false){ echo "$pos - $punter - $search : $ok_pos <br>"; break; } $punter += $limit - $retro; fseek($big_one,$punter); } fseek($big_one,0); } } Thanks in advance!

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  • Moving inserted container element if possible

    - by doublep
    I'm trying to achieve the following optimization in my container library: when inserting an lvalue-referenced element, copy it to internal storage; but when inserting rvalue-referenced element, move it if supported. The optimization is supposed to be useful e.g. if contained element type is something like std::vector, where moving if possible would give substantial speedup. However, so far I was unable to devise any working scheme for this. My container is quite complicated, so I can't just duplicate insert() code several times: it is large. I want to keep all "real" code in some inner helper, say do_insert() (may be templated) and various insert()-like functions would just call that with different arguments. My best bet code for this (a prototype, of course, without doing anything real): #include <iostream> #include <utility> struct element { element () { }; element (element&&) { std::cerr << "moving\n"; } }; struct container { void insert (const element& value) { do_insert (value); } void insert (element&& value) { do_insert (std::move (value)); } private: template <typename Arg> void do_insert (Arg arg) { element x (arg); } }; int main () { { // Shouldn't move. container c; element x; c.insert (x); } { // Should move. container c; c.insert (element ()); } } However, this doesn't work at least with GCC 4.4 and 4.5: it never prints "moving" on stderr. Or is what I want impossible to achieve and that's why emplace()-like functions exist in the first place?

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  • Making a sqlite file stay existent between runs of the program

    - by Cocorico
    Hi! I'm having a problem with some sqlite code for an iPhone program in Xcode. I was opening my database like this: int result = sqlite3_open("stealtown.db", &database); Which is how they had it in a book I was looking at while I type the program. But then, that way of opening a database it only works when you run in simulator, not on device. So I finally figure out I need to do this: NSString *file = [[NSBundle mainBundle] pathForResource:@"stealtown" ofType:@"db"]; int result = sqlite3_open([file UTF8String], &database); And that works on device, EXCEPT one thing: Each time you launch the program, it starts as if you had never created the database, and when you stick an entry in the table, it's the ONLY entry in that table. When I used the first code on the simulator, I could open my program 6 times, each time adding 1 entry to a table, and at the end, I had 6 entries in that table. With the second code, I do exact same thing but each time there is only 1 entry in that table. Am I explaining this okay, I hope so, it's hard sometimes for me. Anyone maybe know why this would be?

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