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  • System in low graphics, deleted linux, grub rescue, can't access windows

    - by First timer
    So I'm pretty new to Ubuntu but I managed to install it with no big problems on both my desktop and netbook. When I installed it on my brother's netbook everything went horribly wrong and now I fear the system is close to beyond repair. The problem was first that it said it did not have any space left (seemed ridiculous since it had a lot). Then Ubuntu began booting into a "System is running in low graphics mode error" which I then tried to fix, using all the tips I could find in here but nothing helped. I think the graphics error and lack of space might have been related but I can't be sure. Finally I gave up repairing Ubuntu and went for a reinstall. Shouldn't have done that! I read that I should simply open Ubuntu through a live usb and choose GParted to delete the Linux partitions so I did and rebooted accordingly. Next, I was to install Ubuntu but now I am only given the option to wipe the whole disk for Ubuntu, not install along with windows 7. If I access GParted I can still see the ntfs partitions that hold windows 7 (there are 2: one labeled RECOVERY and another labeled OS and boot) so why can't I access them? Btw. the OS and boot has a little red mark with a warning that 1 cluster is referenced to multiple times, don't know what that means. If I boot without the live usb I am sent directly into a grub rescue "black screen of the computer will follow no orders". Please, I know that the easiest might be to simply wipe the whole thing clean but there are important files and programs on windows 7. Is there a way to just access windows? It is a dell inspiron 1018 mini netbook, so I have no cd input and no windows 7 installation cd.

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  • how to solve ArrayList outOfBoundsExeption?

    - by iQue
    Im getting: 09-02 17:15:39.140: E/AndroidRuntime(533): java.lang.IndexOutOfBoundsException: Invalid index 1, size is 1 09-02 17:15:39.140: E/AndroidRuntime(533): at java.util.ArrayList.throwIndexOutOfBoundsException(ArrayList.java:251) when Im killing enemies using this method: private void checkCollision() { Rect h1 = happy.getBounds(); for (int i = 0; i < enemies.size(); i++) { for (int j = 0; j < bullets.size(); j++) { Rect b1 = bullets.get(j).getBounds(); Rect e1 = enemies.get(i).getBounds(); if (b1.intersect(e1)) { enemies.get(i).damageHP(5); bullets.remove(j); Log.d("TAG", "HERE: LOLTHEYTOUCHED"); } if (h1.intersect(e1)){ happy.damageHP(5); } if(enemies.get(i).getHP() <= 0){ enemies.remove(i); } if(happy.getHP() <= 0){ //end-screen !!!!!!! } } } } using this ArrayList: private ArrayList<Enemy> enemies = new ArrayList<Enemy>(); and adding to array like this: public void createEnemies() { Bitmap bmp = BitmapFactory.decodeResource(getResources(), R.drawable.female); if (enemyCounter < 24) { enemies.add(new Enemy(bmp, this, controls)); } enemyCounter++; } I dont really understand what the problem is, Ive been looking around for a while but cant really find anything that helps me. If you know or if you can link me someplace where they have a solution for a similar problem Ill be a very happy camper! Thanks for ur time.

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  • Computer only booting after POWER ON/OFF 10 times or more?

    - by Jan Gressmann
    Hi fellow geeks, recently my computer started to behave like an old car and won't start up anymore unless I flip the power switch repeatedly. What happens when I power it on: CPU fans spins briefly and very slowly, then it stops Same with GPU fan No BIOS beeps or HDD activity Screen stays black After turning it on and off for like 10 times, it'll eventually boot like normal and run smooth without any problems what-so-ever. But I'm worried it might eventually die completely. Anyone know the most common cause of this? Maybe I should just leave the computer powered on? :)

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  • Remote Desktop to a user while still logged on

    - by Jonathan
    Is there a way to connect remotely to another user while there is a user still on the same PC. So one PC with users and both of them logged in at the same time, one locally and one remotely? Sorry i didn't explain my question very well, I don't mean 2 users viewing the same screen. I mean 2 user accounts. Say UserA is sitting at the desk on his account. and then UserB is on his account account but it remotely connecting to it. So they both have different desktops in front on their respective screens.

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  • What is the pixel clock setting on my monitor actually doing?

