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  • What do Windows 8 Refresh and Reset my PC really do?

    - by Jerry Nixon
    In Windows 8 I can reset everything and reinstall Windows. I assume this will clear my drive and start from scratch? Is that right? Does this create a Windows.old folder? I see this dialog, but aren't my settings and preferences saved in the cloud? If I screw up my settings and reset like this, are my settings also refreshed back to defaults? Since I use SkyDrive to sync my files, my personal files are safe, right? Also, in Windows 8 I can refresh my PC without affecting files. Are my desktop and/or Windows store apps uninstalled when I refresh my PC? I see this dialog, but I still am not sure. For example, when it says apps are "kept" does that mean I don't have to buy them again or are they installed after the refresh is over for me? I assume "from disk" means desktop apps? Or maybe corp apps? What would motivate a user to choose between these two?

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  • Mac OSX - looking for software for notes, snippets, ideas, etc.

    - by eatloaf
    I have the following requirements: Mobile accessibility: Either a complimentary iphone app to sync with, or DropBox or Google Docs syncing or equivalent so I can use other mobile note applications to edit notes remotely. Minimally some form of markup, but ideally something I can drag and drop images into and do some formatting. Rich Text support is reasonable. Hierarchical organization, AKA outlining. Internal (note to note) linking. I like to cross reference items and thoughts internally and the relationships aren't always hierarchical. These were closest to what I was looking for but, as far as I can tell, suffer from the noted flaws: Mori : No mobile solution. EagleFiler : No item hierarchy. MacJournal : No entry hierarchy. iphone app converts edited entries to plain text. Evernote : No interior linking. No hierarchy. I think I've tried every serious contender and none of them have all four (seemingly simple) requirements. I'm hoping that I'm either missing an existing feature in an app I've tried or that someone knows of something I haven't found it yet.

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  • Public Folders - Delete Public Folders from 2003 after migrating to 2010 (via Adsiedit) - safe?

    - by HeavenCore
    Similar Question: How do I delete a public store in Exchange 2003? We are ready to remove our Exchange 2003 server after having migrated all public folders and mailboxes to 2010. We ran for a week with the exchange 2003 server shutdown and everything seemed to work. When I try to delete the PF database from 2003 it says it contains replicas. Whilst migrating i only had one was sync working (from 2003 to 2010) so i believe that 2003 hasn't received the responses from 2010 saying replica removed. When I look in Public folders on the 2003 box none are listed, when i look in PF Instances they are all listed. I know everything has moved to the 2010 server and I know 2010 is not showing the 2003 server as a replica for any folders. I am looking to use ADSI edit to remove the Public folder database from the 2003 server, but want to ensure i am going to delete the right thing so that they do not get deleted from the 2010 database. Should i delete configuration, Services, Microsoft Exchange, Company Name, Administrative groups, First administrative group, Servers, Server name, Information store, First storage group, public folder store (Server name)? Or something else? I have checked and the only public folder with the old exchange server listed as a replica is SYSTEM CONFIGURATION. Thanks in advance.

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  • How would I change the DocumenRoot on the version of Apache that came pre-installed on my Mac OS X s

    - by racl101
    OK, so I want to take advantage of the Apache server that comes installed on my Mac OS X system (which means, I would like not to have to install my own version of Apache since I might as well tryto use what comes bundled), and as such, I went to change some settings in the configuration file: /etc/apache2/httpd.conf Namely, I changed the these two lines: DocumentRoot "/Users/myusername/Sites" <Directory "/Users/myusername/Sites"> So that they initially pointed to a folder in my Dropbox folder (so I could have my docs sync to my Dropbox): DocumentRoot "/Users/myusername/Dropbox/public_html" <Directory "/Users/myusername/Dropbox/public_html"> That didn't work. So then I figured, ok maybe it was too much to ask to make folder in my Dropbox be my document root. So then I thought, what if I make the Document root another folder of my choosing like so: DocumentRoot "/Users/myusername/dev-sites/public_html" <Directory "/Users/myusername/dev-sites/public_html"> and that didn't work either. After looking within the httpd.conf file for clues it seems that only two directories appear to work as Document root paths for the Apache that comes bundled with Mac OS X: /Users/myusername/Sites (or ~/Sites) and /Library/WebServer/Documents/ But trying to use any other directories didn't seem to work. I would get 403 errors on my browser. I was wondering if there was some other settings to change on the httpd.conf file or any permissions to set to make this work. Any help would be appreciated and many thanks in advance.

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  • How to make Thunderbird play nice with Google mail

    - by Christi
    Thunderbird and gmail aren't exactly the best of friends. Gmail's tags mean that Thunderbird often downloads multiple copies of a single mail. Anything tagged in gmail will appear in a folder related to that tag, the "all mail" folder, and possibly the "inbox" and "sent mail" folders too. Thus a mail with multiple tags could potentially be stored more than four times in a local Thunderbird cache. This can make searching difficult, and is obviously wasteful of disk space. The best solution I have come up with is as follows. Operate a zero inbox policy (i.e. use the inbox for processing live mail only and archive everything else) which eliminates an extra copy in the inbox. Secondly, configure Thunderbird not to sync the "Sent Mail" folder - this is a bit of a pain, since I actually find it quite useful to be able to look through just the mails I've sent, but a search can duplicate this functionality. In this way, most of the duplicates are removed, and only mail with tags is stored locally more than once. Ideally, however, I'd only like one copy of each mail to be stored locally. I am surprised Thunderbird doesn't store mail by some sort of hashing algorithm to prevent precisely this problem - but it wouldn't be compatible with the way the folders are mirrored in a local directory structure, I suppose. Can anyone think of a better way to get Thunderbird to cache a Google mail account locally efficiently.

