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  • iPad: How to let a user write a hand-written note using a Pogo(like) stylus?

    - by MikeN
    How could I let a user jot a quick hand-written note on an iPad using a Pogo-like stylus? (Or by using their finger, some kind of stylus makes it more legible feasible.) Initial thoughts: 1) Open GL canvas? 2) Store the output as a .png/.jpg snapshot of the openGL screen (by taking a screenhot of the iPad? 3) Would the note be limited to one screenshot, could there be a scrollable area notepad to write out a long note?

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  • Pedometer_Application in iphone

    - by Arun Sharma
    I am trying make the Pedometer application in iphone. I did n't find any code for this . How to calculate the step with use of acceleormeter.And how to display on screen of iphone I need the source code for using of accelerometer for step counting.PLe help me out from this.

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  • Is displayMetrix xdpi and ydpi accurate?

    - by oddvark
    Can the xdpi and ydpi settings be relied upon to accurately represent the physical pixels in once inch of screen space? I need this to be accurate for some display code I'm writing. I realize the documention says that this is the case, but I need to know if individual handsets get this right MOST OF THE TIME. I know I can alternately use "densitiy" which will give me 120, 160, 240 steps of DPI, but an exact dpi would be much better. Thanks!

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  • Applescript - How to iterate over tracks

    - by Bob Rivers
    Hi, I'm a newbie in applescript. I was trying to learn it from various sources, such as Doug's site, macscripter and this forum Just for learning purposes, I was trying to print on the screen all the tracks names using this code: tell application "iTunes" set myTracks to (tracks of library playlist 1) repeat with aTrack in myTracks get name of aTrack end repeat end tell But it only prints one track name, probably the last one... So, how is the best way to iterate over a list? TIA, Bob

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  • Application icon not transferred to Android device

    - by Praveenb
    I want to deploy my application with Android 2.1 features. I placed an application icon in PNG format in the drawable-ldpi,and drawable-hdpi folders. When I installed to the device, it is not showing the application icon on the home screen of the device. Please help me how to solve this issue?

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  • How to ignore events in html table

    - by Yaron
    Hello, I have a transparent table with width:100% which contains some html content. I use the table in order to position a content element on the screen center. The table captures mouse events, and the user can't press on links which are positioned beneath it (although it is transparent). Is there a way to tell the browser to ignore events on the table? I want to capture events only from the content inside the table (and from the rest of the site). Thanks Yaron

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  • Having issues with setting up Inbound Email in SP2010

    - by Bill Daugherty
    I am having issues with setting up the Inbound Email with SP 2010. I have enabled the settings in Central Admin for Inbound Email, set up an MX record, added the IP to my Exchange Server, then created a new doc-lib in SP and i am still not seeing the "Incoming e-mail settings" option under communications in the doc-lib setup screen. Can someone let me know what I may be doing wrong, or missing?

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  • Best of both worlds: browser and desktop game?

    - by Ricket
    When considering a platform for a game, I've decided on multi-platform (Win/Lin/Mac) but can't make up my mind as far as browser vs. desktop. As I'm not all too far in development, and now having second thoughts, I'd like your opinion! Browser-based games using Java applets: market penetration is reasonably high (for version 6, it's somewhere around 60% I believe?) using JOGL, 3D performance/quality is decent; certainly good enough to render the crappy 3D graphics that I make there's the (small?) possibility of porting something to Android great for an audience of gamers who switch computers often; can sit down at any computer, load a webpage and play it also great for casual gamers or less knowledgeable gamers who are quite happy with playing games in a browser but don't want to install more things to their computer written in a high-level language which I am more familiar with than C++ - but at the same time, I would like to improve my skills with C++ as it is probably where I am headed in the game industry once I get out of school... easier update process: reload the page. Desktop games using good ol' C++ and OpenGL 100% market penetration, assuming complete cross-platform; however, that number reduces when you consider how many people will go through downloading and installing an executable compared to just browsing to a webpage and hitting "yes" to a security warning. more trouble to maintain the cross-platform; but again, for learning purposes I would embrace the challenge and the knowledge I would gain better performance all around true full screen, whereas browser games often struggle with smooth full screen graphics (especially on Linux, in my experience) can take advantage of distribution platforms such as Steam more likely to be considered a "real" game, whereas browser and Java games are often dismissed as not being real games and therefore not played by "hardcore gamers" installer can be large; don't have to worry so much about download times Is there a way to have the best of both worlds? I love Java applets, but I also really like the reasons to write a desktop game. I don't want to constantly port everything between a Java applet project and a C++ project; that would be twice the work! Unity chose to write their own web player plugin. I don't like this, because I am one of the people that will not install their web player for anything, and I don't see myself being able to convince my audience to install a browser plugin. What are my options? Are there other examples out there besides Unity, of games that have browser and desktop versions? Did I leave out anything in the pro/con lists above?