    - by codecowboy
    I am experiencing display interference on a dell 24" flat panel monitor.I find that if I adjust the pixel clock settings up or down in the monitor's on-screen menus, the interference goes away for a while. The monitor is attached to a Macbook Pro using a mini display to VGA adapter. I have found that in a different house, I get the interference problem less so it might be related to electricity supply or possibly even ethernet powerline (total guess). What does the pixel clock setting actually do and does this behaviour point to a likely cause of the interference?

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  • 10.04 Window manager not working

    - by jackg
    Using an old mx200 128Mb AGP card. Log in ok. Sometimes the top and bottom bars do not appear, sometimes one sometimes both sometimes none. The menus on firefox/thunderbird and others disappear when I move the pointer from the menu heading to the menu itself. I can't play you tube videos, nor pacman, so the world has ended as I know it. If I type sudo metacity --replace in a terminal the window manager seems to work fine. But I don't know how to make this permanent. One option was: System menupreferencessessions In the sessions tab make sure that "automatically save changes to session" is checked. I don't have a sessions option in the preferences menu. So...? Must be a line of code in a terminal I can use to get round this. I have not upgraded to Ubuntu 11... because the graphics card is so old that I cannot get any decent screen resolutions when I do. On 10.04 I disable the Nvidia driver for the same reason and use 1024x768. Ta

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  • Have Windows Automatically Login Without Entering Your Password

    - by deadlydog
    If you are like me and don't want to have to enter your password each time Windows loads, you can have Windows start up without prompting you to enter a user name or password.  The simple (and BAD) way to do this is to simply not have a password on your user account, but that’s a big security risk and will allow people to easily remote desktop into your computer. So, first set a password on your windows account if you don’t already have one.  Then select Run... from the start menu (or use Windows Key + R to open the Run window) and type control userpasswords2, which will open the user accounts application.   On the Users tab, clear the box for Users must enter a user name and password to use this computer, and click on OK. An Automatically Log On dialog box will appear; enter the user name and password for the account you want to use to automatically log into Windows.  That's it.    You may also want to make sure your screen saver is not set to prompt you for a password when it exits either. Now your computer is secure without getting in your way.

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  • Unity, changing gravity game & stopping character when he hit a wall.

    - by Sylario
    i am currently working on a 2d puzzle game in the unity engine. One of the aspect of this game is the possibility to rotate the level of 90°. It also rotate the gravity. The main character is not directly controlled by the player, but instead fall when the level is rotated. When the main character hit a wall, he should stop to move. If i do not stop it, it kind of blink ans shake against the wall. To stop it i detect collision and depending on the current rotation state, the player will stop at "vertical" or "horizontal" tags when a OnCollisonEnter occurs. I must do that because when the player fall on his relative ground, He must not stop like if he had touch a wall. My problem is the 'side' of platform, or the 'top' of wall, they use the same tag and thus do not give the correct tag to my character. I tried to put a very small invisible box on top/side of elements but the collision occurs nevertheless. It seems when the player falls and hit something he go through a bit before being replaced at correct position by unity. Is there a way : 1 ) to doesn't stop my character but to make it appear immobile on screen 2 ) To detect a "i cannot move anymore" collision other than by using collision?

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  • Set a 2d camera's position so that a building is under the players feet

    - by Potato
    My issue is this: i am making a scrolling game in XNA, and the camera updates based on the players velocity, but the player never actually moves, he is always in the center of the screen. When he hits the top of the building though i want him to always be on top and sink through the texture in a way like this: what i am doing to make this happen is i am just setting his velocity to 0, so its not moving, but the more velocity he hits a building with the more he sinks through it. I also tried setting the buildings position to the plays Bounding Box's bottom, and this achieved the look i wanted but this also resulted in the other buildings rising in the air, because the velocity was still moving (even if i set it to 0). if it was not a scrolling game, this would be not a problem, because you just set the players position to the top of the building, but because the player never actually moves, i actually need to move the camera to the point where the building is under the players feet without the other buildings rising. (Take note this is note a real camera, it is just a class that moves the objects in the world based on the players velocity). All questions are welcome.