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  • How do I rsync an entire folder based on the existence of a specific file type in that folder

    - by inquam
    I have a server set up that receives movies to a folder. I then serve these movies using DLNA. But in the initial folder where they end up all kind of files end up. Pictures, music, documents etc. I thought I'd fix this by running the following script inside that folder rsync -rvt --include='*/' --include='*.avi' --include='*.mkv' --exclude='*' . ../Movies/ This works and scans the given folder and moves all the found movies of the given extension types to the Movies folder. But I wonder if there is anyway to tell rsync to if a folder if found that includes a movie of the given extension types, sync the entire folder. Including other files such as .srt. This is to make it easier for me to get subtitles moved along with the movie. I have a solution figured out via a script made in php (yea, I actually do most of my scripting in linux using php... just a habbit that stuck a long time ago). But if rsync can handle it from the start that would be super. Also, I have noticed that this line of rsync actually copies all the root folders in the given folder. If no movie is in the folder it will create an empty folder. How do I prevent rsync from doing this... and saving me the trouble of deleting all folder in Movies that are empty.

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  • Subsequent runs of rsync locally don't reduce data transferred

    - by sharakan
    I have an EC2 instance with data I want to sync to a mounted, but remote, volume, as a backup. rsync seems like the way to go with this, so as a test I took my test file (a Postgres pg_dump file) and used rsync -v to copy it to the mounted volume: [ec2-user work]$ rsync -v dump.sql.1 ../backup/dump.sql dump.sql.1 sent 821704315 bytes received 31 bytes 3416650.09 bytes/sec total size is 821603948 speedup is 1.00 Then, I ran it again, expecting to see minimal sent/received numbers because it would just be checksums. Instead... [ec2-user work]$ rsync -v dump.sql.1 ../backup/dump.sql dump.sql.1 sent 821704315 bytes received 31 bytes 3402502.47 bytes/sec total size is 821603948 speedup is 1.00 I'm new to rsync so perhaps I'm missing something, but isn't the idea that the source and destination files are checked for differences, and then a patch is generated and applied to the destination? Why is this not reducing the amount of data 'sent' to just the size of the checksums? Some background if it's relevant: the mounted volume is using s3fs, mounted with s3fs <bucketname> backup.

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  • Alias for Drupal "Sites" folder with Apache on Windows Server 2008

    - by sgtbeano
    I'm having to move a number of sites from a LAMP stack to a WAMP one, provided by Zend, and I've hit a problem. Our architecture is a number of loadbalanced web servers which have their own local webapp drives which are kept in sync with one server performing as the master copy. There is then a separate DFS share provided to all web servers from our pillar san. Usually a Drupal install under our LAMP cluster would have the main Drupal web app in a local HTDOCS mount for each server and the SITES directory within Drupal would then be symlinked out to the DFS or NFS share so that there is a common FILES and TMP directory. The problem I'm having is that there seems to be no equivalent of symlinks on Win Server 2008, shortcuts have a .ink at the end making Apache see them as a distinct file. So I've tried using an alias call in the vhost file like this; <Location /drupal-626/sites> Order deny, allow Allow from all </Location> Alias /drupal-626/sites "Z:\Path to alternate sites directory" The root for this test is; http://main-domain-url/drupal-626/ Unfortunately this isn't work so I'm wondering if any of you have a solution which would work? Many thanks for taking the time to read this.

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  • Best way to restrict access to a folder in Dropbox

    - by Joe S
    I currently run a business with around 10 staff members and we currently use Dropbox Pro 100GB to share all of our files. It works very well and is inexpensive, however, I am taking on a number of new staff and would like to move the more sensitive documents into their own, protected folder. Currently, we all share one Dropbox account, I am aware that Dropbox for teams supports this, but it is far too expensive for us as a small company. I have researched a number of solutions: 1) Set up a new standard Dropbox account just for use by management, which will contain all of the sensitive documents, and join the shared folder of the rest of my team to access the rest of the documents. As i understand it, this is not possible with a free account, as any dropbox shared folder added to your account will use up your quota 2) Set up some sort of TrueCrypt container, and install TrueCrypt on each trusted staff member's machine, and store the documents inside that. Would this be difficult to use? I'd imagine the sync-ing would not work so well as the disk would technically be mounted at the time of use and any changes would be a change to the actual container rather than individual files. I was just wondering if anyone knows a way to do this without the drawbacks outlined above? Thanks!

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  • Creating a private wiki

    - by Hand-E-Food
    I want to create a simple, private wiki, but am really struggling to find what I need. I require the following features: Private wiki. Only I will read or write it. Some formatting capability: headings, bold, italic, bullets, block quotes Wiki Viewer for Windows 7. If it comes with an editor, I need to be able to hide it. Page Editor for Windows 7. Page Editor for iPhone. Synchronize by cloud but available offline in Windows. So far, my research has led me to Markdown language. I can easily edit this as plain text using Notepad++ for Windows and Elements for iPhone. I can sync these files through Dropbox and have them available offline. What I can't find is a suitable viewer for Windows. I'd prefer to steer away from using HTML due to its verbose formatting codes. Can anyone recommend a solution for me? If need be, I'll happy to make a small one-off payment for software.

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  • Why am I getting programs stuck in log_wait_commit under Linux?

