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  • Posting to facebook from unity3d on iOS and android

    - by Guye Incognito
    I've made a game in unity3d for iOS and android. We have our own server to manage high scores and stuff like that. We'd also like to have the possibility post high scores to facebook, and also do things like this.. If you and your friend are have both posted a score for our game to facebook and you post a better score then you can send them a notification. I'm reading around about this now, but I'm wondering whats the normal way people do this? Possible ways.. Use the unity facebook SDK Looks like it would work but there are different versions for iOS and android. Call the facebook graph API directly from our server. This would unify the iOS and android versions and also it makes sense as our server holds / deals with all the highscore info. I can just imagine difficulties with logging in / authentication

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  • Small hiccup with VMware Player after upgrading to Ubuntu 12.04

    The upgrade process Finally, it was time to upgrade to a new LTS version of Ubuntu - 12.04 aka Precise Pangolin. I scheduled the weekend for this task and despite the nickname of Mauritius (Cyber Island) it took roughly 6 hours to download nearly 2.400 packages. No problem in general, as I have spare machines to work on, and it was weekend anyway. All went very smooth and only a few packages required manual attention due to local modifications in the configuration. With the new kernel 3.2.0-24 it was necessary to reboot the system and compared to the last upgrade, I got my graphical login as expected. Compilation of VMware Player 4.x fails A quick test on the installed applications, Firefox, Thunderbird, Chromium, Skype, CrossOver, etc. reveils that everything is fine in general. Firing up VMware Player displays the known kernel mod dialog that requires to compile the modules for the newly booted kernel. Usually, this isn't a big issue but this time I was confronted with the situation that vmnet didn't compile as expected ("Failed to compile module vmnet"). Luckily, this issue is already well-known, even though with "Failed to compile module vmmon" as general reason but nevertheless it was very easy and quick to find the solution to this problem. In VMware Communities there are several forum threads related to this topic and VMware provides the necessary patch file for Workstation 8.0.2 and Player 4.0.2. In case that you are still on Workstation 7.x or Player 3.x there is another patch file available. After download extract the file like so: tar -xzvf vmware802fixlinux320.tar.gz and run the patch script as super-user: sudo ./patch-modules_3.2.0.sh This will alter the existing installation and source files of VMware Player on your machine. As last step, which isn't described in many other resources, you have to restart the vmware service, or for the heart-fainted, just reboot your system: sudo service vmware restart This will load the newly created kernel modules into your userspace, and after that VMware Player will start as usual. Summary Upgrading any derivate of Ubuntu, in my case Xubuntu, is quick and easy done but it might hold some surprises from time to time. Nonetheless, it is absolutely worthy to go for it. Currently, this patch for VMware is the only obstacle I had to face so far and my system feels and looks better than before. Happy upgrade! Resources I used the following links based on Google search results: http://communities.vmware.com/message/1902218#1902218http://weltall.heliohost.org/wordpress/2012/01/26/vmware-workstation-8-0-2-player-4-0-2-fix-for-linux-kernel-3-2-and-3-3/ Update on VMware Player 4.0.3 Please continue to read on my follow-up article in case that you upgraded either VMware Workstation 8.0.3 or VMware Player 4.0.3.

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  • Rotate camera around player and set new forward directions

    - by Samurai Fox
    I have a 3rd person camera which can rotate around the player. When I look at the back of the player and press forward, player goes forward. Then I rotate 360 around the player and "forward direction" is tilted for 90 degrees. So every 360 turn there is 90 degrees of direction change. For example when camera is facing the right side of the player, when I press button to move forward, I want player to turn to the left and make that the "new forward". I have Player object with Camera as child object. Camera object has Camera script. Inside Camera script there are Player and Camera classes. Player object itself, has Input Controller. Also I'm making this script for joystick/ controller primarily. My camera script so far: using UnityEngine; using System.Collections; public class CameraScript : MonoBehaviour { public GameObject Target; public float RotateSpeed = 10, FollowDistance = 20, FollowHeight = 10; float RotateSpeedPerTime, DesiredRotationAngle, DesiredHeight, CurrentRotationAngle, CurrentHeight, Yaw, Pitch; Quaternion CurrentRotation; void LateUpdate() { RotateSpeedPerTime = RotateSpeed * Time.deltaTime; DesiredRotationAngle = Target.transform.eulerAngles.y; DesiredHeight = Target.transform.position.y + FollowHeight; CurrentRotationAngle = transform.eulerAngles.y; CurrentHeight = transform.position.y; CurrentRotationAngle = Mathf.LerpAngle(CurrentRotationAngle, DesiredRotationAngle, 0); CurrentHeight = Mathf.Lerp(CurrentHeight, DesiredHeight, 0); CurrentRotation = Quaternion.Euler(0, CurrentRotationAngle, 0); transform.position = Target.transform.position; transform.position -= CurrentRotation * Vector3.forward * FollowDistance; transform.position = new Vector3(transform.position.x, CurrentHeight, transform.position.z); Yaw = Input.GetAxis("Right Horizontal") * RotateSpeedPerTime; Pitch = Input.GetAxis("Right Vertical") * RotateSpeedPerTime; transform.Translate(new Vector3(Yaw, -Pitch, 0)); transform.position = new Vector3(transform.position.x, transform.position.y, transform.position.z); transform.LookAt(Target.transform); } }

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  • Use Android NDK for portability with iOS?

    - by J-F L-R
    I am currently planning to implement a little painting app using OpenGL ES 1.1. I believe this question applies to any OpenGL ES project. I am starting development on Android and I would like to know if you would recommend writing the drawing logic (using OpenGL) in C++ with the NDK so it will easier to port to iOS, or to use the Java API and being locked on Android. The reason I am asking that is because I have seen mixed opinions on the Web about using the NDK (some people say it is an added level of complexity). From what I have already seen, I believe that I should go with the Java API since I am starting on Android and then, if I decide to go on iOS, to rewrite the OpenGL logic in Objective-C or C++. This should be pretty straightforward since the calls appear to be the same in both languages. What do you think? Am I right?