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  • Ubuntu 12.04 won't shut down - stopping winbind daemon

    - by jan
    My Precise Pangolin sometimes won't shut down - the screen is black with text on it. Mostly last line says something like "stopping winbind deamon" (sometimes also virtualbox, which is above winbind daemon; edit: sometimes the last line says "running unattended updates") and it stays like this for about ten miutes. Then I usually hold the power button for 5s to shut it down. It's very unpredictable - sometimes the computer shuts down without problem and sometimes it hangs. I've tried many ways to shut it down: HW button, panel applet, sudo shutdown -h now, sudo poweroff, sudo halt, etc. even sudo reboot or restart from panel applet have this problem. Sometimes it works ok but every method named hung at least once on the same (damned) line. My specs: FUJITSU SIEMENS LIFEBOOK E8310, Intel Core2 Duo T7300 @ 2.00GHz, 3GB RAM, GPU: Mobile Intel(R) 965 Express Chipset Family Ubuntu 12.04.2 32bit, 3.5.0-41-generic kernel (but it did it on older kernels and 12.04.x systems too). Any ideas what should I try next? Thanks a lot! Jan

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  • Bad HD video deinterlacing processing

    - by Guy Fawkes
    I have Ubuntu 12.04 32-bit with Unity. My system configuration is: CPU: Core 2 Quad Q6600 (2.4 GHz) RAM: 8192 Mb DDR2 Kingston Video: Palit GeForce GTX 260 216 SP, and my screen resolution is 1680x1050. I also have Window 7 Ulitimate installed, and I can see the same files in Media Player Classic without any horizontal lines. I've installed vdpau driver, NVIDIA drivers 304.51, and MPlayer 2 (within SMPlayer). I've disabled "Sync to VBlank" option in CCSM (because in other way, by default, MPlayer process use about 50-60 percents of my processor load), tried to swich between different deinterlace options in SMPlayer, used "-vc ffh264vdpau,ffmpeg12vdpau" (without quotes) parameters for MPlayer, switched to "Ubuntu 2D", but, finally, have no results. Any suggestions? How must I to set up MPlayer?

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  • Migrating My GWB Blog Over To WordPress

    - by deadlydog
    Geeks With Blogs has been good to me, but there are too many tempting things about Word Press for me to stay with GWB.  Particularly their statistics features, and also I like that I can apply specific tags to my posts to make them easier to find in Google (and I never was able to get categories working on GWB). The one thing I don’t like about WordPress is I can’t seem to find a theme that stretches the Content area to take up the rest of the space on wide resolutions…..hopefully I’ll be able to overcome that obstacle soon though. For those who are curious as to how I actually moved all of my posts across, I ended up just using Live Writer to open my GWB posts, and then just changed it to publish to my WordPress blog.  This was fairly painless, but with my 27 posts it took probably about 2 hours of manual effort to do.  Most of the time WordPress was automatically able to copy the images over, but sometimes I had to save the pics from my GWB posts and then re-add them in Live Writer to my WordPress post.  I found another developers automated solution (in alpha mode), but opted to do it manually since I wanted to manually specify Categories and Tags on each post anyways.  The one thing I still have left to do is move the worthwhile comments across from the GWB posts to the new WordPress posts. The largest pain point was that with GWB I was using the Code Snippet Plugin for Live Writer for my source code snippets, and when they got transferred over to WordPress they looked horrible.  So I ended up finding a new Live Writer plugin called SyntaxHighlighter that looks even nicer on my posts If anybody knows of a nice WordPress theme that stretches the content area to fit the width of the screen, please let me know.  All of the themes I’ve found seem to have a max width set on them, so I end up with much wasted space on the left and right sides.  Since I post lots of code snippets, the more horizontal space the better! So if you want to continue to follow me, my blog's new home is now at https://deadlydog.wordpress.com

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  • How do I free some disk space so Ubuntu will boot again?

    - by Omkant
    I have installed Windows and Ubuntu side by side. I created a 10GB partition for the Ubuntu installation. During the two months I've been using Ubuntu I have installed some software. Now it's not starting. When I boot up it says that there is no diskspace so it could not be started . What can i do now? When I boot up all I get is a black screen terminal with a $. Please help me with a command to uninstall some programs and start using Ubuntu or any other way to get rid of this message.