    - by staticsan
    There is something subtly wrong with my Linux install that I just can't locate. It is Ubuntu Lucid Lynx (10.04) 64-bit. Hardware is a Dell Optiplex 960: Intel Core 2 Quad CPU, 8Gb of RAM, 2x 300Gb HDDs. /home is ext2 on one disk and everything else is on the other (/ is also ext3). I have VirtualBox running a 64-bit Vista image for Outlook calendaring, but the heavyweight apps are IntelliJ, NetBeans, MySQL and Opera. Opera also loads my mail (IMAP) of which there is over 10,000 messages. The problem is that Opera stalls for a few seconds from time-to-time. Watching the process list shows it's in log_wait_commit which means (as far as I have figured out) the filesystem is holding things up. Sometimes I can make this happen by doing a subversion update, but usually it happens for no reason I can see. It usually happens to Opera, but I've seen NetBeans go under, too. It doesn't make the app crash - it's just completely unresponsive for a few seconds. Googling has not helped. The closest I got was to remove the sync attribute in the file system. This achieved nothing. On the advice of a Linux guru friend, I lowered /proc/sys/vm/dirty_writeback_centisecs to 300, but that didn't do anything, either. And it was all he could think of. What is going on and can I fix it? (And how?)

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  • Migrate active directory to Google apps for business

    - by dewnix
    I've got a problem migrating active directory to Gapps. I'm stuck on google apps directory sync (GADS) where it just gives the error "java.lang.NullPointerException" after testing the connection during the LDAP configuration step. I checked the logs and I've pretty much determined that port 389 (standard LDAP port) isn't listening on the exchange server. I've tried telneting to it (from another machine in the same network) with no luck but I can telnet to other ports, that i know are open, successfully. I know they're open because I used portqry and netstat to see them. I'm suspecting that the active directory isn't even installed/running on this machine because there's no active directory services at all running on it. There's no active directory services that say they're NOT running either though. Is it possible AD is installed somewhere else? does it have to be on a machine inside the same network? I found the domain controller and it's host name and when I telnet with port 389, it works however GADS still gives me the same exact error when I substitute that server in. Actually, no matter what ridiculous settings i put into GADS, i still get that same NullPointer error. If i could get some different error than that NullPointer, i'd call that a successful day.

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  • ZFS & Deduplicating FLAC Data

    - by jasongullickson
    I'm experimenting with using ZFS to deduplicate a large library of FLAC files. The purpose of this is twofold: Reduce storage utilization Reduce bandwidth needed to sync the library with cloud storage Many of these files are of the same music tracks but from different physical media. This means that for the most part they are the same and usually close to the same size, which makes me think that they should benefit from block-level deduplication. However in my testing I'm not seeing good results. When I create a pool and add three of these tracks (identical songs from different source media) zpool list reports 1.00 dedupe. If I copy all of the files (make exact duplicates of the three) dedupe climbs, so I know that it is enabled and functioning, but it's not finding any duplication in the original collection of files. My first thought was that perhaps some of the variable header data (metadata tags, etc.) might be mis-aligning the bulk of the data in these files (the audio frames) but even making the header data consistent across the three files doesn't seem to have any impact on deduplication. I'm considering taking alternate routes (testing other dedupe filesystems as well as some custom code) but since we're already using ZFS and I like the ZFS replication options, I'd prefer to use ZFS dedupe for this project; but perhaps it's simply not capable of working well with this sort of data. Any feedback regarding tuning that might improve dedupe performance for this sort of dataset, or confirmation that ZFS dedupe is not the right tool for this job are appreciated.

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  • Online FTP or file sharing service [on hold]

    - by Frede
    We need to share large files with clients, e.g. clients upload a large file, we modify it and later make it available for download. Up until now we've used FTP but this has a number of drawbacks. A lot of management of files and setting up accounts etc. We are therefore considering online alternatives. Requirements: Cheap, 8-) Easy to use, ideally just requiring a web browser, but also possible for power users to connect e.g. via FTPS/SFTP No registration requried for users to upload/download files. We ourselves of course need to be able to login an view uploaded files and upload new files. No per user fee High bandwidth. As files may be GBs in size both upload and download speed cannot be too slow Secure. Encryption during upload/download. No way for users to access uploaded files. Once a user has uploaded a file they (or anyone else besides us) should be able to access the file. To download files users get a link with a password. Ideally the link expires after a set time. No software installation We do NOT need any sync features, backup, versioning etc. Just a quick, easy, secure way for us to share files with our clients. Services like JustCloud, DriveHQ etc seems bloated and "too much" for what we need. What other alternatives exist? Thanks!

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  • How can I recover my data from a damaged hard drive?

    - by krk
    a few days ago when I was working on windows my laptop was beaten on the side where the hard drive is located. As a result, it was damaged and I couldn't access the windows partition. I had to boot the linux one, which is working without any trouble. I have 2 partition formatted with ntfs, the one with windows on it, and the other one intended to store data. I mounted the windows partition from ubuntu and I could see all my files. But when I tried to mount the data partition it was impossible. It threw me an error, it couldn't recognize ntfs partition. I try to copy the damaged disk into an external hard drive using the command: dd if=/dev/sda of=/dev/sdb conv=noerror,sync The progress stopped at 60%. I was still unable to mount the data partition. Now I'm trying to backup my files using an utility called Photorec. The problem is that it is recovering my files in a disorderly way, it is all mixed up and I need my original directory structure, it will become an endless task to organize the files as they were before. Is there any way I can get my partition back?