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  • Intersection of player and mesh

    - by Will
    I have a 3D scene, and a player that can move about in it. In a time-step the player can move from point A to point B. The player should follow the terrain height but slow going up cliffs and then fall back, or stop when jumping and hitting a wall and so on. In my first prototype I determine the Y at the player's centre's X,Z by intersecting a ray with every triangle in the scene. I am not checking their path, but rather just sampling their end-point for each tick. Despite this being Javascript, it works acceptably performance-wise. However, because I am modeling the player as a single point, the player can position themselves so that they are half-in a cliff face and so on. I need to model them as as a solid e.g. some cluster of spheres or a even their fuller mesh. I am also concerned that if they were moving faster they might miss the test altogether. How should I solve this?

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  • Port flash game to native android

    - by wirate
    Alright here is the problem: the creators of a quite popular flash-based game have asked me to port their game to Android. They are not interested in any other platforms so we don't need to be worrying about iOS or PC. They want the best performance on just Android (I guess that's the point of porting a flash-based game. They could have just went with it) They found Unity 'slow'. How would the performance (on android) of other engines compare? Are they expecting too much i.e. finding Unity slow? I am in favor of Unity since development is a little easier with more things being visual (I am not experienced as you might have guessed). This would be an example of the type of game I am to port Thanks!

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  • Alignment of View Elements within a LinearLayout

    - by Adam
    I hate to ask this question; for some reason I can't figure it out on my own. I have a vertical LinearLayout that contains a custom View that I've defined in my app and and a TextView. I'd like my custom View to be aligned on the top of the screen and the TextView to be aligned at the bottom of the screen. Unfortunately, no matter what changes I make to the attributes of the XML file, my custom View always seems to be centered vertically when I run the emulator. The xml is like the following: <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" android:gravity="top"> <CustomView android:id="@+id/customID" android:layout_width="wrap_content" android:layout_height="wrap_content" tileSize="24" android:focusableInTouchMode="true" android:layout_gravity="top"/> <TextView android:id="@+id/text" android:text="@string/droidtactoe_layout_text" android:visibility="visible" android:layout_width="wrap_content" android:layout_height="wrap_content" android:gravity="center_horizontal" android:textSize="24sp" android:textColor="#00000000" android:layout_gravity="bottom"/> </LinearLayout>

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  • Activity should be transparent, but has black background

    - by Uwe Krass
    I followed the instructions of writing a transparent layout. My res/values/style.xml looks like this: <resources> <style name="Theme" parent="android:Theme" /> <style name="Theme.Transparent"> <item name="android:windowBackground">@drawable/transparent_background</item> </style> <drawable name="transparent_background">#00000000</drawable> </resources> The activity snippet looks like this: <activity android:name=".Controlls" android:label="Controlls" android:theme="@style/Theme.Transparent"> When I start this activity from my root activity, the layout gets drawn correctly, but the background stays black.

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  • Record audio via MediaRecorder

    - by Isuru Madusanka
    I am trying to record audio by MediaRecorder, and I get an error, I tried to change everything and nothing works. Last two hours I try to find the error, I used Log class too and I found out that error occurred when it call recorder.start() method. What could be the problem? public class AudioRecorderActivity extends Activity { MediaRecorder recorder; File audioFile = null; private static final String TAG = "AudioRecorderActivity"; private View startButton; private View stopButton; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); startButton = findViewById(R.id.start); stopButton = findViewById(R.id.stop); setContentView(R.layout.main); } public void startRecording(View view) throws IOException{ startButton.setEnabled(false); stopButton.setEnabled(true); File sampleDir = Environment.getExternalStorageDirectory(); try{ audioFile = File.createTempFile("sound", ".3gp", sampleDir); }catch(IOException e){ Toast.makeText(getApplicationContext(), "SD Card Access Error", Toast.LENGTH_LONG).show(); Log.e(TAG, "Sdcard access error"); return; } recorder = new MediaRecorder(); recorder.setAudioSource(MediaRecorder.AudioSource.MIC); recorder.setOutputFormat(MediaRecorder.OutputFormat.THREE_GPP); recorder.setAudioEncoder(MediaRecorder.AudioEncoder.AMR_NB); recorder.setAudioEncodingBitRate(16); recorder.setAudioSamplingRate(44100); recorder.setOutputFile(audioFile.getAbsolutePath()); recorder.prepare(); recorder.start(); } public void stopRecording(View view){ startButton.setEnabled(true); stopButton.setEnabled(false); recorder.stop(); recorder.release(); addRecordingToMediaLibrary(); } protected void addRecordingToMediaLibrary(){ ContentValues values = new ContentValues(4); long current = System.currentTimeMillis(); values.put(MediaStore.Audio.Media.TITLE, "audio" + audioFile.getName()); values.put(MediaStore.Audio.Media.DATE_ADDED, (int)(current/1000)); values.put(MediaStore.Audio.Media.MIME_TYPE, "audio/3gpp"); values.put(MediaStore.Audio.Media.DATA, audioFile.getAbsolutePath()); ContentResolver contentResolver = getContentResolver(); Uri base = MediaStore.Audio.Media.EXTERNAL_CONTENT_URI; Uri newUri = contentResolver.insert(base, values); sendBroadcast(new Intent(Intent.ACTION_MEDIA_SCANNER_SCAN_FILE, newUri)); Toast.makeText(this, "Added File" + newUri, Toast.LENGTH_LONG).show(); } } And here is the xml layout. <?xml version="1.0" encoding="utf-8"?> <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/RelativeLayout1" android:layout_width="fill_parent" android:layout_height="fill_parent" android:orientation="vertical" > <Button android:id="@+id/start" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_alignParentTop="true" android:layout_centerHorizontal="true" android:layout_marginTop="146dp" android:onClick="startRecording" android:text="Start Recording" /> <Button android:id="@+id/stop" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_alignLeft="@+id/start" android:layout_below="@+id/start" android:layout_marginTop="41dp" android:enabled="false" android:onClick="stopRecording" android:text="Stop Recording" /> </RelativeLayout> And I added permission to AndroidManifest file. <?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="in.isuru.audiorecorder" android:versionCode="1" android:versionName="1.0" > <uses-sdk android:minSdkVersion="8" /> <application android:icon="@drawable/ic_launcher" android:label="@string/app_name" > <activity android:name=".AudioRecorderActivity" android:label="@string/app_name" > <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> </application> <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/> <uses-permission android:name="android.permission.RECORD_AUDIO" /> </manifest> I need to record high quality audio. Thanks!