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  • How to change the terminal to SCO compliant in Ubuntu

    - by kaushik
    I have a server in which SCO 5.x is installed. I have several thin clients which were supplied from our head office. Those thin clients have linux pre-installed in them. When we tried to connect to our SCO server, we have found out that the thin client does not support SCO terminal type. So the program (Which is written in Oracle forms) is not working correctly. Lots of function keys stopped working and screen also not getting refreshed correctly. Hence we decided to use Ubuntu Live USB keys in thin clients. Now the problem is how can we change the terminal type to SCO in ubuntu ? Means I want it in the text terminal (Alt+Ctrl+F1,F2...) (Not in xterm...graphical terminal emulators). Does ubuntu support SCO terminal type ?

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  • X server not starting up after new kernel compilation

    - by tech_learner
    I have compiled the Kernel on my 64-bit Debian XPS Studio 1340 Dell system. srikanth@debian:~ - 05:40:52 PM - $ uname -a Linux debian 2.6.32-5-amd64 #1 SMP Thu Mar 22 17:26:33 UTC 2012 x86_64 GNU/Linux Kernel version that I have used and compiled from kernel.org is 2.6.35.13 I have nvidia installed on old kernel. I got the old config and I used the same config to compile the new kernel. Everything went well and I got two debian packages ( image and headers ) which I have installed on my system. When I select the new kernel on the boot menu and I go into it, the X server is not starting up possibly because I have to "rebuild" ( not sure how to do that ) according to this link: http://www.linuxquestions.org/questions/slackware-14/x-server-not-starting-after-kernel-compilation-605265/ Can you suggest how to do the rebuild on nvidia module so that I can start x ( without seeing any blank screen or error saying nvidia module is missing ) ? PS: The link that I have used to compile the kernel is https://help.ubuntu.com/community/Kernel/Compile#Alternate_Build_Method:_The_Old-Fashioned_Debian_Way

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  • unable remove/reinstall libxss1:amd

    - by mono
    Whenever I try to install anything (software-center or apt-get) I get an error report stating that libxss1:amd is in a "very bad inconsistent state" (translated from german) and that I should reinstall it. That would not bother me much but I am never sure if the stuff I'm trying will be working in the end. It really resists from being repaired apt-get install, apt-get remove, apt-get -f install, and all the usual suspects - nothing works. It always comes to: dpkg: Fehler beim Bearbeiten von libxss1:amd64 (--configure): Paket ist in einem sehr schlechten inkonsistenten Zustand - Sie sollten es nochmal installieren, bevor Sie die Konfiguration versuchen. Fehler traten auf beim Bearbeiten von: libxss1:amd64 E: Sub-process /usr/bin/dpkg returned an error code (1) I posted the error as is, since my translation might not be exact. But I guess you can figure from my text. I found out that this file is the X screen saver. Maybe I should kill it before handling that file. If thats so, than please tell me how. Thanks for your help, thomas

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  • How do I remove the tool tips on the launch bar?

    - by Sephethus
    The title is the question. These tool tips stay until I try to click past them. They're annoying since they constantly pop up and block the view of what I'm trying to do. Unfortunately I need the launch bar because Ubuntu is running on VMware and the console does not allow me to use the keyboard for switching tasks (to my knowledge). How do I disable them? I'd post an image as an example, but this site will not let me. UPDATE: unity 5.16.0 UPDATE 2: I discovered that this may only be a problem with users who run Ubuntu on a full screen VMware console that is situated on the right monitor. When the mouse is moved to the left monitor the tooltips popup and remain until the mouse is clicked twice in the VMware console window to make it active. Unfortunately my problem is one involving a rare situation I think. However, I'd love to be able to disable these tool tips if possible. It would also be nice if new features were added that can allow further customization of the launch bar.

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  • What's normal Taskbar behavior (windows)

    - by Erik
    I'm a fairly new user to windows, and Vista is my first version. I'm a bit confused about the taskbar -- either its behaving oddly or I'm just confused, or I've broken something. When I've got a lot of windows on screen, I thought that clicking on a window's taskbar icon would bring that window to the front. I thought it had been doing that in the past, but I'm not entirely sure. When I click it, it just flashes, a second click minimized, and a third click reopens and brings it to the front. Is this normal?