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  • very slow connection to ssh server from client (but not other servers)

    - by AntonOfTheWoods
    I have an Ubuntu 12.04 laptop that is taking so long to connect to various servers (in different data centres) that it seems like a bit of a lottery whether I'll actually get a connection. If I connect to the servers between themselves it's instantaneous, and I've set UseDNS no AddressFamily inet On the servers I'm connecting to (and rebooted for good measure). I also put in the reverse DNS+IP of the cable connection I'm connecting from. If I connect from the laptop via telnet: telnet my.server 22 Then the connection is also instantaneous, so it doesn't appear to be a problem with an intervening firewall. I have the same behaviour whether I connect with the IP, a short name in my hosts or the FQDN. I'm connecting with a 50mbps (cable, sync) connection so that doesn't appear to be the problem, and when I do finally get a connection then it's a good, quick, stable one. I have tried listening on another port (8000) and that makes no difference. Web and other connections from the laptop to the machine are also very good. Does anyone have any ideas here?

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  • Downloading Emails locally with Thunderbird

    - by r_honey
    I am using Gmail (web interface) for sometime now, and have well over 20 labels and some thousand mails there archived to different labels in Gmail. Now I want to have a local copy of all my mails and following points are important in the context: The Primary mail access mechanism would continue to be Gmail web for me. I just want a backup of my mail account locally. Ideally the mails should download locally in folders named after Gmail labels (I know this is possible via IMAP but probably not by POP) After all my mails are available locally, I will delete most of them in Gmail to free up space and because I want to archive them. The mails should continue to exist locally and should not be deleted when I delete when from Gmail web interface. I would be syncing my gmail account locally let's say every month. So, the new mails that I have sent/received during this period should come over to my local mailbox in the folders named after Gmail labels. I do understand that Gmail maintains a single copy of email having 2 different labels and such email would get duplicated locally in the 2 folders and I am okay with that. Essentially you can see I just want to archive my mails from the Gmail server to a local backup and then sync (one way from Gmail to locally) new mails at regular intervals. For some points above, POP seems to be the option while IMAP seems for the others. I am really confused and need help in deciding which of POP or IMAP would suit me best. I have currently chosen Thunderbird to be my local email client but would not have a problem switching to Outlook or anything else as long as I get my desired archiving functionality.

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  • Global Email Forwarding with EXIM?

    - by Dexirian
    Been trying to find a solution to this for a while without success so here i go : I was given the task to build a High-Availability Load-Balanced Network Cluster for our 2 linux servers. I did some workaround and managed to get a DNS + SQL + Web Folders + Mails synchronisation going between both. Now i would like my server 2 to only do mailing and server 1 to only do web hosting. I transfered all the accounts for 1 to 2 using the WHM built-in account transfert feature. I created 2 different rsync jobs that sync, update, and delete the files for mail and websites. Now i was able to successfully transfer 1 mail accounts from 1 to 2, and the server 2 works flawlessly. All i had to do was change the MX entries to point to the new server and bingo. Now my problem is, some clients have their mail softwares configured so that they point to oldserver.domain.com. I cant make the (A) entry of oldserver.domain.com point to the new server for obvious reasons. I thought of using .foward files and add them to the home directories of the concerned users but that would be very difficult. So my question is : Is there a way to configure exim so that it will only foward mails to the new server? I need to change all the users so they use their mail on server 2 without them doing anything. Thanks! EDIT : TO CLARIFY MY PROBLEM Some clients have their mail point to oldserver.xyz instead of mail.olderserver.xyz I want to know if i can do something to prevent modifying the clients configuration I would also like to know is there is a way to find out what clients aren't properly configured

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  • Recover deleted folder form bookmarks bar?

    - by OverTheRainbow
    I googled for this, but didn't find an answer. I removed a folder in Google Chrome's Bookmarks bar. Chrome says nothing when doing this, and I assumed it wouldn't actually delete the data from the Bookmarks manager, just the folder in the Bookmarks bar. Turns out I was wrong, and now I lost hundred's of URLs. I closed and restarted Chrome since then, so data is apparently no longer on disk. Since Google Sync is on by default, it says I have "536 bookmarks", I installed Chrome on another computer, logged on to Google... but the folder is still gone. I can't believe Chrome doesn't prompt the user with an obvious message for something that important. Is there somehow a way to recover a folder removed from the Bookmarks bar? Thank you. Edit: Amazingly, Chrome doesn't 1) provide a way to remove an item from the Bookmarks bar without also deleting it from the Bookmarks list, and 2) doesn't even warn the user of the consequences when doing so! The only way to recover data is: if you haven't closed the browser yet, make a backup of the Bookmarks file, close the browser, replace the now-leaner Bookmarks file with the previous version, and restart Chrome if you have closed it, recover the file from your backup. You did backup that file, right? ;-)

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  • XNA Xbox 360 Content Manager Thread freezing Draw Thread