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  • wifi disconnect event

    - by user986474
    when i get disconnect event by this code : public class WifiReceiver extends BroadcastReceiver { @Override public void onReceive(Context context, Intent intent) { String ssid="someSsidName"; ConnectivityManager conMan = (ConnectivityManager) context.getSystemService(Context.CONNECTIVITY_SERVICE); WifiManager wifiManager = (WifiManager) context.getSystemService(Context.WIFI_SERVICE); NetworkInfo netInfo = conMan.getActiveNetworkInfo(); WifiInfo wifiInfo = null; if (netInfo.getType() == ConnectivityManager.TYPE_WIFI) { //android connect to wifi } else{ //do somthing } } } i try to know what the ssid name when android disconnect. i mean when android disconnect from wifi i need to know it (this i can know by my code) but what i missing is the ssid name android just disconnect from. there is a way to do that? (i know i can save the name when android connect to wifi and use this name when disconnect but this not the way i want...) thanks in advance!

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  • Passing data between android ListActivities in Java

    - by Will Janes
    I am new to Android! I am having a problem getting this code to work... Basically I Go from one list activity to another and pass the text from a list item through the intent of the activity to the new list view, then retrieve that text in the new list activity and then preform a http request based on value of that list item. Log Cat 04-05 17:47:32.370: E/AndroidRuntime(30135): FATAL EXCEPTION: main 04-05 17:47:32.370: E/AndroidRuntime(30135): java.lang.ClassCastException:android.widget.LinearLayout 04-05 17:47:32.370: E/AndroidRuntime(30135): at com.thickcrustdesigns.ufood.CatogPage$1.onItemClick(CatogPage.java:66) 04-05 17:47:32.370: E/AndroidRuntime(30135): at android.widget.AdapterView.performItemClick(AdapterView.java:284) 04-05 17:47:32.370: E/AndroidRuntime(30135): at android.widget.ListView.performItemClick(ListView.java:3731) 04-05 17:47:32.370: E/AndroidRuntime(30135): at android.widget.AbsListView$PerformClick.run(AbsListView.java:1959) 04-05 17:47:32.370: E/AndroidRuntime(30135): at android.os.Handler.handleCallback(Handler.java:587) 04-05 17:47:32.370: E/AndroidRuntime(30135): at android.os.Handler.dispatchMessage(Handler.java:92) 04-05 17:47:32.370: E/AndroidRuntime(30135): at android.os.Looper.loop(Looper.java:130) 04-05 17:47:32.370: E/AndroidRuntime(30135): at android.app.ActivityThread.main(ActivityThread.java:3691) 04-05 17:47:32.370: E/AndroidRuntime(30135): at java.lang.reflect.Method.invokeNative(Native Method) 04-05 17:47:32.370: E/AndroidRuntime(30135): at java.lang.reflect.Method.invoke(Method.java:507) 04-05 17:47:32.370: E/AndroidRuntime(30135): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:907) 04-05 17:47:32.370: E/AndroidRuntime(30135): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:665) 04-05 17:47:32.370: E/AndroidRuntime(30135): at dalvik.system.NativeStart.main(Native Method) ListActivity 1 package com.thickcrustdesigns.ufood; import java.util.ArrayList; import org.apache.http.NameValuePair; import org.apache.http.message.BasicNameValuePair; import org.json.JSONException; import org.json.JSONObject; import android.app.ListActivity; import android.content.Intent; import android.os.Bundle; import android.view.View; import android.widget.AdapterView; import android.widget.AdapterView.OnItemClickListener; import android.widget.Button; import android.widget.ListView; import android.widget.TextView; public class CatogPage extends ListActivity { ListView listView1; Button btn_bk; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.definition_main); btn_bk = (Button) findViewById(R.id.btn_bk); listView1 = (ListView) findViewById(android.R.id.list); ArrayList<NameValuePair> nvp = new ArrayList<NameValuePair>(); nvp.add(new BasicNameValuePair("request", "categories")); ArrayList<JSONObject> jsondefs = Request.fetchData(this, nvp); String[] defs = new String[jsondefs.size()]; for (int i = 0; i < jsondefs.size(); i++) { try { defs[i] = jsondefs.get(i).getString("Name"); } catch (JSONException e) { // TODO Auto-generated catch block e.printStackTrace(); } } uFoodAdapter adapter = new uFoodAdapter(this, R.layout.definition_list, defs); listView1.setAdapter(adapter); ListView lv = getListView(); lv.setOnItemClickListener(new OnItemClickListener() { @Override public void onItemClick(AdapterView<?> parent, View view, int position, long id) { TextView tv = (TextView) view; String p = tv.getText().toString(); Intent i = new Intent(getApplicationContext(), Results.class); i.putExtra("category", p); startActivity(i); } }); btn_bk.setOnClickListener(new View.OnClickListener() { public void onClick(View arg0) { Intent i = new Intent(getApplicationContext(), UFoodAppActivity.class); startActivity(i); } }); } } **ListActivity 2** package com.thickcrustdesigns.ufood; import java.util.ArrayList; import org.apache.http.NameValuePair; import org.apache.http.message.BasicNameValuePair; import org.json.JSONException; import org.json.JSONObject; import android.app.ListActivity; import android.os.Bundle; import android.widget.ListView; public class Results extends ListActivity { ListView listView1; enum Category { Chicken, Beef, Chinese, Cocktails, Curry, Deserts, Fish, ForOne { public String toString() { return "For One"; } }, Lamb, LightBites { public String toString() { return "Light