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  • setting up a second monitor in centos

    - by Rob
    I have CentOS installed on my laptop. I hooked up my TV via VGA and it works, just not as I'd like it to. The left side (on the tv) is cut off, like the image is justified too far left. I want it to be centered, but I also want to use a different resolution. You see, I use a netbook, and thus my laptop screen is tiny, meaning some things cant fit in the same window without scrolling. I want my TV to fix that for me.

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  • Twinview broken on upgrade to ubuntu 10.10

    - by mapkyca
    I have been on 9.10 for over a year on the grounds that if it ain't broke, don't fix it. However, I had a spare weekend and figured it was probably about time... I performed an upgrade to 10.4, and everything seemed to proceed smoothly, so I took the plunge and went for 10.10. Disaster. My twinview Nvidia display which had been working perfectly is now broken. On boot everything seems fine, but when X starts and the second monitor springs into life the primary winks out and switches off - almost as if its been put into an unsupported display mode. The system seems to think there's a second monitor - the nvidia logo is split across the two screens, but it can't seem to start. Things I've tried: Swapping the monitors (one is older than the other, and its definitely the port not the actual monitor) Rolling back to an old Xorg conf from prior to the upgrade Installing a non-beta driver direct from Nvidia (this seems to start both monitors but then apparently stops boot and causes the second display to 'wink'. Twinview seems non-functional, both displays are mirrors) Disabling EDID Disabling twinview, logging in and attempting to use the Nvidia config to re-detect the monitors (second monitor is falsely detected and won't go higher than 1024x768. Selecting 'apply' causes one screen to go blank and the other to display garbage) googling for about 5 hours looking for similar problems, none of the offered solutions seemed to work I'm at a loss, and it is looking very much like I'm going to have to go through a time consuming reinstall to downgrade back to the working 10.4. Any thoughts?

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  • Nifty default controls prevent the rest of my game from rendering

    - by zergylord
    I've been trying to add a basic HUD to my 2D LWJGL game using nifty gui, and while I've been successful in rendering panels and static text on top of the game, using the built-in nifty controls (e.g. an editable text field) causes the rest of my game to not render. The strange part is that I don't even have to render the gui control, merely declaring it appears to cause this problem. I'm truly lost here, so even the vaguest glimmer of hope would be appreciated :-) Some code showing the basic layout of the problem: display setup: // load default styles nifty.loadStyleFile("nifty-default-styles.xml"); // load standard controls nifty.loadControlFile("nifty-default-controls.xml"); screen = new ScreenBuilder("start") {{ layer(new LayerBuilder("baseLayer") {{ childLayoutHorizontal(); //next line causes the problem control(new TextFieldBuilder("input","asdf") {{ width("200px"); }}); }}); }}.build(nifty); nifty.gotoScreen("start"); rendering glMatrixMode(GL_PROJECTION); glLoadIdentity(); GLU.gluOrtho2D(0f,WINDOW_DIMENSIONS[0],WINDOW_DIMENSIONS[1],0f); //I can remove the 2 nifty lines, and the game still won't render nifty.render(true); nifty.update(); glMatrixMode(GL_PROJECTION); glLoadIdentity(); GLU.gluOrtho2D(0f,(float)VIEWPORT_DIMENSIONS[0],0f,(float)VIEWPORT_DIMENSIONS[1]); glTranslatef(translation[0],translation[1],0); for (Bubble bubble:bubbles){ bubble.draw(); } for (Wall wall:walls){ wall.draw(); } for(Missile missile:missiles){ missile.draw(); } for(Mob mob:mobs){ mob.draw(); } agent.draw();

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  • Splitting a tetris game apart - where to put time-management?

    - by nightcracker
    I am creating a tetris game in C++ & SDL, and I'm trying to do it "good" by making it object-oriented and keeping scopes small. So far I have the following structure: A main with some lowlevel SDL set up and handling input A game class that keeps track of score and provides the interface for main (move block down, etc) A map class that keeps track of the current game field, which blocks are where. Used by the game class. A block class that consists of the current falling block, used by game. A renderer class abstracting low level SDL to a format where you render "tetris blocks". Used by map and block. Now I have a though time where to place the time-management of this game. For example, where should be decided when a block bumps the bottom of the screen how long it takes the current block locks in place and a new block spawns? I also have an other unrelated question, is there some place where you can find some standard data on tetris like standard score tables, rulesets, timings, etc?