    - by Alikar
    I currently have a game that takes in large images, easily bigger than 1MB, to serve as backgrounds. I know exactly when this transition is supposed to take place, so I made a loader class to handle loading these large images in the background, but when I load the images it still freezes the main thread where the drawing takes place. Since this code runs on the 360 I move the thread to the 4th hardware thread, but that doesn't seem to help. Below is the class I am using. Any thoughts as to why my new content manager which should be in its own thread is interrupting the draw in my main thread would be appreciated. namespace FileSystem { /// <summary> /// This is used to reference how many objects reference this texture. /// Everytime someone references a texture we increase the iNumberOfReferences. /// When a class calls remove on a specific texture we check to see if anything /// else is referencing the class, if it is we don't remove it. If there isn't /// anything referencing the texture its safe to dispose of. /// </summary> class TextureContainer { public uint uiNumberOfReferences = 0; public Texture2D texture; } /// <summary> /// This class loads all the files from the Content. /// </summary> static class FileManager { static Microsoft.Xna.Framework.Content.ContentManager Content; static EventWaitHandle wh = new AutoResetEvent(false); static Dictionary<string, TextureContainer> Texture2DResourceDictionary; static List<Texture2D> TexturesToDispose; static List<String> TexturesToLoad; static int iProcessor = 4; private static object threadMutex = new object(); private static object Texture2DMutex = new object(); private static object loadingMutex = new object(); private static bool bLoadingTextures = false; /// <summary> /// Returns if we are loading textures or not. /// </summary> public static bool LoadingTexture { get { lock (loadingMutex) { return bLoadingTextures; } } } /// <summary> /// Since this is an static class. This is the constructor for the file loadeder. This is the version /// for the Xbox 360. /// </summary> /// <param name="_Content"></param> public static void Initalize(IServiceProvider serviceProvider, string rootDirectory, int _iProcessor ) { Content = new Microsoft.Xna.Framework.Content.ContentManager(serviceProvider, rootDirectory); Texture2DResourceDictionary = new Dictionary<string, TextureContainer>(); TexturesToDispose = new List<Texture2D>(); iProcessor = _iProcessor; CreateThread(); } /// <summary> /// Since this is an static class. This is the constructor for the file loadeder. /// </summary> /// <param name="_Content"></param> public static void Initalize(IServiceProvider serviceProvider, string rootDirectory) { Content = new Microsoft.Xna.Framework.Content.ContentManager(serviceProvider, rootDirectory); Texture2DResourceDictionary = new Dictionary<string, TextureContainer>(); TexturesToDispose = new List<Texture2D>(); CreateThread(); } /// <summary> /// Creates the thread incase we wanted to set up some parameters /// Outside of the constructor. /// </summary> static public void CreateThread() { Thread t = new Thread(new ThreadStart(StartThread)); t.Start(); } // This is the function that we thread. static public void StartThread() { //BBSThreadClass BBSTC = (BBSThreadClass)_oData; FileManager.Execute(); } /// <summary> /// This thread shouldn't be called by the outside world. /// It allows the File Manager to loop. /// </summary> static private void Execute() { // Make sure our thread is on the correct processor on the XBox 360. #if WINDOWS #else Thread.CurrentThread.SetProcessorAffinity(new int[] { iProcessor }); Thread.CurrentThread.IsBackground = true; #endif // This loop will load textures into ram for us away from the main thread. while (true) { wh.WaitOne(); // Locking down our data while we process it. lock (threadMutex) { lock (loadingMutex) { bLoadingTextures = true; } bool bContainsKey = false; for (int con = 0; con < TexturesToLoad.Count; con++) { // If we have already loaded the texture into memory reference // the one in the dictionary. lock (Texture2DMutex) { bContainsKey = Texture2DResourceDictionary.ContainsKey(TexturesToLoad[con]); } if (bContainsKey) { // Do nothing } // Otherwise load it into the dictionary and then reference the // copy in the dictionary else { TextureContainer TC = new TextureContainer(); TC.uiNumberOfReferences = 1; // We start out with 1 referece. // Loading the texture into memory. try { TC.texture = Content.Load<Texture2D>(TexturesToLoad[con]); // This is passed into the dictionary, thus there is only one copy of // the texture in memory. // There is an issue with Sprite Batch and disposing textures. // This will have to wait until its figured out. lock (Texture2DMutex) { bContainsKey = Texture2DResourceDictionary.ContainsKey(TexturesToLoad[con]); Texture2DResourceDictionary.Add(TexturesToLoad[con], TC); } // We don't have the find the reference to the container since we // already have it. } // Occasionally our texture will already by loaded by another thread while // this thread is operating. This mainly happens on the first level. catch (Exception e) { // If this happens we don't worry about it since this thread only loads // texture data and if its already there we don't need to load it. } } Thread.Sleep(100); } } lock (loadingMutex) { bLoadingTextures = false; } } } static public void LoadTextureList(List<string> _textureList) { // Ensuring that we can't creating threading problems. lock (threadMutex) { TexturesToLoad = _textureList; } wh.Set(); } /// <summary> /// This loads a 2D texture which represents a 2D grid of Texels. /// </summary> /// <param name="_textureName">The name of the picture you wish to load.