Bites"; } }, Pasta, Pork, Vegetarian } @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); this.setContentView(R.layout.definition_main); listView1 = (ListView) findViewById(android.R.id.list); Bundle data = getIntent().getExtras(); String category = data.getString("category"); Category cat = Category.valueOf(category); String value = null; switch (cat) { case Chicken: value = "Chicken"; break; case Beef: value = "Beef"; break; case Chinese: value = "Chinese"; break; case Cocktails: value = "Cocktails"; break; case Curry: value = "Curry"; break; case Deserts: value = "Deserts"; break; case Fish: value = "Fish"; break; case ForOne: value = "ForOne"; break; case Lamb: value = "Lamb"; break; case LightBites: value = "LightBites"; break; case Pasta: value = "Pasta"; break; case Pork: value = "Pork"; break; case Vegetarian: value = "Vegetarian"; } ArrayList<NameValuePair> nvp = new ArrayList<NameValuePair>(); nvp.add(new BasicNameValuePair("request", "category")); nvp.add(new BasicNameValuePair("cat", value)); ArrayList<JSONObject> jsondefs = Request.fetchData(this, nvp); String[] defs = new String[jsondefs.size()]; for (int i = 0; i < jsondefs.size(); i++) { try { defs[i] = jsondefs.get(i).getString("Name"); } catch (JSONException e) { // TODO Auto-generated catch block e.printStackTrace(); } } uFoodAdapter adapter = new uFoodAdapter(this, R.layout.definition_list, defs); listView1.setAdapter(adapter); } } Request package com.thickcrustdesigns.ufood; import java.io.BufferedReader; import java.io.InputStream; import java.io.InputStreamReader; import java.util.ArrayList; import org.apache.http.HttpEntity; import org.apache.http.HttpResponse; import org.apache.http.NameValuePair; import org.apache.http.client.HttpClient; import org.apache.http.client.entity.UrlEncodedFormEntity; import org.apache.http.client.methods.HttpPost; import org.apache.http.impl.client.DefaultHttpClient; import org.json.JSONArray; import org.json.JSONObject; import android.content.Context; import android.util.Log; import android.widget.Toast; public class Request { @SuppressWarnings("null") public static ArrayList<JSONObject> fetchData(Context context, ArrayList<NameValuePair> nvp) { ArrayList<JSONObject> listItems = new ArrayList<JSONObject>(); InputStream is = null; try { HttpClient httpclient = new DefaultHttpClient(); HttpPost httppost = new HttpPost( "http://co350-11d.projects02.glos.ac.uk/php/database.php"); httppost.setEntity(new UrlEncodedFormEntity(nvp)); HttpResponse response = httpclient.execute(httppost); HttpEntity entity = response.getEntity(); is = entity.getContent(); } catch (Exception e) { Log.e("log_tag", "Error in http connection" + e.toString()); } // convert response to string String result = ""; try { BufferedReader reader = new BufferedReader(new InputStreamReader( is, "iso-8859-1"), 8); InputStream stream = null; StringBuilder sb = null; while ((result = reader.readLine()) != null) { sb.append(result + "\n"); } stream.close(); result = sb.toString(); } catch (Exception e) { Log.e("log_tag", "Error converting result " + e.toString()); } try { JSONArray jArray = new JSONArray(result); for (int i = 0; i < jArray.length(); i++) { JSONObject jo = jArray.getJSONObject(i); listItems.add(jo); } } catch (Exception e) { Toast.makeText(context.getApplicationContext(), "None Found!", Toast.LENGTH_LONG).show(); } return listItems; } } Any help would be grateful! Many Thanks EDIT Sorry very tired so missed out my 2nd ListActivity package com.thickcrustdesigns.ufood; import java.util.ArrayList; import org.apache.http.NameValuePair; import org.apache.http.message.BasicNameValuePair; import org.json.JSONException; import org.json.JSONObject; import android.app.ListActivity; import android.os.Bundle; import android.widget.ListView; public class Results extends ListActivity { ListView listView1; enum Category { Chicken, Beef, Chinese, Cocktails, Curry, Deserts, Fish, ForOne { public String toString() { return "For One"; } }, Lamb, LightBites { public String toString() { return "Light Bites"; } }, Pasta, Pork, Vegetarian } @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); this.setContentView(R.layout.definition_main); listView1 = (ListView) findViewById(android.R.id.list); Bundle data = getIntent().getExtras(); String category = data.getString("category"); Category cat = Category.valueOf(category); String value = null; switch (cat) { case Chicken: value = "Chicken"; break; case Beef: value = "Beef"; break; case Chinese: value = "Chinese"; break; case Cocktails: value = "Cocktails"; break; case Curry: value = "Curry"; break; case Deserts: value = "Deserts"; break; case Fish: value = "Fish"; break; case ForOne: value = "ForOne"; break; case Lamb: value = "Lamb"; break; case LightBites: value = "LightBites"; break; case Pasta: value = "Pasta"; break; case Pork: value = "Pork"; break; case Vegetarian: value = "Vegetarian"; } ArrayList<NameValuePair> nvp = new ArrayList<NameValuePair>(); nvp.add(new BasicNameValuePair("request", "category")); nvp.add(new BasicNameValuePair("cat", value)); ArrayList<JSONObject> jsondefs = Request.fetchData(this, nvp); String[] defs = new String[jsondefs.size()]; for (int i = 0; i < jsondefs.size(); i++) { try { defs[i] = jsondefs.get(i).getString("Name"); } catch (JSONException e) { // TODO Auto-generated catch block e.printStackTrace(); } } uFoodAdapter adapter = new uFoodAdapter(this, R.layout.definition_list, defs); listView1.setAdapter(adapter); } } Sorry again! Cheers guys!