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  • How can I determine programmatically that my app is running on an iPhone, iPad or iPhone 4?

    - by micropsari
    Hello, I just finish my iPhone game using cocos2d. But before I put it on the AppStore, I'd like to make it work on iPad (which have a bigger screen) and iPhone 4 (which have a bigger resolution). So, how can I determine programmatically that my app is running on an iPhone, iPad or iPhone 4, to be able to use the correct coordinates / images in my game? Thanks for your help!

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  • How to turn off startup text of GNU gdb in XCode

    - by willc2
    I'm new to XCode 3.1.2 and Objective-C 2.0. I've just discovered using breakpoints for logging instead of littering the code with millions of NSLog() statements. The problem is, when the debugger starts up it spews half a screen full of status and credits info into the console. Is there any way to suppress this text?

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  • Problems after the installation of ubuntu

    - by anwar
    hello members can anyone help me solve this issue. i have just installed ubuntu for the 1st time using vmware on windows 7 everything has been installed smoothly but after the installation in the login screen username is coming and when i try to enter password it is not taking any input, keyboard is not working at all and after moving away from ubuntu keyboard and everthing else is working fine. plz help thanks in advance.

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  • how to refresh mulitple divs when after posting using jquery

    - by oo
    i have a screen with multiple little widgets (all with different divs around them). i have one form and when i post (using jquery) right now it updates the single form using ajax. i want two other divs to refresh as well (that are outside the form). What is the best way to trigger a refresh of multiple different divs on a single jquery ajax post callback?

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  • How to show ipod controls?

    - by Alexey
    When user double-tap home button, the ipod controls shows on the screen. I want to allow user show ipod controls by tapping custom button in my application. Is any possibility to do it? Sorry for my english.

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  • Is it possible to add a attachment to a mail with the mailto function in actionscript 3?

    - by SinneR
    Is it possible to add a attachment to a mail with the mailto function in actionscript 3? Thats the thing, i want to open the default mail program compose window with some data but i also need to add a file as attachment, and that file must be a screen capture of the app. Im doing some research and cant find nothing even close to this, someone have any ideas? All help will be appreciated because im really lost here. Thanks in advance ;)

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  • How to get right values from Views touch event

    - by Pinker
    I have a problem with implementing touch events on GLSurfaceView. Views size is 1280x696, because of android (tablet) status bar at bottom with soft keys, time etc.., (screen resolution is 1280x800), but OnTouchListener is receiving touch events with coords [646.0,739.0], and thus my gluunproject method fails to return correct values is there any way to return events that respect these boundaries? or how should I recalculate the position?

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  • Is there a way to iterate over all open windows in Mac OS X?

    - by Alex
    When you unplug an external monitor with a higher resolution that your macbook from your laptop, the windows mostly retain their width, but their size gets clipped to the (smaller) height of the macbook screen. When you plug the monitor back in, their size remains frustratingly small. My question is: is there any way that I can iterate over all open windows, save their size, and restore them once the monitor gets plugged in again?

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  • Activating Webkit CSS3 animation using Javascript

    - by jeffreyveon
    I am looking to use Webkit CSS3 to move a absolutely positioned DIV from one location to another on the screen when a button is pressed, by changing its left and right CSS properties. However, all the examples for doing this that I saw use a static CSS rule to apply this transition. I don't know the new position before hand, so how do I apply this CSS3 transition dynamically?

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