</param> /// <returns>Holds the image data.</returns> public static Texture2D LoadTexture2D( string _textureName ) { TextureContainer temp; lock (Texture2DMutex) { bool bContainsKey = false; // If we have already loaded the texture into memory reference // the one in the dictionary. lock (Texture2DMutex) { bContainsKey = Texture2DResourceDictionary.ContainsKey(_textureName); if (bContainsKey) { temp = Texture2DResourceDictionary[_textureName]; temp.uiNumberOfReferences++; // Incrementing the number of references } // Otherwise load it into the dictionary and then reference the // copy in the dictionary else { TextureContainer TC = new TextureContainer(); TC.uiNumberOfReferences = 1; // We start out with 1 referece. // Loading the texture into memory. try { TC.texture = Content.Load<Texture2D>(_textureName); // This is passed into the dictionary, thus there is only one copy of // the texture in memory. } // Occasionally our texture will already by loaded by another thread while // this thread is operating. This mainly happens on the first level. catch(Exception e) { temp = Texture2DResourceDictionary[_textureName]; temp.uiNumberOfReferences++; // Incrementing the number of references } // There is an issue with Sprite Batch and disposing textures. // This will have to wait until its figured out. Texture2DResourceDictionary.Add(_textureName, TC); // We don't have the find the reference to the container since we // already have it. temp = TC; } } } // Return a reference to the texture return temp.texture; } /// <summary> /// Go through our dictionary and remove any references to the /// texture passed in. /// </summary> /// <param name="texture">Texture to remove from texture dictionary.</param> public static void RemoveTexture2D(Texture2D texture) { foreach (KeyValuePair<string, TextureContainer> pair in Texture2DResourceDictionary) { // Do our references match? if (pair.Value.texture == texture) { // Only one object or less holds a reference to the // texture. Logically it should be safe to remove. if (pair.Value.uiNumberOfReferences <= 1) { // Grabing referenc to texture TexturesToDispose.Add(pair.Value.texture); // We are about to release the memory of the texture, // thus we make sure no one else can call this member // in the dictionary. Texture2DResourceDictionary.Remove(pair.Key); // Once we have removed the texture we don't want to create an exception. // So we will stop looking in the list since it has changed. break; } // More than one Object has a reference to this texture. // So we will not be removing it from memory and instead // simply marking down the number of references by 1. else { pair.Value.uiNumberOfReferences--; } } } } /*public static void DisposeTextures() { int Count = TexturesToDispose.Count; // If there are any textures to dispose of. if (Count > 0) { for (int con = 0; con < TexturesToDispose.Count; con++) { // =!THIS REMOVES THE TEXTURE FROM MEMORY!= // This is not like a normal dispose. This will actually // remove the object from memory. Texture2D is inherited // from GraphicsResource which removes it self from // memory on dispose. Very nice for game efficency, // but "dangerous" in managed land. Texture2D Temp = TexturesToDispose[con]; Temp.Dispose(); } // Remove textures we've already disposed of. TexturesToDispose.Clear(); } }*/ /// <summary> /// This loads a 2D texture which represnets a font. /// </summary> /// <param name="_textureName">The name of the font you wish to load.</param> /// <returns>Holds the font data.</returns> public static SpriteFont LoadFont( string _fontName ) { SpriteFont temp = Content.Load<SpriteFont>( _fontName ); return temp; } /// <summary> /// This loads an XML document. /// </summary> /// <param name="_textureName">The name of the XML document you wish to load.</param> /// <returns>Holds the XML data.</returns> public static XmlDocument LoadXML( string _fileName ) { XmlDocument temp = Content.Load<XmlDocument>( _fileName ); return temp; } /// <summary> /// This loads a sound file. /// </summary> /// <param name="_fileName"></param> /// <returns></returns> public static SoundEffect LoadSound( string _fileName ) { SoundEffect temp = Content.Load<SoundEffect>(_fileName); return temp; } } }