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  • Vmware Player 3.0 - cannot ping 32 bits guest from 64 bits (guest or host)

    - by npmj
    I'm stuck with what seems a bug in VmWare Player (build 203739). I'm using W7 Ultimate 64bits as host and have a CentOS 5.4 (64 bits) as a guest and a Windows XP Professional SP3 (32 bits) as another guest. From the 64 bits machines (the host and the linux guest) I cannot ping the windows XP. Off course, I already turned off the windows firewall in the guest and also in the host. The network is pretty basic, I'm using Vmnet8 (NAT), with DHCP and port forwarding (to the windows XP's IP). Everything is working ok, I have internet access from host and from both guests. Port forwarding to the XP guest is working ok too. The only problem is that I cannot access the XP guest through the Vmnet8. I monitored the traffic using wireshark (in the host and in the windows guest). If I try to ping the XP guest from the host, what I see is the ARP request leaving the host, being answered by the guest and, after that, there is no echo request leaving the host. The same occurs if I try to ping the XP from the CentOs guest. From the windows XP guest I can ping both the host and the CentOs guest. From the XP guest I can access the host shares. Obviously, from the host I cannot see the XP shares (as I cannot even ping the guest). I want to maintain this setup (using NAT to share the host's internet connection). Any suggestions?

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  • Shuffling in windows media player

    - by Crazy Buddy
    I think media player has several issues indeed. You see, I'll be hearing songs most of the time using WMP 11 (in WinXP SP3). Today - While I was wasting my time poking some sleepy questions in SE, I also noticed this... My "Now-playing" list contains some 500 mp3s (doesn't matter). I've enabled both Shuffle and Repeat. I play those songs. When I get irritated with some song (say - the 10th song), I change it. Something mysterious happened (happens even now). A sequence of atleast 3 songs (already played before the 10th song) repeat again in the same way following the selected one... Then, I skip those somehow and arrive at another boring song (say now - 20th) and now, the sequence would've increased by about 5 songs (sometimes)... Sometimes, I even notice a specific "sequence of songs" (including the skipped one) repeating again & again. I doubt most guys would've noticed. This makes me ask a question - Why? There are a lot songs in my playlist. Why the same sets of songs? Does WMP really chooses a sequence at start and follows it. Once a change is encountered, it starts the sequence again after several songs. Is it so? Feel free to shoot it down. I don't know whether it's acceptable here. Just curious about it... Note: This is only observed when both shuffle and repeat are enabled. To confirm, I tried it in two other PCs of mine (thereby dumped 2 hours). BTW, I also didn't observe this magic in VLC, Winamp, K-Lite and not even my Nokia cellphone. I think I'm not a good Googler and so, I can't find any such issues :-)

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  • Handling android player errors

    - by stack hoss
    I am anew android developer and i made ashoutcast radio player and work good but when i open app it work for afew time but suddenly stop and need to press stop and play again but i need Handling android player errors to automatic restart on errors package com.test.test; import java.io.IOException; import android.app.Notification; import android.app.NotificationManager; import android.app.PendingIntent; import android.app.Service; import android.content.Context; import android.content.Intent; import android.content.SharedPreferences; import android.media.AudioManager; import android.media.AudioManager.OnAudioFocusChangeListener; import android.media.MediaPlayer; import android.os.IBinder; import android.preference.PreferenceManager; import android.util.Log; public class StreamService extends Service { private static final String TAG = "StreamService"; MediaPlayer mp; boolean isPlaying; Intent MainActivity; SharedPreferences prefs; SharedPreferences.Editor editor; Notification n; NotificationManager notificationManager; // Change this int to some number specifically for this app int notifId = 85; private OnAudioFocusChangeListener focusChangeListener = new OnAudioFocusChangeListener() { public void onAudioFocusChange(int focusChange) { switch (focusChange) { case (AudioManager.AUDIOFOCUS_LOSS_TRANSIENT_CAN_DUCK) : // Lower the volume while ducking. mp.setVolume(0.2f, 0.2f); break; case (AudioManager.AUDIOFOCUS_LOSS_TRANSIENT) : mp.pause(); break; case (AudioManager.AUDIOFOCUS_LOSS) : mp.stop(); break; case (AudioManager.AUDIOFOCUS_GAIN) : // Return the volume to normal and resume if paused. mp.setVolume(1f, 1f); mp.start(); break; default: break; } } }; @Override public IBinder onBind(Intent arg0) { // TODO Auto-generated method stub return null; } @SuppressWarnings("deprecation") @Override public void onCreate() { super.onCreate(); Log.d(TAG, "onCreate"); // Init the SharedPreferences and Editor prefs = PreferenceManager.getDefaultSharedPreferences(getApplicationContext()); editor = prefs.edit(); // Set up the buffering notification notificationManager = (NotificationManager) getApplicationContext() .getSystemService(NOTIFICATION_SERVICE); Context context = getApplicationContext(); String notifTitle = context.getResources().getString(R.string.app_name); String notifMessage = context.getResources().getString(R.string.buffering); n = new Notification(); n.icon = R.drawable.ic_launcher; n.tickerText = "Buffering"; n.when = System.currentTimeMillis(); Intent nIntent = new Intent(context, MainActivity.class); nIntent.setFlags(Intent.FLAG_ACTIVITY_NEW_TASK | Intent.FLAG_ACTIVITY_SINGLE_TOP); PendingIntent pIntent = PendingIntent.getActivity(context, 0, nIntent, 0); n.setLatestEventInfo(context, notifTitle, notifMessage, pIntent); notificationManager.notify(notifId, n); // It's very important that you put the IP/URL of your ShoutCast stream here // Otherwise you'll get Webcom Radio String url = "http://47.182.19.93:9888/"; mp = new MediaPlayer(); mp.setAudioStreamType(AudioManager.STREAM_MUSIC); try { mp.reset(); mp.setDataSource(url); mp.prepare(); mp.start(); } catch (IllegalArgumentException e) { // TODO Auto-generated catch block e.printStackTrace(); } catch (SecurityException e) { // TODO Auto-generated catch block Log.e(TAG, "SecurityException"); } catch (IllegalStateException e) { // TODO Auto-generated catch block Log.e(TAG, "IllegalStateException"); } catch (IOException e) { // TODO Auto-generated catch block Log.e(TAG, "IOException"); } } @SuppressWarnings("deprecation") @Override public void onStart(Intent intent, int startId) { Log.d(TAG, "onStart"); mp.start(); // Set the isPlaying preference to true editor.putBoolean("isPlaying", true); editor.commit(); Context context = getApplicationContext(); String notifTitle = context.getResources().getString(R.string.app_name); String notifMessage = context.getResources().getString(R.string.now_playing); n.icon = R.drawable.ic_launcher; n.tickerText = notifMessage; n.flags = Notification.FLAG_NO_CLEAR; n.when = System.currentTimeMillis(); Intent nIntent = new Intent(context, MainActivity.class); PendingIntent pIntent = PendingIntent.getActivity(context, 0, nIntent, 0); n.setLatestEventInfo(context, notifTitle, notifMessage, pIntent); // Change 5315 to some nother number notificationManager.notify(notifId, n); AudioManager am = (AudioManager)getSystemService(Context.AUDIO_SERVICE); // Request audio focus for playback int result = am.requestAudioFocus(focusChangeListener, // Use the music stream. AudioManager.STREAM_MUSIC, // Request permanent focus. AudioManager.AUDIOFOCUS_GAIN); if (result == AudioManager.AUDIOFOCUS_REQUEST_GRANTED) { // other app had stopped playing song now , so u can do u stuff now . } } @Override public void onDestroy() { Log.d(TAG, "onDestroy"); mp.stop(); mp.release(); mp = null; editor.putBoolean("isPlaying", false); editor.commit(); notificationManager.cancel(notifId); AudioManager am = (AudioManager)getSystemService(Context.AUDIO_SERVICE); am.abandonAudioFocus(focusChangeListener); } }