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  • Why won't my graphics work in Ubuntu 12.04 LTS?

    - by user170974
    I'm very new to Ubuntu and to Linux in general, and took the leap and formatted my PC to Ubuntu 12.04 LTS very recently :) I seem to be having some trouble getting my graphics card to run properly, I looked over what information I could find but I still cannot get it up and running and figured this was a good place to ask for help. The information I can find on my graphics is as follows: (Terminal command) lspci outputs: 01:05.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI] RS880M [Mobility Radeon HD 4225/4250] 02:00.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI] Madison [Mobility Radeon HD 5650/5750 / 6530M/6550M] I tried using a mixture of the following links: How do I fix my installation of ATI Catalyst Video Driver in 12.04 LTS? What is the correct way to install ATI Catalyst Video Drivers (fglrx)? Ubuntu Precise Installation Guide But it does not seem to work, since running fglrxinfo in terminal gives: display: :0.0 screen: 0 OpenGL vendor string: VMware, Inc. OpenGL renderer string: Gallium 0.4 on llvmpipe (LLVM 0x301) OpenGL version string: 1.4 (2.1 Mesa 9.0.3) What am I doing wrong here? All help appreciated ;) Edit: I have tried the legacy driver from www2.ati.com/drivers/linux/amd-driver-installer-catalyst-13-4-linux-x86.x86_64.zip I also tried the guide at https://launchpad.net/~makson96/+archive/fglrx which caused the system to crash (blackscreen, no boot) Neither seemed to work. I did however reinstall ubuntu 12.04 LTS, and re-tried both with no success. Reintalling ubuntu did however fix the broken dependencies problems, etc.

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  • LiveCD/USB boot issues with Ubuntu 12.04 on blank drive

    - by Richek
    Not sure how common this issue is, or even how badly I may be missing something simple, but I am a first time usuer having some serious problems. Some background: old HDD running Windows 7 developed too many bad sectors and is bricked. I'm attempting to install Ubuntu 12.04 on a fresh 1TB drive by booting from a liveCD USB flash drive. I've not been able to get past the initial menu screen, however, as the process stalls out shortly after selecting an option (both boot from drive and install to drive). I've tried multiple USB drives as well as CDs, modified the boot order, flashed BIOS, and even tried booting with only the flash drive and the keyboard connected with the same results.Typically what I observe is that the OS begins what I think is compliling, listing drivers and components before freezing on one. When the keyboard is plugged in, its the keyboard driver, before I flashed BIOS, it was a BIOS related item, now its an unknown entry. The computer seems to be reading the drive (idicated by USB light flashing or CD drive reving) for roughly 10 minutes with no progress, followed by the drives going quiet. Some spec info: Motherboard: ASUS P5Q Pro, BIOS version 2102 (latest version), Intel chipset CPU: Intel Core 2 Duo E8400 Wolfdale 3.0GHz help would be appriciated!

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  • Managing many draw calls for dynamic objects

    - by codetiger
    We are developing a game (cross-platform) using Irrlicht. The game has many (around 200 - 500) dynamic objects flying around during the game. Most of these objects are static mesh and build from 20 - 50 unique Meshes. We created seperate scenenodes for each object and referring its mesh instance. But the output was very much unexpected. Menu screen: (150 tris - Just to show you the full speed rendering performance of 2 test computers) a) NVidia Quadro FX 3800 with 1GB: 1600 FPS DirectX and 2600 FPS on OpenGL b) Mac Mini with Geforce 9400M 256mb: 260 FPS in OpenGL Now inside the game in a test level: (160 dynamic objects counting around 10K tris): a) NVidia Quadro FX 3800 with 1GB: 45 FPS DirectX and 50 FPS on OpenGL b) Mac Mini with Geforce 9400M 256mb: 45 FPS in OpenGL Obviously we don't have the option of mesh batch rendering as most of the objects are dynamic. And the one big static terrain is already in single mesh buffer. To add more information, we use one 2048 png for texture for most of the dynamic objects. And our collision detection hardly and other calculations hardly make any impact on FPS. So we understood its the draw calls we make that eats up all FPS. Is there a way we can optimize the rendering, or are we missing something?

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