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  • Can anyone explain why my crypto++ decrypted file 16 bytes short?

    - by Tom Williams
    I suspect it might be too much to hope for, but can anyone with experience with crypto++ explain why the "decrypted.out" file created by main() is 16 characters short (which probably not coincidentally is the block size)? I think the issue must be in CryptStreamBuffer::GetNextChar(), but I've been staring at it and the crypto++ documentation for hours. Any other comments about how crummy or naive my std::streambuf implementation are also welcome ;-) And I've just noticed I'm missing some calls to delete so you don't have to tell me about those. Thanks, Tom // Runtime Includes #include <iostream> // Crypto++ Includes #include "aes.h" #include "modes.h" // xxx_Mode< > #include "filters.h" // StringSource and // StreamTransformation #include "files.h" using namespace std; class CryptStreamBuffer: public std::streambuf { public: CryptStreamBuffer(istream& encryptedInput, CryptoPP::StreamTransformation& c); CryptStreamBuffer(ostream& encryptedOutput, CryptoPP::StreamTransformation& c); protected: virtual int_type overflow(int_type ch = traits_type::eof()); virtual int_type uflow(); virtual int_type underflow(); virtual int_type pbackfail(int_type ch); virtual int sync(); private: int GetNextChar(); int m_NextChar; // Buffered character CryptoPP::StreamTransformationFilter* m_StreamTransformationFilter; CryptoPP::FileSource* m_Source; CryptoPP::FileSink* m_Sink; }; // class CryptStreamBuffer CryptStreamBuffer::CryptStreamBuffer(istream& encryptedInput, CryptoPP::StreamTransformation& c) : m_NextChar(traits_type::eof()), m_StreamTransformationFilter(0), m_Source(0), m_Sink(0) { m_StreamTransformationFilter = new CryptoPP::StreamTransformationFilter(c); m_Source = new CryptoPP::FileSource(encryptedInput, false, m_StreamTransformationFilter); } CryptStreamBuffer::CryptStreamBuffer(ostream& encryptedOutput, CryptoPP::StreamTransformation& c) : m_NextChar(traits_type::eof()), m_StreamTransformationFilter(0), m_Source(0), m_Sink(0) { m_Sink = new CryptoPP::FileSink(encryptedOutput); m_StreamTransformationFilter = new CryptoPP::StreamTransformationFilter(c, m_Sink); } CryptStreamBuffer::int_type CryptStreamBuffer::overflow(int_type ch) { return m_StreamTransformationFilter->Put((byte)ch); } CryptStreamBuffer::int_type CryptStreamBuffer::uflow() { int_type result = GetNextChar(); // Reset the buffered character m_NextChar = traits_type::eof(); return result; } CryptStreamBuffer::int_type CryptStreamBuffer::underflow() { return GetNextChar(); } CryptStreamBuffer::int_type CryptStreamBuffer::pbackfail(int_type ch) { return traits_type::eof(); } int CryptStreamBuffer::sync() { if (m_Sink) { m_StreamTransformationFilter->MessageEnd(); } } int CryptStreamBuffer::GetNextChar() { // If we have a buffered character do nothing if (m_NextChar != traits_type::eof()) { return m_NextChar; } // If there are no more bytes currently available then pump the source // *** I SUSPECT THE PROBLEM IS HERE *** if (m_StreamTransformationFilter->MaxRetrievable() == 0) { m_Source->Pump(1024); } // Retrieve the next byte byte nextByte; size_t noBytes = m_StreamTransformationFilter->Get(nextByte); if (0 == noBytes) { return traits_type::eof(); } // Buffer up the next character m_NextChar = nextByte; return m_NextChar; } void InitKey(byte key[]) { key[0] = -62; key[1] = 102; key[2] = 78; key[3] = 75; key[4] = -96; key[5] = 125; key[6] = 66; key[7] = 125; key[8] = -95; key[9] = -66; key[10] = 114; key[11] = 22; key[12] = 48; key[13] = 111; key[14] = -51; key[15] = 112; } void DecryptFile(const char* sourceFileName, const char* destFileName) { ifstream ifs(sourceFileName, ios::in | ios::binary); ofstream ofs(destFileName, ios::out | ios::binary); byte key[CryptoPP::AES::DEFAULT_KEYLENGTH]; InitKey(key); CryptoPP::ECB_Mode<CryptoPP::AES>::Decryption decryptor(key, sizeof(key)); if (ifs) { if (ofs) { CryptStreamBuffer cryptBuf(ifs, decryptor); std::istream decrypt(&cryptBuf); int c; while (EOF != (c = decrypt.get())) { ofs << (char)c; } ofs.flush(); } else { std::cerr << "Failed to open file '" << destFileName << "'." << endl; } } else { std::cerr << "Failed to open file '" << sourceFileName << "'." << endl; } } void EncryptFile(const char* sourceFileName, const char* destFileName) { ifstream ifs(sourceFileName, ios::in | ios::binary); ofstream ofs(destFileName, ios::out | ios::binary); byte key[CryptoPP::AES::DEFAULT_KEYLENGTH]; InitKey(key); CryptoPP::ECB_Mode<CryptoPP::AES>::Encryption encryptor(key, sizeof(key)); if (ifs) { if (ofs) { CryptStreamBuffer cryptBuf(ofs, encryptor); std::ostream encrypt(&cryptBuf); int c; while (EOF != (c = ifs.get())) { encrypt << (char)c; } encrypt.flush(); } else { std::cerr << "Failed to open file '" << destFileName << "'." << endl; } } else { std::cerr << "Failed to open file '" << sourceFileName << "'." << endl; } } int main(int argc, char* argv[]) { EncryptFile(argv[1], "encrypted.out"); DecryptFile("encrypted.out", "decrypted.out"); return 0; }

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  • Can anyone explain why my crypto++ decrypted file is 16 bytes short?