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  • Missing styles. Is the correct theme chosen for this layout?

    - by user1820007
    Missing styles. Is the correct theme chosen for this layout? Use the Theme combo box above the layout to choose a different layout, or fix the theme style references. Failed to find style 'mapViewStyle' in current theme. I tried every solutions available to solve this problem. But nothing seems to work. I have included library in the manifest file. I even created style is styles.xml. I have chosen Google Apis build target as well. Can somebody please give me a solution. Thank you in advance for your valuable time... here is my xml file: <?xml version="1.0" encoding="utf-8"?> <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools" style="@style/AppTheme" android:layout_width="fill_parent" android:layout_height="fill_parent" > <com.google.android.maps.MapView android:id="@+id/themap" style="@style/mapViewStyle" android:layout_width="fill_parent" android:layout_height="fill_parent" android:apiKey="here i have my key" android:clickable="true" android:enabled="true" /> </RelativeLayout> ` Here is my manifest snippet: <uses-library android:name="com.google.android.maps" /> <activity android:name=".MainActivity" android:label="@string/title_activity_main" > <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <activity android:name=".Second" /> <acttiviy android:name=".Third" android:theme="@android:style/Theme.Black" /> </application> here is my style.xml file <style name="mapViewStyle" parent="@android:style/Theme.Black"> </style> </resources>

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  • ListView item background via custom selector

    - by Gil
    Is it possible to apply a custom background to each Listview item via the list selector? The default selector specifies @android:color/transparent for the state_focused="false" case, but changing this to some custom drawable doesn't affect items that aren't selected. Romain Guy seems to suggest in this answer that this is possible. I'm currently achieving the same affect by using a custom background on each view and hiding it when the item is selected/focused/whatever so the selector is shown, but it'd be more elegant to have this all defined in one place. For reference, this is the selector I'm using to try and get this working: <selector xmlns:android="http://schemas.android.com/apk/res/android"> <item android:state_focused="false" android:drawable="@drawable/list_item_gradient" /> <!-- Even though these two point to the same resource, have two states so the drawable will invalidate itself when coming out of pressed state. --> <item android:state_focused="true" android:state_enabled="false" android:state_pressed="true" android:drawable="@drawable/list_selector_background_disabled" /> <item android:state_focused="true" android:state_enabled="false" android:drawable="@drawable/list_selector_background_disabled" /> <item android:state_focused="true" android:state_pressed="true" android:drawable="@drawable/list_selector_background_transition" /> <item android:state_focused="false" android:state_pressed="true" android:drawable="@drawable/list_selector_background_transition" /> <item android:state_focused="true" android:drawable="@drawable/list_selector_background_focus" /> </selector> And this is how I'm setting the selector: <ListView android:id="@android:id/list" android:layout_width="fill_parent" android:layout_height="fill_parent" android:listSelector="@drawable/list_selector_background" /> Thanks in advance for any help!

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  • Multi lined Multi styled button

    - by user1321811
    Hi i'm trying to recreate this button style more specifically the 'view basket' button. waitrose app The button needs to have multiple lines of text each with a different text size and font colour etc. Here's the code so far. I've created the button and its displays correctly but when you click on it the state pressed isn't working. Where am I going wrong. Thanks in advance. xml button file: <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="wrap_content" android:orientation="vertical" android:state_pressed="true" android:state_focused="true" android:background="@drawable/button_bg" > <TextView android:id="@+id/textView1" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="Some Text" android:state_pressed="false" android:state_focused="false" android:textColor="#ffffff" /> <TextView android:id="@+id/textView1" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="Some Text" android:state_pressed="false" android:state_focused="false" android:textColor="#ffffff" /> </LinearLayout> java file code: package com.buttons2; import com.buttons2.R; import android.app.Activity; import android.os.Bundle; import android.widget.Button; public class Buttons2Activity extends Activity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); Button button = (Button) findViewById(R.id.button1); setContentView(R.layout.button); } }

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  • Can I add a portrait layout on top of a landscape Camera SurfaceView?

    - by Uwe Krass
    My application should hold a camera preview surface. The camera is fixed to landscape view via AndroidMainfest.xml <application android:icon="@drawable/icon" android:label="Camera"> <uses-library android:name="com.google.android.maps" /> <uses-feature android:name="android.hardware.camera" /> <uses-feature android:name="android.hardware.camera.autofocus" /> <activity android:name=".CameraPreview" android:label="Camera" android:screenOrientation="landscape"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> </application> If there is another way to get the camera preview itself to behave correctly, please let me know. Now I need to have an overlay that holds a bunch of buttons. Due to usability, the user interface should be set to portrait view (or even better orientation aware). Is there a way to have a transparent layout (for buttons and other GUI elements) in portrait orientation? I tried to write a special rotated layout by extending a RelativeLayout, but the onDraw method isn't called at anytime. public class RotatedOverlay extends RelativeLayout { private static final String TAG = "RotatedOverlay"; public RotatedOverlay(Context context, AttributeSet attrs ) { super(context, attrs); } @Override protected void onDraw(Canvas canvas) { canvas.rotate(90); super.onDraw(canvas); } I am quite new to the Android plattform programming. Of course I dont know much about the programming tricks and workarounds yet. I did a lot of research over the last two weeks (even studied the native Camera implementation), but couldnt find a good solution so far. Maybe it works with two seperate Activities, but I dont think, that this can the right solution.

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  • asses resouces from another apk for widget(like theme apk)

    - by Diljeet
    asses resouces from another apk for widget(like theme apk) Hello i made a theme with drawables and strings, i can access the theme's resources by following commands String packagename="com....."; Resources res = context.getPackageManager().getResourcesForApplication(packagename); int strid = res.getIdentifier(packagename+":string/"+name, "string", packagename); int drawableid = res.getIdentifier(packagename+":drawable/"+name, "drawable", packagename); String name = res.getString(resid); Bitmap bmp = BitmapFactory.decodeResource(res, resid); //or Drawable dr=res.getDrawable(resid); I can get the drawables, but i don't know how to set the drawables in xml to a widget. I only can set setImageViewResource(int viewid, int resId); So i am asking that how to access xml resources from another apk and set widget drawables from it. I want to access a resource like this from another theme apk, but i can only access the drawable(so can't use it for widgets) <?xml version="1.0" encoding="utf-8"?> <selector xmlns:android="http://schemas.android.com/apk/res/android"> <item android:state_pressed="true" android:drawable="@drawable/wplayh" /> <item android:drawable="@drawable/wplay" /> </selector>

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  • Again ImageButton issues

    - by pedr0
    Thanks at all for all your help for now.I have another little issues This is a portion of my layout which give me some problems: <RelativeLayout android:id="@+id/card_address_layout" android:layout_width="wrap_content" android:layout_height="wrap_content" android:visibility="visible" > <TextView style="@style/card_field" android:id="@+id/card_indirizzo" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_weight="1" android:layout_gravity="left|center_vertical" android:layout_marginTop="8dp" android:maxLength="35" android:ellipsize="marquee" /> <ImageButton android:id="@+id/card_address_button" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_gravity="right|center_vertical" android:layout_toRightOf="@id/card_indirizzo" android:src="@drawable/map_selector" android:onClick="startMap" android:padding="0dp" /> </RelativeLayout> The image button src is a selector, in this case this one: <selector xmlns:android="http://schemas.android.com/apk/res/android"> <item android:state_pressed="true" android:drawable="@drawable/map_b" /> <!-- pressed --> <item android:drawable="@drawable/map_a" /> <!-- default --> This is the result and I really don't understand why, why the image button has padding??!!! Help meeeee!

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  • Google Analytics V2 SDK for Android EasyTracker giving errors

    - by Prince
    I have followed the tutorial for the new Google Analytics V2 SDK for Android located here: https://developers.google.com/analytics/devguides/collection/android/v2/ Unfortunately whenever I go to run the application the reporting is not working and this is the messages that logcat gives me: 07-09 09:13:16.978: W/Ads(13933): No Google Analytics: Library Incompatible. 07-09 09:13:16.994: I/Ads(13933): To get test ads on this device, call adRequest.addTestDevice("2BB916E1BD6BE6407582A429D763EC71"); 07-09 09:13:17.018: I/Ads(13933): adRequestUrlHtml: <html><head><script src="http://media.admob.com/sdk-core-v40.js"></script><script>AFMA_getSdkConstants();AFMA_buildAdURL({"kw":[],"preqs":0,"session_id":"7925570029955749351","u_sd":2,"seq_num":"1","slotname":"a14fd91432961bd","u_w":360,"msid":"com.mysampleapp.sampleapp","js":"afma-sdk-a-v6.0.1","mv":"8013013.com.android.vending","isu":"2BB916E1BD6BE6407582A429D763EC71","cipa":1,"format":"320x50_mb","net":"wi","app_name":"1.android.com.mysampleapp.sampleapp","hl":"en","u_h":592,"carrier":"311480","ptime":0,"u_audio":3});</script></head><body></body></html> 07-09 09:13:17.041: W/ActivityManager(220): Unable to start service Intent { act=com.google.android.gms.analytics.service.START (has extras) }: not found 07-09 09:13:17.049: W/GAV2(13933): Thread[main,5,main]: Connection to service failed 1 07-09 09:13:17.057: W/GAV2(13933): Thread[main,5,main]: Need to call initializea() and be in fallback mode to start dispatch. 07-09 09:13:17.088: D/libEGL(13933): loaded /system/lib/egl/libGLES_android.so 07-09 09:13:17.096: D/libEGL(13933): loaded /vendor/lib/egl/libEGL_POWERVR_SGX540_120.so 07-09 09:13:17.096: D/libEGL(13933): loaded /vendor/lib/egl/libGLESv1_CM_POWERVR_SGX540_120.so 07-09 09:13:17.096: D/libEGL(13933): loaded /vendor/lib/egl/libGLESv2_POWERVR_SGX540_120.so Here is my code (I have redacted some of the code that had to do with httppost, etc.): package com.mysampleapp.sampleapp; import java.io.BufferedReader; import java.io.InputStream; import java.io.InputStreamReader; import java.util.ArrayList; import java.util.List; import org.apache.http.HttpEntity; import org.apache.http.HttpResponse; import org.apache.http.NameValuePair; import org.apache.http.client.HttpClient; import org.apache.http.client.entity.UrlEncodedFormEntity; import org.apache.http.client.methods.HttpPost; import org.apache.http.impl.client.DefaultHttpClient; import org.apache.http.message.BasicNameValuePair; import org.json.JSONArray; import org.json.JSONObject; import com.google.analytics.tracking.android.EasyTracker; import android.app.Activity; import android.app.ProgressDialog; import android.content.DialogInterface; import android.content.DialogInterface.OnCancelListener; import android.content.Intent; import android.content.SharedPreferences; import android.os.AsyncTask; import android.os.Bundle; import android.preference.PreferenceManager; import android.util.Log; import android.view.View; import android.view.View.OnClickListener; import android.widget.ImageView; import android.widget.TextView; public class viewRandom extends Activity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.viewrandom); uservote.setVisibility(View.GONE); new randomViewClass().execute(); } public void onStart() { super.onStart(); EasyTracker.getInstance().activityStart(this); } public void onStop() { super.onStop(); EasyTracker.getInstance().activityStop(this); } }