    - by Tom Williams
    I suspect it might be too much to hope for, but can anyone with experience with crypto++ explain why the "decrypted.out" file created by main() is 16 characters short (which probably not coincidentally is the block size)? I think the issue must be in CryptStreamBuffer::GetNextChar(), but I've been staring at it and the crypto++ documentation for hours. Any other comments about how crummy or naive my std::streambuf implementation are also welcome ;-) And I've just noticed I'm missing some calls to delete so you don't have to tell me about those. Thanks, Tom // Runtime Includes #include <iostream> // Crypto++ Includes #include "aes.h" #include "modes.h" // xxx_Mode< > #include "filters.h" // StringSource and // StreamTransformation #include "files.h" using namespace std; class CryptStreamBuffer: public std::streambuf { public: CryptStreamBuffer(istream& encryptedInput, CryptoPP::StreamTransformation& c); CryptStreamBuffer(ostream& encryptedOutput, CryptoPP::StreamTransformation& c); protected: virtual int_type overflow(int_type ch = traits_type::eof()); virtual int_type uflow(); virtual int_type underflow(); virtual int_type pbackfail(int_type ch); virtual int sync(); private: int GetNextChar(); int m_NextChar; // Buffered character CryptoPP::StreamTransformationFilter* m_StreamTransformationFilter; CryptoPP::FileSource* m_Source; CryptoPP::FileSink* m_Sink; }; // class CryptStreamBuffer CryptStreamBuffer::CryptStreamBuffer(istream& encryptedInput, CryptoPP::StreamTransformation& c) : m_NextChar(traits_type::eof()), m_StreamTransformationFilter(0), m_Source(0), m_Sink(0) { m_StreamTransformationFilter = new CryptoPP::StreamTransformationFilter(c); m_Source = new CryptoPP::FileSource(encryptedInput, false, m_StreamTransformationFilter); } CryptStreamBuffer::CryptStreamBuffer(ostream& encryptedOutput, CryptoPP::StreamTransformation& c) : m_NextChar(traits_type::eof()), m_StreamTransformationFilter(0), m_Source(0), m_Sink(0) { m_Sink = new CryptoPP::FileSink(encryptedOutput); m_StreamTransformationFilter = new CryptoPP::StreamTransformationFilter(c, m_Sink); } CryptStreamBuffer::int_type CryptStreamBuffer::overflow(int_type ch) { return m_StreamTransformationFilter->Put((byte)ch); } CryptStreamBuffer::int_type CryptStreamBuffer::uflow() { int_type result = GetNextChar(); // Reset the buffered character m_NextChar = traits_type::eof(); return result; } CryptStreamBuffer::int_type CryptStreamBuffer::underflow() { return GetNextChar(); } CryptStreamBuffer::int_type CryptStreamBuffer::pbackfail(int_type ch) { return traits_type::eof(); } int CryptStreamBuffer::sync() { if (m_Sink) { m_StreamTransformationFilter->MessageEnd(); } } int CryptStreamBuffer::GetNextChar() { // If we have a buffered character do nothing if (m_NextChar != traits_type::eof()) { return m_NextChar; } // If there are no more bytes currently available then pump the source // *** I SUSPECT THE PROBLEM IS HERE *** if (m_StreamTransformationFilter->MaxRetrievable() == 0) { m_Source->Pump(1024); } // Retrieve the next byte byte nextByte; size_t noBytes = m_StreamTransformationFilter->Get(nextByte); if (0 == noBytes) { return traits_type::eof(); } // Buffer up the next character m_NextChar = nextByte; return m_NextChar; } void InitKey(byte key[]) { key[0] = -62; key[1] = 102; key[2] = 78; key[3] = 75; key[4] = -96; key[5] = 125; key[6] = 66; key[7] = 125; key[8] = -95; key[9] = -66; key[10] = 114; key[11] = 22; key[12] = 48; key[13] = 111; key[14] = -51; key[15] = 112; } void DecryptFile(const char* sourceFileName, const char* destFileName) { ifstream ifs(sourceFileName, ios::in | ios::binary); ofstream ofs(destFileName, ios::out | ios::binary); byte key[CryptoPP::AES::DEFAULT_KEYLENGTH]; InitKey(key); CryptoPP::ECB_Mode<CryptoPP::AES>::Decryption decryptor(key, sizeof(key)); if (ifs) { if (ofs) { CryptStreamBuffer cryptBuf(ifs, decryptor); std::istream decrypt(&cryptBuf); int c; while (EOF != (c = decrypt.get())) { ofs << (char)c; } ofs.flush(); } else { std::cerr << "Failed to open file '" << destFileName << "'." << endl; } } else { std::cerr << "Failed to open file '" << sourceFileName << "'." << endl; } } void EncryptFile(const char* sourceFileName, const char* destFileName) { ifstream ifs(sourceFileName, ios::in | ios::binary); ofstream ofs(destFileName, ios::out | ios::binary); byte key[CryptoPP::AES::DEFAULT_KEYLENGTH]; InitKey(key); CryptoPP::ECB_Mode<CryptoPP::AES>::Encryption encryptor(key, sizeof(key)); if (ifs) { if (ofs) { CryptStreamBuffer cryptBuf(ofs, encryptor); std::ostream encrypt(&cryptBuf); int c; while (EOF != (c = ifs.get())) { encrypt << (char)c; } encrypt.flush(); } else { std::cerr << "Failed to open file '" << destFileName << "'." << endl; } } else { std::cerr << "Failed to open file '" << sourceFileName << "'." << endl; } } int main(int argc, char* argv[]) { EncryptFile(argv[1], "encrypted.out"); DecryptFile("encrypted.out", "decrypted.out"); return 0; }

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  • 401 - Unauthorized On Server 2008 R2 IIS 7.5

    - by mxmissile
    I have a web application deployed to Server 2008 IIS 7.5 box. From remote it gives this error: 401 - Unauthorized: Access is denied due to invalid credentials. (remote = desktops on the same LAN) Have tried several remote clients using different browsers, all the same result. (IE, FF, and Chrome) Hitting the application from the desktop of the server itself works flawlessly. The application is using Anonymous Authentication. The application is written in .NET 4.0 Asp.Net using the MVC framework. Sysinternals procmon returns these 2 results for each request: FAST IO DISALLOWED and PATH NOT FOUND. I have 2 other MVC apps running fine on the same server. I have checked the security on the folders and they all match. App runs fine on a Server 2008 IIS 7.0 box. Nothing shows up in the Event log on the server related to this. Pulling my hair out here, any troubleshooting tips?

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  • SPF Failure sending sms message to sms.mycricket.com

    - by CodeGurl
    I built an asp.net application that sends text messages to our employees using carrier-provided email to SMS gateways. The people on Cricket (sms.mycricket.com) are the only ones that are bouncing with a return message like this: Unknown address error SPF FAILURE/Sender has no SPF records: SEE RFC 4408 - FROM check failed: Received: from unknown (HELO servername.domainname.com) ([ipaddress]) by .... with ESMTP/TLS/DHE-RSA-AES256-SHA; 14 Nov 2012 06:22:56 -0600 From my research it looks like we may need to setup something in DNS for the Sender Policy Framework. I'm not in the networking group so I don't know much about this. How can this be done? http://en.wikipedia.org/wiki/Sender_Policy_Framework

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  • IIS 7.5 URL Rewrite - missing “route to server” option

    - by Martin
    (Question moved from StackOverflow) I am running Windows 7 Ultimate, and have activated IIS (Version 7.5.7600.16385). I have installed the following modules using Microsoft Web Platform Installer 2.0: * IIS URL Rewrite Module 2 * Microsoft Application Request Routing Version 2 for IIS 7 * Microsoft Web Farm Framework Version 1 for IIS 7 * Microsoft External Cache Version 1 for IIS 7 Now I am trying to configure a URL Rewrite rule using the "Route to Server" option. However, in the Edit Inbound Rule page, there is no such option: all I have available are: * Rewrite * None * Redirect * Custom Response * Abort Request Why is there no "route to server" option ?

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