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  • Get the screen height in Android

    - by Dan Bray
    How can I get the available height of the screen in Android? I need to the height minus the status bar / menu bar or any other decorations that might be on screen and I need it to work for all devices. Also, I need to know this in the onCreate function. I know this question has been asked before but I have already tried their solutions and none of them work. Here are some of the things I have tried: I have tested this code on API 7 - 17. Unfortunately, on API 13 there is extra space at bottom both horizontally and vertically and on API 10, 8, and 7 there is not enough space at the bottom both horizontally and vertically. (I have not tested on obsolete API's): Display display = getWindowManager().getDefaultDisplay(); DisplayMetrics metrics = new DisplayMetrics(); display.getMetrics(metrics); screenWidth = metrics.widthPixels; screenHeight = metrics.heightPixels; TypedValue tv = new TypedValue(); if(Build.VERSION.SDK_INT >= Build.VERSION_CODES.HONEYCOMB) { if (getTheme().resolveAttribute(android.R.attr.actionBarSize, tv, true)) screenHeight -= TypedValue.complexToDimensionPixelSize(tv.data,getResources().getDisplayMetrics()); } int resourceId = getResources().getIdentifier("status_bar_height", "dimen", "android"); if (resourceId > 0) screenHeight -= getResources().getDimensionPixelSize(resourceId); This does not take into account the status bar / menu bar: Display display = getWindowManager().getDefaultDisplay(); screenWidth = display.getWidth(); screenHeight = display.getHeight(); Neither does this: Point size = new Point(); getWindowManager().getDefaultDisplay().getSize(size); screenWidth = size.x; screenHeight = size.y; Nor this: Point size = new Point(); getWindowManager().getDefaultDisplay().getRealSize(size); screenWidth = size.x; screenHeight = size.y; This does not work: Display display = getWindowManager().getDefaultDisplay(); DisplayMetrics metrics = new DisplayMetrics(); display.getMetrics(metrics); // since SDK_INT = 1; screenWidth = metrics.widthPixels; screenHeight = metrics.heightPixels; try { // used when 17 > SDK_INT >= 14; includes window decorations (statusbar bar/menu bar) screenWidth = (Integer) Display.class.getMethod("getRawWidth").invoke(display); screenHeight = (Integer) Display.class.getMethod("getRawHeight").invoke(display); } catch (Exception ignored) { // Do nothing } try { // used when SDK_INT >= 17; includes window decorations (statusbar bar/menu bar) Point realSize = new Point(); Display.class.getMethod("getRealSize", Point.class).invoke(display, realSize); screenWidth = realSize.x; screenHeight = realSize.y; } catch (Exception ignored) { // Do nothing } I then used the following code to subtract the height of the status bar and menu bar from the screen height: int result = 0; int resourceId = getResources().getIdentifier("status_bar_height", "dimen", "android"); if (resourceId > 0) result = getResources().getDimensionPixelSize(resourceId); screenHeight -= result; result = 0; if (screenHeight >= screenWidth) resourceId = getResources().getIdentifier("navigation_bar_height", "dimen", "android"); else resourceId = getResources().getIdentifier("navigation_bar_height_landscape", "dimen", "android"); if (resourceId > 0) result = getResources().getDimensionPixelSize(resourceId); screenHeight -= result; On API 17 it correctly calculates the height of the status bar and menu bar in portrait but not in landscape. On API 10, it returns 0. I need it to work ideally on all devices or minimum API 7. Any help would be greatly appreciated.

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  • Android Eclipse Error "Android Packaging Problem"

    - by Peter Delaney
    Hello; I am getting an error in my Problems tab for my Android Project in Eclipse. The error is "Android Packaging Problem" with an Unknown location. Unknown Error NullPointerException I cannot determine what this problem is. My project was working a few hours ago. The only change I made was to add a public interface ITrackDao to my project and implement it. There are no errors associated with this. I am not even sure where to begin to look. I cannot launch the application. Can someone give me an idea on what area I can look into? Thanks Peter

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  • Android Permission Issue android.permission.READ_CONTACTS

    - by jkmcgee
    Hello, All I am trying to do is read a contact off of my emulator and display it to the screen. I can't seem to resolve this error. Both of my packages (com.msi.ibm.tutorial and .MobileServiceCallContacts) have the permission READ_CONTACTS set in their manifest xml files. So any ideas as to what I've got wrong ? Here is the error message from eclipse console if it helps, it's not helping me, but I'm a little rusty at this and completely new to Android development. MobileServiceCallContacts]Starting activity com.msi.ibm.tutorial.MobileServiceCallContacts on device MobileServiceCallContacts]ActivityManager: Starting: Intent { cmp=com.msi.ibm.tutorial/.MobileServiceCallContacts } MobileServiceCallContacts]ActivityManager: java.lang.SecurityException: Permission Denial: starting Intent { flg=0x10000000 cmp=com.msi.ibm.tutorial/.MobileServiceCallContacts } from null (pid=-1, uid=-1) requires android.permission.READ_CONTACTS

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